Tag: #SteamEarlyAccess

  • Fire, Steel & Vengeance — Burning Sword: Death Sun Ignites Steam Early Access November 17

    Fire, Steel & Vengeance — Burning Sword: Death Sun Ignites Steam Early Access November 17

    From Bangkok to your screen: a blazing new wuxia adventure is nearly here. Developer Nomadic Games and publisher Rising Tide Publishing have officially confirmed that Burning Sword: Death Sun, the hard-hitting wuxia hack-and-slash crafted in Thailand, will launch into Steam Early Access on November 17, 2026.

    A Kingdom Divided — A Blade Reborn

    Set in 12th-century China during the Southern Song Dynasty, Burning Sword: Death Sun casts you as Zhang Yixian, leader of the Crimson Dust Demon Sect — betrayed, cast down, and left for dead by Gao Tianqi, the Elder of the Northern Mountain and architect of the deadly “Death Sun” poison. But death hasn’t claimed him. He has returned, and he’s carving a bloody path back through the martial world to settle the score.

    “The martial sects have carved up the kingdom and the masters kill anyone in their way. Burning Sword: Death Sun is a revenge story told through swordplay, palm strikes and Qi — and the blade catches fire once you earn it.”

    Combat That Burns — Precision, Agility, Fury

    This isn’t button-mashing territory. Built in Unreal Engine 5, the game delivers fluid, punishing wuxia combat that rewards timing, skill, and mastery:

    • Wuxia swordplay blends strikes, palm techniques, and fiery Qi-fuelled special moves
    • Qi is your lifeblood — it restores health, powers techniques, and ignites your blade, but it’s scarce and precious
    • Agility is power: jump, wall-run, glide, and soar through expansive environments
    • Dodge, parry, strike, combo — every mistake costs you; every victory feels earned
    • Roguelite progression means each run offers fresh opportunities to unlock skills, upgrades, and uncover hidden lore

    What Arrives Day One

    When Early Access launches on November 17, you’ll get:

    • Five handcrafted stages — no procedural generation, every layout built with intention
    • Five main bosses plus two secret bosses for those who dig deep
    • Core combat systems, skill unlocks, and the arena mode for endless high-score challenges
    • The free Prologue Demo — available now via Steam — remains live through launch so you can test your blade before committing

    A Living Journey — Chapter by Chapter

    Nomadic Games plans roughly six months in Early Access, delivering new content every eight weeks in chapter-sized drops:

    • Full release will feature five chapters, 12 stages, nine named bosses, and the complete conclusion to Zhang Yixian’s story
    • Weekly updates will refine balance and polish based on player feedback
    • Price will be lower during Early Access as a thank-you to early supporters
    • Join the official Discord to share feedback, discuss strategies, and watch the game grow

    Made in Bangkok — Passion Against the Odds

    Nomadic Games is a 25-person independent studio based in Bangkok, founded in 2020 with a simple mission: put gameplay first. The team pushed to finish the demo and Early Access build even as severe flooding affected parts of the city — some members worked from homes facing rising waters, refusing to let the circumstances delay their vision.

    The result is a game that carries the soul of classic wuxia cinema — and the resilience of the team that built it.

    Ready to Draw Steel?

    Burning Sword: Death Sun hits Steam Early Access — November 17, 2026. Wishlist it now, play the free demo, and prepare to burn your way through the martial world.

    The sword is waiting. The path is fire.

    More Info: Burning Sword Death Sun


    #BurningSwordDeathSun #NomadicGames #RisingTide #Wuxia #HackAndSlash #SteamEarlyAccess #IndieDev #Bangkok #MartialArts #PCGaming #UnrealEngine5 #Techmash

  • Reality Breaks, Shadows Hunt — SCP: Project Pneuma’s New Trailer Unleashes Mind-Bending Horror

    Reality Breaks, Shadows Hunt — SCP: Project Pneuma’s New Trailer Unleashes Mind-Bending Horror

    The walls aren’t just watching. They’re shifting. Independent developer and publisher Zatun has just dropped a haunting new trailer for SCP: Project Pneuma, offering the clearest look yet at the atmospheric dread, unknowable anomalies, and reality-unravelling terror awaiting players in this upcoming first-person psychological survival horror title.

    What Lies Beneath Site-19

    The trailer lands hot on the heels of confirmation that SCP: Project Pneuma will launch into Steam Early Access on October 25, 2026 — and this fresh footage pulls back the curtain on exactly what went wrong. The premise is simple and devastating: following a catastrophic containment failure codenamed “Project Echelon,” the legendary Site-19 has fallen. Containment systems lie in ruins. The anomalies once locked deep below now roam free. And worse — the very fabric of perception itself is beginning to tear.

