Tag: #indiedev

  • Carrot Crisis — Mutants Ate My Carrots Escapes to GOG With 20% Discount

    Carrot Crisis — Mutants Ate My Carrots Escapes to GOG With 20% Discount

    Someone’s pilfered your prize produce — and now you can hunt them down DRM-free.

    Publisher Dionous Games and developer Animatic Vision have announced that their charming, chaotic point-and-click adventure Mutants Ate My Carrots is now available on GOG, launching with a 20% discount through November 4, 2026. The game originally hopped onto Steam back in October 2025, and now makes its debut on GOG’s DRM-free storefront.


    A Rabbit With a Grudge

    You play as a quick-tempered black rabbit living on the fringes of the Deep Wood forest — a place where fairytale charm masks something distinctly rotten. When your prized special carrot crop vanishes overnight, you set off to track down the thief. Along the way you’ll navigate puzzles, trade quips with weird and wonderful woodland characters, and — thanks to your formidable martial arts skills — kick anyone foolish enough to stand in your way.

    It’s a story-rich adventure blending warm hand-drawn visuals with sharp, darkly humorous writing. And this isn’t just any point-and-click — it’s one where observation and deduction share top billing with fists and fury.

    Two Inventories, One Unforgettable Adventure

    Mutants Ate My Carrots plays with the genre in clever ways:

    • Dual Inventory System — collect items in one pouch, unlock and equip new combat skills in another, mixing and matching to solve puzzles and win fights
    • Hand-Drawn Beauty — every background, character, and animation crafted frame-by-frame with painterly detail
    • Fairytale Twists — encounter beloved folklore figures reimagined with fresh, funny, sometimes subversive flair
    • Balanced Puzzles — satisfying brain-teasers that respect your intelligence without stalling your progress
    • Original Soundtrack — a score as rich and varied as the forest itself

    Editions & Pricing

    GOG buyers get two ways to play:

    EditionPrice (After Discount)Includes
    Standard£12.29 / €12.29Full game + digital poster
    Deluxe£13.92 / €13.92Game + poster, art sketchbook, Animalies comic book, and soundtrack in MP3, FLAC & WAV formats
    • Standard Edition — 20% off through November 4
    • Deluxe Edition — 39% off through same deadline
    • DRM-Free — no online check-ins, no mandatory client, fully offline installers available
    • Platforms — Windows, macOS, Linux
    • System Requirements — modest specs: 4GB RAM, 1GB storage, OpenGL 2.0 GPU

    Why GOG Matters

    For Dionous Games, bringing Mutants Ate My Carrots to GOG is about more than expanding reach — it’s about giving players choice. DRM-free means you own your copy, download it once, keep it forever, and play it anywhere, anytime, no internet required. Perfect for a game you’ll want to revisit again and again.

    “Mutants Ate My Carrots is a game built to be enjoyed — no strings attached,” the Dionous Games team shared. “GOG shares that philosophy, and we’re thrilled to welcome new players into the forest.”


    At a Glance

    • Out Now ? Live on GOG right now
    • Discount Ends ? November 4, 2026 @ 18:00 EET
    • Steam Release ? October 1, 2025 — still available there too
    • Playtime ? ~4–6 hours, packed with personality
    • Language ? English (audio & text)

    Grab your pitchfork, sharpen your wits, and find out exactly who ate your carrots. The forest is waiting — and it’s in for a surprise.

    More Info: Mutants Ate My Carrots


    #MutantsAteMyCarrots #DionousGames #AnimaticVision #GOG #DRMFree #PointAndClick #IndieAdventure #GamingDeals #IndieDev #PCGaming #Techmash

  • Heart of the Alien World — Neosis Echoes Trailer Reveals Varos, Where Your Feelings Shape the Planet

    Heart of the Alien World — Neosis Echoes Trailer Reveals Varos, Where Your Feelings Shape the Planet

    Survival isn’t just about hunger or thirst — it’s about how you feel.

    The three-person independent team behind Neosis Echoes has officially unveiled the first-ever gameplay trailer for their open-world sci-fi survival-craft action game, inviting players to Varos — an alien world where your emotional state doesn’t just affect your character — it transforms the planet itself.


    What Is Neosis Echoes?

    Neosis Echoes rethinks survival from the ground up. Stranded on a mysterious, lush, and dangerous alien world, you must gather resources, build bases, craft gear, and fight for your life — but with a radical twist: everything you feel changes everything you see.

    The team calls this Reactive Survival, built around a system they’ve named The Emotional Loop:

    • The environment impacts your mood — stormy skies, serene valleys, or terrifying encounters shift your emotional state
    • Your mood changes the world — calm might grow protective flora; fear could spawn storms; anger might draw aggressive wildlife
    • Every choice, every reaction, ripples outward — creating a living, breathing feedback loop where you and Varos reshape one another

    The Trailer — First Look at Varos

    The debut gameplay trailer offers the clearest glimpse yet of what makes Neosis Echoes stand apart, showing:

    • Lush, alien biomes — from glowing forests to crystalline highlands, each zone distinct and visually striking
    • Exploration & traversal — climbing, gliding, and uncovering ancient ruins scattered across the planet
    • Base building — constructing shelters and workshops that evolve as you settle in
    • Dynamic combat — facing Varos’s native creatures, where your emotional state can alter your abilities and their behaviour
    • Emotional reactions in action — moments where the weather shifts, vegetation blooms or recedes, and encounters change entirely based on your condition

    Made by Three Hands

    Neosis Echoes is being built by a team of just three developers — a tiny crew taking on a genre dominated by large studios. Their ambition is simple but bold: prove that survival doesn’t need to be just another hunger-and-thirst meter grind. By placing emotion at the centre of the experience, they’re aiming to make your inner state as vital as your oxygen levels.

