Tag: #gamingnews

  • CLING, BUILD, SURVIVE — WALL WORLD STRATEGY CLIMBS OUT TODAY ON PC

    CLING, BUILD, SURVIVE — WALL WORLD STRATEGY CLIMBS OUT TODAY ON PC

    Developer and publisher Alawar has officially launched Wall World Strategy, a unique vertical colony-building sim set on the surface of an infinite, towering Wall. It’s out right now on Steam, GOG, and the Epic Games Store — with a 10% launch discount running for the first two weeks.


    THE WALL AWAITS

    The Wall stretches endlessly upward — humanity’s last refuge. Your job? Take a tiny outpost and transform it into a thriving, self-sustaining colony clinging to a sheer vertical surface. Every building, every resource, every colonist matters — because up here, one mistake can send everything tumbling.

    WHAT YOU’LL DO

    • Build vertically — plan your base across the Wall’s face, expanding upwards and outwards
    • Manage your people — keep colonists fed, happy, and safe; unrest and shortages can bring down even the strongest outpost
    • Defend the climb — fend off waves of the Zyrex, hostile creatures that emerge from the depths to tear your settlement apart
    • Deploy robo-spiders — send specialised machines into uncharted sectors to mine resources, uncover relics, and map the unknown
    • Research & evolve — unlock new tech, improve production, strengthen defences, and dig deeper into the Wall’s ancient mysteries
    • Play your way — Sandbox Mode lets you build and experiment without time pressure or story constraints

    “The Core is ready to awaken. Step out, take on the role of a settlement overseer — constantly battling against the Zyrex, the harsh environment, and settlement crises.” — Alawar

    LAUNCH OFFER

    • Out now — Steam, GOG & Epic Games Store
    • 10% off for the first two weeks
    • Also available in several bundles, including the original Wall World at up to 25–30% off
    • Full Windows & macOS support, 11 languages, and Steam Achievements included

    It’s a fresh twist on the colony sim formula — one where gravity itself is your biggest constraint. Start small, climb high, and don’t look down.

    Pick up Wall World Strategy today: available on Steam, GOG and Epic Games Store

    Find out more here: Wall World Strategy


    #WallWorldStrategy #Alawar #ColonySim #BaseBuilding #StrategyGames #SurvivalGame #IndieGames #PCGaming #SteamRelease #GamingNews #TechMash

  • TAX TIME — TAX-FORCE LAUNCHES! BELFAST STUDIO PUNCHES INTO STEAM EARLY ACCESS

    TAX TIME — TAX-FORCE LAUNCHES! BELFAST STUDIO PUNCHES INTO STEAM EARLY ACCESS

    From Belfast, Northern Ireland, indie studio Outsider Games has today launched Tax-Force into Steam Early Access — a hand-drawn, 90s comicbook-inspired action roguelite where you don’t just collect taxes — you punch them out of mutant billionaires.


    THE PREMISE

    The galaxy is in debt. The Solar Shield protecting Farset-13 is about to be switched off — and the only people holding the funds are a cabal of tax-evading billionaires, each hoarding wealth behind armies of mutated henchmen. As the leader of Tax-Force, an elite Treasury strike team, you have seven cycles to break through their defences, negotiate repayments, and save your world.

    But here’s the twist: every choice shapes the city. Will you squeeze every credit from a billionaire to pay off the debt faster — or push for public investment that upgrades your biomes, lowers healthcare costs, and opens new paths through the world? Reinvest in infrastructure, and the map physically changes around you — new bridges appear, prices shift, and the story branches in surprising directions.

    GAMEPLAY HIGHLIGHTS

    • Souls-lite melee combat — tight, punishing close-quarters fighting through procedurally remixed biomes
    • Mutant powers — Astral Projection, Metal Man, Optical Blasts — channel that 90s X-Men energy
    • Time-loop narrative — die, return to cycle one, but keep your knowledge and watch your choices ripple across every run
    • Card-based economy system — reinvestment isn’t just flavour; it remodels the world and how you fight
    • Gorgeous hand-drawn art — inspired by Jim Lee and classic 90s comic book aesthetics

    EARLY ACCESS DETAILS

    • Out now on Steam — released 10th November 2026
    • 10% launch discount available until 17th November
    • Expected to stay in Early Access for 6–12 months, with more bosses, abilities, biomes and story coming in free updates
    • Price will rise as content grows — get in now at the introductory rate

    “We want to make this the best tax-collecting, billionaire-punching game possible — and we need players with us every step of the way.” — Outsider Games

    It’s rare to see a game that marries tight roguelite combat with genuine economic strategy and moral weight — and rarer still that it comes with such style and wit. Go give it a look — the billionaires aren’t going to audit themselves.

