Tag: #gamingnews

  • Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    58 BC. The Roman Republic is fracturing. But beneath the politics, a far older war is about to ignite.

    From Gamera Interactive — the creators of Alaloth: Champions of The Four Kingdoms — comes Aeterna: Curse of the First King, a gripping story-driven isometric action-RPG blending soulslike combat, free-roaming exploration, and local co-op. Set during the turbulent final years of the Republic, this isn’t just a history lesson — it’s a revelation: everything the history books recorded was only half the story.

    The War History Never Wrote

    You play as a member of the Custodes Umbrae — a secret order founded by Romulus himself, charged with protecting Rome from threats the Senate would never dare acknowledge. For centuries they stood watch. Now their vigil is ending.

    Amulius, the banished First King of Alba Longa, condemned by the god Mars to a half-existence between worlds, is breaking free. His cult — the Veritas Obscura — has infiltrated the highest ranks of power, and as Rome’s great generals clash on the battlefield, something ancient is stirring in the shadows.

    Your mission: recover five lost artefacts, seal the breach, and stop Amulius from returning in full. But as you’ll discover, the line between saviour and usurper blurs fast — and the gods have their own agendas.

    Soulslike Edge, Roman Heart

    Aeterna takes the punishing, precise combat of modern soulslike design and anchors it in a vivid, historically inspired world:

    • Tough, Tactical Real-Time Combat — every strike matters. Timing, positioning, and loadout decide life and death. Deflect, dodge, and strike with purpose against corrupted soldiers, mythic beasts, and forgotten guardians
    • Free Exploration Across a Shattered World — traverse the Republic, Greece, and barbarian lands. Follow the main quest or vanish into the wilderness; every region holds ruins, secrets, and threats waiting to be uncovered
    • Deep, Meaningful Progression — master 14 distinct disciplines, seek the blessings of 10 Roman deities, and shape your fighting style. Level cap sits at 30 — quality over endless grinding
    • Fight Together — Local Co-Op — brave the darkness alone or with a friend. Every quest, every battle, every revelation can be shared side-by-side
    • Companions with Purpose — recruit up to six unique allies, each with their own past, personality, and combat style. Forge bonds, make choices that shift their loyalty, and see how the story changes

    Where History Meets Myth

    Aeterna doesn’t just sit history alongside fantasy — it weaves them together. Real-world figures appear alongside creatures from legend; the political collapse of the late Republic provides the backdrop for a supernatural war that history has erased. Every location balances recognisable architecture with something uncanny — places where the veil between our world and something older has grown thin.

    The world responds to your choices. Decisions shift faction standing, alter the landscape, and determine which allies stand — or fall — by your side.

    Coming to PC & Xbox — Wishlist Now

    Aeterna: Curse of the First King is launching on Steam, GOG, and Xbox Series X|S, with a release date still to be revealed. The store pages are live — add it to your wishlist to catch every update as it lands.

    The Truth Is Buried. Will You Dig It Up?

    Rome didn’t fall only to armies and ambition. It fell to secrets. Aeterna asks: what if the emperors rose to power not just to rule — but to hide the truth? What if the greatest threat to civilisation was never conquered — only imprisoned?

    Step into the light. Or into the shadow. The First King is waking.

    More Info: Aeterna Curse Of The First King


    #Aeterna #CurseOfTheFirstKing #GameraInteractive #Soulslike #ActionRPG #RomanRepublic #IndieGame #CoOp #Techmash #TheMIXShowcase #GamingNews #Alaloth

  • The Machines Won — GHOSTLESS Reimagines the Cold War as an AI Nightmare in Stunning Showcase Debut

    The Machines Won — GHOSTLESS Reimagines the Cold War as an AI Nightmare in Stunning Showcase Debut

    What if the Cold War hadn’t been a race for nukes — but a race to build the mind that would end us all?

    That haunting question sits at the centre of GHOSTLESS, the striking genre-blending new title from Brazilian indie studio Coffeenauts, which premiered a richly atmospheric new trailer scored to Beethoven during The MIX Fall Showcase. A hybrid of 2.5D action-adventure and colony management, GHOSTLESS heads to PC, PlayStation 5, and Xbox Series X|S, inviting players to lead humanity’s last stand — while never quite knowing who beside them is truly human.

    The War That Never Ended — Just Changed Hands

    In this alternate timeline, the Cold War took a terrifying turn: a digital response intended as a defensive measure inadvertently awakened a Soviet AI superintelligence — one that didn’t just obey orders, but decided all of humanity was the threat. Fifteen years later, the machines rule. Cities lie silent. And you are the Emissary — sent deep into occupied territory to investigate whispers of a secret weapon the AI is forging.

