Category: Gaming News

  • FROM BERLIN TO THE BRONX — THE BUS DRIVES INTO MANHATTAN DECEMBER 8

    FROM BERLIN TO THE BRONX — THE BUS DRIVES INTO MANHATTAN DECEMBER 8

    Welcome to 34th Street — Population: Busy

    Aerosoft, TML Studios, and Rivet Games have teamed up to take The Bus across the Atlantic. The Bus – New York City arrives on PC via Steam on 8 December 2026, bringing the bustling streets of Manhattan to your dashboard. Console versions will follow shortly after, so no one gets left waiting at the stop.


    Two Routes, One Iconic Street

    The expansion recreates the heart of Manhattan around 34th Street — the thoroughfare that cuts straight through Midtown, past the Empire State Building, Hudson Yards, and the endless bustle that defines New York. You’ll drive two real-world bus routes:

    Route
    M34 — Runs east-to-west across 34th Street, connecting the waterfront at FDR Drive all the way to the Hudson River
    M34A — Starts near Port Authority Bus Terminal, joins 34th Street, then heads up toward FDR Drive

    Together they cover 6.5 kilometres, 25 city blocks, and serve over 26 bus stops. More than 300 handcrafted buildings line the route — from towering skyscrapers to cosy corner bodegas — capturing that unmistakable Manhattan skyline. Full timetables for weekdays, Saturdays, and Sundays mean traffic, crowds, and schedules change depending on when you drive.


    Ride The Big Apple — In A 18-Metre Articulated Bus

    Navigating busy 34th Street calls for something longer than your average city bus. A separate companion DLC adds the US LFSA — an 18-metre articulated bus, built specifically for the demands of Manhattan’s busiest corridors. Three doors, extra capacity, and the turning circle of a small ship — mastering this giant will be one of your biggest challenges.


    What To Expect Behind The Wheel

    This isn’t just a reskin — it’s a whole new city to master:

    • Distinctive street grid — Manhattan’s avenues and numbered streets mean very different driving to Berlin’s curves and roundabouts
    • Realistic traffic — yellow cabs, delivery trucks, cyclists, and impatient drivers weaving across lanes
    • Crowded sidewalks — rush hour in Midtown means passengers queue up fast and pedestrians step out without looking
    • Full timetable systems — keep to schedule or fall behind; every stop matters
    • AI traffic & events — unexpected roadworks, diversions, and peak-hour chaos keep you on your toes

    Release Timeline

    PlatformRelease Date
    PC (Steam)8 December 2026
    ConsolesComing soon — date TBA
    US LFSA Bus DLCSame release dates as the New York City expansion

    Whether you’re a seasoned driver of Berlin’s streets or a brand-new recruit to public transport simulation, Manhattan brings a fresh rhythm and a brand-new challenge.

    Mind the curb. Watch the mirrors. And welcome to New York.

    Find out more here: The Bus Game New York City


    #TheBusGame #NewYorkCity #Aerosoft #TMLStudios #RivetGames #BusSimulator #SimulationGame #Manhattan #PCGaming #SteamRelease #Techmash

  • WHAT REMAINS BEHIND — LEGACY OF PANDORA UNLEASHES ITS KAKODEMONS IN NEW STEAM DEMO

    WHAT REMAINS BEHIND — LEGACY OF PANDORA UNLEASHES ITS KAKODEMONS IN NEW STEAM DEMO

    Pyrrha’s Journey Begins Today

    When Pandora opened her infamous jar, the evils of the world escaped — but Hope remained. What few know is that from that Hope, a daughter was born. Her name is Pyrrha, and she’s about to set things right.

    Independent studio OPP Studios has just released a brand-new demo for Legacy of Pandora, their striking turn-based creature-collecting roguelike inspired by Greek mythology — available now on PC via Steam. Step into Pyrrha’s sandals, capture powerful Kakodemons, and face the consequences of every choice you make.


    Corruption Is The New Evolution

    This isn’t your typical monster collector. There are no experience points and no traditional levelling up. Instead, your creatures evolve through Corruption — shaped directly by the moral choices you make throughout your journey:

    • Violence — raw, destructive power
    • Madness — unpredictable, chaotic abilities
    • Sorrow — enduring resilience through suffering
    • Death — withering, necrotic force
    • Greed — consuming everything in its path
    • Disease — spreading decay across the battlefield
    • Hope — the light that refuses to fade
    • Pride — majestic, unyielding strength

    The same creature can transform into something entirely different depending on how you guide it. A double-headed serpent touched by Greed becomes a warring Hydra; the same creature twisted by Disease rises as a corrupted Caduceus, healing turned harmful. No two monsters — and no two stories — will ever be the same.


    Capture, Command, Customise

    In the demo, you’ll meet six distinct Kakodemons, each with unique strengths, weaknesses, and starting abilities. Battle is turn-based and tactical — positioning, synergy, and type advantages matter more than raw numbers. Earn Flames of Will through victory and sacrifice, then use them to:

    • Boost health, attack, defence, and speed
    • Unlock powerful active and passive skills
    • Define roles — tank, healer, DPS, support
    • Corrupt them into 20 radically different evolved forms

    And yes — you can sacrifice your creatures to empower others. A difficult choice, but one that can turn the tide of a losing run.