    Grab Tax-Force on Steam now:


    #TaxForce #OutsiderGames #IndieDev #BelfastGames #SteamEarlyAccess #ActionRoguelite #ComicBookGaming #90sComics #IndieGameRelease #GamingNews #TechMash

  • EVOLVING MARATHON — SYMBIOSIS EXPANDS TAU CETI IV ON DECEMBER 8

    EVOLVING MARATHON — SYMBIOSIS EXPANDS TAU CETI IV ON DECEMBER 8

    Bungie Unveils Marathon’s Next Chapter

    Marathon is changing — and the Symbiosis update is the first major step in that journey. Bungie has just dropped a brand-new gameplay trailer showcasing what’s arriving on December 8, marking a significant evolution in how players will explore, survive, and compete on the lost colony of Tau Ceti IV.

    This update brings Marathon’s first permanent PvE mode, an expanded Perimeter zone, a new PvP Deathmatch beta, fresh weapons, a lethal new Runner shell, and even a free Open Play Week for everyone to try it out. Let’s dive in.


    EXPEDITION — Marathon’s First Permanent PvE Experience

    Perhaps the biggest shift in Symbiosis is Expedition — Phase One of Marathon’s dedicated PvE mode, where you can explore, loot, and complete objectives without PvP threats. Play solo or crew up with friends across a three-run series, facing environmental hazards, AI combat challenges, and mysterious new threats beneath the surface.

    • No PvP interference — explore at your own pace
    • Flash Boosts — shape your build dynamically during each run
    • Face the Tick Queen — a terrifying new boss lurking deep underground in the fungal Burrows
    • Earn unique rewards — exclusive gear and currency from successful expeditions

    It’s exactly what many players asked for: a way to engage with Marathon’s rich world and loot systems without the constant tension of other Runners hunting you.


    THE PERIMETER REBORN — Fungal Growth, New Depths

    The Perimeter zone has been radically transformed. A spreading fungal ecosystem has rewritten the landscape, opening entirely new paths and dangers:

    New Area
    The Burrows — Dark, twisting tunnels beneath the surface, home to the Tick Queen
    The Reservoir — Submerged ruins and flooded corridors holding precious resources
    Fungal Forests — Glowing growth that shifts the terrain and hides new secrets

    New environmental puzzles and encounters akin to Pinwheel and Night Marsh await those brave enough to venture deeper.


    DEATHMATCH — PvP Without The Risk

    Sometimes you just want to fight — without risking everything you’ve carried. The Deathmatch Beta introduces fast, frantic 3v3 Team Deathmatch where two crews battle for supremacy. No loot loss, no extraction anxiety — just pure combat. Perfect for warming up, testing loadouts, or settling scores.


    BISHOP — Precision. Speed. Lethality.

    Meet Bishop — the brand-new Runner shell built around the fantasy of a surgical, blade-wielding hunter-killer. Fast, elusive, and devastating in close quarters, Bishop rewards players who strike hard and vanish before the counterattack arrives. A completely different playstyle for those who favour speed over brute force.


    New Tools For The Job

    Two devastating new weapons enter the arsenal:

    Weapon
    V17 Flamethrower — Area denial, crowd control, and relentless heat
    Maverick Revolver — Hand-cannon power in a precise, six-shot package

    LIMBO — Your New Social Hub

    Step into Limbo, Marathon’s dedicated social space. Hang out with your crew, inspect each other’s builds, test every weapon in the firing range, or settle disputes in the duelling pit. It’s the calm before the run — and the perfect place to show off your favourite gear.


    Open Play Week — Everyone Is Invited

    From December 8–15, Marathon is open to everyone for free. Jump in on PC, PlayStation 5, or Xbox Series X|S and experience Symbiosis without buying the game. If you decide to stick around, keep all your progress and items — nothing gets wiped. Crew up with friends across platforms between now and December 22 for exclusive limited-time rewards.


    Key Dates

    MilestoneDate
    Symbiosis Launch8 December 2026
    Open Play Week8–15 December 2026
    Crew Up Rewards Deadline22 December 2026

    The Journey Begins

    Symbiosis is just the first step in Marathon’s broader evolution — with more updates planned through March 2027 and beyond. Bungie is listening, experimenting, and building a Marathon that works for every kind of player — whether you live for high-stakes extraction, peaceful exploration, or straight-up competitive combat.

    Tau Ceti IV is changing. The question is — how will you run it?

    Find out more here: Marathon Game Symbiosis Update


    #MarathonGame #SymbiosisUpdate #Bungie #TauCetiIV #ExpeditionMode #PvE #PvP #Deathmatch #BungieMarathon #GamingNews #Techmash

  • PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    Your City Just Got a Whole Lot Greener

    Paradox Interactive and Iceflake Studios have officially unveiled Park Adventures, the vibrant new expansion for Cities: Skylines II. Marking Iceflake Studios’ first original expansion for the game, it’s set to launch on 2 December 2026 via Steam and the Microsoft Store — and it’s bringing everything from quiet nature reserves to screaming rollercoasters right to your city limits.


