Tag: #indiedev

  • Street Justice Just Got Upgraded: The Takeover 2 Demo is Out Now!

    Street Justice Just Got Upgraded: The Takeover 2 Demo is Out Now!

    Dust off your knuckles and stretch those combo fingers, because the streets are calling.

    Pelikan 13 has officially dropped an upgraded demo for its highly anticipated, intense sideways-scrolling beat ’em up, Takeover 2. If you’ve been itching for some classic, adrenaline-fueled arcade action, today is your lucky day.

    The full game is locked, loaded, and set to smash its way onto Steam on 10 September 2026. But why wait until September to start cracking skulls? The new demo is live right now, and it’s packing a serious punch.

    What’s New in the Upgraded Demo?

    This isn’t just a minor patch; it’s a statement of intent. Pelikan 13 has fine-tuned the mechanics to ensure the combat feels heavier, faster, and more rewarding than ever.

    Here is what you can expect when you boot it up today:

    • Hit Harder, Combo Longer: The combat system has been refined to allow for smoother, more devastating combos. Juggle enemies, chain your specials, and watch the hit counter soar.
    • Weaponise Everything: The environment is your ultimate ally. In Takeover 2, if you can pick it up, you can smash someone with it. We’re talking buckets, traffic cones, stray tyres—whatever is lying around can and will give you that lethal edge.
    • Classic Vibes, Modern Polish: It’s a gorgeous love letter to the golden era of 90s beat ’em ups, but with the fluid 60fps presentation and responsive controls modern gamers demand.

    The Verdict: If you love the thrill of clearing out a street filled with punks, Takeover 2 is shaping up to be your next obsession. The upgraded demo proves that Pelikan 13 knows exactly what makes this genre great: impact, style, and absolute chaos.

    How to Play

    Head over to Steam right now to download the upgraded demo for free. Play through the updated build, master the environment, and get your skills sharp before the full retail release drops on 10 September 2026.

    Are you ready to take back the streets? Let us know your highest combo count in the comments below!

    Source – https://s.team/a/4423270

    #BeatEmUp #Takeover2 #Pelikan13 #SteamGames #IndieDev

  • Unreal Nightmare: Lucid Falls Drops Jaw-Dropping Second Trailer at The MIX Summer Showcase

    Unreal Nightmare: Lucid Falls Drops Jaw-Dropping Second Trailer at The MIX Summer Showcase

    Horror fans, brace yourselves. If you thought your dream journal was weird, Eldamar Studio is about to show you what a true nightmare looks like.

    Today, during The MIX Summer Showcase, the developers officially unleashed the second trailer for their highly anticipated atmospheric horror adventure, Lucid Falls. And if the initial internet chatter is anything to go by, we are in for a visually stunning, utterly terrifying ride.

    Unreal Engine Visuals That Defy Reality

    We first caught a glimpse of Lucid Falls late last year during its debut at the Day of the Devs Game Awards showcase. That initial teaser left everyone floors with its photorealistic, deeply unsettling art direction.

    Today’s brand-new trailer doubles down on those jaw-dropping Unreal Engine visuals. Eldamar Studio is clearly leveraging the engine’s power to create a psychological horror landscape that feels painfully real. The lighting, the shifting shadows, and the grotesque, reality-bending environments look incredibly crisp, delivering a sense of dread that jumps right off the screen.

    What is Lucid Falls? Trapped inside a vivid, lucid dream, players must fight to survive in a surreal world. The game tasks you with navigating impossible spaces, battling horrifying creatures, and solving reality-bending puzzles by literally shifting gravity, space, and time.

    A New Level of Atmospheric Dread

    While the first teaser gave us a taste of the game’s tone, this second trailer gives us a much better look at how Lucid Falls plays with the player’s perception. Gravity flips seamlessly, corridors stretch into infinity, and the creatures lurking in the dark look as if they crawled straight out of a collective night terror.

    Eldamar Studio has made it clear that this isn’t just about jump scares; it’s about the mood. The way the environment moves, reacts, and breathes around the player is central to the experience.

    Check out the breakdown of what to expect:

    • Gravity Manipulation: Change the laws of physics to explore impossible geometry and solve mind-bending puzzles.
    • Visceral Combat: Face off against grotesque, nightmare-born entities.
    • Atmospheric Storytelling: A deeply cinematic narrative where every corner of the dream holds a dark truth.

    There is no definitive release date locked in just yet, but Lucid Falls is currently targeting a PC release. If today’s trailer at The MIX is any indication, this is absolutely one indie horror title you need to keep on your radar.

    Stay tuned to TechMash for more updates from The MIX Summer Showcase and all things indie gaming!

    Source – https://s.team/a/4026510

    #LucidFalls #HorrorGames #IndieDev #UnrealEngine #TheMIX

  • From Holy Water to Toxic Wastelands: Forgive Me Father Devs Reveal New FPS ‘DIOXIDE’

    From Holy Water to Toxic Wastelands: Forgive Me Father Devs Reveal New FPS ‘DIOXIDE’

    Retro shooter fans, breathe it in. Byte Barrel, the brilliant minds behind the critically acclaimed, comic-book-inspired Forgive Me Father series, have just pulled back the curtain on their next project—and it looks wonderfully toxic.

