Tag: #Gaming

  • The Return of a Legend: Ezri Dax is Back

    The Return of a Legend: Ezri Dax is Back

    The highlight for many Deep Space Nine fans is the return of Nicole de Boer, reprising her iconic role as Ezri Dax. Now a Starfleet Captain commanding the U.S.S. Aventine, Dax is the central figure in this update.

    But there’s a twist: De Boer isn’t just playing Ezri; she is also voicing a new, “rebellious” character who plays a key role in the escalating crisis.


    New Content: Fighting the Chimeran Incursion

    The update introduces a new enemy known as the Chimerans. Their goals are shrouded in mystery, but their method is clear: they spread a literal “corruption” that infests Alliance structures and sabotages major fleets.

    1. New Episode: “Curse of Phrygia”

    Captain Ezri Dax summons you to the MIDAS Array—a vital communications hub. You’ll have to fight through space waves of “psionic beacons” and clear out a dangerously infested environment on the station itself. It’s atmospheric, tense, and vital to the “Multiversal War” storyline.

    2. New Ground TFO: “Belly of the Beast”

    This 5-player Ground Task Force Operation places you right in the middle of the siege. The Chimerans have compromised multiple decks of the MIDAS Array, and your team must hold the line until reinforcements arrive.


    16th Anniversary Rewards & Ships

    What’s an anniversary without some loot? This update kicks off a massive event with some heavy-hitting rewards:

    • Free T6 Ship Coupon: PC players can claim a free T6 Starship Coupon Gift in the Promotions tab (available for a limited time after launch!).
    • The Empersa Miracle Worker Alliance Juggernaut: This year’s grand prize is a beast of a ship, featuring the “Ionised Antiproton Field Projector” and a high-risk, high-reward “Antiproton Overcharge Lance.”
    • New Customisation: Two new hairstyles—”Pixie” and “Shaggy”—and new Aetherian technology in the Lobi Store.

    Release Dates & Platforms

    If you aren’t on PC, don’t worry—your turn is coming soon.

    PlatformRelease Date
    PC (Steam/Arc)Live Now! (Launched Feb 17, 2026)
    PlayStation & XboxMarch 10, 2026

    A Note from the Bridge: This season also marks the first major release under Thomas Marrone as Executive Producer. Known for his legendary ship designs, Marrone is steering the game toward a future that focuses on both deep canon and community-driven content.

    Find out more here – https://epic.gm/STO

    #StarTrekOnlineCorruption #CaptainEzriDax #Chimeran #MIDASArray #StarTrekOnline #GameUpdate #StarTrek #scifi #epicgames #games #gaming #gameplay #gamers #videogames

  • Mastering the Tides: What “This Is Docked” Really Means

    Mastering the Tides: What “This Is Docked” Really Means

    For most people, a port is just a place where ships stop. But for the players of Docked, it’s a living, breathing machine that requires a master conductor to keep it from grinding to a halt. With the official release slated for March 5, 2026, the new “This Is Docked” overview trailer has given us our first deep dive into the grit and glory of Port Wake.

    The Story: More Than Just Moving Boxes

    You aren’t just a nameless employee; you’re the lead operator returning to your family’s business in the wake of a devastating hurricane. The port is in ruins, the equipment is failing, and the local economy is hanging by a thread.

    “This Is Docked” is the mantra of the game—it represents that moment of relief when a high-priority cargo run is successfully completed, or a massive ship-to-shore crane finally secures a load that could save your business.

    Why This Isn’t Your Average Simulator

    Saber Interactive has pivoted toward “extreme realism” for this title. Here’s what sets the experience apart:

    • The Fleet: You’ll master a range of heavy-duty machinery, from the Premium Reach Stacker (unlocked for pre-orders) to colossal cranes and terminal tractors.
    • Physics That Matter: You aren’t just clicking and dragging. You have to tighten ropes, optimise weight distribution on flatbeds, and navigate tight spaces where one slip-up can send millions of dollars of cargo into the harbour.
    • The Logistics Loop: Success allows you to invest in new lots, upgrade fuel capacities, and sign more lucrative contracts to expand Port Wake beyond its former glory.

