Tag: #EarlyAccess

  • Gear Up Einstein! — History’s Greatest Heroes Enlist for Duty as Early Access Lands Nov 6

    Gear Up Einstein! — History’s Greatest Heroes Enlist for Duty as Early Access Lands Nov 6

    Imagine leading Albert Einstein into battle. Cleopatra commanding the front lines. Ragnar Lodbrok storming alongside Queen Elizabeth I. It’s not a fever dream — it’s Gear Up Einstein!, the wildly inventive co-op strategy roguelite from No Deadlines Studio, and it’s marching into Steam Early Access on November 6th, accompanied by a brand-new trailer.

    The game also features a freshly updated demo right now as part of Steam Next Fest (October 19–26), so you can jump in and start recruiting history’s legends before launch day.


    Recruit the Legends — Then Gear Them Up

    Gear Up Einstein! turns the entire history of civilisation into your personal army. You’re in command of a time-travelling vessel, tasked with recruiting the greatest figures from every era — scientists, rulers, warriors, visionaries — and sending them into battle to save reality itself.

    This is a tactical auto-battler: you plan your strategy, position your heroes, kit them out with gear, then watch the chaos unfold. Every historical figure brings unique perks and abilities; stack the right team and you’ll unleash devastating synergies that cut through enemy lines.

    Who’s Reporting for Duty?

    • Albert Einstein — genius-level intellect that boosts squad power
    • Cleopatra — diplomatic mastery that buffs allies
    • Ragnar — unbridled Viking fury
    • Queen Elizabeth I — regal leadership and tactical precision
    • Plus more icons across Ancient Egypt, the Italian Renaissance, and beyond

    Key Features at a Glance

    DetailInfo
    Early Access Launch6 November 2026
    PlatformSteam — Windows, Mac, Linux
    Players1–3 (online & local co-op)
    DeveloperNo Deadlines Studio
    GenreCo-op Strategy Roguelite / Auto-Battler
    DemoAvailable now — Steam Next Fest (Oct 19–26)
    Languages15+ including English, French, German, Spanish, Japanese, Simplified Chinese, Russian, Korean, Polish, Portuguese-Brazil, Turkish, Ukrainian, Czech, Thai, Italian

    How It Plays — Plan, Equip, Watch History Unfold

    • Voyage Through Time — Battle across distinct eras, each with unique enemies, hazards, and rewards. No two runs are identical.
    • Gear & Grow — Visit interstellar shops to kit your squad with wild, powerful equipment. Builds evolve dramatically; a spear-wielding Einstein is just the start.
    • Co?op Command — Team up with 1 or 2 friends. Trade gear, coordinate loadouts, and combine abilities. Whether you’re optimising builds or causing glorious chaos, victory tastes sweeter together.
    • Upgrade Your HQ — Between missions, invest in your headquarters to unlock more heroes, better gadgets, and permanent improvements that shape every future run.
    • Save Reality — Face down an overwhelming threat consuming the timeline. It’s history’s last stand — and you’re the general.

    What’s New in the Next Fest Demo?

    The demo has received a major overhaul: new core systems, rebalanced encounters, fresh content, and a clean slate for all players. It’s the perfect proving ground to experiment with team comps, test gear, and see why this concept has caught so much attention.

    The Road Ahead

    No Deadlines Studio plans to stay in Early Access for roughly 12 months, refining and expanding the game based on community feedback. Expect new heroes, eras, mechanics, and full 1.0 polish as the timeline expands.

    Ready to Command History?

    Wishlist now and don’t miss the November 6th launch:

    Gear Up Einstein! on Steam: https://store.steampowered.com/app/2950410/Gear_Up_Einstein/

    Play the updated demo right now during Steam Next Fest — and remember: history is written by the victors. Make sure it’s yours.


