Tag: #Gamers

  • Banishing Gods for Love: SoulQuest Slashes Onto PC

    Banishing Gods for Love: SoulQuest Slashes Onto PC

    If you think your dating life is complicated, spare a thought for Alys. In the newly released SoulQuest, developed by TomasJPereyra (SoulBlade Studio) and published by indie.io, “till death do us part” was clearly taken as a challenge rather than a vow.

    Available now on PC via Steam, this stylish pixel-art hack-and-slash is a high-octane journey through Celtic mythology, where the only thing sharper than the protagonist’s grief is her blade.


    A Quest Beyond the Veil

    At its heart, SoulQuest is a classic tale of defiance. When Alys’ husband is taken by the gods, she doesn’t just mourn—she gears up. Accompanied by the druid Abanus, Alys sets out to defy the Celtic pantheon, specifically targeting Morrigan, the Goddess of Death, to reclaim her beloved’s soul.

    It’s a refreshing take on the genre, blending the sombre themes of Arthurian legend with the vibrant, brutal world of Celtic folklore.

    Combat That Rewards Style

    If you’re a fan of Devil May Cry or Bayonetta, you’ll feel right at home here. SoulQuest isn’t just about button-mashing; it’s about the art of the kill. The game features:

    • Deep Combo System: Chain together light and heavy attacks, air juggles, and wall-jumps.
    • The Ranking System: Your performance is graded from F to SSS. If you aren’t fighting with flair, the game will let you know.
    • Magic and Ultimates: Beyond the blade, Alys can harness powerful spells and finishers to clear screens of godly lackeys.
    • A Massive Move-set: For an indie title, the depth of the move list is staggering, divided into combat skills, magic, and movement abilities.

    Retro Aesthetics, Modern Polish

    Visually, the game is a treat for pixel-art enthusiasts. It captures that “neo-retro” vibe perfectly—fluid animations and detailed backgrounds that bring the misty British Isles to life, all set to a medieval-themed soundtrack that keeps the adrenaline pumping.

    Tech Tip: The game is fully optimized for Steam Deck, making it a perfect pick for some god-slaying on the commute.


    Verdict: Should You Play It?

    SoulQuest is a testament to what a small, dedicated team can achieve. It manages to balance a heavy, emotional narrative with gameplay that is fast, frantic, and incredibly satisfying. If you’re looking to test your reflexes and tear through some deities in the name of love, Alys’ journey is one you shouldn’t miss.

    SoulQuest is out now on PC. Check it out on Steam and show those gods who’s really in charge.

    Are you ready to climb the ranks of the Celtic pantheon, or do you think some souls are better left with the Goddess of Death?

    Find out more here – https://s.team/a/2512450

    #SoulQuest #hackandslash #TomasJPereyra #Indieio #PC #steam #gods #demons #combat #CelticFolklore #Arthurian #myths #gamers #gaming #videogames

  • Retro Skies Call: 16-Bit Inspired ‘Blue Fury’ Available Soon

    Retro Skies Call: 16-Bit Inspired ‘Blue Fury’ Available Soon

    If you spent your childhood weekends gripped by a Mega Drive or SNES controller, dodging pixelated flak while trying to extract soldiers from a hot zone, solo developer Tim Wheatley has a nostalgia-fueled treat for you. Today, Wheatley officially announced that Blue Fury, a helicopter combat game designed as a direct homage to 16-bit action classics, is now available to wishlist on Steam.

    For those of us who remember the high-stakes tension of the Desert Strike series or the frantic pace of Choplifter, Blue Fury looks to recapture that “just one more go” magic with a modern twist.


    Procedural Peril and Strategic Combat

    While Blue Fury wears its retro heart on its sleeve, it isn’t just a simple throwback. The game balances straightforward arcade objectives with deeper management mechanics. You’ll need to juggle:

    • Fuel & Ammo Management: You aren’t a flying tank with infinite resources; every missile and gallon of fuel counts.
    • Procedural Islands: Outside of the core campaign, each mission drops you onto a randomly generated island. No two rescue runs are ever the same.
    • Dynamic Environments: The game features four distinct biomes—Summer, Fall, Winter, and Desert—which affect both visibility and enemy camouflage.

    Save the Soldiers, Beat the Clock

    The core loop is pure adrenaline. Your mission? Destroy enemy tanks, neutralise AA launchers, and—most importantly—locate and rescue friendly soldiers stranded behind enemy lines.

