Tag: #PCGaming

  • UP AND AWAY — BALL x PIT RISES WITH MASSIVE RISEN BALLBYLON EXPANSION

    UP AND AWAY — BALL x PIT RISES WITH MASSIVE RISEN BALLBYLON EXPANSION

    The pit was just the beginning. Kenny Sun and Friends and publisher Devolver Digital have unleashed Risen Ballbylon, the biggest, most transformative expansion yet for the 2-million-copy breakout hit BALL x PIT. And this time, you’re not digging deeper — you’re climbing higher. Available right now across PC, Xbox, PlayStation 5, Nintendo Switch 1 & 2, and mobile devices for just $6.99.

    FROM THE DEPTHS TO THE SKIES

    You know the rhythm: drop your ball, smash blocks, battle weird enemies, descend into the dark. But once you’ve conquered the final floor of the base game, the lift doesn’t go down anymore — it goes up.

    “You’re used to the lift descending into the depths of the pit, but now it’s going up.”

    High above the abyss floats Risen Ballbylon — the remains of a once-majestic city, its people twisted and changed by the meteor that first opened the pit below. Each level is a layer of this sky-reaching metropolis, ascending toward the source of everything that fell. It’s a complete reversal of everything you mastered — and it’s glorious.

    WHAT’S IN THE EXPANSION? — THE FULL BREAKDOWN

    This isn’t a handful of new levels. It’s a whole new game built on top of the one you already love:

    4 NEW BATTLEFIELDS

    Four distinct sky-high zones, each with its own visual identity, hazards, and enemy types. From crumbling spires to floating districts, every ascent feels fresh.

    8 NEW CHARACTERS

    Meet a whole cast of playable figures who completely change how you play:

    • The Sentinel — Aim in any direction, even backwards. No more waiting for the bounce to come around
    • The Stonewaller — Solid defence, predictable angles, unyielding force
    • The Right Hand Man — Precision strikes and calculated bounces
    • The Scoundrel — Every ball bounces at exactly 45 degrees. Strange, devastating in the right hands
    • Plus four more — each with unique quirks that rewrite the rules of the bounce

    24 NEW BALLS

    From the hulking Beast and city-smashing Kaiju to the ill-fated Misfortune and spiky Hedgehog, each ball changes your trajectory, damage pattern, and playstyle.

    45 NEW PASSIVES & A NEW RESOURCE

    Stack ridiculous new synergies with 45 brand-new upgrades. Plus, a brand-new Crystal resource adds fresh strategic depth to your economy and build planning.

    20 NEW BUILDINGS, 40+ NEW ENEMIES, NEW BOSSES

    Rebuild the sky city between runs, battle warped former citizens across 40+ fresh foes, and face terrifying new bosses that test every skill you’ve learned.

    ONE THING TO KNOW FIRST

    Risen Ballbylon is post-game content only. You’ll need to have beaten the base campaign to unlock the lift upwards. Think of it as the true final chapter — the climb that reveals exactly what that meteor really did.

    PRICING & PLATFORMS

    DetailInfo
    Price$6.99 — available now
    PCSteam, GOG, Epic Games Store
    ConsolesPlayStation 5, Xbox Series X|S, Nintendo Switch 1 & 2
    MobileiOS & Android
    RequirementComplete base game to access

    THE TECHMASH TAKE

    BALL x PIT was already a masterpiece of “just one more run” design — simple to pick up, impossible to put down. Risen Ballbylon doesn’t just add more content — it flips the premise on its head. Where the original was about descending into unknown darkness, this expansion is about climbing into a broken world that sits in the sky above everything you destroyed.

    The new characters alone justify the price tag. The Sentinel’s free aiming completely rewrites how you approach room layouts, while The Scoundrel’s fixed 45° bounces turn every encounter into a geometry puzzle. Throw in new balls that behave wildly differently and buildings that permanently alter your strategic options, and this feels less like an expansion and more like a worthy sequel.

    If you’ve got hundreds of bounces under your belt — it’s time to rise above. Risen Ballbylon awaits.

    Find out more here: Ball x Pit Risen Ballbylon


    #BallxPit #RisenBallbylon #KennySun #DevolverDigital #Roguelite #IndieGame #BrickBreaker #PCGaming #ConsoleGaming #MobileGaming #GameExpansion #BounceToTheSky #TechMash

  • EAGLE’S SHADOW SOARS IN — WAR THUNDER’S MASSIVE UPDATE REBUILDS BATTLES FROM THE GROUND UP

    EAGLE’S SHADOW SOARS IN — WAR THUNDER’S MASSIVE UPDATE REBUILDS BATTLES FROM THE GROUND UP

    Gaijin Entertainment has today unleashed Eagle’s Shadow — the latest major content update for the blockbuster online military action game War Thunder — and it’s not just new vehicles landing on the battlefield. This one brings sweeping visual overhauls, smarter combat mechanics, and a jet that’s ready to dominate the skies.

    GRAPHICS ENGINE REVAMP — BATTLES NEVER LOOKED THIS REAL

    Eagle’s Shadow marks one of the most significant visual upgrades in War Thunder’s history. The game’s Dagor graphics engine has been extensively refined, delivering completely reworked visual effects across the board:

    • Muzzle flashes are now fully recreated from real-world reference — brighter, sharper, and distinct for every calibre, from machine guns to battleship cannons. Shots kick up dust and disturb the air exactly as they should
    • Smoke, fire, and impact effects linger and drift naturally with the wind, no more instant vanishing. Shell strikes kick up thick dust clouds that settle realistically over time
    • Weather systems have been overhauled for greater realism, bringing atmospheric depth that changes how you plan your attacks
    • Naval effects see gun blasts interact dynamically with water — sending ripples and foam bursting out from each firing ship

    The result? Every engagement feels heavier, more immersive, and visually spectacular — without losing that crisp competitive clarity players rely on.