    You step into the bloodstained lab coat of Dr. Alexander “Alexie” Kolchak, one of the few Foundation researchers to survive the collapse. He’s not a soldier. He’s not armed to the teeth. He’s a man with a flashlight, dwindling supplies, and a desperate need to uncover the truth behind the disaster — all while the world around him stops making sense.

    Horror That Gets Inside Your Head

    Where many horror games rely on jump scares, Project Pneuma digs into something far more unsettling: your own mind. As Alexie ventures deeper into Site-19’s abandoned corridors, the trailer reveals how hallucinations begin to twist familiar rooms into something unrecognisable. Doors vanish. Hallways loop. What looks like safety might be just another trick of a fraying psyche. The danger isn’t just what’s out there — it’s what you can no longer trust.

    “Every location is designed to keep players on edge, with danger often lurking just out of sight,” Zatun explains. “As Alexie pushes deeper into the unknown, revealing new mysteries, unexpected encounters, and unforgettable moments along the way.”

    Anomalies You Fight With Caution, Not Bullets

    This is not a shooter. Resources are scarce. Direct confrontation is rarely an option. Every anomaly operates by its own distinct, deadly rules — and survival means learning them fast. The trailer highlights encounters with threats like SCP-096Z, where even a single glance can turn quiet exploration into a desperate scramble for cover. You’ll hide, observe, solve environmental puzzles, and piece together what happened through journals, voice recordings, and the scattered remnants of those who didn’t make it.

    More Than Just Facility Walls

    While Site-19 forms the heart of the nightmare, the game stretches far beyond concrete corridors. The journey will take you through abandoned research sites, dense forests, military checkpoints, and mysterious lakes — each holding clues to the breach and fresh horrors waiting in the dark. Powered by Unreal Engine 5, every shadow feels heavy, every silence loaded, every light source a fragile promise of safety.

    Coming Soon — And You Can Wishlist Now

    SCP: Project Pneuma arrives on Steam Early Access (Windows PC) on October 25, 2026, with full console releases planned for PlayStation and Xbox further down the line. You can already add it to your Steam wishlist to stay notified, and join the growing community on Discord to follow development updates straight from Zatun.

    This isn’t just another SCP game. It’s a slow-burn descent into a world where reality is a suggestion, trust is a luxury, and the most terrifying thing in the facility might be your own reflection.

    Don’t look too closely.

    More Info: SCP Project Pneuma


    #SCPProjectPneuma #Zatun #HorrorGames #SurvivalHorror #SCPFoundation #IndieDev #SteamEarlyAccess #PCGaming #PsychologicalHorror #NewGameTrailer #Techmash

  • Good Boys in Space — GRAVHOUNDS Drops Real Playtest Gameplay in The MIX Showcase Reveal

    Good Boys in Space — GRAVHOUNDS Drops Real Playtest Gameplay in The MIX Showcase Reveal

    Fetch. Build. Defend. Get Home.

    Independent developer and publisher Octopus Panic has unleashed a brand-new gameplay trailer for GRAVHOUNDS during The MIX Fall Showcase — and this time, it’s all real. Drawn straight from the game’s recent September playtest, the footage shows exactly how this chaotic 1–4 player co-op action-builder feels: fast, frantic, physics-driven, and packed with the kind of teamwork that only comes when you’re all fighting off alien swarms as jetpack-wearing space dogs. Landing on PC and Xbox Series X|S via Early Access on November 2, 2026 — and available day one on Xbox Game Pass — this is one mission you won’t want to miss.

    Drop In, Dig In, Get Out

    GRAVHOUNDS casts you as a Gravhound — a bio-engineered canine scavenger dropped onto hostile alien worlds to gather resources, build defences, and survive long enough to extract before the planet’s furious inhabitants overwhelm you. It blends three distinct layers into one seamless loop:

    • Action Extraction — land, mine, loot, and fight your way across the surface. The longer you stay, the more you earn — and the deadlier the swarm becomes
    • Dynamic Base Building — lay power pipelines, erect turrets, fabricators, and defences. Everything is physically placed and connected; if a line breaks, your power drops, your guns go silent, and you’re in trouble
    • Physics-Fuelled Chaos — fling items to teammates, launch enemies into orbit with your gravity abilities, and zip along pipelines at high speed. The world is your playground — and your weapon

    Pack Mentality — Play Your Way

    The game is designed to shine whether you run solo or bring the whole crew:

    • Solo — every Gravhound can operate independently, but you’ll need to juggle gathering, building, repairing, and fighting all at once
    • Co-op (up to 4) — specialise! One dog mines, another builds, a third mans the guns, and the fourth flings supplies across the map. The trailer shows perfectly synchronised runs where teamwork turns certain defeat into last-minute victory
    • Four Unique Hounds — each with distinct strengths and abilities. Mix and match to build your ideal pack
    • Mod Deck System — born directly from playtest feedback, you can now customise your loadout with cards that unlock powerful upgrades and shift how you play

    What the Playtest Taught Us — And What’s Next

    The September playtest saw hundreds of teams dive in, and Octopus Panic has been busy refining every part of the experience:

    • Smoother pipelines and more intuitive building placement
    • Balanced wave difficulty — tense but never unfair
    • The new Mod Deck Builder replaces random drops with player-chosen upgrades
    • Performance, polish, and quality-of-life improvements across the board

    The trailer captures this evolution — showing real players pulling off daring rescues, chaining gravity throws, and defending their base against impossible odds. It’s messy, loud, and unmistakably fun.

    Ready to Howl — Launch Details

    Everything you need to know:

    • Early Access Launch: November 2, 2026
    • Platforms: PC (Steam) + Xbox Series X|S
    • Xbox Game Pass: Available day one — included in subscription
    • Demo: Live on Steam now — try before you drop
    • Early Access Roadmap: Expect new planets, hounds, abilities, and expanded endgame as development progresses

    The Pack Is Waiting — Will You Answer the Call?

    GRAVHOUNDS isn’t just about surviving alien planets — it’s about doing it together. About grabbing a teammate when they’re swarmed, flinging supplies across the map to where they’re needed most, and building something that holds when everything else falls apart.

    Watch the full playtest trailer from The MIX Showcase, play the free demo on Steam, and prepare to join the pack. November 2nd is coming — and these good boys have work to do.

    More Info: GRAVHOUNDS


    #GRAVHOUNDS #OctopusPanic #CoOp #ActionBuilder #IndieGame #TheMIXShowcase #XboxGamePass #Techmash #SteamEarlyAccess #SpaceDogs #GamingNews

  • Full Throttle — Cleared Hot Drops Free Chapter 2: Jungle Storm Update!

    Full Throttle — Cleared Hot Drops Free Chapter 2: Jungle Storm Update!

    Dust off your rotors — it’s time to head into the trees.

    Developer Not Knowing Corporation and publisher MicroProse Software have launched Chapter 2: Jungle Storm — a massive, free campaign update for their physics-driven helicopter shooter Cleared Hot, available right now on Steam for all owners.

    Nine New Missions. One Lush, Dangerous Jungle.

    Jungle Storm expands the world of Cleared Hot with a brand-new nine-mission campaign featuring playtime on par with Chapter 1, plus a climactic boss encounter you won’t see coming. You’ll fly through dense canopies, battle sudden storms, and face enemies that know exactly how to use the terrain against you.

    What’s New in the Jungle?

    • Two helicopters join the fleet — the Ka-52 Alligator attack craft and the massive MH-53 Pave Low heavy-lift helicopter, both chosen by the community
    • Unique abilities for all 11 helicopters — every chopper now has a signature power reflecting its real-world role; no two fly or fight quite the same way
    • Utility Slot system — equip flares, chaff, EMP bursts, airstrike calls, and smoke grenades; grab them from the world or upgrade them in the hangar
    • Dynamic weather — fly through rain, lightning, and thunder; visibility shifts with the storm
    • Fresh threats — BTR armoured carriers, Shilka anti-aircraft vehicles, gunboats, swift boats, and swarms of deadly drones await
    • Customise your ride — unlock helicopter skins using in-game currency
    • Level editor & mod support — build your own missions and share them with the community via early file-based modding tools
    • Enhanced physics — reworked buoyancy and water interaction, plus a refined weapon overheating system

    Overwhelmingly Positive — and Still Growing

    Since launching in Early Access last November, Cleared Hot has earned Overwhelmingly Positive reviews on Steam — 96% approval across over 3,000 players. Chapter 2 is the game’s biggest update yet, shaped directly by community feedback and delivered at no extra cost.

    Ready to Lift Off?

    Chapter 2: Jungle Storm is live right now — simply launch Cleared Hot to download. The game is also currently 20% off on Steam until 29 October, so new pilots can join the fight at a discount.

    From desert dunes to jungle canopies — the mission continues. Will you answer the call?

    More Info: Cleared Hot


    #ClearedHot #MicroProse #NotKnowingCorporation #Techmash #HelicopterSim #FlightGame #IndieDev #FreeUpdate #SteamEarlyAccess #PhysicsGame #PCGaming

  • Into the Depths — DREADMOOR Sets Sail for Steam Early Access on November 9

    Into the Depths — DREADMOOR Sets Sail for Steam Early Access on November 9

    Forget peaceful lakes and lazy afternoons — this is fishing at the end of the world.

