Tag: #indiedev

  • Princess Power — PRINCESS VANGUARD Demo Charges onto Steam! Full Game in Development

    Princess Power — PRINCESS VANGUARD Demo Charges onto Steam! Full Game in Development

    Charge forth! Japanese indie creator Kinakoboo has unleashed a free public demo for PRINCESS VANGUARD, their vibrant 2D top-down action RPG, arriving on Steam 23 September 2026 (Japan Standard Time) — and the full adventure is still in active development.

    Lead the Vanguard — Chapter 1 Ready to Play Now

    PRINCESS VANGUARD casts you alongside a band of elemental heroines, fighting to rescue princesses captured by the Demon Army and save the world. The newly launched demo delivers Chapter 1 — a fast, action-packed introduction to the game’s fluid combat and heroic lineup.

    Playable in the Demo:

    • Four unique princesses with distinct fighting styles:
      • Eris — Sword: Balanced, all-rounder combat
      • Lilith — Spear: Long reach, piercing strikes
      • Terra — Hammer: Heavy blows, crowd control
      • Mai — Katana: Fast, precise strikes
    • Battle hordes of foes, read attack cues, dodge, and counter
    • Face off against powerful bosses with learnable patterns
    • Full language support: English, Japanese, Simplified Chinese

    What’s Yet to Come

    The fifth princess, real-time character switching, and powerful Linked SP team attacks are reserved for the full release — giving you plenty to look forward to as development continues.

    Grab the free demo right now:

    Add it to your wishlist to stay updated on progress toward the full game launch!

    Find out more here


    #PRINCESSVANGUARD #Kinakoboo #SteamDemo #IndieRPG #ActionRPG #2DGame #JapaneseIndie #PrincessVanguard #IndieDev #FreeDemo #GamingNews #TechMash

  • Timber & Tranquillity — LumberBoy Demo Drops, Next Fest Coming in October

    Timber & Tranquillity — LumberBoy Demo Drops, Next Fest Coming in October

    Grab your axe and breathe in that crisp island air: South Korean indie studio HiddenStageGames has just released a free Steam demo for LumberBoy, their charming cosy pixel-art incremental game about turning a quiet island into a thriving timber haven. And you’ll get to see even more when the game takes centre stage at Steam Next Fest, October 19–26, 2026.

    From Sapling to Empire — One Swing at a Time

    LumberBoy casts you as a humble logger starting with nothing but a single axe and one loyal worker. Felling trees earns you gold — gold you’ll sink into sawmills, conveyor belts, market stalls, and upgrades — until the whole island hums with the rhythm of your very own production line. It’s the satisfying loop of incremental growth, wrapped in warm, hand-drawn isometric pixel art that feels like wrapping yourself in a cosy blanket.

    • Three distinct forest zones to explore in the demo
    • 34 trait upgrades to boost your logging speed, processing power, and profits
    • A demo playtime of roughly 40–60 minutes — perfect for a relaxing session
    • Full support for mouse & keyboard or controller, plus Steam Deck compatibility
    • Languages: English, Korean, Japanese, Simplified & Traditional Chinese

    What Lies Ahead — Next Fest & Beyond

    The demo is available right now, completely free — no keys, no hoops, just head to the Steam store page and start swinging. Come October 19, LumberBoy will be part of Steam Next Fest, where HiddenStageGames will showcase even more of the island, new features, and what players can expect from the full release. Whether you’re a casual logger looking to unwind or a completionist chasing every last upgrade, this is one growing adventure you won’t want to miss.

    Grab the LumberBoy Demo here:


    #LumberBoy #HiddenStageGames #SteamNextFest #SteamNextFest2026 #IndieGames #PixelArt #CozyGaming #IncrementalGame #IdleGame #IndieDev #KoreanIndie #GamingNews #TechMash

  • Fast, Furious & Unstoppable — Stupid Never Dies: Gameplay Deep Dive! Out Oct 21

    Fast, Furious & Unstoppable — Stupid Never Dies: Gameplay Deep Dive! Out Oct 21

    SEGA and developer GPTRACK50 have dropped an explosive new video where Director Eiichiro Sasaki pulls back the curtain on Stupid Never Dies — their upcoming pop-punk action-RPG — revealing exactly how our favourite zombie underdog Davy rises from the bottom of the heap to challenge the King of All Monsters. It’s fast, it’s loud, and it lands October 21, 2026.