    But there’s a catch: the Missile Silo. Each mission is a race against an enemy missile launch. Once that countdown hits zero, it’s game over. You’ll have to drop your rescue line, pull your troops to safety, and get out before the sky turns white.

    “In his first attempt at making a game, the developer invites you to take to the skies in a helicopter combat game that pays homage to the action classics of the 16-bit era.” — Official Steam Description


    Key Features at a Glance

    • Campaign & Quick Missions: A 10-mission authored campaign alongside a “Quick Mission” mode with customizable enemy loadouts.
    • Diverse Arsenal: Equip a minigun for infantry, unguided rockets for armour, and air-to-air missiles for hostile chopper patrols.
    • Benchmark Mode: A “spectacle” mode that lets you watch NPCs wage war against each other—perfect for testing your rig or just enjoying the voxel-inspired chaos.
    • Accessibility: Includes a colourblind-friendly minimap option, a thoughtful touch that Wheatley noted was designed specifically for his father.

    Why You Should Wishlist Now

    Indie projects like Blue Fury thrive on Steam wishlist numbers, as they help the game gain visibility ahead of its planned May 2026 launch. If you’ve been looking for a combat flight sim that trades overly complex flight manuals for pure, unadulterated action, this is one to watch.

    Get ready to pilot your way back to the 90s. You can find the Blue Fury Steam page here to keep up with the latest development updates.

    Find out more here – https://s.team/a/4634590

    #TimWheatley #BlueFury #helicopter #combat #action #16bit #wishlist #Steam #pilot #videogames #gamers #gaming

  • Survival is Better with Friends: ZERO Sievert 2 Announced!

    Survival is Better with Friends: ZERO Sievert 2 Announced!

    The wasteland of Zakov just got a whole lot more crowded—and potentially more survivable. Today, publisher Modern Wolf officially pulled back the curtain on ZERO Sievert 2, the highly anticipated sequel to the cult-hit indie extraction shooter.

    While the original ZERO Sievert won hearts with its brutal, solitary atmosphere and “one more run” gameplay loop, the sequel is leaning into the community’s most-requested feature: Online Co-op.


    A New Developer, A New Vision

    The original game was famously the solo project of Luca Carbonera (CABO Studio). For the sequel, Carbonera has partnered with Underdog, a new London-based studio comprised of industry veterans from Splash Damage (famed for Gears Tactics and Dirty Bomb).

    This partnership aims to combine the hardcore extraction DNA of the first game with professional multiplayer expertise. As Carbonera put it, “Underdog understands what made the first game work, and they have the multiplayer experience to take it somewhere I could not have taken it alone.”

    What’s New in ZERO Sievert 2?

    The sequel isn’t just the first game with a “join” button; it’s a significant evolution of the Zakov experience.

    • 4-Player Co-op: Squad up with up to three friends. Experience shared loot, tactical flanking, and the collective panic of a botched extraction.
    • Evolved Visuals: The game has shifted to a polished 2.5D art style. While it retains the top-down perspective, the added depth and detail bring the grim environments to life like never before.
    • Relics and Anomalies: A new “Relics” system introduces powerful objects found near anomalies. These grant passive bonuses and active abilities but come with a risk: push them too far, and they might trigger a Catastrophic Failure.
    • Mastery Systems: Players can now progress through Weapon Mastery (improving efficiency with specific gun classes) and Map Mastery (becoming more attuned to the dangers of specific zones).

    The Road to Early Access

    Modern Wolf and Underdog have confirmed that ZERO Sievert 2 will launch into Steam Early Access first.

    The initial launch is expected to feature two fully playable locations representing the game’s first act, complete with NPCs, main quests, and a variety of side content. The developers are targeting an approximately 8-month Early Access period, with major content drops planned every two months.

    Note for fans of the original: Don’t worry about the first game! Modern Wolf has clarified that ZERO Sievert 1 will continue to receive support and updates even as development on the sequel ramps up.


    Wishlist Now

    ZERO Sievert 2 is currently available to wishlist on Steam and the Epic Games Store. Whether you’re a veteran Hunter or a newcomer looking for a less “toxic” alternative to PvP-heavy extraction shooters, Zakov is calling.

    Are you ready to head back into the Zone? Let us know if you’ll be playing solo or bringing a squad in the comments below!


    For more indie gaming news and hardware updates, stay tuned to TechMash.co.uk.

