Tag: #kickstarter

  • RTS Fans Unite: Sanctuary: Shattered Sun Smashes Kickstarter Target in Hours with Over $326,000 Raised!

    RTS Fans Unite: Sanctuary: Shattered Sun Smashes Kickstarter Target in Hours with Over $326,000 Raised!

    The Real-Time Strategy (RTS) genre is experiencing a massive resurgence, and indie developer Enhearten Media is at the centre of the hype. Their highly anticipated next-gen grand-scale RTS, Sanctuary: Shattered Sun, has taken Kickstarter by storm, smashing through its funding target within a matter of hours.

    As of 24 July, the campaign has raised an astounding US$326,000 (AU$466,000) from more than 3,500 backers—reaching a staggering 326% of its original AU$143,000 goal.

    A Sensation from Minute One

    When the crowdfunding campaign launched on 21 July, strategy fans rushed to support the project. The response was immediate and overwhelming:

    • 30 Minutes: Early bird reward tiers completely sold out.
    • Under 2 Hours: The primary funding goal was officially passed.
    • Day One: The campaign closed out its first 24 hours at a whopping 221% funded.

    For a genre that fans have long begged to see return to its glory days, Shattered Sun is proving that demand for deep, large-scale strategy games is stronger than ever.

    What Is Sanctuary: Shattered Sun?

    Designed as a spiritual successor to legendary grand-scale RTS titles like Supreme Commander and Total Annihilation, Sanctuary: Shattered Sun drops players onto the surface of a massive, star-encompassing Dyson Sphere.

    Key features driving the hype include:

    • Enormous Scale: Control thousands of units across massive 40km x 40km battlefields without tanking your PC performance, thanks to modern DOTS engine technology.
    • Terrain & Environmental Warfare: Reshape the battlefield with superweapons—shatter landmasses, collapse structural supports of the Dyson Sphere to send enemy bases plummeting into the sun, or freeze oceans to forge new land assault paths.
    • Streamlined Strategic Focus: Enjoy a flow-based economy and high-level strategic zoom that prioritises big-picture decision-making over frantic micro-management.

    Try the Demo Free on Steam Right Now

    If you want to sample the action before backing, you don’t have to take anyone else’s word for it. A free public demo is available to download on Steam right now, featuring single-player scenarios and training simulations designed to give commanders a taste of the mechanics, scale, and destruction.

    How to Get Involved

    The Kickstarter campaign is set to run until 20 August, giving backers plenty of time to unlock stretch goals, secure exclusive reward tiers, and help shape the future of the game.

    Head over to Steam to grab the demo, check out the campaign on Kickstarter to lend your support, and see if you have what it takes to dominate humanity’s greatest megastructure!

    Find out more here

    #ShatteredSun #SanctuaryShatteredSun #RTS #IndieGames #GamingNews #Kickstarter #SteamDemo #PCGaming #TechMash

  • Don’t Touch That Dial: Tequila Works Veterans Reveal Spooky New Title ‘Tuned In’

    Don’t Touch That Dial: Tequila Works Veterans Reveal Spooky New Title ‘Tuned In’

    The indie gaming landscape just got a major jolt of adrenaline. Vercors Games, a newly formed boutique studio based in Madrid, has officially broken cover to announce its debut title: Tuned In.

    If the studio’s name doesn’t ring a bell yet, the pedigree behind it certainly will. Vercors Games features a powerhouse core team composed of senior staff from Tequila Works—the brilliant minds responsible for atmospheric hits like RIME, GYLT, and Song of Nunu: A League of Legends Story. If that wasn’t enough star power, they’ve also recruited seasoned industry talent from Airship Syndicate and Blizzard Entertainment.

    With a pedigree like that, expectations were always going to be high, and their first teaser does not disappoint.

    A Shifting Anthology of Nightmares

    Vercors Games dropped the curtain on Tuned In via a mysterious, deeply unsettling short video hosted on their newly launched Kickstarter pre-campaign page. Check out the teaser below:

    The premise is pure, unfiltered psychological dread. In Tuned In, players find themselves trapped by a dark, malevolent entity inside a cursed television broadcast. To survive, you must navigate a sinister lineup of puzzles, endure shifting layers of horror, and make impossible, branching choices.

    The core gameplay centres around a fascinatingly tactile mechanic: mastering the controls of an old-school cathode-ray tube (CRT) television to alter the broadcast. As you play, the boundaries of reality and the television signal begin to warp and bleed into one another. You’ll manipulate the dials to encounter, embody, and attempt to save different survivors across an interconnected narrative.