    Editions & Availability

    If you’re ready to get your hands dirty, the game is launching across all major platforms: PlayStation 5, Xbox Series X|S, and PC.

    EditionPrice (Est.)Includes
    Standard€29.99Base Game + Pre-order Reach Stacker
    Deluxe€39.99Base Game + “New Horizons” Expansion + 2 Future DLCs

    The Verdict: Is It For You?

    If you find beauty in a perfectly organised warehouse or the raw power of industrial machinery, Docked is shaping up to be your 2026 obsession. It’s a game about resilience—rebuilding a legacy one container at a time.

    “On the docks, everything that passes through has a story. This is yours.”

    Find out more here – https://epic.gm/docked

    #ThisIsDocked #ports #docks #ships #epicgames #business #trade #import #export #games #gaming #gamers #gameplay #videogames

  • The Crew Motorfest: New Island! Aloha, Maui: A Whole New Playground!

    The Crew Motorfest: New Island! Aloha, Maui: A Whole New Playground!

    Buckle up, because the horizon just got a lot wider. If you thought O’ahu was the only playground in The Crew Motorfest, think again. Ubisoft has officially expanded the festival to the stunning shores of Maui, and it’s a total game-changer for the Year 2 experience.

    Whether you’re a casual cruiser or a competitive speedster, here is everything you need to know about the new island and why it’s worth the trip.


    Maui isn’t just a tiny add-on; it’s a massive, free expansion that adds over 100 square kilometres of terrain—roughly 50% of the size of the original O’ahu map. It features more than 470 km of new roads, ranging from tight, technical mountain passes to wide-open coastal highways.

    Iconic Landmarks to Visit:

    • The Road to Hana: One of the most famous drives in the world is here, featuring intense hairpins, waterfalls, and cliffside views that will test your drifting skills.
    • Haleakal? National Park: Take your off-roaders to the massive volcanic caldera. The scale is incredible, and the “volcanic plume” tech makes the atmosphere feel alive.
    • Bamboo Forests & Red Sand Beaches: The biomes here are distinct from O’ahu, offering a moodier, more lush aesthetic that looks stunning at 60 FPS.

    What’s New in the Season 5 Update?

    The arrival of Maui marks the start of Season 5, and with it comes a massive technical and content overhaul.

    • Seamless Travel: No loading screens here! You can travel between O’ahu and Maui via a new network of bridges or simply fly/sail across the channel.
    • The Chase Squad: This new premium PvE experience lets you join an elite tactical driving unit. Think high-stakes car chases with epic VFX and a custom soundtrack by Carpenter Brut.
    • Made in Japan Vol. 2: The fan-favourite JDM-themed playlist returns with a Maui twist, featuring neon-drenched night races and new rivals to beat.
    • Functional Rearview Mirrors: Finally! A long-requested community feature has arrived for PC and New-Gen consoles, making those high-speed overtakes much safer.

    The Tech Under the Hood

    Ubisoft Ivory Tower didn’t just add land; they upgraded the engine. Maui introduces New Road Banking, which makes curves feel more realistic and strategic. They’ve also overhauled the cloud and lightning systems, meaning those tropical storms over the volcano look more menacing than ever.

    Pro Tip: If you’re on PS5 Pro, the game now utilizes PSSR technology to hit a crisp 4K resolution at 60 FPS, making the lush vegetation and lighting effects pop like never before.


    Looking Ahead: What’s Next?

    The expansion to Maui is just the beginning of Year 2. Ubisoft has already teased Season 9 (March 2026), which is rumoured to bring a “playground island” south of the current map, featuring:

    • NASCAR Playlists and massive stadiums.
    • Track Forge: A brand-new mode allowing you to create and share your own custom racing lines.
    • Wilder Terrains: Think magnetic roads, speed boosters, and even roller coasters.

    Maui has breathed fresh life into Motorfest, proving that this festival is only getting bigger and louder. So, grab your favourite ride, hit the bridge, and we’ll see you on the Road to Hana.

