Tag: #PCGaming

  • Beats, Bullets & Blinding Lights — Afterbeat Hits Full Release On Steam With Launch Discount!

    Beats, Bullets & Blinding Lights — Afterbeat Hits Full Release On Steam With Launch Discount!

    The rhythm is deadly, the visuals are dazzling, and every beat could be your last. Developer Vitamin Games and publisher Kwalee have officially launched Afterbeat — the spectacular musical bullet-hell formerly known as Project Arrhythmia — out now on PC via Steam.

    Where Every Note Is A Deadly Threat

    Afterbeat isn’t just a rhythm game — it’s a full audiovisual assault where all things beautiful are deadly. Every flash of light, pulsing geometric shape, shifting barrier, and incoming hazard moves in perfect lockstep with the soundtrack. Surviving isn’t just about fast reflexes — it’s about reading the music, feeling the rhythm, and anticipating what comes next.

    • A cacophony of lights & sound — over 20 hand-crafted story levels, each with distinct music, visuals, and evolving patterns
    • Dodge to the beat — obstacles aren’t random; they’re choreographed to the music. Learn the rhythm, find the gaps, and glide through the danger
    • Story-driven campaign — follow researcher Anna Schroeder and supercomputer HAL as they investigate the mysterious LMNS disease plaguing the world, with branching choices and multiple endings
    • Up to 4-player local co-op — bring friends, share the chaos, and survive together — or crash in glorious synchronisation

    Endless Beats, Infinite Challenges

    Beyond the official campaign lies one of the community’s most powerful features: a fully featured level editor that lets you build your own nightmare from any music track you choose. Thousands of user-created levels are already live and counting — so the music never truly ends.

    Pricing & Launch Offer

    Grab it during the first week and save big:

    DetailInfo
    TitleAfterbeat
    DeveloperVitamin Games
    PublisherKwalee
    ReleaseOut Now — PC (Steam)
    Base Price£13.75 / $14.99 / €15.49
    Launch Offer25% OFF — for the first week only
    Steam RatingOverwhelmingly Positive — 2,300+ glowing reviews

    From hypnotic neon patterns to heart-pounding tempos that push your focus to the limit — Afterbeat demands your eyes, your ears, and your timing. The music is loud, the lights are bright, and the path ahead is narrow.

    Dodge the beat. Feel the rhythm. Survive the song.

    More Info – Afterbeat


    #Afterbeat #ProjectArrhythmia #Kwalee #VitaminGames #BulletHell #RhythmGame #IndieGame #Steam #PCGaming #NewRelease #LaunchDiscount #Techmash

  • Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    The winds of change are howling — and they bring power. Independent studio Roboto Games has officially announced that their highly anticipated fantasy open-world survival crafting adventure Stormforge will launch into Early Access via Steam on November 10, 2026, with a playable demo already winning over more than 35,000 players and counting.

    What Is Stormforge?

    Stormforge drops you and up to 7 friends into Sorana — a vast, procedurally generated world where magical storms aren’t just weather — they’re the lifeblood of the land. You are Stormforged, gifted with the ability to brave the tempests and harvest their raw energy to craft, build, and fight back against a creeping darkness draining the world dry.

    Unlike many survival games that treat storms as something simply to endure, in Stormforge you chase them — venturing into the eye of the gale to gather rare materials, then racing out before the full fury descends. Danger and opportunity are woven together in every gust.

    • Harness the storm — harvest energy within tempests to forge legendary gear and resilient bases
    • Procedurally generated worlds — no two journeys across Sorana are ever the same
    • 1–8 player co-op — solo survivor or squad leader, the adventure scales to you
    • Five flexible classes — Warrior, Ranger, Mage, Forager, and Villager — mix and match over 100+ skills to forge your perfect playstyle
    • Build & defend — craft weapons, armour, and storm-proof bases; fortifications must stand strong against both foes and the elements
    • Built-in modding support — create and share custom gear, enemies, points of interest, and rules directly in-game, no separate tools needed

    Three Biomes, Countless Secrets

    At Early Access launch, players will explore three distinct major biomes, each guarded by its own formidable boss and brimming with over 100 points of interest — from crumbling ruins to hidden caches and ancient mysteries waiting to be unearthed. Enemy strength scales dynamically with party size, so whether you’re exploring alone or marching as an eight-strong war band, the challenge feels fair and rewarding.

    Demo Delight — 35,000+ and Rising

    The excitement isn’t just building — it’s already here. The official Stormforge demo has been downloaded by more than 35,000 players, earning glowing praise from the community and outlets alike:

    “Stormforge hooked me within a few minutes of seeing it in action. It’s ambitious, immediately fun, and certainly a survival game to look forward to.” — PCGamesN

    “I truly cannot express enough how cool the storm mechanics are.” — Massively Overpowered

    An updated demo is also rolling out, adding fresh polish and features alongside Steam Next Fest participation in October.

