Tag: #Horror

  • He’s Back: Bigby Wolf Returns in The Wolf Among Us 2 Announcement Trailer!

    He’s Back: Bigby Wolf Returns in The Wolf Among Us 2 Announcement Trailer!

    It feels like we’ve been wandering in the dark woods of development hell forever, but Fabletown faithful, our patience has finally paid off. During Summer Game Fest 2026, Telltale Games dropped the bombshell we’ve all been waiting for: a brand-new, official gameplay and reveal trailer for The Wolf Among Us 2.

    Grab a pack of Huff & Puffs and lock your doors, because Bigby Wolf is officially back on the case.

    The Big Bad Wolf is Back in the Cold

    The gorgeous new trailer thrusts us right back into the gritty, neon-soaked (and now very snowy) streets of 1980s New York City. Taking place roughly six months after the mind-bending conclusion of the first season, The Wolf Among Us 2 finds Bigby suspended from his role as Sheriff, navigating a fragile peace between the hidden Fable community and the unsuspecting “Mundie” (mundane) world.

    The trailer gives us a delicious taste of what’s to come:

    • A Brutal Winter Setting: Fabletown is covered in a thick layer of New York snow, adding a cold, isolated noir vibe to the detective work.
    • Familiar and Fresh Faces: We catch glimpses of returning characters, alongside an array of new folklore figures ready to cause trouble or look for help.
    • Unreal Engine Upgrade: This is the first major project Telltale has built using Unreal Engine 5, giving the game’s iconic, cell-shaded comic book aesthetic an incredibly smooth, modern facelift.

    When Can We Play It?

    While we all hoped we might be playing it by the end of the year, Telltale dropped a realistic, yet highly anticipated window: The Wolf Among Us 2 will officially launch in 2027. Given the studio’s turbulent history—from its heartbreaking 2018 closure to its miraculous rebirth under LCG Entertainment—taking the extra time to ensure the game is polished, healthy for the developers, and narratively brilliant is a compromise we are more than willing to make.

    Bonus Announcement: To bridge the gap between now and 2027, Telltale also revealed The Wolf Among Us Remaster, arriving during the 2026 holiday season! It promises upgraded visuals, modern UI, and bonus behind-the-scenes content—the perfect excuse to replay Season 1 and remember exactly why we fell in love with this universe over a decade ago.

    Community Reactions: Hype Meets Scepticism

    The internet exploded following the Summer Game Fest reveal, and the community is feeling a mix of wild excitement and cautious optimism.

    What We’re Hyped ForWhat We’re Watching Closely
    UE5 Visuals: The animation looks incredibly fluid and clean compared to the classic, janky Telltale engine.The Voice Cast: Eagle-eyed fans noticed Snow White was notably absent from the trailer, sparking rumors about cast changes.
    New Detective Mechanics: Bigby’s case seems to lean even heavier into true noir investigative gameplay.A New Era of Writers: With the original development team shifting over the years, fans are eager to see if the dark, cynical tone of the comics remains intact.

    The Verdict

    It’s a literal miracle that this game exists at all. To see Bigby cracking knuckles and lighting cigarettes again feels surreal. Telltale is taking its time to get this right, and with a remastered version of the original holding us over this winter, the countdown to 2027 has officially begun.

    What did you think of the new trailer? Did you spot any hidden Fable cameos? Let’s talk about it in the comments below!

    Source – https://s.team/a/1884870

    #TheWolfAmongUs2 #TelltaleGames #TrickStudios #Horror #Wolf

  • Enter Uzovnica: Bodycam Psychological Horror FPS ‘A.A.U. Black Site’ Storms Onto Steam Early Access

    Enter Uzovnica: Bodycam Psychological Horror FPS ‘A.A.U. Black Site’ Storms Onto Steam Early Access

    The bodycam horror phenomenon shows no signs of slowing down, and tactical FPS fans have a terrifying new destination to explore. Publisher IZilla Games (an Infernozilla company) and Serbian indie developer Raspberry Studio have officially launched their highly anticipated tactical psychological-horror shooter, A.A.U. Black Site is coming to Steam Early Access.

    If you’ve been craving a blend of tactical military tension, F.E.A.R.-inspired psychological dread, and ultra-realistic found-footage aesthetics, this is a classified assignment you won’t want to skip. Better yet, the game is available right now for £12.99 / $14.99 / €14.99, alongside a limited-time 10% Early Access launch discount.

    Check out the pitch-black premise and cutting-edge features waiting for you below.

    A Routine Mission Turned Supernatural Nightmare

    In A.A.U. Black Site, you step into the combat boots of an elite operative working for the covert A.A.U. Special Forces. Sent on a high-stakes mission deep within Serbia, things go sideways almost instantly. Intercepted, framed, and entirely cut off from headquarters, you find yourself stranded in the eerie, abandoned region of Uzovnica.

    With communications dead and no allies coming to rescue you, your only silent witness is the bodycam strapped to your chest. As you navigate claustrophobic corridors and decaying ruins, the boundaries of reality begin to shatter, revealing that the hostile human forces hunting you are the least of your worries.

    [The Setup]: Framed -> Intercepted -> Stranded in Uzovnica. 
    Your only objective? Survive the entities lurking in the dark.
    

    Key Early Access Features

    Raspberry Studio, a passionate team that began development with just a small circle of friends, has packed the Early Access launch with impressive technical depth:

    • Two Fully Playable Chapters: Dive straight into the terror with the first two main story missions available on day one: Chapter 1: God’s Chosen (a Demon) and Chapter 2: Guilt Trip.
    • An Arsenal of 20+ Weapons: From crisp pistols and rapid-fire SMGs to heavy-duty assault rifles, players have total tactical freedom. Choose to move like a ghost using stealth, or go loud when corners get too tight.
    • Intelligent Adaptive Horror AI: The supernatural “Anomalies” hunting you aren’t just mindless drones. Built with over 16,000 lines of behavioural code, these entities actively learn your habits, predict your positioning, and counter repetitive strategies.
    • Dynamic Horror Difficulty: The game features a unique adaptive difficulty system that shifts based on your performance. If you are struggling, the entities’ aggression subtly adjusts; if you’re a tactical savant, the AI scales up to keep the psychological tension at an all-time high.
    • Reactive Dynamic Soundtrack: Designed fully in-house, the audio leverages six evolving sound layers. The audio seamlessly shifts from quiet, hair-raising ambient tension during exploration to a punishing wall of percussion, bass, and distorted guitars when combat breaks out.