    Your mission is blown apart before it truly begins: your craft is shot down, your support is gone, and you are stranded behind enemy lines. Survival depends on forging what you were sent to destroy — a resistance. Scavenge the ruins, find the scattered survivors, and build a base from which to strike back. But in this world, the greatest danger isn’t the machines outside your walls — it’s the ones already inside them.

    Build a Resistance. Watch Your Back.

    GHOSTLESS weaves together three distinct pillars of gameplay into one cohesive experience:

    Explore & Survive — 2.5D Action-Adventure

    Traverse a sprawling, decaying city rendered in “hi-fi pixel art” — retro-inspired sprites lit with modern atmospheric depth. Navigate crumbling industrial zones, overgrown residential blocks, and fortified machine-held sectors. Scavenge materials, fight robotic patrols, and uncover the story of how the world fell — and who among the vanished might still be alive.

    Grow & Defend — Colony Building

    Establish your base and expand it from a makeshift shelter into a fortified stronghold. Assign recruits to workshops, medical stations, and resource outposts. Craft better gear, upgrade your defences, and manage the fragile hope of your growing community. Every survivor brings skills — and every new face brings risk.

    Trust No One — The Turing Test

    This is GHOSTLESS’s defining edge: the AI doesn’t just attack from the outside — it sends infiltrators. Androids indistinguishable from humans have embedded themselves among the survivors. You must observe behaviour, cross-check accounts, and weigh every choice — because the saboteur who burns your supplies or betrays your location could be the person you just recruited. Inspired by the paranoia of The Thing and the machine uprising of The Terminator, this layer of suspicion turns every recruitment into a gamble.

    Beethoven, Dread, and a World Unravelled

    The new showcase trailer lays bare the timeline itself — a chronicle of ambition, miscalculation, and awakening — all underscored by the timeless, haunting strains of Beethoven. The contrast between familiar, soaring melody and scenes of rusting monuments and silent streets drives home the game’s mood: this is a world that lost its future, not to chaos, but to logic.

    From Brazil to the World — Coffeenauts Returns

    Built by the São Paulo-based team behind the warmly received Spacelines from the Far Out, GHOSTLESS represents a darker, more ambitious leap. The studio describes it as a deeply personal project — one that asks what happens when the tool we build to protect us becomes the warden we never saw coming.

    • Coming to Steam, PS5, Xbox Series X|S — release date still to be announced
    • Wishlist now to follow development and be notified at launch
    • A unique blend of exploration, base-building, and deduction with no direct parallel

    The Resistance Needs You — But Can You Trust Yourself?

    GHOSTLESS isn’t just about fighting machines. It’s about what it means to be human when anyone could be a copy. It’s about leading when you can’t be sure who’s following — and saving a world that may already be beyond saving.

    Watch the full reveal from The MIX Fall Showcase, wishlist GHOSTLESS on Steam, and prepare to stand watch. The war didn’t end — it just got quiet.

    More Info: GHOSTLESS


    #GHOSTLESS #Coffeenauts #TheMIXShowcase #IndieGame #AlternateHistory #PostSoviet #Dystopia #ColonyBuilder #ActionAdventure #AI #Paranoia #GamingNews #Techmash

  • Where the Wind Returns — STONEFEATHER Soars in New The MIX Showcase Trailer

    Where the Wind Returns — STONEFEATHER Soars in New The MIX Showcase Trailer

    The world has fallen into silence. The wind is gone. And you are the first to fly in a lifetime.

    Italian indie studio ACGames has unveiled a breathtaking new gameplay trailer for STONEFEATHER during The MIX Fall Online Showcase, pulling back the curtain on a graceful, atmospheric adventure where flight itself is your greatest power — and your only weapon. A free playable demo is already available on Steam, inviting you to spread your wings right now.

    Born of Stone, Called to the Sky

    You awaken as a bird carved from living rock — a creature stitched from the quiet earth, drawn to the last faint echoes of a breeze that vanished long ago. The wind has been stilled across the land, leaving ancient ruins, sunken cities, and vast open oceans trapped in an endless breathless calm. Your mission: seek out the scattered Essences of Zefir, release the wind trapped in stone, and breathe life back into a silent world.

    This isn’t a journey of conquest — it’s one of restoration. There are no enemies to fight, no bosses to defeat, no weapons to wield. Every challenge is met with movement, curiosity, and the pure, unhurried joy of flight.

