Tag: #gamingnews

  • Speeding Past Milestones: Funnel Runners Drops Explosive New Trailer as Steam Wishlists Soar!

    Speeding Past Milestones: Funnel Runners Drops Explosive New Trailer as Steam Wishlists Soar!

    The hype train for Funnel Runners just shifted into maximum overdrive.

    Today, the team over at Supernova Studios LLC blessed the gaming community with a brand-new trailer for their highly anticipated upcoming title. But that’s not the only thing they’re celebrating. The reveal dropped right alongside a massive community milestone: Funnel Runners has officially surpassed 170,000 wishlists on Steam!

    If there was ever any doubt that players are craving this game, those numbers just blew it out of the water.

    Watch the New Trailer

    While we won’t spoil every high-octane second of the new footage, the trailer gives us our deepest look yet at the game’s chaotic, fast-paced mechanics and stunning visual style. Supernova Studios seems to be firing on all cylinders, blending crisp adrenaline-fueled gameplay with a distinct charm that explains exactly why it’s sitting on so many Steam backlogs.

    Why 170k Wishlists Matter

    For an upcoming title, breaking the 170,000 wishlist mark isn’t just a cool stat—it’s a massive signal of player anticipation. In the current gaming landscape, Steam wishlists are the ultimate metric for indie and mid-tier studio success, directly influencing visibility and launch day momentum.

    With the community rallying behind the game at this scale, Funnel Runners is quickly positioning itself as one of the must-play titles of the year.

    “We are absolutely blown away by the community’s support,” a spokesperson from Supernova Studios shared. “Hitting 170k wishlists is a dream come true, and this new trailer is our way of saying thank you—and showing you that the wait will be entirely worth it.”

    What’s Next?

    If you haven’t already, head over to Steam to add Funnel Runners to your wishlist and keep your eyes locked on TechMash for more breaking updates, release date announcements, and hands-on impressions as we get closer to launch day.

    What did you think of the new trailer? Let us know in the comments below!

    Source – https://s.team/a/3712080

    #GamingNews #FunnelRunners #SupernovaStudios #SteamWishlist #UpcomingGames

  • Sweet Dreams Are Dead: FEAR OF SLEEP Drops Brutal First Combat Trailer

    Sweet Dreams Are Dead: FEAR OF SLEEP Drops Brutal First Combat Trailer

    Get ready to check under the bed and leave the lights on. The indie horror aficionados over at Signal Decay Games have just unleashed a nightmare-inducing brand new weapons trailer for their highly anticipated title, FEAR OF SLEEP.

    Debuting exclusively as part of the Horror Game Awards’ Midsummer Night’s Scream showcase, this fresh look gives players their first real, blood-soaked taste of the game’s brutal combat philosophy.

    Check out the breakdown below—if you dare.

    Survival Isn’t Passive: A New Approach to Horror Combat

    Many modern horror games lock you into a loop of running and hiding in closets. FEAR OF SLEEP is throwing that playbook right out the window.

    While psychological dread and atmosphere are front and centre, Signal Decay Games is making one thing abundantly clear with this trailer: you will have to fight to survive.

    What the Trailer Reveals:

    • Visceral Feedback: Every swing, shot, and desperate defence feels heavy, desperate, and terrifyingly real.
    • Resource Management: Weapons aren’t a power fantasy here. They are fragile lifelines. You’ll need to make every bullet and blunt instrument count.
    • Intimate Brutality: The combat philosophy focuses on close-quarters panic. It’s not about feeling like a superhero; it’s about doing whatever it takes to see the next morning.

    “The trailer offers the first real taste of the game’s combat philosophy. You have been warned.” — Signal Decay Games

    Debuting at Midsummer Night’s Scream

    There couldn’t have been a better stage for this reveal than the Horror Game Awards’ Midsummer Night’s Scream showcase. Celebrated by horror fans globally, the event has become the premier spot for the genre’s darkest upcoming gems. FEAR OF SLEEP completely stole the spotlight, leaving fans buzzing about its oppressive atmosphere and unforgiving combat mechanics.