    The Roadmap — What Lies Ahead

    Roboto Games plans to keep Stormforge in Early Access for roughly one year, with a clear path toward the full 1.0 release:

    • New mountain biome & boss — ascend to frozen heights and face the guardian above
    • Additional storm types — fiercer, stranger, and more rewarding tempests to master
    • Expanded classes & skills — deeper customisation and new ways to play
    • Endgame expansions — fresh challenges, rewards, and threats as the story unfolds

    The team has confirmed a modest price increase will accompany the 1.0 launch, rewarding early supporters with the best possible value from day one.

    Quick Details

    • Title: Stormforge
    • Developer & Publisher: Roboto Games
    • Early Access Launch: November 10, 2026 (Steam)
    • Players: 1–8 online co-op
    • Languages: English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Simplified & Traditional Chinese, Polish, Russian, Turkish, Portuguese-Portugal, Spanish-Latin America
    • Demo: Available now — updated version live during Steam Next Fest
    • Wishlist: [store.steampowered.com/app/2826790/Stormforge](https://store.steampowered.com/app/2826790/Stormforge/)

    “Survive the storms. Thrive in their power. Save Sorana.”

    Wishlist Stormforge today, download the demo to feel the wind in your hair, and prepare to answer the call of the storm. November 10 is when the real journey begins.

    Find out more on Stormforge


    #Stormforge #RobotoGames #SurvivalCrafting #OpenWorld #CoOpGaming #Steam #EarlyAccess #FantasyGame #Sorana #ProceduralGeneration #Modding #PCGaming #IndieDev #Techmash

  • Fangs, Firearms & Fear — Huntsman Unleashes Hardcore Mode & Protect & Serve DLC October 26!

    Fangs, Firearms & Fear — Huntsman Unleashes Hardcore Mode & Protect & Serve DLC October 26!

    The nightmare at Atherton Labs is far from over — and this time, you can fight back. Ten Image Publishing and developer OnTheHouse Studios have lifted the lid on a major wave of updates for their tense arachnid horror Huntsman, bringing a punishing free Hardcore Mode, combat-driven story expansion Protect & Serve, and a sneak peek at future cosmetic packs — all landing October 26.

    What Is Huntsman?

    Huntsman drops you into the shadowed halls of Atherton Labs, a secret research facility overrun by genetically enhanced giant spiders. Originally a pure survival experience where stealth, distractions, and quick feet were your only defences, the game has kept players on edge since launch — and now the experience expands in bold new directions.

    Hardcore Mode — Twice the Spiders, Zero Mercy

    Arriving completely free to all owners on October 26, Hardcore Mode turns familiar corridors into fresh nightmares:

    • Two Huntsman spiders patrol key areas instead of one — doubling the threat and forcing constant vigilance
    • Limited saving system — no more quicksaves; you must discover and collect physical Save Discs scattered across the facility to preserve progress
    • Deadlier foes — Orb Weavers strike faster, shrinking your reaction window
    • Randomised door codes — no memorising patterns; every run keeps you guessing

    “You know the layout. You know the danger. But nothing is where you left it — and there’s more of them.”

    Protect & Serve — Fight Fire With Fire

    The first paid story DLC transforms how you face the threat — by giving you the means to hit back:

    • New protagonist — step into the boots of a local police officer responding to the crisis
    • Combat arrives — trade the flashlight for a handgun and take the fight to the arachnid swarm
    • New area — explore a previously sealed section of Atherton Labs with its own secrets and threats
    • Fresh narrative — continues the timeline with new characters, tension, and revelations about what went wrong

    This isn’t just more of the same — it’s a fundamental shift from evasion to engagement, delivering a faster, more action-forward flavour of terror.

    What’s Still to Come

    Two cosmetic packs have been teased for release following October 26:

    • Nature Pack — alternative environmental and visual themes
    • More Spiders Pack — new looks and variants for your eight-legged adversaries

    Further details, pricing, and release windows will follow in the coming weeks.

    Release Rundown

    Table

    UpdateDatePrice
    Hardcore ModeOct 26, 2026Free
    Protect & Serve DLCOct 26, 2026TBA
    Nature Pack / More Spiders PackLate 2026TBA
    Base GameAvailable now£12.99 / $15.99 (Steam)

    Wishlist and purchase Huntsman today on Steam — and prepare to either run for your life or stand your ground and fight.

