Tag: #EarlyAccess

  • Praise the Sun—And Bring Your Friends: Serpent’s Gaze Slithers Into Steam Early Access

    Praise the Sun—And Bring Your Friends: Serpent’s Gaze Slithers Into Steam Early Access

    If you’ve ever stared down a towering, hyper-aggressive boss in a Soulslike and thought, “Man, I wish my friends were here to share this misery,” independent developer Feeble Minds has some excellent news for you.

    The studio has officially launched Serpent’s Gaze into Steam Early Access. Dropping the lonely melancholy typical of the genre, this dark fantasy title offers a brutal, punishing 1-4 player co-op Soulslike experience that wants you and your squad to bleed, adapt, and conquer together.

    Here is why you should grab your favourite build-crafting buddies and head into the desert today.

    Welcome to the Desert, Scion

    In Serpent’s Gaze, you step into the shoes of a Scion—a warrior brought to life by the fading tree god Magnolia. Your explicit mission? To overthrow the usurper gods ruling the land and make the desert bloom again. Unsurprisingly for a Soulslike, the only tool at your disposal to achieve this divine restoration is absolute, tactical violence.

    Players will hack, slash, and dodge-roll through a world divided by distinct, hostile factions. You’ll navigate everything from the harsh, sweeping sands of the nomadic Majin to the imposing, shadow-drenched cathedrals of the proud Attar’Esh.

    A Soulslike Combat System with a Roguelike Twist

    Feeble Minds is blending heavy, high-stakes third-person combat with distinct roguelike progression hooks. While the environments themselves are beautifully handcrafted rather than procedurally generated, your journey through them will change every single time.

    • Divine Blessings & Relics: As you fight your way through the levels, you’ll amass power-ups, gifts from your patron, and blessings from strange deities to customise your build on the fly.
    • The Curse System: The gods aren’t just letting you steal their power passively. A dynamic Curse system introduces unpredictable variables to each run. You might suddenly find yourself hunted across the map by aggressive minibosses or forced to navigate devastating environmental hazards.
    • The Awareness System: Think you’ve got a handle on the challenge? Think again. The game features an Awareness system that ensures each successful run makes the next one progressively more punishing.

    Co-op Camaraderie or Solo Suffering?

    While the game scales and functions beautifully as a solo endeavour for the purists who want to tackle the challenge at their own pace, it truly shines as a cooperative multiplayer experience. Rallying up to three friends allows you to coordinate builds, cover each other’s weaknesses, and draw the aggro of some truly relentless bosses.

    As Feeble Minds CEO Jannik Reuterberg noted at launch, the Early Access period is designed to be a “cooperative endeavour” in more ways than one, with the team looking to heavily involve the community’s feedback on the road to version 1.0.

    Available Now

    If you’re ready to test your reflexes and your friendships, Serpent’s Gaze is available on PC via Steam Early Access right now. Bring your best roll finger—you’re going to need it.

    #CoOpGaming #Soulslike #IndieGames #SerpentsGaze #EarlyAccess

  • Astroneer Universe Expands: STARSEEKER: Astroneer Expeditions Launches on June 11th

    Astroneer Universe Expands: STARSEEKER: Astroneer Expeditions Launches on June 11th

    Astroneer fans, it’s time to dust off your space suits and prep your terrain tools. Developer System Era Softworks, teaming up with indie publishing powerhouse Devolver Digital, has officially announced STARSEEKER: Astroneer Expeditions.

    This isn’t just a standard DLC expansion; it is a brand-new, fully standalone game set within the massive Astroneer universe—a universe that already boasts an impressive player base of over 11 million explorers.

    Best of all? You won’t have to wait long to jump in. STARSEEKER: Astroneer Expeditions is scheduled to blast off into Early Access on June 11.

    A New Frontier: What is STARSEEKER?

    While it is set in the same vibrant, stylised universe we know and love, System Era has made it clear that STARSEEKER is not Astroneer 2. Instead, it’s a completely fresh experience built from the ground up with a heavy focus on discovery, cooperative team-based expeditions, and camaraderie.

    Players will board the ESS Starseeker, an ever-evolving mobile space station that serves as the central hub for your adventures. From here, you and your crewmates will plan high-stakes expeditions, upgrade your tech, and hang out with other players before deploying to uncharted planets to tackle massive, planet-wide objectives.

    Key Gameplay Features to Expect:

    • Action Sandbox Mechanics: Face off against the unknown perils of deep space, including hazardous alien flora, fascinating local creatures, and mysterious environmental forces.
    • The ESS Starseeker Hub: A social space where you can upgrade your gear, interact with eccentric crew leadership, and watch the game’s ongoing narrative unfold.
    • True Co-Op Exploration: Work closely with friends using cutting-edge technology and an advanced toolset designed specifically for group expeditions.