    Revealed during the MIX Summer Showcase, the studio’s brand-new first-person shooter is officially titled DIOXIDE.

    If you’ve played Forgive Me Father, you already know Byte Barrel has a knack for tight gunplay, striking art styles, and an atmosphere you could cut with a knife. While they are trading the Lovecraftian madness and holy water for what promises to be a gritty, high-octane sci-fi thrill ride, their signature adrenaline-fueled DNA is front and centre.

    What We Know So Far

    Details are still emerging from the wasteland, but here is what has the community buzzing:

    • A New Playground: Moving away from gothic horror, DIOXIDE plunges players into a dystopian, atmospheric world where survival means shooting first and asking questions never.
    • The Byte Barrel Pedigree: Expect the same fluid movement, devastating weaponry, and satisfying combat loops that made their previous titles indie hits.
    • Built for PC: The game is being built from the ground up to take full advantage of PC hardware, ensuring fast reflexes are met with buttery-smooth performance.

    “The team at Byte Barrel is thrilled to finally share what we’ve been cooking up. DIOXIDE is a bold new step for us, and we can’t wait for players to see more.”

    Wishlist It Now on Steam!

    While DIOXIDE is currently deep in development, you don’t have to wait to show your support. The game’s official page is live right now.

    Head over to Steam today to add DIOXIDE to your wishlist, stay up to date on development logs, and be the first to know when the playtests drop. Trust us, this is one countdown you won’t want to miss.

    Source – https://s.team/a/4540840

    #DioxideGame #ByteBarrel #IndieDev #FPS #SteamWishlist

  • Anima: Song from the Abyss Locks In 2027 Release Window For Consoles, And PC

    Anima: Song from the Abyss Locks In 2027 Release Window For Consoles, And PC

    Great news for fans of deep, narrative-driven dark fantasy. Indie developer Anima Project has officially broken its silence, confirming that its highly anticipated action RPG, Anima: Song from the Abyss, is scheduled to launch in 2027.

    The studio has locked down a current-gen release, revealing that the game will land on PlayStation 5, Xbox Series X|S, and PC.

    Diving Deep Into The Abyss

    Set within the acclaimed universe of the Anima: Beyond Fantasy tabletop RPG books, Song from the Abyss promises a gripping blend of traditional pen-and-paper depth mixed with fluid, high-octane hack-and-slash action.

    The story kicks off with pure chaos: an imperial zeppelin plunges into catastrophe when its crew mysteriously vanishes. Players will step into the shoes of Soren, the lone surviving knight left guarding a powerful, ancient relic. In a desperate bid to save the airship, Soren inadvertently frees a legendary entity named Noein trapped within the artifact.

    Following a spectacular crash into the depths of a strange realm known as the Abyss, Soren and Noein must strike an unlikely alliance to uncover the truth behind an enigmatic song that brought down a forgotten civilisation.

    Key Features to Look Forward To:

    • Dual Protagonist System: Seamlessly control and swap between two unique characters with distinct gameplay styles and abilities.
    • Fast-Paced Combat: Fluid real-time combat that draws inspiration from action heavyweights, blending magic, blade-work, and deep RPG customisation.
    • An Interconnected World: A handcrafted, non-linear environment packed with secrets, puzzles, and massive boss encounters ranging from colossal wyrms to legendary monsters.

    Notably, while the game was originally conceptualised with previous-gen consoles in mind during its initial announcement years ago, Anima Project has streamlined its focus exclusively to current-gen hardware and PC to ensure the vision for this sprawling dark fantasy adventure is fully realised.

    Keep your eyes peeled to TechMash for more updates as we edge closer to the 2027 release window!

    Source – https://s.team/a/2287370

    #AnimaSongFromTheAbyss #IndieDev #ActionRPG #GamingNews #Airship

  • Forge Your Destiny: Terahard Studios Reveals ‘Runesmith’ – The Ultimate Dwarven Tactical RPG

    Forge Your Destiny: Terahard Studios Reveals ‘Runesmith’ – The Ultimate Dwarven Tactical RPG

    Grab your hammer, count your gold, and pour a massive pint of ale—there’s serious work to be done.

    The team over at Terahard Studios has just officially announced their latest project, and it sounds like an absolute dream for fans of gritty, strategic fantasy. Enter Runesmith, a turn-based tactical RPG that proves a dwarf’s work is never truly done, especially when there are monsters to smash and magical elements to manipulate.

    Here is a breakdown of what we know so far about this incredibly promising indie title.

    1. Master the Forge: Deep Rune-Crafting

    At the heart of Runesmith is, unsurprisingly, the art of the forge. This isn’t just a basic menu-driven crafting system; players will actively forge custom runes to slot into their weapons and armour. These runes dictate your abilities, stats, and how you interact with the environment. If you’ve ever wanted to engineer the perfect warhammer that shatters armour while freezing enemies solid, Runesmith is going to be your new obsession.