    Four Park Types, One Flexible System

    Park Adventures doesn’t just give you a handful of pre-built parks. It introduces a fully modular park-building system — simply draw the boundary on your map, and fill it with whatever your heart desires. Four distinct park categories await:

    Park TypeWhat It Brings
    City ParksGreen spaces, benches, fountains, gardens — the heartbeat of happy neighbourhoods
    ZoosEnclosures, information boards, and exotic wildlife from across the globe
    Amusement ParksRollercoasters, Ferris wheels, food stalls, and thrills for all ages
    Nature ReservesBoardwalks, observation towers, and pristine wilderness to protect and explore

    And here’s the fun part — there are no hard barriers between them. Want a zoo with a rollercoaster? A nature reserve that doubles as a picnic park? Go right ahead. Mix, match, and create something entirely yours.


    Parks That Grow. An Economy That Matters.

    This isn’t just cosmetic. Parks in Park Adventures are living, evolving attractions:

    • Level up — As visitors arrive and enjoy what you’ve built, your park gains reputation and size, unlocking new buildings and facilities
    • Park Economy — Set ticket prices, manage staff budgets, schedule maintenance, and keep those visitor ratings climbing. Too expensive and people stay home; too cheap and you can’t afford to keep the place running
    • Five brand-new maps — Each with its own biome: arid, tropical, boreal, alpine, and Mediterranean. Perfect for building a whole new city around your green spaces
    • Over 100 new assets — Everything from zoo enclosures and botanical gardens to thrill rides and hiking trails

    A Fresh Start for Iceflake Studios

    Park Adventures represents a significant milestone — it’s the first original expansion developed by Iceflake Studios since they took the reins on Cities: Skylines II development. Drawing inspiration from the beloved Parklife expansion for the original game while rebuilding the system from the ground up for Cities: Skylines II, they’ve clearly listened closely to what the community has been asking for. A free update will also roll out to all players alongside the expansion, so even if you don’t pick up Park Adventures, there’ll be something new for your city.


    Mark Your Calendars

    DetailInfo
    Release Date2 December 2026
    PlatformsPC — Steam & Microsoft Store
    DeveloperIceflake Studios
    PublisherParadox Interactive
    New Assets100+
    New Maps5 (arid, tropical, boreal, alpine, Mediterranean biomes)

    Whether you’re looking to boost land values with leafy neighbourhood parks, pull in tourists with a world-class zoo, or build the most absurd amusement park the continent has ever seen — Park Adventures puts the power in your hands.

    Your citizens are waiting. The park is yours to build.

    Find out more here: Cities Skylines II Park Adventures


    #CitiesSkylinesII #ParkAdventures #ParadoxInteractive #IceflakeStudios #CityBuilding #SimulationGame #PCGaming #SteamRelease #ParkBuilding #GamingNews #Techmash

  • RANCHONAUTS: HERD ALIEN SHEEP, BREAK EVERY RULE — GOLDFIRE STUDIOS REVEALS SLAPSTICK CO-OP COSMIC WESTERN

    RANCHONAUTS: HERD ALIEN SHEEP, BREAK EVERY RULE — GOLDFIRE STUDIOS REVEALS SLAPSTICK CO-OP COSMIC WESTERN

    From the frozen, quiet solitude of the Arctic to the loud, chaotic wilds of an alien frontier: Goldfire Studios has lifted the lid on Ranchonauts, their gleefully unhinged new co-op game about herding unruly extraterrestrial livestock across dangerous worlds — landing exclusively on PC in 2027.


    From Ice to Outer Space — Goldfire’s Bold New Direction

    Oklahoma City’s Goldfire Studios won hearts with Arctic Awakening, a tense, narrative-driven survival adventure about isolation, companionship, and uncovering secrets beneath the ice. It was intimate, atmospheric, and thoughtful.

    Ranchonauts is the complete opposite — a raucous, physics-powered co-op experience built for up to six players (or solo with AI helpers) where the goal is simple: get the flock from one side of the frontier to the other. The execution? Pure, glorious chaos.

    What on (and off) Earth Is Going On?

    Your ship has crashed. You’re stranded on a lawless sci-fi frontier. The only way to pay off your debts and fix your ride? Become intergalactic shepherds.