    Find out more here – https://s.team/a/4210060

    #ModernWolf #ZEROSievert2 #Underdog #CABOStudio #scifi #rpg #extractionshooter #ZEROSievert #pvp #videogames #gamers #gaming

  • Dive Back In: Subnautica 2 Hits Early Access on May 14th

    Dive Back In: Subnautica 2 Hits Early Access on May 14th

    Pack your oxygen tanks and prepare for a cold descent. Unknown Worlds has officially confirmed that the highly anticipated sequel, Subnautica 2, will launch into Early Access on May 14, 2026.

    After months of speculation and some well-documented “corporate turbulence” behind the scenes, the wait for the next chapter in the ocean survival saga is nearly over. The game will be available on PC (Steam, Epic Games Store, Microsoft Store) and Xbox Series X|S, including a Day One release on Xbox Game Pass.


    What’s New in the Depths?

    While the original Subnautica was a solitary (and often terrifying) experience, the sequel is widening its horizons. Here is what we know about the Early Access launch:

    • Optional 4-Player Co-op: For the first time, you don’t have to face the Leviathans alone. You can team up with up to three friends to build bases and explore together.
    • A Brand New World: Forget Planet 4546B. We are heading to an entirely new alien ocean filled with diverse biomes, strange new creatures, and deeper mysteries.
    • New Tech & Vehicles: The trailer showcased the “Tadpole” submersible, a nimble new way to navigate the tight corridors of the deep.
    • The “Cicada” Incident: The story kicks off with the crash of the colony ship Cicada. You’ll be taking orders from a ship AI that seems… a little too determined to complete the mission, regardless of the danger.

    Pricing and Development

    Unknown Worlds is sticking to its roots with an “open development” cycle. The game will launch at a reduced Early Access price of $29.99 (£25.99 / €29.99).

    Pro Tip: If you buy in now, you get the full game and all future updates (including the eventual 1.0 release) without paying more later.

    The developers have been candid: this is the start of a 2-to-3-year journey. Expect bugs, performance tweaks, and plenty of “work-in-progress” labels as the community helps shape the final product.


    A Bit of Drama Behind the Scenes

    It’s worth noting that this announcement follows a significant legal victory for the developers. After a public dispute with parent company Krafton, CEO Ted Gill was recently reinstated by court order. The May 14 release date represents a major “win” for the studio’s original vision, allowing them to launch on their own terms.

    Launch Details at a Glance

    FeatureDetails
    Release DateMay 14, 2026
    Price$29.99 USD / £25.99 GBP
    PlatformsPC (Steam/Epic/MS), Xbox Series X/S
    Multiplayer1-4 Player Co-op
    Early Access DurationEstimated 2-3 years

    Are you ready to face the deep again, or are you staying on dry land until the 1.0 release? Let us know in the comments!

    Find out more here – https://s.team/a/1962700

    #UnknownWorlds #Subnautica2 #coop #pcgames #steam #xbox #videogames #gamers #gaming #demogames #gametrailer #scifi

  • Let’s Put the Fun Back in Funeral: GRAVELORD Hits 1.0 This May!

    Let’s Put the Fun Back in Funeral: GRAVELORD Hits 1.0 This May!

    The “boomer shooter” renaissance is in full swing, and Fatbot Games—the clever minds behind the steampunk dungeon crawler Vaporum—are about to drop their biggest update yet. After a successful stint in Early Access, the studio has officially confirmed that GRAVELORD will launch into its full 1.0 version on May 21, 2026.

    If you’ve been looking for a reason to pick up a magic shovel and start cracking skulls, your time has come.


    Who is Queedo?

    In GRAVELORD, you step into the muddy boots of Queedo, a sharp-tongued gravedigger with a grudge and a “rotten charisma” reminiscent of classic 90s anti-heroes. Armed with a spectral shovel and an arsenal of heavy-duty firearms, Queedo’s mission is simple: kick the “mortally challenged” back into their graves and avenge his father.

    Expect plenty of Duke Nukem-style quips and dark fantasy humour as you tear through hordes of enemies.

    What’s New in the 1.0 Release?

    Fatbot Games isn’t just slapping a sticker on the box; the 1.0 update is massive. Having spent over a year refining the gameplay based on community feedback, the full launch introduces a wealth of content:

    • Expanded Campaign: Two brand-new episodes featuring 12 new levels.
    • Fresh Meat: 11 new enemy types to test your reflexes.
    • More Firepower: 3 new weapons added to your deadly collection.
    • Tarot Card System: Customise your build by collecting and equipping magical Tarot cards that offer powerful synergies and buffs.
    • Creative Freedom: The update includes the proprietary level editor, allowing the community to build and share their own maps and full episodes.