    Find out more here – https://www.ubisoft.com/en-gb/game/the-crew/motorfest

    #Ubisoft #TheCrewMotorfestNewIsland #TheCrew #TheCrewMotorfest #cars #driving #motorfest #newgames #games #gaming #gamers #gameplay #videogames

  • Deep Dive: Can You Survive the Crushing Depths of Escape: Immersion?

    Deep Dive: Can You Survive the Crushing Depths of Escape: Immersion?

    The summer of 2026 is shaping up to be a scorcher, but if you’re looking to cool off, Royal Games and AzDimension have a chilling alternative. Their upcoming title, Escape: Immersion, is slated for a July 2026 release on both PC and mobile, and it’s promising to be one of the most claustrophobic experiences of the year.

    If you’re a fan of the “hopeless protagonist” vibes found in Inside or the eerie environmental storytelling of Little Nightmares, this is one to keep on your radar.


    The Premise: No Memory, No Air, No Time

    The setup is a classic nightmare scenario. You wake up inside a collapsing underwater military base. There’s no tutorial, no “mission briefing,” and—most importantly—no memory of how you got there.

    The environment itself is your primary antagonist. As you navigate the facility, you’ll be dealing with:

    • Flooding Corridors: Water isn’t just a visual effect; it’s a ticking clock.
    • Failing Infrastructure: Creaking metal and flickering lights heighten the sense of imminent structural failure.
    • An Unseen Presence: You aren’t alone in the dark. The teaser hints at a psychological horror element that suggests something is hunting you through the rising tides.

    Gameplay: Quick Reflexes and Cold Logic

    Unlike traditional escape-room games that might let you ponder a puzzle for an hour, Escape: Immersion focuses on dynamic pacing. The developers have shifted away from static brain-teasers in favor of “event-driven” gameplay.

    FeatureWhat to Expect
    Visual StyleA gritty, VHS-inspired aesthetic that feels like a lost 90s thriller.
    MechanicsA blend of precision platforming, environmental puzzles, and stealth.
    PlatformsSimultaneous launch on Steam (PC) and Mobile (iOS/Android).
    VibeOppressive, cinematic, and deeply psychological.

    The Road to Release

    This project has been a labour of love (and a bit of a survival story itself). Developed over four years, the game originally started as Escape: Left to Die before being completely reimagined into the tighter, more atmospheric experience we’re seeing now.

    The studio has emphasised that while the game isn’t a 40-hour epic, it is designed to be a “focused and memorable” experience where every mistake can be fatal. It’s the kind of game you play in one or two sittings—if your heart can take the pressure.


    “The ocean was always meant to be the secondary enemy. We wanted to evoke that primal fear of drowning and claustrophobia.” — Development Team Insight

    Why You Should Care

    In a year filled with massive open-world sequels, Escape: Immersion looks like a refreshing (if terrifying) palate cleanser. The inclusion of a robust mobile version means you can take the horror with you—though we’d recommend playing with headphones in a very dark room for the full effect.

    Find out more here on Steam – https://shorturl.at/5B9qj

    #RoyalGames #AzDimension #EscapeImmersion #PC #mobileplatforms #Underwater #VHS #Horror #Adventure #games #gaming #gamers #gameplay #demogames #videogames

  • The World Ended in Pink: Yankee Rabbits Drops This March

    The World Ended in Pink: Yankee Rabbits Drops This March

    Forget zombies, aliens, or nuclear fallout. According to indie developer Yajueko and publisher indie.io, the true end of humanity comes in the form of pink, humanoid bunnies in track jackets swinging baseball bats.

    The chaotic wave-based FPS Yankee Rabbits (officially titled An Anime Girl vs. the Bunny Apocalypse: Yankee Rabbits) is set to launch on March 4, 2026, on Steam. If you’ve ever wanted to play as a mysterious anime girl with an arsenal of guns facing off against a city full of smug, violent lagomorphs, your very specific wish is about to be granted.


    What is Yankee Rabbits?

    The game is a high-octane, “cute-but-brutal” shooter that thrives on contrast. You play as the lone survivor in a city completely overrun by the Yankee Rabbits. These aren’t your typical fluffy pets; they are aggressive, humanoid, and they definitely aren’t interested in carrots.