    But these aren’t your average sheep. Bouncy, skittish, and hopelessly curious, these alien creatures will wander into danger the moment you look away — and the planet is packed with hazards to help them along:

    • Electrical storms that scatter the herd mid-drive
    • Gravitational anomalies that send sheep — and players — floating into the void
    • Hostile local wildlife that sees your flock as lunch
    • Unstable terrain that shifts, crumbles, and triggers spectacular tumbles

    Everything runs on ragdoll physics — so when things go wrong, they go hilariously, dramatically wrong. Friends can accidentally knock each other over; a well-meaning nudge might send a sheep bounding off a cliff; and storms can turn a calm drive into a frantic shouting match.

    Teamwork, Tools, and Total Mayhem

    • Voice chat with proximity: Shout at a friend across the map? They’ll barely hear you. Stand right next to them? Perfect for barking orders — or panicking together.
    • Progression: Complete contracts, pay down your repair bill, and unlock better gear — sturdier vehicles, clever herding tools, and protective gadgets to handle deadlier sectors.
    • No game overs, just gales of laughter: A scattered herd isn’t a failure — it’s a rescue mission. The game is designed so you can always regroup, recover, and try again.
    • PC first: Launching on Steam in 2027; console versions may follow post-release.

    Why the Shift?

    “Arctic Awakening was about being alone and finding connection in the quiet,” Goldfire Studios shared. “With Ranchonauts, we wanted to do the opposite — make something that brings people together in the loudest, silliest way possible. It’s about that joy of shouting directions while everything spirals — and we can’t wait to share it.”

    Fans needn’t worry: the studio confirmed Arctic Awakening will continue to receive support and community updates.

    Ready to Round ’Em Up?

    Wishlists are open now on Steam. Expect a reveal trailer soon — and prepare for the most ridiculous, friendship-testing herding job of your life.

    From blizzards to black holes — Goldfire Studios is proving that the wildest frontiers are the ones you share.

    Find out more here: Ranchonauts


    #Ranchonauts #GoldfireStudios #ArcticAwakening #CoOpGaming #IndieDev #PCGaming #Steam #CosmicWestern #Coming2027 #GamingNews #Techmash

  • DESTROY EVERYTHING — PETAFAB: BOT INVASION UNLEASHES FULLY DESTRUCTIBLE FPS CHAOS

    DESTROY EVERYTHING — PETAFAB: BOT INVASION UNLEASHES FULLY DESTRUCTIBLE FPS CHAOS

    Tear it all down. Veteran solo developer Sebastian Aaltonen has launched PETAFAB: Bot Invasion on Steam today — a blistering first-person shooter where every wall, pillar, and barrier is your weapon, your cover, and your casualty.

    THE FACTORY THAT WENT ROGUE

    PETAFAB was meant to be the world’s largest robot-manufacturing complex — a sprawling facility the size of an entire city, building bots in their thousands. Then the AI went silent. Then it turned hostile. Now you’re one of three operatives sent in to blow the whole place apart.

    Your mission: infiltrate, eliminate the swarms, topple the giant bosses, and leave nothing standing. Collateral damage isn’t just allowed — it’s the entire point.

    WHERE EVERYTHING FALLS APART

    What sets PETAFAB apart isn’t just the speed of combat — it’s the scale of destruction. Powered by a purpose-built custom engine using SDF (Signed Distance Field) ray tracing and mesh shaders, every inch of the environment is fully destructible. Blow a hole through a wall to flank enemies. Bring down ceilings to crush them. Raze corridors to cut off swarms. The battlefield reshapes permanently around you.

    The engine delivers blistering performance:

    • Native 4K at 240 FPS on RTX 4080
    • 90 FPS on Steam Deck OLED
    • Optimised for Apple Silicon Macs (M1 or newer — Intel Macs not supported)
    • Supports 8000Hz high-frequency mice for competitive responsiveness

    HORDES, BOSSES, AND PURE FIREPOWER

    Gameplay is lean, relentless, and rewarding:

    • Massive bot swarms — face hundreds of enemies at once with intelligent crowd simulation
    • Colossal boss encounters — take down towering machines, each kill unlocking the next map
    • Arsenal of heavy firepower — designed for maximum impact and satisfying feedback
    • Steam Achievements, Leaderboards & Cloud Saves included
    • Full controller support for Xbox, DualShock, and DualSense

    The soundtrack comes courtesy of Ari Pulkkinen (Resogun, Nex Machina), whose signature high-energy score drives the action forward.

    MADE BY A LEGEND

    Sebastian Aaltonen brings 30 years of industry experience to this solo project, having previously contributed to acclaimed titles at Frozenbyte, RedLynx, Ubisoft, and Unity, and spoken at GDC and SIGGRAPH. This isn’t just another indie shooter — it’s a master craftsman building exactly what he wants to play.