    Blazing Fast Growth — Power Up, Run Deep, Get Stronger Every Time

    The game’s core philosophy is simple: you never stop growing. Sasaki walks us through the loop that keeps every run feeling fresh and wildly rewarding:

    • Start from Scratch, Rise Like a Rocket — Each dive into the underworld begins with Davy back at Level 1. But here’s the twist: your levelling speed permanently accelerates the further you progress across attempts
    • Exponential Power — What took hours early on takes minutes later. A single defeated foe can send you surging through multiple levels, unlocking three skill choices at every milestone
    • Permanent Upgrades — Return to the hub between runs to spend resources on gear, body enhancements, and lasting boosts that make the next descent even deadlier
    • Choose Your Path — The underworld is a layered, shifting maze. Pick your routes, skip layers, and hunt for the loot and abilities that match your playstyle

    Meet the Underdog — Davy vs. the King of All Monsters

    Davy isn’t your typical hero — he’s the lowest-ranking zombie, a nobody who falls for a frozen girl named Julia and decides to storm hell itself to bring her back. Standing in his way is the King of All Monsters (KOM), ruler of the underworld and the ultimate showdown waiting at the end of your journey.

    What makes the fight feel yours:

    • Countless Builds — Absorb enemy powers, equip wild mutations, and mix-and-match abilities to craft your perfect monster-slayer
    • Pop-Punk Energy — The soundtrack matches the chaos: punchy, rebellious, and never letting up
    • Dark Comedy Heart — It’s a story about being the smallest, dumbest thing in a dungeon full of nightmares — and refusing to stay down
    • Action-Packed Combat — Fluid, high-speed brawling where speed and transformation turn Davy from zero to hero

    Release Details

    • Launch: October 21, 2026
    • Platforms: PlayStation 5 / PC (Steam)
    • Video: Watch the new “Deep Bite” gameplay breakdown now
    • Demo: “First Bite” demo available now — try before you buy

    They say you can’t fight fate. Davy didn’t get the memo. The underdog rises October 21 — are you ready to die trying?

    Find out more here


    #StupidNeverDies #SEGA #GPTRACK50 #EiichiroSasaki #ActionRPG #PopPunk #Zombie #IndieDev #GamingNews #TechMash

  • Spin the Beat — MR. RECORDS Demo Spins onto Steam! Rhythm, Records & Cosy Charm

    Spin the Beat — MR. RECORDS Demo Spins onto Steam! Rhythm, Records & Cosy Charm

    Step behind the counter, dust off the turntable, and get ready to groove — Wired Productions and developer Glee-Cheese Studio have officially launched the first public demo for MR. RECORDS on Steam, inviting players into a record shop where every day holds a new story and every song becomes an adventure.

    By Day — Run the Shop. By Night — Live the Music

    MR. RECORDS follows George, a lifelong dreamer who finally opens the record store he’s always wanted. The game unfolds in two beautifully woven halves:

    Days — Cosy Record Shop Management

    • Welcome a colourful cast of customers, each with unique tastes and stories
    • Recommend the perfect record — match moods and preferences to keep the music flowing
    • Restock shelves, organise your collection, and tend to the shop
    • Meet Buzz, George’s loyal dog and constant companion
    • It’s warm, peaceful, and full of heart

    ? Nights — Rhythm Adventures Come Alive

    When the doors close, the music takes over. Every track transforms into a vibrant, imaginative rhythm stage where you:

    • Jump, kick, slide, and dash to the beat across handcrafted levels
    • Experience original songs that range from upbeat pop to soulful ballads
    • Encounter rhythm battles, surreal minigames, chase sequences, and visual surprises
    • Perfect your performance to unlock harder versions of each track
    • Follow George’s story through memories, photographs, and moments that reveal his past — hopes, regrets, friendships, and the courage to start anew

    More Platforms Confirmed

    Alongside the demo, Wired Productions has announced that MR. RECORDS will also arrive on PlayStation 5 and Xbox Series X|S, joining the previously revealed PC (Steam, GOG, Epic) and Nintendo Switch 2 versions. Full release is targeted for early 2027.