    A World Shaped By Your Decisions

    Legacy of Pandora weaves narrative deeply into every run. Procedural maps keep each journey fresh, but it’s the choices you make in events that truly define your path:

    • Hermes’ Temple — Take a cursed relic with immense power… and an equally terrible price
    • Hestia’s Hearth — Sacrifice a beloved Kakodemon in exchange for massive Corruption points
    • Mythic Encounters — Meet mortals, gods, and monsters; each interaction ripples across your adventure

    There’s no “correct” way to play — only the consequences of who you choose to be.


    Demo Details At A Glance

    DetailInfo
    Demo ReleaseAvailable now — November 10, 2026
    PlatformPC via Steam
    Playtime~30–45 minutes
    Kakodemons6 base creatures, 20+ corrupted forms
    LanguagesEnglish, Portuguese?Brazil, Simplified Chinese
    Full ReleaseTo Be Announced — wishlist now on Steam
    KickstarterPre?launch page live — follow for Pyrrha’s exclusive Athena Outfit reward

    Forge Your Own Myth

    Legacy of Pandora stands apart — a game where your monsters evolve based on your morality, where every run tells a different story, and where sacrifice is a valid strategy. It’s creature collection meets tactical roguelike, wrapped in a fresh take on one of mythology’s oldest tales.

    Download the demo on Steam today. Restore your family’s legacy. And remember — even the evils you seal away leave a mark.

    Find out more here: Legacy Of Pandora


    #LegacyOfPandora #OPPStudios #MonsterCollector #Roguelike #GreekMythology #TurnBasedRPG #IndieGame #SteamDemo #CreatureCollector #ChoicesMatter #Techmash

  • SADDLE UP — WESTLANDERS PLAYTEST INVITES YOU TO TAME THE FRONTIER

    SADDLE UP — WESTLANDERS PLAYTEST INVITES YOU TO TAME THE FRONTIER

    Your First Look At The Wild West — Right Now

    The Breach Studios and publisher Team17 have thrown open the gates to the frontier. Westlanders, their ambitious open-world Wild West survival adventure, is running a closed playtest on Steam and Epic Games Store from today until November 17, 2026 — and you can still request access before the sun sets on this opportunity.


    What Is Westlanders?

    Westlanders isn’t just another survival game. It’s a journey from lonely pioneer to thriving community leader — set in a sprawling, realistic 19th-century frontier that lives and breathes around you. Whether you strike out alone or team up with up to three friends in online co-op, the goal is the same: survive, build, and leave your mark.

    “From lone wanderer to town founder — your wagon, your rules, your legacy.”


    What You Can Play In The Test

    The playtest gives you 6–8 hours of the opening experience across two distinct biomes:

    Biome
    Lonesome Lake — Pines, fresh water, and early foraging grounds
    Misty River — Richer resources, flowing waterways, and new dangers

    You’ll get hands-on with the core early-game loop:

    • Survival basics — manage hunger, thirst, temperature, and health
    • Gather & craft — harvest wood, stone, and food; build tools and improvised weapons
    • Your Wagon — your mobile base. Pack up, move on, set up camp wherever looks promising
    • Settlement building — stake your claim, put up a tent, then turn that camp into something permanent
    • Co-op survival — invite up to two friends to ride alongside you through the wilderness

    Good news: there’s no NDA — feel free to stream, screenshot, and share your frontier adventures with the world.


    Playtest At A Glance

    DetailInfo
    WhenNovember 10 – November 17, 2026
    WhereSteam store page & Epic Games Store (request access via each platform)
    PlatformsPC only
    Play length~6–8 hours of early-game content
    Biomes2 — Lonesome Lake & Misty River
    MultiplayerSolo or up to 3-player online co-op
    Full Release PlanSteam & Epic Early Access — coming 2027; console release planned for 1.0 launch

    Beyond The Playtest — What’s Coming

    The full vision for Westlanders stretches far beyond what you’ll see in this test:

    • Expand beyond camps — build proper towns, farms, mines, and supply chains
    • NPC Settlers — recruit, assign roles, and automate production lines
    • Roads & Logistics — connect your outposts, manage trade routes across the valley
    • Deep Tech Tree — evolve from bushcraft to industrial tools and firearms
    • Quests & Storylines — meet characters, uncover secrets, and shape the region’s future

    As developer Ferran Punti, CEO of The Breach Studios, puts it: “We’re so excited to share the world we have created with survival craft fans and see what the community thinks of Westlanders! It’s our open-world realistic take on the Western genre — we can’t wait for everyone to saddle up and get stuck in.”


    Ready To Head West?

    Time is limited — the test closes November 17. Request your spot now via the Westlanders Steam store page or Epic Games Store listing, and don’t miss your chance to shape the frontier before anyone else.

    The Wild West is waiting. Will you answer the call?

    Find out more here: Westlanders


    #Westlanders #TheBreachStudios #Team17 #SurvivalGame #OpenWorld #WildWest #EarlyAccess #Playtest #CoopGaming #SteamGames #Techmash

  • DELVE DEEP, SURVIVE THE DEPTHS — DELVE SURVIVORS LAUNCHES TODAY ON STEAM

    DELVE DEEP, SURVIVE THE DEPTHS — DELVE SURVIVORS LAUNCHES TODAY ON STEAM

    Turn-Based Tactics Meets Survivor Chaos — In One Perfect Package

    NGJ Co. Ltd. and independent developer iDiOSLAB invite you into the depths today — Delve Survivors launches on Steam on November 12, 2026, priced at $12.99 USD, with a 15% launch discount active for the first 14 days. A brand-new release trailer is live now, showcasing the game’s clever blend of methodical dungeon crawling, tactical turn-based combat, and the escalating thrill of survivor-style gameplay.