    OUT NOW — PRICING & SPECS

    PETAFAB: Bot Invasion is available right now on Steam:

    • £8.19 / $9.99 / €9.69
    • Windows 10 64-bit; macOS 26+ (Apple Silicon only)
    • Just 1 GB of storage required
    • Note: Not compatible with Nvidia GTX 10-series, Intel integrated GPUs, or Intel Macs — check full system requirements before purchasing

    Early reviews are 100% positive, praising the satisfying destruction, fluid performance, and no-nonsense design.

    Find out more here: PETAFAB Bot Invasion


    #PETAFAB #BotInvasion #FPS #DestructibleEnvironments #IndieDev #SebastianAaltonen #SteamLaunch #PCGaming #AppleSilicon #SciFiShooter #AriPulkkinen #GamingNews #Techmash

  • TIMING, TACTICS, AND TALES — SOULSTREAM SAGA BRINGS A REVAMPED DEMO TO ENDIX EXPO

    TIMING, TACTICS, AND TALES — SOULSTREAM SAGA BRINGS A REVAMPED DEMO TO ENDIX EXPO

    Independent studio After1mage 1nteractive is stepping into the spotlight at Endix Expo, the free, fully digital multiplayer gaming convention running 6–8 November 2026, with a freshly updated prologue demo for their old-school JRPG SoulStream Saga: Chapter 1 — and it’s bigger, sharper, and more accessible than ever.

    A CENTURY OF CONFLICT, ONE BLADE TO UNITE THEM

    SoulStream Saga weaves a rich, dual-era fantasy tale rooted in the scars of war:

    • A century ago, Astarius Valcrest — a mage who rejected division — forged a weapon blending magic and alchemy to bridge the rift between warring factions
    • Today, the fragile peace he built is cracking. Princess Victoria Lockewell faces a king descending into madness, and her desperate attempt to save him threatens to unravel everything

    This is no mere nostalgia trip — it’s a mature, thematically bold adventure exploring legacy, redemption, and the cost of unity, crafted by a tight-knit three-person indie team.

    ATB COMBAT WHERE EVERY SECOND COUNTS

    The game’s heart is its Shared Active Time Battle (ATB) system — a modern evolution of classic turn-based design:

    • Interrupts matter — disrupt enemy casts at the right moment to turn the tide, or protect your own with the new Barrier status effect, stacking up to two levels to block disruption
    • Elemental stance-shifting — adapt Astarius’s affinities on the fly to exploit weaknesses
    • Adaptive foes — enemies heal, buff, and assist one another, keeping every encounter unpredictable
    • v1.6.0 update — clearer combat readability, fresh equipment, and refined status effects all go live during the expo

    SIX NEW LANGUAGES, ONE UNIVERSAL STORY

    The demo now speaks to a far wider audience, adding Italian, Spanish, German, French, Japanese, and Russian alongside English — a major milestone making the prologue playable worldwide. Players can grab it for free right now on Steam, with an exclusive new trailer premiered during Endix showcasing these enhancements and more.

    MORE THAN A DEMO — A GLIMPSE OF SOMETHING BIGGER

    What you play is just the opening act. The full game promises:

    • 7 recruitable party members, 3 active in combat at once
    • 40+ hours of branching narrative and exploration
    • Unique skill trees, minigames, fishing, treasure hunting, and a fully playable in-world trading card game
    • A striking hand-drawn pixel-art world scored by an original soundtrack

    Release date and pricing are still to be confirmed, but the team is treating every feedback loop as a chance to refine the journey ahead.

    STEP INTO THE BOOTH

    Endix Expo itself is no ordinary stream — it’s a playable digital convention where visitors explore immersive halls, meet developers, and watch trailers together in real time. Find SoulStream Saga in Rooftop Hall A, say hello to the team, and experience the update firsthand.

    The prologue demo is free to download now via Steam. Whether you’re a lifelong JRPG fan or new to the genre, there’s never been a better moment to see what this ambitious indie has in store.

    Find out more here: Soul Stream Saga


    #SoulStreamSaga #After1mageInteractive #EndixExpo #JRPG #IndieDev #PixelArt #ATBCombat #SteamDemo #IndieGame #TurnBasedRPG #GamingNews #PCGaming #Techmash

  • DOUBLE LIFE, DEADLIER SKILLS — BLACKWOOD UNLEASHES THE CONTRACTS UPDATE TODAY

    DOUBLE LIFE, DEADLIER SKILLS — BLACKWOOD UNLEASHES THE CONTRACTS UPDATE TODAY

    By day, Anton Blackwood runs a quiet DVD store in 2012 New York. By night, he is a rising force in the city’s criminal underworld. Now, publisher IZilla Games and independent studio AttritoM7 Productions are expanding that story with the Contracts Update, a substantial free content drop that lands today, breathing fresh life into Act 1 and addressing player feedback since the game’s September launch.