    Ready to Play

    • Demo: Live now on Steam — free to download
    • Steam Next Fest: The game takes centre stage October 2026
    • Wishlist: Available now across all storefronts

    The turntable is spinning, the door is open, and George’s story is just beginning. Will you find your perfect record?

    Find out more here


    #MRRECORDS #WiredProductions #GleeCheeseStudio #RhythmGame #CozyGaming #IndieDev #SteamDemo #SteamNextFest #TechMash

  • Miles to Go — Zero To South Demo Hits Steam September 22! New Trailer Drops

    Miles to Go — Zero To South Demo Hits Steam September 22! New Trailer Drops

    Pack your bags, check your tyres, and fire up the engine — Voxel Bytes, the tight-knit two-person indie studio, has announced that the Steam demo for Zero To South — their post-Y2K road trip survival adventure — arrives September 22, accompanied by a brand-new trailer that shows exactly what awaits on the open road.

    The World Ended in 2000. Your Journey Begins Now.

    In an alternate timeline where the Y2K bug wasn’t just a scare — it crashed the system — society has fractured. You’re behind the wheel of an ageing taxi, heading south in search of warmth, safety, and answers. This isn’t just survival — it’s a road trip with everything on the line.

    What makes Zero To South stand out:

    • Your Cab Is Your Lifeline — Keep it fuelled, patched up, and upgraded. Scavenge towns and highway stops for spare parts, tyres, and fuel. If the car dies, you’re stranded
    • Scavenge & Survive — Hunt for food, water, and supplies in derelict settlements. Every building could hold what you need — or nothing at all
    • Pick Up Passengers — Travellers in need join your ride, bringing their own stories, skills, and jobs. Some will reward you; others may need protecting
    • Fight for the Route — Bandits block the highways and ambush convoys. Defend your taxi — and your cargo — with whatever you can lay hands on
    • Late-’90s Vibe — Retro visuals, period atmosphere, and that distinct turn-of-the-millennium flavour make every mile feel lived-in and unique

    Two Devs, One Vision

    Zero To South is the heartfelt creation of a two-person team proving that big ambition can come from a small studio. Every system — from vehicle physics to passenger dialogue — has been built with care and attention. The demo gives you the first taste of that journey, with the full release following later.

    Demo Details

    • Steam Demo: Live now — September 22, 2026
    • New Trailer: Released alongside the demo — watch it on the Steam store page or YouTube
    • Platform: PC via Steam
    • Wishlist: Add to your library today to catch the full launch when it arrives

    The road is long. The fuel is scarce. But the south is waiting. Will you make it?

    Find out more here


    #ZeroToSouth #VoxelBytes #IndieDev #Y2K #SurvivalGame #RoadTrip #SteamDemo #PostApocalyptic #TechMash

  • Build, Farm, Explore — Delverium Lands in Early Access! Co-Op Fantasy Adventure for 1–8 Players

    Build, Farm, Explore — Delverium Lands in Early Access! Co-Op Fantasy Adventure for 1–8 Players

    From Brisbane-based indie studio Sagestone Games comes Delverium — a sprawling co-op survival sandbox fantasy adventure that blends peaceful homesteading with deep dungeon-delving. It’s available right now on Steam Early Access for PC, and it’s ready for you and up to seven friends to dive in together.

