Tag: #SteamEarlyAccess

  • Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Get ready, space captains—Codebrew Software has officially set a launch date for its highly anticipated space bullet heaven roguelike, Sublight. Arriving on Steam Early Access on September 15th, this action-packed indie title combines the chaotic, dopamine-fueled survival of bullet heaven games with the tactical depth and scale of space-sim combat.

    Ahead of next week’s release, the developer has unveiled a full, multi-year content roadmap outlining everything players can expect as the game evolves.

    A Stellar Start: Over 26 Million Kills and Counting

    Sublight has already made a massive impression on players. Following its recent demo updates over the past six weeks, captains have racked up an incredible 26 million kills across more than 10,800 runs.

    Unlike typical bullet heaven games where you play as an agile character on foot, Sublight puts you in command of massive stellar warships. Combat relies heavily on positioning, physics, and managing weapon firing arcs across your vessel while fighting off relentless alien swarms and rogue rebel fleets.

    When the game enters Early Access on September 15th, players will get immediate access to a robust feature set, including:

    • 6 Fully Finished Levels and multiple unique boss fights.
    • 2 Enemy Factions to test your armada against.
    • 9 Playable Ships featuring distinct alternative loadouts.
    • 16+ Weapon Types (from shredding autocannons to piercing railguns) and dozens of passive upgrades.
    • Weekly Rotating Level Modifiers to keep every run unpredictable.

    What’s Next? The Full Early Access Roadmap Revealed

    Codebrew Software isn’t slowing down after launch day. To give fans a clear vision of the journey ahead, the full content roadmap detailing planned updates through late 2027 has been released:

    • Q4 2026: Introduction of a third enemy faction, brand-new playable ships and weapons, expanded build choices, and key balance passes.
    • Q1 2027: Specialised boss-drop weapons, high-stakes enemy flagship hunt missions, and fresh mission archetypes.
    • Q2 2027: A major Refreshed Campaign overhaul featuring an XCOM-style galactic threat map, connected narrative missions, expanded factions, and deep research trees.
    • Q3 2027: Community-Driven Content, allowing players to vote on upcoming ships, weapons, and builds via Discord polls, alongside official mod support and Steam Achievements.

    Prepare to Take the Helm

    Developed by independent UK studio Codebrew Software, Sublight emphasises strong community feedback, with daily developer engagement on Discord and active updates based on player suggestions.

    With its combination of deep warship customisation, satisfying wave-clearing gameplay, and a transparent multi-year post-launch plan, Sublight is shaping up to be one of the autumn’s most exciting indie space titles.

    Sublight launches into Steam Early Access on September 15th. You can try out the free demo and add the game to your Steam Wishlist today.

    Find out more here

    #Sublight #CodebrewSoftware #IndieGames #BulletHeaven #Roguelike #SteamEarlyAccess #PCGaming #GamingNews #SciFiGaming #SpaceSim #techmash

  • Sail Away with ShipShaper: Tomas Sala and Wired Productions Launch Creative Shipbuilding Sandbox into Steam Early Access

    Sail Away with ShipShaper: Tomas Sala and Wired Productions Launch Creative Shipbuilding Sandbox into Steam Early Access

    Independent publisher Wired Productions and BAFTA-nominated solo developer Tomas Sala have officially said “AHOY!” as ShipShaper: Falconeer Chronicles drops into Steam Early Access.

    Set within the captivating ocean world of the Great Ursee—the same universe that birthed The Falconeer and Bulwark: Falconeer ChroniclesShipShaper throws out rigid grids, complex 3D modelling tools, and stressful management loops in favour of pure, tactile creativity.

    Shape, Mould, and Sail Your Dreams

    ShipShaper is built around a refreshingly simple premise: designing ships should feel good. Instead of stacking block upon block, players use intuitive tools to pull, push, bend, and mould unique maritime vessels. Whether you want to craft realistic fishing boats, majestic tall ships, heavy ironclads, sleek submarines, or absurd naval monstrosities that defy all laws of physics, the choice is entirely yours.

    And now, for the first time in Early Access, you don’t just build your ships—you can take them out to sea and sail them.

    Key Early Access features include:

    • Free-Form & Responsive Building: No rigid grids or correct answers—just fluid, intuitive shaping.
    • Sailing Mechanics: Take your crafted vessels out on the open waters of the Great Ursee and test how they handle.
    • Expanded Prop & Detail Library: Access historical naval guns, turrets, varied propulsion systems, sail types, custom lighting, and decorative props.
    • Diorama & Ship-in-a-Bottle Modes: Showcase your creations in handcrafted virtual dioramas or display them inside a glass bottle.
    • Steam Workshop Integration: Share your unique naval designs with the community or download vessels made by fellow creators.

    More Than Just a Game: Export, 3D Print, & Commercial Use

    What truly sets ShipShaper apart is its incredible versatility for creators. Tomas Sala isn’t keeping your designs locked inside the game; ShipShaper offers a free commercial license, giving players, modders, and indie developers total freedom to use their designs in outside projects.

