Tag: #indiedev

  • New Foes, New Power — Attack of the Astrals Demo Gets Major Expansion & Global Localisation!

    New Foes, New Power — Attack of the Astrals Demo Gets Major Expansion & Global Localisation!

    Hewer’s Workshop and Goblinz Publishing have unleashed a sweeping update to the Attack of the Astrals demo, available right now on Steam for all PC platforms — packed with fresh enemies, upgraded champions, a deadly new boss duo, and full support for players across the globe.

    What Is Attack of the Astrals?

    A gripping turn-based strategy roguelike where every move counts — and every move attacks. Build your team of three champions from a growing roster of heroes and villains, then march across the realm, liberating lands from encroaching Astral corruption. It’s a game where positioning, timing, and clever synergy between your chosen champions determine whether you prevail or fall.

    What’s New in This Update?

    This isn’t just a polish pass — it’s a massive expansion of everything the demo offers:

    Enemies & Threats

    • 4 brand-new Astral foes — each with distinct behaviours, patterns, and tactical demands
    • Dual boss encounters — face not one, but two bosses at the climax of every run; synchronised threats that will test your coordination and adaptability to the limit

    Champions & Progression

    • Expanded upgrade systems — discover and combine fresh passive abilities to tailor your trio to your preferred playstyle
    • Refined combat flow — smoother difficulty curve means fairer challenges, clearer progression, and more satisfying tactical depth from start to finish
    • Reworked movement & attacks — champions still unleash area strikes as they advance, but now with richer passive options to layer onto your strategy

    Play in Your Language

    The demo now speaks your language — fully localised into:

    • Chinese
    • French
    • German
    • Japanese
    • Korean
    • English

    How It Plays — A Unique Twist on Tactics

    • Choose your trio — each run begins by picking three champions, each with unique movement patterns, attack shapes, and roles
    • Move = Attack — every time a champion advances, they automatically strike along their path; positioning is your most powerful weapon
    • Grow stronger together — unlock Scrolls, permanent Upgrades, and game-changing Summon abilities as you push deeper
    • The enemy evolves too — the Astral threat grows as you liberate territory; victory means the world gets harder, not just you

    Key Details

    Table

    DetailInfo
    DeveloperHewer’s Workshop
    PublisherGoblinz Publishing
    PlatformSteam — PC, Mac, Linux
    StatusDemo available FREE now, updated
    Full ReleaseTargeting Q4 2026
    PriceDemo = free; full game pricing TBA

    Dive In Today

    Whether you’re returning to test the new bosses and refined balance, or stepping onto the Astral battlefield for the first time, the expanded demo is ready and waiting. Download it free on Steam, wishlist it to stay notified, and keep your eyes here on Techmash as we approach the full launch later this year.

    The Astrals are gathering — assemble your champions and stand fast.

    Find out more here


    #AttackOfTheAstrals #HewersWorkshop #GoblinzPublishing #TurnBasedStrategy #Roguelike #TacticalGame #IndieDev #Steam #PCGaming #DemoUpdate #GamingNews #Techmash

  • The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss holds many secrets. Some, perhaps, should be kept hidden.

    Section 9 Interactive and Epic Games Publishing have lifted the veil further on their haunting atmospheric adventure End of Abyss, releasing the second official behind-the-scenes video — and it dives deep into the mysterious design, world-building, and hidden truths awaiting players when the game launches October 1, 2026.

    Where I Hide the Secrets — The New Developer Video

    Titled “Where I Hide The Secrets”, this second episode takes you inside the minds behind the game:

    • Mattias Ottvall (Co-founder, Section 9 Interactive) — design philosophy and core vision
    • Gustav Bunse (Environment Artist) — crafting the eerie, industrial depths of the facility
    • Robin Jansson (Level Designer) — guiding players through spaces that feel alive with hidden meaning
    • Isabella Norström (Game Programmer) — the systems that make exploration tense and rewarding

    Together, they unpack how every corridor, shadow, and silence in the Abyss has been crafted to draw you deeper — and keep you looking over your shoulder.

