Tag: #IndieGame

  • Unleash Hell: Red Sky Games & Stratos Gaming Team Up for Blistering 2D Twin-Stick Action

    Unleash Hell: Red Sky Games & Stratos Gaming Team Up for Blistering 2D Twin-Stick Action

    Get ready to lock and load — a ferocious new arcade experience is on the horizon, and it’s bringing gunpowder, grit, and grotesque demonic hordes along for the ride.

    Red Sky Games has joined forces with Stratos Gaming to craft a high-octane 2D twin-stick arcade shooter that marries pinpoint precision gunplay with visceral, wave-based melee combat against swarms of infernal foes. It’s fast, it’s frantic, and it’s designed to keep your thumbs moving and your heart pounding.

    The Best of Both Worlds

    This collaboration fuses two distinct combat styles into one seamless adrenaline rush:

    • Precision gunplay — master an arsenal of deadly firearms, from rapid-fire repeaters to heavy-hitting cannons, each with unique handling, recoil, and tactical uses
    • Demonic wave combat — when the hordes get close, unleash devastating melee strikes to carve through encroaching legions of hellspawn in close-quarters, visceral clashes

    Each wave ramps up the intensity, throwing deadlier enemies, larger abominations, and overwhelming numbers at you — survival depends on switching seamlessly between picking foes off from a distance and cleaving through them when they breach your defences.

    A Partnership Built on Passion

    Red Sky Games, known for intense, stylised action titles including Two Sides of Hell, brings its flair for atmospheric, hard-hitting combat and bold visual design. Stratos Gaming adds deep experience in tight, responsive arcade mechanics and finely tuned balancing — together, they’re building something that feels instantly familiar yet fiercely fresh.

    “We want players to feel powerful but always on the edge,” the teams shared. “Every shot counts, every swing matters — and when the demons close in, you’d better be ready to fight up close and personal.”

    What to Expect

    • Lightning-fast twin-stick controls that feel instantly right
    • Hordes of uniquely twisted demonic enemies across escalating waves
    • A satisfying blend of ranged mastery and melee brutality
    • Bold, striking 2D visuals that pop in every firefight
    • Leaderboards, challenge modes, and replayability at its core

    This is arcade gaming in its purest form: pick up, play, and survive as long as you can — simple to learn, tough to master, and impossible to put down.

    Coming Soon

    Further details, including title, platforms, and release window, will be revealed in the coming weeks. Keep your eyes locked here — we’ll bring you the first gameplay reveal, exclusive screens, and release date as soon as they drop.

    Don’t let the darkness take you down.

    Find out more here


    #RedSkyGames #StratosGaming #TwinStickShooter #IndieDev #ArcadeGaming #GamingNews #Techmash #IndieGame #ActionGame #PixelArt

  • Lead Your Flock, Serve Your God: ‘Worship’ Blends Pikmin Charm with Dark Cult Roguelike Adventure

    Lead Your Flock, Serve Your God: ‘Worship’ Blends Pikmin Charm with Dark Cult Roguelike Adventure

    Ever imagined what would happen if Pikmin’s delightful minion management met the brooding, ritual-rich world of Cult of the Lamb? Worship is exactly that spellbinding combination — and it’s casting its shadow over the gaming world.

    What Is Worship?

    Developed by Chasing Rats Games, this single-player roguelike adventure drops you into the robes of a cult leader whose sacred mission is simple: recruit an army of devoted followers and prove your unwavering faith to an eldritch god of your own choosing.

    Set across a sprawling, dynamically generated open world, every run offers a fresh landscape to explore, new dangers to face, and new souls to convert to your cause. It’s run-based, meaning each journey stands alone — but the lessons you learn shape how you build your cult in the next life.