    • Export to FBX: Export complete 3D models directly for use in game engines or other creative software.
    • Cross-Game Compatibility: Bring your flagship directly into Bulwark: Falconeer Chronicles.
    • 3D Printing Ready: Prepare your models for external software and bring your digital fleet into the physical world.

    A Seven-Year Journey Ahead

    The launch of ShipShaper marks the next chapter in Wired Productions and Tomas Sala’s long-standing partnership, following a recently signed seven-year publishing agreement. The deal gives Sala the complete creative freedom to expand the Falconeer universe and explore new, unconventional ideas, with Wired backing him every step of the way.

    “I can build ships all day, but the real magic happens when I hand the tools to players and they make something I would never have thought of,” says creator Tomas Sala. “ShipShaper is about throwing the shipyard doors open, adding more tools, and seeing just how far people can take it.”

    ShipShaper: Falconeer Chronicles is available now on Steam Early Access for $8.99 (with a limited-time 10% launch discount). Grab your tools, fire up your imagination, and start shaping the fleet of your dreams today!

    Find out more here

    #ShipShaper #WiredProductions #TomasSala #IndieGames #SteamEarlyAccess #PCGaming #GamingNews #TheFalconeer #CreativeSandbox #3DDesign #techmash

  • Get Ready for Pirate Chaos! Ukrainian Studio Releases Hilarious Horror Co-Op Last Pirates: Die Together in Steam Early Access

    Get Ready for Pirate Chaos! Ukrainian Studio Releases Hilarious Horror Co-Op Last Pirates: Die Together in Steam Early Access

    If you’ve been searching for the perfect game to play with friends that balances heart-pounding terror with laugh-out-loud ridiculousness, your ship has finally come in! Ukrainian indie developer RetroStyle Games is officially releasing its highly anticipated 1–4 player co-op horror comedy, Last Pirates: Die Together, into Steam Early Access on August 18, 2026.

    Following a wildly successful public demo—which racked up over 300,000 players and propelled the game to nearly 200,000 Steam wishlists—this chaotic nautical nightmare is shaping up to be one of the summer’s biggest multiplayer hits.

    What is Last Pirates: Die Together?

    Imagine combining the frantic, team-dependent panic of Lethal Company or Phasmophobia with the swashbuckling, cursed lore of pirate mythology—and then pouring a heavy dose of slapstick comedy over the whole thing. That is Last Pirates: Die Together in a nutshell.

    You and up to three friends step into the boots of a ragtag pirate crew navigating treacherous, haunted waters. Your goal? Work together to scavenge valuable treasure, outsmart terrifying sea monsters, dodge cursed traps, and somehow make it back to your ship alive.

    Key Features to Get Excited About

    • 1 to 4 Player Co-op: Play solo if you’re feeling brave (or foolish), or squad up with up to three friends for maximum multiplayer mayhem.
    • A Perfect Blend of Horror & Humour: One minute you’re screaming as a monstrosity from the deep stalks you through the dark; the next, you’re laughing hysterically as your friend accidentally triggers a booby trap and launches themselves off a cliff.
    • Proximity Voice Chat: Communication is key! Use in-game voice chat to coordinate with your crew—or listen in dread as your teammate’s panicked screams fade into the distance.
    • Dynamic Scavenging & Replayability: Every run offers fresh encounters, cursed artefacts, unpredictable hazards, and eerie locations that will keep your crew on their toes.

    From Ukrainian Indie Roots to a Viral Smash Hit

    Developed by RetroStyle Games, an accomplished Ukrainian studio known for its art and game development expertise, Last Pirates: Die Together has already proven it has a massive audience waiting in the wings.

    During its demo phase, the game blew past expectations, attracting over 300,000 players who jumped in to test their nautical survival skills. The overwhelming fan reaction helped push the title close to 200,000 wishlists on Steam prior to its Early Access launch—a massive milestone for an indie studio.

    How to Join the Crew on August 18

    The wait is almost over! You can set sail and dive into the chaotic horror comedy yourself when Last Pirates: Die Together hits Steam Early Access on August 18, 2026.

    Gather your crew, check your mics, and make sure your Steam Wishlist is updated. Will you conquer the high seas together, or will you end up walking the plank?

    Head over to Steam to Wishlist and Play Last Pirates: Die Together (Search: Last Pirates: Die Together)

    Find out more here

    #LastPirates #LastPiratesDieTogether #RetroStyleGames #IndieGames #SteamEarlyAccess #CoOpGaming #HorrorComedy #PCGaming #GamingNews #TechMash #UkrainianDevs

  • Cozy Above, Chaos Below: Arc Games & Magic Design Studios Reveal NAUTUS!

    Cozy Above, Chaos Below: Arc Games & Magic Design Studios Reveal NAUTUS!