    “We want Varos to feel alive — not just pretty, but responsive,” the team shared. “If you’re calm, the world might be gentle back. If you’re reckless or afraid, the planet itself might turn against you. Surviving means understanding not just what you need, but how you feel.”

    What We Know So Far

    • Setting — Varos, a vibrant and unpredictable alien world
    • Genre — Open-world survival-craft action
    • Core Hook — Emotion-driven gameplay where your state shapes the environment
    • Release Window — Yet to be announced
    • Platforms — PC, consoles — details coming soon
    • Steam Page — Live now; wishlist available

    More Info: Neosis Echoes


    #NeosisEchoes #Varos #SurvivalGame #SciFiGaming #IndieDev #ReactiveSurvival #OpenWorld #AlienPlanet #NewGameTrailer #PCGaming #Techmash

  • Check In — Bloody Hell Hotel Sinks Its Fangs Into 2027 Release

    Check In — Bloody Hell Hotel Sinks Its Fangs Into 2027 Release

    Your estate is in ruins, your guests are restless, and you haven’t had a decent meal in centuries.

    Developer Unfold Games — creators of the acclaimed psychological horror DARQ — alongside publisher Gambit Digital, has revealed a brand-new gameplay trailer for Bloody Hell Hotel, the upcoming first-person vampire hotel management sandbox. Formerly slated for a 2026 launch, the game has been rescheduled to arrive in 2027, giving the team time to refine every fang, feature, and floorboard.


    Wake Up — Your Empire Awaits

    You awake from a centuries-long coma to find your once-majestic family estate crumbling, overgrown, and forgotten. As a vampire, running a hotel isn’t exactly second nature — but survival demands it. Guests need beds, meals, and service; you need blood, resources, and coin. The twist? You’re not just an innkeeper — you’re a creature of the night balancing hospitality with hunger.

    Build, Farm, Fight — From Dungeon to Dining Room

    Bloody Hell Hotel blends tycoon progression with exploration and action, all wrapped in a rich, atmospheric gothic world:

    • Restore the Estate — Renovate rooms, expand facilities, upgrade amenities, and attract guests of increasing prestige. Your hotel evolves from derelict ruin to legendary destination
    • Forage & Farm — Scavenge materials across the grounds, grow crops, hunt for ingredients, and manage supplies in a world short on everything
    • Beneath the Surface — Descend into sprawling caves and monster-infested dungeons under the hotel. Fight twisted creatures, harvest rare resources, and uncover secrets vital to your revival
    • Vampire Life — Manage your thirst carefully. Keep guests happy… or quietly sate your darker needs. Every choice shapes your reputation and your business
    • Sandbox Freedom — Play your way: peaceful host, ruthless predator, or something in between

    From the Makers of DARQ

    Unfold Games earned widespread respect with DARQ, a puzzle-horror celebrated for its eerie atmosphere, clever mechanics, and artistic vision. Bloody Hell Hotel marks a bold shift — larger in scope, different in genre, yet crafted with the same dedication to immersive, distinctive design. Gambit Digital brings global publishing expertise to help the game reach players across PC and consoles.

    “We want Bloody Hell Hotel to feel special — a place players truly inhabit and shape,” the team shared. “Moving to 2027 lets us polish every system, expand the world, and deliver the experience players deserve.”

    Trailer & Timing

    The newly released gameplay trailer offers the clearest look yet at day-and-night cycles, renovation mechanics, dungeon combat, and guest interactions — all brought to life with striking lighting and gothic detail.

    • Platforms — PC via Steam & Epic Games Store; consoles to follow
    • Release — 2027
    • Wishlist — Available now on Steam & Epic

    More Info: Bloody Hell Hotel


    #BloodyHellHotel #UnfoldGames #GambitDigital #VampireGame #HotelManagement #SandboxGame #IndieDev #GamingNews #Coming2027 #PCGaming #Techmash

  • Up, Up & Explosions — BoomScroll Blasts Onto Steam With Infinite Bullet Heaven Action

    Up, Up & Explosions — BoomScroll Blasts Onto Steam With Infinite Bullet Heaven Action

    The sky’s no limit — it’s just the starting line.

    Independent Italian solo developer Toiu has officially unveiled BoomScroll — an infinitely scrolling hand-drawn bullet heaven where the faster you climb, the deadlier and more spectacular it gets. The Steam page is live right now with a free demo, and the full game launches in early 2027.


    What Is BoomScroll?

    BoomScroll reimagines the bullet heaven formula by making movement itself your greatest weapon and risk. This isn’t a static arena — you’re ascending vertically, constantly, at speeds that build and build. The higher you go, the faster you travel, the greater the rewards — and the more overwhelming the hordes.

