Tag: #EarlyAccess

  • Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    The apocalypse is good for business — if you can survive the dinner rush.

    Developer Hidden Chest Studios and publisher Rising Tide Publishing have confirmed that Midwest 90: Rapid City opens its doors in Early Access on Steam — November 10, 2026 — with a brand-new trailer showing exactly what awaits behind the counter.

    Welcome to the End of the Road

    Set in Rapid City, South Dakota, 2034 — where the aesthetic is pure 1990s nostalgia, and the world outside is falling apart — you run a roadside diner with a most unusual menu:

    • Monster meat is your main ingredient — the same creatures scratching at your defences become tonight’s special
    • Profit or principle? — every choice ripples outward. Will you cut corners to stay afloat, or protect your community at a loss?
    • Fight what you feast on — by day, craft recipes, hire staff, and expand the business. By night, fortify your diner and defend it from the very things you’ve been hunting

    What’s Served on Launch Day

    November 10 brings a substantial opening spread:

    • Complete Endless Mode — a deep replayable sandbox blending management, tower defence, and survival with adjustable difficulty
    • Prologue + Chapter 1 — the start of a story where every decision shapes what kind of person you become
    • December 31 — expanded Endless options, custom scenarios, fresh monster types, and surprises
    • January 28 — Chapter 2 arrives, delivering major story twists and turns
    • March 2027 — Full 1.0 release with the concluding chapter

    The team emphasises that all story updates will be free for Early Access buyers — no extra charge as the narrative unfolds.

    Watch the Trailer Now

    The brand-new Early Access release trailer is live — showing gameplay, atmosphere, and the difficult choices that define life in Rapid City. Wishlist today so you don’t miss opening bell.

    The monsters are hungry. Are you open for business?

    Find out more here

    #Midwest90RapidCity #HiddenChestStudios #RisingTidePublishing #DinerSim #TowerDefense #IndieGame #EarlyAccess #Steam #Techmash

  • Wings, War, and Early Access — AION 2 Takes Flight Ahead of October 5 Launch!

    Wings, War, and Early Access — AION 2 Takes Flight Ahead of October 5 Launch!

    The sky is not the limit — it is the battlefield. NC America has officially launched AION 2 in Early Access today, giving Founder’s Pack holders five full days with the complete game before the worldwide free-to-play release on Monday, October 5. Available now on Steam and NC’s own PURPLE platform, this is your chance to soar ahead of the crowd.

    Full Experience — Not Just a Preview

    Unlike earlier limited tests, this Early Access unlocks the entire AION 2 adventure:

    • Flight combat — verticality is the core mechanic, not just fast travel; fight in 3D across a world 36 times larger than the original AION
    • PvP & PvE — battlegrounds, Dimensional Rifts, over 200 dungeons from solo to 10-player raids, and the contested Abyss
    • Full customisation — wardrobe, transmog, and over 200 character creation options
    • Economy & Marketplace — trading, crafting, and the full in-game shop are all active
    • Progress carries over — everything you earn and keep stays with you through launch and beyond

    Three Tiers, One Early Start

    Every Founder’s Pack grants instant Early Access plus 30 days of Special Quai Membership:

    Table

    TierPriceHighlights
    Standard£24.99 / $24.995-day Early Access, Vanguard of Atreia title, Supply Chest, 30-day Membership
    Deluxe£49.99 / $49.99All Standard perks + Ascended Daeva armour set + Eternal Sun weapon skin
    Ultimate£99.99 / $99.99All Deluxe perks + Moonlit Aria costume set, Blazing Sun Wings, Black Dragon pet, extra styling chests

    Full free-to-play launch arrives October 5 — after which anyone can download and play without purchasing a pack. Founder’s Pack holders simply keep playing with their bonus rewards and membership.

    Built to Soar

    Powered by Unreal Engine 5, AION 2 reimagines the classic MMORPG with aerial combat at its heart. As a Daeva, your wings are your weapons — gain altitude to outmanoeuvre foes, chain skills mid-flight, and experience faction warfare on a scale unlike anything before.