    Find out more about the Huntsman


    #Huntsman #OnTheHouseStudios #TenImagePublishing #HorrorGame #SurvivalHorror #ProtectAndServe #HardcoreMode #PCGaming #Steam #Arachnophobia #IndieHorror #NewDLC #Techmash

  • Titans, Tactics & Troops — March of Giants Pioneer Playtest Marches Free on Steam!

    Titans, Tactics & Troops — March of Giants Pioneer Playtest Marches Free on Steam!

    Command colossal power, lead loyal troops, and reshape the battlefield itself. Ubisoft has launched the Pioneer Playtest for March of Giants — their bold new 4v4 tactical MOBA — live right now and completely free on Steam. Step into the boots of a towering Giant, rally your army, and fight to crush the enemy strongholds before they level yours.

    What Is March of Giants?

    March of Giants isn’t your standard MOBA — it’s warfare on a massive scale. You don’t just control a powerful champion; you lead a Giant — an avatar of Dreams or Nightmares forged in the fires of a century-long conflict — alongside battalions of soldiers that follow your orders, capture points, and reinforce your advance.

    Set against a gritty early-20th-century backdrop blending industrial technology and arcane wonder, matches are 4-vs-4 tactical clashes where coordination, positioning, and smart deployment decide victory.

    The Objective

    • Three Bastions anchor each team’s front line
    • Destroy two of the enemy’s three to win
    • Defend your own from the same fate
    • Push lanes, secure resources, and outmanoeuvre your foes

    Choose Your Giant — Dream or Nightmare?

    Each Giant brings unique powers, playstyles, and commanding strengths to the field:

    Table

    GiantTypeStyle
    VictoriaMelee — DreamSpear-wielding warrior whose immolation burns through foes; leads from the front
    WolfgangMelee — NightmareUnleashes inner rage and packs of terrifying werewolves to harry and tear apart lines
    VoidmasterRanged — NightmareSpreads corruption via dark rituals; weakens foes over wide areas
    StrykkaMelee — NightmareStrikes with shocking speed and retribution; punishes those who dare oppose her
    KraggMelee — NightmareBrute force incarnate; earth-shaking charges break formations and clear paths
    Pandemos (coming Oct 12)—New Giant joining mid-playtest — unlock permanently via Pioneer Status

    Troops, Trenches & Tactics — More Than Just Hero Combat

    Where most MOBAs give you passive minions, March of Giants puts command in your hands:

    • Lead your soldiers — rally, redirect, and send them to scout, attack, or capture objectives
    • Deploy Battleworks — spend gathered Supplies to shape the fight: trenches, bunkers, tanks, cavalry drops, and more
    • Gather & upgrade — capture nodes, stockpile resources, and tailor your Giant’s build to shift momentum
    • Team synergy — combine Giant abilities with troop positioning and Battleworks for devastating coordinated strikes

    Pioneer Playtest — All the Details

    • Now live through October 18, 2026
    • Platform: Steam (PC) — free to join
    • Available regions: North America + select European countries (including UK)
    • Requirements: Free Steam account + free Ubisoft Connect account
    • How to join: Visit March of Giants Steam page ? click Request Access under Playtest ? wait for a Steam notification

    Earn Pioneer Rewards That Last Forever

    Play during the test, earn Pioneer Points, and unlock exclusive, permanent benefits:

    • Pioneer Medal — displayed in all future matches
    • Pandemos unlocked — the new Giant, forever yours
    • Free Early Access Pack — exclusive cosmetics arriving Summer 2027
    • Shape the game — your feedback directly guides balance and design

    What Lies Ahead

    Following the Pioneer Playtest, March of Giants targets Early Access — Summer 2027, with the full free-to-play release to follow. This is your first chance to experience the unique troop-command system, the evolving roster, and a MOBA where you don’t just fight — you lead an army.

    “In this game, you aren’t just a hero. You are the front line, the general, and the hope of your people — all in one.”

    Request access on Steam today, pick your Giant, and march toward glory. The Bastions await.

    Find out more about March Of Giants


    #MarchOfGiants #Ubisoft #MOBA #PioneerPlaytest #FreeToPlay #Steam #PCGaming #TacticalGame #4v4 #Esports #NewGame #GamingNews #Techamsh

  • Cards, Cheats & Chains — The Devil’s Due Lets You Hustle Your Way Out of Hell!

    Cards, Cheats & Chains — The Devil’s Due Lets You Hustle Your Way Out of Hell!

    Poker punks, roguelite rogues, card-counters and sinners of all suits — listen up. There’s a game where you don’t just bend the rules — you break them, swap them, stack the deck, and grin while the demons glare. The Devil’s Due from Norwegian indie studio Games People Play is the infernal card-duelling roguelite where cheating isn’t just allowed — it’s absolutely encouraged.