    TWO LEGENDARY MAPS, REBORN — SAME BATTLEGROUND, NEW SIGHTS

    Two fan-favourite Ground Battles locations have received extensive visual makeovers while keeping their exact gameplay layouts intact:

    • Sun City — brighter, sharper, and more detailed, but every corner, alley, and vantage point remains exactly where you remember them
    • American Desert — the arid wastes have never looked more atmospheric, with richer textures, improved lighting, and finer terrain detail

    It’s the tactical map knowledge you’ve built over hundreds of hours — just now it looks like you’re actually there.

    CUSTOM BR MECHANIC — TUNE YOUR AIRCRAFT, TAILOR YOUR FIGHT

    Perhaps the most interesting new gameplay addition is a brand-new system that lets players adjust the Battle Rating of certain aircraft simply by selecting different weapon configurations.

    Prefer air-to-air dominance over ground strike capability? Equip lighter armaments and your jet sits at a lower BR. Pack every missile and bomb in the hangar, and the game will place you in more challenging matchups. It’s a clever layer of strategy — your loadout choices now directly influence who — and what — you’ll be facing in the skies.

    THE NEW ARSENAL — F-15EX AND FRIENDS ARRIVE

    Dozens of new vehicles storm into battle with Eagle’s Shadow — here are the headline arrivals:

    VehicleTypeNationHighlights
    F-15EX Eagle II Jet FighterUSAThe update’s namesake — formidable payload, powerful engines, air superiority incarnate
    H-39 Battleship Capital ShipGermanyThe largest researchable vessel in War Thunder at ~277m long, with eight 406mm main guns. A never-completed successor to the legendary Bismarck
    Fulmar Mk.II Naval FighterUKA rugged Fleet Air Arm classic with an impressive 8,000-round ammunition loadout
    BT-3F Amphibious IFVRussia / IndonesiaDeveloped specifically for the Indonesian Marine Corps — a sleek, water-capable infantry carrier ready to storm beaches
    Leopard 2A8 Main Battle TankGermanyTop-tier modern MBT equipped with the Trophy Active Protection System to intercept incoming threats
    Stingray II Light TankUSAPremium pack addition — fast, flexible, and packing a punch

    QUALITY-OF-LIFE & TWEAKS

    The update also packs in plenty of polish across the board:

    • New damageable modules for ground vehicles — lose your stabiliser, thermal sight, or rangefinder and you’ll need to manage repairs mid-fight
    • Refined controls for CCRP precision bombing
    • Login streak freeze — so you don’t lose your daily rewards streak if life gets in the way
    • Unique RWR/LWS/MAW warning sounds for different aircraft and vehicles

    FINAL THOUGHTS

    Eagle’s Shadow feels like more than just another content drop. Between the graphics overhaul, the custom BR system that genuinely changes how you fly, and a vehicle lineup that ranges from nimble WW2 fighters to a colossal super-battleship, Gaijin has given both veterans and newer commanders plenty to sink their teeth into. The best part? Sun City and American Desert getting visual love means returning players get a fresh view without having to relearn every ambush spot.

    Eagle’s Shadow is live right now — boots on the ground, pilots to your cockpits, commanders to your bridges. It’s time to fly into the fight.

    Find out more here: War Thunder Eagles Shadow


    #WarThunder #EaglesShadow #GaijinEntertainment #F15EX #MilitaryGaming #TankGame #AirCombat #NavalCombat #PCGaming #GameUpdate #TechMash

  • SLOPES, SNOW, AND SUCCESS — WINTER RESORT SIMULATOR 3 OPENS FOR BUSINESS DECEMBER 10

    SLOPES, SNOW, AND SUCCESS — WINTER RESORT SIMULATOR 3 OPENS FOR BUSINESS DECEMBER 10

    Strap on your boots and fire up the snow groomers. Publisher Aerosoft and developer Simuverse Interactive have officially announced Winter Resort Simulator 3, arriving 10 December 2026 on PC via Steam, PlayStation 5, and Xbox Series X|S. Built in Unreal Engine 5, this is the biggest, most immersive mountain resort the series has seen yet.


    YOUR MOUNTAIN, YOUR RULES

    Welcome to the largest resort in the franchise’s history — a sprawling alpine playground where you’re not just running lifts; you’re shaping the entire mountain. Groom slopes until they’re perfectly smooth, operate faithfully recreated ropeways, manage snow-making through blizzards and sunshine, and keep your business profitable no matter what the weather throws at you.