    What Lies Beneath

    End of Abyss casts you into a dark, isolated facility where the line between science and something far stranger begins to blur:

    • Atmospheric sci-fi horror — tension doesn’t just come from what you see, but what you sense
    • Carefully crafted exploration — environments tell stories; look closely, and the facility itself may reveal its purpose
    • Industrial yet organic — metal, concrete, and machinery that feels worn, lived-in, and faintly wrong
    • Something watches — the deeper you go, the clearer it becomes: you are not alone down here

    Release Details

    Table

    PlatformAvailability
    PlayStation 5Oct 1, 2026
    **Xbox Series XS**Oct 1, 2026
    PC (Epic Games Store)Oct 1, 2026

    From the team behind celebrated atmospheric adventures, End of Abyss promises to be an experience that lingers long after you surface.

    Will You Dare to Descend?

    The first behind-the-scenes video introduced the creators and the genesis of their vision. This second one shows how they built the world — and the secrets buried within it.

    Watch the video now right here on Techmash. Then prepare yourself: in just over two weeks, the Abyss opens for real. Some doors, once opened, cannot be closed again.

    Find out more here


    #EndOfAbyss #Section9Interactive #EpicGamesPublishing #BehindTheScenes #SciFiHorror #AtmosphericGame #IndieDev #PCGaming #PS5 #XboxSeriesX #GamingNews #Techmash

  • Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Prepare to have your screens filled with starfire and enemies — solo developer Stathis Aposporis (founder of ProtoGames) has just premiered a brand-new gameplay trailer for Spaceborn: Awakening, the narrative-driven bullet-heaven roguelite hurtling toward Steam later this year.

    What Is Spaceborn: Awakening?

    Far more than just another horde-survival game, Spaceborn: Awakening wraps its white-knuckle combat inside a full-blooded sci-fi adventure:

    • Answer a mysterious distress signal from a derelict space station on the edge of the known universe
    • Face the corrupted armies of the Voss Praetor in waves that erupt from every direction
    • Uncover the truth behind the first Spaceborn — and decide the fate of the cosmos itself

    Where many roguelites treat story as window dressing, here the narrative drives your progression. Every run peels back another layer of the mystery, unlocking new abilities, characters, and possibilities as you go.

    Bullet Heaven Meets Deep Progression

    The trailer lays out exactly what players can expect — and it looks spectacular:

    • Screen-clearing firepower — unleash cascading shots, orbital strikes, and cosmic blasts that paint the void with destruction
    • Dynamic builds — weapons, Spaceborn abilities, and upgrades shift every run; commit to a playstyle and watch it evolve into something unstoppable
    • Persistent Awakening system — story progress unlocks permanent powers and expanded options for future attempts
    • Handcrafted vision — created by Stathis Aposporis, a developer with 12 years of AAA and indie experience, joined by collaborators for art and audio
    • Demo available now — try the current build free on Steam ahead of launch

    Watch It Now

    The fresh gameplay trailer shows combat in motion — from tense early encounters to late-game displays of overwhelming cosmic power. It’s fast, it’s vibrant, and it’s arriving later in 2026 exclusively on PC via Steam.

    Key Details

    Table

    DetailInfo
    DeveloperStathis Aposporis / ProtoGames
    PlatformSteam (PC)
    Release WindowLate 2026
    DemoAvailable now — search Spaceborn: Awakening on Steam
    WishlistLive today — add to stay notified on launch

    Awaken Your Power

    Whether you’re chasing the pure thrill of obliterating thousands of foes or digging into the secrets of the universe, Spaceborn: Awakening aims to satisfy on both fronts — and the new trailer proves it’s shaping up to be one of the most distinctive roguelites of the year.

    Head to Steam to wishlist now, grab the demo for a taste of the action, and keep your eyes right here for release date confirmation as soon as it lands.

    Find out more here


    #SpacebornAwakening #ProtoGames #StathisAposporis #BulletHeaven #Roguelite #IndieDev #SciFi #Steam #PCGaming #GamingNews #Techmash

  • Zero Cost, Zero Compromise — Phobos Down Goes Fully Free October 1st!

    Zero Cost, Zero Compromise — Phobos Down Goes Fully Free October 1st!

    Great news for shooter fans — Phobos Down, the sleek, minimalist sci-fi twin-stick shooter from solo developer FRACTiLE Games, is going 100% free starting October 1st, 2026. No ads, no microtransactions, no strings attached — just the full game, yours to keep.

