Tag: #indiedev

  • Clues, Contradictions & Crime — Dupery: A Game of Solo Deduction Launches October 15!

    Clues, Contradictions & Crime — Dupery: A Game of Solo Deduction Launches October 15!

    Publisher Yogscast Games and Bristol-based indie developer Gilded Rune Games have officially announced that Dupery: A Game of Solo Deduction — the genre-bending single-player social deduction roguelite — arrives on SteamThursday 15 October 2026, with a 20% launch discount available at release.


    What Is Dupery? — Everyone Is a Suspect. Most Are Lying.

    Social deduction games usually need a group of friends — one of whom is definitely lying. Dupery brings that tension entirely to single-player. You’re a detective in a noir city infiltrated by a criminal syndicate. Every case drops you into a grid of suspects who make statements — but Innocents tell the truth, Underlings lie, Traitors deceive, and Meddlers muddle the facts. Compare statements, spot contradictions, and arrest the guilty — but get it wrong, and your reputation tanks. Too many mistakes, and you’re fired.

    The Core Hook

    • 175+ handcrafted roles across four categories: Innocent, Meddler, Underling, Traitor
    • Procedurally generated cases — no two investigations play the same way
    • Reputation system — preserve your standing; wrongful arrests cost you progress
    • 3 distinct regions — each with unique mechanics, quirks, and dedicated role pools
    • In-game notation toolkit — build your own crime board, track alibis, and mark contradictions
    • Roguelite structure — fail, reset, learn patterns, and take down the syndicate one case at a time

    Release Details

    DetailInfo
    DeveloperGilded Rune Games (Bristol, UK — 3-person indie studio)
    PublisherYogscast Games
    Release Date15 October 2026
    PlatformPC — Steam
    Launch Offer20% discount at launch
    Price£TBD / $TBD (discount applied automatically)
    Steam PageLive now — wishlist today
    DemoAvailable now on Steam

    Why It Stands Out

    Social deduction is traditionally a multiplayer space — Among Us, Secret Hitler, Town of Salem. Dupery is the first to fully translate that suspicion-and-trust loop into a compelling solo experience. Every suspect has a role that dictates how they communicate — some lie outright, others omit, some accidentally mislead. Decoding that web of deceit entirely on your own is a uniquely satisfying mental workout.

    The game built buzz through the Tiny Teams Festival and a community ARG that had players solving puzzles before release. Early previews call it “Minesweeper where half the numbers are lying” — tense, replayable, and endlessly clever.


    The syndicate runs the city. Only you can untangle the lies. Will you arrest the guilty… or will you get duped?

    More Info: https://s.team/a/3845070


    #Dupery #SoloDeduction #YogscastGames #GildedRuneGames #Roguelite #MysteryGame #IndieDev #BristolGames #Steam #PCGaming #TechMash

  • Build, Bash & Brawl — Hack ‘n’ Stack Launches Today on Steam & Switch!

    Build, Bash & Brawl — Hack ‘n’ Stack Launches Today on Steam & Switch!

    Forget playing nice. Hack ‘n’ Stack, the gleefully chaotic new physics-powered party game from Quebec-based independent studio Triple Boris and publishing label Dodo Tako, is out today on Steam (PC/Mac) and Nintendo Switch, priced $19.99 USD. Gather your friends, grab whatever isn’t nailed down, and defend your base — by any means necessary.


    What Is Hack ‘n’ Stack?

    It’s tower defence — but everything is physics, everything is stackable, and almost everything can be used as a weapon. Up to four players team up (or turn on each other) to scavenge materials, slap together barricades and turrets, and hold back waves of invaders determined to flatten your fort.