    WHAT’S NEW ON THE PEAK

    • Stunning Unreal Engine 5 visuals — crisp snow, sweeping vistas, and atmospheric day-night cycles
    • Fully 3D snow system — drive over it, push it, shape it. Every pass of the groomer leaves real tracks across the entire map
    • Licensed machinery — authentic PistenBully and PRINOTH snow groomers, plus Doppelmayr and LEITNER ropeways with fully recreated controls
    • Dynamic weather & economy — sunshine brings crowds, storms mean closures. Plan ahead or watch your profits melt away
    • Cross-platform co-op for up to 6 players — run the resort solo or team up across PC, PS5, and Xbox Series X|S

    “This is our most ambitious Winter Resort Simulator yet — bigger, deeper, and more beautiful. We can’t wait for players to carve their own paths across the mountain this December.” — Simuverse Interactive

    RELEASE DETAILS

    • Launch day: 10 December 2026
    • Platforms: Steam (PC), PlayStation 5, Xbox Series X|S
    • Wishlist now: Available to add on Steam and console storefronts today

    From the first flake to the final skier down the mountain — every detail is in your hands. The season opens soon. Will your resort be ready?

    Find out more here: Winter Resort Simulator 3


    #WinterResortSimulator3 #Aerosoft #SimuverseInteractive #SimulationGame #SkiResort #UnrealEngine5 #PCGaming #PS5 #XboxSeriesX #CoopGaming #IndieDev #TechMash

  • MINOANS RISES — BRONZE AGE CITY-BUILDER FROM CRETE CLAIMS ITS STEAM PAGE

    MINOANS RISES — BRONZE AGE CITY-BUILDER FROM CRETE CLAIMS ITS STEAM PAGE

    Indie developer Decumanus Games has unveiled the Steam page for Minoans, a handsome side-scrolling city-building journey set in the sunlit islands and rugged coasts of the Mediterranean Bronze Age. Whether you loved the studio’s earlier work Sumerians or just dream of building palaces by the Aegean, this one looks right up your alley.


    FROM THE HILLS OF CRETE

    You take charge of a growing settlement on Crete — the heart of the Minoan civilisation. Your goal: raise humble villages into magnificent palace cities, manage a thriving maritime trade network, and expand across the Aegean to found new colonies on neighbouring islands. It’s a peaceful but challenging journey of growth and survival.

    WHAT TO EXPECT

    • Unique side-scroller perspective — watch your city unfold horizontally across the landscape
    • Resource management & trade — produce olive oil, bronze, pottery and more; ship goods across the sea to grow your wealth
    • Colonisation & diplomacy — settle new islands; meet friendly cultures who’ll share knowledge — or defend your shores against foes like centaur tribes and cyclops
    • Nature strikes back — earthquakes and droughts will test your planning and resilience
    • Grow a maritime empire — from a small hilltop settlement to the legendary palaces of Knossos and beyond

    “Build the Minoan capital and create the magnificent palaces necessary to sustain the Minoan civilisation and its maritime empire.” — Decumanus Games

    WISHLIST NOW — COMING SOON

    The Steam page is live right now — you can add Minoans to your wishlist to stay updated and be notified on release. No exact release date yet, but the debut trailer gives a lovely first look at the art style and gameplay rhythm.

    Wishlist Minoans on Steam

    Find out more here: Minoans Game


    #MinoansGame #DecumanusGames #CityBuilder #StrategyGames #BronzeAge #Mediterranean #IndieDev #SteamWishlist #HistoricalGames #PCGaming #TechMash

  • CLING, BUILD, SURVIVE — WALL WORLD STRATEGY CLIMBS OUT TODAY ON PC

    CLING, BUILD, SURVIVE — WALL WORLD STRATEGY CLIMBS OUT TODAY ON PC

    Developer and publisher Alawar has officially launched Wall World Strategy, a unique vertical colony-building sim set on the surface of an infinite, towering Wall. It’s out right now on Steam, GOG, and the Epic Games Store — with a 10% launch discount running for the first two weeks.


    THE WALL AWAITS

    The Wall stretches endlessly upward — humanity’s last refuge. Your job? Take a tiny outpost and transform it into a thriving, self-sustaining colony clinging to a sheer vertical surface. Every building, every resource, every colonist matters — because up here, one mistake can send everything tumbling.

    WHAT YOU’LL DO

    • Build vertically — plan your base across the Wall’s face, expanding upwards and outwards
    • Manage your people — keep colonists fed, happy, and safe; unrest and shortages can bring down even the strongest outpost
    • Defend the climb — fend off waves of the Zyrex, hostile creatures that emerge from the depths to tear your settlement apart
    • Deploy robo-spiders — send specialised machines into uncharted sectors to mine resources, uncover relics, and map the unknown
    • Research & evolve — unlock new tech, improve production, strengthen defences, and dig deeper into the Wall’s ancient mysteries
    • Play your way — Sandbox Mode lets you build and experiment without time pressure or story constraints

    “The Core is ready to awaken. Step out, take on the role of a settlement overseer — constantly battling against the Zyrex, the harsh environment, and settlement crises.” — Alawar

    LAUNCH OFFER

    • Out now — Steam, GOG & Epic Games Store
    • 10% off for the first two weeks
    • Also available in several bundles, including the original Wall World at up to 25–30% off
    • Full Windows & macOS support, 11 languages, and Steam Achievements included

    It’s a fresh twist on the colony sim formula — one where gravity itself is your biggest constraint. Start small, climb high, and don’t look down.

    Pick up Wall World Strategy today: available on Steam, GOG and Epic Games Store

    Find out more here: Wall World Strategy


    #WallWorldStrategy #Alawar #ColonySim #BaseBuilding #StrategyGames #SurvivalGame #IndieGames #PCGaming #SteamRelease #GamingNews #TechMash

  • FROM BERLIN TO THE BRONX — THE BUS DRIVES INTO MANHATTAN DECEMBER 8

    FROM BERLIN TO THE BRONX — THE BUS DRIVES INTO MANHATTAN DECEMBER 8

    Welcome to 34th Street — Population: Busy

    Aerosoft, TML Studios, and Rivet Games have teamed up to take The Bus across the Atlantic. The Bus – New York City arrives on PC via Steam on 8 December 2026, bringing the bustling streets of Manhattan to your dashboard. Console versions will follow shortly after, so no one gets left waiting at the stop.


