Tag: #kickstarter

  • Cassette-Future Chaos: Contact Protocol Demo Lands on Steam!

    Cassette-Future Chaos: Contact Protocol Demo Lands on Steam!

    The space lanes just got a lot more dangerous—and a lot more bureaucratic. If you’ve ever wondered what Papers, Please would look like if it were set on a gritty industrial starship heading toward Jupiter, your wait is over. London-based indie outfit Cold Zephyr Games has officially released the first public demo for Contact Protocol, and it’s available to download on Steam right now.

    Born from the corridors of the London College of Communication, Cold Zephyr Games is a studio to watch. Their debut title plunges you into a “cassette-future” solar system where humanity is strip-mining the stars and human life is just another line on a corporate ledger.

    What is Contact Protocol?

    You play as the security officer aboard the PALE HORSE, a Galileo Corporation vessel transporting miners to Ganymede. But this isn’t a high-octane dogfighter. This is a starship job simulator and investigation game where your primary weapons are your notebook, your digital records, and your gut instinct.

    As ships approach your sector, it’s your job to:

    Verify Identities: Cross-reference ship details against company records.

    Manage Risks: Spot the difference between a legitimate transport and a corporate saboteur.

    Make Hard Choices: Decide who passes and who gets turned away—but remember, the ships you’re judging are making the same decisions about you.

    What’s in the Demo?

    The demo offers a substantial slice of Act 1, giving players about 40 minutes of gameplay to test their investigative mettle. Here is a breakdown of what to expect:

    The Vibes: Gritty, Tense, and Analogue

    The game’s aesthetic is pure “cassette-future”—think chunky hardware, flickering CRT monitors, and the clatter of mechanical keys. It’s late-stage capitalism in deep space, featuring a soundtrack by Rob Marr and art direction by Peter Wood that perfectly captures the isolation of the space lanes.

    The stakes are high: an unknown group has begun systematically destroying corporate ships. Are you dealing with Martian nationalists, space pirates, or a corporate conspiracy?

    How to Play

    The Contact Protocol demo is PC-only and can be found on their Steam Page. The full game is currently slated for a late summer 2026 release.

    Pro Tip: Keep a close eye on your personal notebook. In this game, the information you don’t report might be just as important as the data you do.

    Find out more here – http://coldzephyr.co.uk/ or here on Kickstarter – https://www.kickstarter.com/projects/contactprotocol/contact-protocol

    #ColdZephyrGames #ContactProtocol #starshipjobsimulator #scifi #kickstarter #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    The heavens are about to get a lot more crowded—and a lot more chaotic. If you’ve been tracking SoulQuest, the high-octane 2D hack-and-slash from SoulBlade Studio, it’s time to sharpen your blade. As part of the February 2026 Steam Next Fest, a brand-new demo has dropped, and it’s finally giving us a taste of what the game’s title truly promises: a chance to fight the gods.

    A Widow’s Wrath Against Celtic Myth

    SoulQuest follows the story of Alys, a knight whose world is shattered when her husband, Gwydre, is taken by the gods. Refusing to accept a “divine verdict,” Alys embarks on a relentless journey through a world steeped in Celtic mythology. Her goal? To tear her husband’s soul back from the hands of Morrigan, the Goddess of Death.

    While previous builds showcased the game’s fluid movement, this latest demo takes the stakes to a celestial level.


    What’s New in the Next Fest Demo?

    This isn’t just a rehash of old levels. SoulBlade Studio and publisher indie.io have packed this version with significant updates designed to test your mastery of their “stylish action” system:

    • The First God Boss Fight: For the first time, players can go toe-to-toe with a divine adversary. This encounter is designed to be the ultimate skill check, demanding precision parries and perfectly timed aerial combos.
    • A Brand-New Zone: Explore a lore-rich environment that takes place shortly after the game’s opening. It features new enemy types and tighter platforming challenges that bridge the gap between “traversal” and “combat.”
    • Stylish Combat Ranks: Taking a page from the Devil May Cry playbook, the demo introduces SS and SSS ranks. Chaining together diverse attacks, magic abilities, and ultimates is the only way to reach the top.
    • Dynamic Music: The soundtrack now reacts to the intensity of your performance, shifting as you transition from basic mobs to the epic boss encounter.