    The Deal: Your Soul Is Staked

    The story starts simple: you sat down at the wrong table, bet what you shouldn’t have, and lost your soul to the Devil himself. Now the only way out is through — seven layers of Hell, one heads-up poker duel at a time, facing grotesque foes born from the seven deadly sins. Win, and you climb closer to freedom. Lose, and you’re theirs forever.

    But this isn’t polite club poker. There are no referees, no guards, and absolutely no honour among thieves — or demons.

    How You Play — And How You Cheat

    Every encounter is a one-on-one card duel against a fiend with unique abilities and a mean streak a mile wide:

    • Your hand = your damage — the stronger your poker ranking, the harder you hit
    • Card values = your defence — add up the face values to block incoming blows
    • Suspicion is the catch — every trick you pull raises your foe’s eyebrow. Push it too far, and they snap, unleashing devastating fury

    Your real power lies in the cheat system — an expanding toolkit of tricks you unlock and upgrade across runs:

    • Conceal cards from view
    • Swap cards between hands mid-play
    • Inflate values to turn scraps into aces
    • Sabotage the enemy’s draw
    • Manipulate the shared deck — everything you do affects both sides of the table

    That last twist is the sharpest edge: you and your opponent draw from the same deck. Add a powerhouse card and you might see it turned against you. Build combos that shine for you — and burn for them.

    Tarot, Relics & Redemption

    No two runs play the same. At the start of each layer, the Devil lays out a tarot map — paths through monster fights, shops, healing shrines, and risky gambles. You can even cheat the map itself, twisting fate to pick your own route.

    Fall, and you don’t return empty-handed. Permanent upgrades, new cheat cards, and rare relics persist across runs, so every loss leaves you sharper, sneakier, and better equipped to out-hustle Hell itself.

    What’s On the Table

    • Developer: Games People Play (Norway)
    • Release: November 10, 2026 — Steam
    • Demo: Available now — includes four of the seven infernal layers
    • Style: Playful, sharply written, visually inspired by classic mischief and mayhem — think cards, chaos, and colourful damnation
    • Tone: Wicked, witty, and welcoming — bluffers welcome, saints stay home

    “Fair play is for people with nothing to lose. You don’t have a soul to spare — so cheat well, cheat smart, and cheat together.”

    Wishlist The Devil’s Due on Steam, grab the demo, and start practising your innocent face. Hell’s waiting — and it’s dealing.

    Find out more on The Devils Due


    #TheDevilsDue #GamesPeoplePlay #Roguelite #CardGame #Poker #Cheating #IndieGame #Steam #PCGaming #techmash #Deckbuilder #CardDuelling #NorwegianDev #SevenDeadlySins

  • Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Strap on your skates, lock and load — and prepare to burn bright. Independent developer Studio Kerosene has officially announced that their blisteringly fast movement shooter FIRESTARTERS will launch into Early Access on Steam on October 28, 2026, kicking off with Episode 1 of 4 — and every remaining episode arrives as a free update throughout the Early Access journey.

    What Is FIRESTARTERS?

    FIRESTARTERS is a lightning-quick arcade movement FPS that fuses high-speed traversal, hard-hitting combat, and gripping narrative into one white-hot package. Described by Rock Paper Shotgun as “a bit like Quake, a bit like Rollerdrome, and looks genuinely fun”, it puts you in the jet-powered boots of Kera, an ex-street kid from Okinawa caught up in STEEL — a brutal, globally broadcast gladiator league run by a shadowy criminal syndicate.

    Equipped with a reinforced combat suit and rocket skates, Kera doesn’t just run — she flows. Glide across curved surfaces, grind along rails, chain slides into boosts, and turn every arena into your own personal racetrack — all while laying waste to waves of murderous android opponents.

    • Fluid, momentum-driven movement — maintain speed, build momentum, and never stop moving
    • Aggressive, responsive combat — a deadly arsenal at your fingertips; close the gap or strike from above
    • Story-rich campaign — four episodes charting Kera’s fight for freedom and the truth behind the league
    • Leaderboards & replayability — master each arena, shave seconds off your time, and climb global ranks
    • Free content roadmap — Episodes 2–4 arrive at no extra cost as the game evolves in Early Access

    The Road Ahead — Four Episodes, Zero Extra Cost

    Launch day brings Episode 1, introducing Kera, the Firestarters team, and the deadly spectacle of the STEEL arena. The remaining three episodes will roll out progressively during Early Access — completely free to all owners — so no one gets left behind as the story expands.