    Launch Platforms & Cross-Play

    System Era and Devolver Digital are ensuring no space explorer gets left behind. When the game enters Early Access on June 11, it will be available across an impressive lineup of current-gen hardware, including a highly anticipated next-gen handheld:

    • PC (Steam)
    • PlayStation 5
    • Xbox Series X|S
    • Nintendo Switch 2

    The Early Access launch will feature fully playable cross-platform multiplayer and cross-progression, meaning you can team up with your friends seamlessly, regardless of what platform they are playing on.

    What’s Included in Early Access?

    System Era Softworks has a stellar track record when it comes to open, community-driven development (a major reason why the original Astroneer was such a massive success).

    At launch, the Early Access version will include the fully playable online multiplayer sandbox, hundreds of missions and tasks, dozens of items to earn and craft, and the game’s initial planet, Tephra. The team plans to remain in Early Access for roughly a year, rolling out monthly updates that introduce new planets, characters, end-game challenges, and narrative arcs.

    Are you ready to join the crew of the ESS Starseeker this June? Let us know in the comments below which platform you’ll be playing on!

    Find out more here – https://s.team/a/1454370

    #SystemEraSoftworks #DevolverDigital #STARSEEKER #AstroneerExpeditions #EarlyAccess #PC #PlayStation #NintendoSwitch #Xbox #gamingnews #videogames #games #gaming #gamers

  • Outward 2 Locks In Summer Early Access Launch Date (And Yes, There’s A ‘Potato Mode’)

    Outward 2 Locks In Summer Early Access Launch Date (And Yes, There’s A ‘Potato Mode’)

    Pack your bags, check your water skins, and prepare to lose your backpack all over again. Nine Dots Studio has officially announced that Outward 2, the highly anticipated sequel to their cult-classic survival RPG, will launch into Steam Early Access, Epic Games Store, and GOG on July 7th.

    For fans of the original 2019 sleeper hit, this is the news we’ve been waiting for. Nine Dots is doubling down on its signature “anti-power-fantasy” philosophy, meaning you can expect another brutal, unyielding, and deeply rewarding adventure through the world of Aurai. You aren’t a chosen saviour or a legendary hero; you’re just an average Joe trying not to freeze to death or get eaten by a hyena.

    Check out the official release date announcement trailer below, which features a very specific type of hardware showcase:

    The “Spud-tastic” Specs Trailer

    In a brilliant nod to PC gamers everywhere, Nine Dots revealed the launch date via a hilarious “Potato PC” gameplay trailer. While the video showcases Aurai looking absolutely gorgeous on Ultra settings, it shifts gears to show the game running on lower-end hardware.

    The developer has explicitly included a “Potato Mode” in the graphics settings, ensuring that whether you have a top-of-the-line battle station or a trusty, ageing rig, you’ll be able to jump into the adventure.

    What’s New in Outward 2?

    Nine Dots Studio hasn’t just given the game a fresh coat of paint. CEO and Creative Director Guillaume Boucher-Vidal noted that the team focused heavily on four core pillars of improvement for the sequel:

    • Better Character Creation & Progression: Moving far past the minimal options of the first game, players can now choose from 11 backgrounds and 3 distinct starting scenarios that shape their meagre beginnings. A new “Exercise System” also allows passive skills to spark and grow naturally based on your playstyle.
    • A More Alive World: Set roughly 50 years after the events of the original game, the world spans four distinct regions of Aurai. At the Early Access launch, three of these regions will be fully explorable.
    • Smoother, Dynamic Combat: Combat feels more responsive, introducing brand-new features like Ritual Spellcasting (e.g., throwing a fire stone into the air to create a localised ring of death).
    • Better Storytelling: More engaging, well-delivered narratives with distinct faction questlines. Early Access will launch with roughly the first third of these questlines available, with more chapters dropping via updates.

    Note on Co-op: Just like the first game, Outward 2 will fully feature both online and split-screen co-op, allowing you and a friend to share the burden of survival, split the loot, and cover each other’s weaknesses.

    Want to Play Early? Closed Beta Starts Next Week!

    If July 7th feels too far away, you might not have to wait that long. Nine Dots is hosting a Closed Beta starting Tuesday, May 26th (running until June 8th).

    The beta will give players a first look at a brand-new, ghost-infested region of Aurai called La Rescapée. If you participated in the January playtest, you’re automatically in. If not, you can head over to the Official Nine Dots Studio Website or Steam to sign up for a chance to grab a key.