    #GearUpEinstein #NoDeadlinesStudio #SteamNextFest #Roguelite #Techmash #StrategyGames #CoOpGaming #PCGaming #IndieDev #HistoryBattles #EarlyAccess

  • Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Grab your tankard and steady your axe. Göteborg-based independent studio Oddiko has unleashed the brand-new public demo for Meadgard — their chaotic Viking co-op tavern adventure — with confirmation the full game storms into Steam Early Access on 5 November 2026. Face greedy goblins, rowdy patrons, and gods with impossible appetites — starting right now.


    What Is Meadgard?

    It’s the day–night cycle from hell — and it’s glorious. By day, you and up to three friends venture into the wilds to hunt mythical beasts and gather rare ingredients. By night, you race to brew, cook, and serve an endless stream of impatient customers before the sun goes down. Fail, and the gods themselves might show up to remind you who’s really in charge.

    “Hunt by day. Serve by night. Pray the gods don’t smash the place down.” — Oddiko

    The pitch says it best: co-op fun that might just test your friendships. Split the work, and the tavern thrives — argue over who forgot the mead, and everything catches fire.


    The Daily Grind — What You Actually Do

    Time of DayThe MissionThe Mayhem
    Day — ExpeditionTrack trolls, fight goblins, forage herbs, raid ruinsGet ganged up on; return empty-handed; accidentally lead a beast back to the tavern
    Night — ServiceBrew mead, roast game, pour ale, seat guests, collect coinSpilled drinks, burnt food, brawls breaking out, orders piling up
    The PressurePatrons grow restless; goblins sneak in to steal stock; gods demand special feastsMiss a deadline and divine wrath follows

    Who’s Coming Through the Door?

    The demo serves up a taste of the trouble ahead:

    • Greedy Goblins — Skulk around the edges, pilfering mead if your back is turned
    • Demanding Patrons — Each with unique orders, temperaments, and zero patience
    • Famished Gods — Show up unannounced, expect the best of everything, and leave only when satisfied
    • Chaos — Fights, fires, spills, and shortages — all at once, naturally

    Build, Brew, Expand — Grow Your Legend

    It’s not just survival — it’s construction and legacy:

    • Upgrade your tavern from rickety shack to Valhalla-worthy hall
    • Unlock new recipes, mead blends, and potent dishes
    • Customise decor, hire quirky staff, and unlock permanent boons
    • Every successful service brings gold — reinvest to handle bigger crowds and grander feasts

    Launch Details — Mark the Calendar

    Table

    DetailInformation
    Developer & PublisherOddiko (Sweden)
    DemoAvailable now on Steam — free to play
    Early Access Launch5 November 2026
    Players1–4 online co-op; solo-friendly
    PlatformPC — Steam only at launch
    Wishlist Count44,000+ and climbing
    RoadmapComing post-launch — shaped by player feedback

    “Your feedback has been invaluable. Early Access will let us keep building with you, not just for you.” — Team Oddiko


    Why It’s One to Watch

    Meadgard takes two beloved genres — co-op survival and tavern management — and stirs in Norse mythology, monster hunting, and the kind of controlled chaos that makes for legendary game nights. It’s been backed by the founders of Arrowhead Game Studios, and with two successful playtests already under its belt, the stage is set for something special.

    Just remember: when the mead flows, the friendships hold. When it runs dry? That’s when the real drama starts.

    “The tavern is ready. Are you?”


    More Info:

    https://s.team/a/2433560

    #Meadgard #Oddiko #CoOpGaming #TavernSim #Viking #IndieGame #SteamNextFest #SteamDemo #EarlyAccess #ManagementGame #Techmash

  • Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    The winds of change are howling — and they bring power. Independent studio Roboto Games has officially announced that their highly anticipated fantasy open-world survival crafting adventure Stormforge will launch into Early Access via Steam on November 10, 2026, with a playable demo already winning over more than 35,000 players and counting.

    What Is Stormforge?

    Stormforge drops you and up to 7 friends into Sorana — a vast, procedurally generated world where magical storms aren’t just weather — they’re the lifeblood of the land. You are Stormforged, gifted with the ability to brave the tempests and harvest their raw energy to craft, build, and fight back against a creeping darkness draining the world dry.