    Retro Vibes, Modern Polish

    Drawing heavy inspiration from icons like Doom and Quake, GRAVELORD prioritises “fun over realism.” You won’t find modern military cover mechanics here. Instead, expect:

    • Fast-paced movement: Dash and jump like a “complete badass.”
    • Abstract level design: Hand-crafted stages filled with deviously hidden secrets.
    • Gun Upgrades: Unlock brutal alternative fire modes to maximise the carnage.

    “We’re bringing back the sassy remarks like Duke Nukem mixed with the rotten charisma of Frankenstein’s monster.” — Fatbot Games


    Save the Date

    Whether you’re a veteran of the 90s FPS era or a newcomer looking for high-octane action, GRAVELORD is shaping up to be a must-play this spring.

    GRAVELORD 1.0 officially launches on Steam on May 21, 2026. If you can’t wait until then, the game is currently available in Early Access, and you can even check out the spin-off, Hordelord, for a quick dose of arena-style survival.

    Are you ready to dig some graves? Let us know your favourite boomer shooter in the comments below!

    Find out more here – https://s.team/a/1823990

    #FATBOTGAMES #GRAVELORD #boomershooter #retrogames #rpg #PCgamers #FPS #adventure #darkfantasy #humour #videogames #gamers #gaming

  • Back to the Wasteland: Ziggurat Interactive Revives KKnD with Massive Updates

    Back to the Wasteland: Ziggurat Interactive Revives KKnD with Massive Updates

    Retro strategy fans, it’s time to polish your power armour and feed your giant scorpions. Ziggurat Interactive has just dropped a bombshell for fans of 90s grit: the legendary Krush Kill ‘N Destroy (KKnD) series is getting its first major technical overhaul in nearly two decades.

    In a move that proves good RTS games never truly die—they just mutate—the publisher has teamed up with renowned community modder Andre ‘IceReaper’ Mohren to bring Krush Kill ‘N Destroy Xtreme and KKnD2: Krossfire into the modern era.


    Modern Warfare, Classic Grit

    For those who missed the original carnage, KKnD was the “Mad Max” of the RTS golden age. While Command & Conquer was polished and StarCraft was sci-fi chic, KKnD was loud, crude, and unapologetically difficult. You battled for the world’s last oil reserves using a mix of traditional tanks, mutated giant insects, and vengeful agricultural robots.

    The upcoming updates aren’t just minor bug fixes; they are a fundamental restoration of the series.

    What’s New in the Update?

    Ziggurat isn’t just slapping a “remastered” sticker on the box. Here is the breakdown of the major features coming to Steam and GOG:

    • Online PvP Multiplayer: For the first time in years, you can settle old grudges. The update adds modern online matchmaking to both titles.
    • 4K Support & Modern Resolutions: The wasteland has never looked so crisp. Expect support for higher resolutions and widescreen displays.
    • Enhanced Modding: The KKnD2 map editor is being updated for 64-bit compatibility, making it easier for the community to keep the game alive.
    • Restored Audio: Original HD sound effects are being brought back to ensure every explosion and mutant screech hits as hard as it did in 1997.
    • Quality of Life: New launchers for easy setting tweaks, fixes for long-standing crash bugs, and improved Steam Deck/Linux support via Proton.

    The Rollout Plan

    If you already own the games on Steam or GOG, there’s great news: these updates will be completely free. However, if you haven’t picked them up yet, you might want to act fast. Ziggurat has confirmed that as the Open Beta begins in May 2026, the price for each game will increase from $6.99 to $9.99 to reflect the new features.

    Key Dates to Remember:

    • May 2026: Open Beta begins for all owners of the games.
    • June 2026: Full release of the updates on Steam and GOG.

    Why This Matters

    In an era of “live service” fatigue, seeing a publisher invest back into a 29-year-old franchise is a win for game preservation. By working directly with a community modder, Ziggurat is ensuring that the soul of the game remains intact while fixing the technical hurdles that made the original versions a nightmare to run on Windows 11.

    Whether you’re a Survivor, an Evolved, or a Series 9 robot, the battle for the oil fields is about to get a lot more interesting.


    Are you ready to jump back into the radioactive dust, or is this RTS relic better left in the vaults? Let us know in the comments!