    If this trailer is any indication of the final product, we are looking at a future survival-horror classic that will genuinely test your nerves—and your reflexes.

    Sleep tight. Because in this game, waking up is the hard part.

    What do you think of the new combat mechanics? Let us know in the comments below!

    Source – https://s.team/a/4008240

    #FearOfSleep #HorrorGames #SignalDecayGames #MidsummerNightsScream #GamingNews

  • Sparks Will Fly: Gravity Circuit 2 Officially Revealed for 2027!

    Sparks Will Fly: Gravity Circuit 2 Officially Revealed for 2027!

    The blue streak is back, and the circuits are already buzzing.

    In news that has sent a jolt of pure adrenaline straight through the indie gaming community, developer Domesticated Ant Games and publisher Dear Villagers have officially announced Gravity Circuit 2!

    The sequel to the absolute gem of a 2D action-platformer is officially locked, loaded, and scheduled to blast its way onto screens in 2027.

    Powering Up for a New Generation

    If you played the original Gravity Circuit, you already know why this is a massive deal. It wasn’t just a game; it was a love letter to the golden era of 8-bit and 16-bit action platformers (looking at you, Mega Man Zero), infused with modern fluid mechanics, satisfying hook-shot grappling, and a killer chiptune soundtrack.

    While the developers are keeping the deepest secrets of the sequel under wraps for now, the partnership between Domesticated Ant Games and Dear Villagers promises to elevate everything we loved about the first game. Expect tighter controls, wilder boss fights, and new ways to channel your inner robotic martial arts master.

    Where and When Can You Play?

    Thankfully, no one is getting left behind in the scrap heap. Gravity Circuit 2 is launching on almost every major platform.

    Here is where you’ll be able to grab it when 2027 rolls around:

    • PC (via Steam and the Epic Games Store)
    • PlayStation 5
    • Nintendo Switch

    Whether you prefer ultra-smooth framerates at your desk or tearing through rogue robots while on the bus with your Switch, you’re covered.

    The Verdict: The first Gravity Circuit was a masterclass in nostalgic momentum. If the sequel delivers even half of the style, speed, and satisfying combat of the original, 2027 is going to be a phenomenal year for action-platformer fans.

    Keep your eyes locked on TechMash for more updates, trailers, and breakdown analysis as we get closer to the launch. Time to start stretching those gaming thumbs!

    Source – https://s.team/a/3447460

    #GravityCircuit2 #IndieGames #GamingNews #SciFi #DearVillagers

  • Shred Till You Dead: ChainStaff Just Got a Brutal, Free ‘Hard Mode’ Update!

    Shred Till You Dead: ChainStaff Just Got a Brutal, Free ‘Hard Mode’ Update!

    Heavy metal heads and platformer purists, grab your cyber-weapons and brace yourselves. If you thought navigating the visceral, pixelated landscapes of ChainStaff was already a test of your reflexes, Mommy’s Best Games just said, “Hold my energy drink.” The indie dev studio has officially launched a free Hard Mode update, and it is live right now across Steam, PlayStation, Nintendo Switch, and Xbox One.

    If you’ve already conquered the base game and think you’re a certified badass, it’s time to prove it all over again.

    What is ChainStaff? (For the Uninitiated)

    For those who haven’t yet dipped their toes into this glorious, blood-soaked tribute to retro gaming, ChainStaff is a brutal, heavy metal-inspired action platformer. You wield the titular ChainStaff—a versatile weapon that lets you grapple, swing, and tear through biomechanical monstrosities with satisfying, high-octane precision. Accompanied by a face-melting soundtrack, it’s a love letter to the challenging arcade sidescrollers of yesteryear.

    What’s Waiting for You in Hard Mode?

    Mommy’s Best Games isn’t just tweaking a few health bars and calling it a day. The free Hard Mode update remixes the experience to push your platforming skills to the absolute limit. Expect:

    • Aggressive Enemy AI: Monsters are faster, smarter, and hungrier for your demise.
    • Tighter Platforming Windows: Your grappling and swinging timing needs to be pixel-perfect.
    • Brutal Boss Encounters: The game’s towering bosses have new tricks up their sleeves to shut down your old strategy guides.