    If you’ve ever wanted the relaxing vibes of a tropical island SIM paired with the white-knuckle thrills of deep-sea exploration, your next gaming obsession has arrived.

    Arc Games—the powerhouse publisher of AA and indie hits—has teamed up with Magic Design Studios (the brilliant minds behind Have a Nice Death and Unruly Heroes) to announce their next major project: NAUTUS.

    Described as a charmingly quirky island adventure, NAUTUS flips the typical indie loop on its head. Above water, the surface acts as your cosy sanctuary. Below the waves? Well… the ocean floor is a whole different beast.

    Here’s everything you need to know about this dual-layered, offbeat adventure!

    The Mystery of NAUTUS Station

    The story kicks off when you receive a strange, unsettling radio transmission from your uncle, Bernard Torpedo. Following the signal, you arrive at the remote N.A.U.T.U.S. research station only to find a very peculiar crisis unfolding:

    The resident scientists have completely lost their memories and developed an intense, paralysing phobia of the ocean.

    As the only person willing to face the watery depths, it’s up to you to pilot an upgradable submarine, plunge into dangerous underwater trenches, battle bizarre mutant marine life, and recover mysterious artefact stones. Only by piecing together these artefacts can you restore the locals’ memories and uncover the truth behind your uncle’s sudden disappearance.

    A Tale of Two Worlds: The Gameplay Loop

    What makes NAUTUS stand out is its clever blend of relaxing life-sim mechanics and action-packed deep-sea survival.

    Cosy Above: Build & Unwind

    When you’re on land, you can take a breather. The island surface is your safe space to:

    • Customise & Expand: Transform a secluded tropical outpost into a bustling home base. Set up machinery, process rare resources, and craft vital gear.
    • Befriend the Locals: Meet a delightfully eccentric cast of amnesiac islanders—including a tanning-obsessed diver and a quirky expedition chief.
    • Restore the Island: Complete quests to cure the inhabitants of their marine phobias and bring their true personalities back.

    Dangerous Below: Plunge Into the Abyss

    When you step into your customizable submarine, the game transforms:

    • Deep Sea Exploration: Navigate uncharted trenches, glowing coral reefs, and eerie sunken pirate shipwrecks.
    • Mutant Monsters: Combat and capture strange, mutated sea creatures that guard hidden treasures.
    • Tech & Upgrades: Harvest rare materials to upgrade your submarine’s hull, weapons, and specialised dive modules, allowing you to venture into even deeper, more hostile environments.

    Play Solo or Dive In with Friends!

    Whether you prefer solitary deep-sea dives or chaotic group expeditions, NAUTUS has you covered. The game features 4-player online co-op, allowing you and up to three friends to team up, manage your tropical base together, and brave the ocean depths as a squad.

    When Can You Play?

    NAUTUS is set to launch in Steam Early Access in 2027.

    Given Magic Design Studios’ stellar track record with Have a Nice Death, this unique blend of cosy island management and sub-aquatic horror-lite action is definitely one to keep on your radar.

    Head over to Steam today to add NAUTUS to your Wishlist, and prepare to dive deep into the unknown!

    What do you think of NAUTUS? Are you excited to pilot your own submarine, or will you stick to the cosy surface? Let us know in the comments below!

    Find out more here

    #NAUTUS #IndieGames #ArcGames #MagicDesignStudios #GamingNews #CozyGaming #PCGaming #SteamEarlyAccess #CoOpGames #HaveANiceDeath #TechMash

  • Grab Your Sunscreen: ‘Lazy River’ Reveals Heat-Packing Desert Biome and New Features!

    Grab Your Sunscreen: ‘Lazy River’ Reveals Heat-Packing Desert Biome and New Features!

    If you thought a relaxing day at the waterpark couldn’t get any more chaotic, think again. Lazy River, the wacky co-op waterpark zombie survival FPS from independent developer Mike Boxleiter (co-creator of the hit social deduction board game Secret Hitler and mobile classic Solipskier), is cranking up the heat!

    First showcased during Day of the Devs at Summer Games Fest 2026, Lazy River has just dropped a fresh trailer revealing a brand-new Desert Biome alongside a beach wagon’s worth of insane new features.

    What is Lazy River?

    For those who missed its initial debut, Lazy River takes place aboard Water Station One—proudly billed as the galaxy’s most unregulated waterpark. The premise is as hilarious as it is absurd: someone peed in the pool, mixing human urine with murky extraterrestrial space water and turning the park’s guests into bloodthirsty, water-vulnerable zombies.

    To survive and reach the park exit, you and up to three friends must scavenge parts, build a custom escape vessel, and blast through hordes of infected patrons and rogue security robots.

    Barefoot in the Dunes: The New Desert Biome

    The latest trailer gives us a deep dive into the Desert Biome, proving that even when the water runs low, the action doesn’t dry up!