    Preload is live now — take to the skies today, and claim your place in Atreia’s history.

    Find out more here

    #AION2 #NCAmerica #NCSOFT #MMORPG #FreeToPlay #EarlyAccess #PURPLE #Steam #Techmash

  • Swords, Six, and Solidarity — Expeditions: Samurai Update 1 Expands Your Party!

    Swords, Six, and Solidarity — Expeditions: Samurai Update 1 Expands Your Party!

    Every Ronin knows that a sword is only as good as the friends standing next to it — and now there’s room for two more!

    Developer Campfire Cabal and publisher THQ Nordic have unleashed Early Access Update 1 for Expeditions: Samurai, the first major content drop shaped directly by community feedback — and it brings a bigger band of brothers, richer conversations, and a ship full of refinements.

    More Swords, More Strategy

    The biggest change cuts straight to the heart of your adventure:

    • Party size raised from 4 to 6 across most missions — including Nagasaki Harbour, Kanseido Village, and the Derelict Carrack
    • Enemy numbers balanced accordingly — more allies means more foes to face, so every extra companion counts
    • Smaller, tighter levels such as castles and manors remain capped at 4 to keep encounters sharp and focused

    Companions Find Their Voice

    No longer do conversations rest solely on your main character’s shoulders — your crew now contributes:

    • Insight, Persuasion, Manipulation, and Authority checks can be made by any eligible companion
    • Specialise your team with confidence — skills spread across the party now matter far more
    • See sides of your allies you’d never otherwise witness as they speak up for themselves

    Feedback-Driven Refinements

    Spanning 10 full pages of patch notes, Update 1 delivers on what players have been asking for:

    • Smarter enemy AI — alerted foes now coordinate and flank with greater tactical awareness
    • Carry and position explosive barrels to set up devastating ambushes
    • New character customisation options — fresh heads, hairstyles, and a Ronin outfit
    • Five unique items plus 16 new weapon and armour variations
    • Polished trade screens, world map UX, and stealth improvements

    The Road Ahead

    Expeditions: Samurai remains in Early Access on Steam, with this update marking the first milestone in an ongoing journey. Campfire Cabal has emphasised that player feedback will continue to steer development as the game evolves toward full release.

    Your expanded party awaits. Draw your blade — and stand together.

    Find out more here

    #ExpeditionsSamurai #CampfireCabal #THQNordic #CRPG #EarlyAccess #Samurai #PartyBased #Steam #Techmash

  • Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Towers rise, decks are drawn, and victory awaits! Publisher Assemble Entertainment and solo developer asraworks have confirmed that Tower Tactics II — the highly anticipated fusion of tower defence, deckbuilding, and roguelike strategy — will launch into Steam Early Access on October 8, 2026, following an overwhelmingly positive reception to its earlier demo.

    What Is Tower Tactics II?

    It’s the sequel to the acclaimed Tower Tactics: Liberation, where classic tower defence meets deep deckbuilding — every placement, every card, every combination reshapes how you play. No two runs are ever the same.

    What’s in the Early Access Box?

    From day one, you get a massive experience:

    FeatureDetails
    Gameplay80+ hours of content from launch — main campaign, post-game, and 4 extra modes
    Playable Characters5 unique heroes — 4 with distinct card pools & strategies; 1 with special twist decks
    Cards180+ to collect, upgrade, and combine
    Trinkets150+ game-changing relics to discover
    DifficultyAscension levels up to 10 — can you master them all?
    Map EditorBuild your own challenges and share via Steam Workshop
    StoryFull quest-based campaign + Sector 4, the toughest region yet
    PlatformsPC Steam; full Steam Deck controller support

    The Road Ahead

    The game is expected to remain in Early Access for roughly 1–2 years, with regular updates adding more cards, trinkets, enemies, story beats, and community-requested refinements. Your feedback directly shapes what comes next.

    Ready to Build Your Masterpiece?