    Key Gameplay Features

    • Classic Mode: Fight through 10 stages, each consisting of 10 rounds of escalating chaos.
    • Unhinged Boss Fights: Every stage ends with a boss battle that the developers describe as “completely unbothered by logic.”
    • Satsuko, the Worst Cop Alive: You aren’t just fighting bunnies. A corrupt police officer named Satsuko has cut a deal with the rabbits. She blames you for the apocalypse and will actively attack you during fights.
    • Multiple Modes: Once you clear the main story, you can test your sanity in Survival Mode or try the platforming-heavy Free Run Mode, which introduces double jumps and obstacle courses.

    Visuals vs. Violence

    The game utilises a “Gap Moe” aesthetic—blending adorable, pastel-colored visuals with high-difficulty, relentless combat. It’s designed to make you laugh at the absurdity one second and sweat through a bullet-hell-style encounter the next.

    “It’s silly, it’s brutal, it’s nonsense—and it’s exactly what it should be.” — Yajueko (Developer)


    Launch Details

    • Release Date: March 4, 2026
    • Platform: PC (Steam)
    • Price: $3.99 USD (with a 14-day launch discount)
    • Post-Launch Content: The developers have already teased additional Free Run courses, including both free updates and optional paid content.

    If you’re looking for a budget-friendly indie title that doesn’t take itself too seriously but will absolutely kick your teeth in, keep an eye on this one. You can currently wishlist Yankee Rabbits on Steam to get notified the moment the bunny apocalypse begins.

    Find out more here on Steam – https://shorturl.at/a7DT4

    #Yajueko #indieio #YankeeRabbits #PC #Steam #combat #battles #apocalypse #newworld #games #gaming #gamers #gameplay #demogame #scifi #videogames

  • Prepare Your Party: Valor of Man Arrives March 19th!

    Prepare Your Party: Valor of Man Arrives March 19th!

    Tactical RPG fans, mark your calendars. Legacy Forge and Numskull Games have officially announced that their high-fantasy roguelite, Valor of Man, is set to launch on March 19th, 2026.

    If you’ve been looking for a game that blends the deep, crunchy strategy of a tabletop session with the “just one more run” addiction of a roguelite, this is the title to watch.


    What is Valor of Man?

    Set in a realm fractured by “ruin and revelation,” Valor of Man isn’t your typical hack-and-slash. It’s a tactical CRPG at its core, but condensed into a high-stakes roguelite format. You aren’t just controlling a single hero; you’re managing a party of four, each of whom must survive long enough to see the end of a multi-act journey.

    Key Features to Get Excited About:

    • Reaction-Driven Combat: This is the game’s secret sauce. Every attack you make can trigger an enemy response, turning the battlefield into a lethal dance of positioning and anticipation.
    • Massive Build Variety: With 12 distinct classes (and subclasses!) and a pool of over 750 spells, items, and artefacts, the synergy possibilities are practically endless.
    • The “Valor” Difficulty Scale: For those who find standard RPGs too easy, the game features 10 escalating difficulty levels.
    • Steam Deck Ready: The developers have confirmed full controller support and Steam Deck compatibility on day one.

    Why the Buzz?

    The game recently won Best Upcoming Indie at the Romanian GameDev Academy awards, and for good reason. Early impressions from the Steam demo highlight a refreshing “reaction” mechanic that forces you to think three steps ahead—much like a high-level game of Dungeons & Dragons or Slay the Spire.

    The developers have been active in the community, recently refreshing the 3D hero models and fine-tuning the balance for “glass cannon” classes like the Blade Dancer.

    How to Play Early

    Can’t wait until March 19th? You’re in luck. An extended demo is featured during Steam Next Fest, running from February 23rd to March 2nd. It’s the perfect time to test your tactical mettle and see if you have the “valor” required to survive.

    Pro Tip: Keep an eye on your positioning. In Valor of Man, moving isn’t just about getting closer to the enemy; for classes like Elara the Rogue, smart movement is now a direct multiplier for your damage output.