    Two Routes, One Iconic Street

    The expansion recreates the heart of Manhattan around 34th Street — the thoroughfare that cuts straight through Midtown, past the Empire State Building, Hudson Yards, and the endless bustle that defines New York. You’ll drive two real-world bus routes:

    Route
    M34 — Runs east-to-west across 34th Street, connecting the waterfront at FDR Drive all the way to the Hudson River
    M34A — Starts near Port Authority Bus Terminal, joins 34th Street, then heads up toward FDR Drive

    Together they cover 6.5 kilometres, 25 city blocks, and serve over 26 bus stops. More than 300 handcrafted buildings line the route — from towering skyscrapers to cosy corner bodegas — capturing that unmistakable Manhattan skyline. Full timetables for weekdays, Saturdays, and Sundays mean traffic, crowds, and schedules change depending on when you drive.


    Ride The Big Apple — In A 18-Metre Articulated Bus

    Navigating busy 34th Street calls for something longer than your average city bus. A separate companion DLC adds the US LFSA — an 18-metre articulated bus, built specifically for the demands of Manhattan’s busiest corridors. Three doors, extra capacity, and the turning circle of a small ship — mastering this giant will be one of your biggest challenges.


    What To Expect Behind The Wheel

    This isn’t just a reskin — it’s a whole new city to master:

    • Distinctive street grid — Manhattan’s avenues and numbered streets mean very different driving to Berlin’s curves and roundabouts
    • Realistic traffic — yellow cabs, delivery trucks, cyclists, and impatient drivers weaving across lanes
    • Crowded sidewalks — rush hour in Midtown means passengers queue up fast and pedestrians step out without looking
    • Full timetable systems — keep to schedule or fall behind; every stop matters
    • AI traffic & events — unexpected roadworks, diversions, and peak-hour chaos keep you on your toes

    Release Timeline

    PlatformRelease Date
    PC (Steam)8 December 2026
    ConsolesComing soon — date TBA
    US LFSA Bus DLCSame release dates as the New York City expansion

    Whether you’re a seasoned driver of Berlin’s streets or a brand-new recruit to public transport simulation, Manhattan brings a fresh rhythm and a brand-new challenge.

    Mind the curb. Watch the mirrors. And welcome to New York.

    Find out more here: The Bus Game New York City


    #TheBusGame #NewYorkCity #Aerosoft #TMLStudios #RivetGames #BusSimulator #SimulationGame #Manhattan #PCGaming #SteamRelease #Techmash

  • PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    Your City Just Got a Whole Lot Greener

    Paradox Interactive and Iceflake Studios have officially unveiled Park Adventures, the vibrant new expansion for Cities: Skylines II. Marking Iceflake Studios’ first original expansion for the game, it’s set to launch on 2 December 2026 via Steam and the Microsoft Store — and it’s bringing everything from quiet nature reserves to screaming rollercoasters right to your city limits.


    Four Park Types, One Flexible System

    Park Adventures doesn’t just give you a handful of pre-built parks. It introduces a fully modular park-building system — simply draw the boundary on your map, and fill it with whatever your heart desires. Four distinct park categories await:

    Park TypeWhat It Brings
    City ParksGreen spaces, benches, fountains, gardens — the heartbeat of happy neighbourhoods
    ZoosEnclosures, information boards, and exotic wildlife from across the globe
    Amusement ParksRollercoasters, Ferris wheels, food stalls, and thrills for all ages
    Nature ReservesBoardwalks, observation towers, and pristine wilderness to protect and explore

    And here’s the fun part — there are no hard barriers between them. Want a zoo with a rollercoaster? A nature reserve that doubles as a picnic park? Go right ahead. Mix, match, and create something entirely yours.


    Parks That Grow. An Economy That Matters.

    This isn’t just cosmetic. Parks in Park Adventures are living, evolving attractions:

    • Level up — As visitors arrive and enjoy what you’ve built, your park gains reputation and size, unlocking new buildings and facilities
    • Park Economy — Set ticket prices, manage staff budgets, schedule maintenance, and keep those visitor ratings climbing. Too expensive and people stay home; too cheap and you can’t afford to keep the place running
    • Five brand-new maps — Each with its own biome: arid, tropical, boreal, alpine, and Mediterranean. Perfect for building a whole new city around your green spaces
    • Over 100 new assets — Everything from zoo enclosures and botanical gardens to thrill rides and hiking trails

    A Fresh Start for Iceflake Studios

    Park Adventures represents a significant milestone — it’s the first original expansion developed by Iceflake Studios since they took the reins on Cities: Skylines II development. Drawing inspiration from the beloved Parklife expansion for the original game while rebuilding the system from the ground up for Cities: Skylines II, they’ve clearly listened closely to what the community has been asking for. A free update will also roll out to all players alongside the expansion, so even if you don’t pick up Park Adventures, there’ll be something new for your city.