    Tower Tactics II arrives on Steam Early Access — October 8, 2026. Add it to your wishlist now — the demo’s warm welcome is just the start of something huge.

    Find out more here

    #TowerTacticsII #AssembleEntertainment #asraworks #EarlyAccess #TowerDefense #Deckbuilding #Roguelike #StrategyGame #Steam #IndieDev #TechMash

  • Into the Unknown — No Such Place: ChillyRoom’s Top-Down Extraction Shooter Revealed!

    Into the Unknown — No Such Place: ChillyRoom’s Top-Down Extraction Shooter Revealed!

    Enter zones that officially don’t exist. Fight threats no one was meant to find. Bring back what shouldn’t exist.

    No Such Place is the tense new top-down extraction shooter from ChillyRoom and their in-house team, Criti Team, casting you as an agent for the Unknown Research Consortium (U.R.C.) — a secretive organisation investigating supernatural anomalies erased from public record.


    What Is No Such Place?

    You’re a field operative for the U.R.C., dispatched into unstable dimensional fragments — reality-warped zones where normal rules don’t apply. Your mission: conduct reconnaissance, secure intel and relics, neutralise whatever lurks in the dark, and reach the extraction point before the zone collapses around you.

    Here’s what awaits:

    • Top-down PvE extraction — tense, tactical gameplay with a striking retro pixel-art aesthetic
    • Solo or co-op for up to 4 players — go in alone or team up with friends
    • Risk vs reward — every trip carries danger: die, and you lose everything you carried in
    • Procedurally shifting zones — nearly ten distinct anomalous environments at Early Access launch
    • Loot and survive — scavenge weapons, ammo, medical supplies, and rare anomalous relics
    • Customise your arsenal — unique weapon crafting lets you mix parts from different eras: attach a Victorian brass scope to a modern rifle, or a motorcycle suppressor to an assault rifle
    • Build your Safehouse — invest recovered resources to upgrade your base, unlock new gear, and strengthen your agents

    Launch Details

    DetailInfo
    DeveloperChillyRoom / Criti Team
    PublisherChillyRoom / LoongGate
    FormatEarly Access on Steam
    Release Date13 October 2026
    Playable NowFree Steam demo available
    ModesSingle-player + 1–4 player online co-op
    PlatformPC (Windows) via Steam

    The demo offers a solid taste of the action — and early progression carries over into the full release


    The Mission Briefing

    “Welcome to the U.R.C. You step into places officially stricken from all records — dimensional fragments where reality has frayed. Your job is simple: explore, document, extract. What you find there… some of it was never meant to be found. Return with it. Survive.”

    Each run balances careful exploration, tactical combat, and the clock — linger too long, and the anomaly consumes you. Make it out, and what you recover funds better gear, stronger weapons, and deeper investigations into the unknown.


    Ready to Deploy?

    Wishlist now on the No Such Place Steam Store Page and try the free demo ahead of the Early Access launch on 13 October. The anomalies are waiting — and so are the things that haunt them.

    Find out more here


    #NoSuchPlace #ChillyRoom #CritiTeam #ExtractionShooter #URC #IndieGame #Steam #EarlyAccess #CoOp #PixelArt #techmash

  • Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    In a land consumed by ancient plague, the deadliest enemy isn’t the infection — it’s standing right beside you. Developer TMXN Games has confirmed Among Shadows, their asymmetric PvP social deduction fantasy thriller, arrives in Steam Early Access Q4 2026 for PC.

    The Order Has Been Infiltrated — Who Is the Apostle?

    You are an Envoy of the Secret Fire, dispatched to purify a realm dying from a supernatural blight. Each match unfolds across three in-game days: scavenge resources, craft gear, battle corrupted horrors, and seal plague nodes by day — then gather at the church by night to judge who among you is secretly an Underworld Apostle, working to spread the infection from within.