    From Gritty Slashers to Folk Horror

    Rather than sticking to a single flavour of fear, Vercors Games is building Tuned In as an ever-shifting anthology. Each chapter draws from a completely different horror sub-genre, giving every segment a distinct visual and atmospheric identity.

    The studio has promised everything from the gritty, heavy-ink shadows reminiscent of classic 80s slasher films to the muted, grainy, slow-burn textures of atmospheric folk horror. The entire experience is bound together by a gorgeous, hand-drawn graphic novel art style.

    Want to Play It Early?

    While the full game is slated for a 2027 release on Steam and Steam Deck, you won’t have to wait that long to get a taste of the nightmare.

    Vercors Games has announced that anyone who signs up early on their [Kickstarter Pre-Campaign Page] will receive exclusive, free access to a playable prologue of the game, which is set to drop very shortly.

    Between the pedigree of the developers and the brilliant, retro-tv framing device, Tuned In is instantly rocketing to the top of our “ones to watch” list. Head over to their Kickstarter page to secure your prologue access before the broadcast goes live!

    Find out more here

    #GamingNews #TunedIn #VercorsGames #IndieDev #HorrorGames #TequilaWorks #SteamDeck #Kickstarter #GamingCommunity #TechMash

  • Can You Survive Until Sunrise? Slasher-Inspired Asymmetrical Horror Last Summer Hits Kickstarter!

    Can You Survive Until Sunrise? Slasher-Inspired Asymmetrical Horror Last Summer Hits Kickstarter!

    Horror fans, pack your bags and check your flashlights, because we are heading to Silent Lamb Camp. If you’ve been craving that classic, blood-soaked 80s slasher vibe wrapped up in intense modern gameplay, indie developer Silent Lamb Studio has a direct line to your nightmares.

    The studio has officially announced that the Kickstarter campaign for its highly anticipated asymmetrical multiplayer horror experience, Last Summer, is officially live!

    To mark the launch, they’ve also dropped a brutal first gameplay trailer that gives us a glimpse of the terror to come:

    What begins as one final carefree getaway quickly descends into terror. Arriving at Silent Lamb Camp ahead of the summer season, a group of friends spend their nights drinking, laughing, and sharing ghost stories around the campfire. But when the legend of a masked killer, said to arrive aboard a ghostly train and leave nothing but blood and silence in his wake, proves to be more than just a story, their final night becomes a desperate fight for survival.

    The Rules of Survival: Hunt or Be Hunted

    If you’ve spent hours running from killers in Friday the 13th: The Game or Dead by Daylight, Last Summer is aiming to be your next obsession. Built around community-driven design, the game splits players into two distinct roles:

    • The Killer: Stalk the shadows of Silent Lamb Camp as the legendary, masked “Train Killer.” Your objective is beautifully simple: isolate the victims, spread fear, and trigger visceral execution moves (including a uniquely brutal “Television Environmental Execution”) to eliminate every last survivor.
    • The Campers: Survival relies entirely on teamwork, instinct, and quick thinking. You’ll choose from characters with unique stats and attributes, scavenge for resources, coordinate with friends, and even fight back when cornered.

    With dynamic encounters, multiple escape routes, and a deep character customization tool, no two matches will ever play out the same way.

    Why Back Last Summer on Kickstarter?

    Silent Lamb Studio, led by industry veteran Tomasz Dutkiewicz, is building a completely original horror universe from the ground up, and they want the community to help shape it.

    By backing the campaign, horror enthusiasts can secure a ton of exclusive rewards, expand the game via upcoming stretch goals, and directly influence early development.

    Here is a quick look at what backers can expect to unlock:

    • Closed Beta Access to test your survival skills early.
    • The Full Game on PC via Steam upon release.
    • Exclusive Cosmetics to customise your camper’s look.
    • Private Discord Channels for exclusive behind-the-scenes access.
    • Exclusive Prints and physical horror swag.

    “We’ve always loved the tension, atmosphere, and unpredictability of classic slasher movies, and Last Summer is our love letter to that genre,” says Tomasz Dutkiewicz, Studio Head. “Launching on Kickstarter allows us to bring players into the process and build this nightmare together.”

    Get Involved

    The train is pulling into the station, and the camp gates are wide open. Are you ready to see if you have what it takes to survive until sunrise, or will you become just another ghost story whispered around the campfire?

    Head over to the Last Summer Kickstarter Page to support the project, add the game to your Steam Wishlist, and join the conversation on their official Discord!