    “There’s no catch — buy the game once, get the full story as it unfolds.”

    Studio Kerosene plans to keep FIRESTARTERS in Early Access for roughly 12–18 months, refining gameplay, balancing weapons, and polishing every chapter alongside the community. Player feedback will directly shape Episode 2 and beyond.

    Demo Available Now

    You don’t have to wait until October 28 to feel the heat. A playable demo is already live on Steam, letting you dive straight into the action and experience FIRESTARTERS’ signature speed and style ahead of launch.

    Key Details

    • Developer: Studio Kerosene
    • Release: Early Access — October 28, 2026 (Steam)
    • Content: Episode 1 at launch; Episodes 2–4 as free updates
    • Price: To be confirmed — wishlist now to be notified
    • Demo: Available immediately via Steam store page

    “We wanted to make something that feels like adrenaline straight into the system.” — Alex Harte, Lead Developer, Studio Kerosene

    The arena opens in three weeks. Will you answer the call? Wishlist FIRESTARTERS on Steam today and grab the free demo to start skating toward glory.

    Find out more on FIRESTARTERS


    #FIRESTARTERS #StudioKerosene #EarlyAccess #Steam #MovementShooter #FPS #Arcade #IndieGame #Kera #STEEL #PCGaming #ActionGame #FreeUpdates #Techmash

  • Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Ready to pilot a giant robot, save the world, and take down monsters straight from a Saturday morning cartoon? Developer Big Adventure has just supercharged the playable demo for Dream Team Supreme — their vibrant co-op kaiju-battling deckbuilder — with not one, but two formidable new foes to face: Bushido Beetle and the terrifying King Mycol.

    What Is Dream Team Supreme?

    Dream Team Supreme casts you and a partner (or solo, if you prefer) as scientists piloting Super Supreme, a colossal two-headed robot built to defend Earth against a bizarre invasion of rampaging monsters. It’s a roguelike deckbuilder with a difference — instead of one deck, you build two, one for each pilot, and success depends on finding powerful synergies between your cards and your partner’s.

    • Pilot together — 1–2 player co-op or solo play
    • Dual-deck strategy — combine cartridges, plan your turn order, and chain devastating combos
    • Momentum mechanic — unused blocks convert into momentum, powering up your opening attack next round
    • Comic-book visuals — colourful, bold art style inspired by classic animation
    • Endlessly replayable — procedural maps, unlockable content, and hundreds of deck combinations

    Two New Kaiju Enter the Fray

    The freshly updated demo — version 0.23 — introduces two brand-new boss encounters, each with their own deadly tricks and distinct playstyles:

    Bushido Beetle

    A towering insect warrior that grows stronger as the fight drags on. The longer the battle lasts, the more dangerous it becomes — pressuring you to end things fast before its power peaks. Speed and precision are your only shields against this rising threat.

    King Mycol

    A furious fungal overlord that spreads spores to poison your systems and drain your strength. He doesn’t just hit hard — he weakens your ability to fight back. You’ll need to keep pace with his spreading toxins while maintaining your offensive pressure.

    Even More New Content

    The update doesn’t stop at monsters. Demo 0.23 also packs:

    • Two new playable scientists — fresh pilots with unique decks and abilities
    • 25 new mods — equip Super Supreme with game-changing upgrades between runs
    • New levels, locations & choices — expanded map with branching paths and strategic decisions
    • Co-op quality-of-life — see your partner’s cursor and card movements in real time
    • Visual & UI polish — clearer card distinctions, mod activation indicators, and enhanced animations

    What Lies Ahead

    The updated demo is available right now on Steam — free to download and play. The full release of Dream Team Supreme is targeted for Q1 2027, landing on PC and consoles. Big Adventure has emphasised that player feedback throughout the demo period will directly shape the final game, with regular updates and community discussions taking place via their Discord.

    “Two heads are better than one — especially when they’re both piloting a giant robot.”

    Wishlist Dream Team Supreme on Steam today, download the demo, and team up to take down Bushido Beetle and King Mycol before launch. The world needs saving — and science is on the case!

    For more information, go to Dream Team Supreme


    #DreamTeamSupreme #BigAdventure #Deckbuilder #Roguelike #CoOpGaming #Kaiju #GiantRobot #IndieGame #SteamDemo #PCGaming #CardGame #Strategems #Techmash

  • Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    What does the next chapter of one of MMO gaming’s most beloved universes look like? XLGAMES has offered an illuminating new answer, releasing a brand-new developer video via the official ArcheAge Chronicles YouTube channel — pulling back the curtain on design philosophy, world-building, and the bold vision driving their upcoming open-world action MMORPG.