    • Build from anything — wood, stone, scrap, even cake. If you can lift it, you can stack it
    • Physics-powered mayhem — towers wobble, walls collapse, and well-placed blocks can crush enemies outright
    • Co-op for up to 4 — local split-screen or online play; share resources, split the work, and watch whose defences fall first
    • Chaos is a feature — friendly fire is real, misfiring turrets happen, and your best-laid plans will frequently collapse spectacularly

    How It Plays

    PhaseWhat You Do
    Scavenge — Gather blocks and materials across the mapGrab anything that looks useful. Drag it, haul it, hurl it
    Build — Stack walls, craft turrets, shore up defencesTaller isn’t always stronger — physics rules all
    Defend — Fend off incoming waves togetherOperate turrets, repair breaches, bash enemies with leftover blocks
    Repeat — Survive, improve, survive longerEach wave brings bigger threats and better loot

    Launch Details

    DetailInfo
    DeveloperTriple Boris Inc. (Quebec, Canada)
    PublisherDodo Tako / Sticky Rice Games
    Available NowSteam (PC/Mac) + Nintendo Switch
    Price$19.99 USD
    Players1–4 (local split-screen / online co-op)
    LanguagesEnglish + French
    GenrePhysics co-op tower defence/party game
    Release Date9 Oct 2026

    Why It Stands Out

    Most co-op games ask you to play nice. Hack ‘n’ Stack doesn’t mind if you play practical. Need to block a gap? Stack a wall. Need more firepower? Build a turret. Need to stop an enemy right now? Heave a boulder at their head. The physics system turns every match into a comedy of errors and comebacks — and that’s exactly the point.

    Triple Boris, the indie studio behind it all, has been crafting fun, approachable multiplayer experiences for years. With Hack ‘n’ Stack, they’ve fused tower defence strategy with the pure, unscripted joy of stacking things until they fall over — and it’s out today.


    Grab your friends. Start stacking. Try not to knock your own defences down.

    More Info – https://hacknstackgame.com/

    #HackNStack #TripleBoris #DodoTako #PartyGame #TowerDefense #CoOp #NintendoSwitch #Steam #IndieDev #QuebecGames #TechMash

  • Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    The winds of change are howling — and they bring power. Independent studio Roboto Games has officially announced that their highly anticipated fantasy open-world survival crafting adventure Stormforge will launch into Early Access via Steam on November 10, 2026, with a playable demo already winning over more than 35,000 players and counting.

    What Is Stormforge?

    Stormforge drops you and up to 7 friends into Sorana — a vast, procedurally generated world where magical storms aren’t just weather — they’re the lifeblood of the land. You are Stormforged, gifted with the ability to brave the tempests and harvest their raw energy to craft, build, and fight back against a creeping darkness draining the world dry.

    Unlike many survival games that treat storms as something simply to endure, in Stormforge you chase them — venturing into the eye of the gale to gather rare materials, then racing out before the full fury descends. Danger and opportunity are woven together in every gust.

    • Harness the storm — harvest energy within tempests to forge legendary gear and resilient bases
    • Procedurally generated worlds — no two journeys across Sorana are ever the same
    • 1–8 player co-op — solo survivor or squad leader, the adventure scales to you
    • Five flexible classes — Warrior, Ranger, Mage, Forager, and Villager — mix and match over 100+ skills to forge your perfect playstyle
    • Build & defend — craft weapons, armour, and storm-proof bases; fortifications must stand strong against both foes and the elements
    • Built-in modding support — create and share custom gear, enemies, points of interest, and rules directly in-game, no separate tools needed

    Three Biomes, Countless Secrets

    At Early Access launch, players will explore three distinct major biomes, each guarded by its own formidable boss and brimming with over 100 points of interest — from crumbling ruins to hidden caches and ancient mysteries waiting to be unearthed. Enemy strength scales dynamically with party size, so whether you’re exploring alone or marching as an eight-strong war band, the challenge feels fair and rewarding.

    Demo Delight — 35,000+ and Rising

    The excitement isn’t just building — it’s already here. The official Stormforge demo has been downloaded by more than 35,000 players, earning glowing praise from the community and outlets alike:

    “Stormforge hooked me within a few minutes of seeing it in action. It’s ambitious, immediately fun, and certainly a survival game to look forward to.” — PCGamesN

    “I truly cannot express enough how cool the storm mechanics are.” — Massively Overpowered

    An updated demo is also rolling out, adding fresh polish and features alongside Steam Next Fest participation in October.