    Find out more here on Steam – https://shorturl.at/pxs4D

    #LegacyForge #NumskullGames #RPG #roguelite #ValorofMan #PC #Steam #tactical #steamnextfest #fourepicheroes #games #gaming #gamers #gameplay #videogames demogames

  • It’s Not A Gamble If You Win: The Card Corner Demo is Here!

    It’s Not A Gamble If You Win: The Card Corner Demo is Here!

    The wait is over for fans of cosy productivity and deckbuilding strategy. Conradical Games and publisher Assemble Entertainment have officially released the first playable demo for Card Corner, the spiritual successor to the cult-favorite Desktop Defender.

    Designed to be the ultimate “second-monitor” game, Card Corner blends the high-stakes feel of poker with the satisfying loops of an idle incremental game—all in a compact window that sits neatly in the corner of your screen.


    What is Card Corner?

    Imagine Balatro met a productivity app. Card Corner is a poker-inspired deckbuilder that progresses while you work, browse, or play other games. Your deck draws hands automatically, earning you chips that you can reinvest into powerful upgrades, new cards, and game-changing synergies.

    Key features you’ll find in the demo:

    • Idle Poker Deckbuilding: Watch your chips stack up as hands are drawn in the background.
    • Active or Passive Play: Jump in to optimise your hand bonuses or let your strategy unfold naturally.
    • Small Footprint: The game runs in a fully resizable, repositionable window that stays out of your way.
    • Deep Progression: Even in the demo, you can get a taste of the 100 XP levels and the “Ascendium” prestige system.

    Steam Next Fest & Beyond

    The demo release kicks off a big month for the game. If you enjoy what you play today, make sure to keep an eye out for more during Steam Next Fest, running from February 23rd to March 2nd.

    The developer, Swiss-based Conradical Games, has a history of creating unique “utility-adjacent” games, and Card Corner looks to be their most polished entry yet.

    Mark Your Calendars

    • Demo Available: NOW (on Steam)
    • Steam Next Fest Feature: February 23 – March 2, 2026
    • Full Launch: March 9, 2026

    “Whether you’re chasing legendary cards or simply letting customers drop by your booth, the corner is always open.”


    Ready to start stacking chips? You can download the demo for free on Steam

    Find out more here – https://www.conradicalgames.com/

    #AssembleEntertainment #ConradicalGames #PC #CardCorner #pokergame #cardgames #steam #pcgames #games #gamers #gaming #gameplay #demogames #videogames

  • Cluck Around and Find Out: Chickenauts Hits Early Access This March

    Cluck Around and Find Out: Chickenauts Hits Early Access This March

    If you’ve ever looked at a chicken and thought, “This bird needs more lasers and a genetic makeover,” then today is your lucky day. Developers SneakyBox and Kautki Cave, alongside publisher Untold Tales, have finally cracked the egg on the big secret: Chickenauts is launching into Steam Early Access on March 5, 2026.

    This indie action roguelite has been nesting on wishlists for a while, and the latest trailer confirms that we’re about to take the fight to the stars—one mutated wing at a time.


    The Mission: Poultry Revenge

    The premise is as delightfully absurd as the title suggests. Alien invaders have descended upon your farm and abducted your beloved flock for “science.” Naturally, you aren’t going to let that slide. You’ll storm a massive, randomised alien mothership to rescue your birds, but there’s a twist: the aliens’ genetic experiments have turned your chickens into lethal, mutated companions of mass destruction.

    What Makes Chickenauts “Egg-ceptional”?

    Chickenauts isn’t just another twin-stick shooter. It’s built around a companion-based system where your rescued flock becomes your primary firepower. Here is what to expect when you board the mothership:

    • Bite-Sized Chaos: The devs are prioritising “fun-per-minute.” Most rooms take under 60 seconds to clear, making it perfect for quick sessions or “just one more run” marathons.
    • Pop-Culture Poultry: Your companions are inspired by iconic figures from movies and games. You aren’t just fighting with chickens; you’re fighting with feathered legends.
    • Stackable Mutations: As you progress, you can stack randomised abilities to create game-breaking combinations. Think $Mutated Chicken + Laser Eyes + Explosive Eggs = Absolute Mayhem$.
    • Persistent Progression: While the runs are randomised, your progress isn’t. Collected eggs, unlocked weapons, and permanent upgrades carry over, ensuring you’re stronger every time you step out of the coop.