    2. Tactical Tavern Brawls

    What is a proper dwarven game without a little rowdiness? While the main quest will undoubtedly feature epic landscapes and dangerous dungeons, Terahard Studios is leaning heavily into dwarven culture. Expect tavern brawls to serve as a core gameplay pillar—ranging from localised pub skirmishes to high-stakes tactical combat where the environment (and a stray stool) can be used to your advantage.

    3. Catastrophic Status Effects

    If you love games like Divinity: Original Sin, where the battlefield becomes a chaotic playground of elemental reactions, you’re in for a treat. Runesmith promises “catastrophic status-effect combinations.” Melting armour with acid, electrifying puddles of spilt ale, and creating chain-reaction explosions using your forged runes are all part of a standard workday.

    “We wanted to capture the true essence of dwarven grit—the meticulousness of crafting paired with the absolute chaos of a bar fight. Runesmith is all about giving players the tools to break the battlefield in creative, explosive ways.” – Terahard Studios

    The TechMash Verdict

    Terahard Studios has a track record of injecting unique flavours into their games, and Runesmith looks to be their most ambitious title yet. By blending deep tactical positioning with volatile magic mechanics and a heavy dose of dwarven charm, this is definitely one RPG to keep firmly on your radar.

    We’ll be keeping a close eye on release dates, platforms, and early gameplay trailers as they drop. Until then, keep your anvils hot!

    Source – https://s.team/a/3716320

    #GamingNews #Runesmith #TerahardStudios #TacticalRPG #IndieDev

  • Corporate Lies, Cybernetic Nightmares: Synchro is the Next Tactical Horror RPG You Need to Watch

    Corporate Lies, Cybernetic Nightmares: Synchro is the Next Tactical Horror RPG You Need to Watch

    The tactical RPG genre is about to get a whole lot darker.

    Publisher Crytivo and developer Komisoft have officially pulled back the curtain on Synchro, an upcoming tactical horror RPG that sounds like a delicious, terrifying blend of XCOM-style squad management and pure, unadulterated cosmic body horror. If you’ve ever thought, “I love turn-based strategy, but it really needs more corporate conspiracies and skin-crawling mutations,” then this one is squarely for you.

    Welcome to a Dystopia Built on Deception

    In Synchro, you aren’t just fighting a war; you’re fighting a massive, systemic lie. Players will take the reins of a gritty resistance squad navigating a bleak, dystopian world where the ruling elite hold all the cards.

    But the regime’s darkest secret isn’t just surveillance or wealth inequality. It’s worse. Much worse.

    As your squad digs deeper into the shadows, you uncover a horrific corporate conspiracy: the monolithic forces in charge are actively experimenting on the populace, transforming ordinary citizens into grotesque, nightmarish monsters.

    Tactical Combat Meets Pure Terror

    While full gameplay loops are still being kept under wraps, the pairing of Crytivo’s publishing track record with Komisoft’s development vision promises a tense, high-stakes experience. Expect:

    • Perilous Squad Tactics: Every move matters when you’re outgunned by corporate enforcers and outmatched by biological monstrosities.
    • Atmospheric Horror: This isn’t your vibrant, neon-soaked cyberpunk dystopia. Synchro leans heavily into a bleak, oppressive atmosphere where danger lurks in every unlit corridor.
    • Deep Narrative Intrigue: Unravelling the thread of why and how these transformations are happening looks to be a core driving force of the campaign.

    The Verdict: Keep This on Your Radar

    Crytivo has a knack for backing projects with unique hooks, and Synchro feels like a bold step into much darker territory. By marrying the cerebral satisfaction of a tactical RPG with the psychological dread of survival horror, Komisoft might just be brewing a sleeper hit for sci-fi and strategy fans alike.

    We’ll be keeping a close eye on trailers, release dates, and alpha footage as they drop. Stay tuned to TechMash for more updates on this corporate nightmare.

    Source – https://s.team/a/2814880

    #GamingNews #Synchro #TacticalRPG #HorrorGames #IndieDev

  • Lost on the Loop: ‘Anomaly Road’ Brings Driving Horror to Steam

    Lost on the Loop: ‘Anomaly Road’ Brings Driving Horror to Steam

    Indie horror fans, it is time to plan your next terrifying road trip. If you’ve spent the last year obsessed with spot-the-difference psychological thrillers like The Exit 8, there is a brand-new nightmare tracking your every move.

    As of May 23, the official Steam Store Page for Anomaly Road is officially live, and it’s preparing to take us on a deeply unsettling drive through the isolated mountains of Japan.

    Don’t Look Back: What is Anomaly Road?

    Developed by Liner Studio, Anomaly Road takes the incredibly popular “anomaly-hunting loop” genre and puts you behind the wheel.

    The premise is deceptively simple: you are driving deep in the mountains when you suddenly realise you are completely lost. As you round a dark, tight corner with a sinking feeling in your stomach, you find yourself trapped on a looping road.