    A New Era Dawns in Auroria

    Uploaded to the official @ArcheAgeChronicles channel, the latest feature video — titled “The Direction the Devs Are Taking” — walks viewers through the core thinking shaping the game. Far from a straightforward sequel or remake, ArcheAge Chronicles is described as a discovery-driven online action RPG, set in the vibrant, re-emerging continent of Auroria, 50 years after the events of the original ArcheAge.

    The developer team explains that they aren’t just building another MMO — they’re reimagining what an ArcheAge experience can be. The focus has shifted toward tighter, more dynamic combat, exploration as its own reward, and a world designed to be wandered rather than simply followed from quest marker to quest marker.

    What Makes Chronicles Stand Apart

    XLGAMES has been clear from the start: this isn’t ArcheAge 2 in the traditional sense. Key differences shaping the experience include:

    • Auroria reborn — settlements rise from ruins as players return to a continent waking from long slumber
    • Action-forward combat — built from the ground up for responsive, impactful encounters, blending action-RPG flow with shared-world adventure
    • Guided by curiosity, not icons — the team cites The Legend of Zelda: Breath of the Wild, The Witcher 3, and Elden Ring as inspiration for exploration that rewards observation and daring
    • Shared but streamlined — a social, connected experience without the massive overlapping systems that can overwhelm new players
    • Self-published by XLGAMES — bringing the studio directly into communication with players throughout Early Access and beyond

    Momentum Building Toward Launch

    The fresh video lands amid growing excitement around the project:

    • A recent network test ran September 13, 2026, offering select players their first taste of Auroria, with early feedback highlighting visuals and combat feel as standout strengths
    • Additional gameplay clips — including PvP encounters, trade runs, and scenic tours — have steadily appeared on the channel, racking up tens of thousands of views and stoking community anticipation
    • Early Access on Steam is targeted for late 2026, with the game also heading to PS5 and Xbox Series X|S

    Watch & Wishlist Now

    The new developer video is live right now on the ArcheAge Chronicles YouTube channel — giving fans the clearest look yet at the mindset behind the game. You can also wishlist ArcheAge Chronicles on Steam and follow the channel for future deep dives into combat, classes, exploration, and everything Auroria has in store.

    “Auroria isn’t just a place to visit — it’s a world waiting to be rediscovered.”

    The next chapter begins soon. Will you answer the call?

    Find out more ArcheAge Chronicles


    #ArcheAgeChronicles #ArcheAge #XLGAMES #KakaoGames #MMORPG #ActionRPG #OpenWorld #Auroria #PCGaming #Steam #PS5 #XboxSeriesX #GamingNews #MMO #Techmash

  • Freedom, Fidelity & The Nürburgring — Assetto Corsa EVO Unveils Free Roam in Full Keynote Reveal!

    Freedom, Fidelity & The Nürburgring — Assetto Corsa EVO Unveils Free Roam in Full Keynote Reveal!

    For years, sim racing fans have asked: What if you could drive the legendary Nordschleife — and then keep going?

    Today, KUNOS Simulazioni and publisher 505 Games have answered that question with a landmark new video keynote, pulling back the curtain on Free Roam — the ambitious open-world evolution coming to Assetto Corsa EVO.

    What Is Free Roam?

    Free Roam isn’t just a side mode — it’s a whole new way to experience Assetto Corsa. The feature delivers a 1:1 scale recreation of the Eifel region in Germany, the sprawling landscape that cradles the Nürburgring and its world-famous 20.8 km Nordschleife circuit.

    Every road, junction, hairpin, bridge, and elevation change has been mapped to match its real-world counterpart exactly — same length, same width, same challenging curves. It’s not a simplified version; it’s the region, recreated.

    What You’ll Be Able To Do

    The initial playable zone centres on the Nordschleife itself, expanding outward to include surrounding villages, connecting roads, and carefully recreated landmarks and points of interest. Over time, the Free Roam map will grow to encompass more of the Eifel region, adding new areas to explore.

    You can expect:

    • Day/night cycle — experience the Eifel at sunrise, under midday sun, or after dark
    • Dynamic weather — changing conditions that alter grip, visibility, and atmosphere
    • Variable AI traffic — share the roads with other vehicles, with density and behaviour adapting to location and time
    • Seamless transitions — cruise from public roads straight onto the circuit, or drift off-track into the countryside
    • Multiplayer support — explore and drive together

    The reveal came via a nearly 14-minute keynote video featuring Marco Massarutto, co-founder and Executive Manager at KUNOS Simulazioni, who walked viewers through the philosophy, development process, and future roadmap for the mode.