    Free to All — Starting October 1st

    From next month, Phobos Down will be available at zero cost across Steam and Itch.io. The developer confirmed the change in a heartfelt announcement, noting that while sales were modest, the game is ready to find its widest possible audience:

    “Starting from October 1st, you get to play Phobos Down completely free. No ads, no in-app payments, just the game.”

    Want to Support the Dev? Buy Now at 75% Off

    If you’d like to show your appreciation and support future development, you can grab the game right now at a massive 75% discount:

    • Steam — available now at a reduced price
    • Itch.io — pay-what-you-want starting from just $1.49 USD

    The sale runs through September 30th — after that, the game becomes free for everyone. You can also simply wishlist the game on your preferred platform and download it for free once October arrives.

    What Is Phobos Down?

    Phobos Down strips the twin-stick shooter genre down to its clean, satisfying core:

    • Smooth, responsive twin-stick controls — refined and polished for instant enjoyment
    • Procedurally generated missions — every playthrough feels fresh and unpredictable
    • Customisable loadouts — tailor your weapons and gear to your playstyle
    • Weekly challenges + online leaderboards — compete with players worldwide
    • Play at your own pace — pause anytime, no relentless time pressure
    • ? Steam Deck optimised — perfect for portable play

    You step into the boots of a lone contractor sent to an uncharted planet to recover lost cargo — but the local wildlife has other ideas. It’s all about precision, movement, and that satisfying flow state only a well-tuned shooter can deliver.

    A Note from the Developer

    FRACTiLE Games shared the reasoning behind the shift: low sales meant maintaining commercial listing overheads wasn’t practical, but the game — and the developer — aren’t going anywhere.

    “I’m very thankful for the people who bought the game so far… I will not stop making games. Going forward, I’ll continue creating and releasing my work, often for free.”

    Your Choice

    Table

    OptionDetails
    Buy now75% off ? supports dev immediately
    Wait for freeOct 1st — download at no cost, forever
    WishlistGet notified when it goes free automatically

    Whether you jump in today to show some love or wait until next month, Phobos Down will be ready and waiting — polished, complete, and entirely yours.

    Find out more here


    #PhobosDown #FRACTiLEGames #FreeGame #TwinStickShooter #IndieDev #Steam #ItchIo #FreeToPlay #GamingNews #Techmash

  • Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Death is no longer the end. Eldritch Sword Games and publisher Mad Mushroom have unleashed a major update for Conquest Dark, the brutal sword-and-sorcery survivors-like that stormed into Early Access back in April 2025 — and the star of the show is none other than the Necrolord, a brand-new class that commands the dead to fight in your name.

    A haunting new trailer has also dropped, showcasing the class’s undead might — and it looks every bit as menacing as you’d hope.

    About Conquest Dark

    Launched into Steam Early Access on April 30, 2025, Conquest Dark plunged players into a grim, unforgiving world where humanity teeters on the brink of annihilation. Choose your class, face hordes of twisted foes, grow exponentially in power, and survive escalating waves of infernal pressure — all wrapped in a dark fantasy aesthetic that oozes atmosphere.

    “Over a dozen levels, five starting classes, deep build customisation, and global progression that makes every run stronger — this is survivors-like action with teeth.”

    Who Is the Necrolord?

    This isn’t just another spellcaster — the Necrolord is a master of life and death, raising armies of skeletal thralls, corrupting the living, and turning fallen foes into fresh fuel for your unholy crusade:

    • Summon Undead Legions — fill the screen with skeletons, wraiths, and abominations that fight and die for you
    • Life from Death — heal and empower yourself as your minions strike down enemies
    • Dark Rituals — sacrifice health for devastating bursts of necrotic power
    • Builds Around Corruption — stack curses, poison, and decay to melt through bosses and hordes alike

    More Than Just a New Class

    This update isn’t stopping at the Necrolord — it brings sweeping changes across the board:

    • New Runeword System — slot runes into abilities to unlock over 100 million possible combinations with unique global bonuses
    • Fresh Artefacts & Uniques — gear designed to support Necrolord and existing classes alike
    • Balance & Polish — refinements to difficulty curves, ability visibility, and bug fixes across the board

    Watch the Trailer Now

    The brand-new trailer lays out the Necrolord’s grim arsenal — see it in action right here on Techmash. Hint: expect lots of bones, plenty of curses, and zero mercy.