    Gameplay: Command, Consecrate, Conquer

    The core loop balances familiar charm with devilish originality:

    • Manage Your Followers — Just like directing Pikmin, you’ll command your growing flock to gather resources, clear obstacles, fight foes, and expand your influence. They’re loyal, but they’re not invincible — every loss stings, and every recruitment matters.
    • Draw Blood, Cast Spells — Here’s where Worship truly shines: trace glowing symbols on the ground using your own blood to unleash powerful rituals. These aren’t just flashy effects — they’re your key to solving puzzles, turning the tide in battle, and offering tribute to your deity.
    • Choose Your Path — Pick from multiple eldritch gods, each with their own personality, powers, and ultimate demands. Playstyle shifts dramatically depending on who you serve — favour warlike deities for brute strength, or trickster gods for cunning, devious runs.
    • Dark Whimsy — The tone sits perfectly between cosy and unsettling: vivid, stylised visuals paired with wry, dark humour and genuinely eerie moments, echoing the best of Cult of the Lamb while carving out its own distinct identity.

    When Can You Play?

    Worship has grown steadily through Steam Early Access since mid-2025, with consistent updates refining mechanics and expanding content. The Version 1.0 full launch is confirmed for 4 November 2026, landing on PC (Steam) and PlayStation 5, with additional consoles planned throughout 2027.

    Why It Matters

    Worship isn’t just another cult game — it’s a fresh fusion of beloved genres that feels entirely its own. By marrying Pikmin’s accessible, joyful command system to the weighty, atmospheric stakes of a roguelike cult sim, it fills a gap no one quite knew we needed: a game about devotion that’s as fun as it is haunting.

    Your followers await. Your god watches. Will you build a paradise… or bring about the end of everything?

    Find out more here


    #WorshipGame #ChasingRatsGames #Roguelike #PikminInspired #CultOfTheLamb #IndieGame #PCGaming #PS5 #GamingNews #Techmash

  • Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    From indie studio Sonova Games comes Split Happens, a chaotic co-op experience for 1 to 6 players that tasks you and your friends with one simple, terrifying mission: keep a crumbling nuclear reactor from melting down before it’s too late.

    When Everything Goes Wrong at Once

    Your plant is old, things are breaking, and the alarms won’t stop ringing. Pipes are bursting, steam is billowing, fires are spreading, and radiation is creeping through the halls — all while the reactor core inches closer to going critical.

    You and your team must scramble to patch leaks, extinguish blazes, manage the fission reaction on the control panel, and keep the whole facility from collapsing into catastrophe. It’s not all panic, though — between crises, you can kick back in the breakroom or blast music on the boombox for a well-timed dance-off.

    What You’ll Be Doing

    • Fix Hazards — patch leaking pipes, contain steam bursts, put out fires, and stem radiation leaks
    • Control the Reaction — monitor and adjust the fission process from the central control panel
    • Keep the Lights On — generate enough electricity to satisfy management without blowing the place up
    • Work Together — assign roles, split tasks, and communicate fast; one person can’t do it all
    • Make It Fun — play music, dance, and relax in the break room when things are briefly under control

    Coming Soon — Demo Landing September 30!

    • Demo goes live: 30 September 2026 on Steam
    • Full release: Q4 2026
    • Platform: PC (Steam)
    • Wishlist now: Over 14,000 players already have it marked — don’t miss out!

    Split Happens is the debut title from Sonova Games, a two-person indie team with a “fun-first” design philosophy. It’s equal parts high-stakes teamwork and laugh-out-loud chaos — perfect for game nights where communication (and duct tape) is your only lifeline.

    Steam: Search Split Happens to add to your wishlist today!


    Find out more here

    #SplitHappens #SonovaGames #CoopGame #IndieDev #SteamDemo #NuclearReactor #Teamwork #NewGaming #PCGaming #IndieGame #techmash

  • Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Independent developer Studio BBB has officially launched MONOWAVE, a heartfelt puzzle-adventure platformer, out now on PC via Steam and Nintendo Switch — priced at £7.39 / $9.99 / €8.99, with a special 10% launch discount available for a limited time!

    A Journey of Heart and Harmony

    In MONOWAVE you step into the shoes of Mono, a newborn Guardian spirit born into a world where balance has been broken. The great Prism Tree at the heart of the world has lost its light, and the four core Emotions — Happiness, Sorrow, Anger, and Anxiety — have scattered far and wide. Your mission: seek them out, understand them, and bring them home to heal the land.