    Your World, Your Way — Procedurally Built for Every Adventure

    Delverium drops you into a vast, endlessly varied procedurally generated world where no two maps play the same. Whether you prefer the quiet life or the thrill of discovery, there’s a path for you:

    • Farm & Settle — Cultivate crops, tend livestock, and build your dream settlement from the ground up. Decorate, expand, and turn the wilderness into a thriving home
    • Craft & Create — Gather resources, master professions, and forge everything from humble tools to legendary gear
    • Delve Deep — Venture into mysterious dungeons beneath the surface. Battle fearsome foes, uncover powerful loot, and piece together the secrets of the land
    • Play Together — Solo survival? A duo? A full party of eight? Delverium scales beautifully. Team up online or share the screen with local split?play for up to 4 players

    A Passion Project From Down Under

    Crafted by a small but dedicated team in Brisbane, Delverium has already captured attention — with over 100,000 wishlists ahead of launch. The studio is leaning into community collaboration, planning to keep the game in Early Access for up to two years, adding new biomes, bosses, lore, and features based directly on player feedback.

    Steam Deck Verified means handheld adventurers can enjoy the world anywhere, with full controller support and optimised performance.

    Launch Details

    • Out Now — Steam Early Access, PC
    • Price: £7.59 during launch discount (20% off) ? rising to £9.49 after promo ends
    • Players: 1–8 online / 1–4 local split?screen
    • Early Access: Estimated up to 2 years
    • Import Your Save: Demo characters can carry over to Early Access if you’ve already started your journey

    Your settlement awaits. The dungeons are calling. Will you farm the land, plunder the deeps — or do both alongside friends?

    Find out more here


    #Delverium #SagestoneGames #IndieDev #CoOp #SurvivalSandbox #BaseBuilding #FarmingGame #DungeonCrawler #SteamEarlyAccess #TechMash

  • Veggie Vengeance — Cropageddon Blooms Into Early Access September 24th

    Veggie Vengeance — Cropageddon Blooms Into Early Access September 24th

    The garden has gone horribly, deliciously wrong. Solo developer and publisher Alexander Pavicevic is gearing up to unleash Cropageddon — a ferocious first-person action roguelite where your produce has turned predator — onto Steam Early Access this September 24, 2026.

    When Crops Attack — Fight the Harvest

    An ancient curse has bloomed across the land, twisting fruits and vegetables into ferocious foes. Your mission? Hack, slash, and blast your way through hordes of them in fast, fluid first-person combat inspired by the legendary Dark Messiah of Might and Magic.

    Every encounter is visceral and creative:

    • Dual Fighting Styles — Switch between Melee Stance for bone-crunching close combat and Mage Stance to unleash devastating magical destruction
    • Physics-Fuelled Carnage — Kick enemies onto spikes, hurl barrels into crowds, and use the environment itself to tear through cursed crops
    • Permanent Unlocks, Fresh Runs — Gather Mojo between arenas to permanently unlock weapons, spells, and abilities. Each run starts new — but your toolkit only grows
    • Shifting Power — Temporary boons remix your abilities level by level, keeping every playthrough feeling unpredictable

    Four Weapons, Endless Mayhem

    Early Access launches with a sharp, satisfying arsenal to master:

    • One-Handed Sword — Fast, close-quarters slasher that slices staggered foes
    • Two-Handed Axe — Wide-reaching, slower but devastating against groups
    • Two-Handed Hammer — Knocks enemies flying — perfect for environmental kills
    • Two-Handed Mace — Ruptures staggered targets for massive damage

    Handcrafted arenas, rotating objectives, and spell combinations ensure no two harvests are ever the same.

    From One Dev to You

    Crafted entirely by Alexander Pavicevic, Cropageddon is an indie labour of love built from direct community feedback — including refined melee responsiveness and brand-new weapons added in response to playtest input.

    Cropageddon launches September 24, 2026 on Steam Early Access — wishlist today to join the fight day one. The veggies are restless, the curse is spreading, and it’s time to weed out the threat.

    Find out more here


    #Cropageddon #AlexanderPavicevic #IndieDev #ActionRoguelite #FirstPerson #SteamEarlyAccess #IndieGame #Swordplay #TechMash

  • Glide Into the Unknown — Moonwakers Rides Into Early Access Now

    Glide Into the Unknown — Moonwakers Rides Into Early Access Now

    Silence. Snow. Ash. And a world waiting to be remembered. Independent studio Gaman Games has quietly launched Moonwakers — their atmospheric “chill-core” survival adventure — into Early Access on Steam, inviting players to glide across haunting landscapes and uncover what became of everything we knew.