    Key Details

    • Platform — Steam (PC)
    • Status — In Early Access; full release expected ~April 2026
    • Price — Available now; update is FREE to all owners
    • Developer — Eldritch Sword Games
    • Publisher — Mad Mushroom

    Ready to Command?

    Whether you’re returning to the darkness or stepping into Conquest Dark for the first time, the Necrolord offers a completely fresh way to dominate the hordes. Your army waits — will you lead them to victory, or join them in death?

    Find out more here


    #ConquestDark #Necrolord #SurvivorsLike #IndieDev #EldritchSwordGames #MadMushroom #EarlyAccess #DarkFantasy #PCGaming #GamingNews #Techmash

  • Unleash Hell: Red Sky Games & Stratos Gaming Team Up for Blistering 2D Twin-Stick Action

    Unleash Hell: Red Sky Games & Stratos Gaming Team Up for Blistering 2D Twin-Stick Action

    Get ready to lock and load — a ferocious new arcade experience is on the horizon, and it’s bringing gunpowder, grit, and grotesque demonic hordes along for the ride.

    Red Sky Games has joined forces with Stratos Gaming to craft a high-octane 2D twin-stick arcade shooter that marries pinpoint precision gunplay with visceral, wave-based melee combat against swarms of infernal foes. It’s fast, it’s frantic, and it’s designed to keep your thumbs moving and your heart pounding.

    The Best of Both Worlds

    This collaboration fuses two distinct combat styles into one seamless adrenaline rush:

    • Precision gunplay — master an arsenal of deadly firearms, from rapid-fire repeaters to heavy-hitting cannons, each with unique handling, recoil, and tactical uses
    • Demonic wave combat — when the hordes get close, unleash devastating melee strikes to carve through encroaching legions of hellspawn in close-quarters, visceral clashes

    Each wave ramps up the intensity, throwing deadlier enemies, larger abominations, and overwhelming numbers at you — survival depends on switching seamlessly between picking foes off from a distance and cleaving through them when they breach your defences.

    A Partnership Built on Passion

    Red Sky Games, known for intense, stylised action titles including Two Sides of Hell, brings its flair for atmospheric, hard-hitting combat and bold visual design. Stratos Gaming adds deep experience in tight, responsive arcade mechanics and finely tuned balancing — together, they’re building something that feels instantly familiar yet fiercely fresh.

    “We want players to feel powerful but always on the edge,” the teams shared. “Every shot counts, every swing matters — and when the demons close in, you’d better be ready to fight up close and personal.”

    What to Expect

    • Lightning-fast twin-stick controls that feel instantly right
    • Hordes of uniquely twisted demonic enemies across escalating waves
    • A satisfying blend of ranged mastery and melee brutality
    • Bold, striking 2D visuals that pop in every firefight
    • Leaderboards, challenge modes, and replayability at its core

    This is arcade gaming in its purest form: pick up, play, and survive as long as you can — simple to learn, tough to master, and impossible to put down.

    Coming Soon

    Further details, including title, platforms, and release window, will be revealed in the coming weeks. Keep your eyes locked here — we’ll bring you the first gameplay reveal, exclusive screens, and release date as soon as they drop.

    Don’t let the darkness take you down.

    Find out more here


    #RedSkyGames #StratosGaming #TwinStickShooter #IndieDev #ArcadeGaming #GamingNews #Techmash #IndieGame #ActionGame #PixelArt

  • Double Life, Deadly Nights — BLACKWOOD: Act 1 Drops on Steam Now!

    Double Life, Deadly Nights — BLACKWOOD: Act 1 Drops on Steam Now!

    Indie developer AttritoM7 Productions and publisher IZilla Games have officially launched BLACKWOOD: Act 1 on Steam, kicking off a gritty, cinematic single-player thriller set on the streets of 2012 New York.