    Unlike many survival games that treat storms as something simply to endure, in Stormforge you chase them — venturing into the eye of the gale to gather rare materials, then racing out before the full fury descends. Danger and opportunity are woven together in every gust.

    • Harness the storm — harvest energy within tempests to forge legendary gear and resilient bases
    • Procedurally generated worlds — no two journeys across Sorana are ever the same
    • 1–8 player co-op — solo survivor or squad leader, the adventure scales to you
    • Five flexible classes — Warrior, Ranger, Mage, Forager, and Villager — mix and match over 100+ skills to forge your perfect playstyle
    • Build & defend — craft weapons, armour, and storm-proof bases; fortifications must stand strong against both foes and the elements
    • Built-in modding support — create and share custom gear, enemies, points of interest, and rules directly in-game, no separate tools needed

    Three Biomes, Countless Secrets

    At Early Access launch, players will explore three distinct major biomes, each guarded by its own formidable boss and brimming with over 100 points of interest — from crumbling ruins to hidden caches and ancient mysteries waiting to be unearthed. Enemy strength scales dynamically with party size, so whether you’re exploring alone or marching as an eight-strong war band, the challenge feels fair and rewarding.

    Demo Delight — 35,000+ and Rising

    The excitement isn’t just building — it’s already here. The official Stormforge demo has been downloaded by more than 35,000 players, earning glowing praise from the community and outlets alike:

    “Stormforge hooked me within a few minutes of seeing it in action. It’s ambitious, immediately fun, and certainly a survival game to look forward to.” — PCGamesN

    “I truly cannot express enough how cool the storm mechanics are.” — Massively Overpowered

    An updated demo is also rolling out, adding fresh polish and features alongside Steam Next Fest participation in October.

    The Roadmap — What Lies Ahead

    Roboto Games plans to keep Stormforge in Early Access for roughly one year, with a clear path toward the full 1.0 release:

    • New mountain biome & boss — ascend to frozen heights and face the guardian above
    • Additional storm types — fiercer, stranger, and more rewarding tempests to master
    • Expanded classes & skills — deeper customisation and new ways to play
    • Endgame expansions — fresh challenges, rewards, and threats as the story unfolds

    The team has confirmed a modest price increase will accompany the 1.0 launch, rewarding early supporters with the best possible value from day one.

    Quick Details

    • Title: Stormforge
    • Developer & Publisher: Roboto Games
    • Early Access Launch: November 10, 2026 (Steam)
    • Players: 1–8 online co-op
    • Languages: English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Simplified & Traditional Chinese, Polish, Russian, Turkish, Portuguese-Portugal, Spanish-Latin America
    • Demo: Available now — updated version live during Steam Next Fest
    • Wishlist: [store.steampowered.com/app/2826790/Stormforge](https://store.steampowered.com/app/2826790/Stormforge/)

    “Survive the storms. Thrive in their power. Save Sorana.”

    Wishlist Stormforge today, download the demo to feel the wind in your hair, and prepare to answer the call of the storm. November 10 is when the real journey begins.

    Find out more on Stormforge


    #Stormforge #RobotoGames #SurvivalCrafting #OpenWorld #CoOpGaming #Steam #EarlyAccess #FantasyGame #Sorana #ProceduralGeneration #Modding #PCGaming #IndieDev #Techmash

  • Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Strap on your skates, lock and load — and prepare to burn bright. Independent developer Studio Kerosene has officially announced that their blisteringly fast movement shooter FIRESTARTERS will launch into Early Access on Steam on October 28, 2026, kicking off with Episode 1 of 4 — and every remaining episode arrives as a free update throughout the Early Access journey.

    What Is FIRESTARTERS?

    FIRESTARTERS is a lightning-quick arcade movement FPS that fuses high-speed traversal, hard-hitting combat, and gripping narrative into one white-hot package. Described by Rock Paper Shotgun as “a bit like Quake, a bit like Rollerdrome, and looks genuinely fun”, it puts you in the jet-powered boots of Kera, an ex-street kid from Okinawa caught up in STEEL — a brutal, globally broadcast gladiator league run by a shadowy criminal syndicate.