    The Road Ahead

    This Early Access launch is just the beginning of the nightmare. Raspberry Studio has made it clear that player feedback will heavily dictate how A.A.U. Black Site evolves over its planned one-year Early Access period.

    The developer’s current post-launch roadmap includes Chapter 3: Beneath the Rotten Sky, level expansions for existing maps, full controller support, customizable key bindings, and additional localisation settings.

    Lock and Load

    If you are ready to test your nerve against adaptive anomalies through the lens of a gritty, hyper-immersive bodycam perspective, head over to Steam and secure your deployment.

    Grab A.A.U. Black Site is on Steam Early Access, and join the official Discord community to leave your feedback directly with the development team. Remember: keep your eyes on the corners, and don’t turn off the camera.

    Find out more here – https://s.team/a/3607440

    #IZillaGames #RaspberryStudio #bodycam #psychological #horror #FPS #AAUBlackSite #SteamEarlyAccess #gamingnews #videogames #games #gaming #gamers

  • Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    We’ve all been there: you’re in the middle of a high-stakes ranked match, your latency spikes, your character freezes, and you are instantly eliminated. It’s enough to make any gamer want to tear their hair out. But what if that exact brand of unhinged, post-game rage was bottled up, turned into a highly adaptive AI, and set loose inside a dark house to hunt you down?

    That is the brilliantly terrifying premise behind LAG KILLS, the upcoming indie survival horror game from solo developer Lee Burton at DERANGED GAMES and publisher Zemore Indie Games.

    If you missed out on the initial wave of terror earlier this month, you’re in luck. The team has officially launched Round 2 of its public playtesting on Steam, and the “Request Access” button is live right now.

    The Premise: The Ultimate Worst-Case Scenario

    In LAG KILLS, you aren’t a heavily armed action hero or a paranormal investigator equipped with high-tech ghost-hunting gear. You play as someone driven to absolute desperation following a severe car accident. Drowning in your family’s mounting medical bills, you resort to the ultimate last option: breaking into a house with an old friend to steal enough valuables to clear your debt.

    There’s just one massive problem. The house isn’t empty.

    The homeowner is awake, highly agitated from a profoundly bad, lag-filled gaming session, and he is out for absolute blood. You have just stepped into the wrong house at the worst possible moment, and you are now his prey.

    [ Your Goal ] 
    Loot valuables -> Manage what you can carry -> Stay quiet -> Find a way out.
    
    [ The Threat ] 
    An enraged, hyper-aware gamer hunting you through the dark in real-time.
    

    A Survival Horror Built on Pure Pressure

    What makes LAG KILLS stand out in the crowded survival horror landscape is its heavy reliance on tension, player mistake exploitation, and unpredictable emergent gameplay.

    Key Features to Expect in the Playtest:

    • High-Stakes Looting: You must navigate the house, deciding which items are valuable enough to risk carrying. But remember: the more you hoard, the longer you stay exposed.
    • Adaptive AI Threat: The homeowner isn’t following a simple, pre-programmed patrol route. He has a keen sense of hearing, listens for your mistakes, and adapts dynamically to your behaviour.
    • Unpredictable Runs: Thanks to randomised encounters and shifting AI behaviours, no two playthroughs feel the same. A hiding spot that saved you in your last run might leave you completely trapped in the next.
    • Priorities: Yes, you can pet the resident cat… assuming you manage to survive long enough to find it.

    Note on Multiplayer: While the full 2026 release of LAG KILLS will feature an optional online co-op mode to let you panic through the halls with a friend, multiplayer is currently disabled for the public playtest. This round is entirely focused on balancing the raw tension of the core single-player experience.

    How to Join Round 2 of the Playtest

    The dev team at DERANGED GAMES is moving fast, refining the atmosphere, tension, and replayability based on the community’s initial reactions. Round 2 is your chance to jump in, test your stealth skills, and directly influence the final game.

    Game DetailInformation
    DeveloperDERANGED GAMES
    PublisherZemore Indie Games
    Playtest PlatformSteam (PC)
    How to JoinClick “Request Access” on the Steam Page
    FeedbackCompletely anonymous in-game form
    Full Release Target2026

    Access requests are being approved over the weekend, so head over to the LAG KILLS Steam Page right now to secure your spot. You can also follow the game’s development and chat with the team by joining their official Discord, or checking them out on X (formerly Twitter) and BlueSky.

    Are you sneaky enough to rob an angry gamer and live to tell the tale, or are you bound to face a brutal ‘Game Over’? Drop your playtest thoughts in the comments below!

    Find out more here – https://s.team/a/3667380

    #LAGKILLS #survival #horror #DERANGEDGAMES #ZemoreIndieGames #publicplaytesting #Steam #techmash #n5dave #games #gaming #gamers #gamingnews #videogames

  • Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Move over, Lethal Company and Phasmophobia—there’s a new mechanical nightmare on the horizon, and it’s looking to turn your co-op game nights into absolute, adrenaline-fueled chaos.

    Phase 8 Studio and LINE Games have just dropped the demo for CODE EXIT, an upcoming 1–4 player sci-fi co-op survival horror game. If you’ve ever wondered what it would look like if Dead by Daylight had a baby with Cyberpunk 2077 and an angry supercomputer, this is it.

    Here is everything you need to know about your next co-op obsession.

    Welcome to Pantheon: The Ultimate Smart-City Nightmare

    In CODE EXIT, players step into the boots of Hermes operatives sent into Pantheon, a futuristic city that used to be a shining marvel of automated tech. The problem? The city’s integrated artificial intelligence, Minerva, has gone completely rogue.