    By Day, Business Owner — By Night, Lethal Assassin

    Step into the shoes of Anton, a man leading two very different lives. By daylight, you run a quiet, unassuming DVD store — friendly faces, dusty shelves, and ordinary days. But when the sun goes down, the gloves come off: Anton transforms into a ruthless assassin navigating a shadowy world of contracts, violence, and high-stakes survival.

    This third-person action experience blends cinematic storytelling with visceral, hard-hitting combat — think precise gunplay, brutal melee takedowns, and bone-crunching finishers where every bullet counts. Preparation is key: plan your approach, manage your resources, and strike with deadly purpose.

    Just the Beginning — Two More Acts Free

    Act 1 is the first chapter in a full three-part saga — and you won’t pay extra to finish the story. Acts 2 and 3 are included in your initial purchase and will arrive as free updates for all owners. Act 2 is slated for March 2027, with Act 3 following in September 2027.

    Priced at: £23.49 / $24.99 / €24.99 — note that the price will rise as later acts launch, so locking in early gets you the best deal.

    Available Now

    BLACKWOOD: Act 1 is live right now on Steam — jump in, live the double life, and see how deep the shadows of New York run.

    Find out more here


    #BLACKWOODGame #Act1 #AttritoM7Productions #IZillaGames #SteamRelease #CinematicGaming #Assassin #IndieDev #ActionThriller #NewGame2026 #techmash

  • Shadows in Eternal Day: Scholar Adventure: Lost Night Unveiled as Series Sequel Announced

    Shadows in Eternal Day: Scholar Adventure: Lost Night Unveiled as Series Sequel Announced

    Independent developer Making Enemies, in partnership with veteran publisher DevilishGames, has officially announced Scholar Adventure: Lost Night — the eagerly awaited second chapter in the atmospheric narrative point-and-click adventure series.

    Where the Sun Never Sets

    Picking up the journey of William, the young writer guided by an ancient artefact, Lost Night transports players to the Ruins of Azig — a vast, arid desert where the sun has not dipped below the horizon for a thousand years. Tasked with unravelling the mysteries of this perpetually bright land, William will uncover the truth behind the Great Pyramid: an astral temple powerful enough to disrupt nature itself and hold the region trapped in endless daylight.

    Standing in his path are the Cult of the Sun, guardians of the status quo, and the shadowy Astreos, keepers of a forgotten prophecy and a mysterious painting that may hold the key to restoring balance. Expect a rich blend of mystery, symbolism, and signature dark humour, with exploration and clever puzzles driving the story forward across an estimated 3–4 hour playthrough.

    Hand-Crafted Charm, Modern Rhythm

    Built on the foundation laid by the beloved first entry Scholar Adventure: Mystery of Silence, Lost Night retains the series’ striking hand-crafted pixel art while refining the classic point-and-click formula for a swifter, more engaging pace. The Steam page is now live, with a debut teaser trailer giving the first glimpse of Azig’s sun-baked landscapes and looming secrets.

    Coming 2027 Across All Platforms

    Scholar Adventure: Lost Night is slated for release in 2027, landing simultaneously on PC (Steam), Nintendo Switch, PlayStation 5, Xbox Series X|S, iOS, and Android. Whether you’re returning to William’s story or discovering the saga for the first time, this sun-scorched mystery promises to be one to watch.

    For more details, add it to your wishlist now on Steam.

    Find out more here


    #ScholarAdventure #LostNight #MakingEnemies #DevilishGames #PointAndClick #IndieDev #PixelArt #AdventureGame #GamingNews #NewGame2027 #techmash

  • Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    From indie studio Sonova Games comes Split Happens, a chaotic co-op experience for 1 to 6 players that tasks you and your friends with one simple, terrifying mission: keep a crumbling nuclear reactor from melting down before it’s too late.

    When Everything Goes Wrong at Once

    Your plant is old, things are breaking, and the alarms won’t stop ringing. Pipes are bursting, steam is billowing, fires are spreading, and radiation is creeping through the halls — all while the reactor core inches closer to going critical.

    You and your team must scramble to patch leaks, extinguish blazes, manage the fission reaction on the control panel, and keep the whole facility from collapsing into catastrophe. It’s not all panic, though — between crises, you can kick back in the breakroom or blast music on the boombox for a well-timed dance-off.