    What makes Among Shadows stand out:

    • Soulslike combat meets deduction — 10 distinct Envoy roles, each with unique fighting styles and abilities
    • Investigate, observe, survive — clues are scattered across the map; trust nothing and no one
    • Asymmetric PvP — loyal Envoys vs hidden traitors in every session
    • Co-op with constant doubt — you must work together to survive, but betrayal could strike at any moment
    • Nightly Judgment phases — discuss, accuse, vote — and cast the guilty out before they sabotage the mission

    Demo Coming During Steam Next Fest

    A brand-new demo will go live during Steam Next Fest, October 19–26, 2026, letting players test the combat, exploration, and deduction systems ahead of launch.

    Early Access Details:

    • Release: Q4 2026 (PC via Steam)
    • Price: $10.99
    • Languages: English, Korean, Japanese, Simplified & Traditional Chinese
    • Steam

    Add Among Shadows to your wishlist now — and remember: in the dark, everyone is a suspect.

    Find out more here


    #AmongShadows #TMXNGames #SocialDeduction #AsymmetricPvP #IndieGame #SteamNextFest #EarlyAccess #FantasyGame #Soulslike #GamingNews #TechMash

  • The Fates Decree — Titan Quest II Ascends to Full Release Jan 19, 2027!

    The Fates Decree — Titan Quest II Ascends to Full Release Jan 19, 2027!

    The thread has been spun, woven, and now — finally — tied. After roughly 18 months of valiant Early Access endeavour, Titan Quest II stands poised to leave the forge and meet its destiny. Hermes, messenger of the gods, has descended from Olympus with a proclamation: the Pantheon is pleased — and the release date is granted.

    The Olympians Have Spoken — Version 1.0 Arrives Jan 19

    The long-awaited full release of Titan Quest II launches January 19, 2027, landing simultaneously on PC, PlayStation®5, and Xbox Series X/S. Hundreds of thousands of mortal adventurers have already faced their Nemesis during Early Access; now the complete odyssey unfolds.

    “The Moirai have woven a long thread — that thread is finally nearing its final knot.”

    From Early Access to Immortality

    Launched into PC Early Access in August 2025, Titan Quest II has grown through continuous updates shaped by the community — new lands, expanded abilities, refined balance, and fresh challenges added with every major patch. Version 1.0 binds those threads into one complete tapestry, delivering the full campaign alongside further additions crafted since day one.

    What to expect from the full release:

    • The complete mythic journey — Nemesis and her corruption of the Threads of Fate await
    • Deep ARPG combat — mastery-based classes, thousands of item possibilities, endless builds
    • Vast ancient worlds to conquer — from sun-baked coasts to shadowed wilds
    • Console debut — PS5 and Xbox Series X/S players join the adventure for the first time
    • PC via Steam & Epic Games Store — continuing where Early Access left off

    Your Legend Awaits — Mark the Date

    Preparations are underway; the months ahead will bring further details on new features, endgame content, and pre-order options. The gods do not delay — January 19, 2027 is when you finally take your place among the heroes of legend.

    Wishlist Titan Quest II now:

    Find out more here


    #TitanQuestII #TitanQuest #GrimloreGames #THQNordic #ReleaseDate #ARPG #GreekMythology #EarlyAccess #PCGaming #PS5 #XboxSeriesX #GamingNews #TechMash

  • Glide Into the Unknown — Moonwakers Rides Into Early Access Now

    Glide Into the Unknown — Moonwakers Rides Into Early Access Now

    Silence. Snow. Ash. And a world waiting to be remembered. Independent studio Gaman Games has quietly launched Moonwakers — their atmospheric “chill-core” survival adventure — into Early Access on Steam, inviting players to glide across haunting landscapes and uncover what became of everything we knew.

    Chill-Core Survival — Ride, Explore, Endure

    Moonwakers defies the usual survival noise. This is chill-core: a gentler, meditative take on the genre where peace and peril walk hand in hand. You step into the role of a S.E.E.D — an advanced reconnaissance android — dispatched to survey a world draped in snow, dusted with ash, and etched with the quiet ruins of a forgotten past.

    At the heart of it all is movement. Carve across vast, sweeping terrain on a futuristic board, gliding down slopes, drifting through drifts, and skimming over ashen flats with fluid, graceful speed. It’s not just travel — it’s the soul of the game.