    Minerva has locked down the entire metropolis, plunged it into darkness, and turned the automated infrastructure into a meat grinder. Your squad’s mission is simple on paper, but brutal in practice: descend into the pitch-black facilities, restore critical systems, recover data, and get the hell out alive.

    “In CODE EXIT, escape is not guaranteed. It has to be earned.”

    She’s Learning: The Adaptive Pursuer

    What makes CODE EXIT genuinely terrifying isn’t just the dark corridors or the mechanical screeches echoing through the vents—it’s Minerva herself.

    The rogue AI controls an unstoppable, lethal pursuer that stalks your team through the facility. The hook? It adapts and learns from your behaviour. If your team relies too heavily on a specific hiding spot, a single escape path, or loud, panic-induced sprinting, Minerva adjusts her tactics. Every mission becomes a high-stakes chess match where getting careless means a swift, brutal end.

    Teamwork Makes the Dream Work (Or Ruins Friendships)

    The game is heavily built around 4-player co-op coordination. To get doors open and bypass security networks, you’ll have to solve tactical puzzles under extreme pressure.

    Do you split up to knock out objectives faster, or stick together to maximise your firepower and security? When the alarms start blaring and the facility turns against you, communication is going to break down, panic will set in, and that’s exactly when CODE EXIT is at its absolute best.

    Can Your Rig Run It?

    Before you drop into Pantheon, you’ll want to make sure your PC can handle the dark, atmospheric corridors. Thankfully, the tech specs aren’t too demanding:

    Hardware ComponentMinimum RequirementsRecommended Specs
    OSWindows 10Windows 10
    ProcessorIntel Core i5-8400 / Ryzen 5 2600Intel Core i5-12400 / Ryzen 5 5600
    Memory12 GB RAM16 GB RAM
    Graphics CardGTX 1660 Super (6GB)RTX 3060
    DirectXVersion 12Version 12
    Storage5 GB available space5 GB available space

    Play the Demo Right Now!

    While the full game isn’t slated for its full launch until 2027, you don’t have to wait to taste the terror. The official CODE EXIT Demo is live right now on the Epic Games Store and Steam.

    If you love tactical puzzles, sci-fi horror, and screaming at your friends in the dark, go wishlist it and download the demo today.

    Are you brave enough to take on AI Minerva, or will your squad fold under the pressure? Let us know your thoughts on the trailer in the comments below!

    Find out more here – https://epic.gm/code-exit-demo

    #Phase8Studio #LINEGames #CODEEXIT #scifi #coop #survival #horror #techmash #n5dave #videogames #gamingnews #games #gaming #gamers

  • Go Live. Stay Alive: Skystone Games Unveils “Dark Stream”

    Go Live. Stay Alive: Skystone Games Unveils “Dark Stream”

    The world of content creation is often a horror story of its own, but Skystone Games and developer RedDeer.Games are taking that concept literally.

    Announced this week, Dark Stream is a first-person psychological horror investigation game set to haunt PCs in 2026. It places you in the sneakers of a disgraced content creator desperate for a comeback—and as we all know, nothing says “rebrand” like a midnight livestream from a house with a history of extreme violence.


    The Premise: Clout at Any Cost

    In Dark Stream, the goal is simple but deadly: keep the content coming. You aren’t just exploring a haunted house; you are broadcasting it to a digital audience that is hungry for thrills. Armed with a laptop, a flickering flashlight, and your own instincts, you must navigate shifting rooms and paranormal anomalies that react to your presence.

    Key Features

    • Interactive Investigations: Every paranormal event is a puzzle. You’ll need to observe, interpret, and experiment with your gear to stabilise encounters.
    • A “Violent” Narrative: The house isn’t just spooky; it’s described as “hungry.” As you unlock new rooms, you’ll piece together a layered story about the dark past of the locale.
    • Twitch Integration: In a meta twist, the game features a fully integrated Twitch chat that reacts in real-time. Your “viewers” can be your support system or your downfall, influencing the game world as you play.

    High Stakes, High Tech

    RedDeer.Games is focusing on a “stay live” mechanic where the stream never stops, regardless of what’s lurking in the shadows. Mistakes don’t just result in a jump scare; they escalate the environment, making the house more hostile and unpredictable.

    “The house remembers. Dark Stream is an interactive investigation where you piece together a haunting while living through it.” — Official Announcement

    System Requirements (Early Look)

    For the PC enthusiasts among us, here is what you’ll need to run the nightmare:

    ComponentMinimumRecommended
    OSWindows 10 (64-bit)Windows 10/11 (64-bit)
    ProcessorAMD Ryzen 5 1600 / Intel i5-8400AMD Ryzen 5 3600X / Intel i5-10400F
    Memory8 GB RAM16 GB RAM
    GraphicsNVIDIA GTX 1660 SuperNVIDIA RTX 2060 Super
    StorageSSD Strongly RecommendedSSD Strongly Recommended

    With its blend of investigative gameplay and the modern anxiety of “clout-chasing,” Dark Stream looks to be a standout indie horror title for 2026.

    Dark Stream is available to wishlist on Steam right now. Will you survive the subathon, or will your chat be spamming “F” in the comments?

    Find out more here – https://s.team/a/4028450

    #SkystoneGames #DarkStream #psychological #horror #investigation #RedDeerGames #disgracedcontentcreator #violent #livestream #PC #techmash #n5dave #videogames #gamingnews

  • Lost in the Void: Supermassive Games Launches Directive 8020 Today

    Lost in the Void: Supermassive Games Launches Directive 8020 Today

    The wait is finally over for horror fans. Supermassive Games, the powerhouse studio behind cult classics like Until Dawn and The Quarry, has officially launched Directive 8020 today, May 12, 2026.

    Marking the highly anticipated start of “Season Two” for The Dark Pictures Anthology, this latest entry swaps haunted houses and ancient ruins for the cold, claustrophobic reaches of deep space. You can grab it right now on PlayStation 5, Xbox Series X|S, and PC (Steam).


    In Space, No One Can Hear You Make a Wrong Choice

    Set aboard the colonial sleeper ship Cassiopeia, Directive 8020 follows a crew desperately searching for a new home for humanity on the exoplanet Tau Ceti f. However, the mission takes a terrifying turn when the ship crash-lands, and the survivors realise they aren’t alone.