    Developer Dream Dock and publisher Digital Vortex Entertainment have confirmed that their highly anticipated dark first-person fishing adventure DREADMOOR will cast off into Steam Early Access on Monday, 9 November 2026 — and it’s already swimming in success, ranking among the top 100 most wishlisted unreleased games on Steam.

    A World Lost Beneath the Waves

    DREADMOOR drops you into the Submerged Lands — a haunting, waterlogged realm swallowed by catastrophe. Coastal cities lie drowned, twisted creatures haunt the murky depths, and survival means mastering the tides. You’re not just fishing for sport: every catch is currency, every salvage keeps your boat afloat, and every shadow beneath the surface could be your last.

    What to Expect at Launch

    When it arrives in Early Access next month, players will dive into a complete core experience:

    • Deep, rewarding fishing — target dozens of rare, mutated species; the more dangerous the catch, the higher the reward from mysterious traders
    • Boat progression — upgrade engines, hulls, lights, and fuel capacity to venture further into uncharted waters
    • Full crafting system — forge reinforced harpoons, specialised bait, survival gear, and medicines from salvaged scrap and forgotten blueprints
    • Real-time combat — defend yourself against horrors that lurk both below the waves and on the rotting shorelines
    • One vast, atmospheric region with the complete opening storyline, plus endless exploration once the tale unfolds

    The Road Ahead

    Dream Dock plans to keep DREADMOOR in Early Access for 6–12 months, using player feedback to refine balance, polish, and expand the world. The full release will bring new regions, additional fish species, fresh fishing mechanics, and even more boat upgrades — all while the game is priced lower during Early Access, with a price increase planned for version 1.0.

    “We’re reading everything — Steam Discussions, Discord, Reddit, in-game surveys,” said Dream Dock CEO Rostislav Fedorov. “Your feedback is helping us make DREADMOOR everything you’re hoping for”.

    Ready to Drop Your Line?

    The DREADMOOR demo is already available to try via Steam, giving you a taste of the darkness to come. Head to the DREADMOOR Steam Store Page now to add it to your wishlist and be notified the moment it unlocks on 9 November.

    Will you brave the Submerged Lands? The water’s waiting — but be warned: something is watching from the deep…

    More Info: DREADMOOR


    #DREADMOOR #SteamEarlyAccess #FishingAdventure #PostApocalyptic #IndieGame #HorrorGame #DreamDock #PCGaming #GamingNews #SurvivalGame #Techmash

  • Rock Out With Fresh Beats — Shady O’Grady’s Overnight Sensation Drops Boss Soundtrack Update

    Rock Out With Fresh Beats — Shady O’Grady’s Overnight Sensation Drops Boss Soundtrack Update

    The stage just got louder — and a whole lot more diverse. Gilligames has rolled out a major update to Shady O’Grady’s™ Overnight Sensation, their rock band roguelike deckbuilder currently in Early Access on Steam, headlined by six brand-new boss soundtracks, each delivering a distinct musical flavour inspired by a different corner of the music industry.

    Six Styles, Six Showdowns

    No two boss battles sound the same anymore. Each confrontation now comes with its own signature soundtrack, reflecting the challenge — and the musical persona — of the opponent standing in your way:

    • The Indie Icon — scrappy, jangly, lo-fi charm
    • The Punk Provocateur — raw, fast, aggressive energy
    • The Pop Heavyweight — polished hooks, massive production
    • The Metal Monarch — thunderous riffs, epic scope
    • The Grunge Legend — brooding, distortion-soaked anthems
    • The Prog Visionary — complex arrangements, shifting time signatures

    Every boss fight now feels like taking the stage against a completely different act — because it sounds like one.

    More Than Just New Tunes

    The soundtracks take centre stage in a brand-new trailer showcasing the full update, which also brings:

    • Refined balance across card pools and encounter difficulty
    • Visual polish — smoother animations, upgraded stage lighting, fresh crowd effects
    • Quality-of-life tweaks — clearer tooltips, faster deck management, streamlined menus
    • An expanded soundtrack drawing from 18 distinct rock sub-genres across the full experience

    Live Right Now — Early Access

    Shady O’Grady’s Overnight Sensation puts you in the boots of an up-and-coming rock act: write songs, craft your deck, play venues from dive bars to arenas, and take down bigger acts to climb the charts — all in a single roguelike run where relevance is your lifeblood.

    • Developer & Publisher: Gilligames
    • Status: In Early Access on Steam — available now
    • Platforms: Windows PC and macOS
    • Demo: Still available to try before you buy

    Hit the stage, build your perfect setlist, and take on the industry — one boss battle at a time. The music never stops.