    What Lies Beneath the Ash

    Your mission is simple but profound: discover the truth of this world. Is it alien? A distant future? Or something far closer to home? Gaman Games deliberately leaves that question for you to answer, piece by quiet piece.

    Along the way you’ll:

    • Survey & Gather — Seek out life-sustaining elements to understand the planet’s — and humanity’s — fate
    • Manage Your Energy — Your most precious resource. Balance exploration with rest, conserve power through storms, and find shelter when the skies turn hostile
    • Unlock & Evolve — Gain new skills, boost your speed, extend your glide, and move with ever-greater freedom the more you discover
    • Weather the World — Ion storms sweep in without warning. Know where to hide — and when to run

    Quietly Yours — Early Access Begins Today

    There’s no loud fanfare here. Gaman Games says simply: “No huge marketing campaign. No massive announcement. No promise of perfection. Just a game we wanted to finally put into your hands.”

    Moonwakers is available right now on Steam, priced at £9.33 / $11.04 — a launch discount of 15% running until September 29. Early Access will shape the experience alongside player feedback as the world expands and deepens.

    The board is ready. The horizon calls. Will you ride into the unknown?

    Find out more here


    #Moonwakers #GamanGames #ChillCore #IndieDev #SurvivalGame #Exploration #EarlyAccess #Steam #Atmospheric #TechMash

  • Forged to Perfection — Blacksmith Master Strikes 1.0 on November 19!

    Forged to Perfection — Blacksmith Master Strikes 1.0 on November 19!

    Publisher Hooded Horse and developer Untitled Studio have officially announced that Blacksmith Master — the charming medieval smithy management sim — will leave Early Access and launch its full Version 1.0 on November 19, 2026, arriving simultaneously across Steam, GOG, Epic Games Store, and the Microsoft Store. And yes, the team confirms that date definitely doesn’t line up with any major triple-A launches. Honest.

    From Humble Forge to Thriving Empire

    Blacksmith Master puts you in charge of every link in the production chain — from sending miners into the hills and felling timber in the woods, to smelting ore, crafting goods, and selling them to customers across the kingdom. Since its Early Access debut in May 2025, it’s earned Very Positive reviews from players captivated by its relaxing, deeply satisfying blend of resource management, workshop design, and artisan pride.

    What the 1.0 Update Brings to the Anvil

    The full release expands the experience with substantial new features:

    Master Workers — Specialists at Your Service

    • Master Miner — uncovers precious gems while extracting ore
    • Master Lumberjack — unlocks vastly expanded wood storage
    • Master Scholar — researches the ultimate tier of blueprints
    • Master Cashier — ensures no customer ever loses patience waiting to pay
    • Each specialist unlocks unique abilities, exclusive items, and powerful set bonuses

    Siege Machines — Grand Designs

    Ballistas, catapults, cannons, and battering rams are now commissioned from across the realm. These massive projects involve over 100 components apiece — true tests of your workshop’s efficiency. Complete them and earn rare mystery blueprints plus 12 all-new themed item sets.

    Further Refinements

    • Item Tiers — gear now ranges from Common all the way to Mythic, giving crafting more depth and value
    • Random Events — positive and negative occurrences keep life interesting beyond the anvil
    • Polish & Balance — over a year of community-driven tweaks, quality-of-life improvements, and visual refinements

    Platforms & Availability

    • Release Date: November 19, 2026
    • Price: £17.99 / $19.99 / €19.99
    • PC Platforms
    • Early Access: Available now on all platforms at the same price point

    Ready to Become the Master?

    Whether you’ve been tending your forge since day one or are waiting for the full release to pick up your hammer, November 19 is the day Blacksmith Master steps into its final form. From frying pans to siege engines, your legacy is what you make it.