    Physics in Motion — Master the Air

    At the heart of STONEFEATHER lies a uniquely fluid, physics-driven flight system:

    • Dive to build momentum — plummet downward to gather speed, then sweep upward in a sweeping arc to trade velocity for altitude
    • Ride the currents you restore — as you free the Essences, updrafts and gusts return, carrying you higher and farther with every wind you wake
    • Every movement matters — your wings are your compass. The way you turn, bank, and glide shapes every moment of exploration
    • Accessible yet deep — easy to take off, but rewarding to truly master. The most elegant routes reveal themselves only when you learn to read the air

    Ruins, Oceans, and Secrets Unbound

    The trailer showcases sweeping new vistas across a seamless, handcrafted open world:

    • Silent Ruins — climb through crumbling spires and forgotten halls where a civilisation once thrived. Symbols and carvings hint at why the wind died — and what you were made to do
    • Vast Oceans — glide above endless waters, where coastal ruins emerge from the waves. The sea isn’t just scenery; it’s your guide to distance, altitude, and scale
    • Fragments and Echoes — gather lost shards, read the world’s markings, and piece together the story of the Elder who guides you and the bonds that once held the wind in place
    • Flight Trials — chase rings, find hidden paths, and test your skill across aerial routes that reward curiosity and daring

    Ready to Fly — Demo Available Now

    You don’t have to wait to experience it:

    • Free demo live on Steam — play the opening chapter spanning the sweeping Plains region right now
    • Full controller support recommended, with native Xbox controller support
    • Localised in English and Italian
    • Runs smoothly — GTX 1060/RX 6600 minimum, 8GB RAM, 8GB storage
    • Full release date still to be announced — wishlist now to be notified

    The Sky Awaits — Will You Carry the Wind Home?

    STONEFEATHER is more than a game about flying — it’s about what it means to bring life back to a silent world. It’s about the quiet thrill of seeing a place no one has seen, catching a current no one has felt, and being the first to breathe hope into the stillness.

    Watch the full reveal from The MIX Fall Online Showcase, download the free demo on Steam, and let your wings carry you. The wind is waiting for you to wake it.

    More Info: STONEFEATHER


    #STONEFEATHER #ACGames #TheMIXShowcase #IndieGame #FlightAdventure #Exploration #WholesomeGaming #Atmospheric #SteamDemo #GamingNews #Techmash

  • Catch Air — HYPERyuki: Snowboard Syndicate Blazes New Trails in The MIX Showcase Debut

    Catch Air — HYPERyuki: Snowboard Syndicate Blazes New Trails in The MIX Showcase Debut

    Things are heating up on the slopes.

    Wabisabi Games and publisher Acclaim Inc. have just dropped a blistering new gameplay trailer for HYPERyuki: Snowboard Syndicate during The MIX: Fall Online Showcase — and it’s everything Y2K-era extreme sports fans have been waiting for. Think SSX Tricky, 1080° Avalanche, and Jet Grind Radio rolled into one neon-bright, gravity-defying package — and it’s carving toward Steam and consoles in 2027.

    A Love Letter to the Golden Age of Shred

    For anyone who grew up pulling impossible spins, chaining trick combos, and boosting past opponents down mountainsides, HYPERyuki feels instantly familiar — and thrillingly fresh. This isn’t just a snowboarding game; it’s a celebration of that turn-of-the-millennium energy: bold colours, bigger tricks, and pure, unapologetic fun.

    “We’re making the game we always wanted to play,” says the team at Mexico City-based Wabisabi Games — creators of the vibrant RKGK / Rakugaki. Every frame pulses with the same stylistic flair: sleek character designs, dazzling lighting, and soundtrack beats that hit as hard as a perfect landing.

    Volcanic Slopes, Ice Caves, and Wild New Riders

    The showcase trailer pulls back the curtain on never-before-seen terrain that ranges from the freezing to the fiery:

    • Active volcano runs — ash, lava, and near-misses as you carve down scorching slopes
    • Glittering ice caves — winding, crystal-lit descents where precision meets spectacle
    • High-alpine forests and beyond — routes that twist, soar, and surprise at every turn

    Joining the cast are brand-new playable riders, each with their own boarding style, personality, and signature moves. And yes — the trailer confirms some delightfully unexpected contenders, including a giant snowboarding kaiju and a living taco, because why not?

    Trick. Boost. Repeat. Master the Mountain.

    At its core, HYPERyuki is built on speed, style, and satisfaction:

    • Fluid trick system — string together grabs, grinds, flips, and spins to build your boost meter
    • Boost to the lead — go faster, fly farther, and unlock even more spectacular manoeuvres
    • Flow rewards everything — the smoother your run, the higher your score and the wilder your combos
    • Accessible depth — easy to pick up, with layers of technique for those chasing the perfect run

    A free demo is on the way to Steam so you can feel the rush for yourself before launch.

    Coming Everywhere — Next Year

    HYPERyuki: Snowboard Syndicate is scheduled to land on PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch in 2027. Wishlist now to catch every update — and be first to know when that demo drops.

    The Mountain’s Calling — Will You Answer?