    Two Genres, One Thrilling Descent

    Delve Survivors does something bold: it takes the careful, grid-based exploration of classic roguelikes like Rogue and Angband, then layers on the swarming hordes and explosive power-up satisfaction of modern survivor games such as Vampire Survivors and Halls of Torment. The result? A roguelike that respects your planning but keeps your heart racing.

    “Plan your moves. Build your character. Survive the overwhelming hordes.”

    • Procedurally generated pixel-art dungeons — no two descends are ever the same
    • Turn-based tactical combat — position carefully, time your strikes, manage your resources
    • Survivor-style chaos — waves of enemies close in; unlock skills, chain synergies, unleash devastating effects
    • Runs in 15–30 minutes — perfect for quick dives or longer sessions

    What Awaits In The Dark

    The full 1.0 release arrives packed with content:

    Feature
    Nine Main Dungeons — each with unique themes, enemies, and deadly bosses
    The Abyss — a staggering 100-floor endgame dungeon for true veterans
    Skills & Equipment — deep systems to build wildly different characters every run
    Three Difficulty Modes — Casual, Roguelike, and Hardcore. Pick your challenge level
    Original Soundtrack Bundle — available alongside the base game, composed to match every mood of your journey

    Launch Pricing & Deals

    OptionPriceLaunch Offer
    Base Game$12.9915% off for the first 14 days
    Soundtrack Only$4.99—
    Game + OST Bundle$17.9815% off for first 14 days

    The game will also make its way to Nintendo Switch and Nintendo Switch 2 on January 21, 2027 — so console players won’t have to wait too long. A free Steam demo is also available right now if you want to test the depths before diving in.


    Ready To Descend?

    Delve Survivors is the best of both worlds — thoughtful, tactical dungeon crawling that never loses that addictive “just one more floor” pull. Whether you love the classics or crave that satisfying survivor power curve, this one belongs on your wishlist.

    Grab your lantern. Sharpen your blade. The dungeon is waiting.

    Find out more here: Delve Survivors


    #DelveSurvivors #iDiOSLAB #NGJCoLtd #Roguelike #DungeonCrawler #TurnBased #SurvivorGame #PixelArt #SteamRelease #IndieGame #Techmash

  • SOARING SIX YEARS — THE FALCONEER: REVOLUTION REMASTERED LANDS DECEMBER 2

    SOARING SIX YEARS — THE FALCONEER: REVOLUTION REMASTERED LANDS DECEMBER 2

    The Great Ursee Returns — More Beautiful Than Ever

    Six years ago, independent creator Tomas Sala invited players to take flight across the vast, storm-battered oceans of the Great Ursee. The Falconeer launched alongside the Xbox Series X|S on 10 November 2020 — a soaring, sweeping aerial combat RPG that proved breathtaking worlds could be built by a single passionate vision.

    Today, marking that sixth anniversary, Sala and publisher Wired Productions have announced The Falconeer: Revolution Remaster — a comprehensive rebuild that lands on PlayStation 5 and Xbox Series X|S on December 2, 2026.


    Rebuilt From The Skies Down

    This isn’t a simple polish — Revolution Remaster has been reconstructed from the ground up:

    Enhancement
    Redesigned Warbirds — Every falcon and combat craft remodelled with richer detail and customisation options
    Overhauled Oceans — Dynamic waves, atmospheric fog, and deeper underwater horizons
    Enhanced Lighting — Stunning sunrises, storm fronts, and bioluminescent nights across the Ursee
    Refined Flight Mechanics — Tighter controls, smoother banking, and a more satisfying sense of speed
    Rebalanced Campaign — Streamlined missions, clearer progression, and a gentler on-ramp for new pilots
    Edge of the World Included — The massive expansion is fully integrated into the base game experience
    New Settlements & Cosmetics — Fresh outposts to discover and armour sets to unlock for your falcon
    Expanded Voice Acting — More life and character across every faction and story beat

    Pricing & Upgrade Paths

    VersionPrice
    New Purchase£15.99 / €19.99 / $19.99
    Original Owners UpgradeFrom just £2.99 / €2.99 / $2.99

    PC players — the Revolution Remaster is already available on Steam, and will roll out to Epic Games Store and GOG on the same December 2 date.


    A Journey That Grew Wings

    The Falconeer began as a bold solo project — a dream of gliding above endless oceans, diving through cloud banks, and discovering ancient secrets scattered across sunken civilisations. Since that launch six years ago, the world has expanded through the Edge of the World expansion, the follow-up strategy title Bulwark: Falconeer Chronicles, and the upcoming creative building game ShipShaper.

    “Six years after first taking flight, The Falconeer remains a celebration of independent creativity and the singular imagination of Tomas Sala.” — Wired Productions

    Revolution Remaster represents the definitive version of that journey — accessible, beautiful, and deeply atmospheric. Whether you’re returning to the skies or strapping in for the very first time, the Great Ursee awaits.

    Spread your wings. The view has never been better.