    Mark Your Calendars

    DetailInfo
    Release Date2 December 2026
    PlatformsPC — Steam & Microsoft Store
    DeveloperIceflake Studios
    PublisherParadox Interactive
    New Assets100+
    New Maps5 (arid, tropical, boreal, alpine, Mediterranean biomes)

    Whether you’re looking to boost land values with leafy neighbourhood parks, pull in tourists with a world-class zoo, or build the most absurd amusement park the continent has ever seen — Park Adventures puts the power in your hands.

    Your citizens are waiting. The park is yours to build.

    Find out more here: Cities Skylines II Park Adventures


    #CitiesSkylinesII #ParkAdventures #ParadoxInteractive #IceflakeStudios #CityBuilding #SimulationGame #PCGaming #SteamRelease #ParkBuilding #GamingNews #Techmash

  • RANCHONAUTS: HERD ALIEN SHEEP, BREAK EVERY RULE — GOLDFIRE STUDIOS REVEALS SLAPSTICK CO-OP COSMIC WESTERN

    RANCHONAUTS: HERD ALIEN SHEEP, BREAK EVERY RULE — GOLDFIRE STUDIOS REVEALS SLAPSTICK CO-OP COSMIC WESTERN

    From the frozen, quiet solitude of the Arctic to the loud, chaotic wilds of an alien frontier: Goldfire Studios has lifted the lid on Ranchonauts, their gleefully unhinged new co-op game about herding unruly extraterrestrial livestock across dangerous worlds — landing exclusively on PC in 2027.


    From Ice to Outer Space — Goldfire’s Bold New Direction

    Oklahoma City’s Goldfire Studios won hearts with Arctic Awakening, a tense, narrative-driven survival adventure about isolation, companionship, and uncovering secrets beneath the ice. It was intimate, atmospheric, and thoughtful.

    Ranchonauts is the complete opposite — a raucous, physics-powered co-op experience built for up to six players (or solo with AI helpers) where the goal is simple: get the flock from one side of the frontier to the other. The execution? Pure, glorious chaos.

    What on (and off) Earth Is Going On?

    Your ship has crashed. You’re stranded on a lawless sci-fi frontier. The only way to pay off your debts and fix your ride? Become intergalactic shepherds.

    But these aren’t your average sheep. Bouncy, skittish, and hopelessly curious, these alien creatures will wander into danger the moment you look away — and the planet is packed with hazards to help them along:

    • Electrical storms that scatter the herd mid-drive
    • Gravitational anomalies that send sheep — and players — floating into the void
    • Hostile local wildlife that sees your flock as lunch
    • Unstable terrain that shifts, crumbles, and triggers spectacular tumbles

    Everything runs on ragdoll physics — so when things go wrong, they go hilariously, dramatically wrong. Friends can accidentally knock each other over; a well-meaning nudge might send a sheep bounding off a cliff; and storms can turn a calm drive into a frantic shouting match.

    Teamwork, Tools, and Total Mayhem

    • Voice chat with proximity: Shout at a friend across the map? They’ll barely hear you. Stand right next to them? Perfect for barking orders — or panicking together.
    • Progression: Complete contracts, pay down your repair bill, and unlock better gear — sturdier vehicles, clever herding tools, and protective gadgets to handle deadlier sectors.
    • No game overs, just gales of laughter: A scattered herd isn’t a failure — it’s a rescue mission. The game is designed so you can always regroup, recover, and try again.
    • PC first: Launching on Steam in 2027; console versions may follow post-release.

    Why the Shift?

    “Arctic Awakening was about being alone and finding connection in the quiet,” Goldfire Studios shared. “With Ranchonauts, we wanted to do the opposite — make something that brings people together in the loudest, silliest way possible. It’s about that joy of shouting directions while everything spirals — and we can’t wait to share it.”

    Fans needn’t worry: the studio confirmed Arctic Awakening will continue to receive support and community updates.

    Ready to Round ’Em Up?

    Wishlists are open now on Steam. Expect a reveal trailer soon — and prepare for the most ridiculous, friendship-testing herding job of your life.

    From blizzards to black holes — Goldfire Studios is proving that the wildest frontiers are the ones you share.

    Find out more here: Ranchonauts


    #Ranchonauts #GoldfireStudios #ArcticAwakening #CoOpGaming #IndieDev #PCGaming #Steam #CosmicWestern #Coming2027 #GamingNews #Techmash

  • MINES, MALACHITE, AND 8-BIT MYSTERY — DEMIDOFF CORP PICO DIGS IN AS FREE PICO-8 PROLOGUE DECEMBER 14

    MINES, MALACHITE, AND 8-BIT MYSTERY — DEMIDOFF CORP PICO DIGS IN AS FREE PICO-8 PROLOGUE DECEMBER 14

    Before the towers rise and the mountains stir, there is the mine. And before the legend, there is the journey that started it all.

    Targem Games — the studio behind a string of beloved indie adventures — has announced Demidoff Corp PICO, a free retro prologue crafted entirely within the legendary PICO-8 fantasy console, offering players a compact, charming, and completely free glimpse into the world of their upcoming Ural-themed metroidvania Demidoff Corp. It digs into the backstory of the game’s furry protagonist — and it lands on Steam on 14 December 2026.

    TALE OF THE FURRY AGENT — THE PROLOGUE

    Demidoff Corp PICO is more than a demo — it’s a prequel chapter. You step into the paws of the game’s retired royal agent, the hero of the full adventure, on a mission that unfolds before the main story begins. Something is stirring in the mines beneath the Ural Mountains: creatures are turning feral, malachite veins are glowing with unnatural light, and the silence of the deep is broken.