    Gear Up and Get Ready

    Whether you’re playing on the couch with your Xbox or PlayStation, taking the carnage on the go with the Switch, or aiming for peak performance on PC via Steam, the update won’t cost you a single penny.

    Ready to see what you’re up against? Check out the spine-chilling adrenaline rush of the official trailer, head over to the official site for the full patch notes, or scope out the press kit for a deeper look at the gore-gorgeous art style.

    Turn the volume up to eleven, download the update, and prepare to die. A lot.

    Source – https://s.team/a/2976260

    #ChainStaff #MommysBestGames #HeavyMetalGaming #IndieGames #GamingNews

  • Striking from the Shadows: The Creative Genius Behind the Call of Duty: Modern Warfare 4 Key Art

    Striking from the Shadows: The Creative Genius Behind the Call of Duty: Modern Warfare 4 Key Art

    Every legendary gaming saga needs an image that defines it. For Call of Duty: Modern Warfare 4, that image doesn’t just capture a moment—it sets the tone for a new era of global conflict. Long before players load into the campaign or drop into multiplayer, the key art is what sparks the imagination.

    But how does a concept sketch transform into the definitive face of a blockbuster franchise? We are going behind the scenes to look at the creative powerhouse driving the visual identity of Modern Warfare 4.

    Phase 1: Capturing the Narrative Core

    The journey began with a simple question: What is the emotional heartbeat of MW4? The creative directors wanted to pivot away from generic “soldier holding a gun” tropes. Instead, they focused on the psychological toll of modern proxy wars—isolation, tactical precision, and the blurred lines of the battlefield. Early mood boards didn’t feature weapons; they featured harsh contrast, smoke-choked horizons, and the piercing stare of iconic operators piercing through night-vision green.

    Phase 2: The Practical Photoshoot

    A surprising amount of what you see in the final key art isn’t digital painting—it’s real.

    The studio organised an intensive, multi-day practical photoshoot using real-world military gear, advanced tactical rigs, and live models. To capture the authentic drapery of combat uniforms and the realistic reflection of light on visor glass, the team utilised a high-tech photogrammetry rig featuring over 150 DSLR cameras. This allowed the 3D artists to capture high-fidelity textures from every conceivable angle.

    Phase 3: Composition and The “Golden Triangle”

    If you look closely at the finalised key art, the composition is a masterclass in visual storytelling.

    • The Focal Point: The main operator forms the apex of a strict triangular composition, drawing the eye immediately to the facial expression and the subtle wear-and-tear on the helmet.
    • The Lighting Shift: The colour palette deliberately splits the frame. The left side is dominated by the cold, sterile blue of cyber-warfare and high-tech command centres, while the right side bleeds into the warm, chaotic amber of active thermite and battlefield embers.

    Phase 4: The Final Polish

    The final stage involved hundreds of hours of digital painting, compositing, and atmospheric effects. Particle effects like floating ash, lens flares from distant explosions, and the signature holographic UI elements were layered in to give the image a sense of motion. The goal was to make the viewer feel as though they caught a single, high-stakes frame of a live-action thriller.

    The result is an instantly iconic piece of art that promises a grittier, deeper, and more calculated Modern Warfare than ever before.

    Source – https://www.callofduty.com/uk/en

    #ModernWarfare4 #CallOfDuty #GamingNews #BehindTheScenes #ConceptArt

  • Into the Woods: Team17’s Silver Pines Blends Lynchian Dread with Classic Survival Horror

    Into the Woods: Team17’s Silver Pines Blends Lynchian Dread with Classic Survival Horror

    Looking for your next dark gaming obsession? Publisher Team17 and developer Wych Elm have officially dropped a release date, and a playable Steam demo for Silver Pines—and it looks beautifully disturbing.

    Stepping into the shoes of private investigator Red Walker, you’re summoned to a rundown, half-abandoned American town to “Find Eddie Velvet.” What follows is a gorgeous, 2.5D dreamscape full of hand-painted, rotoscoped animations, Neo-noir vibes, and an oppressive, David Lynch-style atmosphere.