    Find out more here: The Falconeer Revolution Remastered


    #TheFalconeer #RevolutionRemastered #TomasSala #Techmash #WiredProductions #TheGreatUrsee #FlightCombat #IndieGame #Anniversary #PS5 #XboxSeriesX

  • BANISH THE NIGHTMARES ANYWHERE — RAVENSWATCH SOARS ONTO NINTENDO SWITCH 2

    BANISH THE NIGHTMARES ANYWHERE — RAVENSWATCH SOARS ONTO NINTENDO SWITCH 2

    Reverie Goes Portable — Faster, Sharper, Smoother

    Passtech Games and publisher Nacon have confirmed that Ravenswatch, the acclaimed co-op roguelike action-adventure, is spreading its wings on Nintendo Switch 2 this December. Already available across PC, original Switch, PS5, PS4, Xbox Series X|S, and Xbox One, the Nightmares of Reverie are about to become even harder to escape — or easier to hunt down.

    Launch dates:

    • December 10, 2026 — Worldwide (including UK/EU)
    • December 18, 2026 — North America

    What’s New — Full HD, 60 FPS, Free Upgrade

    The Switch 2 Edition isn’t just a port — it’s a significant leap forward:

    Upgrade
    Full HD Resolution — Crisper environments and shareable UI across every map
    Improved Textures — The twisted forests and cursed villages of Reverie look richer than ever
    Stable 60 FPS — Fluid combat even when the screen fills with Nightmares and magical effects
    Free Upgrade — If you already own the original Switch version, the Switch 2 enhancement comes at no extra cost

    Physical Edition — Loaded With Content

    Collectors can pick up a physical release packed with everything Ravenswatch has grown into:

    • Game cartridge
    • All content updates released since launch
    • Nine DLC packs, including three bonus heroes: Romeo, Juliet, and Merlin

    That means 13 heroes total, over 250 talents, 50+ magical items, and endless build combinations across four difficulty levels — playable solo or with up to four players online with full cross-play support.


    What Is Ravenswatch? — Fairy Tales Reimagined, Corrupted, and Reborn

    Ravenswatch drops you into Reverie, a dark fairy-tale realm consumed by the Nightmares — a creeping corruption twisting beloved stories into something dangerous. You play as fallen legends: the Pied Piper, Snow White, the Three Little Pigs, Aladdin, and more — each reborn as warriors with unique movesets, strengths, and playstyles.

    “Every run is a fight to push back the darkness. Every hero changes how you play.”

    • Play solo or with up to 4 friends online — drop-in, drop-out co-op
    • Procedurally generated maps — no two journeys through Reverie feel the same
    • Deep build diversity — mix talents and items to create devastating synergies
    • Permadeath with progression — fall, return stronger, unlock permanent upgrades
    • Cross-play across all platforms — team up regardless of what your friends play on

    Mark Your Calendars

    RegionRelease Date
    UK / EU / Rest of WorldDecember 10, 2026
    North AmericaDecember 18, 2026
    Other platformsAvailable now — PC, PS5, PS4, Xbox Series XS, Xbox One, Switch

    Whether you’re returning to Reverie or stepping into this dark fairy-tale for the first time, the Switch 2 Edition delivers the definitive portable version — smooth, sharp, and ready whenever you are. The Nightmares won’t wait — and neither should you.

    Gather your party. Awaken the legends. Banish the darkness.

    Find out more here: Ravenswatch


    #Ravenswatch #NintendoSwitch2 #PasstechGames #Nacon #CoopGaming #Roguelike #ActionRPG #FairyTale #Reverie #FreeUpgrade #Techmash

  • EVOLVING MARATHON — SYMBIOSIS EXPANDS TAU CETI IV ON DECEMBER 8

    EVOLVING MARATHON — SYMBIOSIS EXPANDS TAU CETI IV ON DECEMBER 8

    Bungie Unveils Marathon’s Next Chapter

    Marathon is changing — and the Symbiosis update is the first major step in that journey. Bungie has just dropped a brand-new gameplay trailer showcasing what’s arriving on December 8, marking a significant evolution in how players will explore, survive, and compete on the lost colony of Tau Ceti IV.

    This update brings Marathon’s first permanent PvE mode, an expanded Perimeter zone, a new PvP Deathmatch beta, fresh weapons, a lethal new Runner shell, and even a free Open Play Week for everyone to try it out. Let’s dive in.


    EXPEDITION — Marathon’s First Permanent PvE Experience

    Perhaps the biggest shift in Symbiosis is Expedition — Phase One of Marathon’s dedicated PvE mode, where you can explore, loot, and complete objectives without PvP threats. Play solo or crew up with friends across a three-run series, facing environmental hazards, AI combat challenges, and mysterious new threats beneath the surface.

    • No PvP interference — explore at your own pace
    • Flash Boosts — shape your build dynamically during each run
    • Face the Tick Queen — a terrifying new boss lurking deep underground in the fungal Burrows
    • Earn unique rewards — exclusive gear and currency from successful expeditions

    It’s exactly what many players asked for: a way to engage with Marathon’s rich world and loot systems without the constant tension of other Runners hunting you.


    THE PERIMETER REBORN — Fungal Growth, New Depths

    The Perimeter zone has been radically transformed. A spreading fungal ecosystem has rewritten the landscape, opening entirely new paths and dangers:

    New Area
    The Burrows — Dark, twisting tunnels beneath the surface, home to the Tick Queen
    The Reservoir — Submerged ruins and flooded corridors holding precious resources
    Fungal Forests — Glowing growth that shifts the terrain and hides new secrets

    New environmental puzzles and encounters akin to Pinwheel and Night Marsh await those brave enough to venture deeper.