    The Road to 1.0

    Nine Dots estimates that Outward 2 will spend about 12 to 18 months in Early Access to fine-tune balance, polish mechanics, and finish the remaining story content and regions alongside community feedback.

    Outward 2 hits PC via Steam, Epic, and GOG on July 7th. Get your wishlists ready!

    Find out more here – https://ninedotsstudio.com/playtest-registration/

    #NineDotsStudio #adventure #RPG,#Outward2 #EarlyAccess #MisterPotato #Techguy #techmash #n5dave #games #gaming #gamers #gamingnews #videogames

  • Man the Stations: MicroProse Announces WWII Naval Sim Battleship Command Hits Steam Early Access This June!

    Man the Stations: MicroProse Announces WWII Naval Sim Battleship Command Hits Steam Early Access This June!

    Naval warfare enthusiasts and strategy buffs, it’s time to plot your intercept course. MicroProse has officially announced that its highly anticipated World War II naval simulation, Battleship Command, is launching into Steam Early Access on June 2, 2026.

    If you’ve ever wanted to feel the true, crushing weight of commanding a legendary German battleship during the height of the war in the Atlantic, this is the title you’ve been waiting for.

    The Ultimate Naval Command Simulation

    MicroProse is renowned for delivering deep, uncompromising simulation experiences, and Battleship Command looks to be no exception. This isn’t a fast-paced, arcade-style shooter; it’s an immersive, high-stakes tactical simulation that places you directly in the captain’s chair.

    Players will be tasked with managing every facet of a massive capital ship. You aren’t just aiming the big guns—you are overseeing the entire ecosystem of a floating fortress.

    Key Features to Expect:

    • Immersive Command: Take total control of a legendary German battleship, managing everything from bridge navigation to the depths of the engine room.
    • Realistic Crew Management: Direct your crew through high-stress combat situations, damage control protocols, and resource allocation.
    • Authentic Ballistics & Damage: Experience a sophisticated simulation model where every shell trajectory, armour thickness, and flooding hazard matters.
    • Historical Atmosphere: MicroProse is leaning heavily into historical accuracy, delivering stunningly detailed ship models, realistic weather conditions, and the tense, claustrophobic atmosphere of WWII naval engagements.

    Why Early Access?

    By launching on Steam Early Access, MicroProse aims to work hand-in-hand with the community to fine-tune the game’s complex mechanics. Naval sims are notoriously intricate, and feedback from hardcore genre fans will help shape everything from the UI layout to the realism of the sonar and radar systems before the full 1.0 release.

    The Countdown is On: Mark your calendars for June 2, 2026.

    Whether you want to test your tactical mettle against enemy convoys or simply marvel at the engineering of mid-century warships, Battleship Command is shaping up to be a must-play anchor title for 2026.

    Head over to Steam now to add Battleship Command to your wishlist, and stay tuned to TechMash.co.uk for our hands-on impressions when the game drops next month!

    Are you ready to take the helm, or will you be steering clear of these treacherous waters? Let us know your thoughts in the comments below!

    Find out more here – https://s.team/a/3367430

    #BattleshipCommand #MicroProse #NavalSimulation #WWIIGames #Scharnhorst #PCGaming #Steam #EarlyAccess #techmash #n5dave #gamingnews #videogames

  • The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    If you’ve been brave enough to brave the eerie corridors of The Last Caretaker in Steam Early Access, it’s time to steel your nerves once again. Indie developer Channel37 has proudly announced the arrival of Content Update 4: Below Us, and it promises to drag players into a whole new depth of terror.

    Known for its suffocating atmosphere and tense gameplay, The Last Caretaker has been quietly building a dedicated fanbase of horror purists. With Below Us, the stakes—and the floor levels—are dropping significantly.

    Here is everything you need to know about what’s lurking in the dark.


    Descending into the Deep

    As the title implies, Below Us shifts the focus of the game downward. Players will unlock access to entirely new subterranean levels of the facility, featuring claustrophobic maintenance tunnels, forgotten sub-basements, and decayed infrastructure.

    Channel37 has teased that these new areas aren’t just aesthetic changes; they introduce entirely new gameplay mechanics, including:

    • Vertical Threat Dynamics: Hazards and entities can now stalk you from above and below, utilising grates and elevator shafts.
    • Environmental Hazards: Manage failing structural integrity and flooded sectors that slow your movement when you can least afford it.
    • Expanded Lore: Discover forgotten logs that piece together exactly why this facility was abandoned—and what was left behind to rot.

    New Tools, New Terrors

    You won’t be heading into the depths completely empty-handed. Content Update 4 introduces a revamped inventory mechanic and a couple of new defensive tools to help you buy a few precious seconds of life. However, in true The Last Caretaker fashion, resources remain brutally scarce.