    It’s a love letter to arcade classics like Space Invaders fused with the runaway-power fantasy of hits like Vampire Survivors, all brought to life with warm, expressive, fully hand-drawn visuals — every frame crafted personally by Toiu from his studio in Italy.

    Key Features — Go Higher, Hit Harder

    • Infinite Vertical Scrolling — There’s no final boss at the top; the climb never truly ends. How far can you push before the speed becomes unmanageable?
    • Speed = Reward — The faster you ascend, the better loot and XP you earn. But accelerate too recklessly, and you’ll be swarmed before you can react — risk and reward in perfect balance
    • 16 Distinct Characters — Each comes with unique starting weapons, stats, and special abilities, turning every run into a fresh tactical puzzle. Unlock more as you play
    • Build Your Overpowered Arsenal — Stack upgrades, combine devastating effects, and craft absurdly powerful builds that turn screenfuls of foes into confetti
    • Full Localisation — Launching with support for 9 languages, with more planned post-release
    • Connected Universe — Characters return from Toiu’s earlier title Love Craft, giving long-time fans hidden links and cameos to spot

    Demo — Your First Climb Starts Now

    The free Steam demo gives you the full Fleeting Forest opening zone — a complete taste of the gameplay loop, progression, and chaos awaiting you. No time limits, no restricted features — just pure, unfiltered BoomScroll action to see how high you can soar.

    Made by One Pair of Hands

    Toiu isn’t just a developer — he’s built BoomScroll solo, from art to code to design, sharing his journey on YouTube along the way. It’s the kind of fiercely personal project that gives indie gaming its soul: no studio mandates, no compromise — just one creator’s vision of pure, unadulterated fun.

    “BoomScroll is all about that feeling of becoming unstoppable,” Toiu shared in today’s announcement. “You start small, climbing slow and careful — then you break through, speed up, and suddenly you’re tearing through the sky, weapons blazing, and nothing can touch you… until it can. That sweet spot between invincible and overwhelmed? That’s where the magic lives.”

    Mark Your Calendar

    • Free Demo ? Available now on Steam
    • Full Release ? Early 2027 (targeting January) on PC via Steam
    • Price ? To be confirmed

    Strap in, power up, and see just how high you can make it. The sky’s not the limit — it’s where the fun really begins.

    More Info: Boom Scroll


    #BoomScroll #IndieDev #BulletHeaven #Roguelite #HandDrawnGames #SteamDemo #SoloDev #ItalianIndie #Early2027 #ActionRoguelike #Techmash

  • All Doors Now Open — Riddlewood Manor Exits Early Access, Full Haunt Live on Meta Quest

    All Doors Now Open — Riddlewood Manor Exits Early Access, Full Haunt Live on Meta Quest

    The wait is over. Peanut Button — the acclaimed indie studio behind The Secret of Retropolis and Retropolis 2: Never Say Goodbye — has officially released the complete version of Riddlewood Manor on the Meta Quest Store. Priced at $14.99, this hand-drawn VR horror-comedy has graduated from Early Access with the full story, fresh areas, quality-of-life upgrades, and secrets waiting for every kind of explorer.


    What Is Riddlewood Manor?

    The manor wants you dead. That’s not a figure of speech — it’s the premise. Every creaking floorboard, locked door, and shadowed corner hides a trap. Yet somehow, it’s all delivered with a twinkle in its eye: this is horror-comedy at its most charming, blending spooky atmosphere with dry wit, hand-painted visuals, and puzzles that test your brain more than your nerves.

    You arrive at the gloomy estate with one goal: uncover the tragic truth behind the Riddlewood family — and get out alive. What began as a slice of Early Access back in April 2026 has swelled into a full, sprawling adventure that rewards returning players with everything they asked for.

    What’s New in the Full Release?

    This isn’t just a polish pass — it’s the game Peanut Button always intended to make:

    • The complete story — every chapter, secret, and twist now woven into one cohesive narrative
    • New areas to explore — previously sealed wings, hidden passages, and shadowed chambers have been thrown open
    • Brand-new map system — never get lost again; track your progress across the manor’s maze-like layout
    • Secret endings — your choices shape how the haunting concludes; multiple outcomes await sharp-eyed players
    • Full voice acting — every ghost, ghoul, and grumpy presence speaks with character and personality
    • Localised for 12 languages — English, Simplified Chinese, Dutch, French, German, Hebrew, Italian, Japanese, Korean, Polish, Brazilian Portuguese, and Spanish

    Built for VR — Comfort and Choice

    Riddlewood Manor runs beautifully across the entire Meta Quest family — Quest 2, Quest 3, Quest 3S, and Quest Pro — and respects how you want to play:

    • Seated or standing — no motion sickness required
    • Controllers or hand tracking — point, gesture, or grip; your call
    • Jump scare warning toggle — keep the atmosphere without the surprise
    • Early Access owners upgrade for free — already bought it? You get the full version at zero extra cost

    From Retropolis to Riddlewood

    Peanut Button has carved out a reputation for stylish, thoughtful adventures. Their Retropolis duology earned praise for vibrant worlds, sharp writing, and unforgettable characters. With Riddlewood Manor, they’ve traded sci-fi neon for gothic gloom — but kept every bit of that signature heart. The art style remains instantly recognisable: hand-drawn, expressive, and packed with personality. The tone? Equal parts spooky, silly, and sincerely touching.