    #LastSummer #SilentLambStudio #AsymmetricalHorror #IndieGames #Kickstarter #HorrorGaming #GamingNews #PCGaming #SteamWishlist

  • Meet DekaDuck: The Retro-Inspired, Detachable-Armed Cyborg Mallard You Didn’t Know You Needed

    Meet DekaDuck: The Retro-Inspired, Detachable-Armed Cyborg Mallard You Didn’t Know You Needed

    The indie gaming scene is no stranger to bizarre animal protagonists, but Brazilian developer Asteristic Game Studio might have just cooked up the most wonderfully chaotic hero yet.

    Meet DekaDuck—a 2D action platformer starring a half-duck, half-robot bounty hunter on a mission to bring the galaxy’s most wanted criminals to justice (while, ironically, working for a criminal himself).

    If you miss the golden age of 16-bit and Sega Saturn side-scrollers, this is one title you need to put on your radar immediately.

    A Cyborg Duck Born From Chaos

    The premise is exactly the kind of beautiful, high-concept nonsense that made ’90s gaming great. While fleeing the Intergalactic Police, a brilliant scientist named Dr. Less crashes his ship on an uncharted planet. Cornered and desperate, he uses his mechanical genius—and his daughter’s pet duck—to engineer the ultimate cybernetic bounty hunter: DEKADUCK.

    Now, our feathered hero has to blast his way through six secret-packed planets, unravel a massive sci-fi conspiracy, and dodge Captain Aiko of the Intergalactic Police, who happens to have a massive crush on him.

    The Secret Weapon: A Detachable Mechanical Arm

    While DekaDuck comes equipped with plenty of fast-paced running, gunning, and super-dashing, the real star of the show is his detachable mechanical arm.

    Inspired by retro classics like Mischief Makers, Mega Man, and Alien Soldier, this game builds its entire loop around reactive physics and momentum rather than fixed platforming solutions.

    • Grab and Throw: You can launch Deka’s mechanical fist to grab almost anything in the environment—including platforms, items, and enemies.
    • Weaponise the Local Wildlife: Grabbing different enemies unlocks unique, temporary abilities. You can swing a bat-like alien around as a boomerang, use a springy creature to bounce to high ledges, or turn small duck toys into improvised explosives.

    Rather than just memorising level layouts, DekaDuck forces you to look at the enemies on screen as tools to solve puzzles and take down massive bosses.

    Hand-Drawn Nostalgia Meets Modern Fluidity

    Visually, DekaDuck looks phenomenal. Asteristic Game Studio has opted for fully hand-drawn digital art and frame-by-frame animations, giving the game a crisp, expressive, Saturday-morning-cartoon aesthetic. Pair that with a pulse-pounding, synth-heavy soundtrack by retro-gaming composer Dominic Ninmark, and you have a recipe for serious nostalgia.

    Play the Demo Now!

    The best news? You don’t have to take our word for how it plays. Asteristic Game Studio has officially launched the DekaDuck Kickstarter campaign, and they’ve dropped a playable demo on Steam to celebrate.

    The crowdfunding campaign is live right now to help fund expanded content, and yes, console players are covered. Thanks to a partnership with publisher Nejcraft, the Kickstarter includes options to secure physical editions for both the Nintendo Switch and PlayStation 5.

    Head over to Steam, test out Deka’s mechanical arm for yourself, and get ready for some high-flying, robot-smashing avian chaos.

    Find out more here and here

    #DekaDuck #IndieGames #GamingNews #RetroGaming #Platformer #SciFiGaming #Kickstarter #SteamDemo #TechMash

  • Jump, Jive, and Jazz-Smack: Spanky “Bat-a-Swing” Hits Kickstarter with a Groove-Heavy PC Demo!

    Jump, Jive, and Jazz-Smack: Spanky “Bat-a-Swing” Hits Kickstarter with a Groove-Heavy PC Demo!

    If you’ve been waiting for a game that blends the chaotic fun of 3D platformers with the irresistible, toe-tapping energy of electro swing, your time has officially come. Italian indie studio Green Flamingo has just launched the Kickstarter campaign for their debut commercial action-platformer, Spanky “Bat-a-Swing”—and it’s already shaping up to be an absolute showstopper.

    To celebrate the launch, a playable demo is live on PC right now, giving players a chance to find their tempo, grab a baseball bat, and start smacking enemies to the beat.

    Check out why this rhythm-fueled rebellion needs to be on your radar.

    Welcome to Metronopolis: Where Rhythm is Law

    In Spanky “Bat-a-Swing,” you’re dropped into Metronopolis, a vibrant city that has fallen under the absolute control of the power-hungry Mayor Metrognome. Under his tyrannical reign, every citizen, street, and trap must move and live to a strict, non-stop musical tempo.