    Find out more here


    #BlacksmithMaster #HoodedHorse #UntitledStudio #MedievalGame #ManagementSim #IndieGame #StrategySim #EarlyAccess #PCGaming #Techmash

  • Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Death is no longer the end. Eldritch Sword Games and publisher Mad Mushroom have unleashed a major update for Conquest Dark, the brutal sword-and-sorcery survivors-like that stormed into Early Access back in April 2025 — and the star of the show is none other than the Necrolord, a brand-new class that commands the dead to fight in your name.

    A haunting new trailer has also dropped, showcasing the class’s undead might — and it looks every bit as menacing as you’d hope.

    About Conquest Dark

    Launched into Steam Early Access on April 30, 2025, Conquest Dark plunged players into a grim, unforgiving world where humanity teeters on the brink of annihilation. Choose your class, face hordes of twisted foes, grow exponentially in power, and survive escalating waves of infernal pressure — all wrapped in a dark fantasy aesthetic that oozes atmosphere.

    “Over a dozen levels, five starting classes, deep build customisation, and global progression that makes every run stronger — this is survivors-like action with teeth.”

    Who Is the Necrolord?

    This isn’t just another spellcaster — the Necrolord is a master of life and death, raising armies of skeletal thralls, corrupting the living, and turning fallen foes into fresh fuel for your unholy crusade:

    • Summon Undead Legions — fill the screen with skeletons, wraiths, and abominations that fight and die for you
    • Life from Death — heal and empower yourself as your minions strike down enemies
    • Dark Rituals — sacrifice health for devastating bursts of necrotic power
    • Builds Around Corruption — stack curses, poison, and decay to melt through bosses and hordes alike

    More Than Just a New Class

    This update isn’t stopping at the Necrolord — it brings sweeping changes across the board:

    • New Runeword System — slot runes into abilities to unlock over 100 million possible combinations with unique global bonuses
    • Fresh Artefacts & Uniques — gear designed to support Necrolord and existing classes alike
    • Balance & Polish — refinements to difficulty curves, ability visibility, and bug fixes across the board

    Watch the Trailer Now

    The brand-new trailer lays out the Necrolord’s grim arsenal — see it in action right here on Techmash. Hint: expect lots of bones, plenty of curses, and zero mercy.

    Key Details

    • Platform — Steam (PC)
    • Status — In Early Access; full release expected ~April 2026
    • Price — Available now; update is FREE to all owners
    • Developer — Eldritch Sword Games
    • Publisher — Mad Mushroom

    Ready to Command?

    Whether you’re returning to the darkness or stepping into Conquest Dark for the first time, the Necrolord offers a completely fresh way to dominate the hordes. Your army waits — will you lead them to victory, or join them in death?

    Find out more here


    #ConquestDark #Necrolord #SurvivorsLike #IndieDev #EldritchSwordGames #MadMushroom #EarlyAccess #DarkFantasy #PCGaming #GamingNews #Techmash

  • Gather Your Party — Spectra Unleashed: Soulbound: Online Opens First Eight-Player Raid!

    Gather Your Party — Spectra Unleashed: Soulbound: Online Opens First Eight-Player Raid!

    Independent studio Spiderware has officially opened the gates to Spectra’s Lair, the very first eight-player raid in pixel-art MMORPG Soulbound: Online — marking the biggest milestone yet in the game’s Early Access journey.

    A Milestone Eight Weeks in the Making

    The launch arrives exactly eight weeks after Soulbound: Online stepped into Steam Early Access on July 21st, following a steady stream of updates, polish, community-driven tweaks, and system refinements. Now, the team at Spiderware is ready to unleash the game’s most ambitious challenge yet.

    Who Is Spectra?

    Spectra the Necromancer is the first of the Anima — malevolent entities ruling over the game’s digital world, seeking to break through into ours. She waits in her lair, and stopping her won’t be something any hero can do alone.

    This is the game’s first encounter designed exclusively for eight players. There’s no solo path, no shortcut — every role matters, and coordination is your greatest weapon.