    But don’t let the striking art style fool you. This is a love letter to classic, unforgiving survival horror mixed with Metroidvania-style exploration. You’ll need to solve complex puzzles, deal with a highly suspicious local populace, and strictly manage scarce inventory space—because every bullet and medicine bottle counts when you’re fighting (or desperately evading) nightmarish terrors.

    Mark your calendars: the descent into darkness begins on October 8, 2026, for PC, PS5, Xbox Series X/S, and Nintendo Switch. Can’t wait until Autumn? Head over to Steam right now to check out the brand-new demo!

    Source – https://www.silverpinesgame.com/

    #SilverPines #Team17 #SurvivalHorror #IndieGames #GamingNews

  • Unleash the Beast: Now THAT’S a Big Dragon! Hoard a Spot in Steam Next Fest This June!

    Unleash the Beast: Now THAT’S a Big Dragon! Hoard a Spot in Steam Next Fest This June!

    If you’re the kind of gamer who gets a dopamine hit from watching numbers tick up into the billions while a massive, mythical beast hoards treasure, we’ve got some spectacular news for you.

    André Lima, the solo mastermind behind Cotovelo Games, has officially announced that his highly anticipated idle/incremental game, Now THAT’S a Big Dragon!, will be featured in the upcoming Steam Next Fest: June 2026 Edition.

    Mark your calendars, because the event runs from June 15 through June 22, 2026.

    What is Now THAT’S a Big Dragon!?

    In a genre often dominated by spreadsheet simulators, Now THAT’S a Big Dragon! breathes fresh, fiery air into the incremental space. The game puts you in charge of managing an ever-growing, legendary dragon. Your goal? Scale your beast to unfathomable proportions, automate your fantasy kingdom’s destruction, and amass a hoard of gold that would make Smaug look like he’s running a backyard garage sale.

    Expect the classic, addictive gameplay loops that make idle games impossible to put down, paired with a distinct charm and a scaling system that promises to live up to the exclamation point in its title.

    Why You Should Play the Demo

    Steam Next Fest is the ultimate playground for discovering your next favourite obsession, and Cotovelo Games is bringing a fully playable demo to the table. Here is what you can look forward to during the week-long event:

    • Hands-on Scaling: Get a first-hand taste of the core progression loop and watch your dragon grow in real-time.
    • Strategic Automation: Experiment with early-game mechanics to optimise your gold-per-second income.
    • Direct Developer Feedback: Solo devs love hearing from the community. Trying the demo during Next Fest is the perfect time to share your thoughts and help shape the final game.

    How to Join the Horde

    You don’t have to wait until June 15 to show your support. You can head over to Steam right now to add Now THAT’S a Big Dragon! to your Wishlist. Wishlisting not only ensures you’ll get a notification the second the demo goes live, but it also heavily boosts indie developers in Steam’s algorithm.

    Get ready to scale up, sit back, and watch the numbers burn!

    Source – https://s.team/a/4450970

    #SteamNextFest #IndieGames #IdleGames #GamingNews #NowThatsABigDragon

  • Handmancers Just Dropped Its First Major Early Access Update, and It’s a Total Knockout

    Handmancers Just Dropped Its First Major Early Access Update, and It’s a Total Knockout

    If you’ve ever wanted to turn a high-stakes game of Rock-Paper-Scissors into a literal fight for survival, Handmancers is the game you didn’t know you were waiting for.

    Earlier this month, indie developers 58BLADES and Human Qube Games unleashed their bizarrely brilliant first-person, Rock-Paper-Scissors roguelite deckbuilder on Steam. The gaming community immediately embraced the chaos, driving the game to a “Very Positive” player reception right out of the gate.

    But they aren’t resting on their laurels. Today, the devs officially dropped the game’s first major Early Access update, and it’s packed with exactly the kind of strategic depth and absurd fun fans have been begging for.

    What is Handmancers? (The Quick Throwdown)

    For the uninitiated, Handmancers takes the childhood playground classic and injects it with pure, unadulterated roguelite deckbuilding adrenaline. You navigate a treacherous world in a first-person perspective, using a literal “deck of hands” to cast spells, counter enemy traits, and bash monsters.