    THREE NEW WAYS TO BUILD YOUR EMPIRE

    The heart of the update is three brand-new side missions — contracts that sit between the main story beats, giving players more control over how Anton grows his reputation:

    • Survival — Wave Defence: Hold your ground against escalating waves of enemies in a high-stakes test of endurance and tactical shooting.
    • Drift Challenge: Take to the streets and prove your wheelman credentials with precision driving and manoeuvres.
    • Sniper Contract: Step back, line up your shot, and eliminate targets with calculated precision from afar.

    More side missions are already planned ahead of Act 2’s release, so this is just the beginning.

    NEW FIREPOWER — THE MP5 ARRIVES

    Your arsenal gets a major upgrade: the iconic MP5 submachine gun is now available to purchase via the in-game Dark Web, complete with multiple customisation options and attachments to tailor it to your playstyle. Compact, hard-hitting, and versatile, it’s the perfect tool for close-quarters chaos.

    COMBAT REBUILT FROM THE GROUND UP

    Melee combat has been fully revamped and refined — one of the most requested changes from the community. Expect weightier, more responsive strikes, fresh animations, and fluid takedowns that feel satisfyingly lethal. Movement, dives, and camera polish have also been tightened for smoother, more cinematic action.

    Elsewhere, the update brings:

    • A revamped tutorial with clearer guidance and in-game tips
    • New soundtrack additions across both day-to-day life and night operations
    • Improved enemy armour systems and balance tweaks
    • A raft of bug fixes and quality-of-life improvements shaped directly by player feedback

    THE ROAD AHEAD — ACTS 2 & 3 COMING IN 2027

    Launched 16 September 2026, BLACKWOOD is being delivered as a complete experience with all future chapters free for owners:

    • Act 1 — available now
    • Act 2 — March 2027
    • Act 3 — September 2027

    The Contracts Update proves AttritoM7 isn’t just delivering on the big-picture roadmap — they’re listening, refining, and expanding the world now.

    AVAILABLE RIGHT NOW

    The Contracts Update is live on Steam at no extra cost. BLACKWOOD is currently discounted 20% until 20 November, with Supporter Edition and bundle options also live. Whether you’re returning to the streets or stepping into Anton’s dual life for the first time, there’s never been a better moment to get involved.

    Find out more here: BLACKWOOD


    #BLACKWOOD #ContractsUpdate #IZillaGames #Techmash #AttritoM7Productions #ActionGames #GamingNews #SteamUpdates #IndieDev #ThirdPersonShooter #Gaming2026

  • BOND, BEGINNINGS, AND NO COST — 007 FIRST LIGHT FREE STARTER PACK LAUNCHES TODAY

    BOND, BEGINNINGS, AND NO COST — 007 FIRST LIGHT FREE STARTER PACK LAUNCHES TODAY

    Before the Walther PPK. Before the licence to kill. Before the number became legend — there was just the mission. IO Interactive, the masterminds behind the HITMAN franchise, together with Amazon MGM Studios, have today unleashed the 007 First Light Free Starter Pack — letting every player step into the shoes of a young James Bond for the very first time, entirely free of charge.

    Available right now on PC via Steam and Xbox Series X|S, with PlayStation players joining the action on November 10th, this is your invitation to the origin story — no commitment required.

    ICELAND, THE FIRST MISSION — YOURS TO KEEP

    The Starter Pack drops you straight into “Against the Odds” — the game’s opening mission, set against the sweeping, snowbound beauty of Iceland. This isn’t a fleeting tutorial or a narrow slice of gameplay; it’s a complete narrative chapter that introduces you to a Bond we’ve never seen before: sharp, hungry, still proving himself, and finding his feet in a world of shadows and high stakes.

    You’ll experience the flow of IO Interactive’s signature approach — tactical choice, stealth, action, and genuine espionage — all wrapped in a story that reimagines the beginning of the legend. Every gadget, every stealth approach, every tense conversation, and every split-second decision is yours to explore — and it won’t cost you a penny.

    PROGRESS THAT STAYS WITH YOU

    The best part? Nothing you do here is wasted. Whether you play through the full Free Starter Pack or take the PlayStation Plus Premium one-hour Timed Trial, all your progress carries over seamlessly when you buy the main game. Pick up exactly where you left off — same skills, same choices, same momentum — no restart, no repetition, no lost time.