    Chill-Core Survival — Ride, Explore, Endure

    Moonwakers defies the usual survival noise. This is chill-core: a gentler, meditative take on the genre where peace and peril walk hand in hand. You step into the role of a S.E.E.D — an advanced reconnaissance android — dispatched to survey a world draped in snow, dusted with ash, and etched with the quiet ruins of a forgotten past.

    At the heart of it all is movement. Carve across vast, sweeping terrain on a futuristic board, gliding down slopes, drifting through drifts, and skimming over ashen flats with fluid, graceful speed. It’s not just travel — it’s the soul of the game.

    What Lies Beneath the Ash

    Your mission is simple but profound: discover the truth of this world. Is it alien? A distant future? Or something far closer to home? Gaman Games deliberately leaves that question for you to answer, piece by quiet piece.

    Along the way you’ll:

    • Survey & Gather — Seek out life-sustaining elements to understand the planet’s — and humanity’s — fate
    • Manage Your Energy — Your most precious resource. Balance exploration with rest, conserve power through storms, and find shelter when the skies turn hostile
    • Unlock & Evolve — Gain new skills, boost your speed, extend your glide, and move with ever-greater freedom the more you discover
    • Weather the World — Ion storms sweep in without warning. Know where to hide — and when to run

    Quietly Yours — Early Access Begins Today

    There’s no loud fanfare here. Gaman Games says simply: “No huge marketing campaign. No massive announcement. No promise of perfection. Just a game we wanted to finally put into your hands.”

    Moonwakers is available right now on Steam, priced at £9.33 / $11.04 — a launch discount of 15% running until September 29. Early Access will shape the experience alongside player feedback as the world expands and deepens.

    The board is ready. The horizon calls. Will you ride into the unknown?

    Find out more here


    #Moonwakers #GamanGames #ChillCore #IndieDev #SurvivalGame #Exploration #EarlyAccess #Steam #Atmospheric #TechMash

  • Bid, Flip, Fortune — Max Bid Unveiled: Your Underground Empire Awaits!

    Bid, Flip, Fortune — Max Bid Unveiled: Your Underground Empire Awaits!

    Ever wondered what treasures lie sealed inside those mystery containers? Solo developer OkoruDev has lifted the lid on Max Bid — a slick, shadowy incremental game where you run a clandestine bidding device, outcut rivals, and turn unknown cargo into serious profit. The Steam page and reveal trailer are live right now, with full release targeted for Q1 2027.

    The Hustle — Bid, Open, Sell, Repeat

    Max Bid drops you into a grimy, retro-styled underground network where every transaction carries a thrill of risk and reward:

    • Bid Smart — Use your clunky, trusted device to place bids on sealed containers. Outmanoeuvre rival buyers before the timer ticks down
    • Uncover the Loot — Crack open your winnings and see what tumbled inside. It could be scrap to dump, broken gear needing repair, or rare goods worth a fortune
    • Fix & Flip — Patch up damaged items to boost their value, sell everything off, and watch the credits roll in
    • Upgrade & Automate — Pump profits back into your rig: boost luck, speed up auctions, and eventually automate the whole operation so it runs while you sleep
    • Crack the Treasure Containers — Special sealed safes appear occasionally. Nail the three-symbol code and you could hit the jackpot

    Built for Satisfaction — One Dev’s Vision

    Crafted entirely by solo creator OkoruDev, Max Bid leans into the addictive “just one more run” pull of the best incremental games, wrapped in a moody dark-retro 2.5D aesthetic. It’s designed to be easy to pick up, endlessly tweakable, and dangerously hard to step away from. With 20+ distinct containers to unlock and bid on, there’s always a bigger prize just one successful auction away.