    The Roadmap — What Lies Ahead

    Roboto Games plans to keep Stormforge in Early Access for roughly one year, with a clear path toward the full 1.0 release:

    • New mountain biome & boss — ascend to frozen heights and face the guardian above
    • Additional storm types — fiercer, stranger, and more rewarding tempests to master
    • Expanded classes & skills — deeper customisation and new ways to play
    • Endgame expansions — fresh challenges, rewards, and threats as the story unfolds

    The team has confirmed a modest price increase will accompany the 1.0 launch, rewarding early supporters with the best possible value from day one.

    Quick Details

    • Title: Stormforge
    • Developer & Publisher: Roboto Games
    • Early Access Launch: November 10, 2026 (Steam)
    • Players: 1–8 online co-op
    • Languages: English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Simplified & Traditional Chinese, Polish, Russian, Turkish, Portuguese-Portugal, Spanish-Latin America
    • Demo: Available now — updated version live during Steam Next Fest
    • Wishlist: [store.steampowered.com/app/2826790/Stormforge](https://store.steampowered.com/app/2826790/Stormforge/)

    “Survive the storms. Thrive in their power. Save Sorana.”

    Wishlist Stormforge today, download the demo to feel the wind in your hair, and prepare to answer the call of the storm. November 10 is when the real journey begins.

    Find out more on Stormforge


    #Stormforge #RobotoGames #SurvivalCrafting #OpenWorld #CoOpGaming #Steam #EarlyAccess #FantasyGame #Sorana #ProceduralGeneration #Modding #PCGaming #IndieDev #Techmash

  • Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Houston, we have a problem — and it’s huge, it’s hungry, and it’s spreading. Independent studio Knifing Mantis has today unveiled Houston, We Have a Spungus, a fresh twist on tower defence where you don’t fight waves — you fight one relentless, growing organism from deep space. The game’s Steam page and announcement trailer are live right now, with release slated for early 2027.

    The Spungus Is Coming — and It Won’t Stop

    This isn’t your typical tower defence. There are no goblins, no mechs, no endless ranks of enemies marching in formation. Instead, a massive space-born fungus — the Spungus — erupts from a wormhole and spreads across the map like a living tide:

    • Millions of simulated cells form a single, cohesive biomass that advances, branches, and swallows territory
    • It cannot be destroyed — every cell you kill is replaced; new growth pushes forward at full strength
    • Your only goal: buy time — hold the line long enough for headquarters to lock coordinates and launch a nuke at the source
    • Consume colonies = game over — if the Spungus reaches key settlements, it’s over. Defend every inch

    Every second counts. Every tower placement matters. And the biomass never, ever sleeps.

    Defend, Delay, Survive

    With outright victory impossible, your strategy is all about sustained resistance:

    • 15 towers across 5 schools — Assault, Thermal, Siege, Energy, and Utility — each with distinct roles and upgrade paths
    • 9 orbital abilities — call down napalm, laser strikes, and orbital barrages when the frontline buckles
    • Earn resources from biomass — destroy cells to fund towers and build up your defences before the next surge
    • 400+ permanent upgrades — carry progress across runs to unlock stronger towers, better economy, and advanced orbital support
    • Choose your loadout — only 6 turret types per run; adapt your strategy to the map and the Spungus’s behaviour

    Key Details

    • Developer: Knifing Mantis
    • Genre: Tower Defence / Strategy
    • Release: Early 2027
    • Platform: PC via Steam
    • Steam Page: Live now — wishlist to stay updated
    • Announcement Trailer: Available on the Steam store page

    The Spungus is growing. The clock is ticking. Will you hold the line?

    Houston We Have A Spungus


    #HoustonWeHaveASpungus #KnifingMantis #TowerDefense #IndieDev #StrategyGame #PCGaming #Steam #SpaceFungus #Techmash #Gaming

  • Dig, Discover, Defy — CitaDrill Blazes a Trail into Steam Next Fest!