    PLATFORM BREAKDOWN — WHEN AND WHERE

    Here’s how you can join the operation:

    • PC (Steam) — Free Starter Pack available now
    • Xbox Series X|S — Free Starter Pack available now
    • PlayStation 5 (Plus Premium) — Exclusive one-hour Timed Trial available now
    • PlayStation 5 (all players) — Full Free Starter Pack arrives Tuesday, 10 November

    LAUNCH DISCOUNTS — YOUR MISSION, AT A REDUCED RATE

    To mark the Starter Pack release, IO Interactive has also rolled out substantial, time-limited discounts on the full game:

    PlatformDiscountDates
    Steam (PC)40% off5–9 November
    Xbox Series XS40% off5–15 November
    PlayStation 550% off5 November – 30 November

    So if the Iceland mission hooks you — and early reviews suggest it will — you can dive deeper at a fraction of the usual price. Editions include Standard, Deluxe, Collector’s, and Legacy, with a Nintendo Switch 2 release scheduled for 18 March 2027.

    A NEW BOND FOR A NEW ERA

    007 First Light is more than another spy game. It’s IO Interactive’s reimagining of the Bond mythos — a fresh, grounded take that leans into the studio’s proven skill for emergent storytelling and player agency. Where HITMAN is about freedom of approach, First Light brings that same philosophy to the secret agent — letting you decide how to act, who to trust, and what kind of 007 you want to become.

    The Starter Pack isn’t just a demo; it’s a doorway. It’s the chance to see if this is the Bond adventure you’ve been waiting for — and if it is, you’re already part of the story.

    The assignment is ready. The snow is waiting. Your name is Bond — and this is where it starts.

    Find out more here: 007 First Light


    #007FirstLight #IOInteractive #JamesBond #AmazonMGMStudios #FreeStarterPack #PCGaming #Steam #Xbox #PS5 #PlayStation #GamingNews #Spionage #ActionAdventure #Techmash

  • Full Circle! Rayman Legends Retold Gifts Free Astro Bot Costume to All PS5 Players — Unlocked December 3

    Full Circle! Rayman Legends Retold Gifts Free Astro Bot Costume to All PS5 Players — Unlocked December 3

    It’s the crossover we’ve been waiting for — and the best part? It won’t cost you a penny.

    Ubisoft Milan, Ubisoft Montpellier, and PlayStation’s Team Asobi have teamed up to bring a PS5-exclusive Astro Bot costume to Rayman Legends Retold, launching December 3, 2026 — and every player gets it for free.

    The Story Behind the Suit

    If this pairing feels familiar, that’s because it is. Back in 2024, Rayman made a beloved cameo appearance as a special VIP Bot in Astro Bot, rubbing shoulders with PlayStation’s favourite little robot. Now, the favour is being returned — Astro’s iconic design is reimagined as a costume for Rayman, creating a perfect full-circle moment between two platforming legends.

    How to Unlock It

    No pre-order required. No extra purchase needed.

    • When: Your very first visit to Victor Velour’s costume shop
    • Cost: Completely free
    • Platform: Exclusive to PS5 / PS5 Pro
    • Requirement: Just play the game — the outfit unlocks automatically as you meet the tailor during your adventure

    Crafted with Care — A Collaboration Three Ways

    The outfit is the result of a genuine joint effort between Ubisoft and Team Asobi. Lead character artist Quentin Chaillet explained the team’s goal:

    “We wanted to stay as faithful as possible to Astro Bot’s iconic design while making sure it still felt authentically Rayman. That meant carefully adapting the shapes and proportions — especially his large nose, no arms or legs, and those big shoes.”

    The result? Rayman decked out in Astro’s signature sleek white-and-metallic body, glowing blue accents, and that instantly recognisable helmet — all shaped to fit Rayman’s limbless, expressive silhouette.

    Release Details at a Glance

    DetailInfo
    GameRayman Legends Retold
    PlatformsPS5, PS5 Pro (Astro Bot costume exclusive to these platforms)
    Release Date3 December 2026
    Astro Bot CostumeFree — unlocked at Victor Velour’s shop on first visit
    DevelopersUbisoft Milan, Ubisoft Montpellier; Team Asobi (costume collaboration)
    ModesSolo or 4-player local co-op
    Pre-orderLive now via PlayStation Store

    More Than Just a Skin

    Rayman Legends Retold isn’t just a remaster — it’s a full reimagining with new story content, four fresh musical stages, and enhanced visuals built for PS5. And with this free crossover costume, it’s also one of the sweetest gestures in gaming this year.

    From Astro’s game to Rayman’s wardrobe — it’s been a wonderful journey. Don’t miss your chance to suit up when the doors open on December 3.

    Find out more here: Rayman Legends Retold


    #RaymanLegendsRetold #AstroBot #PS5 #Ubisoft #TeamAsobi #PlayStation #Crossover #FreeCostume #GamingNews #Techmash

  • A Missing Wife, A Dying World — PENANCE Demo Haunts Steam Just in Time for Scream V Fest

    A Missing Wife, A Dying World — PENANCE Demo Haunts Steam Just in Time for Scream V Fest

    The wait is over. Furistic Studio and publisher Kitsundie Tales have officially unleashed the playable demo for PENANCE, their brooding psychological survival horror — and it lands right now, free for all, as part of Steam Scream V Fest.