    Enter Spanky: a short-tempered, highly inventive bat who has absolutely had it with the noise. Modifying his oversized ears into powerful, audio-reversal cannon speakers, Spanky sets out to fight sound with sound. Equipped with his trusty bat, he’s on a mission to ascend to the top of the Metrotower and put an end to Metrognome’s musical madness once and for all.

    Every Fight is a Dance

    What makes Spanky “Bat-a-Swing” stand out from standard platformers is its living metronome environment. Enemies lunge on the downbeat, platforms hop on the upbeat, and traps snap in perfect synchronisation.

    While you have the freedom to move off-tempo, the game truly shines when you sync your movements to the original electro swing soundtrack. Maintaining a steady rhythm rewards you with massive, high-scoring attack combos, turning every level into a beautifully choreographed performance.

    Features to Get Excited About:

    • Vintage 1930s Cartoon Flair: Gorgeous hand-animated, 1930s-inspired aesthetics reminiscent of timeless classics like Cuphead or classic Steamboat-era cartoons.
    • Three Diverse Districts: Explore distinct areas like Morguetone (a spooky graveyard district), Blue Vines (a jungle filled with exotic wildlife), and Nova Nubla (a high-tech industrial centre).
    • Multi-Phase Boss Battles: Fight larger-than-life district guardians—like the eight-legged DJ Cobwebb in his mausoleum club or the glittering opera-star monkey Maestro Bonobotti—in battles where tracks and phases shift dynamically.
    • Tons of Collectables: Track down hidden gold, secrets, and vinyl records to build up your playlist on the at-home, in-game music player.

    Try the Demo and Back the Project Today!

    Green Flamingo’s Kickstarter is officially open, offering a variety of excellent reward tiers for backers—ranging from digital copies and exclusive digital comics to physical boxes, figurines, and even limited-edition vinyl soundtracks.

    If you want to test your rhythm before you pledge, head over to Steam right now to download the free PC demo. It features the first four levels of the graveyard district and culminates in an epic showdown against DJ Cobwebb.

    The game is currently slated for PC, Nintendo Switch, and Xbox platforms. Don’t skip a beat—go groove through the demo, add it to your wishlist, and help fund this incredibly stylish indie gem on Kickstarter!

    Find out more here

    #IndieGames #SpankyBatASwing #GreenFlamingo #ElectroSwing #RhythmGame #SupportIndies #PCGaming #GamingNews #Kickstarter #3DPlatformer #CupheadVibes

  • Surviving the Siege: Powerful Narrative RPG ‘Hollow Home’ Drops Free Steam Demo Ahead of Kickstarter Launch

    Surviving the Siege: Powerful Narrative RPG ‘Hollow Home’ Drops Free Steam Demo Ahead of Kickstarter Launch

    The indie gaming scene is about to get a massive dose of emotional depth and raw storytelling. Kyiv-based developer Twigames and publisher Crunchy Leaf Games have officially announced that their highly anticipated narrative survival RPG, Hollow Home, is joining the upcoming Steam Next Fest from June 15th to 22nd.

    Even better? You don’t have to wait to get a taste of this award-winning title. A brand-new, playable free demo is live on Steam right now, giving players a firsthand look at one of the most poignant indie projects of the year.

    What is Hollow Home?

    Hollow Home is a striking, isometric narrative RPG inspired by classics like Disco Elysium. However, it carries a weight that sets it apart: the game is deeply rooted in the real-world horrors of the 2022 invasion of Ukraine, built by a development team that actually lived through the conflict.

    You step into the shoes of Maksym, a 14-year-old boy trapped inside a city under siege. His father is at the front lines, his mother is unreachable, and he is left entirely alone to navigate a rapidly crumbling world.

    Key Features to Look Out For in the Demo:

    • Zero Combat, Pure Survival: There are no weapons or grand battle sequences. Your survival depends entirely on managing scarce resources, maintaining relationships, and enduring the heavy psychological toll of war.
    • A Disappearing City: The map shifts constantly. As the days pass under occupation, districts get shelled, paths are blocked, and locations you visited on Day 1 might be entirely destroyed by Day 3.
    • Every Choice Carries Weight: With a strict “Resolve” and limited action point system, you cannot be everywhere or save everyone. You have to decide who to help, knowing you must live with the consequences of who you leave behind.
    • Skills Taught by the Community: Forget traditional RPG stat menus. Maksym learns critical survival skills—like medical aid, crafting, and cooking—directly through the people he interacts with and helps.

    Kickstarter and Full Release Windows Locked In

    The Steam Next Fest showcase is just the beginning of a massive push for the studio. Twigames has confirmed they will be launching a Kickstarter campaign in July 2026 to secure the final funding needed for the full release. Backers will get a chance to directly support development and unlock exclusive rewards.