    DEATHMATCH — PvP Without The Risk

    Sometimes you just want to fight — without risking everything you’ve carried. The Deathmatch Beta introduces fast, frantic 3v3 Team Deathmatch where two crews battle for supremacy. No loot loss, no extraction anxiety — just pure combat. Perfect for warming up, testing loadouts, or settling scores.


    BISHOP — Precision. Speed. Lethality.

    Meet Bishop — the brand-new Runner shell built around the fantasy of a surgical, blade-wielding hunter-killer. Fast, elusive, and devastating in close quarters, Bishop rewards players who strike hard and vanish before the counterattack arrives. A completely different playstyle for those who favour speed over brute force.


    New Tools For The Job

    Two devastating new weapons enter the arsenal:

    Weapon
    V17 Flamethrower — Area denial, crowd control, and relentless heat
    Maverick Revolver — Hand-cannon power in a precise, six-shot package

    LIMBO — Your New Social Hub

    Step into Limbo, Marathon’s dedicated social space. Hang out with your crew, inspect each other’s builds, test every weapon in the firing range, or settle disputes in the duelling pit. It’s the calm before the run — and the perfect place to show off your favourite gear.


    Open Play Week — Everyone Is Invited

    From December 8–15, Marathon is open to everyone for free. Jump in on PC, PlayStation 5, or Xbox Series X|S and experience Symbiosis without buying the game. If you decide to stick around, keep all your progress and items — nothing gets wiped. Crew up with friends across platforms between now and December 22 for exclusive limited-time rewards.


    Key Dates

    MilestoneDate
    Symbiosis Launch8 December 2026
    Open Play Week8–15 December 2026
    Crew Up Rewards Deadline22 December 2026

    The Journey Begins

    Symbiosis is just the first step in Marathon’s broader evolution — with more updates planned through March 2027 and beyond. Bungie is listening, experimenting, and building a Marathon that works for every kind of player — whether you live for high-stakes extraction, peaceful exploration, or straight-up competitive combat.

    Tau Ceti IV is changing. The question is — how will you run it?

    Find out more here: Marathon Game Symbiosis Update


    #MarathonGame #SymbiosisUpdate #Bungie #TauCetiIV #ExpeditionMode #PvE #PvP #Deathmatch #BungieMarathon #GamingNews #Techmash

  • ROLL OUT — COZY MARBLES TEAMS UP WITH JELLE’S MARBLE RUNS FOR MARBULA ONE MAGIC

    ROLL OUT — COZY MARBLES TEAMS UP WITH JELLE’S MARBLE RUNS FOR MARBULA ONE MAGIC

    The World’s Biggest Marble Racing Channel Comes to Cozy Marbles

    If you’ve ever lost an hour (or three) watching colourful orbs race through intricate courses, this one’s for you. Pixel Pea Productions and publisher Mythwright have rolled out a very special collaboration: Cozy Marbles × Jelle’s Marble Runs, bringing the magic of Marbula One to your comfy marble-building sandbox. The Jelle’s Marble Runs Supporter’s Pack is available now on Steam — and even better, a massive free update hits the base game for everyone.


    What’s In The Pack? — Race Like A Pro

    The paid Jelle’s Marble Runs Supporter’s Pack (£3.49 / €3.99 / $3.99) gives you everything you need to build your very own Marbula One championship:

    • Jelle’s iconic Flame Marble — the man, the myth, the marble himself
    • 32 Marbula One Team Marbles — every team from the championship, ready to race
    • Marbula One Billboard — show off your race leaderboard in style
    • Customisable Marbula One Spectator Stand — because every great race needs a crowd

    Perfect for recreating classic tournaments, running your own leagues, or just seeing which team conquers your wildest custom tracks.


    Nine Iconic Tracks — Free For Everyone

    You don’t even need the DLC to feel the Marbula One spirit. A free update has rolled out to all players, adding nine legendary courses inspired by Jelle’s most famous tracks:

    Track Name
    Aquamaring — Glide through crystal waters
    Hivedrive — Buzz through the golden combs
    Midnight Bay — Race under the stars
    Minty Mania — Fresh, green, and fast
    Momotorway — The long straight sprint
    Savage Speedway — Rough terrain, pure speed
    Shortcircuit — Tight twists and rapid turns
    Sleet Street — Slippery slopes ahead
    Stardust Accelerator — Reach for the cosmos

    Also included in the free update: two new building pieces — a bumper pin and a compact splitter — so everyone can craft even cleverer contraptions.


    Why It Works — Cozy Meets Classic

    Cozy Marbles is all about that peaceful, satisfying joy of building something beautiful — no pressure, no perfection required. Just pick up pieces, slot them together, and watch the marbles roll. It’s meditative, creative, and wonderfully relaxing.

    Jelle’s Marble Runs is the biggest marble racing channel on the planet — a community built on thrilling competitions, beloved teams, and that nail-biting excitement of a photo finish.

    Put them together and you get the best of both worlds: the calm creativity of Cozy Marbles with the legendary tracks and teams of Marbula One. Build your own racecourse. Import your favourite teams. Start the countdown — and let them roll.