    Dig, Discover, Defy — CitaDrill Blazes a Trail into Steam Next Fest!

    Grab your gear and rev up your drills — something extraordinary is burrowing to the surface. Publisher CobraTekku Games and Canadian developer Studio Moka are thrilled to announce that CitaDrill, their inventive and mind-bending, expansive roguelite action mining simulation, will be taking centre stage at Steam Next Fest, running October 19–26, 2026.

    This isn’t just digging — it’s discovery, danger, and depth in every direction. Let’s head underground.

    What Is CitaDrill?

    CitaDrill reimagines the mining genre entirely — blending fast-paced action, deep roguelite progression, and wildly expanding worlds that shift and grow with every descent:

    • Mind-bending subterranean worlds — no two layouts are the same; caverns, passages, and hidden zones unfold in fresh configurations each run
    • Action-driven excavation — this isn’t about waiting around; pilot advanced drills, boost through rock faces, and blast through obstacles with precision and power
    • Expansive roguelite design — unlock permanent upgrades, discover rare tools, and tailor your loadout; every journey builds toward greater reach and deeper secrets
    • Layers of mystery — ancient remnants, buried tech, and forgotten hazards await the boldest explorers. Dig deep enough, and you’ll uncover the truth beneath the surface

    Every tunnel leads somewhere new — and the deeper you go, the stranger it gets.

    Steam Next Fest — Your First Chance to Descend

    CitaDrill will be front and centre during the October edition of Steam Next Fest, the biggest showcase for upcoming indie titles on PC. Here’s what to expect:

    • Playable demo goes live October 19 — jump in and experience the first full strata of the CitaDrill world
    • Exclusive early gameplay — test your drilling skills, try out core loadouts, and see how the world expands firsthand
    • Developer updates — Studio Moka will be sharing behind-the-scenes insights, livestreams, and community Q&As throughout the event
    • Wishlist now — show your support and get notified the moment the demo drops

    Mark Your Calendars

    • Steam Next Fest: October 19 – October 26, 2026
    • Demo live: From October 19 on Steam
    • Full release: To be announced — follow CitaDrill on Steam for all the latest updates
    • Developed by: Studio Moka (Canada)
    • Published by: CobraTekku Games

    The deeper you go, the more there is to find. Will you be the one to uncover what lies at the bottom?

    CitaDrill


    #CitaDrill #CobraTekkuGames #StudioMoka #SteamNextFest #Roguelite #MiningGame #IndieDev #PCGaming #Techmash #Gaming

  • Skies, Strips, and Showtime — Deadstick: Bush Pilot Simulator Lands at Flight Simulator UK LIVE!

    Skies, Strips, and Showtime — Deadstick: Bush Pilot Simulator Lands at Flight Simulator UK LIVE!

    Flight sim fans, here’s something to put on your radar. Developer Mythwright has announced that Deadstick: Bush Pilot Simulator — the authentic bush flying career experience — will be playable at Flight Simulator UK LIVE, the UK’s biggest flight simulation show, touching down at Aerospace Bristol this weekend.

    Fly Where the Roads Don’t Go

    Deadstick: Bush Pilot Simulator puts you in the pilot’s seat of rugged vintage aircraft, operating out of remote communities where the runway is short, the terrain is steep, and every landing is a test of skill. This isn’t about high-altitude autopilot cruising — it’s about mastering the art of bush flying:

    • Realistic flight physics designed for low-and-slow, short-field operations
    • Remote wilderness environments — from mountain valleys to jungle clearings
    • Maintain and manage your fleet — keep your aircraft airworthy, or pay the price
    • Career progression — build your reputation, take on contracts, and expand your operations
    • True bush flying techniques — STOL operations, soft-field landings, and precision navigation without GPS

    See It, Fly It — In Person

    Attendees at Flight Simulator UK LIVE will get hands-on time with the latest build, test the flight model, and experience the challenge of landing in some of the game’s trickiest locations. Mythwright will also be on hand to share development updates and gather feedback from the community.