    If all goes to plan, we won’t have to wait long for the finished product. The studio is aiming for a late 2026 launch window for the full game on PC via Steam.

    Given that Hollow Home has already swept up industry accolades—including Most Promising Game at the Indie Cup Ukraine and the Nordic Game Pitch Battle—this is absolutely an indie title to keep on your radar.

    Head over to Steam, download the free demo, and make sure to add it to your wishlist!

    Source – https://s.team/a/2362070

    #HollowHome #IndieGames #SteamNextFest #Twigames #CrunchyLeafGames #RPG #GamingNews #TechMash #PCGaming #SupportUkraine #Kickstarter

  • Fists, Sci-Fi, and Fighting Spirit: Play the ‘A Fighter’s Nova: Mindara’ Steam Prototype & Back the Kickstarter Today!

    Fists, Sci-Fi, and Fighting Spirit: Play the ‘A Fighter’s Nova: Mindara’ Steam Prototype & Back the Kickstarter Today!

    Indie fighting game fans, wake up. If you’ve been craving a fresh, mechanically deep, and narratively rich experience to test your combos on, BadRez Games just dropped a massive double-whammy of news.

    The independent studio has officially announced that their highly anticipated title, A Fighter’s Nova: Mindara, is playable for the very first time. You can jump into the action right now via a freshly launched Steam prototype, and simultaneously help bring the full vision to life by backing their newly launched Kickstarter campaign.

    Here is everything you need to know about this cosmic brawler and how you can get your hands on it today.

    What is A Fighter’s Nova: Mindara?

    Developed by the passionate team at BadRez Games, A Fighter’s Nova: Mindara is a love letter to classic fighting games, infused with a distinct sci-fi aesthetic, compelling character lore, and modern gameplay fluidities.

    The game promises to deliver:

    • Deep Tactical Combat: Whether you are a casual button-masher or a frame-data fanatic, the mechanics are being built to offer high skill ceilings while remaining accessible.
    • Rich World-Building: Step into a universe where cosmic forces, unique alien biomes, and fierce warriors collide.
    • A Distinct Indie Flavour: BadRez Games is pouring pure, unfiltered creativity into this project, free from corporate constraints—and it shows in the gritty, stylistic art direction.

    Play It Right Now on Steam!

    Too often, we see cool indie games tucked away behind closed doors for years. BadRez Games is doing things differently. They want the community involved from the ground floor.

    By dropping a playable prototype on Steam, they are giving players a literal taste of the combat engine, character movement, and art style.

    Why you should play it: This isn’t just a teaser trailer; it’s a living, breathing proof-of-concept. The studio is actively looking for community feedback to refine the balancing, controls, and feel before the final release. Your feedback could literally shape the future of the game.

    Fuel the Nova: The Kickstarter is LIVE

    Developing an ambitious indie fighting game takes a lot of resources, which is why BadRez Games has officially launched their Kickstarter campaign alongside the Steam prototype.

    This is your chance to support independent game development and secure some awesome, exclusive rewards. Depending on your pledge tier, backers can look forward to:

    • Digital copies of the game upon release.
    • Exclusive in-game cosmetics and digital artbooks.
    • A chance to get your name in the credits.
    • Alpha/Beta access to future builds of the game.

    If you play the Steam prototype and love what BadRez Games is cooking, heading over to their Kickstarter page to drop a pledge (or even just sharing the link) is the best way to ensure A Fighter’s Nova: Mindara reaches its ultimate form.

    How to Get Involved

    Ready to throw hands in the cosmos? Here is your action plan:

    1. Download the Prototype: Search for A Fighter’s Nova: Mindara on Steam and download the demo today.
    2. Join the Discussion: Leave your feedback on the Steam community hubs and social media.
    3. Back the Project: Head over to Kickstarter to check out their funding goals and stretch rewards.

    Stay tuned to TechMash.co.uk for more updates, character breakdowns, and exclusive interviews as A Fighter’s Nova: Mindara continues its development journey!

    Source – https://s.team/a/4198610

    #AFightersNova #BadRezGames #IndieDev #FightingGames #Kickstarter

  • Lethal Wedding, the top-down shooter, is coming to Steam

    Lethal Wedding, the top-down shooter, is coming to Steam

    Lock, load, and clear the aisle, because holy matrimony is about to meet absolute matri-mayhem.

    Independent development powerhouse Mega Cat Studios and retro-publishing heavyweights 8 Bit Legit have officially announced that Lethal Wedding is officially making its way to PC via Steam.