    Early Access Details

    The move to Early Access is all about community feedback. The developers have expressed a desire to fine-tune the “fun-per-minute” ratio and expand the “menu” of mutations and enemies based on how players actually play.

    “We want to make sure that the way we expand the game is tailored to our community’s tastes. Join us now to make sure the vision stays true, but with even more special flavors!” — The Chickenauts Team

    FeatureDetails
    Release DateMarch 5, 2026
    PlatformPC (Steam)
    DeveloperSneakyBox, Kautki Cave
    PublisherUntold Tales

    Why You Should Care

    In a sea of roguelites, Chickenauts stands out with its vibrant art style, quirky humour, and a focus on companion synergy. If you’re a fan of Enter the Gungeon or Ak-xolotl, this should be high on your radar.

    Chickenauts is available to wishlist on Steam right now. Prepare yourself—the clucking is getting closer.

    Find out more here on Steam – https://shorturl.at/bHlPj

    #UntoldTales #SneakyBox #KautkiCave #Chickenauts #indiegame #roguelite #shooter #SteamEarlyAccess #games #gaming #gamers #gameplay #demogame #videogames

  • The Grand Slamboree game demo is out now on Steam for PC!

    The Grand Slamboree game demo is out now on Steam for PC!

    The wait is over for fans of fast-paced brawlers—the The Grand Slamboree Demo is officially live on Steam!

    Developed by UK-based solo dev Alex Jackson, this title brings a high-stakes twist to the platform-fighter genre: Every hit is a one-hit KO. No health bars, no percentages—just pure, chaotic skill.

    What’s in the Demo?

    While the full game (targeting a Q3 2026 release) will feature a massive roster and over 120 stages, the demo gives you a meaty head-start with:

    • 3 Unique Fighters: Get a feel for the diverse playstyles coming to the full game.
    • Signature Stages: Battle across environments specifically designed for the featured characters.
    • Local & Remote Play: Jump into 4-player local mayhem or use Steam Remote Play to challenge friends online.
    • Bot Support: No friends handy? Fill the match with AI to keep the “Slamboree” going.

    Game Highlights

    FeatureDescription
    Instagib CombatEvery damaging ability is lethal. It’s accessible for newcomers but has a high ceiling for pros.
    Chaos FactorDesigned for lightning-fast rounds where the tide can turn in a single frame.
    Custom MatchesIn the full version, you’ll be able to toggle “Slam Rush” (most kills) or “Last One Standing” modes.

    Pro Tip: Keep an eye on the interactables! Each world has its own hazards, like the Refbot at the Mechanasium, that can end your run just as quickly as an opponent’s fist.

    How to Play

    The demo is part of the latest Steam Next Fest lineup. You can head over to the Steam Store Page right now to download it for free and add the game to your wishlist.

    Find out more here – https://shorturl.at/NIOhG

    #TheGrandSlamboree #PlatformFighter #AlexJackson #demogame #SteamNextFest #games #gaming #gamers #gameplay #newgames #videogames

  • Shadows Arise: The Darkhaven Kickstarter & Demo are Live!

    Shadows Arise: The Darkhaven Kickstarter & Demo are Live!

    The wait is over for fans of dark, gritty action RPGs. Moon Beast Productions—the powerhouse studio founded by the legendary creators behind Diablo I, Diablo II, and Torchlight—has officially launched the Kickstarter campaign for Darkhaven.

    Alongside the funding drive, the team has taken the bold step of releasing an “unconventionally unfiltered” pre-alpha demo on Steam, giving players a raw look at the future of the genre.


    What is Darkhaven?

    Darkhaven isn’t just another click-and-loot clone. It’s a “next-generation” isometric ARPG set in a world where civilisation has completely collapsed. You aren’t just fighting monsters; you are surviving in a persistent, evolving sandbox.