    Event details:

    • Where: Aerospace Bristol, Filton
    • When: This weekend — Saturday & Sunday
    • Playable: Deadstick: Bush Pilot Simulator — on the show floor

    Watch the Skies

    Can’t make it to the show? Keep an eye on Mythwright’s channels for updates, gameplay clips, and release news coming soon. Whether you’re a seasoned simmer or just love the romance of vintage aviation, Deadstick is shaping up to be one to watch.

    Start your engines — the adventure begins this weekend.

    FSimUK


    #Deadstick #BushPilotSimulator #Mythwright #FlightSimulatorUK #FlightSim #AerospaceBristol #BushFlying #VintageAircraft #IndieDev #SimGaming #Techmash

  • Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Build it together. Crew it together. Keep it from falling apart — together. Developer War Mouth Games has officially unveiled Tower Tanks, a riotous 1–4 player co-op vehicle combat roguelike where you and your friends design, pilot, and fight from the same giant war machine.

    One Tank. Too Many Jobs.

    Start from a sturdy base chassis and stack your tank higher, wider, and wilder with every run. Bolt on guns, shields, engines, repair bays, and weird experimental modules — then climb inside and see if your creation actually works. When the shooting starts, everyone has a job:

    • Someone drives — keeping the behemoth moving and aimed
    • Someone mans the guns — blasting enemy armour and heavy turrets
    • Someone repairs — patching holes and keeping critical systems alive
    • Someone manages the engines — juggling power, cooling, and speed

    And everyone can switch roles instantly — scrambling between stations when things go wrong.

    Built to Break — and Rebuilt Stronger

    The signature twist: your tank takes damage piece by piece. A direct hit could shear off a turret, wipe out your repair bay, or tear an entire section clean away. When that happens, you don’t restart — you adapt. Fight with what’s left, patch what you can, and scavenge scrap from the wreckage to rebuild smarter before the next fight.

    FeatureDetails
    Players1–4 — solo or with friends
    Co-opOnline + local shared/split-screen
    BuildStack rooms, weapons, and stations — tall, wide, or totally unhinged
    CombatDestructible tanks — parts fall off, crews improvise
    RunsProcedurally generated objectives, enemies, and massive bosses
    Scrap EconomyLoot wreckage ? repair ? upgrade ? repeat
    Target ReleaseQ2 2027 — Steam Early Access
    PlatformWindows PC (Steam)
    Steam PageLive now — wishlist today

    Physics = Pure Controlled Chaos

    Because every tank is physically simulated, your design matters. Top-heavy creations might tip in sharp turns; sprawling giants soak up damage but expose more weak points. Experiment, iterate, and figure out what works — or just build something ridiculous and see how far it rolls.

    Ready to Climb Aboard?

    Tower Tanks is where blueprints meet battle damage and best friends become best mechanics. Wishlist now on Steam and assemble your crew — the bigger the team, the more chaotic the tank.

    Find out more here


    #TowerTanks #WarMouthGames #CoOpGaming #Roguelike #TankCombat #IndieDev #BuildTogether #SteamEarlyAccess #Techmash

  • Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    From a single mining ship to an interstellar industrial empire — your legacy begins in the void. Developer Tumbling Dumpling Studio and publisher Mythwright have announced that Main Sequence, the first-person space-sim factory builder, blasts into Steam Early Access on November 12, 2026.

    Start Small, Grow Beyond Measure

    You begin alone at the edge of charted space, aboard nothing grander than a humble mining vessel. Your mission: harvest resources, refine materials, and build — station by station, ship by ship — an industrial network that stretches across the stars.