    If you’ve been dying for a cooperative top-down shooter that perfectly captures the frantic, chaotic energy of 90s couch co-op classics like Zombies Ate My Neighbors blended with the explosive absurdity of 80s action cinema, it’s time to show your commitment and hit that wishlist button.

    The Plot: “Bride Hard” or Die Trying

    The premise of Lethal Wedding is exactly the kind of beautiful B-movie gold we live for.

    It’s the day before the big wedding, and everything is going smoothly—until a ruthless drug ring run by criminal clowns crashes the bachelor party and kidnaps the groom. With the ceremony in jeopardy, it’s up to two heavily armed women to save the day: Joanna (the Bride) and Shelly (her Mother-in-Law).

    To get the groom back, this unlikely duo will have to put aside their wedding planning stress and family friction to blast their way through circus freaks, bazooka-toting bearded ladies, mafia thugs, and murderous mime syndicates.

    16-Bit Chaos Meets Modern Mechanics

    Originally developed natively for the Sega Genesis/Mega Drive, Lethal Wedding features breathtakingly authentic pixel art aesthetics and a pulsing chiptune soundtrack that feels like it was ripped straight out of 1993. However, Mega Cat Studios has injected some brilliant modern features to ensure the gameplay feels fresh:

    • 2-Player Couch Co-Op: Grab a friend, share the screen, and see if you can survive the ultimate test of family bonding.
    • The Vow System: This innovative, high-risk, high-reward mechanic lets you accept optional “vows” (challenges) before entering a level. Want elite upgrades like Speed Reload? You’ll have to “vow” to face enemies that move faster and hit twice as hard.
    • Outrageous Arsenal: Forget standard shotguns. Lethal Wedding equips you with custom, bizarre weaponry like the explosive Gun of Roses, the rapid-fire Banana SMG, and the Hare Trigger—a magician’s hat that literally shoots snapping, bouncing rabbits.
    • Massive Campaign: Fight through over 30 levels of pure carnage, spanning from ruined wedding venues to clown drug dens.

    Retro Purists, Rejoice!

    While PC players can look forward to causing chaos on Steam, retro purists haven’t been left at the altar. Mega Cat Studios and 8 Bit Legit have also confirmed that a physical Sega Genesis / Mega Drive cartridge edition of Lethal Wedding is officially launching on Kickstarter on June 2nd, 2026.

    Whether you want to play it on modern hardware or blow the dust off your classic 16-bit console, this game is shaping up to be an absolute blast.

    Verdict: With its hilarious premise, gorgeous pixel art, and genuinely challenging top-down shooter mechanics, Lethal Wedding is a mandatory wishlist for retro enthusiasts and action fans alike.

    Check out the newly released Steam announcement trailer today, and prepare to Bride Hard!

    Find out more here – https://s.team/a/4624120

    #MegaCatStudios #8BitLegit #LethalWedding #topdownshooter #Steam #SegaGenesis #MegaDrive #Kickstarter #gamingnews #videogames #games #gaming #gamers

  • Temtem: Pioneers Shatter Kickstarter Goals — Is the Creature-Collection Genre Entering a New Era?

    Temtem: Pioneers Shatter Kickstarter Goals — Is the Creature-Collection Genre Entering a New Era?

    The results are in, and they are loud. Crema, the Spanish studio that shook up the monster-battling world with Temtem, has officially closed the Kickstarter campaign for its latest venture: Temtem: Pioneers.

    If there were any doubts about whether the “Tem-community” was ready to expand beyond the traditional MMO format, those doubts have been thoroughly incinerated. The campaign didn’t just meet its goals; it blew past them, signalling a massive appetite for a fresh take on the Airborne Archipelago.


    A Bold Departure from the MMO

    While the original Temtem was built on the backbone of competitive, turn-based MMO mechanics, Pioneers is a different beast entirely. It’s a social survival adventure that focuses on exploration, base-building, and—crucially—the bond between Pioneers and their Tems in a more sandbox-oriented environment.

    Key features that drove the hype:

    • Real-time Interaction: Move away from menu-based combat into a more dynamic world.
    • Settlement Building: Players aren’t just passing through; they are establishing a new life on the islands.
    • Deep Lore Expansion: Discovering the origins of the Archipelago and the Tems themselves.

    By the Numbers: A Community Reborn

    The success of this Kickstarter is a fascinating case study in community loyalty. After years of updates to the original MMO, some wondered if the brand had reached its ceiling. The Pioneers’ results suggest the opposite.