    Equipped with a reinforced combat suit and rocket skates, Kera doesn’t just run — she flows. Glide across curved surfaces, grind along rails, chain slides into boosts, and turn every arena into your own personal racetrack — all while laying waste to waves of murderous android opponents.

    • Fluid, momentum-driven movement — maintain speed, build momentum, and never stop moving
    • Aggressive, responsive combat — a deadly arsenal at your fingertips; close the gap or strike from above
    • Story-rich campaign — four episodes charting Kera’s fight for freedom and the truth behind the league
    • Leaderboards & replayability — master each arena, shave seconds off your time, and climb global ranks
    • Free content roadmap — Episodes 2–4 arrive at no extra cost as the game evolves in Early Access

    The Road Ahead — Four Episodes, Zero Extra Cost

    Launch day brings Episode 1, introducing Kera, the Firestarters team, and the deadly spectacle of the STEEL arena. The remaining three episodes will roll out progressively during Early Access — completely free to all owners — so no one gets left behind as the story expands.

    “There’s no catch — buy the game once, get the full story as it unfolds.”

    Studio Kerosene plans to keep FIRESTARTERS in Early Access for roughly 12–18 months, refining gameplay, balancing weapons, and polishing every chapter alongside the community. Player feedback will directly shape Episode 2 and beyond.

    Demo Available Now

    You don’t have to wait until October 28 to feel the heat. A playable demo is already live on Steam, letting you dive straight into the action and experience FIRESTARTERS’ signature speed and style ahead of launch.

    Key Details

    • Developer: Studio Kerosene
    • Release: Early Access — October 28, 2026 (Steam)
    • Content: Episode 1 at launch; Episodes 2–4 as free updates
    • Price: To be confirmed — wishlist now to be notified
    • Demo: Available immediately via Steam store page

    “We wanted to make something that feels like adrenaline straight into the system.” — Alex Harte, Lead Developer, Studio Kerosene

    The arena opens in three weeks. Will you answer the call? Wishlist FIRESTARTERS on Steam today and grab the free demo to start skating toward glory.

    Find out more on FIRESTARTERS


    #FIRESTARTERS #StudioKerosene #EarlyAccess #Steam #MovementShooter #FPS #Arcade #IndieGame #Kera #STEEL #PCGaming #ActionGame #FreeUpdates #Techmash

  • Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    From a single mining ship to an interstellar industrial empire — your legacy begins in the void. Developer Tumbling Dumpling Studio and publisher Mythwright have announced that Main Sequence, the first-person space-sim factory builder, blasts into Steam Early Access on November 12, 2026.

    Start Small, Grow Beyond Measure

    You begin alone at the edge of charted space, aboard nothing grander than a humble mining vessel. Your mission: harvest resources, refine materials, and build — station by station, ship by ship — an industrial network that stretches across the stars.

    • Mine & Refine — Scan asteroid belts, extract ore, and process materials directly on board your vessel
    • Build & Automate — Construct sprawling space stations with conveyor belts, production lines, and fully automated supply routes between outposts
    • Design & Deploy — Engineer every ship and station module by module — cargo bays, reactors, weapons, and aesthetics are entirely yours to shape
    • Defend & Expand — Your industrial activity has awakened an ancient alien defence network. Protect your factories with custom-built fleets — or take the fight to them
    • Research & Explore — Unlock new tech, venture into procedurally generated star systems, and uncover black holes, neutron stars, and lost civilisations

    Solo or Side-by-Side — The Choice Is Yours

    Main Sequence supports both single-player and online co-op, where each player commands their own ship. Divide roles — one managing logistics, another exploring, a third on defence — then combine your strengths to build something far bigger than any one empire could be.