    Of course, a horror update wouldn’t be complete without something new chasing you. Without spoiling the surprise, Channel37 has hinted at a new entity lurking in the sub-levels that reacts heavily to sound. Step lightly.


    Developer Note: “With ‘Below Us,’ we really wanted to lean into the feeling of isolation. The further down you go, the farther away help feels. We’ve listened closely to our Early Access community, and this update brings a lot of the environmental storytelling and tension they’ve been asking for.”


    Available Now on Steam

    The Last Caretaker is continuing its strong march through Steam Early Access, and Content Update 4 is a testament to Channel37’s commitment to shaping the game alongside its community.

    If you already own the game, the update should be downloading automatically as we speak. If you haven’t jumped in yet, there’s never been a better (or creepier) time to test your survival instincts.

    Are you ready to find out what’s waiting below? Head over to Steam, update your game, and remember to check your corners.


    For the latest indie horror updates and tech news, keep your eyes locked on TechMash.co.uk.

    Find out more here – https://s.team/a/1783560

    #Channel37 #ContentUpdate #BelowUs #TheLastCaretaker #EarlyAccess #Steam #scifi #techmash #n5dave #gamingnews #videogames #games #gamers #gaming

  • FlatOut 4: Total Insanity VR Smashes Into SteamVR Early Access

    FlatOut 4: Total Insanity VR Smashes Into SteamVR Early Access

    Buckle up, VR fans. The wait for high-octane, metal-mashing chaos is over. Flat2VR Studios has officially launched FlatOut 4: Total Insanity VR into SteamVR Early Access, bringing the legendary destruction of the arcade racing franchise to headsets for $19.99 USD.

    This isn’t just a simple camera port; it’s a full-throttle reimagining of the high-speed pileups we know and love. Developed by the talented Mutar through the new Flat2VR Spark initiative and published by Impact Inked, this release marks a significant milestone for the VR modding-to-mainstream pipeline.


    Total Immersion, Total Insanity

    The core of FlatOut has always been about “questionable decisions at high velocity,” and in VR, that chaos is now happening right in your face. Whether you’re trading paint in a demolition derby or launching your driver through a windshield, the level of immersion is unprecedented.

    Key Features of the VR Adaptation:

    • Fully Realised Cockpits: Experience every race from the driver’s seat with 6DOF support, allowing you to lean into turns and check your blind spots for incoming rivals.
    • Tactile Controls: Whether you prefer using motion controllers for virtual steering or your own physical setup, the game supports wheels, pedals, and manual shifters for the ultimate sim-lite experience.
    • Enhanced Visuals: To keep the action buttery smooth, the game includes NVIDIA DLSS integration and CAS sharpening, ensuring the debris looks crisp even as it flies toward your face.
    • Spatialized Audio: Hear the roar of engines and the crunch of metal from exactly where it’s happening, heightening the tension of every near-miss.

    A Content-Packed Early Access

    FlatOut 4 VR arrives on Steam with a massive amount of content from day one. You aren’t just getting a tech demo; you’re getting a complete arcade package:

    20 diverse tracks optimised for environmental destruction.Content Included
    Vehicles29 customizable cars across Derby, Classic, and Allstars classes.
    Tracks20 diverse tracks optimized for environmental destruction.
    Stunt Mode12 high-flying events where your driver becomes the projectile.
    Arena Mode6 demolition arenas including Death Match and Capture the Flag.
    MultiplayerFull online support for up to 8 players.

    The Power of Flat2VR Spark

    This release is more than just a game; it’s the first “proof of concept” for the Flat2VR Spark program. By partnering with legendary modders like Mutar (the mind behind some of the community’s best VR conversions), Flat2VR Studios is proving that community-driven passion can be transformed into polished, licensed commercial products.

    “FlatOut has always been built for speed, metal, and debris. In VR, that chaos moves naturally into the driver’s seat. Cars slam past your window. Pileups unfold at eye level. Near misses cut closer.” — Flat2VR Studios

    Final Thoughts

    If you’ve been looking for an excuse to dust off your racing wheel or simply want to experience the most visceral arcade racer currently available in VR, FlatOut 4: Total Insanity VR is a must-buy. It’s loud, it’s messy, and at under $20, it’s a steal for the amount of carnage on offer.

    Grab it now on SteamVR and join the Discord to help shape the game’s journey through Early Access!