    The Verdict — Worth the Wait

    Early Access feedback directly shaped this release. The map system? Player-requested. The expanded areas? Driven by community hunger for more. The result is a game that doesn’t just feature an audience — it was built with one. At $14.99 for a complete story with multiple endings, it stands as one of the most distinctive VR adventures of the year.

    Step Inside — If You Dare

    The Meta Quest Store page is live right now. Whether you’re returning to finish what you started or stepping across the threshold for the very first time, the doors are open. Just remember: the manor has a sense of humour. It might not be a nice one.

    More Info: Riddlewood Manor


    #RiddlewoodManor #PeanutButton #MetaQuest #VRGaming #HorrorComedy #IndieDev #PointAndClick #AdventureGame #HandDrawn #Retropolis #Quest3 #QuestPro #Techmash

  • Contain, Clean, Conquer — Quarantine Lab Sort Opens Its Doors October 28

    Contain, Clean, Conquer — Quarantine Lab Sort Opens Its Doors October 28

    The gloves are on, the checklist is ready, and nothing is where it should be. Tovarishch Games — the minds behind the acclaimed Bunker Tidy Up — and simulation specialists PlayWay S.A. have officially announced that Quarantine Lab Sort will launch on Steam this 28th October 2026. It’s time to suit up, step inside, and restore order to a facility where every shelf is chaotic, every sample is mysterious, and every jar is best left… well, handled very carefully.


    What Is Quarantine Lab Sort?

    If you’ve ever stared at a mess and thought, “I can fix this,” prepare to meet your ultimate challenge. Where Bunker Tidy Up tasked you with organising a fallout shelter, this follow-up drops you into a high-security research lab that’s fallen into total disarray. Your mission: sort, catalogue, clean, and secure over 7,000 items across the facility — turning towering piles of clutter into pristine, labelled, perfectly ordered shelves.

    But this isn’t just colour-coding and alphabetising. The lab holds dangers and discoveries in equal measure:

    • Sort 250+ distinct item types — no endless duplicates; every category brings new shape, new logic, and new satisfaction
    • Analyse mysterious samples — load the centrifuge, run tests, and uncover what’s actually inside those sealed test tubes
    • Recapture escaped subjects — the lab’s residents have wandered loose; track them down and return them safely
    • Handle hazardous materials — radioactive waste requires caution, proper gear, and the right disposal procedure; cut corners and you’ll pay the price
    • Grow your skills — earn upgrade points for every item correctly placed; unlock faster workflows, better equipment, and new wings of the facility
    • See your progress — from disarray to discipline; watch rooms transform before your eyes

    From Bunkers to Laboratories — The Tovarishch Formula

    Tovarishch Games struck a chord with players through Bunker Tidy Up, proving that satisfying organisation, calm pacing, and meaningful progression could draw huge audiences. Quarantine Lab Sort builds on that foundation with fresh mechanics, greater variety, and a setting brimming with personality:

    “This isn’t just a bunker with new decorations. There are new mechanics to explore — examining test tubes in a centrifuge, catching escaped animals, and handling radioactive waste.”

    — Tovarishch Games

    Crucially, the team has listened to feedback: no grinding through hundreds of identical objects. Every item matters, every placement advances your skills, and the satisfaction of seeing an empty shelf fill with exactly what it needs remains front and centre.

    A Partnership Built on Simulation

    PlayWay S.A. has become synonymous with immersive simulation experiences — from Car Mechanic Simulator to House Flipper. Quarantine Lab Sort fits perfectly within their portfolio: a simple premise executed with depth, care, and genuine respect for the player’s time.

    DetailInfo
    DeveloperTovarishch Games
    PublisherPlayWay S.A.
    PlatformPC (Steam)
    Release Date28 October 2026
    GenreSimulation / Casual / Indie
    Steam PageLive now — wishlist today

    What’s More — Bunker Tidy Up Isn’t Done Yet

    Fans of the first game have even more to look forward to. Tovarishch has confirmed two updates for Bunker Tidy Up:

    • 23 October — New Game+ mode and quality-of-life refinements
    • 6 November — A free major update adding an entirely new room to sort

    Step Into the Lab

    The Steam store page is live right now — add Quarantine Lab Sort to your wishlist and be first in line when the doors open 28th October. Order has never felt this good.

    More Info: Quarantine Lab Sort


    #QuarantineLabSort #TovarishchGames #PlayWaySA #SimulationGame #IndieDev #OrganisationGame #Techmash #BunkerTidyUpFollowUp #PCGaming #Steam #CozyGaming

  • Possess, Protect, Delay — Souls of Bombarika Unleashes Steam Next Fest Demo, Release Pushed to Early 2027

    Possess, Protect, Delay — Souls of Bombarika Unleashes Steam Next Fest Demo, Release Pushed to Early 2027

    From the ethereal mists between worlds comes word of a haunting new puzzle adventure — and a promise to take just a little longer to get it right. Publisher 1312 Interactive and developer Street Lamp Games have revealed that Souls of Bombarika is haunting Steam Next Fest with a brand-new playable demo — but the full release, originally slated for late October 2026, has been gently pushed back to early 2027. The extra time will let the team polish every spectral interaction and weave in even more story content before conjuring the game into its final form.