    What to Expect in Early Access

    DetailInfo
    LaunchNovember 12, 2026 (Steam Early Access)
    Early Access Duration1–2 years, with full release when content is complete
    Playtime~40+ hours of content at launch — deeper for automation fans
    ModesSingle-player + online/LAN co-op
    DemoFree demo available now on Steam
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    SpecsWindows 10 64-bit, i5-8400, 8 GB RAM, GTX 1050 / RX 460, 5 GB space
    CommunityDiscord + built-in feedback channels shaping development

    The roadmap ahead includes new factions, expanded ship and station modules, additional production chains, and more mysteries to uncover — all guided by player feedback.

    Wishlist Today — Secure Your Place in the Stars

    The free demo is live right now — try before you blast — and the Steam page is open for wishlisting. Whether you dream of optimising perfect factory lines, designing the ultimate battleship, or exploring the unknown, Main Sequence is where your empire begins.

    Head to the Main Sequence Steam page

    Find out more here


    #MainSequence #TumblingDumplingStudio #Mythwright #SpaceSim #FactoryBuilder #Automation #EarlyAccess #CoOpGaming #IndieDev #Techmash

  • Hands, Physics, and Pure VR Ingenuity — Disembodied Arrives October 15!

    Hands, Physics, and Pure VR Ingenuity — Disembodied Arrives October 15!

    Your hands are your only heroes — and they’ve got a lot to do. Solo developer Kevin S. Walker, creating under the banner of Middle Man Games, is preparing to launch Disembodied — a hand-tracking VR platformer two and a half years in the making, and his third VR title.

    No Controllers, No Limits — Just Your Hands

    Disembodied strips away the familiar to build something entirely fresh: you control a pair of floating, disembodied hands that mirror your real movements with uncanny precision. No controllers, no buttons — just you and your gestures, translated instantly into the virtual world.

    • Walk on your fingers, clamber up ledges, and swing across gaps
    • Punch through brick walls, hurl bombs, and fire a finger gun with a simple gesture
    • Solve puzzles, navigate stealth sections, and master precision laser challenges
    • Play seated or standing — the game adapts to your space, your style

    Levels, Creativity, and Community

    The game launches into Early Access with an impressive amount of content ready to explore:

    FeatureDetails
    Campaign175 hand-crafted levels across climbing, puzzle, stealth, and action modes
    Hand TrackingBuilt from the ground up for natural, responsive controller-free interaction
    Level EditorCreate, test, and share your own courses — online sharing planned post-launch
    Power-UpsActivated entirely through hand gestures — no menus, no pausing
    ReleaseOctober 15, 2026 — Early Access
    PlatformsMeta Quest 2 / Pro / 3 / 3S
    DeveloperKevin S. Walker / Middle Man Games — 4th release, 3rd VR project

    Crafted by One Pair of Hands

    Every mechanic, every level, every gesture in Disembodied comes from one creator’s drive to push what VR can feel like. After two and a half years of iteration, experimentation, and refining the physics that make those hands feel truly yours, Walker is ready to share the result.

    As an Early Access release, the journey doesn’t end at launch — player feedback will shape new modes, features, and content throughout development.

    Ready to Reach Out?

    Wishlist Disembodied now on the Meta Quest Store — your hands are about to go on an adventure unlike anything you’ve experienced.

    Find out more here


    #Disembodied #MiddleManGames #VRGaming #HandTracking #MetaQuest #IndieDev #SoloDev #VirtualReality #EarlyAccess #Techmash

  • Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    The apocalypse is good for business — if you can survive the dinner rush.

    Developer Hidden Chest Studios and publisher Rising Tide Publishing have confirmed that Midwest 90: Rapid City opens its doors in Early Access on Steam — November 10, 2026 — with a brand-new trailer showing exactly what awaits behind the counter.