    This isn’t a story about defeating enemies — it’s about understanding them. Each emotion grants Mono unique abilities that change how you move, explore, and solve puzzles:

    Table

    EmotionCore Ability
    HappinessLeap higher to reach new heights
    SorrowShrink down to slip through narrow gaps
    AngerUnleash powerful wall-kicks to climb sheer surfaces
    AnxietyMove with care to traverse dangerous terrain safely

    Every emotion evolves as you progress — after facing each Emotion Spirit, you’ll unlock a second, enhanced ability, expanding your puzzle-solving toolkit even further.

    A Living, Emotional World

    What makes MONOWAVE truly special is how the world itself responds to your state of mind. Across your journey, you’ll meet 18 unique Spirit characters, each one reacting differently depending on which emotion you’re expressing — creating over 72 possible interactions that can open up new paths, reveal secrets, or change how puzzles unfold.

    The adventure spans two vast, beautiful regions — from the frozen depths of The Somber Trench to the gravity-defying wonder of The Blissful Islands — plus eight hidden stages waiting to be discovered by those who explore every corner.

    • Play solo or bring a friend in local co-op (Steam also supports Remote Play Together)
    • A wordless, touching story told entirely through expressive art and animation
    • Stunning scratch-art-inspired visuals paired with an evocative original soundtrack
    • Full language support including English, Japanese, Chinese, Korean, French, German, Italian, Spanish, and Russian

    Ready to Begin Your Journey?

    MONOWAVE is available right now — don’t miss out on the launch discount while it lasts!

    Platforms: Steam (PC), Nintendo Switch

    Price: £7.39 / $9.99 / €8.99 — 10% off at launch!


    Find out more here

    #MONOWAVE #StudioBBB #IndieGame #PuzzlePlatformer #Steam #NintendoSwitch #IndieDev #NewGame #GamingNews #EmotionsInGames #techmash

  • Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Buckle up, action-roguelite fans — something special has just landed on Steam. Solo developer Liviu Globa has officially opened registration for the upcoming public playtest of Relicfall, a brand-new PC game that blends white-knuckle bullet heaven horde combat with the deep character customisation of an action RPG.

    What Is Relicfall?

    Relicfall merges the best of two worlds: the non-stop, high-energy combat of a bullet heaven — where you face down escalating waves of enemies — with rich, rewarding progression systems that keep growing long after each run ends.

    Here’s what makes it stand out:

    • Fast-paced horde combat — battle swarms of foes, earn experience, and unlock devastating new powers on the fly
    • Deep buildcrafting — combine relics, passive skill trees, and class specialisations to craft your perfect playstyle
    • Randomised loot — gear comes with ARPG-style rarity tiers and unique affixes, so every drop can change how you play
    • Persistent progression — experience earned in each adventure contributes to permanent character growth, letting you get stronger between runs

    What’s In the Playtest?

    The public playtest will give players an early look at Relicfall’s core systems, including multiple playable professions, class forging, relic customisation, randomised equipment, and persistent progression — all with increasingly challenging combat encounters to master.

    How To Join

    It’s simple: head over to the Relicfall Steam page, wishlist the game, and select the option to request access to the playtest. You’ll be notified once your access is granted — and you’ll be among the first to help shape the game as development progresses.

    Relicfall is being built exclusively for PC via Steam, and this playtest is your chance to dive in early, share feedback, and help polish the experience before full release.

    Don’t miss your shot — register today and start your Relicfall journey.


    Find out more here

    #Relicfall #BulletHeaven #Roguelite #ARPG #IndieDev #Steam #Playtest #PCGaming #IndieGame #ActionRPG #techmash

  • Beyond the Counter: Shop Crush Blends Shopkeeping, Storytelling, and Mind-Bending Illusion Puzzles

    Beyond the Counter: Shop Crush Blends Shopkeeping, Storytelling, and Mind-Bending Illusion Puzzles

    Ever looked across a shop counter and wondered what someone is really hiding? Shop Crush doesn’t just ask that question — it turns finding the answer into a game unlike anything else, merging cosy thrift-shop management, character-driven narrative, and a completely original puzzle mechanic that will change how you see every image.

    What Is Shop Crush?

    Shop Crush is a genre-bending hybrid Visual Novel where you run a mysterious thrift store, get to know your customers deeply, and untangle Literal Illusion Puzzles — dark, revealing visual riddles that expose the truths people keep hidden. It’s part shop simulator, part emotional storybook, and part psychological mystery — and every piece fits together beautifully.