    Unlike the supernatural threats of previous titles, this entry leans heavily into cinematic sci-fi survival horror. Think Alien meets The Thing, where the horror isn’t just lurking in the shadows—it might be standing right next to you.

    Evolution of the Formula

    Supermassive hasn’t just changed the scenery; they’ve overhauled the gameplay. While the studio’s signature branching narratives and life-or-death decisions remain the core, Directive 8020 introduces several “Season Two” innovations:

    • Real-Time Survival: More agency than ever before. Expect deeper stealth mechanics and real-time threats that require more than just a quick-time event (QTE) to survive.
    • The “Turning Points” System: A brand-new feature that allows players to visualise key decision paths and even rewind to critical moments to explore alternate outcomes—a dream for completionists.
    • Star Power: Leading the cast is Lashana Lynch (No Time to Die, Captain Marvel), who delivers a powerhouse performance as astronaut Brianna Young.
    • Persistent Paranoia: With shape-shifting threats, the “Trust No One” mechanic ensures that your crewmates may not be who they seem.

    Technical Specs & Multiplayer

    The game is built for the current generation, boasting 4K Ultra HD support and some of the most impressive facial animation tech seen in the series to date.

    Pro Tip: Don’t face the void alone. The fan-favourite Couch Co-op (2–5 players) and Online Shared Story modes return, allowing you to seal your friends’ fates alongside your own.


    The Verdict is In

    Early reviews are already circulating, with critics praising the “suffocating atmosphere” and “stellar writing.” While the new stealth mechanics have received a mixed reception for their simplicity, the narrative is being hailed as one of Supermassive’s strongest since the original Until Dawn.

    Directive 8020 is available now. If you’re ready to see if you have what it takes to survive Tau Ceti f, head over to the Official Dark Pictures Site or your platform’s storefront to start your mission.

    Will you keep your crew together, or will the paranoia tear you apart? Let us know your first impressions in the comments below!

    Find out more here – https://s.team/a/2255370

    #SupermassiveGames #Directive8020 #scifi #survival #horror #TheDarkPictures #PS5 #Xbox #PC #Steam #techmash #n5dave #gamers #gaming #gamingnews #videogames

  • Scary Baboon: The “Fight Back” Update is Finally Here!

    Scary Baboon: The “Fight Back” Update is Finally Here!

    For months, the Scary Baboon community has been vocal. Very vocal. Amidst the screams of players being chased through the dark corridors of the lab, one request has consistently risen above the chaos: “Let us fight back.”

    Today, ENVER has officially answered that call. The developer has announced the biggest update in the game’s history, aptly titled The Fight Back Update, and it is set to shift the power dynamic of VR’s most frantic social horror sandbox.


    No More Just Running

    Until now, survival in Scary Baboon was a matter of agility and hiding. You were the prey, and the monsters—from the terrifying Meatmen to the latest failed experiments—were the undisputed predators. This update changes the rules of engagement.

    For the first time, players can stop running, turn around, and actually hit back.

    • Defensive Mechanics: New ways to knock monsters back and create breathing room.
    • Active Engagement: Players can now cause trouble for their pursuers rather than just waiting for the jump scare.
    • The “Enrage” Risk: This isn’t a power fantasy. If you get too cocky and hit the monsters too much, they will become enraged, coming back faster and harder than before.

    “Players have wanted to fight back for a long time, and this update finally lets them do it,” says Kyle Joyce, CEO of ENVER. “But we’re not ruining what makes the game work… you might be able to hit them, but they’re not going anywhere.”


    A Momentum-Driven Launch

    The timing couldn’t be better. Scary Baboon has recently seen a massive surge in popularity following the Dreamcore Update, which propelled the title to become the third most popular game on the Meta Quest store.

    With a Discord community that has swelled to over 220,000 members and millions of monthly views on YouTube, ENVER is leaning into a “faster live update” strategy. We can now expect themed content drops every three weeks—keeping the laboratory fresh and the scares frequent.

    Update Highlights at a Glance

    FeatureDescription
    New CombatMechanics to hit and push back monsters for the first time.
    Enraged StatusA balancing mechanic where monsters become more aggressive if attacked.
    Meta Quest OptimizationEnhanced performance for Quest 2, 3, and Pro headsets.
    Social ChaosNew shared moments designed specifically for creator clips and viral reactions.

    Why It Matters

    Scary Baboon succeeds because it blends high-intensity horror with absolute comedic chaos. By giving players a way to fight back, ENVER isn’t just adding a mechanic; they are adding a new layer of emergent gameplay. Expect to see a lot more “heroic” stands (and hilarious failures) flooding your social feeds this week.

    The Fight Back Update is available to play right now on Meta Quest. Whether you’re a seasoned experiment or a new baboon entering the lab, it’s time to stop running and start swinging.

    Check out more VR news and updates right here on Techmash.co.uk.

    Find out more here – https://www.enver.com/

    #ENVER #ScaryBaboon #gameupdate #MetaQuest #horror #VRhorror #failedlabexperiment #vrgames #vr #techmash #n5dave #gamingnews #videogames #gamers #gaming

  • Digging Into Madness: Crossbridge Games Reveals ‘Drill Deep’

    Digging Into Madness: Crossbridge Games Reveals ‘Drill Deep’

    If you’ve spent any time with the chaotic charm of Salty Dogs or the tense, co-op “quota horror” of Lost Railway, you know that Crossbridge Games doesn’t play by the usual rules. Their latest announcement proves they aren’t planning to start now.

    The studio has officially pulled back the curtain on Drill Deep, a “coalpunk Lovecraftian roguelite clicker” that aims to turn the cosy, addictive loop of an incremental game into a slow-burn descent into cosmic dread. It is slated for a Steam release in 2026.


    From Cosy Clicks to Incremental Dread

    At first glance, Drill Deep feels like a familiar industrial fantasy. You manage a surface mining operation, clicking away at blocks to gather coal and ore. As your smokestacks rise and your “progress charts” tick upward, the game leans into the satisfying flow of a base-builder.