    Welcome to the End of the Road

    Set in Rapid City, South Dakota, 2034 — where the aesthetic is pure 1990s nostalgia, and the world outside is falling apart — you run a roadside diner with a most unusual menu:

    • Monster meat is your main ingredient — the same creatures scratching at your defences become tonight’s special
    • Profit or principle? — every choice ripples outward. Will you cut corners to stay afloat, or protect your community at a loss?
    • Fight what you feast on — by day, craft recipes, hire staff, and expand the business. By night, fortify your diner and defend it from the very things you’ve been hunting

    What’s Served on Launch Day

    November 10 brings a substantial opening spread:

    • Complete Endless Mode — a deep replayable sandbox blending management, tower defence, and survival with adjustable difficulty
    • Prologue + Chapter 1 — the start of a story where every decision shapes what kind of person you become
    • December 31 — expanded Endless options, custom scenarios, fresh monster types, and surprises
    • January 28 — Chapter 2 arrives, delivering major story twists and turns
    • March 2027 — Full 1.0 release with the concluding chapter

    The team emphasises that all story updates will be free for Early Access buyers — no extra charge as the narrative unfolds.

    Watch the Trailer Now

    The brand-new Early Access release trailer is live — showing gameplay, atmosphere, and the difficult choices that define life in Rapid City. Wishlist today so you don’t miss opening bell.

    The monsters are hungry. Are you open for business?

    Find out more here

    #Midwest90RapidCity #HiddenChestStudios #RisingTidePublishing #DinerSim #TowerDefense #IndieGame #EarlyAccess #Steam #Techmash

  • Wings, War, and Early Access — AION 2 Takes Flight Ahead of October 5 Launch!

    Wings, War, and Early Access — AION 2 Takes Flight Ahead of October 5 Launch!

    The sky is not the limit — it is the battlefield. NC America has officially launched AION 2 in Early Access today, giving Founder’s Pack holders five full days with the complete game before the worldwide free-to-play release on Monday, October 5. Available now on Steam and NC’s own PURPLE platform, this is your chance to soar ahead of the crowd.

    Full Experience — Not Just a Preview

    Unlike earlier limited tests, this Early Access unlocks the entire AION 2 adventure:

    • Flight combat — verticality is the core mechanic, not just fast travel; fight in 3D across a world 36 times larger than the original AION
    • PvP & PvE — battlegrounds, Dimensional Rifts, over 200 dungeons from solo to 10-player raids, and the contested Abyss
    • Full customisation — wardrobe, transmog, and over 200 character creation options
    • Economy & Marketplace — trading, crafting, and the full in-game shop are all active
    • Progress carries over — everything you earn and keep stays with you through launch and beyond

    Three Tiers, One Early Start

    Every Founder’s Pack grants instant Early Access plus 30 days of Special Quai Membership:

    Table

    TierPriceHighlights
    Standard£24.99 / $24.995-day Early Access, Vanguard of Atreia title, Supply Chest, 30-day Membership
    Deluxe£49.99 / $49.99All Standard perks + Ascended Daeva armour set + Eternal Sun weapon skin
    Ultimate£99.99 / $99.99All Deluxe perks + Moonlit Aria costume set, Blazing Sun Wings, Black Dragon pet, extra styling chests

    Full free-to-play launch arrives October 5 — after which anyone can download and play without purchasing a pack. Founder’s Pack holders simply keep playing with their bonus rewards and membership.

    Built to Soar

    Powered by Unreal Engine 5, AION 2 reimagines the classic MMORPG with aerial combat at its heart. As a Daeva, your wings are your weapons — gain altitude to outmanoeuvre foes, chain skills mid-flight, and experience faction warfare on a scale unlike anything before.

    Preload is live now — take to the skies today, and claim your place in Atreia’s history.

    Find out more here

    #AION2 #NCAmerica #NCSOFT #MMORPG #FreeToPlay #EarlyAccess #PURPLE #Steam #Techmash

  • Swords, Six, and Solidarity — Expeditions: Samurai Update 1 Expands Your Party!

    Swords, Six, and Solidarity — Expeditions: Samurai Update 1 Expands Your Party!

    Every Ronin knows that a sword is only as good as the friends standing next to it — and now there’s room for two more!

    Developer Campfire Cabal and publisher THQ Nordic have unleashed Early Access Update 1 for Expeditions: Samurai, the first major content drop shaped directly by community feedback — and it brings a bigger band of brothers, richer conversations, and a ship full of refinements.