    Run the Shop, Know the People

    You’ll manage stock, haggle over prices, and build your business — but the real heart of the game is your customers. Ten unique individuals visit your shop, each with distinct personalities, preferences, and shopping habits. Chat with them, learn what they need, earn their trust — and slowly realise that every single one carries secrets they don’t want to share.

    These aren’t just throwaway NPCs. Each conversation, each transaction, builds a picture of who they are — and hints at something darker beneath the surface.

    The Literal Illusions: See What Others Miss

    Here’s where Shop Crush truly stands out: every customer has a dedicated Literal Illusion Puzzle linked to them. These aren’t standard riddles — they’re images that change meaning depending on how you look at them.

    • Rotate, zoom, and reposition images to reveal hidden shapes, figures, and messages
    • What looks ordinary at first glance transforms into something unsettling and revealing
    • Each solved illusion uncovers a piece of a character’s hidden truth — and draws you closer to the shop’s overarching mystery

    The developer has gone the extra mile, hand-drawing every illusion to ensure quality and emotional impact — replacing earlier versions because players deserved artwork that matched the story’s heart.

    A Rich, Layered Experience

    • Hybrid gameplay: blends Visual Novel, shop management, card-based choices, and puzzle-solving
    • Ten distinct customers to befriend — and understand
    • 50+ progression levels, 70+ products, and five key story locations
    • Atmospheric tone that shifts from warm and welcoming to tense and haunting
    • Every choice matters — your relationships and discoveries shape what unfolds

    Why It Matters

    Shop Crush proves that indie games can do something genuinely new. It takes familiar genres — shop sims, visual novels, puzzle games — and weaves them into something fresh, where the puzzles aren’t just obstacles to clear, but the very way you connect with the story. Seeing the truth hidden in plain sight is a thrill you won’t find anywhere else.

    Keep an eye on this one — Shop Crush isn’t just about running a shop. It’s about seeing people clearly, even when they’re doing everything they can to hide.

    Find out more here


    #ShopCrush #IndieGame #VisualNovel #PuzzleGame #IndieDev #StoryDriven #SimulationGame #PsychologicalHorror #GamingNews #Techmash

  • Build Your Airship, Blast the Hordes: Cloudbreaker Launches on Steam!

    Build Your Airship, Blast the Hordes: Cloudbreaker Launches on Steam!

    A two-person indie studio from Nova Scotia, Canada, has officially unleashed its creative roguelite debut — and it’s exactly the fresh twist the survivors-like genre needed. Ballast Games has launched Cloudbreaker on Steam today, September 15, 2026, following a warmly received demo shown during June’s Steam Next Fest.

    Priced at $12.99 USD, the game also sports a 10% launch discount running through September 29th — perfect timing to dive in early.

    What Is Cloudbreaker?

    Think bullet heaven meets inventory management puzzle — yes, really. You pilot an airship through a sprawling sky-world, tearing through waves of enemies known as Biotes, the twisted remnants of ancient biotech experiments. But this isn’t just about aiming and shooting: every run centres around the Engine Grid, a clever system where you slot collected engine parts into your ship’s unique layout. Where you place each piece determines your power, your synergies, and your survival.

    “It’s part bullet hell, part inventory management, and it gave me a big case of the ‘just one more go’ fever.” — Polygon

    Core Gameplay Highlights

    • Strategic Inventory Building — No random luck here: smart placement creates devastating combos. Every ship has a different grid to master.
    • Unlock & Customise — Discover new airships, each with distinct layouts, abilities, and upgrade trees to suit your playstyle.
    • Descend & Survive — Dive deeper through cloud layers, raid ruins for resources, and take on bosses and mini-bosses guarding the depths.
    • Endless & Challenging — Multiple difficulty modifiers, an Endless Mode, and the aggressive Overcharge healing mechanic keep you on your toes.
    • Fully Deck Compatible — Steam Deck support is built in, so you can blast away on the go.

    Made With Passion — And Just Two People

    Ballast Games represents a true indie spirit: a compact team from Nova Scotia pouring care into a concept that feels instantly familiar yet wonderfully distinct. They’ve refined the game since the Next Fest demo, incorporating player feedback to polish the experience for launch.

    Ready to Take Flight?

    Cloudbreaker is available right now on Steam — grab it while the launch discount lasts!

    Price: $12.99 USD | 10% off until Sept 29

    Find out more here


    #Cloudbreaker #BallastGames #IndieDev #Roguelite #BulletHeaven #Steam #NewGame #IndieGame #GamingNews #Techmash

  • Escape the Alien Mothership: Free Demo for 3D Isometric Roguelike ‘abducted’ Hits Steam!

    Escape the Alien Mothership: Free Demo for 3D Isometric Roguelike ‘abducted’ Hits Steam!

    Indie game enthusiasts and roguelike fans have a fresh cosmic challenge to dive into. Independent developer Super Subatomic Games has officially announced the release of the free playtest demo for abducted, their upcoming 3D isometric roguelike action RPG, now available to download on Steam.

    Crafted by industry veterans with decades of experience at powerhouses like EA, Sega, and Zynga, abducted throws players headfirst into sci-fi survival action where strategy, adaptability, and high-octane combat are the keys to staying alive.

    Fight Your Way Back to Earth

    The premise of abducted is simple, high-stakes, and endlessly replayable: you’ve been snatched from Earth by aliens and trapped aboard a colossal, hostile mothership. To return home, you must navigate through a labyrinth of dangerous sectors, destroy armies of security robots, locate the drop ship, and make your escape.

    However, escaping won’t be easy. True to its roguelike DNA, every single level in abducted is procedurally generated. You’ll never experience the same layout twice—some floors are sprawling networks crammed with deadly machine bosses, while others offer tight corridors packed with crucial survival resources.

    Key Gameplay Features

    • 3D Isometric Action RPG Combat: Fast-paced hack-and-slash tactical combat viewed from a crisp 3D isometric perspective.
    • Strict Inventory & Loadout Management: You can only carry a few weapons at a time. Choosing between melee weapons, projectile guns, and specialised tools requires strategic thinking—especially when facing tough robot bosses with specific elemental weaknesses.
    • Synergistic Weapon Combinations: Combine and upgrade your weapons to trigger complementary damage effects and destroy elite enemies faster.
    • Procedural Level Generation: Infinite replayability powered by randomly generated layouts, enemy spawns, loot chests, and resource placements.
    • Companion Helper Drone: An audio-visual helper drone accompanies you through the mothership, dropping vital tactical hints, highlighting hidden loot, and ensuring you don’t miss key upgrades.
    • High-Stakes Permadeath: Resources must be managed carefully. If you die, it’s back to square one!

    What’s Inside the Steam Demo?

    The free Steam demo offers a generous taste of the chaotic action to come. Players can battle through the first 15 levels of the game to learn the ropes and face off against early robot threats.

    For players skilled enough to survive all 15 initial levels, the demo unlocks 4 exclusive bonus demo levels. These special bonus sectors are tuned for maximum mayhem, throwing higher enemy counts and advanced robot variants at players so they can sample the true, endgame chaos of the full release.

    How to Play

    The abducted demo is free to play right now on Steam for PC (note: controller support is required to play). Be sure to add the full game to your Steam Wishlist to stay updated on its official release date and pricing.

    Can you survive the robot horde and find a way back home? Head over to Steam, grab your controller, and test your skills—good luck, and don’t die!

    Find out more here

    #abducted #SuperSubatomicGames #IndieDev #SteamDemo #Roguelike #ActionRPG #IndieGame #PCGaming #GamingNews #Techmash

  • Dive into Aedaria: Six Years in the Making ARPG ‘Sunken Realms’ Hits Steam Next Week!

    Dive into Aedaria: Six Years in the Making ARPG ‘Sunken Realms’ Hits Steam Next Week!

    Dungeon crawlers and action-RPG enthusiasts, get your weapon of choice ready. After six long years of solo development, Sunken Realms—the highly anticipated ARPG dungeon crawler from Magic Puncher Games—is officially launching on Steam in just one week, on September 18th!

    Whether you’re a fan of rogue-lite progression, deep crafting, or atmospheric dark fantasy storytelling, Sunken Realms is shaping up to be one of this autumn’s most intriguing indie releases.

    What is Sunken Realms?