    Here is everything packed into today’s update:

    • From Floating to Offroading: You aren’t tied to the water anymore! The Desert Biome swaps lush rivers for dusty dunes, introducing tyres and air fan engines so you can take your makeshift rafts off-road. Just watch out for prickly, innertube-popping cacti!
    • Sand-Swimming Zombies: Think you’re safe on dry land? Think again. Infected patrons can now swim through shifting sediment like terrifying land-sharks. Keep your eyes peeled for movement beneath the sand.
    • 5 New Water Guns (14 Total Arsenal): Five brand-new soaking weapons join the fight, bringing the full arsenal up to 14 distinct water guns—ranging from classic hand-pumped blasters to heavy-duty battery-powered pressure washers. Waterlog the zombies until they burst!
    • Upgraded Floating (and Offroading) Fortresses: Turn a simple dinghy into an absolute unit. You can now build with zombie-proof reinforced walls, turrets, tethered sails, rudders, bathtubs (for filling water balloons on the fly!), and even grills to cook meals on the go.
    • Real Water & Weight Physics: Don’t get too greedy with your upgrades! Lazy River features a full physics simulation, meaning weight distribution and buoyancy matter. Overload one side of your raft with turrets, and you just might capsize.

    When Can You Play?

    If you’re attending PAX West 2026 in Seattle from September 4–7, you’re in luck! A hands-on playable demo featuring the new Desert Biome will be debuting at the PAX Rising booth.

    For everyone else, Lazy River is officially set to hit Steam Early Access in 2027. You can head over to Steam right now to add it to your wishlist and start planning your ultimate zany waterpark escape raft.

    What’s your dream waterpark survival build? Let us know in the comments below!

    Find out more here

    #LazyRiver #IndieGames #GamingNews #CoOpGames #ZombieFPS #DayOfTheDevs #SummerGamesFest #PAXWest #TechMash #PCGaming #SteamEarlyAccess

  • Rule the Stars with an Iron Fist: Pax Autocratica Brings Totalitarian Colony Building and Roguelite FPS Action to Steam Early Access!

    Rule the Stars with an Iron Fist: Pax Autocratica Brings Totalitarian Colony Building and Roguelite FPS Action to Steam Early Access!

    If you’ve ever looked at traditional colony management games and thought, “This needs less micromanaging of crop fields and a lot more state-mandated surveillance—plus massive, chaotic first-person shootouts,” then independent developer Multiverse has answered your dystopian prayers.

    The studio’s wildly ambitious title, Pax Autocratica, has officially launched into Steam Early Access on Windows PC, inviting players to establish absolute order across the Tyris System—by any means necessary.

    What is Pax Autocratica?

    Pax Autocratica is a unique hybrid that fuses the deep strategy of a dark, satirical totalitarian colony simulator with the fast-paced intensity of a large-scale FPS roguelite.

    Set in a star system spiralling into power struggles following the sudden death of its supreme ruler, you step into the boots of a high-ranking military officer tasked with building a booming regime. Your goal? Bring every planet under one “glorious” banner—whether the local inhabitants like it or not.

    Key Features: How You’ll Rule the Galaxy

    • Manage the Masses (or Suppress Them): Build and automate your ideal sci-fi metropolis. You’ll handle everything from housing and healthcare to local employment. But keeping your citizens in line takes more than just basic amenities—you’ll balance Fear, Happiness, Hunger, and Loyalty.
    • State Apparatus & Propaganda: Erect surveillance towers to monitor every move, broadcast state-approved propaganda, or deploy harsh disciplinary measures, prison sentences, and public executions to suppress rebellion before it brews.
    • Lead the Charge in FPS Roguelite Battles: Step away from the management dashboard and straight onto the front lines. Personally lead your forces into massive, screen-filling battles filled with bullet-hell chaos, enemy mechs, and hazardous terrain.
    • Capture and Re-educate: Defeated enemies don’t just have to end up as casualties. Capture opposing soldiers on the battlefield, bring them back to your colony, and convert them into devout, productive citizens of the State.
    • Evolving Power: Hunt down Core Fragments during combat expeditions to unlock powerful new abilities, technological upgrades, and combat strategies to fuel your ever-growing war machine.

    Satire with a Substantive Message

    While Pax Autocratica embraces dark humour and high-octane action, Multiverse’s Studio Director, Freeman Fan, highlights that there’s a deeper narrative at play:

    “Beneath the dark humor, our game presents a much deeper message. Through this experience… we explore how systems of control can present themselves as orderly, efficient, and even benevolent while gradually affecting the people living under them.”

    Price, Discounts, and Availability

    Pax Autocratica is available right now on PC via Steam Early Access for $29.99 (approx. £23.50). To celebrate the launch, players can grab a 17% launch discount for the first two weeks!

    Language support includes English, German, French, Simplified Chinese, and Traditional Chinese.