    It’s tactical, it’s fast-paced, and yes, throwing a perfectly timed “Paper” to completely smother an enemy’s devastating “Rock” feels exactly as satisfying as it sounds.

    Inside the First Major Update

    Following a wave of community feedback from the initial launch, this new update focuses on expanding the game’s replayability while sharpening its mechanical edge. Here is what players can look forward to:

    • New Cards & Combos: Expand your tactical arsenal with a fresh batch of hand gestures and modifiers that will completely shift how you build your deck.
    • Balance Tweaks & Quality of Life: The devs have fine-tuned enemy AI and card scaling, ensuring that your runs feel fair, challenging, and addictive.
    • Expanded Run Variety: New encounters and unexpected events have been added to the map, meaning no two descents into the arena will feel the same.

    A Note from the Devs: 58BLADES and Human Qube Games have expressed massive gratitude to the community for the explosive launch. They’ve made it clear that this is just the first step in a robust Early Access roadmap driven entirely by player feedback.

    Why You Should Jump In Right Now

    It’s rare for an Early Access game to hit the ground running with such a polished, highly-rated gameplay loop. If you’re a fan of deckbuilders like Slay the Spire but want something with a vibrant, quirky, first-person twist, Handmancers is easily one of the most refreshing indies of the year.

    The new update is officially live. Grab your deck, stretch out those fingers, and go show those monsters who rules the playground.

    Source – https://s.team/a/2423290

    #Handmancers #IndieGames #Deckbuilder #SteamEarlyAccess #GamingNews

  • Next Indie Hit Alert: Dystopian Banking Sim ‘Teller’s Duty’ Is Coming This June

    Next Indie Hit Alert: Dystopian Banking Sim ‘Teller’s Duty’ Is Coming This June

    Indie simulation fans, get your stamps and ledger books ready. If games like Papers, Please and Not Tonight left you craving more high-stress bureaucratic tension, independent development studio Hiscory has just the ticket.

    The studio has officially announced the release date for its highly anticipated 1980s dystopian banking simulator, Teller’s Duty. Mark your calendars: you will be stepping behind the counter on 12 June 2026.

    Welcome to Kertasia: Cash, Bureaucracy, and Cat Companions

    Set in the fictional, oppressive 1980s nation of Kertasia, Teller’s Duty puts you in the shoes of a bank teller who secured a lifeline of a job thanks to a favour from a distant uncle (who also happens to be the branch manager).

    But this is no ordinary desk job. Under the thumb of a volatile government, the rules change daily. The core gameplay challenges your attention to detail and your speed, forcing you to:

    • Navigate Evolving Bureaucracy: Adapt to bizarre, shifting daily transaction protocols.
    • Spot the Fraud: Manually count cash, cross-reference paperwork, and spot clever forgeries.
    • Manage Your Survival: Balance your meagre savings, pay for your mother’s medical bills, and make sure to buy food for yourself and your loyal pet cat.

    A Game of Crushing Moral Dilemmas

    What separates Teller’s Duty from a standard puzzle game is its heavy emphasis on narrative and choice. Over a focused 6 to 8-hour story experience, you will encounter more than 100 unique customers, each with unpredictable demands and desperate stories.

    Will you strictly enforce the state’s oppressive financial policies to please your demanding uncle, or will you risk your own life—and your family’s safety—to secretly help the citizens across the counter?

    Every choice matters, leading toward three unique endings that judge your morality, ambition, and survival instincts. All of this is wrapped beautifully in a “vintage paper” aesthetic inspired by old, grim government documents.

    Where and When to Play

    You won’t have to wait long to experience the gruelling bureaucratic nightmare for yourself. Teller’s Duty officially launches on 12 June 2026.

    The game will be available on:

    • PC (via Steam and the Microsoft Store)
    • Xbox Series X|S
    • Xbox One

    If you want to support the developers and make sure you don’t miss the launch, you can head over to Steam right now to add Teller’s Duty to your wishlist!