    The Rules of the Road

    To escape, you can’t just floor the accelerator. You have to survive the chaos of bizarre, looping phenomena by observing your surroundings with absolute precision. The game challenges you with:

    • Unusual oncoming traffic: Cars that just aren’t right.
    • Infinite tunnels: Roads that seem to stretch into absolute nothingness.
    • Unexplainable roadblocks: From random roadside bananas to sudden, aggressive supernatural creatures.
    • The psychological toll: A mix of genuine tension and bizarre occurrences that are so surreal, you might laugh—right before you scream.

    If you spot something wrong, you’ll need to react immediately. One wrong turn or missed anomaly, and the loop resets.

    Why the Anomaly Genre is Driving Us Crazy

    Ever since The Exit 8 popularised the “spot the anomaly or turn back” mechanic, indie developers have been finding brilliant ways to reinvent the formula. Moving the setting from a liminal underground subway station to an oppressive, pitch-black Japanese mountain pass is a stroke of genius.

    Driving naturally limits your vision and forces a forward momentum, making the sudden appearance of a glitching creature or an endless tunnel feel infinitely more claustrophobic.

    TechMash Verdict: If you love psychological tension, driving simulators, and games that reward a sharp eye, Anomaly Road is absolutely one to watch.

    Wishlist It Now

    While the game is listed as “Coming Soon,” the arrival of the Steam page means we won’t have to wait too long to test our observational skills on the asphalt. Head over to Steam, check out the eerie teaser trailer, and get Anomaly Road added to your wishlist today.

    Have you got what it takes to spot the anomalies, or will you be stuck on the mountain forever? Let us know in the comments below!

    Source – https://s.team/a/4631310

    #HorrorGames #IndieDev #AnomalyRoad #SteamGames #GamingNews

  • Return to the Woods: The Updated Pumpkin Woods Demo Drops Just in Time for Magic and Mischief!

    Return to the Woods: The Updated Pumpkin Woods Demo Drops Just in Time for Magic and Mischief!

    Dust off your broomsticks and polish your cauldrons, cosy gamers! Today, indie developer Enchanted Pumpkin Co. officially announced the return of the updated Pumpkin Woods playable demo.

    Whether you’re a practising witch or just love the vibe of a crisp autumn evening, there is no better day to dive back into this magical world. The updated demo is launching as part of Steam’s Witches, Wizards, and Warlocks Sale, giving players a perfect sneak peek right ahead of Steam Next Fest (running June 15–22).

    What is Pumpkin Woods?

    If you haven’t had this gem on your radar yet, Pumpkin Woods is a beautifully dark, cozy, witch-themed open-world survival craft game. Set in an atmospheric autumn woodland, it perfectly blends the tense mechanics of survival with the comforting aesthetics of a seasonal sandbox.

    You play as a witch, finding your way through an unforgiving forest. You’ll spend your days gathering rare ingredients, brewing magical potions, decorating your secluded cabin, and customising your witchy attire.

    What’s New in the Updated Demo?

    Enchanted Pumpkin Co. isn’t just re-releasing the old build; they’ve given the game a massive glow-up. According to lead developer Nicholas Lorenzi, this is the most complete and definitive look at the game yet.

    Here is what you can look forward to:

    • A Full Visual Overhaul: The dark, cosy woodlands look sharper, richer, and more atmospheric than ever before.
    • Expanded Content & Exploration: Take your traveller wagon out for a spin or soar high above the trees on your enchanted broom.
    • New Interactive Systems: Interact with the world in deeper ways. And yes—the developers have officially confirmed you can now pet the cats!
    • Magical Companions: Beyond the local villagers, you can work toward adopting your own companion cat or unicorn to keep you company in the deep woods.

    “We’ve improved the visuals, expanded the experience, and added new ways for players to interact with the world… It’s the best version of the demo so far, and we’re excited to share it ahead of Steam Next Fest.” — Nicholas Lorenzi, Lead Developer

    Mark Your Calendars

    With Pumpkin Woods slated for an Early Access release in late August 2026, this demo is your best chance to get your hands dirty in the soil and help shape the game’s future. Download the demo today on Steam, add it to your wishlist, and prepare to lose yourself in the magic!

    Source – https://s.team/a/2729830

    #PumpkinWoods #CozyGames #IndieDev #SteamNextFest #WitchyVibes

  • From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    In the fast-paced world of indie development, “moving fast” usually means cutting corners. But for the three-person UK team at FOXBOY Productions, the last six months have been a masterclass in focused, high-octane ambition.

    Without a massive studio infrastructure or a publisher’s safety net, the team has just unveiled a fully playable vertical slice of their debut title, Secrets of the Burrow: Vixoria’s Quest. This 3D platformer isn’t just a nostalgic nod to the golden age of the genre—it’s a bold attempt to rewrite its mechanical DNA.


    Two Heroes, One Seamless Adventure

    At the heart of Vixoria’s Quest is the relationship between the rebellious Princess Vixoria and the begrudgingly loyal Sir Foxalot. While many games treat secondary characters as mere “AI luggage,” FOXBOY has implemented a seamless character-switching system that keeps both heroes relevant at all times.

    Key Traversal Features:

    • Cooperative AI Parkour: When you aren’t controlling one character, they don’t just stand around. The AI follows through complex parkour sequences with fluid, acrobatic intelligence.
    • Distinct Skillsets: Vixoria leads the way with agile, puzzle-solving finesse, while Foxalot brings the heavy-hitting utility needed to survive the fallen Kingdom of Sylvandell.
    • The “Disney” Aesthetic: Visually, the game feels like a 1990s animated classic brought to life in Unreal Engine 5.6, featuring painterly environments that range from waterfall basins to crystalline labyrinths.

    The RPM System: Combat with Momentum

    The standout feature of the vertical slice—and perhaps the game’s “X-factor”—is the RPM Combat System. FOXBOY is pitching this as a “signature” mechanic, unlike anything currently seen in 3D platforming.

    “Combat in Secrets of the Burrow revolves around the innovative RPM system, where maintaining momentum is everything.”

    Inspired by the tension of bullet-hell design, the RPM system requires players to dodge waves of projectiles and build kinetic energy through movement. As Sir Foxalot, you unleash a whirlwind spinning attack. The goal? Build your “RPM” to a fever pitch. If you collide with an obstacle or mistime a move, you lose that momentum. It’s a rhythmic, high-stakes loop of evasion and release that rewards mastery without alienating newcomers.


    The Road to 2027

    The journey from a three-person concept to a standout showcase at Paris Games Week is no small feat. Led by Creative Director Kevin Asla, Programmer Elliot Atkins-Turkish, and Animator Alex Thapar, the team has managed to condense years of “big studio” polish into a six-month development sprint.

    With a target release window of 2027 for PC and consoles, Secrets of the Burrow: Vixoria’s Quest is already proving that a clear vision and a bit of “woodland mischief” can go a long way.

    Want to see it in action? You can already find playtest walkthroughs appearing online, or head over to Steam to add this whimsical adventure to your wishlist.


    For the latest indie spotlights and deep dives into the UK dev scene, stay tuned to TechMash.

    Find out more here – https://s.team/a/3729660

    #SecretsOfTheBurrow #FOXBOYProductions #IndieGame #ActionAdventure #3DPlatformer #CuteGame #UnrealEngine5 #IndieDev #PlatformerGame #PuzzlePlatformer #GameTrailer #ComingSoon

  • Build, Defend, and Reclaim: Ash & Adam’s Existential Treads Lands on Steam

    Build, Defend, and Reclaim: Ash & Adam’s Existential Treads Lands on Steam

    The post-post-apocalypse just got a little more crowded—and a lot more interesting. Independent duo Ash & Adam’s Games has officially launched their latest title, Ash & Adam’s Existential Treads, on Steam. If you’ve ever wanted to combine the strategic planning of a city-builder with the frantic energy of a top-down shooter, this might be your next obsession.

    Better yet, it’s launching with a wallet-friendly price tag that’s hard to ignore.


    What is Existential Treads?

    Described as a “mini action city-builder,” the game drops you into a world where humanity’s past is a literal threat. You aren’t just managing menus; you’re on the ground, driving through the ruins to scavenge resources and rescue settlers.

    The core gameplay loop is a clever mix of three distinct genres:

    • City Building: Construct buildings and position them strategically to maximise your survival odds.
    • Tower Defense: Hold the line against waves of rogue AI—the same ones that levelled civilisation in the first place.
    • Top-Down Action: Take direct control to fend off enemies and explore procedurally generated levels.

    “Every building you construct and how you position it affects your settlement’s chance of survival. Resist the noise; the dark remnants of humanity’s past are not friendly.”


    Key Features at a Glance

    • Post-Post-Apocalyptic Sprawl: Scavenge for resources in a world trying to heal itself.
    • Procedural Variety: Random build orders and generated levels mean no two runs are identical.
    • Restore Nature: Your ultimate goal isn’t just survival; it’s working with your settlers to reclaim the isles and restore the wasteland.
    • Quick Sessions: Average play sessions last about 30 minutes—perfect for a quick tactical fix.

    Launch Details and Discount

    The game is available now for Windows and macOS (and is Steam Deck verified for those who like their apocalypses on the go).

    ItemDetails
    PlatformSteam (PC & Mac)
    Base Price$6.99 / £6.29
    Launch Discount-30% OFF
    Limited Time OfferEnds May 17, 2026

    At its current discounted price, it’s an absolute steal for fans of indie strategy and retro-flavoured action.

    Ready to reclaim the world? Head over to the Ash & Adam’s Existential Treads Steam Page to grab it while the launch discount lasts.

    Find out more here – https://s.team/a/3580340

    #gametastes #AshandAdamsExistentialTreads #Steam #discount #pcgames #indiegame #indiedev #actiongame #citybuilder #videogames #gamers #gaming

  • Inventory Management Meets Arcane Strategy: Fortune Seller Launches on PC

    Inventory Management Meets Arcane Strategy: Fortune Seller Launches on PC

    The indie scene has a new obsession for fans of spatial puzzles and roguelike strategy. Kiwick Studios has officially pulled back the velvet curtain on their latest title, Fortune Seller, a gothic inventory management roguelike that is now live on Steam and the Epic Games Store.

    If you’ve ever found yourself meticulously organising your backpack in Resident Evil or Diablo just for the satisfaction of a perfect fit, this is the game you’ve been waiting for.