    • Mine & Refine — Scan asteroid belts, extract ore, and process materials directly on board your vessel
    • Build & Automate — Construct sprawling space stations with conveyor belts, production lines, and fully automated supply routes between outposts
    • Design & Deploy — Engineer every ship and station module by module — cargo bays, reactors, weapons, and aesthetics are entirely yours to shape
    • Defend & Expand — Your industrial activity has awakened an ancient alien defence network. Protect your factories with custom-built fleets — or take the fight to them
    • Research & Explore — Unlock new tech, venture into procedurally generated star systems, and uncover black holes, neutron stars, and lost civilisations

    Solo or Side-by-Side — The Choice Is Yours

    Main Sequence supports both single-player and online co-op, where each player commands their own ship. Divide roles — one managing logistics, another exploring, a third on defence — then combine your strengths to build something far bigger than any one empire could be.

    What to Expect in Early Access

    DetailInfo
    LaunchNovember 12, 2026 (Steam Early Access)
    Early Access Duration1–2 years, with full release when content is complete
    Playtime~40+ hours of content at launch — deeper for automation fans
    ModesSingle-player + online/LAN co-op
    DemoFree demo available now on Steam
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    SpecsWindows 10 64-bit, i5-8400, 8 GB RAM, GTX 1050 / RX 460, 5 GB space
    CommunityDiscord + built-in feedback channels shaping development

    The roadmap ahead includes new factions, expanded ship and station modules, additional production chains, and more mysteries to uncover — all guided by player feedback.

    Wishlist Today — Secure Your Place in the Stars

    The free demo is live right now — try before you blast — and the Steam page is open for wishlisting. Whether you dream of optimising perfect factory lines, designing the ultimate battleship, or exploring the unknown, Main Sequence is where your empire begins.

    Head to the Main Sequence Steam page

    Find out more here


    #MainSequence #TumblingDumplingStudio #Mythwright #SpaceSim #FactoryBuilder #Automation #EarlyAccess #CoOpGaming #IndieDev #Techmash

  • Hands, Physics, and Pure VR Ingenuity — Disembodied Arrives October 15!

    Hands, Physics, and Pure VR Ingenuity — Disembodied Arrives October 15!

    Your hands are your only heroes — and they’ve got a lot to do. Solo developer Kevin S. Walker, creating under the banner of Middle Man Games, is preparing to launch Disembodied — a hand-tracking VR platformer two and a half years in the making, and his third VR title.

    No Controllers, No Limits — Just Your Hands

    Disembodied strips away the familiar to build something entirely fresh: you control a pair of floating, disembodied hands that mirror your real movements with uncanny precision. No controllers, no buttons — just you and your gestures, translated instantly into the virtual world.

    • Walk on your fingers, clamber up ledges, and swing across gaps
    • Punch through brick walls, hurl bombs, and fire a finger gun with a simple gesture
    • Solve puzzles, navigate stealth sections, and master precision laser challenges
    • Play seated or standing — the game adapts to your space, your style

    Levels, Creativity, and Community

    The game launches into Early Access with an impressive amount of content ready to explore:

    FeatureDetails
    Campaign175 hand-crafted levels across climbing, puzzle, stealth, and action modes
    Hand TrackingBuilt from the ground up for natural, responsive controller-free interaction
    Level EditorCreate, test, and share your own courses — online sharing planned post-launch
    Power-UpsActivated entirely through hand gestures — no menus, no pausing
    ReleaseOctober 15, 2026 — Early Access
    PlatformsMeta Quest 2 / Pro / 3 / 3S
    DeveloperKevin S. Walker / Middle Man Games — 4th release, 3rd VR project

    Crafted by One Pair of Hands

    Every mechanic, every level, every gesture in Disembodied comes from one creator’s drive to push what VR can feel like. After two and a half years of iteration, experimentation, and refining the physics that make those hands feel truly yours, Walker is ready to share the result.

    As an Early Access release, the journey doesn’t end at launch — player feedback will shape new modes, features, and content throughout development.

    Ready to Reach Out?

    Wishlist Disembodied now on the Meta Quest Store — your hands are about to go on an adventure unlike anything you’ve experienced.

    Find out more here


    #Disembodied #MiddleManGames #VRGaming #HandTracking #MetaQuest #IndieDev #SoloDev #VirtualReality #EarlyAccess #Techmash

  • Bytes, Bands, and Bad Guys — Escape from 8-Bit High Blasts onto Steam and GOG!