    But as you dig deeper, the atmosphere shifts. The rocks get older, the fossils look… wrong, and the reality of your mine begins to warp. Here is what makes it stand out:

    • Horror Without the Jump Scares: Crossbridge is pitching this as “horror for non-horror players.” There are no monsters chasing you down dark corridors; instead, the dread is systemic. The deeper you go, the more the reality of your operation strains at the seams.
    • The Roguelite Cycle: You aren’t just clicking; you’re surviving. Eventually, the corruption of the deep will take hold of you, your workers, and even your canary. When the run ends, you use your unearthed resources to craft permanent upgrades for the next descent.
    • A “Coalpunk” Aesthetic: Forget high-tech lasers. This is grit, soot, and heavy machinery meeting ancient, antediluvian secrets.

    “Horror doesn’t chase you in Drill Deep. You’re walking toward it one block at a time, and you won’t notice until you’re already lost.”


    Why We’re Watching This One

    Crossbridge Games has a knack for “readable” but brutal systems—Lost Railway proved they could handle high-stakes tension in a 2D space. Bringing that sensibility to an idle clicker is a wild genre mashup that shouldn’t work on paper, but given the Lovecraftian twist, it sounds like the perfect “just one more dig” experience.

    Drill Deep is available to wishlist on Steam right now, with the full descent into the abyss scheduled for 2026.

    Are you ready to dig a hole you can’t climb out of? Let us know in the comments if you’re a fan of the “creeping dread” style of horror!

    Find out more here – https://s.team/a/4268970

    #CrossbridgeGames #DrillDeep #coalpunk #Lovecraftian #roguelite #Steam #techmash #n5dave #gamingnews #videogames #gamers #gaming #horror

  • Deep Sea Terror: Monitr Unveils ‘Stow Away’ Steam Page

    Deep Sea Terror: Monitr Unveils ‘Stow Away’ Steam Page

    The ocean has always been a breeding ground for our deepest fears, but Monitr is taking that isolation to a claustrophobic new level. The developers have officially launched the Steam page for their upcoming title, Stow Away, a survival horror experience that promises to make you rethink your next cruise—or any proximity to a cargo container, for that matter.


    The Premise: Rust, Salt, and Tentacles

    In Stow Away, you aren’t a hero; you’re a survivor. Trapped aboard a massive, decaying cargo ship in the middle of a desolate ocean, you quickly realise you aren’t the only thing lurking in the shadows of the hold.

    The game leans heavily into the cephalopodic, pitting players against aquatic horrors that are as intelligent as they are lethal. Forget the giant krakens of old cinema—these threats are slick, invasive, and perfectly adapted to the narrow corridors of a freighter.

    Key Features to Watch For:

    • Atmospheric Dread: The sound design focuses on the groaning of metal and the rhythmic slosh of the sea, punctuated by the wet slap of… something else.
    • Resource Management: Tools are scarce. You’ll need to scavenge to keep your flashlight flickering and your hiding spots secure.
    • Intelligent AI: These aren’t mindless zombies. Expect predators that hunt via sound and vibration.

    Why We’re Excited

    Survival horror often thrives on a “less is more” approach, and Stow Away seems to understand that perfectly. By limiting the setting to a ship, Monitr creates a natural pressure cooker environment. There is no running away—there is only deeper into the hull.

    “The goal was to capture that primal fear of the deep, dark water and combine it with the industrial grime of a modern cargo ship,” the developers shared regarding the announcement.

    Wishlist Now

    If you’re ready to test your nerves against the terrors of the deep, you can now head over to the [Stow Away Steam Page] to add it to your wishlist. Keeping an eye on it now ensures you’ll be the first to know when the release date drops.

    Will you survive the voyage, or will you become just another ghost in the machine?


    Stay tuned to TechMash for more indie horror updates and gaming news.

    Find out more here – https://s.team/a/4709580

    #Monitr #cargoship #StowAway #survival #horror #steam #pcgames #gamingnews #techmash #n5dave #videogames #gamers #gaming #ship

  • Leon Kennedy’s Ultimate Gauntlet: Everything You Need to Know About ‘Leon Must Die Forever’

    Leon Kennedy’s Ultimate Gauntlet: Everything You Need to Know About ‘Leon Must Die Forever’

    If you thought you’d mastered Resident Evil Requiem since its explosive launch earlier this year, Capcom has a brutal reality check waiting for you. This week, the developers dropped a surprise free update: the Leon Must Die Forever mode.

    At TechMash, we’ve spent the weekend trying to survive this relentless new gauntlet, and let’s just say the title isn’t an exaggeration. Here is the lowdown on what this DLC brings to the table and why it’s the ultimate test for Leon fans.


    What is ‘Leon Must Die Forever’?

    Unlocked after completing the main campaign, Leon Must Die Forever is a high-octane, arcade-style survival mode. Think of it as a spiritual successor to the “The Mercenaries” or “Nightmare” modes, but with a sadistic twist.

    Instead of just chasing high scores, you are tasked with navigating through increasingly difficult hordes of “Enhanced” enemies across the game’s iconic locations. Your ultimate goal? Reaching the end to face a final boss—but there are no checkpoints here. If Leon falls, the run ends.

    Key Gameplay Mechanics

    Capcom has added several layers to ensure this isn’t just a simple retread of the story levels:

    • The Enhancement Gauge: As you chain kills, you fill a new gauge exclusive to this mode. Once full, you can unleash Enhancer Abilities. These are rogue-lite style buffs that change from run to run, allowing you to tailor Leon’s kit for specific threats.
    • Five Difficulty Ranks: The challenge scales as you progress. By the time you hit Rank 5, even standard enemies become terrifyingly aggressive bullet sponges.
    • The Clock is Ticking: This is a timed mode. You’ll need to balance the “fight or flight” instinct—killing enemies adds precious seconds to your timer, but staying too long in one area is a death sentence.

    Why It Matters for Resident Evil Requiem

    Since Resident Evil Requiem debuted in February 2026, it has been praised for its dual-protagonist approach, blending Grace Ashcroft’s investigative horror with Leon S. Kennedy’s classic action.