    Find out more here – https://www.ziggurat.games/

    #ZigguratInteractive #KrushKillNDestroy #KKND #PvP #multiplayer #Steam #GOG #scifi #strategy #videogames #retrogames #arcadegames #gamers #gaming

  • From Tiny Piers to Steampunk Empires: Age After Age Gets New Gameplay Trailer

    From Tiny Piers to Steampunk Empires: Age After Age Gets New Gameplay Trailer

    Farom Studio has just pulled back the curtain on its ambitious new city-builder, Age After Age, with a fresh gameplay trailer that showcases exactly how this title plans to evolve the strategy genre.

    If you’ve been looking for a game that blends the meticulous planning of Anno with the era-spanning evolution of Civilisation, this might just be your next obsession.


    A Living World Built on Logistics

    The new footage highlights the game’s core loop: starting from a modest coastal foothold and expanding into a sprawling industrial powerhouse. Unlike many city-builders that treat resources as abstract numbers, Age After Age puts logistics front and centre.

    The trailer gives us a look at:

    • Dynamic City Growth: Watching a simple port transform into a layered urban environment with distinct citizen classes (Lower, Middle, and Upper).
    • Complex Supply Chains: From routing raw materials via cart routes to establishing massive trade fleets and automated warehouses.
    • Global Economics: A glimpse at the world market where prices fluctuate based on supply and demand.

    The Twist: Divergent Eras

    What sets Age After Age apart is its “Era Switching System.” While you can follow a classic historical timeline, the trailer reveals that players can pivot their civilisation into alternative futures.

    The footage teases a stunning Steampunk path, complete with brass machinery, steam automatons, and airships. There are also hints of Gothic and Utopian eras, each completely changing your city’s aesthetics, production chains, and political tensions.

    “The goal isn’t just to grow bigger—it’s to grow smarter. Every action you take, from tax laws to the placement of a single warehouse, ripples through your society’s development.” — Farom Studio

    Launch Details & Demo

    Farom Studio is aiming for a Q4 2026 release across PC, PlayStation 5, and Xbox Series X|S.

    For those who can’t wait until the end of the year, there’s great news: a playable demo is scheduled for the end of May 2026. This first taste will focus on stabilising a struggling settlement and managing early-game crises, giving players their first hands-on experience with the game’s deep simulation systems.


    Are you planning to stick to the classic history path, or is a Steampunk empire calling your name?

    Find out more here – https://ageafterage.com

    #FaromStudio #AgeAfterAge #citybuilding #strategy #history #empires #videogames #gamedemos #gametrailers #gaming #gamers

  • Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    The sands of Arrakis are shifting once again. Funcom has officially announced that Update 1.4 for Dune: Awakening is set to arrive on May 19, 2026.

    Since its launch in June 2025, the open-world survival MMO has undergone a massive transformation, moving from a hardcore PvP-focused desert to a more flexible, player-driven experience. Update 1.4 continues this trend, focusing on system refinements and new endgame challenges.


    New Locations & Missions

    Update 1.4 expands the Overland Map with two significant new areas designed to test even the most seasoned survivors:

    • Wind Pass: An old Harkonnen tech hub. This location serves as a base of operations for the Water Shippers, a ruthless dynasty controlling the planet’s most precious resource.
    • The Old Quarry Testing Station: A new scalable endgame area. Here, players will encounter the devious Dr. Jalanta in a secret laboratory. The “scalable” nature suggests the difficulty—and rewards—will adjust based on your group size and progression.
    • Landsraad Missions: New missions are being added to the Landsraad system, further fleshing out the political and economic endgame loops introduced in the Chapter 3 overhaul earlier this year.

    The Water Wars DLC

    Launching alongside the free update is The Water Wars DLC, the final instalment of the game’s current Season Pass. While the gameplay updates are free for everyone, this paid content ($9.99 / £8.50) is for the architects of Arrakis:

    • Themed Building Pieces: New construction assets based on the industrial, brutalist aesthetic of the Water Shippers.
    • Exclusive Cosmetics: New outfits and skins to show your allegiance (or at least your wealth) in the trade of “The Life.”

    A Shift in Strategy

    Notably, Funcom has stated that Update 1.4 will not include new story content. In a move that mirrors recent developer transparency, the team explained that they are prioritising “highly requested systems that enhance player agency.”

    This follows the massive Update 1.3.20, which introduced a massive shift by making PvP in the Deep Desert fully optional. By doubling down on endgame systems like the Testing Stations and Landsraad missions, Funcom is clearly aiming to solidify the game’s long-term loop before dropping the next major story chapter.