    Your mission is straightforward but dangerous:

    • Explore twisting mine tunnels rendered in exquisite 8-bit miniature
    • Collect malachite — the precious resource that powers progress and unlocks paths
    • Battle corrupted creatures that skitter and lurk in the dark
    • Uncover the first hints of the corruption that will spread across the region in the full game

    Every swing of your pickaxe, every foe defeated, and every glint of malachite collected sets the stage for the larger adventure to come.

    PIXELS, PICO-8, AND PERFECTION — THE VISION

    Demidoff Corp PICO was built from the ground up inside the PICO-8 fantasy console — a platform celebrated for its strict creative constraints: 128×128 resolution, 16 colours, and a sprite limit that forces designers to distil their vision down to its purest form.

    The result is a game that doesn’t just mimic the look of 1980s classics — it was built the same way:

    • Tight, readable pixel art that bursts with personality
    • Snappy, responsive controls designed for quick runs and replayability
    • Chiptune audio that echoes the golden age of 8-bit adventure
    • A complete, self-contained story that you can finish in one sitting

    “It’s not just nostalgia,” the Targem team explained. “PICO-8 taught us to be economical — to tell a whole story with very little. That focus shines through in everything the prologue does.”

    FROM THE DEPTHS TO THE MOUNTAINS — WHAT LIES AHEAD

    Demidoff Corp PICO is the opening act. The full Demidoff Corp, arriving in 2027, expands into a sprawling atmospheric metroidvania inspired by Ural folk tales:

    Demidoff Corp PICO (Prologue)Demidoff Corp (Full Game)
    Compact mine-focused explorationVast interconnected world — forests, lakes, factories, mountains
    PICO-8 128×128 / 16-colour retroRicher 2D hand-crafted aesthetic
    Small set of abilitiesDeep unlockable skill tree and traversal powers
    Prequel story — the first signs of troubleFull narrative — uncover Demidov’s secret and face ancient evil
    Free — 14 Dec 2026PC — 2027
    Steam wishlist open nowSteam page live — add to your list

    In the full game, you’ll venture beyond the mines into dense forests, icy peaks, and the shadow of Demidov’s sprawling industrial complex — all while uncovering why the region’s wildlife has turned hostile and what ancient power has been awakened beneath the earth.

    WISHLIST NOW — FREE, FOREVER

    Demidoff Corp PICO is completely free — no cost, no microtransactions, no strings attached. It launches on Steam 14 December 2026, and you can add it to your wishlist today to be notified the moment it unlocks.

    Whether you’re here for the charming 8-bit adventure or to get the very first foothold in one of next year’s most intriguing metroidvanias — the mines are open.

    Grab your lantern. Watch your step. The Ural Mountains are waking up.

    Find out more here: Demidoff Corp PICO


    #DemidoffCorpPICO #DemidoffCorp #TargemGames #PICO8 #RetroGaming #Metroidvania #IndieDev #UralFolklore #PixelArt #FreeGame #Steam #PCGaming #Techmash

  • INQUISITION CONFIRMED — WARHAMMER 40,000: DARK HERESY DESCENDS JANUARY 28, 2027

    INQUISITION CONFIRMED — WARHAMMER 40,000: DARK HERESY DESCENDS JANUARY 28, 2027

    “In the grim darkness of the far future, there is only war — but where the war is hidden, there is the Inquisition.”

    Owlcat Games — the studio behind Warhammer 40,000: Rogue Trader and the critically acclaimed Pathfinder series — has officially revealed the release date for Warhammer 40,000: Dark Heresy. The Emperor’s judgement arrives 28 January 2027, landing simultaneously on PC (Steam, GOG, Epic Games Store), PlayStation 5, and Xbox Series X|S, with a Nintendo Switch 2 version planned for a later date.

    SERVE THE INQUISITION — THE MISSION

    You are no longer a Rogue Trader carving an empire from the void. You are an Acolyte of the Inquisition — hand-picked to root out corruption, heresy, and xenos treachery within the Calixis Sector, a region rotting from within and haunted by the enigmatic Tyrant Star. Your Inquisitor grants you authority without limit — but also places upon you a burden without end.

    This is not a game of open conquest. It is a game of investigation, consequence, and moral ruin:

    • Uncover conspiracies buried deep within the sector’s institutions
    • Interrogate suspects, sift through evidence, and decide who lives, who dies, and who is broken to serve the greater good
    • Lead a diverse warband — from loyal Guardsmen to rogue psykers and even xenos allies — each with their own voice, agenda, and secrets
    • Face impossible choices where justice is a luxury and the line between salvation and damnation is thinner than a monofilament wire

    TACTICS, LOYALTY, AND FIREPOWER — COMBAT & PROGRESSION

    Building on the foundation that made Rogue Trader a hit, Dark Heresy refines and deepens turn-based tactical combat:

    • Morale systems — keep your squad focused and determined to unlock combat bonuses and coordinated strikes
    • Targeted vulnerabilities — study foes, identify weak points, and dismantle them with precision
    • Deep party customisation — shape your team’s skills, gear, and relationships. Trust is your most fragile resource
    • Choices truly matter — decisions ripple across the sector, altering alliances, closing paths, and reshaping the story in ways that may not become clear until hours later

    The investigative gameplay is equally central: scour crime scenes, track leads across planets, and determine when to bargain — and when to unleash the full might of the Inquisition.