    Find out more here – https://s.team/a/3844750

    #Flat2VRStudios #FlatOut4TotalInsanityVR #SteamVR #EarlyAccess #Mutar #Flat2VR #ImpactInked #VR #arcaderacing #FlatOut #virtualreality #techmash #n5dave #videogames #gamers #gaming

  • Dead As Disco Drops Into Early Access: Rhythm-Synced Combat Hits Steam and Epic

    Dead As Disco Drops Into Early Access: Rhythm-Synced Combat Hits Steam and Epic

    If you’ve ever found yourself tapping your foot while pummeling enemies in a beat-’em-up, Brain Jar Games has heard your rhythm. Their high-octane, neon-drenched brawler Dead As Disco has officially launched into Early Access today, and it’s available right now on Steam and the Epic Games Store.

    At its core, Dead As Disco is a “Beat Kune Do” experience—a literal beat-’em-up where every punch, kick, and combo is choreographed to a pulsing soundtrack. It’s martial arts meets music video, and it’s every bit as stylish as it sounds.


    The Story: Revenge is a Remix

    You play as Charlie Disco, a fallen music icon who has returned from the grave for one night of ultimate retribution. Your targets? The Idols—your former bandmates who sold out and left you behind. To reclaim your legacy, you’ll have to fight through a world torn apart by fame and betrayal, taking down your ex-friends in massive, music-synced boss battles.

    Key Features at Launch

    • Rhythm-Driven Violence: Combat isn’t just about button-mashing; it’s about timing. Attacks, dodges, and finishers sync seamlessly to the beat, turning every encounter into a deadly dance.
    • “My Music” Integration: Want to fight for your own playlist? The game’s My Music feature allows you to import your own tracks, which the game then converts into custom challenges.
    • Massive Soundtrack: The Early Access launch includes over 30 songs, featuring a mix of licensed bangers and a high-energy, streamer-safe original OST.
    • Progressive Power-Ups: As you defeat the Idols (like Hemlock and Dex), you unlock their signature abilities and expand your own skill tree, growing stronger with every “encore.”

    Early Access: The Opening Act

    Brain Jar Games has made it clear that this is just the beginning. The current version offers hours of gameplay, the first arc of the narrative campaign, and the Infinite Disco wave mode. Over the next year, the studio plans to add:

    • New Boss Idols and story chapters.
    • Multiplayer Co-op (a highly anticipated feature currently in development).
    • Automatic BPM detection for custom music.
    • Expanded “Rockstar Customisation” for your character and your home-base dive bar, The Encore.

    TechMash Tip: If you’re looking to grab it early, the game is currently holding a 20% launch discount on both Steam and Epic, bringing the price down to around £19.99 / $19.99 for the first two weeks.

    Whether you’re a fan of Hi-Fi Rush or classic arcade brawlers, Dead As Disco offers a unique, rhythmic flow state that’s hard to put down. It’s loud, it’s vibrant, and it’s officially ready for you to join the mosh pit.

    Are you ready to reclaim the spotlight? Let us know what tracks you’ll be importing into “My Music” in the comments below!

    Find out more here – https://s.team/a/3404260

    #DeadAsDisco #BrainJarGames #EarlyAccess #Steam #disco #music #arcade #brawler #demogame #gametrailer #gamers #gaming #videogames

  • Hacking the Future: Into The Grid Drops Massive Metaprogression Update for Steam Deckbuilders Fest

    Hacking the Future: Into The Grid Drops Massive Metaprogression Update for Steam Deckbuilders Fest

    The neon-soaked streets of the digital frontier just got a lot busier. Flatline Studios has officially pulled the curtain back on the most substantial update to their cyberpunk roguelike deckbuilder, Into The Grid, since its Early Access launch last November.

    Timed perfectly with the kick-off of the Steam Deckbuilders Fest (May 4–11), this update—version 0.3.0—is more than just a balance pass. It’s a total overhaul of how you experience the climb through the corporation-controlled cyberspace of 2112.


    Zero-Grind, Maximum Power: The Metaprogression Overhaul

    The centrepiece of this update is the brand-new Metaprogression System. For many roguelike fans, “metaprogression” often translates to “endless grinding for +1% health.” Flatline Studios is taking a refreshingly different path with their Zero-Grind Philosophy.

    • Hardware Mods: You can now customise your console before you “jack in.” The update introduces over 30 unlockable Hardware Mods (out of a planned pool of 100+). These range from flat stat boosts to game-altering perks that synergise with specific deck archetypes.
    • The Mission System: Every run now features level-based objectives. Completing these missions doesn’t just give you in-run rewards; it accelerates your progress toward unlocking new hardware and abilities, ensuring that even a failed run feels like a step forward.
    • New Currencies: By playing, you’ll earn Experience, Software, and Hardware Points. These are used to tailor your Runner to your specific playstyle—whether you prefer brute-forcing through firewalls or a more surgical, stealthy approach.