    “We want to ensure the foundations of Arrakis are rock solid before we lead players into the next chapter of the narrative,” Funcom noted in their recent livestream.


    What’s Next for Dune: Awakening?

    While PC players are getting the lion’s share of the love right now, console fans shouldn’t feel left out. Funcom remains on track for a PlayStation 5 and Xbox Series X/S release later in 2026.

    If you’ve been away from the desert for a few months, May 19 looks like the perfect time to call your ornithopter and head back to the dunes. Between the recent PvP changes and the new endgame scaling, Arrakis is becoming a much more approachable, yet deeper, survival experience.

    Are you ready to face the Water Shippers, or are you waiting for the next story expansion to drop? Let us know in the comments below!

    Find out more here – https://duneawakening.com/

    #Funcom #Dune #DuneAwakening #openworld #survival #scifi #FrankHerbertsDune #DenisVilleneuve #LegendaryEntertainment #videogames #gamers #gaming

  • Ground Zero Hero: Mutant Madness Comes to Steam with New Free Demo

    Ground Zero Hero: Mutant Madness Comes to Steam with New Free Demo

    The “Survivors-like” genre is getting a shot of radioactive adrenaline. Acclaim, Inc. and Australian solo developer Rowan Edmondson have officially unleashed a free Steam demo for Ground Zero Hero, their upcoming horde survival action roguelike that looks like a Saturday morning cartoon had a run-in with a nuclear meltdown.

    If you’ve been looking for your next “one-more-run” obsession, here is why you need to clear some space on your SSD.


    Chaos in the Doomsday Desert

    The demo drops players straight into the Doomsday Desert, the game’s first wasteland biome. It’s a neon-soaked, post-apocalyptic playground where the goal is simple: survive the encroaching hordes of mutants, pummel piñatas (yes, really), and consume enough candy and irradiated guts to evolve.

    While the full game promises a massive arsenal of powers, the demo is surprisingly generous:

    • 14 Mutations Available: Experiment with over 70% of the game’s total mutation pool (14 out of 19).
    • “Bonkers” Forms: Every mutation in the demo features a rare, high-powered “Bonkers” evolution to discover.
    • Progress Carries Over: Any progress you make, including unlocks and upgrades, will transfer directly to the full game when it launches.

    90s Aesthetic Meets Modern Mayhem

    Developer Rowan Edmondson has infused the game with a distinct hand-drawn art style inspired by 90s classics like The Simpsons, blended with the chaotic energy of Rick and Morty.

    Underneath the vibrant visuals is a deep roguelike loop. You aren’t just shooting; you’re managing your genetic makeup. One moment you might be a standard survivor; the next, you’ve sprouted tentacles or given birth to a man in a chicken suit (one of the game’s more… eccentric features).

    “I worked hard on this nonsense,” says Edmondson.

    The Return of Acclaim

    For veteran gamers, the Acclaim name carries a lot of weight. After its storied history with franchises like Mortal Kombat and Turok, the modern revival of the brand is focusing on high-quality indie partnerships. Ground Zero Hero is a flagship example of this new direction—supporting solo creators with big, bold ideas.


    Key Game Features

    FeatureDetails
    GenreHorde Survival / Action Roguelike
    DeveloperRowan Edmondson (Australia)
    PublisherAcclaim, Inc.
    PlatformsPC (Steam), PS4/5, Xbox One/Series X|S, Switch, Switch 2
    Release WindowSummer 2026

    How to Play

    The Ground Zero Hero demo is available to download now on the Steam Store.

    Whether you’re in it for the tactical mutation builds or just want to see how many mutants you can melt with a “bonkers” power-up, it’s a perfect taste of the mayhem coming this summer.

    Are you ready to embrace the mutation, or will you end up as just another snack in the wasteland? Let us know your favourite mutation combos in the comments!

    Find out more here – https://s.team/a/2570580

    #GroundZeroHero #Acclaim #RowanEdmondson #Steam #demogame #horde #survival #action #roguelike #videogames #gamers #gaming

  • KIBORG: Descent — The Cybernetic Meat Grinder Just Got Deeper

    KIBORG: Descent — The Cybernetic Meat Grinder Just Got Deeper

    If you thought Morgan Lee’s 1,300-year sentence was a rough ride, think again. Sobaka Studio has officially released KIBORG: Descent, the first major paid DLC for the 2025 sleeper hit that redefined “brutal” for the roguelite genre.