    Developed by solo creator Brad Warren under the banner of Magic Puncher Games, Sunken Realms places players in the boots of Alric, a young warrior descending into the long-abandoned, god-cursed underground city of Aedaria. Drawn into the abyss in search of answers regarding his missing father, Alric must hack, slash, and spellcast his way through a perilous labyrinth that swallowed history whole.

    Taking inspiration from titles like Outward, Hades, and The Legend of Zelda, the game blends a personal narrative told between runs with high-stakes dungeon crawling.

    Key Features to Expect at Launch

    • Hand-Crafted Meets Procedural: Sunken Realms boasts 109 hand-crafted rooms across six distinct zones that procedurally rearrange on every single attempt—ensuring no two runs into Aedaria are ever identical.
    • Fluid Combat & Forgotten Magic: Seamlessly combine melee strikes, ranged attacks, and powerful elemental spells learned from ancient scrolls found deep in the ruins.
    • Base Camp & Crafting: Returning alive to your surface camp lets you unwind and gear up. Craft custom weapons and armour, brew tactical potions, cook food, trade spoils, and empower your character at the mystical Soul Forge.
    • Risk vs. Reward: Dial up the difficulty on subsequent runs to face tougher foes in exchange for higher-tier loot and gear upgrades.
    • No Microtransactions: Designed with classic gaming values in mind—no battle passes, no endless microtransactions, just a sword, a dungeon, and a rich story.

    Price, Launch Discount, & Release Details

    Sunken Realms launches globally on Steam on September 18th.

    • Base Price: $16.99 / £13.99 / €16.99
    • Launch Offer: Players who pick up the game during its first two weeks on sale will enjoy a 10% launch discount.

    For indie RPG fans looking for a passionate, single-player dungeon crawler built with clear care and ambition, mark September 18th on your calendars or add it to your Steam Wishlist today!

    Find out more here

    #SunkenRealms #MagicPuncherGames #IndieDev #ARPG #DungeonCrawler #Steam #PCGaming #GamingNews #RogueLite #IndieGame #techmash

  • From RTS to Auto-Battler: Gate Project Pivots Vision into a Sci-Fi Party-Based RPG

    From RTS to Auto-Battler: Gate Project Pivots Vision into a Sci-Fi Party-Based RPG

    Independent solo developer TestOneDev has officially announced a massive update regarding the core direction of Gate Project. Moving away from its original concept as a 3D Real-Time Strategy (RTS) game, Gate Project is pivoting into a party-based, sci-fi RPG auto-battler.

    A New Strategic Direction

    Pivoting mid-development is a bold move for any game project, but for a solo developer, it represents a focused effort to hone in on dynamic, engaging gameplay mechanics.

    While the initial vision centred on traditional 3D RTS mechanics—often requiring high APM (actions per minute) and grand-scale base management—the shift to a party-based auto-battler shifts the tactical weight to team composition, character synergies, and pre-battle preparation.

    What to Expect from the New Gate Project

    By blending party-based RPG progression with auto-battler strategy, Gate Project promises to deliver a fresh tactical experience set against a rich science-fiction backdrop:

    • Party-Based RPG Depth: Players can look forward to collecting, upgrading, and customising a diverse roster of sci-fi heroes, units, or constructs, each boasting unique skills and tech trees.
    • Tactical Auto-Battler Combat: Instead of micromanaging every order in real-time, victories will be earned through strategic positioning, element/ability synergies, and gear optimisation prior to engagement.
    • Sci-Fi Atmosphere: The core sci-fi narrative and world-building remain a central pillar, offering players an intriguing universe to explore as they build their ultimate combat squad.

    The Rise of Solo Sci-Fi Gems

    Indie gaming has continuously proven that some of the most innovative game design comes from solo creators willing to iterate until they hit the mark. By combining the addicting loop of auto-battlers with the strategic depth of party RPGs, TestOneDev is carving out an exciting niche for Gate Project.

    Stay tuned for upcoming playtests, gameplay trailers, and dev logs as TestOneDev pulls back the curtain on this revamped sci-fi venture.