    Precision Platforming Meets 2D Mayhem

    What sets SoulQuest apart from your average Metroidvania is its focus on expressive combat. Alys isn’t just a tank in heavy armour; she’s incredibly mobile. The demo highlights her ability to use vertical surfaces for sliding and wall-jumping, which are just as vital for outmanoeuvring a god’s AOE attack as they are for finding hidden secrets in the environment.

    The pixel art is another standout. The “forgotten island” setting feels moody and oppressive, yet the combat animations are crisp and vibrant, making every slash of Alys’s sword feel impactful.


    How to Play

    The SoulQuest demo is live right now on Steam as part of Next Fest (running through March 2nd, 2026). With the full game slated for a Q2 2026 release on PC and Nintendo Switch, this is likely the most polished look we’ll get before launch.

    Pro Tip: Don’t sleep on the “Abanus Wardrobe” feature in the demo—it’s a great way to customise Alys’s appearance and pets while you’re busy defying the afterlife.

    Find out more here – https://soulbladestudio.com/

    #SoulQuest #Kickstarter #2Daction #hackandslash #SoulBladeStudio #demogame #SteamNextFest #IndieFanFest #games #gaming #gamers #gameplay #videogames

  • Shadows Arise: The Darkhaven Kickstarter & Demo are Live!

    Shadows Arise: The Darkhaven Kickstarter & Demo are Live!

    The wait is over for fans of dark, gritty action RPGs. Moon Beast Productions—the powerhouse studio founded by the legendary creators behind Diablo I, Diablo II, and Torchlight—has officially launched the Kickstarter campaign for Darkhaven.

    Alongside the funding drive, the team has taken the bold step of releasing an “unconventionally unfiltered” pre-alpha demo on Steam, giving players a raw look at the future of the genre.


    What is Darkhaven?

    Darkhaven isn’t just another click-and-loot clone. It’s a “next-generation” isometric ARPG set in a world where civilisation has completely collapsed. You aren’t just fighting monsters; you are surviving in a persistent, evolving sandbox.

    Key Features to Get Excited About:

    • Fully Deformable Terrain: Forget invisible walls. You can dig through the earth, tunnel into dungeons, and even redirect flows of lava to reshape the battlefield.
    • Dynamic World Events: The world isn’t static. A “Necropolis” event might trigger, slowly turning the entire map into an undead wasteland unless you stop it.
    • Freedom of Movement: For the first time in an isometric ARPG of this scale, your character can jump, climb, and swim. Verticality is a core tactical element, not just a visual one.
    • Expressive Loot: The devs are moving away from the “+1% damage” incrementalism of modern games. Expect “bold” loot that changes how your skills function and inspires entirely new builds.

    The Demo: A Raw First Look

    This isn’t a polished “vertical slice.” Moon Beast is letting you into the engine room.

    • Where to play: Available now on Steam.
    • The Content: Play as the Witch class, progressing up to Level 8.
    • The Depth: You’ll have access to 6 skills across 3 skill trees, focusing on mobility and resource management.
    • Multiplayer: A limited, experimental multiplayer mode is included to help the devs stress-test their servers.

    “There’s dust on the edges, but there’s also real experimentation. Our goal is to stay true to the core of classic Diablo while deliberately breaking from the pack.” — Erich Schaefer, Co-Founder & Chief Creative Officer


    Support the Journey on Kickstarter

    The Kickstarter campaign seeks to raise $500,000 by March 21, 2026, to accelerate development toward a Q4 2026 Early Access launch.

    Backer rewards include everything from Early Access keys and digital soundtracks to more exclusive tiers that let you help design in-game items or monsters. If you’ve been looking for an ARPG that prioritises player agency and “too good to be true” loot, now is the time to make your voice heard.

    Find out more here:

    Steam – https://shorturl.at/x91Xn

    Kickstarter – https://shorturl.at/z5HpB

    #Darkhaven #darkfantasy #ARPG #ancientrelics #MoonBeastProductions #rpg #steam #kickstarter #games #gaming #gamers #gameplay #demogames #videogames

  • Delve Into the Depths: UNDERDEEP Launches Crowdfunding This Valentine’s Day

    Delve Into the Depths: UNDERDEEP Launches Crowdfunding This Valentine’s Day

    Forget the chocolates and roses—this February 14, 2026, the real heart-pounding action is happening underground. Indie studio Hakony has officially announced the launch of its crowdfunding campaign for UNDERDEEP, a gritty dungeon RPG that aims to bridge the gap between old-school challenge and modern convenience.

    Whether you’re a hardcore cartographer or a busy gamer who loves a good loot grind, UNDERDEEP is shaping up to be your next obsession. Here is everything you need to know about the descent.


    What is UNDERDEEP?

    Set in the shadows of a royal capital where a mysterious, monster-infested dungeon has suddenly appeared, UNDERDEEP casts you as an adventurer seeking fortune and fame—or perhaps just trying to survive the darkness.

    The game is a Dungeon RPG (DRPG) that utilises a unique blend of manual strategy and idle mechanics. It’s designed to be “idle-friendly,” meaning your character can continue their expedition even when you’re away, making it a perfect fit for the “busy adventurer.”

    Key Features at a Glance:

    • Deep Job System: Start as a “Newbie” and evolve into specialised roles like Warrior, Rogue, Ruler, or Crafter.
    • Strategic Mapping: Exploration is the core. The game automatically records your path, but success relies on your ability to place custom markers and note key locations.
    • The Karma System: Your choices matter. Every action in the dungeon affects your karma, shifting your character toward the light or into the abyss.
    • Massive Loot Table: Over 500 unique items to find, equip, and customise.
    • Asynchronous Multiplayer: You aren’t alone in the dark. You’ll occasionally encounter “ghosts” of other players’ characters, allowing for low-pressure social interactions.

    Why Crowdfund Now?

    While the game is already slated for a PC (Steam) release in 2026, the crowdfunding campaign (beginning February 14) is about more than just a pre-order.

    Hakony has expressed a desire to “recapture the spark of imagination” found in classic RPGs. The funds will help polish the game’s unique monochromatic-meets-vibrant visual style and potentially expand the asset library with professional creators if stretch goals are met.

    Backer Rewards to Watch

    If you decide to pledge, you aren’t just getting a Steam key. Early details suggest some enticing perks for early supporters:

    1. Early Access: Play the full game 3 days before the official public release.
    2. Personalised Gear: Certain tiers allow you to create a one-of-a-kind Utility item with your chosen name, exclusive to your account.
    3. Digital Goodies: Expect the standard array of digital soundtracks and artbooks that showcase the game’s “gritty fantasy” aesthetic.

    Technical Details

    • Developer: Hakony
    • Platform: PC (Steam)
    • Languages: Supports 11 languages, including English, Japanese, French, German, and Spanish.
    • Price Point: Planned for approximately $6.50 – $13.00 USD, making it a very accessible entry into the genre.

    Final Thoughts

    In an era of high-octane action, UNDERDEEP feels like a love letter to the era of graph paper and careful planning, updated for the 2026 gamer. If you’ve ever missed the feeling of truly mapping a world, this is one campaign you shouldn’t sleep on.

    Will you seize your destiny, or be consumed by the darkness?

    Find out more here:

    Kickstarter – https://shorturl.at/aWF42

    Steam – https://shorturl.at/cyCDx

    #UNDERDEEP #Dungeon #RPG #PC #Steam #Hakony #kickstarter #crowdfunding #monsters #games #gaming #gamers #videogames

  • A New Adventure Sets Sail: Bel’s Fanfare is Live on Kickstarter!

    A New Adventure Sets Sail: Bel’s Fanfare is Live on Kickstarter!

    If you’ve been missing that specific brand of magic from the PS2/GameCube era, Chibig (the creators of Summer in Mara) have just launched something you’ll want to see. Bel’s Fanfare officially hit Kickstarter yesterday and smashed its funding goal in just a few hours!

    The Story: Cleaning Up the “Witch of the Sea”

    You play as Bel, a small demon sent by her father to serve as an “aura cleaner” aboard a massive, decaying vessel called The Witch of the Sea. While the passengers think you’re just tidying up their negative energy, Bel is secretly working on a plan to free her family from the ship’s depths.

    Why You Should Keep an Eye on It:

    A Unique Mashup: It blends the 3D exploration and puzzle-solving of The Legend of Zelda: Majora’s Mask with expressive, bullet-hell combat inspired by Undertale.

    The Gong-Shield: Your primary tool is the Ukoback gong-shield—use it to deflect attacks, absorb aura, and solve environmental puzzles.

    Vibe Check: The art style is a gorgeous love letter to 3DS-era Zelda and the whimsical, slightly eerie atmosphere of Studio Ghibli’s Spirited Away.

    Platforms: Confirmed for PC (Steam), PS5, Xbox Series X|S, Nintendo Switch, and even the Switch 2!

    Campaign Highlights

    The campaign is currently live until March 7, 2026. Because they funded so quickly, stretch goals are already being unlocked.

    Exclusive Rewards: Early-bird physical editions, a “Chipig’s Arena” collaborative challenge, and even a custom Bel figurine.

    Estimated Delivery: Targeted for October 2027.

    Pro-Tip: If you’re a collector, the “Golden Edition” includes the physical game and the figurine, but these limited tiers tend to move fast!

    Find out more here on Steam – https://shorturl.at/azKhw or here https://www.kickstarter.com/projects/chibig/bels-fanfare/

    #BelsFanfare #Kickstarter #steam #deepexploration #expressivecombat

    #rpg #Chibig #crowdfunding #newgames #NintendoSwitch #PlayStation #Xbox #games #gaming #gamers #videogames

  • Horror game ABIDE is now on Kickstarter

    Horror game ABIDE is now on Kickstarter

    If you’ve been following the indie horror scene, you know that Talha & Jack Co (the minds behind the cult-hit Judero and Mashina) don’t just make games—they make tangible, unsettling fever dreams.

    Their latest project, ABIDE, just hit Kickstarter, and it’s already turning heads for its “extreme stop-motion” aesthetic and uncompromising approach to horror. Here’s everything you need to know about why this game is worth your attention.


    What is ABIDE?

    Set in the secluded and supposedly idyllic St. Boniface Retreat, ABIDE is a first-person horror game that feels like a giallo film come to life. You play as an intruder—perhaps a detective or a desperate soul—trying to uncover the truth behind a community that uses “curious therapeutic techniques” to rehabilitate its residents.

    The hook? Every character you meet is a handcrafted, traditionally animated doll. Using a mix of stop-motion and 3D scanning, the developers have created an “uncanny valley” effect that feels far more visceral than standard CGI.


    Key Gameplay Features

    ABIDE isn’t just a walking simulator; it’s a game of tension, divided by a strict Day/Night Cycle that fundamentally changes how you play.

    The Day: Investigation and Empathy

    During the daylight hours, the retreat appears (mostly) calm. You’ll spend your time:

    • Building Relationships: Interact with a cast of “criminals, creeps, and lost souls.”
    • Earning Trust: Choice matters here—the relationships you forge determine which secrets you unlock.
    • Gathering Clues: Investigate the house and prepare for the darkness to come.

    The Night: Survival and Stealth

    Once the sun goes down, the retreat transforms. The “therapeutic” residents become something else entirely.

    • The Curfew: Venture out past your room at your own peril.
    • Stealth Mechanics: Sneak, spy, and explore forbidden areas that are locked during the day.
    • Confronting Horrors: Face off against unsettling entities (real or imagined) using prosthetic gore effects that are designed to be stomach-churning.

    Why Kickstarter?

    The duo behind the game, Talha Kaya and Jack King-Spooner, have been vocal about why they’re seeking community funding. In an era where major marketplaces are increasingly censoring “mature” or “experimental” art, Kickstarter allows them to maintain their uncompromising vision.

    “Horror seems to be under pressure from censorship… Having a game like this funded by a community means that it can be made without compromise.” — Talha Kaya

    Project Details at a Glance

    Goal£25,000
    DurationEnds February 28, 2025
    PlatformPC (Steam)
    Coolest TierThe option to be modeled as an in-game corpse.

    Final Thoughts

    If you’re a fan of splatterpunk novels, Italian giallo cinema, or the tactile creepiness of stop-motion, ABIDE is a project to watch. It’s rare to see a game lean so heavily into the “physicality” of its world, and if their previous titles are any indication, Talha & Jack Co are set to deliver something truly haunting.

    Find out more here https://talhaandjack.co/ or here on Kickstarter https://www.kickstarter.com/projects/637042083/abide

    #Abide #kickstarter #stopmotion #crowdfunding #firstpersonhorror

    #taloketo #newgames #art #animateddolls #games #gaming #gamers #videogames

  • Sword Hero Is Now Live On Kickstarter

    Sword Hero Is Now Live On Kickstarter

    The indie RPG scene has a new heavyweight contender. Sword Hero, developed by solo creator ForestWare, officially launched its Kickstarter campaign on January 27, 2026. In a testament to the community’s hunger for old-school design, the project smashed its initial funding goal of $35,000 in less than two hours.

    Here is what you need to know about this “Gothic-inspired”, ambitious open-world title.


    The Vision: A “Gothic-Like” Evolution

    Sword Hero is a love letter to the hardcore RPGs of the early 2000s, specifically the Gothic series. You play as “The Delver,” a nobody stranded on the quarantined island of Wes. Unlike modern titles that hold the player’s hand, Sword Hero treats you with refreshing indifference: the world does not scale to your level, and the wilderness is genuinely dangerous.

    Core Gameplay Features

    • Systemic Open World: A completely seamless island with no loading screens—even when entering caves or buildings.
    • Limb-Based Combat: Battles are tactical and visceral. You can target specific body parts to disable enemies, causing wounds, fractures, or full dismemberment.
    • Living NPCs: Characters follow strict daily routines and possess a “memory system.” If you commit a crime or help someone, they will remember and react accordingly.
    • Visible Progression: Your character’s growth is reflected physically. High strength increases muscle mass, while tough battles leave permanent scars or require prosthetic limbs.

    Campaign Status and Stretch Goals

    As of late January 2026, the campaign is in high gear. Having already doubled its base funding within the first day, the developer is eyeing stretch goals that include:

    • Expanded content and deeper faction questlines.
    • Enhanced visuals and professional animation support.
    • Refined systems for player-owned housing and businesses.

    “The world doesn’t slow down for you… survival depends on understanding how its systems interact.” — ForestWare


    Why It’s Trending

    The game has gained significant traction due to its “immersion-first” philosophy. Features like non-disappearing corpses, telekinetic magic based on physics, and the absence of “invisible walls” have positioned it as a bridge between the clunky charm of retro RPGs and the technical depth of modern simulations like Kenshi.

    Find out more here – https://www.swordherogame.com/ or here https://www.kickstarter.com/projects/itspossible/sword-hero

    #SwordHero #OpenWorld #RPG #Kickstarter #LivingWorld

    #DynamicCombat #Gothic #ForestWare #Crytivo #games #gaming #gamers #videogames

  • If you haven’t played FrighTV GHOSTS yet, are you even a fan of indie horror?

    If you haven’t played FrighTV GHOSTS yet, are you even a fan of indie horror?

    Think you’ve got what it takes to survive the broadcast?

    We’re diving into FrighTV GHOSTS, and let’s just say… the reception is deadly. Between the retro aesthetic and the heart-pounding jumpscares, this isn’t your average ghost hunt. Every corner of the studio feels like someone—or something—is watching.

    Grab your gear, keep your eyes on the monitors, and whatever you do… don’t stop filming.

    Who’s brave enough to join the crew? Tag your bravest (or most easily scared) gaming buddy below!

    Find out more here on Steam – https://shorturl.at/0vGrj

    #games #gaming #gamers #videogames #FrighTV #GhostsGame #IndieHorror #HorrorGames #SurvivalHorror #CeruleanGames #JedShepherd #VisibleGames #Kickstarter

  • Keep The Heroes Out: A Fresh Take on Dungeon Defense

    Keep The Heroes Out: A Fresh Take on Dungeon Defense

    For years, we’ve been conditioned to root for the heroes. The brave knights, the cunning rogues, the wise mages – they’re always saving the day, plundering dungeons, and vanquishing evil. But what if we flipped the script? What if we were the “evil” overlords, simply trying to protect our hard-earned treasures from these persistent do-gooders?

    Enter Keep The Heroes Out, a delightfully asymmetric dungeon defense game that tasks players with doing just that: keeping those pesky heroes out of your meticulously crafted lair. Forget being the good guy; it’s time to embrace your inner dungeon master!

    A Co-op Experience with a Competitive Edge

    Keep The Heroes Out, from Yellow Golem Games and designers Nick Caleb and Jake Smith, is primarily a cooperative game for 1-4 players. You and your fellow dungeon denizens will work together to deploy traps, summon monsters, and activate special abilities to thwart waves of increasingly powerful heroes.

    The game boasts a beautiful art style that is both whimsical and engaging.

    Asymmetric Factions and Unique Abilities

    One of the standout features of Keep The Heroes Out is its diverse cast of dungeon factions. Each faction, from the cunning Goblins and their explosive traps to the sturdy Orcs with their brute force, offers a unique playstyle and set of abilities. This asymmetry ensures high replayability, as each game will feel fresh depending on the combination of factions at the table.

    Resource Management and Strategic Placement

    At its core, Keep The Heroes Out is a game of clever resource management and strategic placement. You’ll need to carefully consider how to spend your limited resources to deploy the most effective defenses. Do you focus on overwhelming the heroes with a horde of minions, or do you strategically place devastating traps in their path? The choices are yours, and they matter!

    The game board itself is modular, allowing for different dungeon layouts and further increasing replayability.

    Keep The Heroes Out – https://www.yarncatgames.com/

    #KeepTheHeroesOut #Steam #NintendoSwitch #BruehGames #YarnCatGames #Kickstarter #dungeondefense #gameplay #games #gaming #gamers #videogames

  • Unleash the Nightmares: The Ghost Keeper Kickstarter Campaign is LIVE!

    Unleash the Nightmares: The Ghost Keeper Kickstarter Campaign is LIVE!

    Calling all fans of reverse-horror strategy and classic tactical games! The Victorian-era underworld is calling, and developers Quest Craft have finally thrown open the gates of their much-anticipated Kickstarter campaign for Ghost Keeper. This isn’t just another indie game—it’s a spiritual successor to beloved old-school titles, ready to put you in charge of the supernatural elite.


    What is Ghost Keeper?

    Imagine a tactical simulation where you are the architect of fear. Inspired by genre classics, Ghost Keeper flips the horror script, making you the master of a spectral crew of eccentric Ghosts, ferocious Beasts, and powerful Demons.

    Set in a beautifully grotesque 19th-century England, your mission is simple: terrorize the mortals, set intricate traps, and harvest their sweet, sweet fear. But beware—a pesky, ghost-hating organization known as The Brotherhood is always on your trail, forcing you to constantly adapt and outsmart your living adversaries.

    • Reverse Horror Tactics: Command a team of unique supernatural minions with individual skills and personalities.
    • Victorian Grotesque: Marvel at the detailed, eerie, and sometimes bizarre setting of 19th-century England, complete with a peculiar and malicious narrator.
    • Sandbox Strategy: Each level is a distinct sandbox, offering multiple paths to victory and encouraging varied, strategic approaches to scaring.

    The Campaign Goal: Not Greedy, Just Evil!

    The team at Quest Craft is refreshingly transparent—the core mechanics of Ghost Keeper are already built and playable! The Kickstarter isn’t about starting from scratch; it’s about giving the final push to expand content, add polish, and unleash the ultimate scaring experience.

    The campaign is aiming for a modest goal of approximately $15,070 USD / €12,500 EURO (55,000 PLN) and runs until Monday, January 26, 2026.

    Pro-Tip from the Imp: The developers have hinted that hitting one of the first Stretch Goals could trigger an Early Access launch in Q1 2026—a lot sooner than the official 2026 release date!


    Exclusive Rewards for the Master Keeper

    Pledging your support comes with some wonderfully wicked rewards, allowing you to not only secure your copy of the game but also leave your mark on the underworld:

    Pledge Tier Examples (Approx.)Reward Highlights
    $13 USD (Early Bird)Steam Key at Launch
    $21 USD (Deluxe)Steam Key, Digital Soundtrack, HD Wallpapers
    $71 USD (Design Council)Design-Vote Access (on minion skills, map props, etc.), Private Dev Diary
    $150 USD (Name a Mortal)All above + Name an NPC Mortal in the game
    $502 USD (Your Scream in the Game)All above + Your processed voice used as a panic/terror sound
    $5,024 USD (Create a Minion)Co-create a minor ghost or beast with the developers!

    Stretch Goals: Expanding the Horror

    Surpassing the initial funding target will unlock a host of terrifying new features for all players:

    • Additional Maps and Minions: More locations to haunt and more monstrous recruits to command.
    • New Creature Class: Expanding your strategic options with an entirely new class of supernatural being.
    • Professional Voice-Over: For heightened immersion in the grotesque narrative.

    If you’re ready to embrace the dark side and lead your fearsome legion, the Ghost Keeper Kickstarter campaign is the perfect way to make sure this reverse-horror gem bursts through the gates of hell and onto your screen.

    Will you seize the opportunity to become the ultimate Ghost Keeper?

    Ghost Keeper on Kickstarter – https://shorturl.at/GfSIU

    #GhostKeeper #Kickstarter #crowdfunding #hell #horror #scary #tactical #QuestCraft #gamingfactory #sim #games #gaming #gamers #videogames

  • Keeping the Heroes Out: A Monster’s Take on Dungeon Defense (Coming to PC & Nintendo Switch!)

    Keeping the Heroes Out: A Monster’s Take on Dungeon Defense (Coming to PC & Nintendo Switch!)

    Tired of always playing the heroic knight slaying dragons and looting dungeons? Well, get ready to flip the script! The celebrated cooperative board game, Keep the Heroes Out!, is making its grand, menacing leap to digital, launching on PC (Steam) and Nintendo Switch on December 9th, 2025 (with Xbox and Meta Quest versions to follow).

    It’s time to trade your shiny armour for monstrous claws and defend your hard-earned hoard from those meddling “heroes”!


    The Premise: Being the Bad Guy Never Felt So Good

    Keep the Heroes Out! is an asymmetric, cooperative dungeon defence game for 1 to 4 players. You and your friends take on the roles of a monstrous crew—like the Dragon, Slimes, or Imps—each with their own unique abilities, creature units, and starting deck of cards.

    Your mission is simple: Protect your vault’s main treasure from the endless waves of invading adventurers.

    • Reverse Tower Defence: Instead of building towers, you’re commanding monster units in a modular dungeon, using cards to move, attack, and set traps.
    • Deck-Building Strategy: Each turn, you play cards from your deck to perform actions. As the game progresses, you can craft powerful “Loot Cards” to upgrade your deck and strengthen your defences.
    • Asymmetric Gameplay: The different monster clans offer vastly different playstyles, requiring clever teamwork to combine their strengths. One might be a crowd-control specialist, another a fierce defender, and a third a great supporter.

    The Digital Adaptation: A Seamless Transition

    The original physical board game has been a massive hit, lauded for its unique theme and engaging cooperative puzzle. The digital version is designed to bring this addictive gameplay to life on your screen, offering both local and online co-op to strategise with friends, no matter where they are.

    For fans of the board game, or newcomers looking for a unique strategy challenge, the digital version promises:

    • Dozens of Scenarios: A wide variety of dungeon layouts and special rules keep the core defence loop fresh.
    • Quality of Life: The digital release includes helpful features like a revamped tutorial, a full game log for reviewing actions, and the ability to undo card selections—perfect for refining those complex defensive plays!
    • Charming Vibe: Keeping the original’s delightful, cartoonish art style, the game delivers a whimsical take on dungeon defence that doesn’t take itself too seriously.

    The Challenge: It’s All About Coordination

    If you’re looking for a casual stroll through the dungeon, beware! While the early scenarios are a great introduction, the difficulty scales up quickly. The core tension comes from the fact that after every monster’s turn, a wave of heroes invades and attacks, making tight coordination and efficient card play absolutely critical.

    • The Hero Threat: Heroes are relentless. If they steal your main treasure, it’s an immediate loss.
    • Player Count Consideration: Based on feedback from the board game community, the game shines at 1 or 2 players, where you have more turns to react. While 3-4 players is possible, the time between your turns can make the dungeon state wildly unpredictable—a thrilling challenge for those who like high-stakes chaos!

    Final Verdict: A Must-Watch for Strategy Fans

    Keep the Heroes Out! is a breath of fresh air for the strategy and defence genre. It offers a wonderful blend of deck-building depth, tactical positioning, and cooperative problem-solving, all wrapped up in an irresistibly charming package.

    Whether you’re huddled on the couch with your Switch or planning your next defensive move on your PC, mark your calendar for December 9th, 2025. It’s time to prove that sometimes, the “monsters” are the good guys—at least, in their own home!

    Keep The Heroes Out – https://www.yarncatgames.com/

    #KeepTheHeroesOut #pcgames #Steam #NintendoSwitch #metaquest #BruehGames #YarnCatGames #Kickstarter #boardgames #videogames #gaming #gamers #games

  • Escaping Extinction: Why Dino Run 2 Is a Must-Watch for Indie Gamers

    Escaping Extinction: Why Dino Run 2 Is a Must-Watch for Indie Gamers

    Remember the frantic, pixelated rush of the original Dino Run? Fleeing the unstoppable wall of doom, snatching eggs, and desperately trying to outpace a prehistoric apocalypse? Get ready to strap on your tiny dino sneakers again, because the long-awaited sequel, Dino Run 2, is finally on the horizon and generating massive buzz!


    The Return of the Doom Wall

    Pixeljam, the masterminds behind the original 2008 classic, are bringing back the beloved momentum platformer in a truly massive sequel. This isn’t just a simple graphical upgrade—it’s a complete re-imagining and expansion of the formula that made the first game an indie darling.

    The core premise remains the same: you’re a lone dinosaur (or one of many in multiplayer!) in a race for survival as the infamous “Doom Wall” of extinction relentlessly chases you across a dynamically generated prehistoric landscape.


    What’s New in the Mesozoic Era?

    Dino Run 2 is shaping up to be everything fans hoped for and more:

    • Expanded Roster: Get ready to play as a variety of distinct dinosaur species, each with unique stats and abilities. The developers have already teased fan favourites like the speedy Raptor and the tank-like Triceratops.
    • Deep Customisation: Select and customise your dino with a deep library of cosmetic mods. Escape extinction in style!
    • Procedurally Generated Worlds: The game will feature multiple eras (with the Cretaceous being the first planned for Early Access) and procedurally generated levels, ensuring that no two desperate runs are exactly alike.
    • Multiplayer Mayhem: The sequel is being built from the ground up to support both online PvP and Co-op, making that frantic escape a social, chaotic, and incredibly fun experience.

    Current Status: A Sandbox of Fun

    Developer Pixeljam recently concluded a successful Kickstarter campaign and is keeping the community heavily involved. Currently, backers can jump into a Multiplayer Sandbox environment. This sandbox features the powerful world-building tools that the team is using to create the final game, allowing players to experiment with physics, pivots, and custom objects to build their own creations—from minigolf courses to egg-heists!

    This commitment to community feedback and early experimentation is a fantastic sign that the full game will be polished and mechanically rich.


    When Can We Run?

    While an official full release date is still To Be Announced, the developers are targeting an Early Access launch on Steam in 2026. They have stated that the game will be in Early Access for an estimated 3-4 years as they add new eras, more dinos, and continue to refine the ultimate extinction-dodging experience.

    The early access version is planned to feature the core running experience in a single era, plus the robust multiplayer sandbox.


    Our Verdict

    Dino Run 2 is a project driven by passion and community nostalgia. It’s aiming high, promising to take the simple, addictive gameplay of the original and expand it into a fully-fledged, modern indie title with deep systems, dynamic world-building, and robust multiplayer.

    If you have fond memories of the original or just love fast-paced, pixel-art platformers, keep this one on your radar. The Doom Wall is coming, and it’s going to be glorious!

    Dino Run 2 – https://www.pixeljam.com

    #DinoRun2 #DinoRun #kickstarter #crowdfunding #newgames #pixeljam #prehistoric #platformgame #MultiplayerSandbox #Halloween #videogames #gaming #gamers