    Ready to establish order in the Tyris System? Head over to Steam, assemble your loyal forces, and decide whether you’ll govern as a firm leader… or a ruthless tyrant.

    Find out more here

    #PaxAutocratica #IndieDev #SteamEarlyAccess #GamingNews #FPS #ColonySim #PCGaming #GamingCommunity #TechMash

  • Take to the Skies! Deckbuilding Bullet-Hell ‘IKARUS’ Hits Steam Early Access Today

    Take to the Skies! Deckbuilding Bullet-Hell ‘IKARUS’ Hits Steam Early Access Today

    Bullet-hell shoot ’em ups (SHMUPs) and deckbuilding roguelites are two genres renowned for their depth, thrill, and high skill ceilings. Now, indie developer Magical Something and publisher Tiny Dragon have fused the two into one pulse-pounding experience: IKARUS, which officially launches today in Steam Early Access!

    Crafted by an ambitious two-person team based in the UK, IKARUS drops players into the wings of an ancient guardian on a high-stakes mission to rescue the Sun-goddess Amaterasu from hordes of hostile, apocalyptic machines.

    Whether you’re a veteran of classic arcade shooters or a deck-builder strategist, here is everything you need to know about this massive Early Access release.

    A Two-Phase Dance: Pure Strategy Meets Bullet-Hell Chaos

    What makes IKARUS stand out in the crowded indie space is its distinct hybrid mechanics. Every battle unfolds as a seamless blend of tactical foresight and lightning-fast reaction time:

    1. Plan Your Attack: Before each wave, queue up your cards to sequence devastating combos and synergies.
    2. Execute with Precision: When the action starts, take direct control of your ship to dodge, parry, shoot, and trigger your planned combos at key moments.

    By balancing deckbuilding tactics with intense twin-stick arcade dodging, IKARUS challenges you to test your limits—asking the ultimate question: How close to the sun will you fly?

    What’s Included in the Early Access Launch?

    Magical Something has poured an incredible amount of love and effort into this release, delivering a feature-packed experience right out of the gate:

    • 3 Distinct Archetypes: Choose your playstyle with the Architect, Berserker, or Catalyst.
    • Massive Card & Augment Pool: Mix and match 70 unique cards, 45 augments, and 25 weapon upgrades to build game-breaking combos.
    • Revamped Risk/Reward Systems: Engage with the overhauled Boon vs. Burden mechanic, where accepting harsher handicaps rewards you with higher score multipliers and extra damage output.
    • Leaderboards & Achievements: Compete with players worldwide on online leaderboards and hunt down Steam Achievements—every single run counts towards your rank!

    Supporting Indie Developers

    Behind IKARUS are Sam and Dan—the creative minds of Magical Something. Building a game that bridges twitch-reflex arcade action and deep deckbuilding strategy is no easy task, especially for a two-person dev team. Early Access allows the duo to tune core mechanics, refine game balance, and collaborate directly with players ahead of the full release.

    If you’re ready to dive into the chaos, craft broken synergies, and climb the global leaderboards, IKARUS is available right now on Steam!

    Find out more here

    #IKARUS #IndieGames #SteamEarlyAccess #Roguelite #SHMUP #BulletHell #Deckbuilder #PCGaming #TechMash #MagicalSomething #GamingNews

  • Mix, Automate, and Dominate: Drink Factory Simulator Launches on Steam Early Access August 13!

    Mix, Automate, and Dominate: Drink Factory Simulator Launches on Steam Early Access August 13!

    Get ready to channel your inner liquid alchemist! Developer Agosto Game Studio and renowned publisher PlayWay SA have officially announced that Drink Factory Simulator will be making its splash on Steam Early Access on August 13.

    If you love deep simulation games that combine trial-and-error creativity with the satisfaction of a sprawling automated production line, this is one title you’ll want to add to your wishlist immediately.

    No Cheat Codes, No Hand-Holding: Discover Every Recipe Yourself

    Unlike traditional management sims that hand you recipes on a silver platter, Drink Factory Simulator throws out the rulebook and challenges you to invent the next big beverage trend.

    Want to craft the ultimate fizzy soda, a high-octane energy drink, or a refreshing citrus blend? You’ll have to get hands-on in the lab. Every single beverage formula relies on careful experimentation, precise ratios, and ingredient analysis:

    • Experiment & Analyse: Tweak ingredient ratios in Analysis Mode to find the sweet spot.
    • Score High for Bigger Profits: Get the ratios wrong, and your drink gets low scores; nail the perfect formula, and local vendors will line up with massive, high-paying orders.

    Build Your Beverage Empire from Scratch

    Starting out with nothing more than a humble manual mixer, your goal is to grow your small-scale operation into an industrial powerhouse.