    How to Follow the Action

    • Steam Page — Live now: wishlist today to catch the launch first
    • Announce Trailer — Available to watch right now
    • Full Release — Planned for Q1 2027 on PC

    The market never sleeps. The containers are waiting. Will you play it safe — or go for Max Bid?

    Find out more here


    #MaxBid #OkoruDev #IndieDev #IncrementalGame #BlackMarket #Simulation #Steam #ComingSoon #TechMash

  • Every Tile Counts — Packed Lair Unleashes Roguelike Base-Building Auto-Battler Chaos

    Every Tile Counts — Packed Lair Unleashes Roguelike Base-Building Auto-Battler Chaos

    Publisher Mystic Forge and indie studio Fables of Wits have officially launched Packed Lair — a razor-sharp fusion of roguelike strategy, Tetris-style base building, and auto-battler combat where clever placement is your greatest weapon. It’s out now on PC via Steam, and it’s every bit as addictive as it sounds.

    Build Tight, Fight Fierce

    You play as an evil lord commanding a cramped underground lair with one goal: squeeze maximum power out of minimum space. The twist? Every building has a unique shape — rotate it, slot it in, and watch as adjacent structures trigger powerful synergies, churn out resources, and spawn your monster army. There’s no wasted room here — every tile matters.

    The core loop is instantly gripping:

    • Draft & Pack — Choose from a fresh selection of buildings each round. Rotate and arrange them to unlock combos, buffs, and production bonuses
    • Auto-Battle — Your minions march out to face waves of invading heroes. Combat unfolds automatically, but you’re not just a spectator — cast spells to turn the tide, disrupt enemy formations, and snatch victory from the jaws of defeat
    • Adapt & Repeat — Each run brings new building options, fresh layouts, and unexpected challenges. No two lairs — and no two strategies — play the same way

    Where Strategy Meets Style

    Packed Lair distils deep tactical decision-making into tight, satisfying runs. It’s about seeing connections others miss — placing a shrine next to a barracks to supercharge your troops, slotting a mana generator beside a spellcaster to fuel devastating attacks, and turning a tiny cave into an unstoppable war machine. Whether you’re optimising layouts or timing a game-changing fireball, the game keeps you thinking fast and planning ahead.

    Out Now — Rule Your Lair Today

    Packed Lair is available right now on Steam for PC, released September 22, 2026. With its uniquely charming hand-drawn aesthetic, quick-to-learn-but-hard-to-master mechanics, and endless replayability, it’s a must-play for strategy fans and roguelike lovers alike.

    Space is limited. Your ambition isn’t — time to pack your lair and defend it.

    Find out more here


    #PackedLair #MysticForge #FablesOfWits #IndieDev #Roguelike #BaseBuilding #AutoBattler #StrategyGame #Steam #TechMash

  • New Foes, New Power — Attack of the Astrals Demo Gets Major Expansion & Global Localisation!

    New Foes, New Power — Attack of the Astrals Demo Gets Major Expansion & Global Localisation!

    Hewer’s Workshop and Goblinz Publishing have unleashed a sweeping update to the Attack of the Astrals demo, available right now on Steam for all PC platforms — packed with fresh enemies, upgraded champions, a deadly new boss duo, and full support for players across the globe.

    What Is Attack of the Astrals?

    A gripping turn-based strategy roguelike where every move counts — and every move attacks. Build your team of three champions from a growing roster of heroes and villains, then march across the realm, liberating lands from encroaching Astral corruption. It’s a game where positioning, timing, and clever synergy between your chosen champions determine whether you prevail or fall.

    What’s New in This Update?