    Find out more here

    #GateProject #TestOneDev #IndieDev #GameDev #IndieGame #RPG #AutoBattler #SciFiGames #PCGaming #GamingNews #TechMash

  • Gear Up, Bounty Hunters! Astral Bounty Hits Public Steam Demo Today

    Gear Up, Bounty Hunters! Astral Bounty Hits Public Steam Demo Today

    If you’re a fan of retro-inspired, fast-paced arcade action, Independent developer Weepel Games has exciting news for you. Today marks the official release of the public Steam demo for Astral Bounty, an upcoming single-player 2D arcade shoot ’em up (shmup) that promises high-octane gameplay and satisfying combat mechanics.

    What to Expect in the Demo

    The newly released demo puts players in the boots of space bounty hunter Chip Mulligan. Your mission? Descend from a freezing, desolate surface deep into the treacherous depths of a hostile mining complex.

    While a single level might sound brief, don’t let that fool you. The demo packs roughly 12 minutes of intense, demanding action featuring:

    • Hand-Built Enemy Formations: Every wave of enemy ships and hazards is meticulously designed to test your reflexes and tactical positioning—no randomised fluff here.
    • Earn as You Eliminate: Destroying hostiles nets you valuable credits as a reward for your bounty work.
    • In-Level Shop System: Spend your hard-earned credits mid-run at conveniently placed shops. Customise and upgrade your ship to build an increasingly destructive arsenal to handle escalating threats.

    Classic Arcade Vibe Meets Modern Design

    Astral Bounty blends classic bullet-dodging adrenaline with strategic roguelite/upgrade elements. Balancing survival with aggressive credit farming is key: do you play it safe, or push the limits to unlock high-tier weaponry before facing the next wave?

    Whether you’re a hardcore shmup veteran looking for a new high-score challenge or a casual gamer who loves classic arcade aesthetics, the Astral Bounty demo offers a bite-sized, action-packed preview of what Weepel Games has in store.

    Try It Today

    Head over to Steam right now to download the public demo, put Chip Mulligan to the test, and add Astral Bounty to your wishlist!

    Find out more here

    #AstralBounty #WeepelGames #IndieDev #SteamDemo #Shmup #ArcadeGaming #GamingNews #IndieGame #PCGaming #techmash

  • Escape the Clumsy Catacombs: Light-Hearted VR Puzzle Game ‘Goofy Dungeon’ Launches September 24

    Escape the Clumsy Catacombs: Light-Hearted VR Puzzle Game ‘Goofy Dungeon’ Launches September 24

    Get ready to test your brain—and your virtual spatial awareness—without taking yourself too seriously. Independent developer Sheyper has officially announced that Goofy Dungeon, a playful new VR puzzle adventure, will be arriving on Steam VR and Meta Quest on September 24, 2026.

    Designed entirely from the ground up for virtual reality, Goofy Dungeon strips away the grim, stressful tropes of traditional dungeon crawlers and replaces them with light-hearted fun, charming environmental interactions, and clever physics-based puzzles.

    What is Goofy Dungeon?

    Goofy Dungeon is a compact, accessible VR title that focuses on tactile exploration and clever problem-solving. Rather than battling terrifying monsters or managing complex survival mechanics, players are invited to step into a vibrant world where curiosity is your best tool.

    Key features include:

    • Built-for-VR Design: Built specifically to maximise VR immersion, allowing you to intuitively grab, throw, push, and experiment with objects throughout the environment.
    • Interactive Environments: Puzzles require direct interaction with the world around you. Poke around every corner, tinker with mechanical contraptions, and discover creative solutions to clear rooms.
    • A Fun, Short Quest: Designed for a satisfying, accessible play session, making it a great pick for both seasoned VR enthusiasts looking for a fun palate cleanser and newcomers to virtual reality.
    • Claim Your Trophy: Complete your quirky quest, navigate through the playful maze of puzzles, and earn your ultimate reward!

    Whether you’re looking to enjoy a relaxing afternoon of VR physics interactions or looking for a game to show friends and family how engaging VR can be, Goofy Dungeon offers a refreshing bite-sized adventure.

    Mark your calendars for September 24, 2026, and prepare to dive into the fun on SteamVR or Meta Quest.

    Find out more here

    #GoofyDungeon #VRGaming #IndieGame #MetaQuest #SteamVR #IndieDev #VRPuzzles #GamingNews #TechMash