    What You’ll Be Doing

    • Fix Hazards — patch leaking pipes, contain steam bursts, put out fires, and stem radiation leaks
    • Control the Reaction — monitor and adjust the fission process from the central control panel
    • Keep the Lights On — generate enough electricity to satisfy management without blowing the place up
    • Work Together — assign roles, split tasks, and communicate fast; one person can’t do it all
    • Make It Fun — play music, dance, and relax in the break room when things are briefly under control

    Coming Soon — Demo Landing September 30!

    • Demo goes live: 30 September 2026 on Steam
    • Full release: Q4 2026
    • Platform: PC (Steam)
    • Wishlist now: Over 14,000 players already have it marked — don’t miss out!

    Split Happens is the debut title from Sonova Games, a two-person indie team with a “fun-first” design philosophy. It’s equal parts high-stakes teamwork and laugh-out-loud chaos — perfect for game nights where communication (and duct tape) is your only lifeline.

    Steam: Search Split Happens to add to your wishlist today!


    Find out more here

    #SplitHappens #SonovaGames #CoopGame #IndieDev #SteamDemo #NuclearReactor #Teamwork #NewGaming #PCGaming #IndieGame #techmash

  • Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Independent developer Studio BBB has officially launched MONOWAVE, a heartfelt puzzle-adventure platformer, out now on PC via Steam and Nintendo Switch — priced at £7.39 / $9.99 / €8.99, with a special 10% launch discount available for a limited time!

    A Journey of Heart and Harmony

    In MONOWAVE you step into the shoes of Mono, a newborn Guardian spirit born into a world where balance has been broken. The great Prism Tree at the heart of the world has lost its light, and the four core Emotions — Happiness, Sorrow, Anger, and Anxiety — have scattered far and wide. Your mission: seek them out, understand them, and bring them home to heal the land.

    This isn’t a story about defeating enemies — it’s about understanding them. Each emotion grants Mono unique abilities that change how you move, explore, and solve puzzles:

    Table

    EmotionCore Ability
    HappinessLeap higher to reach new heights
    SorrowShrink down to slip through narrow gaps
    AngerUnleash powerful wall-kicks to climb sheer surfaces
    AnxietyMove with care to traverse dangerous terrain safely

    Every emotion evolves as you progress — after facing each Emotion Spirit, you’ll unlock a second, enhanced ability, expanding your puzzle-solving toolkit even further.

    A Living, Emotional World

    What makes MONOWAVE truly special is how the world itself responds to your state of mind. Across your journey, you’ll meet 18 unique Spirit characters, each one reacting differently depending on which emotion you’re expressing — creating over 72 possible interactions that can open up new paths, reveal secrets, or change how puzzles unfold.

    The adventure spans two vast, beautiful regions — from the frozen depths of The Somber Trench to the gravity-defying wonder of The Blissful Islands — plus eight hidden stages waiting to be discovered by those who explore every corner.

    • Play solo or bring a friend in local co-op (Steam also supports Remote Play Together)
    • A wordless, touching story told entirely through expressive art and animation
    • Stunning scratch-art-inspired visuals paired with an evocative original soundtrack
    • Full language support including English, Japanese, Chinese, Korean, French, German, Italian, Spanish, and Russian

    Ready to Begin Your Journey?

    MONOWAVE is available right now — don’t miss out on the launch discount while it lasts!

    Platforms: Steam (PC), Nintendo Switch

    Price: £7.39 / $9.99 / €8.99 — 10% off at launch!


    Find out more here

    #MONOWAVE #StudioBBB #IndieGame #PuzzlePlatformer #Steam #NintendoSwitch #IndieDev #NewGame #GamingNews #EmotionsInGames #techmash

  • Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Aquila Interactive and Nepos Games have officially announced that their ambitious medieval county-builder, County of Fortune, will launch into Steam Early Access on 5 November 2026 — and players won’t have to wait that long to get their hands on it, with a free demo arriving in October.

    Not Just Another Town — Build an Entire Region

    Unlike traditional city-building games that focus on a single settlement, County of Fortune expands the canvas to an entire county. As a lokator — a medieval steward and coloniser — you’re given a vast stretch of untamed land to shape from the ground up. You choose where each village takes root, watch it grow from a tiny hamlet into a bustling city, and connect settlements into a thriving, interconnected region.