    This isn’t just a polish pass — it’s a massive expansion of everything the demo offers:

    Enemies & Threats

    • 4 brand-new Astral foes — each with distinct behaviours, patterns, and tactical demands
    • Dual boss encounters — face not one, but two bosses at the climax of every run; synchronised threats that will test your coordination and adaptability to the limit

    Champions & Progression

    • Expanded upgrade systems — discover and combine fresh passive abilities to tailor your trio to your preferred playstyle
    • Refined combat flow — smoother difficulty curve means fairer challenges, clearer progression, and more satisfying tactical depth from start to finish
    • Reworked movement & attacks — champions still unleash area strikes as they advance, but now with richer passive options to layer onto your strategy

    Play in Your Language

    The demo now speaks your language — fully localised into:

    • Chinese
    • French
    • German
    • Japanese
    • Korean
    • English

    How It Plays — A Unique Twist on Tactics

    • Choose your trio — each run begins by picking three champions, each with unique movement patterns, attack shapes, and roles
    • Move = Attack — every time a champion advances, they automatically strike along their path; positioning is your most powerful weapon
    • Grow stronger together — unlock Scrolls, permanent Upgrades, and game-changing Summon abilities as you push deeper
    • The enemy evolves too — the Astral threat grows as you liberate territory; victory means the world gets harder, not just you

    Key Details

    Table

    DetailInfo
    DeveloperHewer’s Workshop
    PublisherGoblinz Publishing
    PlatformSteam — PC, Mac, Linux
    StatusDemo available FREE now, updated
    Full ReleaseTargeting Q4 2026
    PriceDemo = free; full game pricing TBA

    Dive In Today

    Whether you’re returning to test the new bosses and refined balance, or stepping onto the Astral battlefield for the first time, the expanded demo is ready and waiting. Download it free on Steam, wishlist it to stay notified, and keep your eyes here on Techmash as we approach the full launch later this year.

    The Astrals are gathering — assemble your champions and stand fast.

    Find out more here


    #AttackOfTheAstrals #HewersWorkshop #GoblinzPublishing #TurnBasedStrategy #Roguelike #TacticalGame #IndieDev #Steam #PCGaming #DemoUpdate #GamingNews #Techmash

  • The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss holds many secrets. Some, perhaps, should be kept hidden.

    Section 9 Interactive and Epic Games Publishing have lifted the veil further on their haunting atmospheric adventure End of Abyss, releasing the second official behind-the-scenes video — and it dives deep into the mysterious design, world-building, and hidden truths awaiting players when the game launches October 1, 2026.

    Where I Hide the Secrets — The New Developer Video

    Titled “Where I Hide The Secrets”, this second episode takes you inside the minds behind the game:

    • Mattias Ottvall (Co-founder, Section 9 Interactive) — design philosophy and core vision
    • Gustav Bunse (Environment Artist) — crafting the eerie, industrial depths of the facility
    • Robin Jansson (Level Designer) — guiding players through spaces that feel alive with hidden meaning
    • Isabella Norström (Game Programmer) — the systems that make exploration tense and rewarding

    Together, they unpack how every corridor, shadow, and silence in the Abyss has been crafted to draw you deeper — and keep you looking over your shoulder.

    What Lies Beneath

    End of Abyss casts you into a dark, isolated facility where the line between science and something far stranger begins to blur:

    • Atmospheric sci-fi horror — tension doesn’t just come from what you see, but what you sense
    • Carefully crafted exploration — environments tell stories; look closely, and the facility itself may reveal its purpose
    • Industrial yet organic — metal, concrete, and machinery that feels worn, lived-in, and faintly wrong
    • Something watches — the deeper you go, the clearer it becomes: you are not alone down here

    Release Details

    Table

    PlatformAvailability
    PlayStation 5Oct 1, 2026
    **Xbox Series XS**Oct 1, 2026
    PC (Epic Games Store)Oct 1, 2026

    From the team behind celebrated atmospheric adventures, End of Abyss promises to be an experience that lingers long after you surface.

    Will You Dare to Descend?

    The first behind-the-scenes video introduced the creators and the genesis of their vision. This second one shows how they built the world — and the secrets buried within it.

    Watch the video now right here on Techmash. Then prepare yourself: in just over two weeks, the Abyss opens for real. Some doors, once opened, cannot be closed again.

    Find out more here


    #EndOfAbyss #Section9Interactive #EpicGamesPublishing #BehindTheScenes #SciFiHorror #AtmosphericGame #IndieDev #PCGaming #PS5 #XboxSeriesX #GamingNews #Techmash