    Launching exactly one year after the base game’s debut, Descent isn’t just a victory lap—it’s a deep dive into the darkest corners of the Omega-201 prison planet. Here is everything you need to know about the latest expansion to the high-octane, cybernetic brawler.

    Back Into the Breach: The Story

    The cycle of violence continues. After surviving the televised carnage of “The Last Ticket,” Morgan Lee finds himself lured into the forgotten depths of the Omega-201 tower. The DLC introduces the KENKOU factory—a rusted, abandoned industrial nightmare—and the Flooded Ruins, which hint at a civilisation that predates the prison itself.

    What’s New in the Descent?

    Sobaka Studio hasn’t held back on the content. Descent expands the “build, break, repeat” loop with significant additions:

    • 10+ New Enemy Types: From nimble mechanical horrors to heavy-hitting industrial droids, the variety of fodder for your cybernetic fists has exploded.
    • Three Legendary Bosses: Including the long-awaited showdown with Volkov, a confrontation fans have been itching for since the base game launched.
    • The Abyss of Challenge: For those who found the original game too “forgiving,” two new difficulty levels have been added. The AI is smarter, the traps are more devious, and your margin for error is razor-thin.
    • New Arsenal: The DLC introduces new melee weapons—including a fan-favourite chainsaw—and fresh implants to further customise your build.

    A Massive Milestone for Sobaka Studio

    The release of Descent also marks a shift for the developers. Following the successful independent launch of KIBORG in 2025, Sobaka Studio has moved toward a self-publishing model.

    “After KIBORG’s launch last year, we knew we didn’t push Morgan Lee hard enough,” says Dmitry Kachkov, Head of Sobaka Studio. “Descent throws new locations and challenges for inmates of all skillsets to overcome.”


    Launch Details & Discounts

    To celebrate the one-year anniversary and the DLC launch, Sobaka is offering some serious incentives for new and returning players:

    ItemPlatformLaunch Price (approx.)
    KIBORG: Descent DLCPC, PS5, Xbox Series X|S£6.99 / $8.99 (10% Launch Discount)
    KIBORG (Base Game)All Platforms35% Off

    Note: The DLC launch is accompanied by a massive free update for all players, adding quality-of-life improvements, performance fixes, and re-voiced dialogue for key characters.

    The Verdict

    If you enjoyed the kinetic, crunchy combat of the original, Descent is a no-brainer. It doubles down on the “cyber-action” aesthetic while providing enough fresh mechanical depth to justify a return to the grind.

    KIBORG: Descent is out now on Steam, PlayStation, and Xbox.


    Have you managed to survive the new Flooded Ruins yet, or are you still getting pummelled by the new boss encounters?

    Find out more here – https://s.team/a/4298680

    #KIBORG #KIBORGDescent #DLC #SobakaStudio #action #roguelite #cybernetic #combat #scifi #videogames #gameupdates #gamers #gaming

  • Master the Waves: Fireshine Games’ Gunboat God is Available Now on Console!

    Master the Waves: Fireshine Games’ Gunboat God is Available Now on Console!

    Are you ready to carve through the waves, dodge chaotic attacks, and prove your worth to the Citadel in the Sky? If you’ve been waiting to bring the frantic action of Gunboat God to your living room, we have great news: the hit shoot ’em up from developer Janson RAD and publisher Fireshine Games is available now on PlayStation 5 and Xbox Series X|S!

    Following its successful launch on PC, console players can finally jump into this stylish, high-octane 2D action game that has been turning heads with its unique mechanics and striking visual flair.


    What is Gunboat God?

    Gunboat God isn’t your average side-scrolling shooter. It’s a fast-paced, fluid experience that asks you to master the physics of your vessel—and the waves themselves—while blasting through hundreds of quick-fire missions.

    You’ve been cast out from the Citadel in the Sky, and the only way back is to fight your way through the depths. Thankfully, you aren’t going it alone; you’re joined by Yeti, a charming (and slightly intense) crocodile mechanic who is essential for keeping your gunboat battle-ready.

    Key features include:

    • Customizable Firepower: From precision lasers and classic cannons to the aptly named “Vaporiser,” you can tailor your arsenal to fit your playstyle.
    • Deep Progression: With 200+ levels and 10+ abilities and augments, there is plenty of room to experiment with builds to take on challenging, multi-stage bosses.
    • Dynamic Environments: The game’s unique art style and mechanics play with the water’s surface, forcing you to constantly adapt as you move between air and underwater zones.
    • Local Co-op: Bring a friend along for the ride to tackle the chaos together!