    A Fresh View of the Grid

    Navigating a digital labyrinth requires a clean interface, and the team has delivered a fully redesigned Map UI. The new look isn’t just about aesthetics; it’s built to handle the complex variables introduced by the new Hardware Mods, keeping the tactical map readable even when your runner is loaded with high-end tech.

    “We are incredibly proud of this update, which takes Into The Grid one step further into the vision we always had for the game, with tons of content and replayability.” — Bruno Annetta, Co-founder of Flatline Studios.


    Celebrating at the Steam Deckbuilders Fest

    If you’ve been on the fence about diving into this “dungeon crawler meets deckbuilder” hybrid, now is the time. Into The Grid is currently featured in the Steam Deckbuilders Fest, joining heavy hitters like Balatro and Inscryption.

    For those new to the game, it stands out with its unique VIM (Virtual Memory) dual-resource system. Every card you play generates VIM, which can then be spent on powerful Commands—special abilities that sit outside your deck to help mitigate the RNG of a bad draw.

    Patch 0.3.0 Highlights at a Glance:

    FeatureDetails
    Hardware Mods30+ new unlockable pre-run perks.
    Mission System~40 objectives that shape run demands and rewards.
    Map UITotal overhaul for better readability and scaling.
    BalanceTweaks to “Trace” mechanics and Haven node healing.
    QoLNew keybinding options (paving the way for future controller support).

    How to Play

    Into The Grid is available now in Early Access on Steam. If you aren’t ready to commit your credits just yet, there is a free demo available that includes the recent visual overhauls and core gameplay mechanics.

    Are you ready to jack back in and take down the mega-corps? Let us know your favourite Hardware Mod combos in the comments!

    Find out more here – https://s.team/a/2576200

    #FlatlineStudios #IntoTheGrid #cyberpunk #roguelike #deckbuilder #dungeoncrawler #EarlyAccess #Steam #SteamDeckbuildersFest #MetaprogressionUpdate #Map #UI

  • Giddy Up! Supernatural Co-op FPS ‘Far Far West’ Hits Steam Early Access Today

    Giddy Up! Supernatural Co-op FPS ‘Far Far West’ Hits Steam Early Access Today

    The frontier is getting a whole lot weirder today. After amassing a staggering 700,000+ wishlists and generating serious buzz during the Triple-i Initiative showcase, Far Far West officially launches into Steam Early Access today, April 29, 2026.

    Developed by the talented team at Evil Raptor—the minds behind the cult-hit Pumpkin Jack and the recent action-platformer Akimbot—and published by Fireshine Games (Core Keeper, Denshattack!), this title is looking to be the next big obsession for co-op fans.


    Robots, Revolvers, and Rituals

    Forget everything you know about the historical Wild West. In Far Far West, you and up to three friends step into the metallic boots of bounty-hunting robots tasked with cleaning up a supernatural frontier.

    The gameplay is a high-octane blend of first-person gunplay and elemental spell-casting. Imagine Helldivers 2 moving at twice the speed, swapped with a vibrant, Saturday-morning cartoon aesthetic. You aren’t just fanning a hammer; you’re dashing through the air, dropping acid puddles, and summoning lightning bolts to manage hordes of skeletal outlaws and monstrous creatures.

    What to Expect in Early Access

    The core loop is built for replayability and “just one more run” energy:

    • The Contract System: Pick up bounties from the local Sheriff and head into procedurally generated maps, including haunted mines and storm-ravaged deserts.
    • The Boss Gauntlet: Unlike traditional extraction shooters, every mission culminates in a unique boss fight that must be overcome before you can “get in, get paid, and get out.”
    • Deep Customisation: Beyond your firearms, you can level up spells and even customise your mechanical horse to better navigate the dangerous terrain.
    • Technical Polish: Despite being an Early Access launch from an eight-person team, early reports suggest the game is remarkably stable, boasting fast load times and steady frame rates.

    “We wanted to take the DNA of the 3D platformers we love and inject it into a modern co-op shooter,” says the team at Evil Raptor. “It’s chaotic, it’s colorful, and it’s meant to be played with friends.”


    The Verdict: Should You Saddle Up?

    With a starting price that reflects its Early Access status, Far Far West offers a fresh, expressive take on the co-op shooter genre. While some early players have noted that the gold-based progression system can be a bit of a “grind” in these initial stages, the sheer fun of the combat and the charm of the world make it an easy recommendation for anyone looking for their next squad-based adventure.

    Far Far West is available now on PC via Steam Early Access.


    Are you planning on diving into the Far Far West today, or are you waiting to see how the roadmap develops over the coming months?