    • Optimise Production Lines: Upgrade machinery, automate bottling processes, and streamline workflows to boost output and cut costs.
    • Fulfil Time-Sensitive Orders: Manage your day-and-night cycles, meet tight delivery deadlines, and keep customer satisfaction high to grow your business network.
    • Manage the Economy: Balance supply costs, machinery maintenance, and order payouts to stay firmly in the green.

    What’s Coming in Early Access?

    Agosto Game Studio and PlayWay plan to keep Drink Factory Simulator in Early Access for roughly 6 to 12 months, using direct community feedback on Steam and Discord to shape the game’s future.

    While the Early Access version boasts a complete core gameplay loop, future updates aim to expand the game into a full-scale open-world experience—featuring drivable delivery vehicles, direct storefront sales, export hubs like ports and airports, and dozens of new recipe components!

    Mark Your Calendars!

    Whether you spent hours perfecting your brewery in prologue demos or are brand new to the genre, Drink Factory Simulator offers a refreshing spin on the tycoon genre. Head over to Steam, add it to your wishlist, and prepare to start brewing your fortune this August 13!

    Find out more here

    #DrinkFactorySimulator #AgostoGameStudio #PlayWay #IndieGames #SteamEarlyAccess #PCGaming #SimulationGames #GamingNews #TechMash #IndieDev

  • Command the Chaos: Sci-Fi Fantasy RTS ‘Liquidation’ Launches Today on Steam Early Access!

    Command the Chaos: Sci-Fi Fantasy RTS ‘Liquidation’ Launches Today on Steam Early Access!

    Strategy fans, assemble! Iconic publisher MicroProse and indie developer Divio have officially launched their highly anticipated tactical RTS, Liquidation, into Steam Early Access.

    If you’ve been longing for an old-school real-time strategy experience that balances classic base building with deep tactical combat, this might just be your next big obsession.

    Welcome to the Shattered World of Veá

    Liquidation transports players to the dying world of Veá—a harsh, war-torn planet ripped apart by a cosmic disaster known as The Splintering. Out of the planet’s core emerged Quenrium, a mysterious and highly powerful substance capable of sustaining life. Naturally, the remaining survivors and otherworldly invaders are locked in an all-out war to control it.

    The game stands out immediately by blending high fantasy with grit-and-steel science fiction. Laser rifles firing alongside dark magic? Mechs clashing with demonic entities? Liquidation leans into this genre mashup with style.

    Three Distinct Factions Fight for Survival

    At launch in Early Access, Liquidation lets you take command of three radically unique factions, each offering distinct playstyles, lore, and visual design:

    1. The Twilight Crusade: Fanatical holy warriors clad in gleaming gold armour. Guided by an unyielding faith, they deploy heavy armour and radiant abilities to wipe out anyone standing in their way.
    2. The Scourge Alliance: A desperate coalition of reptilian Lamia tribes and tech-savvy Frogkin. Forced together by necessity, they blend primal instincts with advanced weaponry and guerrilla tactics.
    3. The Legion: Infernal monstrosities pouring out from a tear in reality. Serving a godlike Nether-entity, this faction overwhelms foes with sheer aggression and dark magic.

    Tactical Micro Meets Strategic Macro

    Unlike games that rely purely on high APM (actions per minute) or massive zerg-style swarms, Liquidation emphasises smart tactical decisions:

    • Hero Commanders: Drive your forces with powerful hero units who level up and unlock game-changing skills without overshadowing your main army.
    • Cover & Positioning: Combat features lower unit lethality, giving you time to retreat, make tactical adjustments, and utilise terrain and cover effectively.
    • Innovative Replay System: Single-player mode features a revolutionary “Take Control” replay tool. Made a fatal mistake during a match? Rewind the replay, jump straight into the driver’s seat mid-match, and test a totally different strategic outcome!

    What’s Included in Early Access Today?

    Divio and MicroProse are kickstarting the Early Access journey with a solid package right out of the gate:

    • Campaign Mode: The initial 6 story-driven single-player missions introducing the lore and mechanics.
    • Skirmish & PvP Multiplayer: Jump into competitive or casual battles on 5 to 6 dedicated maps (including 1v1, 2v2, and Free-For-All modes).
    • Community-Driven Roadmap: Divio plans to keep the game in Early Access until late 2027, working directly with players on balance, additional factions, map editors, and new campaign chapters.

    Final Thoughts: Should You Jump In?

    If you miss the golden era of Warcraft III and Command & Conquer, but want modern quality-of-life upgrades and sharp tactical depth, Liquidation is definitely worth checking out.

    Liquidation is available right now on Steam Early Access with a launch discount. Grab your unit controls, choose your faction, and join the fight for Quenrium today!

    Are you diving into Veá today? Which faction are you maining first—the Twilight Crusade, Scourge, or Legion? Let us know in the comments below!

    Find out more here

    #Liquidation #MicroProse #Divio #RTS #SteamEarlyAccess #PCGaming #TechMash #StrategyGames #IndieGames #GamingNews

  • Return to Medieval England: Stronghold 4 Storms Steam Early Access!