    The Price of Fate

    In Fortune Seller, you aren’t a hero questing for glory; you’re a shopkeeper struggling against the most terrifying boss of all: ever-increasing weekly rent.

    After inheriting a dusty storefront and a mountain of debt, your goal is to survive by selling “curious items” to an even more eclectic clientele. From taxidermied headpieces to battle-worn swords and vintage heirlooms, every item has a unique shape and value.

    Key Gameplay Mechanics:

    • Tetris-Style Selling: You must fit items into your customers’ suitcases. Every unused slot is wasted potential, while a perfectly packed bag triggers massive sales bonuses.
    • The Power of Tarot: Between shifts, you can spend your hard-earned gold on Tarot and Spell cards. These provide powerful passive boons, such as boosting the value of specific item types or manipulating the contents of your shelves.
    • The Lunar Cycle: Every week concludes with a “Lunar event.” This is where the stakes rise—the rent goes up, the items restock, and the opportunities for profit become even more lucrative (and risky).

    Why It’s Catching Eyes

    Drawing comparisons to the addictive “one-more-run” feel of Balatro, Fortune Seller leans heavily into its atmospheric, steampunk-inspired aesthetic. The Swedish-based team at Kiwick Studios has crafted a world that feels both morbid and cosy—a signature style they describe as a mix of “cute and macabre.”

    The game rewards deep strategy. You can sign contracts to permanently alter your run for better or worse, match antique types to luggage tiles for value multipliers, and use limited “refreshes” to find the exact piece that completes a customer’s collection.


    Available Now

    Players can jump into the full version of Fortune Seller today on Steam and the Epic Games Store. If you’re not quite ready to sign the lease, a free demo is also available on Steam, allowing you to experience the first two weeks of the game and get a taste of the shopkeeping life.

    “Pack your client’s luggage and dodge steep rent prices… stack bonuses, pack smart, and keep your landlord off your back.” — Kiwick Studios


    Are you ready to see what’s in the cards for your shop? Let us know in the comments if you’ll be taking on the debt in Fortune Seller!

    Find out more here – https://s.team/a/3874000/

    #FortuneSeller #IndieGameLaunch #BuyNow #WishlistNow #StoryDrivenGames #SteamRelease #epicgames #GameDev #IndieDev

  • Swarm Me minimalist survival game is now available on Steam

    Swarm Me minimalist survival game is now available on Steam

    Independent developer KBGS has officially unleashed its minimalist survival hit, Swarm Me, on Steam. Shifting the focus from raw firepower to tactical movement, this arena survival title challenges you to survive not by outgunning the horde, but by outthinking it.

    If you’re a fan of high-octane, “one-more-turn” indie gems, here is why Swarm Me needs to be on your radar.

    Weaponize the Arena

    The core hook of Swarm Me is a refreshing departure from the typical bullet-heaven formula. While you control a small drone, you aren’t just a walking turret. Instead, the arena itself is your greatest asset. The gameplay revolves around kiting swarms of up to 250 enemies into deadly environmental traps and hazards.

    Survival is a “chaotic puzzle” of timing. You have to manage a shared energy pool that powers both your health and your offensive capabilities, forcing you to make split-second decisions: do you spend energy to blast a path through, or save it to tank an inevitable hit?

    Key Features:

    Minimalist Mayhem: A clean, top-down design that prioritises flow and spatial awareness.

    Trap-Based Combat: Use the environment to thin the herd rather than relying solely on weapons.

    Customizable Modes: Choose between pure trap-based survival or “combat-assisted” gameplay with weapons enabled.

    Meta-Progression: A built-in “Bank” system allows you to store points between runs to purchase permanent drone upgrades and buffs.

    Steam Deck Ready: Designed for fast, smooth sessions—perfect for gaming on the go.

    High Stakes, High Rewards

    As the clock ticks, the swarm grows faster, denser, and significantly more aggressive. To survive the escalating waves, you’ll need to hunt for special items and unique one-time-use tools for crowd control. It’s a game of “bait and switch”—luring the drone horde into a choke point before triggering a trap that clears the screen in a satisfying explosion of pixels.

    Availability

    Swarm Me is available now on Steam. To celebrate the launch, KBGS is offering a 10% launch discount, making it the perfect time to jump in and start climbing the global leaderboards.

    Techmash Verdict: If you enjoy the frantic pacing of Vampire Survivors but want a game that rewards movement and environmental strategy over auto-firing builds, Swarm Me is a must-play.

    Find out more here on Stream – https://shorturl.at/f54g4

    #KBGS #SwarmMe #survival #indiedev #pcgaming #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcade

  • The Ninja Joins the Fray: Kritter: Defend Together Launches Second Creator Beta!

    The Ninja Joins the Fray: Kritter: Defend Together Launches Second Creator Beta!

    If you’ve been following the chaotic, high-stakes world of Kritter: Defend Together, it’s time to lean in. LJF Games has officially kicked off its Second Creator Beta, and it’s a massive step forward for the co-op roguelite that everyone is trying to categorise (Is it tower defence? Action RPG? Bullet heaven? Yes to all).