    A WORLD OF SHADOWS — THE CALIXIS SECTOR AWAITS

    Owlcat Games presents one of the most detailed depictions of the Inquisition ever committed to the medium:

    • Explore the bureaucracy, politics, and internal rivalries of the Imperium’s most feared organisation
    • Confront the Noctis Aeterna — a creeping darkness that has swallowed whole sectors
    • Uncover the truth behind the Tyrant Star — a celestial anomaly that drives worlds to madness
    • Experience a mature, unflinching narrative: themes of sacrifice, corruption, and the cost of purity are woven into every thread

    WISHLIST GOALS — COMMUNITY REWARDS UNLOCKED

    To mark the release date reveal, Owlcat has launched a Community Wishlist Goals campaign: as the game climbs Steam’s wishlist rankings, all players will unlock exclusive rewards — from digital artbooks and soundtrack tracks to in-game items and companion skins. Every wishlist brings the community closer to the next tier.

    Founder’s Packs are also available now, granting immediate access to the ongoing beta (concluding 7 January 2027) alongside premium content and early perks.

    PLATFORMS & SPECS

    PlatformRelease
    Steam, GOG, Epic Games Store28 Jan 2027
    PlayStation 528 Jan 2027
    Xbox Series XS28 Jan 2027
    Nintendo Switch 2TBA

    Recommended specs:

    • Windows 10
    • Intel Core i5-12600 / AMD Ryzen 5 5600
    • 16 GB RAM
    • GeForce RTX 3060 Ti / Radeon RX 6700 XT
    • 40 GB storage

    Languages supported: English, Russian, French, German, Spanish, Simplified Chinese.

    THE EMPEROR PROTECTS — BUT HE EXPECTS YOU TO ACT

    From the team that redefined what a Warhammer cRPG can be, Dark Heresy promises to be the studio’s most personal, morally complex, and tense experience yet. You won’t just fight battles — you’ll decide who deserves to be fought.

    The Calixis Sector is waiting. Heresy festers in the shadows. And the Inquisition does not tolerate delay.

    Draw your weapon. Sharpen your mind. The Emperor’s will be done.

    Find out more here: Warhammer 40k Dark Heresy


    #Warhammer40k #DarkHeresy #OwlcatGames #CRPG #Techmash #Inquisition #TurnBasedCombat #StoryRich #PCGaming #Steam

  • RALLY THE CARDS, RISE AGAINST THE GODS — KENTRON GAMES UNVEILS RALLYING CALL, STRATEGY-ROGUELIKE HEADED TO STEAM 2027

    RALLY THE CARDS, RISE AGAINST THE GODS — KENTRON GAMES UNVEILS RALLYING CALL, STRATEGY-ROGUELIKE HEADED TO STEAM 2027

    Build your army. Forge your legend. Defy the divine.

    From Yerevan, Armenia — independent studio Kentron Games has officially lifted the curtain on Rallying Call, a bold new roguelike strategy title where every unit is a card, every map is uncharted, and your ultimate goal is nothing less than storming the gates of a Demonic God. Coming to Steam later in 2027, with a debut announcement trailer live now.

    DECK THE BATTLEFIELD — HOW IT PLAYS

    Rallying Call merges the grand strategic exploration of Heroes of Might & Magic with the tactical depth of a collectable card game — all wrapped in roguelike design where no two runs are ever the same.

    You don’t just collect cards — you build an army out of them:

    • Recruit creatures and heroes across a procedurally generated fantasy realm
    • Forge synergies — units don’t fight alone; their combined abilities unlock game-changing effects that turn the tide
    • Position matters — turn-based combat rewards careful placement, timing, and foresight
    • Spells and artefacts — equip devastating magic and relics to amplify your forces and outwit the strongest foes
    • Chart your own path — choose which routes to explore, which dangers to face, and which rewards to chase. Bold choices bring rare treasures… and costly risks

    MORE THAN A DECK — DEPTH IN EVERY CARD

    At the heart of Rallying Call lies a roster brimming with potential:

    • 15+ unique heroes, each fundamentally altering how you play — from combat-focused warlords to arcane tacticians and beastmasters
    • Hundreds of units and spells to discover, combine, and master
    • Multiple factions — align with distinct powers, each with their own strengths, weaknesses, and signature playstyles
    • Roguelike progression — permanent unlocks carry across runs, expanding your options and letting you refine your strategy over time

    Every expedition is a fresh puzzle. Will you assemble a swift strike force? An unbreakable wall of defenders? Or a coven of mages capable of ending battles before they truly begin?

    FROM ARMENIA WITH AMBITION

    Kentron Games — a new studio based in Yerevan — arrives with a clear vision: to bring the soul of classic strategy games to a modern audience, with a distinct creative voice rooted in their own heritage. Rallying Call is their debut, and they’ve built it to honour the games that inspired them while carving out something entirely its own.

    The announcement trailer, released today, offers the first look at the game’s art style — rich, atmospheric fantasy brought to life with hand-crafted detail — alongside glimpses of map exploration, combat, and the deck-building that ties it all together.

    WISHLIST NOW — THE MARCH BEGINS 2027

    Rallying Call is targeting release on Steam later in 2027. You can add it to your wishlist today to catch every development update, trailer, and release-date announcement the moment it lands.

    The world is shifting. The Demonic God waits. And your deck is the only thing standing between endless darkness and a new dawn.

    Gather your cards. Choose your path. Answer the call.

    Find out more here: Rallying Call


    #RallyingCall #KentronGames #ArmenianIndie #IndieDev #Roguelike #Strategy #CardBattler #DeckBuilder #Techmash #TurnBasedTactics #Fantasy #Steam #PCGaming

  • CAST INTO THE DARK — DREADMOOR SAILS INTO STEAM EARLY ACCESS AMONG STEAM’S TOP 60 MOST-WISHLISTED GAMES

    CAST INTO THE DARK — DREADMOOR SAILS INTO STEAM EARLY ACCESS AMONG STEAM’S TOP 60 MOST-WISHLISTED GAMES

    The waters are rising. The world has drowned. And your line is the only lifeline left.

    Developer Dream Dock and publisher Digital Vortex Entertainment have officially launched DREADMOOR into Steam Early Access — the atmospheric first-person fishing adventure that has surged to become one of Steam’s top 60 most-wishlisted upcoming games, capturing the imagination of tens of thousands of players before it even set sail.

    Now, the Submerged Lands are open — and the dark waits for you.

    A WORLD DROWNED — WHAT IS DREADMOOR?

    DREADMOOR isn’t your grandfather’s angling sim. It’s a haunting, Lovecraftian-tinged survival adventure set in a post-apocalyptic realm where civilisation has slipped beneath the waves. You are the captain of a weather-beaten trawler, navigating the murky waters between half-submerged settlements, sunken ruins, and stretches of open sea where something ancient and hungry stirs.

    Your mission is simple: survive. How you do it is up to you.

    • Fish to live — cast your line into toxic, shadowed waters teeming with mutated, rare, and terrifying species. The more dangerous the catch, the higher the price from the mysterious traders who haunt the edges of the world
    • Scavenge to thrive — dive into flooded buildings, explore shipwrecks, and dredge the shallows for scrap metal, forgotten blueprints, and rare resources that could mean the difference between sinking and sailing
    • Craft to endure — turn your haul into reinforced harpoons, specialised bait, survival medicine, and equipment fit for a world that wants you gone
    • Upgrade your vessel — reinforce the hull, boost the engine, mount spotlights to pierce the dark, and fit afterburners for those moments when running is the only smart choice
    • Fight back — not everything in the water is waiting to be caught. Mutated horrors strike from the depths and stalk the shore. You’ll need to defend yourself, your boat, and your catch in real-time combat across sea and land

    EARLY ACCESS — THE VOYAGE BEGINS

    Launched 9 November 2026, the Early Access release delivers a complete core experience:

    • One major, sprawling region to explore
    • Full original story campaign
    • Dozens of fish species and mutations to discover and collect
    • Complete boat upgrade, crafting, and progression systems
    • Free exploration — keep fishing, hunting rare specimens, and upgrading long after the story concludes

    The developers plan to keep DREADMOOR in Early Access for 6–12 months, with the full release expanding the world through:

    • New regions and biomes
    • Fresh storylines and encounters
    • Additional fish species and entirely new fishing mechanics
    • Further vessel upgrades and equipment
    • Ongoing polish, balance refinements, and community-driven improvements

    “Your feedback on Steam, Discord, Reddit, our in-game surveys — we’re reading everything and you’re helping us make the game better,” said Rostislav Fedorov, CEO of Dream Dock. “We want to take the time to make sure DREADMOOR lives up to the expectations from everyone.”

    PRICING, PLATFORMS, AND SPECIFICATIONS

    DREADMOOR is available now on Steam for $19.99**, with a 10% launch discount bringing the price down to **$17.99 during the opening period. An optional $4.99 Supporter Pack adds six cosmetic items to customise your trawler and support the team directly.

    Key details:

    • Platform: PC (Windows)
    • Storage: 60 GB required
    • Languages: English, French, Italian, German, Spanish, Portuguese-Brazil, Simplified Chinese, Traditional Chinese, Korean, Polish, Russian, Japanese — 12 languages total
    • Controller support: Full controller support alongside keyboard and mouse
    • Demo: Available now — try before you cast

    Minimum specs:

    • Windows 10+
    • Intel Core i5-8400 / AMD Ryzen 5 2600
    • 8 GB RAM
    • Nvidia GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB)
    • 60 GB space

    Recommended:

    • Windows 10+
    • Intel Core i5-12400F / AMD Ryzen 5 5600
    • 16 GB RAM
    • Nvidia RTX 4060 / AMD Radeon RX 7600
    • 60 GB space

    FISHING WITH FRIENDS — THE COMMUNITY TIDE

    From the very beginning, DREADMOOR has been shaped by its future players. The team is actively gathering feedback through Steam Discussions, official Discord, Reddit, and in-game tools, with a development roadmap guided directly by what the community wants.

    Join the conversation:

    • Discord — the heart of the Submerged Lands community
    • Reddit — share your catches, boat builds, and theories
    • X/Twitter — follow @DreadmoorGame for development updates and teasers
    • Steam — leave feedback, wishlist, and join the discussion

    THE DEEP IS CALLING

    This isn’t just another fishing game. It’s a story about what we carry when everything we knew is underwater. About trust — and betrayal — in a world where everyone is scraping to get by. And about the things that swim up from the dark when the lights go out.

    The Submerged Lands are open. The traders are waiting. Something is watching from the murk.

    Check your line. Watch the horizon. And whatever you do — don’t stay out after dark.

    Find out more here: DREADMOOR


    #DREADMOOR #DreamDock #DigitalVortexEntertainment #FishingAdventure #SurvivalHorror #PostApocalyptic #Lovecraftian #IndieDev #Steam #PCGaming #Techmash