    Return to Medieval England: Stronghold 4 Storms Steam Early Access!

    Strategy fans and castle architects, raise your drawbridges and sound the trumpets! Exactly 25 years after Firefly Studios first defined the “castle sim” genre with the original Stronghold in 2001, the iconic series is making a monumental return. The long-awaited next mainline entry, Stronghold 4, is officially charging onto Steam Early Access, bringing back the franchise’s beloved blend of granular economic simulation, intense tactical warfare, and rich medieval flair.

    Whether you’re a series veteran who remembers balancing popularity with cheese workshops or a newcomer eager for a deep real-time strategy (RTS) experience, Stronghold 4 is shaping up to be one of the most exciting strategy releases of the year.

    A Next-Gen Makeover in Unreal Engine 5

    The biggest immediate leap for Stronghold 4 is its stunning visual transformation. Powered by Unreal Engine 5, the game breathes fresh, living detail into medieval England. From tiny, bustling peasants going about their daily chores to towering stone keeps crumbling under heavy catapult fire, the atmosphere is more immersive than ever before.

    Unreal Engine 5 doesn’t just make the game look pretty—it directly impacts gameplay through dynamic environmental effects. Weather plays a central role: heavy snow will hinder crop growth, while torrential rain reduces your archers’ effective range. On larger-than-ever maps, managing dynamic siege mechanics, physics-based destruction, and environmental hazards adds whole new tactical layers to your castle defence.

    Back to the Roots: A Living Medieval World

    At its heart, Stronghold 4 marks a deliberate return to the series’ roots. Firefly Studios has focused heavily on bringing back high-complexity castle economy systems, where keeping your populace happy is just as important as building thick stone walls. You’ll need to carefully balance:

    • Honour, Taxes, and Rations: Keep the peace among your peasantry through feudal details and cosmetics, or risk rebellion.
    • Complex Supply Chains: Manage resources, food production, and specialised workshops to keep your war machine running.
    • Gridless Building: Construct intricate, custom fortifications with complete creative freedom, laying down classic traps, moats, and tunnelers.

    A Cinematic Prequel Campaign

    For narrative lovers, Stronghold 4 introduces a brand-new prequel story set years before the events of the original 2001 classic. Players step into the peasant boots of Penryn of Wethel, a simple shepherd whose peaceful life is upended by war, forcing him on a journey toward leadership, glory, and knighthood.

    Featuring star-studded voice performances from talent like Ben Starr and Samantha Béart, the story campaign will deliver 22 cinematic missions full of betrayal, triumph, and high-stakes siegecraft against hostile outlaws and rival lords.

    What to Expect in Early Access

    Firefly Studios is developing Stronghold 4 hand-in-hand with the strategy community, with an estimated Early Access period of around six months to refine mechanics based on player feedback.

    At launch, players will get immediate access to:

    • The 22-mission narrative story campaign.
    • A robust Skirmish Trail and Custom Skirmish mode featuring 8 distinct CPU AI personalities.
    • Free Build Mode for uninterrupted castle planning and construction.

    As Early Access progresses, Firefly plans to roll out online multiplayer, a dedicated Economic Campaign, and a Co-op Skirmish Trail leading up to the full 1.0 release.

    Final Thoughts

    After 25 years of trebuchets, cow-slinging, and wood shortages, Stronghold 4 feels like a true love letter to classic real-time strategy. By combining modern Unreal Engine 5 capabilities with deep, old-school simulation mechanics, Firefly Studios is ready to reclaim the crown of castle builders.

    Head over to Steam, add Stronghold 4 to your wishlist, and prepare your granaries—the siege is about to begin!

    Find out more here

    #Stronghold4 #FireflyStudios #CastleSim #RTS #UnrealEngine5 #PCGaming #GamingNews #SteamEarlyAccess #MedievalStrategy #TechMash

  • Trust No One in Space: ‘Mimic’ Brings Shapeshifting Horror to Steam Early Access This October!

    Trust No One in Space: ‘Mimic’ Brings Shapeshifting Horror to Steam Early Access This October!

    If you think you’ve mastered the art of survival in asymmetrical multiplayer horror, think again. Independent developer Ryan Laley Games has officially announced that Mimic—an ambitious online social-deduction game designed to twist, contort, and completely redefine the genre—will be launching in Steam Early Access on October 27, 2026.

    Right in time for the Halloween season, Mimic promises to blend the paranoid tension of classic sci-fi thrillers with the unpredictable chaos of role-based multiplayer.

    A Doomed Spacecraft, Untold Horrors, and Trust Issues

    Set aboard a doomed spacecraft, Mimic places players in a desperate fight for escape. But the environment isn’t the only threat you have to worry about. Danger wears many faces in the dark corridors—including the faces of your fellow crewmates.