    More Swords, More Strategy

    The biggest change cuts straight to the heart of your adventure:

    • Party size raised from 4 to 6 across most missions — including Nagasaki Harbour, Kanseido Village, and the Derelict Carrack
    • Enemy numbers balanced accordingly — more allies means more foes to face, so every extra companion counts
    • Smaller, tighter levels such as castles and manors remain capped at 4 to keep encounters sharp and focused

    Companions Find Their Voice

    No longer do conversations rest solely on your main character’s shoulders — your crew now contributes:

    • Insight, Persuasion, Manipulation, and Authority checks can be made by any eligible companion
    • Specialise your team with confidence — skills spread across the party now matter far more
    • See sides of your allies you’d never otherwise witness as they speak up for themselves

    Feedback-Driven Refinements

    Spanning 10 full pages of patch notes, Update 1 delivers on what players have been asking for:

    • Smarter enemy AI — alerted foes now coordinate and flank with greater tactical awareness
    • Carry and position explosive barrels to set up devastating ambushes
    • New character customisation options — fresh heads, hairstyles, and a Ronin outfit
    • Five unique items plus 16 new weapon and armour variations
    • Polished trade screens, world map UX, and stealth improvements

    The Road Ahead

    Expeditions: Samurai remains in Early Access on Steam, with this update marking the first milestone in an ongoing journey. Campfire Cabal has emphasised that player feedback will continue to steer development as the game evolves toward full release.

    Your expanded party awaits. Draw your blade — and stand together.

    Find out more here

    #ExpeditionsSamurai #CampfireCabal #THQNordic #CRPG #EarlyAccess #Samurai #PartyBased #Steam #Techmash

  • Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Towers rise, decks are drawn, and victory awaits! Publisher Assemble Entertainment and solo developer asraworks have confirmed that Tower Tactics II — the highly anticipated fusion of tower defence, deckbuilding, and roguelike strategy — will launch into Steam Early Access on October 8, 2026, following an overwhelmingly positive reception to its earlier demo.

    What Is Tower Tactics II?

    It’s the sequel to the acclaimed Tower Tactics: Liberation, where classic tower defence meets deep deckbuilding — every placement, every card, every combination reshapes how you play. No two runs are ever the same.

    What’s in the Early Access Box?

    From day one, you get a massive experience:

    FeatureDetails
    Gameplay80+ hours of content from launch — main campaign, post-game, and 4 extra modes
    Playable Characters5 unique heroes — 4 with distinct card pools & strategies; 1 with special twist decks
    Cards180+ to collect, upgrade, and combine
    Trinkets150+ game-changing relics to discover
    DifficultyAscension levels up to 10 — can you master them all?
    Map EditorBuild your own challenges and share via Steam Workshop
    StoryFull quest-based campaign + Sector 4, the toughest region yet
    PlatformsPC Steam; full Steam Deck controller support

    The Road Ahead

    The game is expected to remain in Early Access for roughly 1–2 years, with regular updates adding more cards, trinkets, enemies, story beats, and community-requested refinements. Your feedback directly shapes what comes next.

    Ready to Build Your Masterpiece?

    Tower Tactics II arrives on Steam Early Access — October 8, 2026. Add it to your wishlist now — the demo’s warm welcome is just the start of something huge.

    Find out more here

    #TowerTacticsII #AssembleEntertainment #asraworks #EarlyAccess #TowerDefense #Deckbuilding #Roguelike #StrategyGame #Steam #IndieDev #TechMash

  • Into the Unknown — No Such Place: ChillyRoom’s Top-Down Extraction Shooter Revealed!

    Into the Unknown — No Such Place: ChillyRoom’s Top-Down Extraction Shooter Revealed!

    Enter zones that officially don’t exist. Fight threats no one was meant to find. Bring back what shouldn’t exist.

    No Such Place is the tense new top-down extraction shooter from ChillyRoom and their in-house team, Criti Team, casting you as an agent for the Unknown Research Consortium (U.R.C.) — a secretive organisation investigating supernatural anomalies erased from public record.


    What Is No Such Place?