    Key Features to Get Excited About:

    • Fully Deformable Terrain: Forget invisible walls. You can dig through the earth, tunnel into dungeons, and even redirect flows of lava to reshape the battlefield.
    • Dynamic World Events: The world isn’t static. A “Necropolis” event might trigger, slowly turning the entire map into an undead wasteland unless you stop it.
    • Freedom of Movement: For the first time in an isometric ARPG of this scale, your character can jump, climb, and swim. Verticality is a core tactical element, not just a visual one.
    • Expressive Loot: The devs are moving away from the “+1% damage” incrementalism of modern games. Expect “bold” loot that changes how your skills function and inspires entirely new builds.

    The Demo: A Raw First Look

    This isn’t a polished “vertical slice.” Moon Beast is letting you into the engine room.

    • Where to play: Available now on Steam.
    • The Content: Play as the Witch class, progressing up to Level 8.
    • The Depth: You’ll have access to 6 skills across 3 skill trees, focusing on mobility and resource management.
    • Multiplayer: A limited, experimental multiplayer mode is included to help the devs stress-test their servers.

    “There’s dust on the edges, but there’s also real experimentation. Our goal is to stay true to the core of classic Diablo while deliberately breaking from the pack.” — Erich Schaefer, Co-Founder & Chief Creative Officer


    Support the Journey on Kickstarter

    The Kickstarter campaign seeks to raise $500,000 by March 21, 2026, to accelerate development toward a Q4 2026 Early Access launch.

    Backer rewards include everything from Early Access keys and digital soundtracks to more exclusive tiers that let you help design in-game items or monsters. If you’ve been looking for an ARPG that prioritises player agency and “too good to be true” loot, now is the time to make your voice heard.

    Find out more here:

    Steam – https://shorturl.at/x91Xn

    Kickstarter – https://shorturl.at/z5HpB

    #Darkhaven #darkfantasy #ARPG #ancientrelics #MoonBeastProductions #rpg #steam #kickstarter #games #gaming #gamers #gameplay #demogames #videogames

  • Neva: Prologue a new paid DLC

    Neva: Prologue a new paid DLC

    The developers at Nomada Studio have a knack for turning heartbreak into high art. If Gris was a study in grief, Neva is a masterclass in the fierce, terrifying, and beautiful bond of parenthood and legacy.

    For those who have already fallen in love with this watercolour world, the Neva: Prologue serves as a breathtaking introduction to the journey of Alba and her lupine companion. Here’s why this opening chapter is staying with players long after the screen goes dark.


    A World Painted in Emotion

    Right from the opening frame, the Prologue establishes its identity. While it shares the DNA of its predecessor, Neva feels more tactile and urgent. The hand-drawn environments aren’t just backdrops; they are living, breathing entities that react to your presence.

    • The Palette: We move from the sterile, crumbling whites of a dying world into lush, vibrant forests.
    • The Soundscape: The hauntingly beautiful score by Berlinist returns, perfectly capturing the transition from serene peace to sudden, jarring shadows.

    The Bond: More Than a Mechanic

    In the Prologue, we meet Neva as a cub—curious, vulnerable, and occasionally stubborn. The relationship between Alba and Neva isn’t just a narrative trope; it’s baked into the gameplay.

    1. Communication: You can call out to Neva, and her reaction changes based on the environment and her mood.
    2. Protection: The Prologue sets the stakes early. You aren’t just platforming for yourself; you are constantly checking over your shoulder to ensure the cub is safe.
    3. Growth: Unlike many “escort missions” that feel like a chore, Neva feels like a partner in training. You feel her growth in every jump and every shy interaction with the world.

    The Creeping Rot

    The peace of the Prologue is intentionally fragile. The introduction of the “darkness”—the black, oily entities that consume the forest—shifts the tone from a nature walk to a fight for survival. This is where we see Alba’s resolve. She isn’t just a wanderer; she is a guardian.

    “The Prologue doesn’t just ask you to play a game; it asks you to care for a life that isn’t your own.”


    Why the Prologue Matters

    The genius of this opening chapter lies in its restraint. It doesn’t dump lore or complex tutorials on you. Instead, it uses environmental storytelling to show you the stakes. By the time the Prologue ends, you aren’t just playing because the art is pretty; you’re playing because you’ve made a silent promise to keep Neva safe.