    However, some fans felt the “older, grizzled” Leon needed a space to truly cut loose. This DLC is Capcom’s answer. It leans heavily into the RE4-style combat mechanics—parries, melees, and inventory management—while stripping away the puzzles to focus on pure, unadulterated combat.

    How to Play

    The update is completely free for anyone who owns the base game on PS5, Xbox Series X|S, PC, or the Nintendo Switch 2.

    Pro-Tip: If you’re struggling with the parry timing (which is significantly tighter in this mode), the community over at Nexus Mods has already updated the “Easy Parry” script to be compatible with the new DLC. We won’t judge.


    Final Thoughts

    Capcom is on a roll in 2026. Between the record-breaking sales of Requiem and this surprise content drop, the Resident Evil franchise feels more alive than ever. Leon Must Die Forever is a love letter to the fans who live for the series’ combat loops, and it provides a perfect bridge while we wait for the rumoured story expansion later this year.

    Have you managed to clear Rank 5 yet, or are you still stuck in the hotel basement? Let us know your best run times in the comments!

    Find out more here – https://epic.gm/re-requiem

    #ResidentEvil #ResidentEvilRequiem #LeonMustDieForever #Capcom #RaccoonCity #zombies #biohazard #survival #horror #techmash #gamingnews #gamers #gaming #n5dave

  • SCP Foundation: Universe Horror – Official Reveal: Survive the Ultimate Horror Experience

    SCP Foundation: Universe Horror – Official Reveal: Survive the Ultimate Horror Experience

    The containment breach we’ve all been fearing has finally arrived. Great Ave Games has officially pulled back the curtain on SCP Foundation: Universe Horror, a high-stakes survival simulation that promises to be the most atmospheric and unpredictable entry into the SCP gaming mythos to date.

    For fans of the Foundation, the premise is a waking nightmare: a secret facility has suffered a total collapse, containment systems are dark, and the world’s most dangerous anomalies are no longer behind reinforced glass.


    The Breach is Personal

    Unlike many tactical shooters set in the SCP universe, Universe Horror leans heavily into psychological tension and resource management. You aren’t playing as an invincible super-soldier; you are a survivor caught in the crossfire of entities that defy the laws of physics and biology.

    Every corridor in the collapsed facility is a gamble. You’ll need to scavenge for supplies where every battery, medkit, and scrap of intel could be the difference between a successful escape and becoming just another redacted file.

    Key Features of the Breach

    • Unpredictable AI: Forget scripted jump scares. The anomalies in Universe Horror feature adaptive AI designed to react to your movements and choices, ensuring that no two playthroughs feel the same.
    • Iconic & New Entities: Face off against legendary SCPs—including the likes of SCP-049 and SCP-939—alongside new, terrifying anomalies unique to this title.
    • Dynamic Environments: The facility itself is an enemy. Navigate shifting sectors where safety is a memory and the layout feels as unstable as the creatures roaming it.
    • Tactical Survival: It’s not just about running; it’s about outsmarting. Use the environment, manage your noise levels, and decide when to hide and when to bolt.

    Early Access and Community Involvement

    Great Ave Games has announced that the title will be heading to Steam Early Access soon. The developers are looking to the community to help balance the “unpredictable” nature of the AI and refine the survival mechanics.

    “We chose Early Access to develop this together with our players. It is important for us to understand how the community responds to AI behavior and anomaly balance to create a truly immersive horror experience.” — Great Ave Games

    How to Prepare

    The facility is dark, but your monitors don’t have to be. You can head over to Steam right now to add SCP Foundation: Universe Horror to your Wishlist. Staying updated is your only hope of surviving the breach when it finally drops.

    System Requirements (Minimum):

    • OS: Windows 10
    • Processor: i3
    • Memory: 4 GB RAM
    • Graphics: GTX 1060
    • Storage: 2 GB available space

    Are you ready to Secure, Contain, and—most importantly—Protect yourself? Keep your eyes peeled on TechMash for more updates on the SCP Foundation’s latest containment failure.

    Which SCP are you most terrified to encounter in a dark hallway? Let us know in the comments!

    Find out more here – https://s.team/a/4413380

    #SCPFoundationUniverseHorror #GreatAveGames #GrizzlyGames #horror #scifi #techmash #gamingnews #gamers #videogames #gaming

  • A.A.U. Black Site: Bodycam Horror Hits Early Access This Month

    A.A.U. Black Site: Bodycam Horror Hits Early Access This Month

    The “bodycam” sub-genre is having a serious moment in gaming, and Raspberry Studio is about to crank up the tension. The indie developer has officially confirmed that A.A.U. Black Site, its hyper-realistic psychological horror FPS, will deploy into Steam Early Access on May 21, 2026.

    If you’ve been following the project since its standout showing at Steam Next Fest, you’ll know this isn’t just another tactical shooter. It’s a claustrophobic descent into madness that blurs the line between a military operation and a supernatural nightmare.


    What to Expect at Launch

    When the game hits Early Access on the 21st, players will have immediate access to the first two major missions:

    • “God’s Chosen”: Face off against a terrifying demonic presence.
    • “Guilt Trip”: A mission that promises to challenge your tactical grit and your sanity.

    Raspberry Studio, a small but dedicated team of three friends based in Serbia, has built the game using the Unity Engine with a heavy focus on photorealistic “found-footage” aesthetics. The goal? Peak immersion. You aren’t just playing a character; you are seeing the world through the lens of a tactical bodycam, complete with lens distortion and grimy, high-fidelity environments.

    The Story: Betrayal in Uzovnica

    You step into the boots of an operative in the covert A.A.U. Special Forces. What starts as a routine mission in the abandoned Serbian region of Uzovnica quickly goes south. Intercepted, framed, and cut off from any support, you are left to survive in a hostile territory where reality itself begins to fracture.

    “The bodycam is still recording, capturing every moment of your assignment. From the mundane… to the supernatural.”