    Source – https://s.team/a/3428570

    #IndieGames #TellersDuty #GamingNews #SimulationGames #DystopianGaming

  • KingsIsle Goes Noir: ‘The Ghastly Conspiracy’ Raid Finally Hits Wizard101 Consoles

    KingsIsle Goes Noir: ‘The Ghastly Conspiracy’ Raid Finally Hits Wizard101 Consoles

    If you thought Wizard101 was all bright spell cards, colourful mounts, and whimsical magical schools, think again. KingsIsle Entertainment has officially brought its most gloriously grim, noir-themed content update to consoles, and things are about to get seriously spooky in the Spiral.

    Originally launched for PC players, The Ghastly Conspiracy Raid update has officially gone live for Xbox and PlayStation (with a Nintendo Switch release coming down the line). Grab your controllers, assemble your guild, and prepare to step into the shadows—because this isn’t your average walk through Wizard City.

    Step Into “The Heap”

    The centre of this update is a beautifully eerie, black-and-white noir location known simply as The Heap. It’s a cold, desolate place where even Death thinks twice about roaming. Partnering up with characters like Dog Tracy and the Shadoe, players are tasked with unravelling a chilling mystery. What is lurking in the freezing darkness? And more importantly, why?

    To find out, you’re going to need a lot more than basic spellcasting.

    Double the Squad: Wizard101’s First 8-Player Raid

    The Ghastly Conspiracy isn’t just a stylistic departure for the game; it’s a mechanical milestone. This marks Wizard101’s first-ever 8-person raid.

    Heads Up, Wizards: This requires heavy communication, tight coordination, and flawless execution. It is designed to test even the most hardened, max-level (Level 170) players. If you want to walk away with the exclusive new rewards and titles, you and your guild will need to stand side-by-side and strategize like never before.

    To kick off the conspiracy, grab four of your strongest guildmates and track down Gwyn Fellwarden in Dun Dara, Avalon, to begin the introductory quests.

    Magic Weaving Rank 4 & More Update Goodies

    The console update doesn’t stop at the raid gates. It also bundles in a massive injection of content via the Magic Weaving and More update.

    • Rank 4 Magic Weaving: Console players can now advance their crafting/weaving to Rank 4, unlocking lost magical lore, fresh utility spells (for Storm and Life), new Fusion Formulae (for Balance and Ice), and unique pets/jewels (for Fire, Myth, and Death).
    • Aquila Chronicle Content: Ready to test your muscle? Athena Battle Sight has a brand-new quest line waiting in the Garden of Hesperides, featuring a fight against Sisyphus in both Standard and hardcore Challenge modes. Defeating him rewards players with brand-new, school-specific Immortal spells.
    • The Recycling Bin: Ever accidentally trashed a piece of god-tier gear or released a favourite pet in a late-night haze? The new Recycling Bin feature acts as a safety net, holding deleted items for up to 30 days so you can reclaim them for a bit of gold.

    How to Play

    The Spiral has officially expanded its borders. Console players can download the update right now on PlayStation and Xbox. Whether you are a deck-building veteran or a console player looking to dive into an expansive MMORPG for the first time, The Ghastly Conspiracy offers the perfect excuse to rally the squad.

    Are you and your guild ready to brave the chilling black-and-white streets of The Heap? Let us know in the comments below!

    Source – https://www.wizard101.com/

    #Wizard101 #GamingNews #MMORPG #KingsIsle #ConsoleGaming

  • Anima: Song from the Abyss Locks In 2027 Release Window For Consoles, And PC

    Anima: Song from the Abyss Locks In 2027 Release Window For Consoles, And PC

    Great news for fans of deep, narrative-driven dark fantasy. Indie developer Anima Project has officially broken its silence, confirming that its highly anticipated action RPG, Anima: Song from the Abyss, is scheduled to launch in 2027.

    The studio has locked down a current-gen release, revealing that the game will land on PlayStation 5, Xbox Series X|S, and PC.

    Diving Deep Into The Abyss

    Set within the acclaimed universe of the Anima: Beyond Fantasy tabletop RPG books, Song from the Abyss promises a gripping blend of traditional pen-and-paper depth mixed with fluid, high-octane hack-and-slash action.