    Fresh off the success of the “BattleChips” overhaul, this latest playtest isn’t just a small patch—it’s a content explosion featuring a brand-new class, a punishing boss, and deeper meta-progression.


    What’s New in the Second Creator Beta?

    The developers at LJF Games have been busy turning their “singing accent” into code, and the results are looking sharp. Here’s the breakdown of the biggest additions:

    • The Ninja Class: Move over, Defenders and Engineers. The Ninja has arrived, bringing high-mobility gameplay to the front lines. With kunai for long-range precision, a scarecrow to distract the hordes, and a dash attack that slices through enemies, this class is built for players who like to live on the edge.
    • The Act 2 Boss Premiere: Think you’ve mastered the game? The end of Act 2 is now live, featuring a multi-phase boss fight that the devs are calling the most “hardcore” encounter yet. Bonus: the soundtrack for this fight is being hailed as the best in the game so far.
    • Missions & Challenges System: Your post-run stats now mean something. With over 15 new quests, you can unlock rare BattleChips and new modules for the M.Ark hub based on how well you perform during your runs.
    • Deep Stat Tracking: For the theory-crafters out there, you can now analyse dozens of metrics at the end of each run to see exactly how efficient your build really was.

    The Road to Release: March 2026

    With over 10,000 wishlists and counting, the momentum for Kritter is reaching a fever pitch. The game is currently slated for a March 2026 release on Steam.

    This Creator Beta is more than just a preview; it’s a stress test for the systems that will define the full experience. From the “Mini M.Ark” lore database to expanded hardware support (including full UI prompts for Steam Deck, PlayStation, and Switch), LJF Games is polishing every corner of this “indie gem.”

    “We are a tiny team, and watching players try the game and gathering their feedback is the best way for us to shape Kritter into the next indie gem.” — Bastien, Co-founder & Lead Dev


    How to Get Involved

    If you’re a streamer or content creator looking to showcase some high-octane Ninja gameplay or take on the Act 2 boss, you can apply for a key directly by reaching out to contact@ljfgames.com or joining their official Discord.

    For everyone else, keep an eye on the Kritter: Defend Together category on Twitch to see how the top creators handle the new difficulty spikes.

    Find out more here – https://ljfgames.com/kritter/

    #LJFGames #KritterCreatorBeta #BattleChips #playtest #KritterDefendTogether #multiplayergames #indiegame #indiedev #steamgame #contentcreator #streamers

  • Something Wicked This Way Bakes: Cakey’s Twisted Bakery Hits Nintendo Switch

    Something Wicked This Way Bakes: Cakey’s Twisted Bakery Hits Nintendo Switch

    If you’ve ever looked at a frosted cupcake and thought, “I bet that thing wants to eat me,” your oddly specific intuition is about to be validated. Cakey’s Twisted Bakery, the stealth-survival horror hit from independent studio TinyMindz, has officially made its way to the Nintendo Switch today, February 12, 2026.

    After successful runs on PC and other consoles, this “sweet-and-scary” indie gem brings its unique brand of confectionery chaos to Nintendo’s handheld. Grab your flashlight and a rolling pin; it’s time to see what’s actually inside the oven.


    The Story: Sugar, Spice, and Everything… Morbid?

    In Cakey’s Twisted Bakery, the stakes are a bit higher than a burnt batch of cookies. You play as a young child searching for your missing brother, George, who disappeared somewhere within the neon-lit, sugar-coated halls of the local bakery.

    The twist? The secret ingredient isn’t love—it’s human meat. The bakery is run by a crew of mascot-style monsters who are as colourful as they are lethal.

    Key Gameplay Features

    The game isn’t just about running away; it’s about out-baking your pursuers. Here’s what you can expect:

    • Stealth-First Survival: Navigate through candy-colored corridors and dark storage rooms. You’ll need to hide under tables and inside crates to avoid the gaze of the bakery’s “staff.”
    • Bake to Fight Back: You aren’t totally defenceless. You’ll gather bizarre ingredients scattered throughout the levels to bake “Pies of Destruction.”
    • Colour-Coded Combat: Different monsters have specific weaknesses. You’ll need to match the right pie recipe to the right monster (like Cakey, Frostina, or Candy Bane) to stun or defeat them.
    • Procedural Elements: With varying ingredient placements and multiple endings, each playthrough offers a slightly different recipe for terror.

    Meet the “Staff”

    The character designs are a highlight here, blending the “mascot horror” aesthetic made famous by games like Five Nights at Freddy’s with a sugary, culinary theme.

    MonsterPersonality/Vibe
    CakeyThe “face” of the bakery. A crumbly nightmare with too many teeth.
    FrostinaA neon-pink terror that’s much less sweet than she looks.
    Candy BaneA fast-moving threat that will have you checking every corner.

    Why It’s Perfect for Switch

    At a file size of roughly 500 MB and a price point around $9.99, Cakey’s Twisted Bakery is the definition of a “bite-sized” horror experience. Most players can finish a run in about two hours, making it an ideal title for a late-night session under the covers.