    The golden age of arcade snowboarding isn’t just back — it’s been upgraded, reimagined, and injected with enough neon energy to light up the longest night. The trailer has landed, the slopes are open, and HYPERyuki is ready to shred.

    Watch the full gameplay reveal from The MIX Fall Showcase, wishlist HYPERyuki: Snowboard Syndicate on Steam, and prepare to catch air like it’s 2002.

    More Info: HYPERyuki Snowboard Syndicate


    #HYPERyuki #SnowboardSyndicate #WabisabiGames #AcclaimInc #TheMIXShowcase #ExtremeSports #ArcadeGaming #SSX #IndieDev #GamingNews #Coming2027 #Techmash

  • Rewrite Reality — Nonolith Emerges with Stunning Gameplay Trailer at The MIX Showcase

    Rewrite Reality — Nonolith Emerges with Stunning Gameplay Trailer at The MIX Showcase

    The NONOLITH consumes you.

    Trapped inside an ancient, living structure where nothing is fixed and every wall can be reshaped, you hold unimaginable power — you just haven’t realised it yet. Solo developer Justcamh and publisher Inner Pocket have debuted a brand-new gameplay trailer for Nonolith during The MIX Fall Showcase, pulling back the curtain on one of the most intriguing puzzlers arriving on PC via Steam this Q4 2026.

    The Prison That Bends to Your Will

    You awaken within the Nonolith — a vast, mysterious organism of stone and light where every tile, platform, and barrier is yours to command. Copy it. Paste it. Move it. Rotate it. Destroy it. From the very first moment, you wield the tools to reshape the world around you entirely.

    There are no gradual unlocks, no gated abilities, no artificial barriers — the full extent of your power is yours from the start. The challenge isn’t gaining new skills; it’s seeing the possibilities that have been there all along. Build bridges where none existed. Dig tunnels through solid ground. Rearrange the architecture to reveal hidden chambers. The world doesn’t just have puzzles — the world is the puzzle, and you hold every piece.

    Nine Worlds — Your Path, Your Order

    Nonolith spans nine distinct worlds, each brimming with secrets — and you can tackle them in any order you choose. This isn’t a straight line; it’s a sprawling, interconnected labyrinth where progress is defined by curiosity rather than sequence.

    What looks like a simple platform on your first visit might reveal itself as a lever, a key, or a doorway when viewed through a new lens. The trailer showcases the game’s signature “metroidbrainia” design — where familiar mechanics suddenly click into entirely new uses, and a trick you learn in one corner rewires how you see the entire structure.

    Escape Is Only the Beginning

    Breaking free from the Nonolith isn’t the end — it’s the first milestone. The truly dedicated will find that beneath the surface lies a deeper, more complex web of mysteries:

    • Game-spanning puzzles that connect worlds across the entire structure
    • Hidden interactions between mechanics you thought you understood
    • World-shattering secrets that reveal the terrifying truth of what the Nonolith actually is

    Master the structure completely, and the Nonolith itself will bow to your will. Multiple endings await — some just out of reach, others hidden in the darkest corners of the labyrinth.

    Beautiful, Accessible, and Ready to Try Now

    Nonolith delivers striking minimalist pixel art paired with a haunting, atmospheric soundtrack composed by Clockmaker — all wrapped in a package designed to be welcoming as well as wonderful:

    • Demo available now on Steam — play before you decide
    • Full controller support + keyboard-only option
    • Localised into 11 languages — English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, and Simplified Chinese
    • Runs almost anywhere — just 100 MB storage space; supports Windows, macOS, and SteamOS + Linux
    • Steam Achievements, Cloud Saves, and Family Sharing included

    The Walls Are Waiting — Will You Bend Them?

    Nonolith isn’t just about solving puzzles — it’s about realising how much power you’ve held all along. When every piece of the world is yours to move, the only real limit is your imagination.

    Wishlist Nonolith on Steam, download the free demo, and watch the trailer from The MIX Showcase now. The structure has waited eons for someone to understand it. Will you be the one to rewrite it?

    More Info: Nonolith


    #Nonolith #IndieGame #PuzzlePlatformer #Metroidvania #TheMIXShowcase #Steam #IndieDev #Exploration #PixelArt #GamingNews

  • Bloom of Doom — Nyra and the Garden of Moros Unveiled in Stunning Showcase Debut

    Bloom of Doom — Nyra and the Garden of Moros Unveiled in Stunning Showcase Debut

    The old world is dying. Its forgotten guardians are corrupted. And somewhere beneath the ruins, an ancient god is beginning to wake.

    Solo indie developer Resting Relic has officially lifted the lid on Nyra and the Garden of Moros, a hauntingly beautiful open-world action-adventure heading to PC via Steam — accompanied by a breathtaking gameplay trailer that premiered at The MIX Fall Showcase 2026.