    The story kicks off with pure chaos: an imperial zeppelin plunges into catastrophe when its crew mysteriously vanishes. Players will step into the shoes of Soren, the lone surviving knight left guarding a powerful, ancient relic. In a desperate bid to save the airship, Soren inadvertently frees a legendary entity named Noein trapped within the artifact.

    Following a spectacular crash into the depths of a strange realm known as the Abyss, Soren and Noein must strike an unlikely alliance to uncover the truth behind an enigmatic song that brought down a forgotten civilisation.

    Key Features to Look Forward To:

    • Dual Protagonist System: Seamlessly control and swap between two unique characters with distinct gameplay styles and abilities.
    • Fast-Paced Combat: Fluid real-time combat that draws inspiration from action heavyweights, blending magic, blade-work, and deep RPG customisation.
    • An Interconnected World: A handcrafted, non-linear environment packed with secrets, puzzles, and massive boss encounters ranging from colossal wyrms to legendary monsters.

    Notably, while the game was originally conceptualised with previous-gen consoles in mind during its initial announcement years ago, Anima Project has streamlined its focus exclusively to current-gen hardware and PC to ensure the vision for this sprawling dark fantasy adventure is fully realised.

    Keep your eyes peeled to TechMash for more updates as we edge closer to the 2027 release window!

    Source – https://s.team/a/2287370

    #AnimaSongFromTheAbyss #IndieDev #ActionRPG #GamingNews #Airship

  • Forge Your Destiny: Terahard Studios Reveals ‘Runesmith’ – The Ultimate Dwarven Tactical RPG

    Forge Your Destiny: Terahard Studios Reveals ‘Runesmith’ – The Ultimate Dwarven Tactical RPG

    Grab your hammer, count your gold, and pour a massive pint of ale—there’s serious work to be done.

    The team over at Terahard Studios has just officially announced their latest project, and it sounds like an absolute dream for fans of gritty, strategic fantasy. Enter Runesmith, a turn-based tactical RPG that proves a dwarf’s work is never truly done, especially when there are monsters to smash and magical elements to manipulate.

    Here is a breakdown of what we know so far about this incredibly promising indie title.

    1. Master the Forge: Deep Rune-Crafting

    At the heart of Runesmith is, unsurprisingly, the art of the forge. This isn’t just a basic menu-driven crafting system; players will actively forge custom runes to slot into their weapons and armour. These runes dictate your abilities, stats, and how you interact with the environment. If you’ve ever wanted to engineer the perfect warhammer that shatters armour while freezing enemies solid, Runesmith is going to be your new obsession.

    2. Tactical Tavern Brawls

    What is a proper dwarven game without a little rowdiness? While the main quest will undoubtedly feature epic landscapes and dangerous dungeons, Terahard Studios is leaning heavily into dwarven culture. Expect tavern brawls to serve as a core gameplay pillar—ranging from localised pub skirmishes to high-stakes tactical combat where the environment (and a stray stool) can be used to your advantage.

    3. Catastrophic Status Effects

    If you love games like Divinity: Original Sin, where the battlefield becomes a chaotic playground of elemental reactions, you’re in for a treat. Runesmith promises “catastrophic status-effect combinations.” Melting armour with acid, electrifying puddles of spilt ale, and creating chain-reaction explosions using your forged runes are all part of a standard workday.

    “We wanted to capture the true essence of dwarven grit—the meticulousness of crafting paired with the absolute chaos of a bar fight. Runesmith is all about giving players the tools to break the battlefield in creative, explosive ways.” – Terahard Studios

    The TechMash Verdict

    Terahard Studios has a track record of injecting unique flavours into their games, and Runesmith looks to be their most ambitious title yet. By blending deep tactical positioning with volatile magic mechanics and a heavy dose of dwarven charm, this is definitely one RPG to keep firmly on your radar.

    We’ll be keeping a close eye on release dates, platforms, and early gameplay trailers as they drop. Until then, keep your anvils hot!

    Source – https://s.team/a/3716320

    #GamingNews #Runesmith #TerahardStudios #TacticalRPG #IndieDev