    Why It’s Worth Your Time

    If you’re a fan of “just one more go” arcade gameplay, Gunboat God hits the sweet spot. It’s a masterclass in kinetic energy, balancing high-speed movement with the tactical necessity of managing your weapon upgrades and special abilities. Whether you are hunting for the highest score or just trying to survive a brutal multi-phase boss fight, the game delivers an adrenaline-pumping experience that feels right at home on a controller.

    As developer Janson RAD’s first solo project, the game feels remarkably polished, offering a unique visual identity that stands out in the crowded shooter genre.

    Grab Your Copy Today

    If you’ve been looking for a new title to test your reflexes, look no further. You can pick up Gunboat God on the PlayStation Store or the Xbox Games Store today.

    Are you planning to dive in and aim for that “God” rank, or are you bringing a friend along for the ride? Let us know your thoughts in the comments below!


    For more gaming news and reviews, keep it locked to TechMash.co.uk!

    Find out more here – https://s.team/a/2511210

    #FireshineGames #GunboatGod #2Dshootemup #terror #steam #PlayStation #Xbox #PC #videogames #demogame #gamers #gaming

  • From Trinkets to Treasures: Trash Goblin Hits 100k Sales and Unveils “The Artist of Brimhaven” DLC

    From Trinkets to Treasures: Trash Goblin Hits 100k Sales and Unveils “The Artist of Brimhaven” DLC

    The cosy gaming world is abuzz this week as London-based Spilt Milk Studios celebrates a major milestone. Their hit shopkeeping sim, Trash Goblin, has officially surpassed 100,000 copies sold—a massive feat for the “Best Small Studio” winner.

    But the team isn’t just resting on its laurels. They’ve been busy “cooking up” a significant new expansion that promises to take your upcycling business to new heights (or rather, depths).


    Welcome to Brimhaven: A New District Awaits

    The centrepiece of the announcement is the game’s first premium expansion: The Artist of Brimhaven. Launching on May 7th, 2026, this DLC introduces a brand-new area that shifts the focus from simple shopkeeping to community revitalisation.

    What’s New in the Ravine?

    • 5+ Hours of Story: Dive into a fresh narrative arc designed to be played after the main campaign.
    • Rebuild the Neighbourhood: Brimhaven is a quiet, derelict district nestled in a large ravine. Using your trinket-restoring skills, you’ll help revitalise run-down buildings and fill the streets with life once more.
    • Returning Favourites: Expect to reunite with beloved characters like Aimon, whose ambitious dreams continue to drive the story forward.

    The “Hugh” Update: Endless Customisation

    Launching alongside the DLC is the 1.5 “Maker’s Fortune” update, which will be free for all PC players. The headline feature is a game-changing tool nicknamed “Hugh.” This tool introduces a recolouring mini-game, allowing players to swap materials and colours across the game’s massive library of items. With 54 new trinkets added in this update, the total count now reaches a staggering 400 items, making the possibilities for unique “upcycled” creations virtually limitless.


    Key Expansion Details at a Glance

    “Hugh” recolouring tool, 54 new trinkets, Hungarian localisationDetails
    Release DateMay 7th, 2026
    Price£7.45 / $9.99
    New Content5+ hours of story, 5 new achievements
    Free Update (1.5)“Hugh” recoloring tool, 54 new trinkets, Hungarian localization
    Bonus Pack“Found Family” cosmetics featuring Donoval and Mushromeo themes

    A Golden Opportunity for New Goblins

    If you haven’t yet experienced the “zen-like flow” of scrubbing dirt off an eldritch idol or a rusty bedpan, there has never been a better time to start.

    To celebrate the launch, Trash Goblin will be free to claim on the Epic Games Store for one week starting May 7th. You can grab the base game for free, finish the main story, and jump straight into the Brimhaven expansion.

    “The support from our community since launch has been incredible… reaching consoles and now this expansion marks a major milestone for us.” — Andrew Smith, Creative Director

    Whether you’re a veteran trinketeer or a curious newcomer, the journey to Brimhaven looks like the perfect way to spend a cosy afternoon.


    Are you ready to head to the ravine and start rebuilding? Let us know what you’re planning to recolour first in the comments below!

    Find out more here – https://s.team/a/2407830

    #SpiltMilkStudios #DLC #shopkeeping #TrashGoblin #expansion #TheArtistofBrimhaven #gameupdate #videogames #gamers #gaming