The wait for the ultimate zombie crossover is over. As of January 29, 2026, Saber Interactive has officially released the World War Z x The Walking Dead DLC, bringing the gritty, character-driven atmosphere of AMC’s hit series into the high-octane swarm mechanics of World War Z.
For fans who have spent years debating how Rick Grimes would handle a “Zeke” mountain, this expansion provides a definitive (and bloody) answer.
New Story Campaign: The Iconic Road
The DLC introduces a brand-new story episode featuring three chapters set in legendary locations from the show. Rather than just being “WWZ maps with a coat of paint,” these levels have been redesigned to feel more claustrophobic and tense, mirroring the survival horror roots of The Walking Dead.
The Prison: Navigate the fences and cell blocks where the group once sought refuge.
Alexandria Safe Zone: Defend the walls of the community against an encroaching tide.
Grady Memorial Hospital: A haunting urban crawl through the remnants of Atlanta.
Playable Legends
Forget the generic survivors; you can now step into the boots of the “Big Four.” Perhaps most excitingly, Andrew Lincoln and Norman Reedus have returned to provide voice acting for their respective characters, ensuring the authentic grit of the show remains intact.
Character
Signature Weapon Skin
Rick Grimes
Rick’s Colt Python (for the Revolver Casull 6)
Daryl Dixon
Daryl’s Crossbow (for the Crossbow Repeater X)
Michonne
New Melee: Michonne’s Katana
Negan
New Melee: Negan’s Bat “Lucille”
Slower Swarms, Deadlier Threats
In a bold gameplay shift, the Zekes in this campaign have been replaced by Walkers. While they move slower than the typical World War Z sprinter, they are no less lethal. To keep veteran players on their toes, the DLC introduces the Spiked Walker—a new special infected with an armoured head and a body covered in rebar that causes bleeding damage on contact. You’ll need to knock them prone before you can finish them with a melee strike.
“We wanted to prove that slow and fast zombies can coexist, albeit delightfully un-peacefully.” — Saber Interactive Dev Blog
Availability
The DLC is available now for £7.99 / $9.99 on:
PC (Steam & Epic Games Store)
PlayStation 5 & PlayStation 4
Xbox Series X|S & Xbox One
Whether you’re a Rick Grimes loyalist or just want to see how “Lucille” handles a swarm of five hundred zombies, this crossover is a massive milestone for the genre.
What happens when the fastest zombies in gaming collide with the grittiest survivors in TV history? We just found out.
If you’re a fan of zombie media, there are two very distinct flavors that have dominated the last decade.
On one side, you have World War Z (WWZ): high-octane, cooperative chaos where the sheer volume of the undead—flowing like water over walls and through streets—is the primary threat. It’s fast, loud, and adrenaline-fueled.
On the other side, you have The Walking Dead (TWD): a slow-burn study of human endurance where resources are scarce, every bullet counts, and the shambling “walkers” are often secondary to the threat of other living people.
For years, gamers have debated: “Could Rick Grimes survive a WWZ swarm?” or “How would a WWZ slasher class fare with only Daryl’s crossbow?”
Well, Saber Interactive just answered those questions. The World War Z x The Walking Dead crossover DLC is finally here, and it’s a fascinating, brutal collision of two very different apocalypses. I got hands-on with the new content, and here is the breakdown.
The Survivors: Icons Join the Fight
The biggest draw here, naturally, is the new playable characters. We aren’t just getting generic skins; we are getting full-voiced models of the Atlanta survivors, each designed to fit into existing WWZ classes while retaining their unique flair.
Rick Grimes (The Gunslinger): Rick feels incredibly grounded. His signature Python revolver is a beast, acting as a unique starting secondary that packs a massive punch against special infected. His perks focus on team buffs and precision headshots under pressure.
Daryl Dixon (The Fixer/Slasher Hybrid): Daryl is interesting. He comes equipped with his iconic crossbow (which is surprisingly viable in WWZ due to its ability to pierce multiple Zeke quietly). He excels at stealth kills before the swarm hits and has high melee stamina.