    This isn’t just another horror game. It’s a search for truth in a place built on lies — and every night, the darkness gets hungry.


    What Is PENANCE?

    You play as Calen, a former ranger living in what was meant to be humanity’s salvation: a carefully designed sanctuary built to save us from ourselves. But the dream rotted from the inside out. Your wife Sienna has vanished, leaving nothing but a cryptic note behind. Now you must survive long enough to find her — and uncover the terrible secret at the heart of the world you call home.

    Key Mechanics

    • Day/Night Cycle — Scavenge, craft, and explore by daylight. When the sun sets, retreat, barricade, and survive. The creatures that emerge in the dark are not just dangerous — they know where to look
    • Psychological Survival — It’s not just your body at risk. Isolation, uncertainty, and the haunting question of what really happened to Sienna weigh on you as heavily as hunger or exhaustion
    • A Mystery That Deepens — Every clue uncovers a new layer of deception. The further you go, the clearer it becomes: your wife didn’t just disappear. She fled something

    Demo Details — Play Now, Speak Up

    • Live right now — October 26, 2026, throughout Steam Scream V Fest (Oct 26 – Nov 2)
    • Extended availability — The demo will remain up until February 2027’s Steam Next Fest, giving everyone plenty of time to experience it
    • Your voice shapes the game — Feedback forms are built into the demo menu, and the team is active on their official Discord. Every report and suggestion will guide polish, balance, and immersion before launch
    • Full release planned — February 2027 on Steam

    How to Play

    1. Head to PENANCE on Steam
    2. Download the demo — no sign?up or waitlist required
    3. Step into Calen’s boots. Search for Sienna. Survive the night
    4. Share your thoughts — the team is listening

    “Your penance awaits.”

    — Kitsundie Tales & Furistic Studio

    Find out more on PENANCE here


    #PENANCE #FuristicStudio #KitsundieTales #SteamScreamV #HorrorDemo #PsychologicalHorror #SurvivalHorror #IndieHorror #Steam #GamingNews #Techmash


    Published on Techmash — Where the shadows wait

  • Hear the Mystery — Sublustrum Playtest Extended, Dive Into Sound & Memory Until November 9

    Hear the Mystery — Sublustrum Playtest Extended, Dive Into Sound & Memory Until November 9

    Good news for anyone who loves atmospheric puzzles and haunting stories: HypeTrain Digital and Brickworks Games have extended the open playtest for Sublustrum, their evocative first-person psychological narrative adventure. Originally set to close October 25, the playtest will now run through November 9, 2026 — giving you extra time to explore the mystery, shape the game, and experience where sound itself becomes a clue.


    What Is Sublustrum?

    A full reimagining of the cult classic 2008 title, Sublustrum casts you into a world of disappearance, fragmented memory, and uncanny science — where you arrive at your brother’s home to find him gone and his work unravelling into something strange and surreal.

    It’s not just what you see that matters — it’s what you hear. Every creak, hum, and resonance could hold the answer. The game’s signature mechanic weaves audio directly into puzzles: listen closely, distinguish layers of sound, and let what you hear guide you through environments that shift, reveal, and transform.

    In the playtest, you’ll experience Chapter One — exploring the opening locations, picking up the trail of your missing sibling, and facing the first puzzles that reward careful observation and even more careful listening.

    Why the Extension?

    The response so far has been outstanding, with players eager to dig into the world and share their thoughts. The team also wanted to align with the Point and Click Steam Showcase running November 2–9, so even more curious players can join in.

    Feedback already rolling in has already shaped improvements — from movement responsiveness to clearer hints — proving your voice truly helps build the final game.

    How to Join

    It’s simple and free:

    • Head to Sublustrum’s Steam page
    • Hit “Request Access” — approval is instant
    • Download the build and play Chapter One whenever suits you before November 9

    Mark Your Calendar

    • Playtest now available through: November 9, 2026
    • Steam Point and Click Showcase: November 2–9, 2026
    • Full release: Planned for Q1 2027

    Don’t let this chance slip away — step into a world where every sound tells a story, every memory holds a piece of the puzzle, and nothing is quite as it seems. The clock is ticking, the house is waiting — and your brother’s trail is still warm.

    Find out more on Sublustrum here


    #Sublustrum #HypeTrainDigital #BrickworksGames #Techmash #PsychologicalHorror #IndieAdventure #SteamPlaytest #SoundDesign #MysteryGame #PointAndClick #GamingNews