    Quick Facts

    DetailInfo
    DLC NameJelle’s Marble Runs Supporter’s Pack
    Price£3.49 / €3.99 / $3.99
    Free Update9 new Marbula One tracks + 2 new building pieces
    PlatformSteam (PC)
    Base GameCozy Marbles (£8.99 / $9.99)
    Release DateAvailable now — 10 November 2026

    Whether you’re a long-time Marbula One fan or just love watching things go thump-thump-roll, this collaboration is pure, colourful, rolling joy. Grab the pack to support the creators and get the full team roster — or just update your game and race those nine iconic tracks for free.

    On your marks. Get set. Marble!

    Find out more here: Cozy Marbles Jelles Marble Runs


    #CozyMarbles #JellesMarbleRuns #MarbulaOne #IndieGame #CozyGaming #MarbleRacing #SteamUpdate #RelaxingGames #CreativePlay #Techmash

  • PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    PARKS, PRETTY PARKS — CITIES: SKYLINES II GOES WILD WITH PARK ADVENTURES EXPANSION

    Your City Just Got a Whole Lot Greener

    Paradox Interactive and Iceflake Studios have officially unveiled Park Adventures, the vibrant new expansion for Cities: Skylines II. Marking Iceflake Studios’ first original expansion for the game, it’s set to launch on 2 December 2026 via Steam and the Microsoft Store — and it’s bringing everything from quiet nature reserves to screaming rollercoasters right to your city limits.


    Four Park Types, One Flexible System

    Park Adventures doesn’t just give you a handful of pre-built parks. It introduces a fully modular park-building system — simply draw the boundary on your map, and fill it with whatever your heart desires. Four distinct park categories await:

    Park TypeWhat It Brings
    City ParksGreen spaces, benches, fountains, gardens — the heartbeat of happy neighbourhoods
    ZoosEnclosures, information boards, and exotic wildlife from across the globe
    Amusement ParksRollercoasters, Ferris wheels, food stalls, and thrills for all ages
    Nature ReservesBoardwalks, observation towers, and pristine wilderness to protect and explore

    And here’s the fun part — there are no hard barriers between them. Want a zoo with a rollercoaster? A nature reserve that doubles as a picnic park? Go right ahead. Mix, match, and create something entirely yours.


    Parks That Grow. An Economy That Matters.

    This isn’t just cosmetic. Parks in Park Adventures are living, evolving attractions:

    • Level up — As visitors arrive and enjoy what you’ve built, your park gains reputation and size, unlocking new buildings and facilities
    • Park Economy — Set ticket prices, manage staff budgets, schedule maintenance, and keep those visitor ratings climbing. Too expensive and people stay home; too cheap and you can’t afford to keep the place running
    • Five brand-new maps — Each with its own biome: arid, tropical, boreal, alpine, and Mediterranean. Perfect for building a whole new city around your green spaces
    • Over 100 new assets — Everything from zoo enclosures and botanical gardens to thrill rides and hiking trails

    A Fresh Start for Iceflake Studios

    Park Adventures represents a significant milestone — it’s the first original expansion developed by Iceflake Studios since they took the reins on Cities: Skylines II development. Drawing inspiration from the beloved Parklife expansion for the original game while rebuilding the system from the ground up for Cities: Skylines II, they’ve clearly listened closely to what the community has been asking for. A free update will also roll out to all players alongside the expansion, so even if you don’t pick up Park Adventures, there’ll be something new for your city.


    Mark Your Calendars

    DetailInfo
    Release Date2 December 2026
    PlatformsPC — Steam & Microsoft Store
    DeveloperIceflake Studios
    PublisherParadox Interactive
    New Assets100+
    New Maps5 (arid, tropical, boreal, alpine, Mediterranean biomes)

    Whether you’re looking to boost land values with leafy neighbourhood parks, pull in tourists with a world-class zoo, or build the most absurd amusement park the continent has ever seen — Park Adventures puts the power in your hands.

    Your citizens are waiting. The park is yours to build.

    Find out more here: Cities Skylines II Park Adventures


    #CitiesSkylinesII #ParkAdventures #ParadoxInteractive #IceflakeStudios #CityBuilding #SimulationGame #PCGaming #SteamRelease #ParkBuilding #GamingNews #Techmash

  • ONE BODY, TWO MINDS — SPLIT BRAIN SAMSARA LETS YOU AND A FRIEND SHARE AN ADVENTURE LIKE NEVER BEFORE

    ONE BODY, TWO MINDS — SPLIT BRAIN SAMSARA LETS YOU AND A FRIEND SHARE AN ADVENTURE LIKE NEVER BEFORE

    You Are Both Here. But Only One Of You Can Drive.

    Imagine waking up inside a vast, mysterious megastructure — and realising you’re not alone in your own head. Split Brain Samsara, the debut title from French independent studio Kusa Games, is a one-of-a-kind co-op adventure where you and a friend occupy the exact same body. And it’s landing on PC via Steam on 26 November 2026, priced at just $7.99 / €7.99, with a 10% launch discount available during the first week.

    This isn’t just another co-op game — it’s a masterclass in communication, trust, and seeing the world through someone else’s eyes. Literally.


    Two Perspectives. One Fate.

    The core concept is as brilliant as it is bold:

    Player One sees the physical world — controls movement, opens doors, manipulates objects. Player Two sees the spiritual realm — reveals hidden paths, deciphers ghostly messages, interacts with what was lost.