    Bytes, Bands, and Bad Guys — Escape from 8-Bit High Blasts onto Steam and GOG!

    Class is in session — but so is chaos. Publisher Dionous Games and developer Duck Made Of Wood are thrilled to announce that Escape from 8-Bit High, the tongue-in-cheek retro point-and-click adventure, is out right now on Steam and GOG for Windows, Mac, and Linux. Grab your guitar — it’s time to save the school.

    The Principal of Evil Has Arrived

    It’s the 1980s at Cloudydale High, and a cursed cassette tape has awakened Pomodore 64 — a sentient, malevolent computer with plans to conquer the town… and then the world. Leading an army of aliens, dinosaurs, zombies, and mole men, this 8-bit tyrant has taken over the school.

    Standing in his way: Blueberry Finn, a scrappy alt-rock trio made up of Hank, Duck, and Alex. No heroes, no special powers — just three friends with instruments, quick wits, and a whole lot of attitude. It’s up to you to guide them through puzzles, face down digital nightmares, and rock the system back into submission.

    Solve Puzzles — Fight with Music

    Escape from 8-Bit High revives the golden age of point-and-click adventure design while adding fresh twists:

    FeatureDetails
    3 Playable CharactersSwitch freely between Hank, Duck, and Alex — each with their own skills and perspectives
    Music Battle SystemRhythm-based combat with an Easy Mode included for accessibility — rock out without stress
    Meaningful ChoicesThe main villain can change between playthroughs, unlocking different story paths and multiple endings
    Arcade Unlocks4 full retro arcade mini-games to discover and play
    Fully VoicedProfessional cast brings Cloudydale and its bizarre inhabitants to life
    No Pixel HuntingBuilt-in hotspot detection means you explore, not scrub every screen
    Playtime8–10 hours of adventure
    PlatformsWindows, macOS, Linux — Steam + GOG

    Launch Details — Don’t Miss the Discount

    OfferInfo
    Out NowReleased September 29, 2026
    Launch Discount15% off on Steam and GOG — runs through October 13, 2026
    Free DemoAvailable now on Steam — try before you buy
    SoundtrackAlso available separately at a discount

    Ready to Enrol?

    The bell has rung — class is in session. Head to Steam or GOG today to pick up Escape from 8-Bit High at the launch discount, or download the free demo and see if you’ve got what it takes to save Cloudydale High. The world is counting on one thing: that you rock hard enough.

    Find out more here


    #EscapeFrom8BitHigh #DionousGames #DuckMadeOfWood #RetroAdventure #PointAndClick #IndieDev #8BitStyle #MusicGaming #SteamDeals #GOG #Techmash

  • Folklore, Frost, and Fur — Demidoff Corp: A Souls-Like Metroidvania Born of Ural Legend!

    Folklore, Frost, and Fur — Demidoff Corp: A Souls-Like Metroidvania Born of Ural Legend!

    Deep in the mist-shrouded forests and frozen mines of the Urals, ancient tales stir once more. Veteran development studio Targem Games — creators of Crossout and Star Conflict — has officially unveiled Demidoff Corp, an atmospheric 2D metroidvania that blends punishing souls-like combat with the rich, seldom-seen folklore of Russia’s Ural Mountains.

    A Land of Smoke, Magic, and Mystery

    The story unfolds in a fictional historical era where the great Ural foundries belch smoke day and night — but something far darker is spreading alongside the industrial smog: a mysterious magical plague. You play as a retired, furry royal agent, called back from a quiet life to unravel the secret at the heart of the feared Demidov estate.