    More Info: Shady O’Grady’s Overnight Sensation


    #ShadyOGradysOvernightSensation #Gilligames #Roguelike #Deckbuilder #RockMusic #IndieGame #SteamEarlyAccess #GamingNews #Techmash

  • Moon, Magic & a Village Reborn — Moonfrost Lands in Steam Early Access

    Moon, Magic & a Village Reborn — Moonfrost Lands in Steam Early Access

    Warmth meets wonder as independent collective Oxalis Games officially launches Moonfrost into Steam Early Access — a narrative-driven cosy life-sim RPG that blends peaceful daily rhythms with deep building mechanics and a mystery written in starlight. A launch trailer is live now, inviting players home to a world in need of care.


    What Is Moonfrost?

    You are a Frost Hunter, gifted with a rare connection to the mysterious second moon hanging in the sky above your village. When shards of enchanted ice — known as moonfrost — rain down and leave your home in ruins, you step forward to rebuild. But the moonfrost holds secrets: where it falls, nature changes, ancient slumbering things wake, and a quiet wonder begins to unfold.

    “Grow your life. Build your home. Uncover the mystery of the second moon.” — Oxalis Games

    It’s a game stitched together from two beloved worlds — the gentle joy of a cosy life-sim and the satisfying depth of a building sandbox — crafted by a collective of hand-makers who believe games deserve heart as much as polish.


    Life, Laughter & Legacy — What You’ll Do

    Daily RhythmLong-Term Purpose
    Farm seasonal crops & tend to animalsRestore and expand the village
    Fish crystal waters & forage wild ingredientsGather moonfrost to unlock new regions
    Cook hearty meals & craft useful treasuresTrade, upgrade, and decorate your space
    Befriend 11 distinct villagersBuild friendships that bloom into romance
    Explore frost-tinged forests & cavesPiece together why the second moon appeared

    Every villager has their own story, schedule, likes, and dreams — the more you give, the more the village thrives.


    Hand-Crafted — By Choice, Not Chance

    Oxalis Games describes itself as a collective studio of hand-crafted game makers, and that ethos shines through:

    • Next-gen pixel art — dynamic lighting, weather, and seasons make the world feel alive
    • Isometric 2.5D design — hand-drawn warmth with surprising depth
    • Serene original soundtrack — crafted to match the changing moods of the village
    • Player-led Early Access — community feedback guides every update

    The Road Ahead — What’s in the Moonlight

    Early Access is just the beginning:

    PhaseTimelineWhat’s Coming
    Now — LaunchOct 12 2026Full farming, fishing, crafting, building; first half of story; 11 NPCs; friendship systems
    Growing~6 months post-launchRomance arcs, expanded regions, deeper moonfrost mysteries, new villagers
    Full Bloom2027Complete narrative, endgame content, polished final experience

    The price will rise slightly at 1.0 — so joining early locks in the launch discount and shapes the journey alongside the devs.


    Launch Details

    DetailInformation
    Developer & PublisherOxalis Games (collective studio)
    PlatformSteam — PC only at launch
    Release Date12 Oct 2026 — out now
    Price£12.99 / $14.99
    DemoFree version available on Steam
    Early Access DurationApprox 6 months
    Full ReleaseTargeting 2027

    Why It Shines

    Moonfrost doesn’t just mix genres — it marries them. It offers the slow, satisfying comfort of watering crops and chatting with neighbours and the tangible thrill of raising buildings, uncovering secrets, and shaping a world from scratch. In a crowded genre, it stands out as something genuinely hand-tended — made by people who love this space, for people who do too.

    “The village is waking up. Will you be there when it does?”


    More Info:

    https://s.team/a/2561630

    #Moonfrost #OxalisGames #CozyGaming #LifeSim #IndieDev #SteamEarlyAccess #PixelArt #FarmingSim #RPG #Techmash #HandMadeGames

  • Form Up — Veterans: Napoleonic Wars Marches Into Early Access October 28

    Form Up — Veterans: Napoleonic Wars Marches Into Early Access October 28

    Command the lines, master the formations, and write history. Independent studio Tactical Boar has confirmed that Veterans: Napoleonic Wars — their focused, historically grounded real-time tactical strategy title — will storm into Steam Early Access on 28 October 2026. Every wishlist, message, and piece of feedback from the community has helped shape the game — and the team is thanking supporters ahead of the march.


    What Is Veterans: Napoleonic Wars?

    This isn’t your typical RTS — no base-building, no resource grinding, no distractions. Just pure, unfiltered battlefield command. You step into the boots of a frontline general leading thousands of troops across iconic Napoleonic engagements, where formation, timing, and morale decide everything.