    Find out more here – https://s.team/a/3124540

    #FarFarWest #EvilRaptor #FireshineGames #PC #EarlyAccess #cowboy #FPS #Steam #videogames #gaming #gamers

  • Divine Justice Meets Heavy Metal: Arms of God Hits Early Access This June

    Divine Justice Meets Heavy Metal: Arms of God Hits Early Access This June

    The “bullet heaven” genre is about to get a hellish upgrade. Dark Jay Studio has officially announced that its highly anticipated action roguelite, Arms of God, is set to storm into Early Access on June 8, 2026.

    If you’ve been looking for a game that blends the chaotic energy of Vampire Survivors with the visceral, high-fidelity gore of DOOM, this is the title to keep on your radar. Developed by the husband-and-wife duo at Dark Jay Studio (Dominik and Barbara Sójka), Arms of God recently turned heads during Steam Next Fest, ranking in the Top 100 demos and maintaining a “Very Positive” 88% rating.


    What to Expect from the Early Access Launch

    While many autoshooters stick to 2D pixel art, Arms of God breaks the mould with hand-sculpted 3D characters and dark, stylised environments. The game places you in the role of a divine warrior tasked with resurrecting a decimated holy order and purging a world overrun by demonic legions.

    Key features coming to the June 8 release include:

    • The Power of Five: Forget holding just one gun. You can wield up to five weapons simultaneously, creating a massive wall of fire (or steel) against the abyss.
    • Deep Build Customisation: With 60 different weapon models, you aren’t just picking gear—you’re merging them. The game features an innovative system where you can combine weapons and upgrades into “indestructible monstrosities.”
    • A Content-Heavy Start: The Early Access version is launching with a meatier-than-usual offering, featuring 60 story-driven levels, 10 playable heroes, and 10 formidable bosses.
    • Heavy Metal Vibes: The entire experience is backed by a pulsing metal soundtrack designed to keep the adrenaline high as you tear through four distinct acts of hellish landscapes.

    Roadmap to Redemption

    Dominik Sójka, the creative force behind the project and former Technical Art Director for The Beast Inside, notes that the game has been in development for nearly four years. The team plans to remain in Early Access until early 2027, with the full version set to include local co-op and eventual console ports for Nintendo Switch, PlayStation, and Xbox.

    Whether you’re playing on a high-end rig or taking the fight on the go—as the game is already confirmed to run great on Steam DeckArms of God promises a satisfying loop of “just one more run” gameplay.

    “We believe Arms of God stands out thanks to its custom weapon-combining mechanics, high-quality 3D visuals, and an additional narrative layer rarely seen in this space.” — Dominik Sójka, Dark Jay Studio


    Arms of God arrives on PC via Steam and the Epic Games Store on June 8, 2026. You can head over to Steam now to check out the demo and add it to your wishlist.

    Are you ready to wield the tools of divine justice, or will you succumb to the infernal conflagration? Let us know in the comments!

    Find out more here – https://s.team/a/3100310

    #DarkJayStudio #action #roguelite #ArmsofGod #EarlyAccess #PC #videogames #gamers #gaming #gametrailers #demogames

  • Catnip and Chaos: ‘Astro Burn’ Hits Steam Early Access After London Games Festival Triumph

    Catnip and Chaos: ‘Astro Burn’ Hits Steam Early Access After London Games Festival Triumph

    The “cute-em-up” is back, and it’s arriving with a hiss and a roar. London-based developer Beyond The Pixels and indie publisher Pixel Doors have officially unleashed Astro Burn into Early Access on Steam.

    Following a standout performance as an Official Selection at the London Games Festival 2026, where it drew crowds to the New Game Plus showcase, this neon-soaked side-scroller is already generating major buzz. If you’ve been missing the “bonkers” energy of 90s arcade classics like Parodius or Pop’n TwinBee, Astro Burn is the love letter you’ve been waiting for.


    Meet Astro: The Sassy Space Cat

    In Astro Burn, you take control of Astro, a space-faring feline trying to find her way home across a vibrant, hostile galaxy. Accompanied by her trusty (and surprisingly resilient) robot companion, Astro must blast through waves of enemies that are as adorable as they are deadly.

    The game features 10 diverse levels, ranging from the cold vacuum of deep space to underwater realms and sprawling futuristic cities. But don’t let the “cute” aesthetic fool you—this is a bullet-hell experience with teeth.