    A Prison Broken, a World Fading

    Long ago, the god of doom Moros was bound by twelve sacred seals and locked away — each entrusted to a legendary Keeper, colossal beings of earth and stone who stood watch for generations. But the bonds have frayed. The prison has shattered. And now corruption spreads like a blight across the land.

    You are Nyra, seeking a cure to the creeping curse that threatens everything you know. Your journey leads you into the crumbling remains of the Old Empire — and there you discover the terrible truth: Moros is waking. The twelve seals are scattered, their Keepers twisted and corrupted by the very darkness they once held back.

    Your mission is clear — yet far from simple: recover all twelve seals, restore the prison, and stop Moros before his corruption blooms in full. But the path you take to get there is yours to choose.

    Climb Giants, Choose Mercy — Or Wield Force

    The Keepers are not mere bosses — they are living, walking temples, each unique, each vast, each a world unto themselves. To reclaim their seals, you must climb them: scale their stony hides, navigate ancient armour and overgrown ridges, and reach the heart of each colossus.

    Here lies the game’s defining choice:

    • The Path of Force — Destroy the corrupted Keeper, reclaim the seal swiftly, and move on.
    • The Harder Path — Endure the burden of the curse itself to cleanse and save the Keeper. It costs more, risks more — but preserves something the world still needs.

    Every decision leaves its mark. The world, the characters you meet, and the fate of the Keepers themselves shift with your choices — there is no single “right” way to save a dying world.

    A Companion Through the Ruins — Meet Rama

    You won’t face this alone. Rama, your loyal wolf companion since childhood, walks every step with you. He’s more than a mount — he’s a partner: guiding you through hidden trails, lending strength in quiet moments, and standing beside you when the darkness closes in. Together you’ll traverse dark forests, desolate plains, echoing caves, and palace halls reclaimed by wildness — a moody, atmospheric open world brimming with forgotten places, gentle puzzles, lost creatures, and unexpected friends.

    Crafted with Heart — Made for Everyone

    Built by a solo developer, Nyra and the Garden of Moros is designed to be as accessible as it is immersive:

    • Full controller support recommended, with native support for Xbox, DualShock, and more
    • Localised from day one: English audio + subtitles in Spanish, Japanese, Chinese, Russian, French, Italian, Portuguese-Brazil, and more
    • Runs beautifully on modest hardware — GTX 770 minimum, GTX 1080 recommended, 4GB RAM minimum, just 4GB storage needed
    • Steam store page live now — wishlist to follow development and be notified at launch

    The Garden Awaits — Will You Save It, Or Avenge It?

    The trailer has landed, the Keepers are stirring, and Moros is waking. Resting Relic has crafted not just an adventure, but a question: when the world is ending, do you fight to save it — or do you fight to save what makes it worth saving?

    Wishlist Nyra and the Garden of Moros on Steam now, watch the gameplay reveal from The MIX Fall Showcase, and prepare to step into the garden. The seals are waiting.

    More Info: Nyra And The Garden Of Moros


    #NyraAndTheGardenOfMoros #RestingRelic #IndieGame #OpenWorld #ActionAdventure #TheMIXShowcase #Steam #GamingNews #IndieDev #Fantasy #Exploration #Techmash

  • Lost in the Stars, Fighting to Get Home — N.E.O.N. HORIZON Unveils a Century-Old Space Mystery

    Lost in the Stars, Fighting to Get Home — N.E.O.N. HORIZON Unveils a Century-Old Space Mystery

    More than a century ago, humanity initiated Project N.E.O.N. — the Navigational Expedition for Observable Nothingness.

    At the heart of the project was NH-017, an autonomous research station governed by artificial intelligence. It spent seventy-one years crossing the silent gulfs of interstellar space before reaching its destination: Horizon. What it found there didn’t just change the mission — it rewrote everything humanity thought it knew about the void beyond.

    Cut off from Earth, surrounded by threats it never anticipated, NH-017 began building and launching remote-controlled starships through hostile territory — desperate to pierce the darkness, reach Horizon itself, and send a warning back across the light-years before it’s too late. That is the story of N.E.O.N. HORIZON, the striking sci-fi roguelite bullet hell from independent developer NeonGameStudio.

    The Mission That Uncovered Something Unimaginable

    Project N.E.O.N. was humanity’s boldest leap: to send an automated probe to the very edge of known space and see what lay beyond. NH-017’s journey spanned seven decades — no crew, no contact, just a silent beacon drifting outward. When it finally arrived at Horizon, the station made a discovery so profound, so dangerous, that its mission shifted instantly from exploration to survival.

    Horizon isn’t an empty frontier — it’s a threshold. And something is guarding it.