    You’re a field operative for the U.R.C., dispatched into unstable dimensional fragments — reality-warped zones where normal rules don’t apply. Your mission: conduct reconnaissance, secure intel and relics, neutralise whatever lurks in the dark, and reach the extraction point before the zone collapses around you.

    Here’s what awaits:

    • Top-down PvE extraction — tense, tactical gameplay with a striking retro pixel-art aesthetic
    • Solo or co-op for up to 4 players — go in alone or team up with friends
    • Risk vs reward — every trip carries danger: die, and you lose everything you carried in
    • Procedurally shifting zones — nearly ten distinct anomalous environments at Early Access launch
    • Loot and survive — scavenge weapons, ammo, medical supplies, and rare anomalous relics
    • Customise your arsenal — unique weapon crafting lets you mix parts from different eras: attach a Victorian brass scope to a modern rifle, or a motorcycle suppressor to an assault rifle
    • Build your Safehouse — invest recovered resources to upgrade your base, unlock new gear, and strengthen your agents

    Launch Details

    DetailInfo
    DeveloperChillyRoom / Criti Team
    PublisherChillyRoom / LoongGate
    FormatEarly Access on Steam
    Release Date13 October 2026
    Playable NowFree Steam demo available
    ModesSingle-player + 1–4 player online co-op
    PlatformPC (Windows) via Steam

    The demo offers a solid taste of the action — and early progression carries over into the full release


    The Mission Briefing

    “Welcome to the U.R.C. You step into places officially stricken from all records — dimensional fragments where reality has frayed. Your job is simple: explore, document, extract. What you find there… some of it was never meant to be found. Return with it. Survive.”

    Each run balances careful exploration, tactical combat, and the clock — linger too long, and the anomaly consumes you. Make it out, and what you recover funds better gear, stronger weapons, and deeper investigations into the unknown.


    Ready to Deploy?

    Wishlist now on the No Such Place Steam Store Page and try the free demo ahead of the Early Access launch on 13 October. The anomalies are waiting — and so are the things that haunt them.

    Find out more here


    #NoSuchPlace #ChillyRoom #CritiTeam #ExtractionShooter #URC #IndieGame #Steam #EarlyAccess #CoOp #PixelArt #techmash

  • Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    In a land consumed by ancient plague, the deadliest enemy isn’t the infection — it’s standing right beside you. Developer TMXN Games has confirmed Among Shadows, their asymmetric PvP social deduction fantasy thriller, arrives in Steam Early Access Q4 2026 for PC.

    The Order Has Been Infiltrated — Who Is the Apostle?

    You are an Envoy of the Secret Fire, dispatched to purify a realm dying from a supernatural blight. Each match unfolds across three in-game days: scavenge resources, craft gear, battle corrupted horrors, and seal plague nodes by day — then gather at the church by night to judge who among you is secretly an Underworld Apostle, working to spread the infection from within.

    What makes Among Shadows stand out:

    • Soulslike combat meets deduction — 10 distinct Envoy roles, each with unique fighting styles and abilities
    • Investigate, observe, survive — clues are scattered across the map; trust nothing and no one
    • Asymmetric PvP — loyal Envoys vs hidden traitors in every session
    • Co-op with constant doubt — you must work together to survive, but betrayal could strike at any moment
    • Nightly Judgment phases — discuss, accuse, vote — and cast the guilty out before they sabotage the mission

    Demo Coming During Steam Next Fest

    A brand-new demo will go live during Steam Next Fest, October 19–26, 2026, letting players test the combat, exploration, and deduction systems ahead of launch.

    Early Access Details:

    • Release: Q4 2026 (PC via Steam)
    • Price: $10.99
    • Languages: English, Korean, Japanese, Simplified & Traditional Chinese
    • Steam

    Add Among Shadows to your wishlist now — and remember: in the dark, everyone is a suspect.

    Find out more here


    #AmongShadows #TMXNGames #SocialDeduction #AsymmetricPvP #IndieGame #SteamNextFest #EarlyAccess #FantasyGame #Soulslike #GamingNews #TechMash