    Rivers, fertile soil, mineral deposits, and climate all matter — you’ll plan around the land, not over it. Place a town near iron and you’ll forge weapons; site it on a fertile river valley and trade will flourish. Every map plays differently, with procedurally generated architecture filling out your streets block by block.

    Life Beyond Bricks: Politics, Culture, and Rivalry

    As your county grows, so does its complexity. Each settlement gets its own mayor — complete with unique strengths, weaknesses, and personalities — who steers local development. Noble houses rise to power, vying for influence and shaping the political landscape. Meanwhile, migrating cultures bring new customs and economic bonuses… but also tensions if they don’t see eye to eye.

    The result is a living, breathing world where your choices ripple across the region. Will you forge a single united heartland, or let proud rival houses shape a patchwork of distinct realms?

    Key Features

    • Regional-scale building — found whole settlements, not just individual houses
    • Terrain-driven strategy — resources, biomes, and waterways define your economy
    • Dynamic leadership — mayors and noble houses add depth and drama
    • Living culture system — migrating communities enrich and complicate life
    • Your pace — sandbox gameplay designed for long-term planning
    • Free demo — play it in October 2026 ahead of Early Access launch

    When You Can Play

    Table

    MilestoneDate
    Free DemoOctober 2026
    Steam Early Access Launch5 November 2026

    County of Fortune is developed by Nepos Games and published by Aquila Interactive. You can already add it to your Steam Wishlist to be notified the moment it goes live.

    Whether you’re a city-builder veteran or a strategy fan looking for something with heart, this is one medieval adventure you won’t want to miss.

    Find out more here


    #CountyOfFortune #AquilaInteractive #NeposGames #CityBuilder #MedievalGames #StrategyGames #SteamEarlyAccess #IndieDev #GamingNews #PCGaming #techmash

  • SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    From the acclaimed studio behind Northgard, Dune: Spice Wars, and Wartales comes a major milestone: SpaceCraft, the ambitious multiplayer interstellar space sim and automation adventure from Shiro Games, has launched its very first Community Update — and it’s packed with sweeping improvements designed directly around what players have been asking for.

    Currently cruising through Steam Early Access, SpaceCraft drops you into a vast galaxy where you design modular starships, harvest resources across star systems, and build sprawling automated industrial empires — solo or with friends in player-run Corporations. Now, the first major update since launch refines nearly every part of the experience.

    What’s in Community Update 1?

    This isn’t just bug fixes — it’s a full reimagining of how you live, work, and expand in the void:

    Production That Works Even When You Don’t

    • Workshops and Smelters now keep producing after you log out, supported by a new crafting queue system — no more standing around waiting
    • Automated production speeds boosted across the board
    • Manual crafting rebalanced so it has a clear, distinct role alongside automation — each system now shines in its own way

    Smarter Bases, Tighter Layouts

    • New Advanced Workshop with expanded storage
    • Direct Workshop-to-drone route connections to cut delivery delays
    • Smaller footprints for Warehouses and Factories — fit more, plan better
    • Custom resource limits let you fine-tune stock levels automatically

    Clearer Progression, More Freedom

    • Technology XP now unlocks through production milestones, rewarding you for diversifying your industries rather than just building bigger piles
    • Shared Personal Storage accessible from any station — your gear travels with you across the galaxy

    Corporations Rebuilt From the Ground Up

    • New Recruitment Boards — post your Corporation, browse others, compare stats and ship strengths
    • Private messages and improved member visibility make team-building smoother
    • Solo Corporations get their own dedicated interface and separate rankings — lone pioneers get their time to shine too

    Plus: Contracts rebalanced, laser patches tuned, and a host of quality-of-life polish across the board.

    “Shaped by feedback from every corner of the galaxy, this update is our promise: SpaceCraft grows with you.” — Shiro Games

    The Journey Continues

    SpaceCraft entered Steam Early Access on 11 June 2026 and has rapidly built a passionate community drawn to its blend of exploration, engineering, and multiplayer ambition. This first Community Update marks the start of a transparent, player-led development roadmap.

    Ready to chart your course? SpaceCraft — Community Update 1 is live now on Steam.


    Find out more here

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