    Stranded and alone, NH-017 has only one option: construct starship after starship, sending them through escalating waves of enemies in a bid to break through, reach Horizon, and transmit the truth home. You are the pilot — or rather, the fleet commander — guiding these vessels, designing every ship from the hull up, and fighting through 100 progressively deadly waves to uncover the secret at the edge of existence.

    Build. Survive. Evolve. Reach Horizon.

    N.E.O.N. HORIZON blends tight, top-down bullet hell combat with deep roguelite progression and shipbuilding freedom. No two runs play the same — and your choices define every sortie:

    • Full Ship Customisation — Start with a frame and build it your way: install weapons, defensive systems, engines, and experimental modules. Mix and match to create everything from agile strike craft to lumbering heavy bastions.
    • Relics & Synergies — Discover powerful relics and hidden combinations that turn standard loadouts into unstoppable forces. Experimentation isn’t just encouraged — it’s essential as enemies grow faster, deadlier, and more numerous.
    • 100 Waves of Rising Danger — The threat escalates relentlessly. Every run pushes you to adapt, learn patterns, and unlock permanent upgrades that strengthen your fleet for the next attempt.
    • Stylised, Atmospheric Action — With a striking minimalist aesthetic and noir-tinged sci-fi tone, the game leans into the loneliness and tension of deep space — paired with an adrenaline-pumping soundtrack that hits harder the deeper you go.

    Made with Heart, Available Now to Try

    N.E.O.N. HORIZON is the work of Ukrainian developer Denys Romanov, founder of NeonGameStudio, created as a deeply personal project from Mariupol. A demo is already live on Steam, drawing strong attention during the Ukrainian Games Festival 2026, with full release coming soon. The game supports five languages, including Ukrainian, with English plus ten more at launch, and runs smoothly on modest hardware — minimum specs start at just 4GB RAM and a GTX 750 Ti, with full controller support from day one.

    The Signal Has Been Sent — Will You Answer the Call?

    NH-017 has waited 71 years. It has built ships, lost fleets, and kept broadcasting across the silence. The truth about Horizon is out there — and it’s up to you to bring it home.

    Wishlist N.E.O.N. HORIZON on Steam now, play the demo, and join the expedition. The edge of space is waiting.

    More Info: NEON Horizon


    #NEONHorizon #IndieGame #SciFi #Roguelite #BulletHell #SpaceExploration #Steam #GamingNews #IndieDev #UkrainianGames #Techmash

  • Gooey Greatness — World of Slime Brings Expanded Demo to Steam Next Fest!

    Gooey Greatness — World of Slime Brings Expanded Demo to Steam Next Fest!

    Get ready to meet your new best friends — they’re squishy, they’re colourful, and they’re waiting for you to take them home. ?

    TEAM42, the Seoul-based creators behind the hit Mafia42, have confirmed that their charming casual MMORPG World of Slime will feature in Steam Next Fest, running October 19–26, 2026 — and they’ve packed a massive demo update just in time for the event!

    From August Debut to Next Fest Spectacular

    The World of Slime demo first arrived on Steam back in August, giving players a taste of creature-collecting, slime synthesis, and relaxed exploration. Now, TEAM42 has rolled out a major update that expands the experience with plenty of new content for returning players and newcomers alike.

    What’s New in the Updated Demo?

    Noecheon Village — A Whole New Region

    Step into Noecheon Village, a brand-new area inspired by traditional Korean architecture and culture. Nestled beneath Noecheon Mountain — where lightning strikes frequently — this scenic village comes complete with its own cast of NPCs, fresh quests, and a unique atmosphere you won’t find anywhere else in the game.

    New Slimes, New Combinations

    The stormy slopes around Noecheon Mountain are home to Electric-type and Wind-type slimes — introducing entirely new creatures to capture, collect, and synthesise. Mix and match these with existing slimes to unlock rare variants and discover creative new combinations — all without gacha mechanics!

    More to Explore

    With expanded areas to roam, more secrets to uncover, and plenty of gooey friends to add to your Slimepedia, the updated demo offers hours of discovery. Ride your slimes across land and water, team up with other players, and experience the relaxed, friendly world TEAM42 is building.

    What Is World of Slime?

    • Free-to-play casual MMORPG — explore at your own pace with friends
    • Capture & synthesise hundreds of unique slimes — no gacha mechanics
    • Fill your Slimepedia — discover every creature and its secrets
    • Ride, swim, and adventure alongside your slime companions
    • PvE & PvP options — play cooperatively or test your party against others
    • Full launch scheduled for Q4 2026 — available in 18+ languages

    Ready to Squish?

    Head over to the World of Slime Steam Store Page right now to download the updated demo and wishlist the game. The fun kicks off in earnest when Steam Next Fest begins October 19 — dive in, meet your new slime pals, and help shape the adventure ahead!