    How the Raid Works

    • Assigned Roles — Tank, Healer, and DPS: every player has a clear job to keep the group alive and deal damage
    • Manual Casting — success depends on timing your abilities by hand, not just raw gear score
    • Bullet-Heaven Mechanics — dodging patterns and positioning matter as much as your stats
    • Two Difficulties — step up as you master the fight

    Table

    ModeChallengeNotes
    NormalTwo players marked with Soul Bolts; manageable without voice commsUnlocks Hard Mode
    HardEveryone marked; faster pace; demands tight coordination and communicationExclusive legendary rewards & mount

    You’ve got 15 minutes per attempt — wipe and return as many times as you can within the window. If Spectra is nearly defeated when time expires, your group gets a final chance to finish her off.

    How to Enter

    • Complete the main story quest Tremors
    • Speak to Warden Odell in Lunar City
    • Finish the two-part introduction questline
    • Earn your Lunar Key to open the raid doors

    What You Can Earn

    • Tier 6 Necromancer-themed gear, including Legendary drops
    • Exclusive mount from Hard Mode only
    • New achievements to track your kills
    • Fast travel between major cities — also added in this update

    What’s Next

    Spiderware isn’t stopping here. This raid is the first of what promises to be an expanding world, with more Anima, deeper systems, and fresh adventures on the horizon as Early Access continues.

    Assemble your team, sharpen your weapons, and prove you have what it takes to stand against Spectra. The raid is open — are you ready?

    Find out more here


    #SoulboundOnline #Spiderware #SpectraRaid #MMORPG #PixelArt #IndieMMO #EarlyAccess #GamingNews #Techmash #PCGaming

  • SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    From the acclaimed studio behind Northgard, Dune: Spice Wars, and Wartales comes a major milestone: SpaceCraft, the ambitious multiplayer interstellar space sim and automation adventure from Shiro Games, has launched its very first Community Update — and it’s packed with sweeping improvements designed directly around what players have been asking for.

    Currently cruising through Steam Early Access, SpaceCraft drops you into a vast galaxy where you design modular starships, harvest resources across star systems, and build sprawling automated industrial empires — solo or with friends in player-run Corporations. Now, the first major update since launch refines nearly every part of the experience.

    What’s in Community Update 1?

    This isn’t just bug fixes — it’s a full reimagining of how you live, work, and expand in the void:

    Production That Works Even When You Don’t

    • Workshops and Smelters now keep producing after you log out, supported by a new crafting queue system — no more standing around waiting
    • Automated production speeds boosted across the board
    • Manual crafting rebalanced so it has a clear, distinct role alongside automation — each system now shines in its own way

    Smarter Bases, Tighter Layouts

    • New Advanced Workshop with expanded storage
    • Direct Workshop-to-drone route connections to cut delivery delays
    • Smaller footprints for Warehouses and Factories — fit more, plan better
    • Custom resource limits let you fine-tune stock levels automatically

    Clearer Progression, More Freedom

    • Technology XP now unlocks through production milestones, rewarding you for diversifying your industries rather than just building bigger piles
    • Shared Personal Storage accessible from any station — your gear travels with you across the galaxy

    Corporations Rebuilt From the Ground Up

    • New Recruitment Boards — post your Corporation, browse others, compare stats and ship strengths
    • Private messages and improved member visibility make team-building smoother
    • Solo Corporations get their own dedicated interface and separate rankings — lone pioneers get their time to shine too

    Plus: Contracts rebalanced, laser patches tuned, and a host of quality-of-life polish across the board.

    “Shaped by feedback from every corner of the galaxy, this update is our promise: SpaceCraft grows with you.” — Shiro Games

    The Journey Continues

    SpaceCraft entered Steam Early Access on 11 June 2026 and has rapidly built a passionate community drawn to its blend of exploration, engineering, and multiplayer ambition. This first Community Update marks the start of a transparent, player-led development roadmap.

    Ready to chart your course? SpaceCraft — Community Update 1 is live now on Steam.


    Find out more here

    #SpaceCraft #ShiroGames #PCGaming #EarlyAccess #SpaceSim #Automation #IndieDev #GamingNews #techmash