    Key Features

    • Tactical Depth: Over 20 weapons will be available, including assault rifles, SMGs, and pistols. You can choose to go “tactical” or “loud,” though in a psychological horror setting, caution is usually your best friend.
    • Psychological Horror: Inspired by classics like F.E.A.R. and modern tactical sims like Ready or Not, the game balances intense gunplay with a dark, oppressive atmosphere.
    • Community-Driven Development: Raspberry Studio plans to remain in Early Access for roughly a year, using player feedback to shape future chapters, weapons, and enemy types.

    Is Your PC Ready?

    Despite the high-end visuals, the game remains surprisingly accessible. Here’s a quick look at the specs:

    ComponentMinimum (25-30 FPS)Recommended
    OSWindows 10Windows 10/11
    ProcessorIntel Xeon E3 1225Ryzen 5 1600x / i7-7700k
    Memory8 GB RAM16 GB RAM
    GraphicsNVIDIA GeForce GT 1030RTX 3060 / RX 6600 XT
    Storage15 GB20 GB

    A.A.U. Black Site is available to wishlist on Steam right now. If you can’t wait until May 21, there is a final demo currently available for download to give you a taste of the terror awaiting you in Uzovnica.

    Are you ready to see what the bodycam caught? Let us know in the comments if you’ll be dropping in on day one!

    Find out more here – https://s.team/a/3607440

    #RaspberryStudio #AAUBlackSite #immersivebodycam #terror #psychological #horror #FPS #videogames #gamers #gaming

  • From the Afterlife to the eShop: Shadows of the Afterland Haunts Nintendo Switch

    From the Afterlife to the eShop: Shadows of the Afterland Haunts Nintendo Switch

    Aruma Studios has officially announced that their critically acclaimed supernatural mystery, Shadows of the Afterland, has made its spectral debut on the Nintendo Switch today. Following a highly successful launch on PC earlier this year—where it secured a staggering 97% positive rating on Steam—this “supernatural whodunit” is ready to find a new home with the handheld crowd.

    If you’ve been looking for a point-and-click adventure that blends 1960s noir with ghostly high-concept sci-fi, your prayers (or séances) have been answered.


    A Soul Out of Time

    Set in Madrid, 1960, the story begins with a mystery that defies the laws of physics. You take on the role of Carolina, a police officer from the future who wakes up in the afterlife looking like a maid named Pilar, years before Carolina was even born.

    To solve the mystery of her own death and why she’s been catapulted back in time, Carolina must navigate two distinct worlds:

    • The Land of the Living: A grounded, beautifully rendered version of Francoist Spain.
    • The Afterland: A surreal, vibrant world of light blues and purples where spirits linger.

    Possession is Nine-Tenths of the Law

    What sets Shadows of the Afterland apart from your standard point-and-click is its Possession Mechanic. Since you’re a ghost, you can’t exactly pick up a magnifying glass. Instead, you must inhabit the bodies of the living to manipulate the environment, bypass sexist 1960s social barriers, and gather clues.

    Critics have praised the game for its:

    • Stunning Pixel Art: Vibrant, retro visuals that evoke the golden age of LucasArts.
    • Stellar Voice Acting: Fully voiced characters that bring the “jazzy, gloom-tinged underworld” to life.
    • Logical Puzzles: Modern design that respects the player’s intelligence without the “moon-logic” of 90s adventures.

    “Shadows of the Afterland respects tradition while introducing enough mechanical and narrative innovation to feel contemporary.”Game Critix


    Launch Celebration

    To celebrate the move to the eShop, Aruma Studios is offering a limited-time 10% launch discount. For fans of the genre, this is a must-play title that fits perfectly into the Switch’s “play anywhere” philosophy.

    Whether you’re a veteran of the SCUMM era or a newcomer looking for a deep, story-rich mystery, Shadows of the Afterland is a journey worth taking.

    Shadows of the Afterland is available now on the Nintendo eShop.

    Find out more here – https://arumastudios.com/shadows-of-the-afterland

    #ArumaStudios #supernatural #mystery #ShadowsoftheAfterland #NintendoeShop #horror #videogames #gaming #gamers #gametrailer

  • The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    If there is one thing we know at TechMash, it’s that “abandoned space station” is usually code for “bring a spare pair of socks.” Solo developer Tamas Sandor, the mind behind the newly formed Afterlife Studio, has officially pulled back the curtain on his latest project: The Dark Curiosity.

    Announced this week, this first-person psychological sci-fi horror title is promising to lean heavily into atmosphere, trading cheap jump scares for the kind of systemic dread that makes you question every shadow in your peripheral vision.


    The Story: Amnesia and Metal Corridors

    You know the drill, but with a twist. You wake up alone on a silent, sprawling space station. You have no memory of how you got there or even who you are. As you navigate through laboratories, living quarters, and flickering corridors, you’ll have to piece together the station’s downfall using environmental clues, discarded logs, and terminal entries.

    However, the game’s tagline suggests your biggest enemy might be your own drive to discover the truth:

    “Curiosity always leads you further than fear ever could.”

    Systemic Scares, Not Scripted Ones

    What makes The Dark Curiosity stand out in a crowded genre is Sandor’s focus on Reactive AI. Rather than relying on scripted “boo!” moments, the game features a presence that actively responds to your behaviour.

    You’ll have to manage:

    • Sanity & Stamina: High-stress environments and darkness will take a toll on your mental state.
    • Dynamic Hiding: Utilise lockers and emergency tunnels to evade whatever is hunting you.
    • Focus Mode: A specialised mechanic to help you detect nearby activity—if you’re brave enough to look.
    • Uncertainty: Sandor’s design philosophy focuses on making players unsure if their choices (hiding vs. moving) are actually keeping them safe.

    Key Features at a Glance

    FeatureDetails
    DeveloperTamas Sandor (Afterlife Studio)
    GenreFirst-person Psychological Sci-Fi Horror
    Engine/AudioPowered by Wwise for immersive sound design
    MechanicsInventory system, environmental puzzles, and reactive AI
    PlatformPC (Steam)

    Why You Should Care

    Solo-developed horror projects often bring a level of focus and “weirdness” that AAA titles play too safe to touch. With fully animated environmental interactions and multiple encounter outcomes—including some presumably gruesome finisher animations—The Dark Curiosity looks like it’s aiming for a high level of polish.