    Hands-On Coming Soon

    You won’t have to wait long to see it in motion. Free Roam will make its first public playable appearance at the Sim Racing Expo in Frankfurt, running 16–18 October 2026, giving attendees the chance to get behind the wheel before anyone else.

    The feature is currently targeted to arrive as part of the 0.10 update for Assetto Corsa EVO, with a full 1.0 release window for the game itself now set for the first half of 2027.

    Why It Matters

    For decades, Assetto Corsa has set the gold standard for driving realism — but that experience has always been circuit-focused. Free Roam represents the boldest shift in the franchise’s history: taking the studio’s legendary attention to detail and applying it not just to a track, but to an entire living, breathing region. It’s racing evolved — and you’re not confined to the grid.

    “Where simulation meets freedom.”

    The full keynote video is available now on the official Assetto Corsa YouTube channel. Assetto Corsa EVO is available in Early Access on Steam — wishlist and stay tuned for the 0.10 update release date.

    Assetto Corsa EVO


    #AssettoCorsaEVO #AssettoCorsa #KUNOSSimulazioni #Techmash #505Games #FreeRoam #SimRacing #Nürburgring #Nordschleife #RacingSim #PCGaming #EifelRegion #DrivingSim

  • Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Houston, we have a problem — and it’s huge, it’s hungry, and it’s spreading. Independent studio Knifing Mantis has today unveiled Houston, We Have a Spungus, a fresh twist on tower defence where you don’t fight waves — you fight one relentless, growing organism from deep space. The game’s Steam page and announcement trailer are live right now, with release slated for early 2027.

    The Spungus Is Coming — and It Won’t Stop

    This isn’t your typical tower defence. There are no goblins, no mechs, no endless ranks of enemies marching in formation. Instead, a massive space-born fungus — the Spungus — erupts from a wormhole and spreads across the map like a living tide:

    • Millions of simulated cells form a single, cohesive biomass that advances, branches, and swallows territory
    • It cannot be destroyed — every cell you kill is replaced; new growth pushes forward at full strength
    • Your only goal: buy time — hold the line long enough for headquarters to lock coordinates and launch a nuke at the source
    • Consume colonies = game over — if the Spungus reaches key settlements, it’s over. Defend every inch

    Every second counts. Every tower placement matters. And the biomass never, ever sleeps.

    Defend, Delay, Survive

    With outright victory impossible, your strategy is all about sustained resistance:

    • 15 towers across 5 schools — Assault, Thermal, Siege, Energy, and Utility — each with distinct roles and upgrade paths
    • 9 orbital abilities — call down napalm, laser strikes, and orbital barrages when the frontline buckles
    • Earn resources from biomass — destroy cells to fund towers and build up your defences before the next surge
    • 400+ permanent upgrades — carry progress across runs to unlock stronger towers, better economy, and advanced orbital support
    • Choose your loadout — only 6 turret types per run; adapt your strategy to the map and the Spungus’s behaviour

    Key Details

    • Developer: Knifing Mantis
    • Genre: Tower Defence / Strategy
    • Release: Early 2027
    • Platform: PC via Steam
    • Steam Page: Live now — wishlist to stay updated
    • Announcement Trailer: Available on the Steam store page

    The Spungus is growing. The clock is ticking. Will you hold the line?

    Houston We Have A Spungus


    #HoustonWeHaveASpungus #KnifingMantis #TowerDefense #IndieDev #StrategyGame #PCGaming #Steam #SpaceFungus #Techmash #Gaming

  • Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Forget everything you know about counting sheep — this won’t put you to sleep. Brainfruit Studio has today unveiled Sheeps, a one-of-a-kind high-resolution pixel art roguelike that transforms the drowsy bedtime pastime into a razor-sharp, ever-escalating challenge that will keep you wide awake.

    What on Earth Is Sheeps?

    At first glance, it sounds simple: watch the sheep pass by, keep count, and report the right number. But this is no ordinary meadow — and these are no ordinary sheep:

    • Waves of woolly chaos — flocks pour through from a mysterious, otherworldly rift, and they don’t just walk in straight lines
    • Difficulty that ramps up fast — sheep change speed, loop back, split into groups, vanish, or appear in unexpected places. The better you get, the harder the game pushes back
    • Health, upgrades & curses — get the count wrong and you lose ground; succeed and unlock permanent boosts, helpful effects, and occasionally… deeply unfair twists that keep every run fresh
    • Endless replayability — no two flocks behave the same way, and your build evolves differently every time you play

    Where Do All the Sheep Come From?