    Unlike traditional asymmetrical horror games where the killer is clearly defined from the start, Mimic injects intense social deduction into the mix. The entity lurking among you can shape-shift, contort, and impersonate other players, turning every routine task into a heart-pounding exercise in paranoia.

    • Is your teammate leading you to safety, or into an ambush?
    • Was that voice on the radio actually your friend?
    • Can you trust your own eyes when the monster looks identical to you?

    Single-Player Atmosphere Meets Multiplayer Chaos

    One of the standout goals of Mimic is capturing the genuine fear, isolation, and vulnerability usually reserved for single-player horror games (think Alien: Isolation or Dead Space) and bringing it directly into a multiplayer format.

    Key highlights gamers can look forward to:

    • Role-Based Mechanics: Work together using unique crew abilities to repair systems and prepare for escape.
    • Psychological Horror: The atmosphere is crafted to keep you on edge—dim lighting, spatial audio, and constant uncertainty.
    • Shapeshifting Mechanics: Monsters can mimic crew member appearances and voices, shattering group trust in seconds.
    • High-Stakes Replayability: No two matches play out the same as trust fractures and survival instincts take over.

    Mark Your Calendars for October 2026

    With its unique blend of asymmetrical horror and deduction, Mimic is shaping up to be a must-play title for fans of Among Us, Dead by Daylight, and Deceit.

    Prepare your crew, sharpen your intuition, and get ready to question everything when Mimic hits Steam Early Access on October 27, 2026.

    Will you work together to escape, or will the monster among you claim another victim? Head over to Steam now to add Mimic to your wishlist!

    Find out more here

    #MimicGame #RyanLaleyGames #IndieGame #HorrorGames #SteamEarlyAccess #SocialDeduction #PCGaming #SciFiHorror #TechMash #GamingNews

  • Realtime ‘Worms’ Mayhem! DIRTNAP Blasts Onto Steam Early Access This August

    Realtime ‘Worms’ Mayhem! DIRTNAP Blasts Onto Steam Early Access This August

    Get ready to take nostalgia and turn the chaos up to eleven! Independent Finnish studio Part Time Monkey (alongside co-developers Unstable Entity and Nitroyale) has officially announced DIRTNAP, a fast-paced, real-time take on classic 2D arena shooters like Worms, Liero, and Soldat.

    Mark your calendars: DIRTNAP will launch in Steam Early Access for Windows and Linux on 28 August 2026, and you can add it to your Steam wishlist right now!

    What is DIRTNAP?

    Imagine the total map destruction of classic turn-based tactics games, but remove the wait. DIRTNAP is a frenetic 1–10 player arena shooter where the environment itself isn’t just cover—it’s your primary weapon.

    Every pixel of the battlefield can be blown away, dug through, or incinerated. As you carve up the earth, dynamic fluids like lava, water, and mud flow realistically into the newly created tunnels and craters, creating constantly shifting battlegrounds and deadly traps.

    “We are three Finnish developers who grew up on Liero, Soldat, Molez and Worms, and we wanted that same ‘the whole map is a weapon’ feeling in realtime,” says Tuomas Erikoinen of Part Time Monkey.

    Key Features to Expect at Launch:

    • Pixel-by-Pixel Destruction: Fully destructible terrain paired with interactive fluid simulation for water, lava, and mud. Watch fire spread, stalactites drop, and dynamic weather alter the landscape!
    • 1 to 10 Player Mayhem: Support for online multiplayer via Steam, local split-screen couch co-op, and LAN. Short on friends? Fill any empty slot with intelligent bots.
    • 7 Playable “Dirtlings”: Choose your character based on game-changing abilities—crawl walls as the Ant, dig through indestructible rock as the Bear, swing around with web hooks as the Spider, or go invisible as the Chameleon.
    • Over 30 Explosive Weapons: Lock and load with classic rifles, rocket launchers, flamethrowers, airstrikes, and the iconic banana bomb.
    • 5 Game Modes: Battle it out across Deathmatch, Team Deathmatch, Capture the Flag, Battle Royale, and a 4-round Tournament mode featuring mid-match upgrades.
    • 4 Unique Biomes: Fight across Dunes, Permafrost, Mudlands, and Volcanic caverns, each presenting distinct environmental hazards.
    • Cross-Platform Support: Ready to run natively on both Windows and Linux PC setups.

    Why Early Access?

    The developers want the community to play a direct role in shaping the game’s future. Early Access will serve as a collaborative sandbox to balance weapons, fine-tune physics, and decide which new characters, biomes, and modes get built next.

    If you are a fan of 90s/2000s retro arena combat or games like Noita and Duck Game, this is definitely one to keep on your radar.

    Head over to Steam today to hit that Wishlist button ahead of the 28 August 2026 launch!

    Find out more here

    #DIRTNAP #PartTimeMonkey #IndieGames #SteamEarlyAccess #Worms #Liero #GamingNews #PCGaming #LinuxGaming #IndieDev