    What Is Souls of Bombarika? — Every Object Has a Soul

    The spiritual successor to the award-winning Bombarika, this supernatural puzzle game casts you as a lost spirit thrust into a shadowy conflict. You don’t control people — you possess things. Sofas, toasters, books, brooms — every ordinary household item becomes your hands, your voice, and your only weapon as you rearrange the world to guide the living to safety before disaster strikes.

    At its core:

    • Systems-driven puzzles — every level is a living machine of cause and effect; move an object, trigger a chain reaction, alter the outcome
    • Story-rich supernatural narrative — you’re not just solving puzzles; you’re rebelling against dark forces, uncovering secrets, and forging connections from beyond the veil
    • Save lives under pressure — time is never on your side; plan fast, adapt faster, and remember: one small shift can change everything
    • Possess the mundane — turn furniture, gadgets, and trinkets into tools, distractions, and shields
    • Cross-platform arrival — launching on PC (Steam, GOG, Epic Games Store), PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2

    The Demo — Step Into the Spirit World Today

    The free playable demo is live right now throughout Steam Next Fest (19–26 October 2026), offering players their first hands-on taste of possession, puzzles, and the game’s atmospheric hand-painted world. It’s a chance to shape the final experience — feedback from demo players will directly inform tweaks and refinements over the coming months.

    The Delay — A Promise Made Manifest

    Originally scheduled for 29 October 2026, the launch window has shifted to early 2027 across all platforms. Deepak Gurijala, founder of Street Lamp Games, emphasised that the decision is entirely about respect — for the game, for the players, and for the vision they’ve nurtured since the original Bombarika took the indie scene by storm. The extra months will be used to:

    • Polish and balance every puzzle interaction
    • Expand the narrative with additional scenes and character beats
    • Refine visual and audio polish across all levels
    • Ensure consistency across every platform

    “It’s ready enough to show you,” the team shared. “But it deserves to be perfect before we invite you to stay.”

    From Award-Winning Roots

    Street Lamp Games emerged from Hyderabad, India, to win Best Mobile Game at Indie Prize Casual Connect Europe 2019 with the original Bombarika, along with Indie Game of the Year at IGDC 2018 — a run of recognition that put Indian indie development firmly on the map in document 3. Souls of Bombarika represents the studio’s most ambitious leap yet: scaling up, going cross-platform, and deepening every part of what made their breakthrough hit special.

    Wishlist & Try the Demo

    The Steam page is live — grab the demo before Next Fest closes on 26 October, and add Souls of Bombarika to your wishlist to catch every spectral update as it unfolds. The wait is a touch longer — but a haunting worth remembering is worth getting right.

    More Info: Souls Of Bombarika


    #SoulsOfBombarika #1312Interactive #StreetLampGames #SteamNextFest #IndieDev #PuzzleGame #Supernatural #NarrativeGame #PC #PS5 #Xbox #NintendoSwitch #Techmash

  • Grab Your Helmet — Pratfall Plummets to Consoles Early 2027, PS5 / Xbox Series X|S / Switch 2 Confirmed

    Grab Your Helmet — Pratfall Plummets to Consoles Early 2027, PS5 / Xbox Series X|S / Switch 2 Confirmed

    Your best friend has vanished down a suspiciously large hole. There are traps, crumbling ledges, and one very unforgiving force waiting below: gravity. Publisher Daedalic Entertainment and Leverkusen-based indie studio Quad Head have officially announced that their breakout co-op cave adventure Pratfall is making the leap from PC to consoles — landing on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 in early 2027. Pre-orders are scheduled to open late 2026.


    What Is Pratfall? — Dig, Fall, Rescue, Repeat

    Launched on Steam back in April 2026, Pratfall quickly won over players with its simple, irresistible premise: every dog owner would dive into the unknown for their best friend. Here, you do exactly that — and it’s chaotic, physics-heavy, and utterly hilarious.

    • Explore a massive, procedurally generated cave system — no two runs are identical across three distinct biomes
    • Dig, blast, and build your own path using pickaxes, drills, bombs, ziplines, and more
    • Team up — play solo or gather up to 4 players in smooth online co-op; catch friends as they fall, revive them when they don’t stick the landing… or just toss them into hazards if you’re feeling chaotic
    • Find all the missing dogs — it turns out yours isn’t the only one who vanished; rescue pups, earn rewards, and unlock cosmetic treats from the park’s gumball machines
    • Voice proximity chat — hear your teammates echo as they drift apart into the dark; panic sounds even better when it’s distant
    • Destructible terrain — walls, floors, and bridges can be broken, blown up, or mined away; the world is as fragile as your balance

    From Steam Hit to Full Console Launch

    Originally self-published by Quad Head on PC, Pratfall caught Daedalic’s eye with its infectious blend of approachable fun and genuine challenge. The result? A publishing partnership that brings the game to every major console platform. For Quad Head — a small team based in Leverkusen, Germany — this marks their biggest milestone yet, turning a beloved indie hit into a cross-platform favourite.