    There’s a story beneath the fleecy surface. As you count, you’ll uncover the mystery of the rift itself — why it opened, who or what is behind it, and whether there’s any way to close it. Along the way you’ll meet a colourful cast:

    • A crafty spider
    • A sarcastic crow
    • A dye-obsessed chameleon
    • More than a few business-minded llamas — help is available, but it never comes free

    These characters have their own secrets, motives, and stories — crafted by artist Garrett Miller and Emmy-winning writer Rob Dubbin (The Colbert Report, The Late Show). Expect charm, humour, and something genuinely strange unfolding beneath the pastoral visuals.

    Release Details

    • Developer: Brainfruit Studio
    • Release: 2027
    • Platforms: PC, Mac & SteamOS — available via Steam
    • Add to Wishlist: Live now on Steam
    • Soundtrack: From calming lullabies to frantic breakbeats, the music shifts right along with the chaos

    The game also supports local co-op — bring a friend to help count, or compete to see who stays sharpest when the flock swells.

    The Pitch

    “Think of all the hours you’ve wasted trying to fall asleep. We’ve fixed that — now counting sheep will keep you awake instead.”

    — Brainfruit Studio

    Sheeps is coming in 2027. Start practising now — you’re going to need it.

    Sheeps Game


    #SheepsGame #BrainfruitStudio #IndieGame #Roguelike #PixelArt #CountingSheep #PCGaming #Steam #TechmashGaming

  • Clues, Conspiracies & Conviction — Warhammer 40,000: Dark Heresy Unveils Its Deep Detective System!

    Clues, Conspiracies & Conviction — Warhammer 40,000: Dark Heresy Unveils Its Deep Detective System!

    Investigating heresy isn’t for the faint of heart — and now Owlcat Games has pulled back the curtain on exactly what that means. The studio has revealed a detailed new look at the investigation and detective system at the heart of Warhammer 40,000: Dark Heresy, their upcoming story-driven cRPG set in the grim darkness of the far future.

    This isn’t just another combat-heavy adventure — it’s a game where your sharpest weapon is your mind, and every truth you uncover comes with a heavy price.

    The Detective System — Your Greatest Weapon Isn’t a Bolter

    As an acolyte of the Inquisition, your primary mission is to root out corruption, heresy, and conspiracy across the Calixis Sector. To do that, you’ll step into a fully realised investigative framework built around discovery, deduction, and difficult decisions:

    • Scour every scene — examine locations, search for physical evidence, and spot details others would miss
    • Interrogate witnesses & suspects — parse conflicting testimonies, detect lies, and press for the truth — or what passes for it
    • Build your case — collect clues in your investigation journal, connect them together, and form hypotheses about what actually happened
    • Reconstruct events — piece together timelines, identify contradictions, and decide which version of the facts holds up
    • Face moral grey areas — there is rarely a single, clear answer. The game won’t tell you if you’re right — you must decide who to trust, who to accuse, and who to condemn

    The Burden of Authority

    Here’s where the weight of the Inquisition falls on you: you have the power to act — and you will. The system doesn’t just ask who did it — it asks what justice means:

    • You decide guilt — act on incomplete evidence, and you may condemn the innocent. The game will not intervene to stop you
    • Consequences unfold — the world reacts to your choices. Communities shift, relationships fracture, and trust changes based on who you name as heretic
    • Companions contribute — your team brings their own perspectives, observations, and moral stances to every case — and they won’t always agree
    • Skill matters — specific abilities shape what you can uncover and how you can navigate investigations; botch a critical check, and entire lines of inquiry may close forever

    Investigation requires a rare combination of sharp intellect, relentless curiosity, and — frankly — an iron stomach. The truths you uncover can be disturbing, the corruption runs deep, and the line between justice and tyranny is terrifyingly thin.

    Game Overview

    • Title: Warhammer 40,000: Dark Heresy
    • Developer & Publisher: Owlcat Games
    • Genre: Story-rich party-based cRPG
    • Setting: Calixis Sector — a grim, decaying region of the Imperium beset by threats from within and without
    • Features: Deep investigative system, morally complex choices, rebuilt turn-based combat with morale and body-part targeting, co-op support
    • Release: Coming soon — full details and platforms to be revealed

    What We Know

    You won’t just fight heresy — you’ll hunt it, expose it, and judge it. And in the Imperium, even the Inquisition doesn’t always have the luxury of certainty.

    We’ll bring you more on Dark Heresy — including release date, platforms, and deeper looks at the investigative system — right here as it arrives. Keep your eyes open, acolyte. The truth is waiting — but it may not be what you expect.

    Warhammer 40k Dark Heresy


    #Warhammer40k #DarkHeresy #OwlcatGames #Inquisition #CRPG #DetectiveGame #GrimDark #StoryRich #PCGaming #Techmash #Gaming