    The Switch version, published by Ultimate Games S.A., brings the full experience to the handheld, allowing you to take the jump scares with you on the go—though we wouldn’t recommend playing it in a real bakery.

    Pro-Tip: Keep an eye on your flashlight battery. The bakery is darker than it looks, and the monsters are much faster than their doughy exteriors suggest.

    Find out more here on Steam – https://shorturl.at/aZgoG

    #CakeysTwistedBakery #survival #horror #stealth #action #adventure #arcade #indiedev #TinyMindz #UltimateGames #games #gaming #gamers #vidoegames

  • Northgale: The Nordic Kite-Flying Game Announced for Steam

    Northgale: The Nordic Kite-Flying Game Announced for Steam

    Harness the power of the Northern Wind and prepare for a journey where the only thing higher than the mountain peaks is your kite.

    Solo developer Myte Interactive has officially pulled back the curtain on Northgale, a cosy, physics-based exploration adventure that’s officially coming to Steam. Deeply rooted in Norwegian folklore and “hand-painted” aesthetics, this title is shaping up to be the digital equivalent of a warm cup of cocoa on a snowy day.


    The Story: Mending a Broken Spirit

    In Northgale, you aren’t just flying a kite for fun (though there’s plenty of that). You play as a traveller whose kite has been inhabited by a weakened Northwind—a godlike spirit fractured and cast down from its mountain throne.

    Your mission is a peaceful one:

    • Soar through breathtaking Nordic landscapes.
    • Restore the Northwind’s power by piecing together its spirit.
    • Heal a land thrown into chaos by uncontrolled elemental forces.

    Gameplay: Wind, Wings, and Whimsy

    Forget combat and high-stress timers. Northgale is built around the “cosy” philosophy, emphasising non-violent progression and environmental puzzle-solving.

    Key Features:

    • Physics-Based Flight: This isn’t just “press button to fly.” You’ll need to master the wind’s mechanics, using your kite to glide through fjords, clear paths, and manipulate ancient mechanisms.
    • Metroidvania-Style Progression: What begins as a simple glide will evolve. As you recover the Northwind’s power, you’ll unlock new flight abilities that allow you to reach previously inaccessible mists and peaks.
    • Gnome Rescue Missions: Scattered throughout the world are hidden gnomes waiting for a helping hand.
    • Homestead Restoration: Between flights, you can return to your ruined homestead. By gathering resources on your journey, you can rebuild your sanctuary, watching it transform from a broken ruin into a thriving haven.
    • Full Customisation: Look good while you soar. You can find hidden dyes and patterns across the map to tailor your protagonist’s look.

    A Love Letter to Norway

    The game is a solo project by John Hauge, based in Norway. The influence is clear in every frame: from the lush valleys and misty forests to the creatures inspired by authentic Scandinavian myths. The visuals aren’t just “inspired” by Norway; they are a hand-painted tribute to the region’s natural beauty.

    “The world is your puzzle. Solve wind-based challenges and navigate treacherous terrain… without ever drawing a weapon.” — Myte Interactive


    How to Play

    While a firm release date hasn’t been set yet, the momentum is building. The game made a splash during the February 2026 Steam Next Fest, and the official reveal teaser is currently making waves on IGN and YouTube.

    Find out more here – https://myteinteractive.no/en/northgale

    #Northgale #MyteInteractive #Kites #NorwegianFolklore #Steam #CozyGames #IndieDev #Exploration #Gaming #WholesomeGames #KiteGliding #games #gaming #gamers #videogames

  • Protect the Pit new Demo

    Protect the Pit new Demo

    If you’ve been looking for a tower defence game that swaps generic knights for gritty, subterranean chaos, the Protect the Pit demo is officially calling your name.

    It’s a refreshing take on the genre that focuses as much on resource management as it does on tactical placement. Here’s the lowdown on why you should give it a download.


    The Premise

    In Protect the Pit, you aren’t just building towers; you’re defending a central excavation site—The Pit—from relentless waves of underground horrors. It’s dark, it’s atmospheric, and it feels like a mix between Dungeon Keeper and modern rogue-lite builders.

    Key Features in the Demo

    • Verticality Matters: Unlike flat-map defenders, the terrain here is your best friend (or your worst enemy).
    • Dynamic Pathing: The enemies aren’t mindless drones; they’ll find the weakest link in your perimeter if you aren’t careful.
    • The Upgrade Loop: The demo gives a solid taste of the tech tree, allowing you to specialise in high-damage ballistics or elemental crowd control.

    Why It’s Worth Your Time

    The demo does a great job of balancing the “chill” vibes of a builder with the frantic “oh no” moments when a swarm breaks through. It’s polished, the sound design is incredibly crunchy, and the learning curve is gentle enough to get you hooked in about ten minutes.

    Pro Tip: Don’t cluster all your heavy hitters at the entrance. In the current demo build, splash damage is king—spread your AOE towers to maximise the “choke points.”

    Find out more here on Steam – https://shorturl.at/tfrrN

    #ProtectthePit #steam #demogame #towerdefence #monsters

    #TomDaly #IndieDev #incrementalclicker #maze #trees #games #gaming #gamers #videogames