    Key Gameplay Features

    • Stackable Weaponry: Unlike traditional shooters, where you swap guns, Astro Burn encourages you to collect and fire everything at once. The “stack-em-up” system turns your ship into a screen-clearing engine of destruction.
    • Catnip-Powered Chaos: Trigger “Catnip Special Powers” to unleash anime-style finishing moves—essentially the feline equivalent of a “Meodoooken.”
    • Local & Competitive Co-op: Grab a friend for couch co-op. You can work together to survive or compete for the highest score to prove who the superior space cat truly is.
    • Retro Authenticity: From the Venice Bleach soundtrack to the classic three-letter initial leaderboard, the game oozes 90s arcade nostalgia.

    A New Breed of Developer & Publisher

    The brains behind the operation is HaZ Dulull, a veteran of the film and TV industry (Hellboy II, The Dark Knight) turned game director. His cinematic background is evident in the game’s “transmedia” vision, blending tight gameplay with a narrative that hints at a much larger mystery regarding Earth’s downfall.

    Partnering with Pixel Doors, a publisher founded on an “Ethical & Sustainable” model, the launch represents a shift in how indie games reach the market. Pixel Doors operates on a “Developer Eats First” policy, ensuring creators like Beyond The Pixels® retain their IP and creative control.

    “What HaZ and the team experienced at the London Games Festival is exactly why we do this,” says Jacek Pudlik, Co-Founder of Pixel Doors. “It captures the addictive chaos of classic arcade shooters but welcomes everyone to the party.”

    Jump Into the Fire

    Astro Burn is available NOW on Steam for PC and Mac. As an Early Access title, the developers are actively looking for player feedback to shape the road to full release.

    Find out more here – https://s.team/a/3810660

    #PixelDoors #BeyondThePixels #AstroBurn #LondonGamesFestival #EarlyAccess #Steam #sidescroller #arcade #videogames #gaming #gamers

  • Dive Into the Abyss: Frosthaven’s Final Early Access Update is Here

    Dive Into the Abyss: Frosthaven’s Final Early Access Update is Here

    The frozen wastes of the north just got a little more crowded—and a lot wetter. Arc Games and Snapshot Games have officially launched “Into the Abyss,” the third and final major content update for Frosthaven in Early Access.

    This update doesn’t just add a few bells and whistles; it completes the game’s primary narrative arc and sets the stage for the highly anticipated 1.0 full release. If you’ve been waiting for a reason to rally your mercenary company and head back to the Outpost, this is it.


    What’s Lurking Beneath the Biting Sea?

    The headline of this update is the brand-new Lurker Storyline. While the walls of Frosthaven have provided some sanctuary from the Algox and Unfettered, a new threat is stirring in the depths of the Biting Sea.

    An ancient, powerful artefact has begun projecting visions of unrest, calling out to anyone brave (or foolish) enough to find it. Players will now venture across 23 new quests, exploring two new biomes that take the tactical combat both above and below the icy waves.

    Two New Heroes Join the Roster

    To help you navigate these watery depths, two new playable classes have been added, each offering distinct tactical synergies:

    • Coral: A master of battlefield control. Coral channels the power of the tides to manipulate positioning, making them essential for managing crowded encounters.
    • Kelp: A lethal assassin that thrives in the shadows. Kelp specialises in high-burst damage and collects “trophies” from fallen foes to fuel their progression and power during a scenario.

    Quality of Life & Outpost Upgrades

    Snapshot Games hasn’t just focused on the “new”; they’ve spent a significant amount of time refining the core experience based on community feedback.

    FeatureDescription
    Brummix the PetThe final and most elusive pet. Finding this creature requires a keen eye for hidden traces.
    Calendar SystemA new way to track past and future gameplay events, making the passage of time in the Outpost feel more impactful.
    Town Hall ChallengesNine new challenges to bolster your town’s defenses and test your strategic mettle.
    Notification SystemStay updated on Outpost activity and events between quests without digging through menus.
    Blinkblade UpdatesFor the purists, optional settings now allow the Blinkblade’s card layout to match the original board game.

    The Path to 1.0

    With the “Into the Abyss” update, the digital adaptation of Isaac Childres’ massive board game is now content-complete regarding its major storylines. The focus now shifts toward final polishing, bug squashing, and technical optimisations as the team prepares to leave Early Access.

    Whether you’re a veteran of the tabletop original or a digital-first mercenary, there has never been a better time to see if you can survive the Biting Sea.

    Pro Tip: Keep an eye on the new “Advantage State” flow updates. The expanded descriptions make it much easier to understand exactly how your modifiers are interacting during those tense, game-deciding attacks.

    Frosthaven is available now on Steam and the Epic Games Store.


    Have you already unlocked Coral or Kelp? Let us know which new class is carrying your party through the Abyss!

    Find out more here – https://s.team/a/2347080

    #ArcGames #SnapshotGames #FROSTHAVEN #IntotheAbyss #EarlyAccess #contentupdate #videogames #gamers #gaming