    Venture into a sprawling, interconnected world inspired by the timeless folk tales of Pavel Bazhov — author of The Malachite Box — and the real-life dynasty of industrialist Nikita Demidov:

    • Descend into ice-choked mine tunnels and forgotten shafts
    • Traverse ancient, enchanted forests where trees seem to watch your step
    • Cross subterranean lakes holding things better left undisturbed
    • Infiltrate the Demidov stronghold — where the plague began, and where the truth waits

    Souls-Blades and Spells — Mechanic Meets Myth

    Demidoff Corp brings the sharp, unforgiving rhythm of souls-like design to hand-crafted 2D exploration:

    FeatureDetails
    CombatPrecision-driven encounters, stamina management, and punishing boss fights that demand patience and pattern recognition
    ExplorationVast, non-linear metroidvania map — unlock new abilities to reveal hidden paths, secret chambers, and shortcuts
    InspirationDrawn directly from authentic Ural folk tales, creatures, and traditions
    ArtHand-crafted atmospheric 2D visuals steeped in wintry, industrial, and mythic tones
    ReleasePlanned for first half of 2027
    PlatformSteam page live now — wishlist to track development

    From Makers of Crossout to Myth-Makers

    Targem Games steps away from vehicular combat and online action to craft something deeply personal: a game rooted in their own cultural heritage. Every creature, every name, every shadow is born from the stories passed down through generations across the Ural region — making Demidoff Corp as much a cultural journey as a gaming one.

    “We wanted to share the tales we grew up with,” the team shared in the announcement. “Stories of mistresses of the copper mountain, stone flowers, and creatures hidden in the deep taiga — now they walk the screen.”

    Wishlist Now — Step Into the Tale

    The Steam page is live right now. Add Demidoff Corp to your wishlist and be among the first to explore a world where folklore and industry collide — and where a single retired agent might stand between a sleeping evil and a waking nightmare.

    Find out more here


    #DemidoffCorp #TargemGames #Metroidvania #SoulsLike #UralFolklore #IndieDev #2DGame #CrossoutDev #FolkloreGaming #Techmash

  • Contracts, Crisis, and Classic Vibes — Contract Terminated Announced!

    Contracts, Crisis, and Classic Vibes — Contract Terminated Announced!

    Your mission just got cancelled — and you’re stuck on a planet that wants you dead. Independent Uruguayan studio Dragon Dropper has officially unveiled Contract Terminated, a retro-styled RPG steeped in the golden age of 1980s gaming. The Steam page is live right now — and launch is scheduled for early 2027.

    Stranded. Surrounded. Survival is the Only Job Left.

    You lead a squad of mercenaries dropped onto a distant world for what should have been a routine assignment. Then the message hits: your contract is cancelled. No extraction. No explanation. Just you, your team, and a hostile planet where the locals don’t want you there and the local wildlife sees you as lunch.

    Now you must explore a vast world map, delve into loot-filled dungeons, scavenge resources, and craft what you need to survive — and somehow find a way home.

    Pure 1980s RPG Spirit — Polished for Today

    Contract Terminated draws direct inspiration from timeless classics including Ultima, Legacy of the Ancients, and Buck Rogers: Countdown to Doomsday, blending top-down overworld exploration with first-person dungeon crawling and turn-based tactical combat.

    FeatureDetails
    Style16-colour retro pixel art evoking 1980s RPGs
    ExplorationLarge world map + first-person grid-based dungeon crawling
    CombatTurn-based tactical battles against a wide range of foes
    SoundtrackComposed entirely on a vintage Roland D-110 synth from 1988 for authentic vintage tone
    CraftingTurn scavenged parts into gear, supplies, and survival tools
    LanguagesLocalised in 7 languages at launch
    ReleaseEarly 2027 — Steam page live now

    Wishlist Today — Don’t Miss the Ride

    Dragon Dropper, the Uruguayan indie developer behind Toward The Ice and other classic-style dungeon crawlers, is bringing all that experience to a sci-fi adventure that honours the greats while feeling fresh and distinct.

    Head to Steam now to view the page and add Contract Terminated to your wishlist — you’ll be notified the moment it lands.

    Find out more here


    #ContractTerminated #DragonDropper #RetroRPG #IndieDev #UruguayanDev #1980sStyle #SciFiRPG #DungeonCrawler #SteamWishlist #Techmash