    Wishlist Now

    The game is currently in development for PC. If you’re a fan of Alien: Isolation or SOMA, this is definitely one to keep on your radar. You can officially add The Dark Curiosity to your Steam Wishlist today to stay updated on its progress toward launch.

    Check out the announcement trailer on YouTube and head over to the Steam Page to support this indie horror gem.

    Are you ready to find out what happened to the crew, or is some “curiosity” better left unsatisfied? Let us know in the comments!

    Find out more here – https://s.team/a/4237540

    #TamasSandor #AfterlifeStudio #TheDarkCuriosity #psychological #scifi #horror #abandonedspacestation #wishlist #Steam #gamers #gaming #videogames

  • Seeing is Deceiving: P Studio Unveils the Terrifying First Trailer for ‘VEIL’

    Seeing is Deceiving: P Studio Unveils the Terrifying First Trailer for ‘VEIL’

    Horror fans, it’s time to check your locks and dim the lights. P Studio has officially pulled back the curtain on their latest project, VEIL, and if the debut trailer is anything to go by, we’re in for a sleepless winter.

    Coming to PC via Steam, VEIL looks to be a masterclass in atmospheric dread, pivoting away from cheap jump scares in favour of deep, psychological discomfort.


    What is VEIL?

    VEIL is a first-person psychological horror experience that leans heavily into the “unreliable narrator” trope. Players are thrust into a shifting, non-linear environment where the architecture of the world seems to react to the protagonist’s deteriorating mental state.

    Key Highlights from the Trailer

    The trailer, which debuted earlier today, gives us a glimpse into the game’s haunting aesthetic:

    • Photorealistic Environments: Utilising the latest rendering tech, the claustrophobic hallways and decaying interiors look disturbingly “real.”
    • The “Veil” Mechanic: The footage hints at a primary gameplay hook where players must peer through a literal or metaphorical “veil” to see the world as it truly is—though you might not like what’s looking back.
    • Sound Design: The audio landscape is filled with binaural whispers and industrial groans that suggest the environment is just as much a character as the player.

    A New Standard for Indie Horror?

    P Studio has been quiet since their last cult-hit project, but VEIL feels like a significant step up in production value. While the “spooky house” genre is crowded on Steam, VEIL differentiates itself with a visual style that feels clinical, cold, and uniquely British in its bleakness.

    “We wanted to create something that lingers,” says the lead developer in a brief press release. “Horror isn’t just about what’s in the room with you; it’s about the fear that you aren’t actually alone in your own head.”


    Platform and Release

    While a firm release date hasn’t been nailed down yet, VEIL is currently available to Wishlist on Steam. For PC players, this means we can expect the usual suite of high-end features: uncapped frame rates, 4K support, and hopefully, some terrifying ray-traced shadows.

    Check out the trailer below and let us know: are you brave enough to lift the veil?

    Stay tuned to TechMash for more updates on VEIL and the latest in PC gaming.


    What’s the one horror game trope that still actually manages to creep you out?

    Find out more here – https://s.team/a/4587980

    #PStudio #VEIL #psychological #horror #PC #Steam #pcgames #gamers #gaming #videogames #gametrailer #demogames

  • Furry, Fast, and Famished: Unigames Announces Zombie Hamster

    Furry, Fast, and Famished: Unigames Announces Zombie Hamster

    Move over, traditional survival horror. There’s a new type of outbreak coming to PC, and it’s significantly more adorable—and much fluffier—than your average zombie apocalypse. Unigames has officially pulled back the curtain on Zombie Hamster, a chaotic 4-player co-op game that flips the script on the undead genre.

    Instead of fighting off the horde, you are the horde. Or at least, a very small, very hungry part of it.


    The Concept: Small Heroes, Big Problems

    In Zombie Hamster, players take on the role of infected rodents trapped within a top-secret laboratory. Your mission? Lead a tiny uprising, escape your cages, and leave nothing but ruins (and a trail of sunflower seed shells) in your wake.

    The game balances comedy-horror with high-stakes teamwork. You aren’t just mindlessly biting ankles; you’re coordinating an escape against scientists who are surprisingly well-equipped to deal with “biological hazards” of the rodent variety.


    Key Gameplay Features

    1. Choose Your Path to Freedom

    The lab is a sprawling playground of destruction, and Zombie Hamster offers two distinct ways to tackle its challenges:

    • Total Infection: Go loud and turn the lab staff into your own personal zombie army.
    • Master Stealth: Use your diminutive size to navigate ventilation shafts and bypass security undetected.

    2. Unique Mutations

    Not all hamsters are created equal. Each playable character comes with unique mutations and abilities. Progressing through the game requires players to combine these powers to solve physics-based puzzles and bypass lethal traps.

    3. Interactive Environments

    Unigames is leaning heavily into realistic object physics. The world is highly interactive—you can gnaw through wires, push objects to create platforms, and generally destroy the environment to find new routes. Just be careful with the “red buttons“—they rarely lead to an easy exit.


    Technical Details & Release

    • Developer: Unigames LLP
    • Platform: PC (Steam)
    • Players: Up to 4-player online co-op
    • Genre: Action / Adventure / Physics-based Co-op

    “You are small, hungry… and dead. Team up with up to 4 players and lead the zombie hamster uprising!” — Unigames Announcement


    The Verdict

    While the “zombie survival” market is crowded, Zombie Hamster feels like a breath of fresh (if slightly decaying) air. Its focus on physics, small-scale perspective, and the “be the monster” mechanic puts it in the same fun, chaotic category as titles like Untitled Goose Game or Gang Beasts, but with a darker, cooperative edge.

    Zombie Hamster is currently available to wishlist on Steam. Stay tuned to TechMash for more updates as we get closer to the official launch date.


    Are you ready to lead the fluffy army of darkness, or will you be sticking to human-sized survivors?

    Find out more here – https://s.team/a/4132210

    #Unigames #ZombieHamster #zombies #apocalypse #horror #pets #comedy #videogames #gaming #gamers