    Neva: Prologue is a stunning reminder that video games can be a vessel for pure, unadulterated empathy. It’s a quiet beginning to what promises to be an epic, emotional crescendo.

    Find out more here – https://www.devolverdigital.com/

    #neva #stateofplay #dlc #NomadaStudio #DevolverDigital #NevaPrologue #Alba #Neva #DLC #PC #PlayStation #Xbox #NintendoSwitch #games #gaming #gamers #videogames #gameplay #demogame

  • The Hinokami Returns: Tanjiro Kamado (Infinity Castle) Arrives in Hinokami Chronicles 2

    The Hinokami Returns: Tanjiro Kamado (Infinity Castle) Arrives in Hinokami Chronicles 2

    The wait is finally over, Demon Slayer fans. If you thought Tanjiro had peaked during the Swordsmith Village arc, CyberConnect2 just threw a massive, fiery curveball into the meta. As of February 13, 2026, the protagonist we’ve followed from the snowy mountains to the Hashira training grounds has reached his most formidable form yet: Tanjiro Kamado (Infinity Castle).

    This isn’t just a simple costume swap; it’s a complete evolution of the character that defines the high-stakes intensity of the Infinity Castle film trilogy.


    A New Breed of Sun Breathing

    While the base game’s Tanjiro focused on the transition between Water Breathing and Hinokami Kagura, the Infinity Castle DLC is all about unrefined power and absolute precision.

    • Refined Hinokami Kagura: His moveset feels significantly faster, with less “wind-up” on his heavy attacks. You can feel the weight of his training with the Hashira in every swing.
    • The “Dragon Sun Halo Head Dance”: This isn’t just a flashy ultimate; the DLC version features updated tracking and a devastating finish that mirrors the cinematic brilliance of the latest movie.
    • Aesthetic Upgrades: Clad in his battle-worn uniform and featuring the distinct “demon slayer mark” that glows during his Ultimate Art, he looks every bit the part of a demon’s worst nightmare.

    The Power of Forged Bonds: Dual Ultimates

    One of the coolest features of The Hinokami Chronicles 2 is the Dual Ultimate system, and Tanjiro (Infinity Castle) is the crown jewel of this mechanic.

    When paired with the upcoming Giyu Tomioka (Infinity Castle) DLC, players can trigger a unique team finisher. It’s a breathtaking sequence that showcases the Master/Student bond, combining Water and Sun into a literal whirlpool of fire.

    Pro Tip: Try pairing this Tanjiro with the newly released Akaza (Infinity Castle) in VS Mode for a “what-if” scenario. The dialogue interactions are a goldmine for fans of the manga!


    What’s Included in the Character Pack?

    If you haven’t picked up the Infinity Castle – Part 1 Character Pass yet, here is what comes with the Tanjiro-specific drop:

    ItemDescription
    Playable CharacterTanjiro Kamado (Infinity Castle)
    QuotesNew dialogue lines reflecting his resolve in the final battle.
    Profile PhotosHigh-quality stills from the Infinity Castle arc.
    Gear ItemsCustomization options to tweak his stats in VS Mode.

    What’s Next for the Roster?

    Tanjiro is the fourth major release in this pass, following Kaigaku, Zenitsu, and Akaza. But the road to the final showdown continues. We still have several heavy hitters on the horizon:

    1. Giyu Tomioka (Infinity Castle) – Expected early 2026.
    2. Shinobu Kocho (Infinity Castle) – Coming soon.
    3. Doma – The chilling Upper Rank 2 is slated for later in the year.

    The Infinity Castle arc is where Demon Slayer reaches its emotional and technical peak, and seeing that translated into the Hinokami Chronicles 2 engine is nothing short of spectacular. Whether you’re a competitive player or just here for the “flashy” visuals, this Tanjiro is a must-play.

    Find out more here – https://sega.link/Hinokami-Chronicles-2

    #TheHinokamiReturns #TanjiroKamado #HinokamiChronicles #SEGA #demonslayer #InfinityCastle #CyberConnect2 #games #gamers #gaming #demogames #videogames #classicgame