    MilestoneStatus
    Funding GoalReached in record time
    Stretch GoalsMultiple tiers unlocked (including new Tems & biomes)
    Backer CountThousands of returning veterans and new explorers

    “The success of Pioneers proves that fans don’t just want more of the same—they want the Temtem universe to grow, evolve, and challenge the conventions of the creature-collection genre.”


    Why This Matters for the Genre

    For a long time, the “creature-collection” tag was synonymous with one specific gameplay loop. Crema is now positioning the Temtem IP as a versatile universe that can span different genres, much like the heavy hitters it once sought to emulate.

    By pivoting to a survival/social hybrid, Crema is tapping into a market currently dominated by titles like Palworld or Valheim, but with the polished, vibrant aesthetic and strategic depth that Temtem fans adore.

    What’s Next?

    With the Kickstarter concluded, the focus shifts to development. Crema has a history of being transparent (and sometimes brutally honest) with their roadmap, so backers can expect a front-row seat to the creation of this new era.

    One thing is certain: the Archipelago is expanding, and the community is more than ready to plant its flags.


    Are you a veteran Tamer heading into the new frontier, or is Pioneers the first time you’re considering a trip to the Archipelago?

    Find out more here – https://s.team/a/2961930

    #Crema #Kickstarter #TemtemPioneers #creaturecollection #techmash #n5dave #games #gaming #gamers #videogames #gamingnews #survival #crowdfunding

  • Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    The indie scene is currently buzzing with the rise of Wyldheart, a “rustic fantasy” co-op RPG that is rapidly becoming one of the most anticipated titles of 2026. Developed by Wayfinder Studios—a team comprised of veterans from EA DICE, Mojang, and Embark—the game has just smashed through a major milestone, surpassing 140,000 wishlists on Steam.

    But the momentum doesn’t stop at wishlists. The game’s Kickstarter campaign is currently on fire, having already hit 80% of its funding goal in record time. With the finish line in sight, the studio is eyeing a roadmap that could see the game land in Early Access before the year is out.


    What Is Wyldheart?

    If you haven’t been tracking this one, imagine the chaotic, high-fives-and-accidental-betrayals energy of a tabletop D&D session blended with modern action RPG mechanics. Unlike the massive, 100-hour slogs that dominate the genre, Wyldheart focuses on “bite-sized” campaigns designed to be completed in roughly 10 hours.

    It’s a smart move for the “busy gamer” demographic, allowing friends to actually finish a story together without needing to clear their calendars for six months.

    Key Features Include:

    • Classless Progression: No more “who forgot to roll a healer?” debates. You can mix and match skills across five branches: Adventuring, Survival, Dungeoneering, Weaponry, and Magic.
    • Tactical Chaos: Friendly fire is always on. Whether it’s a misplaced fireball or a swinging mace, you’ll need to coordinate with your 4-player party to avoid “accidental” casualties.
    • Unique Ancestries: Play as the Freefolk, the plant-like Mosslings, or the sturdy Grimhorns.
    • Tabletop Spirit: From voting on dialogue choices to cooking meals at camp, the game prioritises the social experience of adventuring.

    The Road to Early Access

    The surge in Steam wishlists is a massive indicator of market fit. For an indie studio, 140k wishlists is a “golden ticket” that often translates into a top-tier launch on the Steam charts.

    “We are overwhelmed by the support,” says the team at Wayfinder Studios. “The community feedback from our Alpha tests has been instrumental in shaping the world of Caerwyn, and this Kickstarter progress ensures we can deliver the polished Early Access experience players deserve.”

    How to Get Involved

    If you want to get your hands on the game early, there’s still time to back the project. Wayfinder Studios recently announced that they are opening 4,000 Beta Access keys for Kickstarter backers.

    • Beta Start Date: Friday, May 15, 2026.
    • Early Access Goal: Late 2026.
    • Full Release (1.0): Expected in 2027.

    The game is currently confirmed for PC (Steam and Epic Games Store), with console versions being explored for the post-1.0 launch.

    Are you ready to risk a fireball to the back of the head for some loot? Head over to the Wyldheart Steam Page to wishlist it now or check out their Kickstarter to help them cross that final 20%!

    Find out more here – https://wyldheartgame.com/

    #WayfinderStudios #Wyldheart #Kickstarter #coop #rpg #steam #paxeast #crowdfunding #games #gaming #gamers

  • Retro Revival: Annalog Crushes First Stretch Goal on Kickstarter

    Retro Revival: Annalog Crushes First Stretch Goal on Kickstarter

    The golden age of the NES isn’t just a memory—it’s a thriving playground for modern developers. The Retro Room Games, in collaboration with developer mdsteele, has officially announced that their ambitious new Metroidvania, Annalog, has successfully cleared its first major stretch goal on Kickstarter just days after launching.