    Table

    PlatformRelease WindowPre-Orders
    PlayStation 5Early 2027Late 2026
    Xbox Series XSEarly 2027
    Nintendo Switch 2Early 2027Late 2026
    PC (Steam)Available Now—

    Why It Works — Gravity Is the Real Villain

    Pratfall’s genius lies in its refusal to let you feel safe. Ledges crumble, jumps miss, and one mistimed step can send you tumbling through multiple screens of dark cavern. Yet it never feels unfair — just gloriously funny. You’ll laugh at your own clumsiness, cheer when a teammate catches you, and groan when someone’s explosive enthusiasm takes out the floor beneath everyone. It’s co-op designed to bring you closer — mostly so you can grab each other before plummeting.

    Ready to Jump?

    PC players can already grab Pratfall right now on Steam. Console keepers — mark your calendars: pre-orders open late this year, and the descent begins early 2027. Whether you’re rescuing your pup or just rescuing your friends from themselves, this is one cave expedition you won’t want to miss.

    More Info: Pratfall


    #Pratfall #DaedalicEntertainment #QuadHead #CoOpGaming #IndieDev #PhysicsGame #CaveAdventure #NintendoSwitch2 #PS5 #XboxSeriesX #PCGaming #Steam #RescueTheDog #Early2027 #Techmash

  • Half a Million Strong — Fatekeeper Smashes 500,000 Sales Milestone… While Still in Early Access

    Half a Million Strong — Fatekeeper Smashes 500,000 Sales Milestone… While Still in Early Access

    You don’t usually see numbers like this before version 1.0 drops. Developer Paraglacial and publisher THQ Nordic have confirmed today that their action-RPG Fatekeeper has officially crossed 500,000 copies sold — and the game is still in Early Access. Launched back in June 2026 on Steam, this swords-and-sorcery standout has carved out an enormous audience in just months, powered by word of mouth, glowing player feedback, and a rock-solid foundation that keeps getting better.


    What Is Fatekeeper?

    Built by a 13-strong team at indie studio Paraglacial and published under the THQ Nordic banner, Fatekeeper blends fluid, reactive melee combat with devastating magical abilities — all wrapped in a system designed to let you play your way. Whether you favour heavy blades and plate armour, lightning-fast strikes and precision, or raw elemental power that shatters the battlefield, the game supports genuinely distinct, viable builds that evolve as you uncover new gear.

    At a glance:

    • Reactive melee combat — timing, positioning, and weapon choice matter as much as raw stats
    • Spell-sword synergy — weave magic into combos, augment strikes with elements, or lean entirely into sorcery
    • Flexible progression — no locked classes; grow your character through what you equip and how you fight
    • Loot to master — discover hundreds of weapons, armours, and artefacts that don’t just boost numbers but fundamentally change how you play
    • Challenging encounters — enemies demand adaptation; patterns, weaknesses, and approaches shift across every region

    The Milestone — Why 500K Means Something Special

    Hitting half a million sales before full launch is rare. It speaks to something deeper than marketing hype: players are voting with their wallets to support a game that is growing alongside them. The team has explicitly credited the community — every review, every piece of feedback, every shared build — with shaping the journey so far. Priced at €9.99 / $9.99, Fatekeeper has also made itself accessible, turning affordability into one of its greatest strengths.

    Steam community reaction has been swift and warm: “Absolutely deserved,” “Patience will be rewarded — it delivers well in Early Access,” and “You already have enough support to finish strong” are typical of the sentiment flooding in across discussions.

    What’s Next? The Road to 1.0

    The big number is a milestone, not a finish line. Paraglacial continues expanding the world, refining balance, and adding fresh content — all while keeping dialogue open with the player base that got it here. Every update tightens combat, broadens build options, and deepens the adventure. The message from the team is clear: this is just the beginning.

    For anyone waiting to dive in — or holding off until later — there has never been a better time. With half a million fellow travellers already on board, Fatekeeper is shaping up to be one of the success stories of the year.

    Join the Journey

    Fatekeeper is available right now in Early Access via Steam for £8.50 / $9.99 / €9.99. Wishlist, jump in, and help forge the game as it grows. Your feedback won’t just shape your experience — it’ll shape the final release.

    More Info: Fatekeeper


    #Fatekeeper #Paraglacial #THQNordic #EarlyAccess #ActionRPG #IndieDev #PCGaming #Steam #HalfMillionSold #Techmash #SwordAndSorcery #GamingMilestone #BuildYourPath

  • Shred, Upgrade, Uncover — Paper Shredder Tears Through ID@Xbox Showcase, Winter Release Confirmed

    Shred, Upgrade, Uncover — Paper Shredder Tears Through ID@Xbox Showcase, Winter Release Confirmed

    Ever stared at a mountain of paperwork and wondered what would happen if you just… destroyed it? Independent studio Embers turned that satisfying daydream into a game — and today during the latest ID@Xbox Showcase, they confirmed their highly anticipated incremental title Paper Shredder is coming this Winter 2026 to Xbox Series X|S, Xbox for PC, Steam, and the Epic Games Store.


    The Deal — Shred Your Way to a Million

    You’ve accepted an offer too good to refuse: lock yourself away and eliminate every last sheet of confidential company documentation, and you walk away with $1,000,000. Start with nothing but your bare hands and a humble entry-level shredder — one sheet at a time — and watch that small, repetitive action explode into an industrial-scale operation.

    This isn’t mindless busywork, though — every pile hides something. As you chew through towering stacks of files, you’ll unlock new rooms, reveal hidden company machinery, and peel back layers of corporate secrets buried deep beneath the paper.

    Gameplay — From Chore to Catharsis

    Paper Shredder takes the incremental genre and wraps it in a deceptively simple premise that evolves dramatically:

    • Start small — feed individual sheets, sweep scraps, and earn merit points to spend on better gear
    • Upgrade everything — faster shredders, automated feeders, industrial brooms, and processing machinery turn slow drudgery into satisfying, chain-reaction destruction
    • Meet the Happiness Manager — your perpetually cheerful, ever-watchful overseer whose positivity feels increasingly menacing as the hours pile up
    • Dig deeper — what exactly is in these files? Why does the company want them gone? Progress reveals narrative threads, new areas, and darker truths about the operation
    • Scale up — solo effort becomes a facility-spanning production line; satisfaction grows alongside your efficiency

    From Cult Wishlist to Multi-Platform Launch

    Paper Shredder has already caught fire on Steam, climbing to become one of the platform’s most wishlisted upcoming indie releases — a phenomenon that even caught the team by surprise. Now, with the ID@Xbox reveal, Embers is bringing the experience to a far wider audience:

    PlatformRelease Window
    Xbox Series XS
    Xbox for PCWinter 2026
    Steam (PC)Winter 2026
    Epic Games StoreWinter 2026

    Cross-buy and Xbox Play Anywhere support ensures your progress travels between console and PC seamlessly.

    Why It Stands Out

    Incremental games often fall into the same familiar loops — Paper Shredder distinguishes itself by wrapping its systems in atmosphere, mystery, and a sharp undercurrent of satire. The Happiness Manager’s bright encouragement contrasts beautifully with the growing realisation that you’re destroying evidence. It’s satisfying, addictive, and quietly unsettling — a rare combination that sticks with you long after you’ve closed the game.

    Wishlist Now

    The Steam and Epic Games Store pages are live — add Paper Shredder to your wishlist today to catch development updates, countdown to launch, and be first in line when the shredding begins. This Winter, don’t just clear your desk — erase it from existence.

    More Info: Paper Shredder


    #PaperShredder #EmbersDev #IDXbox #IDXboxShowcase #IncrementalGame #IdleGame #IndieDev #PCGaming #XboxSeriesX #Steam #EpicGamesStore #IndieGame #Winter2026 #Techmash

  • Cold War, Cold Blood — Red Kiss Bares Its Fangs at IGN x ID@XBOX, Day One Game Pass Confirmed

    Cold War, Cold Blood — Red Kiss Bares Its Fangs at IGN x ID@XBOX, Day One Game Pass Confirmed

    Berlin. The 1980s. The Wall divides the city. But deeper shadows stir beneath the concrete — a house of undead spies prowls the tunnels, gathering secrets, feeding on the vulnerable, and playing both sides of a conflict older than the Iron Curtain itself. Wispfire and narrative game specialists Fellow Traveller have taken to the IGN x ID@XBOX Showcase to unveil that their striking tactical narrative RPG Red Kiss is heading to Xbox Series X|S — launching Day One on Xbox Game Pass alongside its previously confirmed PC release via Steam.


    A Kiss with Fangs — What Is Red Kiss?

    From the studio behind the acclaimed historical drama Herald and the publisher of beloved story-driven hits Citizen Sleeper and The Pale Beyond comes a supernatural thriller where every choice tastes of iron and consequence. You are the Augur — freshly turned, gifted with terrifying psychic sight, and installed as the dispatcher for a clandestine household of vampire operatives answering only to the charismatic, dangerous figure known as Daddy. Your mission: run the network, manage the blood supply, and send your agents out into a fractured, tense Cold War Berlin to uncover secrets, forge alliances, and further your house’s hidden agenda.

    The game unfolds as a mind-map of 1980s Berlin — each station, district, and alley a node on your growing psychic web. From the U-Bahn tunnels to shadowed meeting rooms, you’ll dispatch your team on Opportunities: investigations, gambits, and liaisons where skills, relationships, and careful resource management mean the difference between influence and exposure.

    Your Agents — Family, Fangs, and Fractured Pasts

    At the heart of Red Kiss lies your team — each vampire brought vividly to life with hand-painted art, Live2D animation, and full voice acting:

    • Linh — a thrill-seeking Vietnamese immigrant whose fierce appetite masks deep trauma
    • Sasha — quick-witted, flirty, and slippery; Daddy’s favourite and a master of back-street manoeuvring
    • Zita — weary of the ages, clinging to the fading glitz of a world that has long since moved on
    • Fritz — newly resurrected and introduced in the showcase reveal, whose return raises questions about Daddy’s true plans

    Deepen your bonds through personal story missions, and their loyalty becomes your greatest strength — or their resentment your undoing. Every relationship shapes their growth, their skills, and the destinies you help them claim.