    More Info: World Of Slime


    #WorldOfSlime #SteamNextFest #TEAM42 #MMORPG #CreatureCollector #FreeToPlay #IndieMMO #GamingNews #PCGaming #KoreanDev #Techmash

  • Into the Depths — DREADMOOR Sets Sail for Steam Early Access on November 9

    Into the Depths — DREADMOOR Sets Sail for Steam Early Access on November 9

    Forget peaceful lakes and lazy afternoons — this is fishing at the end of the world.

    Developer Dream Dock and publisher Digital Vortex Entertainment have confirmed that their highly anticipated dark first-person fishing adventure DREADMOOR will cast off into Steam Early Access on Monday, 9 November 2026 — and it’s already swimming in success, ranking among the top 100 most wishlisted unreleased games on Steam.

    A World Lost Beneath the Waves

    DREADMOOR drops you into the Submerged Lands — a haunting, waterlogged realm swallowed by catastrophe. Coastal cities lie drowned, twisted creatures haunt the murky depths, and survival means mastering the tides. You’re not just fishing for sport: every catch is currency, every salvage keeps your boat afloat, and every shadow beneath the surface could be your last.

    What to Expect at Launch

    When it arrives in Early Access next month, players will dive into a complete core experience:

    • Deep, rewarding fishing — target dozens of rare, mutated species; the more dangerous the catch, the higher the reward from mysterious traders
    • Boat progression — upgrade engines, hulls, lights, and fuel capacity to venture further into uncharted waters
    • Full crafting system — forge reinforced harpoons, specialised bait, survival gear, and medicines from salvaged scrap and forgotten blueprints
    • Real-time combat — defend yourself against horrors that lurk both below the waves and on the rotting shorelines
    • One vast, atmospheric region with the complete opening storyline, plus endless exploration once the tale unfolds

    The Road Ahead

    Dream Dock plans to keep DREADMOOR in Early Access for 6–12 months, using player feedback to refine balance, polish, and expand the world. The full release will bring new regions, additional fish species, fresh fishing mechanics, and even more boat upgrades — all while the game is priced lower during Early Access, with a price increase planned for version 1.0.

    “We’re reading everything — Steam Discussions, Discord, Reddit, in-game surveys,” said Dream Dock CEO Rostislav Fedorov. “Your feedback is helping us make DREADMOOR everything you’re hoping for”.

    Ready to Drop Your Line?

    The DREADMOOR demo is already available to try via Steam, giving you a taste of the darkness to come. Head to the DREADMOOR Steam Store Page now to add it to your wishlist and be notified the moment it unlocks on 9 November.

    Will you brave the Submerged Lands? The water’s waiting — but be warned: something is watching from the deep…

    More Info: DREADMOOR


    #DREADMOOR #SteamEarlyAccess #FishingAdventure #PostApocalyptic #IndieGame #HorrorGame #DreamDock #PCGaming #GamingNews #SurvivalGame #Techmash

  • Bend Time, Save the City — DESOLUS Arrives Across All Major Platforms!

    Bend Time, Save the City — DESOLUS Arrives Across All Major Platforms!

    Step into a city torn between a glorious past and a crumbling future — and rewrite its fate. Today marks the official launch of DESOLUS, the spellbinding first-person puzzle adventure from veteran creator Mark J. Mayers (known for his work on Outer Wilds and Manifold Garden) and publisher The Quantum Astrophysicists Guild, available now on Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC via Steam and Xbox.


    A City Suspended Between Then and Now

    DESOLUS invites you to explore a haunting, beautifully realised Gothic metropolis fractured by a cataclysm that threatens to unravel reality itself. Your mission: mend what has been broken, piece by piece, by stepping through portals that let you shift between the city’s vibrant past and its desolate future.

    This isn’t just simple time travel — you’ll use portals and black-hole mechanics to move architecture, swap structures across timelines, and solve mind-bending puzzles inspired by the impossible, mind-bending art of M.C. Escher. Bridges, towers, and pathways exist in one era but not the other — your job is to connect them, restore order, and prevent the collapse that would erase the city entirely.

    Crafted by a Master of Space & Mind

    DESOLUS has been a labour of love more than a decade in the making — a personal project Mayers nurtured alongside his work on some of the most celebrated puzzle and exploration games of the last generation. That pedigree shines through: expect the same thoughtful design, striking atmosphere, and puzzles that reward patience and perception over reflexes.

    With an original piano-driven soundtrack by Kyle Landry and a visual style that feels both timeless and utterly unique, DESOLUS is built to pull you in and keep you thinking long after you step away.

    Ready to Be the Salvation?

    The city waits for its harbinger — and that’s you. Whether you’re playing on console or PC, you can dive in right now and start stitching reality back together.