    “Quick decisions and keen tactical formations are the only things that stand between your troops and victory.” — Tactical Boar

    Core Pillars of Command

    FeatureWhat It Means on the Field
    Three Arms of ServiceInfantry, cavalry, and artillery — each with distinct roles, strengths, and vulnerabilities
    Authentic FormationsLine for fire, column for shock, square to repel cavalry — get it wrong and your line shatters
    Human FactorsMorale, fatigue, ammunition, and line of sight — troops break when pressed too hard
    Living BattlefieldDrifting smoke, dynamic weather, and fog of war obscure vision — adapt as conditions shift
    No Bases, All BattleEvery decision matters — flanking manoeuvres, cavalry charges, and artillery barrages win or lose the day

    Early Access — What’s in the March?

    The initial Early Access release centres on Napoleon’s Italian Campaign of 1796–1797, featuring 10 distinct historical battles:

    • Veterancy System — Units grow in skill and resilience across engagements; build an army that learns as it fights
    • Pre-Battle Planning — Equip and refine your force before marching out; shape your approach to each unique challenge
    • Roadmap Coming — Just before launch, Tactical Boar will publish a full roadmap detailing Egyptian campaign expansions, additional battles, and combat refinements

    The team has made clear: Early Access is just the start. Development will continue throughout, with community feedback remaining central to every update.


    Try Before You March — Steam Next Fest Demo

    Can’t wait until 28 October? A free, updated demo drops during Steam Next Fest (19–26 October):

    • Italian Campaign — Sample the opening clashes of the 1796–97 theatre
    • Egyptian Campaign — Get an early look at a second major theatre before full release
    • Feedback Welcome — Play, report, and help refine the experience before launch

    A Note From the Developers

    The team at Tactical Boar has made no secret that this game exists because of the players who followed it:

    “Throughout development, community feedback, messages, and wishlists have played an important role in shaping the game. We would like to thank everyone who has followed the project and supported its development.”

    Wishlists, engagement, and every shared thought have guided design choices, balance passes, and feature prioritisation. It’s not just a game launching — it’s a partnership continuing forward.


    Key Dates

    MilestoneDate
    Steam Next Fest Demo19 Oct – 26 Oct 2026
    Early Access Launch28 Oct 2026
    Full Roadmap RevealImminently before launch
    Future Theatres — Egypt & beyondPost-launch updates

    Developer & Publisher: Tactical Boar

    Platform: PC (Steam)


    More Info:

    https://tacticalboar.com/

    #VeteransNapoleonicWars #TacticalBoar #StrategyGame #RTS #Wargame #SteamEarlyAccess #SteamNextFest #Napoleonic #HistoricalGaming #IndieDev #Techmash

  • Fire, Rain & Fresh Frontlines — WARDOGS Season 2 Launches October 15!

    Fire, Rain & Fresh Frontlines — WARDOGS Season 2 Launches October 15!

    BULKHEAD and publisher Team17 have officially confirmed Season 2 of WARDOGS drops globally Thursday 15 October 2026 on Steam. The massive update lands barely a month after the game’s explosive September Early Access launch, bringing new weapons, vehicles, weather systems, gameplay overhauls, and a fresh take on the 100-player tactical FPS experience.


    What’s Coming — The Season 2 Breakdown

    New Firepower

    Four weapons enter the fight, expanding loadout options across every range:

    • TCX Spear — high-precision battle rifle
    • M14 — hard-hitting semi-auto classic
    • PP-19 Bizon — high-capacity SMG for close-quarters dominance
    • Evo-3 Ultra — cutting-edge energy sidearm

    Plus the Molotov cocktail — a fiery throwable to deny cover and flush enemies out.

    New Vehicles — Wheels & Firepower

    VehicleRole
    Wolf-110 — Light ReconFast, agile, perfect for rapid deployment
    Wolf-110 Assault — Combat VariantArmoured up with heavy weaponry
    T-72 — Main Battle TankHeavy armour, crushing firepower
    Flakpanzer Gepard — Anti-Air DefenceDominate the skies and rain fire from above

    Buildables & Dynamic Weather

    • Three new deployable structures to fortify forward positions
    • Rain weather system — falling visibility, dampened sound, slick ground, and thunder that masks movement. The battlefield literally changes with the weather

    Wager System & Faction Balance

    • Experimental Wager Vendor — stake your in-game cash for bigger rewards or walk away empty-handed
    • Lonestar (Blue Team) bonuses — cash and XP boosts to level the playing field
    • Catch-up mechanics — 20% vendor discount for those joining mid-battle
    • Faction balancing — team-switching limits and spawn improvements to keep fights fair

    Progression & Balance Overhaul

    • Full Season 1 Wipe — existing cash converts to permanent Gold Bars for cosmetics; XP banks toward future skill trees
    • Weapon damage adjustments, suppression rework, armour tuning, and building cost rebalancing — mortar and drill meta get targeted fixes
    • New player protection — Low-Level Infantry Mode to ease newcomers in

    Release & Roadmap

    DetailInfo
    DeveloperBULKHEAD
    PublisherTeam17
    Release15 October 2026 — Steam Early Access
    Player Count100-player tactical FPS
    PriceEarly Access pricing applies
    Future UpdatesMore seasons, balance passes, and features planned throughout development

    Why It Matters

    Launching to huge enthusiasm in September, WARDOGS proved there’s an appetite for massive, gritty, tactical online combat. Season 2 isn’t just new content — it’s a response. BULKHEAD has listened to thousands of players, reining in overpowered strategies, smoothing the newcomer experience, and adding depth that will keep veterans invested. With rain changing how you see, hear, and fight, and vehicles shifting frontlines overnight, the game is evolving fast — and this is just the second step.

    The frontline resets 15 October. Will you be ready?

    More Info – https://www.team17.com/games/wardogs


    #WARDOGS #BULKHEAD #Team17 #Season2 #TacticalFPS #SteamEarlyAccess #100PlayerGame #GamingNews #TechMash

  • Decks, Defence & Deliciously Devastating Combos — Tower Tactics II Lands in Steam Early Access!

    Decks, Defence & Deliciously Devastating Combos — Tower Tactics II Lands in Steam Early Access!

    Developer asraworks and publisher Assemble Entertainment have officially unleashed Tower Tactics II, the roguelike deck-building tower-defence sequel, into Steam Early Access as of 8 October 2026. The follow-up to the acclaimed Tower Tactics: Liberation blends card-crafting cunning with relentless wave survival — and it’s bigger, bolder, and far more ridiculous than before.


    The Premise — Your Deck Is Your Defence

    Enemies pour in, wave after wave. You don’t just build towers — you build a strategy. Every tower placement, every card drawn, every combo chained together shapes how you hold the line. And when things get tough? You go back to the deck, refine your approach, and come back stronger.

    • No two runs play the same — roguelike structure means fresh cards, layouts, and challenges every time
    • Stack the absurd — uncover wildly overpowered synergies and laugh as enemies melt before your increasingly ridiculous defences
    • Master the Sanctuary — permanent progression hub where you unlock cards, trinkets, and upgrades to take into future runs

    What’s New in the Sequel

    FeatureDetails
    Hero Cards — game-changing units with unique abilitiesTurn the tide of battle with one-off power plays
    Status Effects — Burn, Poison, Frail & moreStack damage over time, weaken armour, and cripple swarms
    Card Items — customise individual cardsModify your deck on the fly for perfect synergy
    5 Playable CharactersDistinct starting decks and playstyles
    80+ Hours of Content at LaunchCampaign spanning the Sal’koth sector, with more coming
    Map Editor + Steam WorkshopBuild your own battlegrounds or download community creations
    Full Controller & Steam Deck SupportDefend from anywhere

    Early Access Roadmap

    asraworks plans to keep the game in Early Access for 1–2 years, refining balance and adding content based on community feedback:

    • Now — Core campaign, 5 characters, base card pool, Workshop integration
    • Ongoing — New cards, trinkets, enemy types, and story expansions
    • Full Release — Polished experience, complete meta-progression, and all planned modes

    Release Details

    DetailInfo
    Developerasraworks
    PublisherAssemble Entertainment
    Early Access Launch8 October 2026
    PlatformPC — Steam + Steam Deck
    Price£TBD / $TBD (Early Access pricing)
    WishlistLive now on Steam

    Why It Matters

    The first Tower Tactics: Liberation earned a loyal following by proving deckbuilding and tower defence were made for each other. The sequel takes that winning formula and supersizes it — hero cards, deeper customisation, community tools, and a campaign that promises over 80 hours right out the gate. Whether you’re chasing the perfect combo or just want to watch thousands of enemies bounce off your absurdly overpowered walls, Tower Tactics II has you covered.

    The deck is shuffled. The waves are coming. Build something beautiful — and utterly unbreakable.

    More Info – https://s.team/a/3749130


    #TowerTacticsII #asraworks #AssembleEntertainment #Deckbuilder #TowerDefense #Roguelike #SteamEarlyAccess #StrategyGames #PCGaming #TechMash

  • Fields, Food, and Fresh Features — Farm to Table Serves Up Major Early Access Update!

    Fields, Food, and Fresh Features — Farm to Table Serves Up Major Early Access Update!

    Pull up a chair — there’s plenty more room at the table. Developer indieGiant Games has unleashed a substantial new update for Farm to Table, the cosy farming and restaurant management sim, packed with expanded space, fresh automation tools, and full controller support. To celebrate, the game is also 28% off during the Steam Autumn Sale.

    More Room to Grow

    Your hilltop homestead just got bigger. This update opens up additional buildable land, giving you space to expand your farm, restaurant, and production facilities without bumping into boundaries. Whether you want to double your crop fields, add sprawling animal pastures, or extend your dining hall into something truly grand — the horizon has widened.

    Work Smarter, Serve Better

    As your business thrives, the hands-on work gets lighter. New automation systems let you streamline repetitive tasks — from harvesting and watering to ingredient transport and kitchen prep — so you can focus on menu design, decor, and keeping your customers happy. Start small, do everything yourself, then watch your carefully built systems hum along while you supervise the flow.

    Play Your Way — Full Controller Support

    Prefer relaxing on the sofa? Full controller support has arrived, letting you manage the farm, run the kitchen, and expand your empire entirely from the comfort of your gamepad. Keyboard and mouse remain fully supported too — however you like to play, it’s all seamless.

    From Backyard to Banquet

    Start with nothing but a plot of land, a handful of seeds, and a dream:

    • Grow your own — plant seasons of produce, nurture orchards, and raise healthy animals
    • Cook from scratch — harvest ingredients straight to your kitchen and craft menus that draw crowds
    • Build and beautify — design your restaurant, expand rooms, and decorate to attract higher-paying guests
    • Hire and manage — bring on chefs, waiters, and farmhands to keep things running smoothly
    • Build your reputation — turn a humble family spot into the most talked-about destination in the hills

    Save Big — Limited-Time Discount

    Pick up Farm to Table right now on Steam at 28% off as part of the Autumn Sale. The update is live and free for all Early Access owners — just launch the game to start exploring the new land, automating your workflow, or settling in with a controller.

    Your farm, your restaurant, your way. The table is set — come join us.

    Find out more on Steam


    #FarmToTable #indieGiantGames #FarmingSim #techmash #RestaurantManagement #CozyGaming #SteamEarlyAccess #GameUpdate #ControllerSupport #SteamSale #IndieGame

  • Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Build it together. Crew it together. Keep it from falling apart — together. Developer War Mouth Games has officially unveiled Tower Tanks, a riotous 1–4 player co-op vehicle combat roguelike where you and your friends design, pilot, and fight from the same giant war machine.

    One Tank. Too Many Jobs.

    Start from a sturdy base chassis and stack your tank higher, wider, and wilder with every run. Bolt on guns, shields, engines, repair bays, and weird experimental modules — then climb inside and see if your creation actually works. When the shooting starts, everyone has a job:

    • Someone drives — keeping the behemoth moving and aimed
    • Someone mans the guns — blasting enemy armour and heavy turrets
    • Someone repairs — patching holes and keeping critical systems alive
    • Someone manages the engines — juggling power, cooling, and speed

    And everyone can switch roles instantly — scrambling between stations when things go wrong.

    Built to Break — and Rebuilt Stronger

    The signature twist: your tank takes damage piece by piece. A direct hit could shear off a turret, wipe out your repair bay, or tear an entire section clean away. When that happens, you don’t restart — you adapt. Fight with what’s left, patch what you can, and scavenge scrap from the wreckage to rebuild smarter before the next fight.

    FeatureDetails
    Players1–4 — solo or with friends
    Co-opOnline + local shared/split-screen
    BuildStack rooms, weapons, and stations — tall, wide, or totally unhinged
    CombatDestructible tanks — parts fall off, crews improvise
    RunsProcedurally generated objectives, enemies, and massive bosses
    Scrap EconomyLoot wreckage ? repair ? upgrade ? repeat
    Target ReleaseQ2 2027 — Steam Early Access
    PlatformWindows PC (Steam)
    Steam PageLive now — wishlist today

    Physics = Pure Controlled Chaos

    Because every tank is physically simulated, your design matters. Top-heavy creations might tip in sharp turns; sprawling giants soak up damage but expose more weak points. Experiment, iterate, and figure out what works — or just build something ridiculous and see how far it rolls.

    Ready to Climb Aboard?

    Tower Tanks is where blueprints meet battle damage and best friends become best mechanics. Wishlist now on Steam and assemble your crew — the bigger the team, the more chaotic the tank.

    Find out more here


    #TowerTanks #WarMouthGames #CoOpGaming #Roguelike #TankCombat #IndieDev #BuildTogether #SteamEarlyAccess #Techmash