    For those who missed the initial buzz, Annalog isn’t just a “retro-style” game; it’s a brand-new title built specifically for vintage NES hardware.

    A Post-Apocalyptic Puzzle-Platformer

    Annalog invites players into a sprawling, mysterious world where technology has long since fallen into ruin. As you navigate the 13 distinct regions, you aren’t just jumping over pits and fighting bosses—though there are eight massive ones to keep your heart racing. The core hook lies in a free-form programming system.

    Players can reprogram abandoned machinery to solve puzzles, meaning there’s no single “correct” way to progress. Whether you prefer tight platforming or outsmarting the environment with logic, Annalog adapts to your playstyle.

    What the First Stretch Goal Means

    With the first stretch goal officially unlocked, the project is moving beyond a simple digital release. The funding ensures:

    Enhanced Physical Editions: The “Complete-in-Box” (CIB) treatment is getting even better, with higher-quality materials for the physical NES cartridge and printed manual.

    Expanded Content: Additional polish and potential features (as teased by the developers) are now locked in, ensuring this is one of the most robust indie NES releases to date.

    “Annalog represents years of dedication, built piece by piece in spare moments,” says developer mdsteele. “It’s about craftsmanship, ownership, and keeping retro gaming alive through games made with care.”

    Tech Specs for the Purists

    Despite being a new release in 2026, Annalog respects the limitations of the original 8-bit hardware while pushing it to the limit:

    Zero Sprite Flicker: A polished engine ensures a smooth experience even on original consoles.

    Battery-Backed Saves: No tedious passwords here—automatic saving between every room.

    Open Source: In the spirit of the community, the source code is freely available for those who want to see how the magic happens.

    How to Get Involved

    The campaign is still live, and with the first goal down, the eyes are now on the next milestones, which include a CD release of the original soundtrack and even more in-game lore pages.

    If you’re a fan of physical media, pixel art, or just want to see what the NES can do in 2026, you can head over to the Annalog Kickstarter page to secure your copy.

    Find out more here – https://theretroroomgames.com/

    #TheRetroRoomGames #mdsteele #Kickstarter #Annalog #Metroidvania #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • The Lawn Mowing Simulator II Kickstarter Campaign Starts Today

    The Lawn Mowing Simulator II Kickstarter Campaign Starts Today

    Ready your blades and fuel up the trimmer—the most relaxing (and weirdly addictive) sim in gaming is back.

    Skyhook Games has officially launched the Kickstarter campaign for Lawn Mowing Simulator 2 today, March 19, 2026. After the breakout success of the original 2021 hit, the Liverpool-based studio is taking the leap into self-publishing, inviting the community to help shape the next generation of digital landscaping.

    What’s New in the Shed?

    If you thought the first game was just about “cutting grass,” the sequel is looking to prove it’s an entire lifestyle. Moving away from the quaint British countryside, LMS2 heads across the pond to a brand-new USA setting.

    Here is what’s confirmed for the sequel:

    The Leaf Blower: Finally! The most requested feature from the first game is here. You’ll be clearing clippings and autumn leaves with high-powered blowers (and a trusty rake for those tight corners).

    Advanced Grass Tech: Skyhook has rebuilt its grass system from the ground up. Lawns now feature varying heights, weeds, and flowers, making your “before and after” shots more satisfying than ever.

    Explorable HQ: Career mode has been completely overhauled. You won’t just be clicking through menus; you’ll manage your business from a physical, explorable headquarters.

    Big Brand Partners: Licensed equipment from Kubota, SCAG, and STIGA returns, meticulously recreated to the bolt.

    The Kickstarter & Stretch Goals

    Skyhook has set a modest initial goal of £15,000 to bolster its self-funding efforts. However, the real excitement lies in the stretch goals.

    The campaign includes a massive “Switch 2” goal, potentially bringing the zen of mowing to Nintendo’s next-gen handheld. Backers can also snag rewards ranging from digital keys and exclusive in-game items to the ultimate tier: naming the town where the game takes place.

    “As a small, independent developer, enabling the community to be involved in the future direction of the game via Kickstarter… is a key aim for the team,” says David Harper, Managing Director at Skyhook Games.

    Whether you’re a professional groundskeeper or someone who just finds the sound of a deck-clearing blade therapeutic, this looks like the upgrade we’ve been waiting for.

    Find out more here – https://skyhookgames.com/ or here https://www.kickstarter.com/projects/skyhookgames/lawn-mowing-simulator-2

    #SkyhookGames #LawnMowingSimulator2 #Kickstarter #NintendoSwitch #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames