Sail Away with ShipShaper: Tomas Sala and Wired Productions Launch Creative Shipbuilding Sandbox into Steam Early Access

Independent publisher Wired Productions and BAFTA-nominated solo developer Tomas Sala have officially said “AHOY!” as ShipShaper: Falconeer Chronicles drops into Steam Early Access.

Set within the captivating ocean world of the Great Ursee—the same universe that birthed The Falconeer and Bulwark: Falconeer ChroniclesShipShaper throws out rigid grids, complex 3D modelling tools, and stressful management loops in favour of pure, tactile creativity.

Shape, Mould, and Sail Your Dreams

ShipShaper is built around a refreshingly simple premise: designing ships should feel good. Instead of stacking block upon block, players use intuitive tools to pull, push, bend, and mould unique maritime vessels. Whether you want to craft realistic fishing boats, majestic tall ships, heavy ironclads, sleek submarines, or absurd naval monstrosities that defy all laws of physics, the choice is entirely yours.

And now, for the first time in Early Access, you don’t just build your ships—you can take them out to sea and sail them.

Key Early Access features include:

  • Free-Form & Responsive Building: No rigid grids or correct answers—just fluid, intuitive shaping.
  • Sailing Mechanics: Take your crafted vessels out on the open waters of the Great Ursee and test how they handle.
  • Expanded Prop & Detail Library: Access historical naval guns, turrets, varied propulsion systems, sail types, custom lighting, and decorative props.
  • Diorama & Ship-in-a-Bottle Modes: Showcase your creations in handcrafted virtual dioramas or display them inside a glass bottle.
  • Steam Workshop Integration: Share your unique naval designs with the community or download vessels made by fellow creators.

More Than Just a Game: Export, 3D Print, & Commercial Use

What truly sets ShipShaper apart is its incredible versatility for creators. Tomas Sala isn’t keeping your designs locked inside the game; ShipShaper offers a free commercial license, giving players, modders, and indie developers total freedom to use their designs in outside projects.

  • Export to FBX: Export complete 3D models directly for use in game engines or other creative software.
  • Cross-Game Compatibility: Bring your flagship directly into Bulwark: Falconeer Chronicles.
  • 3D Printing Ready: Prepare your models for external software and bring your digital fleet into the physical world.

A Seven-Year Journey Ahead

The launch of ShipShaper marks the next chapter in Wired Productions and Tomas Sala’s long-standing partnership, following a recently signed seven-year publishing agreement. The deal gives Sala the complete creative freedom to expand the Falconeer universe and explore new, unconventional ideas, with Wired backing him every step of the way.

“I can build ships all day, but the real magic happens when I hand the tools to players and they make something I would never have thought of,” says creator Tomas Sala. “ShipShaper is about throwing the shipyard doors open, adding more tools, and seeing just how far people can take it.”

ShipShaper: Falconeer Chronicles is available now on Steam Early Access for $8.99 (with a limited-time 10% launch discount). Grab your tools, fire up your imagination, and start shaping the fleet of your dreams today!

Find out more here

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