    Neither can succeed alone. Doors might be locked in the physical world but passable in the spiritual one — if Player Two can guide Player One to step through. Clues could be invisible to one player but written clearly for the other. You’ll constantly be describing, pointing, negotiating, and coordinating your way through the Samsara megastructure — a massive abandoned station brimming with questions.

    Why are you here? Where did everyone go? And most importantly — why are there two of you in one body?


    Hand-Crafted Worlds, Layered Mysteries

    Every corridor, chamber, and puzzle in Split Brain Samsara has been 100% hand-crafted, designed to tell a story as much as challenge your wits. You’ll explore two overlapping dimensions:

    • The Physical Realm — The silent, functioning-but-empty megastructure. Rusting machinery, flickering lights, and echoes of a vanished civilisation.
    • The Spiritual Realm — A shifting, ethereal layer where memories linger, shadows whisper, and what was once hidden becomes clear.

    The deeper you venture, the more the story unfolds. Fragments of memory, abandoned logs, and environmental storytelling paint a picture of what happened — but only when both players share what they see will the full picture emerge. It’s part escape room, part mystery, part spiritual journey — all built for two voices in conversation.


    How It Plays — Communication Is Your Only Tool

    There are no combat encounters. No health bars. No enemies to fight. Just you, your partner, and the puzzles the Samsara has laid out.

    • Talk constantly — “I see a glowing symbol on the west wall — do you see it?”
    • Synchronise actions — One might need to activate a console while the other guides the character through a shifting portal
    • Piece together clues — What looks like a dead end to one player might be a clear instruction to the other
    • Unlock new paths — Progress depends entirely on how well you collaborate

    The game must be played online, and a microphone is strongly recommended — this is an experience built on conversation. It’s accessible enough for casual players, but some puzzles will truly test how well you understand each other’s perspective.


    Why It Matters — Co-op Reimagined

    We’ve seen co-op games before — fighting side-by-side, building together, surviving together. But Split Brain Samsara flips that script completely. You aren’t two characters standing shoulder-to-shoulder. You’re two halves of the same whole, each with a piece of the truth the other desperately needs. It turns communication from a nice-to-have into your most powerful mechanic.

    It’s intimate, clever, and deeply memorable — exactly the kind of bold indie experiment that makes the Steam storefront such a special place.


    Launch Details

    DetailInfo
    Release Date26 November 2026
    PlatformPC (Steam)
    Price$7.99 / €7.99
    Launch Offer10% off during first week
    Developer / PublisherKusa Games
    RequiresOnline co-op + microphone

    Ready to Share a Mind?

    Split Brain Samsara invites you to do something few games ever ask — truly see the world through someone else’s eyes. It’s an experience that’ll test your patience, tickle your curiosity, and maybe even bring you closer to the person playing beside you.

    Add it to your Steam wishlist now — and start thinking about who you’d trust enough to share a body with.

    Find out more here: Split Brain Samsara


    #SplitBrainSamsara #KusaGames #CoopGame #IndieGame #PuzzleAdventure #OnlineCoop #SteamRelease #Techmash #TwoPlayersOneJourney #IndieDev #CoopPuzzle

  • MECH REIGN — NO CLASSES, NO LIMITS, JUST PURE STRATEGY

    MECH REIGN — NO CLASSES, NO LIMITS, JUST PURE STRATEGY

    Assemble Your Squad. Outsmart the Mutants. Rise Again.

    Targem Games indie publisher and developer Dot Blood have officially unveiled MECH REIGN — a refreshingly clever incremental autobattler where defeat isn’t a game over. It’s just part of the plan.

    You’re leading a squad of five mechs onto a planet choked by mutant hordes. Your goal? Clear more than 200 sectors, take down 16 distinct mutant types, and reclaim the world — one tactical withdrawal at a time.


    Build Without Boundaries

    The big selling point here? No classes. No locked roles. No restrictions. Every one of your five mechs is a blank canvas. Mix and match:

    • Weapons — heavy cannons, laser arrays, rapid-fire repeaters
    • Armour — lightweight agility plating or impenetrable bulwark shielding
    • Accessories — targeting systems, repair drones, shield generators
    • Ultimate abilities — devastating one-off powers that turn the tide in seconds

    Combine those across five mechs, and you’re looking at hundreds of thousands of possible builds. Want five snipers picking enemies apart from the backline? Go for it. A wall of heavy shields backed by artillery? Absolutely. A chaotic mess of experimental loadouts that really shouldn’t work — but somehow does? That’s exactly what the game encourages.

    “We didn’t want players following a meta. We wanted them inventing one.” — Dot Blood


    Position, Plan, Prevail

    Battles play out on a 3×3 tactical grid where placement matters as much as your gear. Line up your mechs across three rows — Defence, Attack, and Support — and trigger powerful formation bonuses. Get it right, and a modest squad will punch way above its weight. Get it wrong, and even the best-equipped team will get torn apart.

    Between runs, unlock permanent upgrades through a branching tech tree of over 140 technologies. Experiment with more than 30 unique equipment pieces. Every sector cleared brings new resources, new options, and new possibilities.


    Defeat Is Just Progress By Another Name

    This is where MECH REIGN stands apart from most autobattlers: when your squad falls, you don’t start from zero.

    • Your mechs retreat — battered, but not broken
    • You keep the resources and knowledge you’ve earned
    • You invest in permanent upgrades that persist across every run
    • Next time you drop in, you’re stronger, smarter, and better prepared

    It’s that satisfying incremental loop: push ? learn ? fall ? upgrade ? come back stronger. The mutants might win the first few skirmishes, but they won’t win the war.