    Strategy with Bite — Gameplay

    Red Kiss blends tactical decision-making, narrative weight, and resource management into something uniquely stylish:

    • The Wheel of Fate — a skill-check system tied to six distinct abilities; pick the right agent for every mission
    • Manage the essentials — blood, energy, and funds must be balanced carefully; scarcity is as much a threat as discovery
    • Win the city’s trust — build standing with Berlin’s factions to unlock boons, buffs, and deeper access
    • Choose your path — stand by Daddy’s grand design… or betray him to carve out a future your own way. No choice is without cost

    Showcase News — Xbox, Game Pass & Beyond

    The spotlight appearance confirmed:

    • Xbox Series X|S release alongside PC via Steam
    • Day One availability on Xbox Game Pass — console and PC
    • Xbox Play Anywhere support — buy once, play across console and Windows
    • Release window: 2027

    For Fellow Traveller — a publisher synonymous with thoughtful, distinctive storytelling — this marks yet another bold step forward. For Wispfire, a small three-person studio rooted in interactive theatre, it’s a chance to bring their signature blend of history, humanity, and daring themes to the widest audience yet.

    Wishlist & Watch This Space

    Red Kiss has no firm date beyond “coming 2027”, but you can already add it to your Steam wishlist to catch every development update as it lands. Between the vivid hand-painted aesthetic, morally grey narrative, and that unbeatable Day One Game Pass entry, this is one vampire story you won’t want to sleep on.

    More Info: Red Kiss


    #RedKiss #Wispfire #FellowTraveller #IDXbox #IGNxIDXbox #XboxGamePass #GamePassDayOne #TacticalRPG #Techmash #NarrativeGame #VampireRPG #ColdWar #IndieDev #PCGaming #XboxSeriesX #Steam

  • Magic, Mischief & Secrecy — The Witch Simulator Arrives from Serbian Indie Dev Altus Ludus, Steam Page Live Now

    Magic, Mischief & Secrecy — The Witch Simulator Arrives from Serbian Indie Dev Altus Ludus, Steam Page Live Now

    Live quietly among the villagers. Brew remedies that heal and tonics that transform. Fly across moonlit forests on your broomstick — and vanish without a trace the moment the Inquisition comes knocking. Independent Belgrade studio Altus Ludus has today lifted the veil on The Witch Simulator, a fantasy life-adventure that blends cosy co-op, spellbinding alchemy, and genuine peril in a medieval world where magic is both your greatest gift and your deadliest secret. Launch is targeted for mid?2027 on PC via Steam, and the store page is live right now to wishlist.

    Life as a Witch — Work Together or Walk the Path Alone

    The game invites you to live the full, fragile existence of a witch in a realm where superstition rules and the Inquisition hunts all who wield the arcane. You can go it solo, or team up with 1–4 players in online co-op — complete with built?in voice chat — to share the burden of hiding in plain sight while tending to the village’s most desperate needs.

    Your days follow a rich, living rhythm:

    • Forage and gather rare herbs, crystals, and monster components across varied biomes — forests, wetlands, mountains, and shadowed ruins
    • Brew potions with a fluid?based elemental system that rewards precision and experimentation; master fire, frost, storm, and arcane effects to craft everything from healing draughts to defensive elixirs
    • Serve the community — solve quests, mend ailments, and trade your wares at a market stall where haggling and charm matter as much as coin
    • Stand your ground — hunt beasts, face powerful bosses, and defend yourself when words fail
    • Take to the skies — fly, race, and battle atop your broom, navigating weather and terrain as well as foes
    • Hide in plain sight — conceal your magic instantly with a gesture; survive Inquisition patrols, raids, and suspicion as your reputation grows

    A World That Watches — Choose Your Own Destiny

    What kind of witch will you be? Altus Ludus emphasises freedom of role: specialise as a revered Potion Master, a feared Bounty Hunter, a wandering Monster Slayer, or blend every path to suit your playstyle. As you help villagers and complete tasks, your standing rises — earning you passage deeper into the kingdom, new allies, and eventually the chance to confront and overthrow the Grand Inquisitor themselves.

    The world breathes, too: a full day/night cycle shifts dangers and opportunities, while controller support ensures comfort whether you’re casting spells or striking deals at the market stall. Localised into 14 languages, the game is built to welcome players everywhere. A free demo is already pencilled in for Steam Next Fest — February 2027, giving fans their first hands?on before launch.

    Crafted from Belgrade — Altus Ludus Unleashes Its Debut

    The Witch Simulator marks a major milestone for Altus Ludus, the self?publishing independent team based in Serbia. In a genre crowded with big?budget fantasy blockbusters, this is a deeply personal take: smaller in scale perhaps, but brimming with the kind of charm, care, and creative freedom only an indie studio can deliver. It’s less about conquering the world — at least, not at first — and more about living in it: tending a garden of nightshade, haggling over a vial of stamina draught, and vanishing into the mist the moment a patrol turns your way.

    Wishlist Today — Magic Awaits

    The Steam store page is live now — search The Witch Simulator or head straight there to add it to your wishlist and catch future updates as development progresses. Mid?2027 can’t come soon enough.

    More Info: The Witch Simulator


    #TheWitchSimulator #AltusLudus #IndieDev #SerbianGames #FantasyRPG #CoOpGaming #LifeSim #Steam #SteamNextFest #PCGaming #IndieGame #WitchGame #Techmash