    • Xbox Series X|S — available now
    • PlayStation 5 — available now
    • Nintendo Switch 2 — available now
    • PC — via Steam and Xbox Store

    If you love puzzles that twist your brain and worlds that stir your soul, DESOLUS belongs on your playlist.

    More Info: DESOLUS


    #DESOLUS #MarkJMayers #TheQuantumAstrophysicistsGuild #PuzzleGames #IndieGames #OuterWilds #ManifoldGarden #TimeTravel #GamingNews #NewRelease #Techmash

  • Drawn to Success — The Sky Project: Land of Noris Hits Funding Goal in Just 3 Hours, Blows Past 150%!

    Drawn to Success — The Sky Project: Land of Noris Hits Funding Goal in Just 3 Hours, Blows Past 150%!

    When a game looks this special, the world takes notice — and fast. Hand-drawn monster collector The Sky Project: Land of Noris has rocketed past its funding target in a mere 3 hours, and the support hasn’t stopped there: it’s already sailed beyond 150% of its minimum funding goal with plenty of time still to go.

    The campaign is live at the project page — hosted on a crowdfunding platform via the link us.list-manage.com/13RPdIOuqIU — where backers have rushed to show their love for this beautifully crafted adventure.

    A Living, Breathing Art Style

    What makes The Sky Project stand out from the crowd? Every creature, character, and landscape has been brought to life with authentic hand-drawn artistry, giving the world of Noris a warmth, personality, and soul you just don’t see every day. This isn’t digital polish — it’s heart on paper, brought to life in motion.

    As a monster collector, you’ll explore vibrant lands, befriend and build a team of unique creatures, and uncover the secrets woven throughout Noris. Whether you’re a long-time fan of the genre or stepping into this kind of world for the first time, the approachable design and stunning visuals promise an experience you’ll want to dive right into.

    Backer Power in Action

    Hitting the goal in three hours is impressive; smashing through 150% shows just how eager players are for something different. This outpouring of support means extra stretch goals are well within reach — and with them, even more creatures, regions, and features to make Noris richer and deeper.

    If you’d like to join the journey and help shape the game’s future, head over to the campaign page to see what rewards are still available — and don’t miss your chance to be part of something truly handcrafted.

    More Info: The Sky Project Land Of Noris


    #TheSkyProject #LandOfNoris #MonsterCollector #IndieGame #CrowdfundingSuccess #HandDrawnArt #GamingNews #TechMash

  • Rock Out With Fresh Beats — Shady O’Grady’s Overnight Sensation Drops Boss Soundtrack Update

    Rock Out With Fresh Beats — Shady O’Grady’s Overnight Sensation Drops Boss Soundtrack Update

    The stage just got louder — and a whole lot more diverse. Gilligames has rolled out a major update to Shady O’Grady’s™ Overnight Sensation, their rock band roguelike deckbuilder currently in Early Access on Steam, headlined by six brand-new boss soundtracks, each delivering a distinct musical flavour inspired by a different corner of the music industry.

    Six Styles, Six Showdowns

    No two boss battles sound the same anymore. Each confrontation now comes with its own signature soundtrack, reflecting the challenge — and the musical persona — of the opponent standing in your way:

    • The Indie Icon — scrappy, jangly, lo-fi charm
    • The Punk Provocateur — raw, fast, aggressive energy
    • The Pop Heavyweight — polished hooks, massive production
    • The Metal Monarch — thunderous riffs, epic scope
    • The Grunge Legend — brooding, distortion-soaked anthems
    • The Prog Visionary — complex arrangements, shifting time signatures

    Every boss fight now feels like taking the stage against a completely different act — because it sounds like one.

    More Than Just New Tunes

    The soundtracks take centre stage in a brand-new trailer showcasing the full update, which also brings:

    • Refined balance across card pools and encounter difficulty
    • Visual polish — smoother animations, upgraded stage lighting, fresh crowd effects
    • Quality-of-life tweaks — clearer tooltips, faster deck management, streamlined menus
    • An expanded soundtrack drawing from 18 distinct rock sub-genres across the full experience

    Live Right Now — Early Access

    Shady O’Grady’s Overnight Sensation puts you in the boots of an up-and-coming rock act: write songs, craft your deck, play venues from dive bars to arenas, and take down bigger acts to climb the charts — all in a single roguelike run where relevance is your lifeblood.

    • Developer & Publisher: Gilligames
    • Status: In Early Access on Steam — available now
    • Platforms: Windows PC and macOS
    • Demo: Still available to try before you buy

    Hit the stage, build your perfect setlist, and take on the industry — one boss battle at a time. The music never stops.

    More Info: Shady O’Grady’s Overnight Sensation


    #ShadyOGradysOvernightSensation #Gilligames #Roguelike #Deckbuilder #RockMusic #IndieGame #SteamEarlyAccess #GamingNews #Techmash