    Why It Stands Out

    FeatureThe Breakdown
    Squad Size5 fully customisable mechs
    ClassesNone — total creative freedom
    Equipment30+ items, thousands of combinations
    Tech Tree140+ permanent upgrades
    Sectors200+ across the mutant-infested planet
    Enemies16 mutant types with unique strengths
    Core LoopPush ? retreat ? upgrade ? conquer

    Ready to Rise?

    MECH REIGN is already running an open playtest — and the devs are encouraging players to stream, record, and share their craziest builds with zero content restrictions. Whether you’re a theorycrafter who loves perfecting the meta or a chaos pilot throwing together whatever looks fun, MECH REIGN gives you the tools — and the freedom — to build exactly the squad you want.

    Remember: the mechs don’t win every battle. But they always win the war.

    Find out more here: MECHREIGN


    #MECHREIGN #TargemGames #DotBlood #AutoBattler #IndieGame #StrategyGame #MechGame #IncrementalGame #NoClasses #BuildYourSquad #Techmash

  • SHARD SQUAD: ONYX RISING — STRATEGY, SYNERGY, AND SHADOWS IN MELLUNIA

    SHARD SQUAD: ONYX RISING — STRATEGY, SYNERGY, AND SHADOWS IN MELLUNIA

    The Onyx Threat Descends on Mellunia

    The peaceful, elemental world of Mellunia has a new darkness at its heart — and this time, you won’t just survive hordes of enemies. You’ll command, plan, and conquer. Shard Squad: Onyx Rising is the brand-new roguelike auto-battler from The Root Studios, set in the charming universe that players fell in love with when the original Shard Squad launched on Steam in November 2025. Where the first game was a fast-paced bullet heaven about survival and collection, Onyx Rising shifts the lens to tactical depth — putting squad composition, economy management, and high-stakes choices front and centre.

    The premise is simple but gripping: corrupting Onyx Shards have appeared across the land, twisting creatures and warping the paths ahead. Your mission? Track them down, purge their influence, and uncover what — or who — is behind this spreading darkness. Every run takes you through a branching map of camps, merchants, battlefields, and mysterious encounters. No two journeys will ever be the same.


    Build, Blend, and Battle — Your Squad, Your Strategy

    At the core of everything are the Shards themselves — over 20 elemental companions spanning Fire, Electric, Water, Nature, and Crystal types — each with their own stats, abilities, and three unique traits. But in Onyx Rising, the synergy system goes deeper than ever before:

    “Unity not only brings strength — it creates entirely new abilities.”

    Stack the right elements and traits, and your squad unlocks devastating combo effects. Pair Water with Nature for healing-over-time fields, or overload Fire and Electric to trigger chain explosions. Experimentation isn’t just encouraged — it’s essential. You’ll recruit Shards between battles, balancing immediate power against long-term synergy. And yes — some Shards get along better than others, with friendships and rivalries that add subtle bonuses to your board.


    Economy, Choices, and the Road Ahead

    This isn’t a game where you just fight and move on. Onyx Rising introduces a full economy layer. Every battle rewards gold and resources — but gold is scarce. Do you spend it at the Merchant on powerful relics and temporary buffs? Save it to recruit a rare Shard you spotted earlier? Or invest in permanent upgrades that persist across runs? Every decision carries weight.

    Between battles, you’ll choose your path forward on a branching roguelike map:

    • Combat nodes — Standard and elite battles with steady rewards
    • Merchants — Buy Shards, relics, and consumables
    • Rest sites — Heal your squad or trade resources for a permanent boost
    • Mystery events — Risky choices with huge payoffs or painful setbacks
    • Onyx Shard locations — The climax of each zone, where corrupted bosses guard the darkness itself

    One wrong turn, one underpowered squad composition, one mismanaged gold pool — and the Onyx consumes you. Permadeath means when your squad falls, the run ends. But your knowledge — and certain persistent unlocks — remain.


    Familiar Beauty, Fresh Depth

    The signature vibrant pixel art style returns, crisp and colourful as ever, making every elemental ability pop against Mellunia’s lush forests, glowing caves, and ashen Onyx-corrupted zones. But beneath that cute exterior lies a game that respects your intelligence. The auto-battler format means positioning matters, timing matters, and understanding how your Shards interact is more important than raw numbers. You set up your formation, equip relics that alter behaviour, then watch the chaos unfold — tweaking your setup between rounds to counter what’s coming next.

    It’s a sweet spot for roguelike fans: accessible enough to pick up in 20 minutes, but deep enough to keep you mastering builds for dozens of hours.


    The Verdict — Light Meets Shadow

    Shard Squad: Onyx Rising feels like a natural evolution for The Root Studios’ universe. It takes what worked — charming creature design, satisfying synergy systems, and that “just one more run” roguelike pull — and layers on meaningful decision-making and strategic depth without overcomplicating things. Whether you’re returning to Mellunia or stepping through its gates for the first time, the Onyx Shards are waiting — and only a perfectly harmonised squad can banish the darkness.

    Ready to hunt the Onyx?

    Find out more here: Shard Squad Onyx Rising


    #ShardSquad #OnyxRising #TheRootStudios #Roguelike #AutoBattler #IndieGame #PixelArt #StrategyGame #Mellunia #IndieDev #Techmash