Michonne (The Slasher): This was the no-brainer. Michonne is terrifying in this engine. Her katana swings are wider and faster than standard machetes, turning her into a lawnmower when caught in a narrow corridor. If you love the melee playstyle, she is now your main.
Carol Peletier (The Hellraiser): A surprise, but a welcome one. Reflecting her evolution in the show into a one-woman army, Carol is decked out for explosive damage. Her ability to clear crowds with improvised explosives is crucial when the swarm mechanics kick in.
The Gameplay Mashup: Gritty vs. Speedy
How do you put TWD’s slow-paced tension into WWZ’s sprinting mayhem? The developers made some smart choices here.
The DLC introduces a new campaign episode set in the American South, titled “Georgia Burning.” The atmosphere is pure TWD—sun-bleached highways, abandoned camps, and oppressive humidity.
But the real change is in the enemy variety. Alongside the usual sprinting Zeke, the DLC peppers in “Walkers.” These are significantly tougher, slower zombies that don’t go down easily to body shots. They act as mobile sandbags, blocking doorways and absorbing fire while the fast Zeke swarm around them.
Furthermore, this campaign features a “Scarcity Modifier.” Ammo crates have fewer refills, and heavy weapons are harder to come by. This forces a very TWD style of play: conserve ammo during the quiet moments, rely on Michonne and Daryl for silent takedowns, and unleash hell only when the swarm music starts. It adds a layer of tactical dread that WWZ sometimes lacks.
The Verdict: A Perfect Mismatch
This DLC shouldn’t work. The philosophies of the two franchises are polar opposites. Yet, the contrast is exactly what makes it fun.
Playing as Rick Grimes, standing atop an overturned RV, frantically reloading his Python while literally thousands of Zeke pile up against the vehicle, feels like the ultimate fan-fiction come to life. It grounds the cartoonish excess of WWZ with character weight, and it gives the TWD crew the high-budget action sequence they deserve.
If you own World War Z, this is essential content. It’s more than just a character pack; it’s a successful merging of two titans of the zombie genre. Grab your katana, count your bullets, and get ready for the horde.
The World War Z x The Walking Dead DLC is available now on PC and consoles.
World War Z x The Walking Dead DLC – https://wwzgame.com/
The chilling universe of Clive Barker’s Hellraiser is preparing to open its gateway once more, but this time, you’ll be the one stepping into the Labyrinth. After a critically acclaimed 2022 film reboot, the franchise is taking a gruesome turn into the world of video games with the upcoming single-player survival horror title, Clive Barker’s Hellraiser: Revival.
Slated for release in 2026 by Saber Interactive and Boss Team Games, this is not just another horror game—it’s an all-new, story-driven chapter in the Hellraiser canon, promising to deliver the franchise’s trademark blend of exquisite pain and unholy pleasure.
The Genesis Configuration and the Labyrinth
The game introduces a new narrative focusing on a character named Aidan. His girlfriend, Sunny, has been pulled into the otherworldly hellscape known as the Labyrinth by the dreaded Cenobites. To save her, Aidan must wield the power of a mysterious puzzle box—the Genesis Configuration—a new iteration of the iconic Lament Configuration.
The Story: Aidan must use the power of the Genesis Configuration to navigate Hell and escape the Cenobites’ clutches, unwittingly kickstarting Pinhead’s ritual to unleash greater torment upon the world.
The Gameplay: Advertised as a first-person action horror survival experience, players will combine earthly weapons with the hellish, unique abilities granted by the Configuration to fight against a terrifying array of enemies: hell’s wretches, deviants, cultists, and infernal priests.
The Atmosphere: Early previews from Gamescom 2025 have already cemented the game’s reputation for extreme, uncompromising gore and “mature” themes, with some reports even mentioning that developers had “sick bags at the ready.” This is clearly a title that aims to push the rating system to its absolute limits, staying true to Barker’s vision of sadomasochistic horror.
The Return of the Hell Priest
No Hellraiser experience is complete without its terrifying master, and in a massive win for fans, the original Pinhead himself, Doug Bradley, is reprising his iconic voice role for the game.
Bradley, who hasn’t played the character in over twenty years, expressed his excitement in a recent developer diary, saying his first thought was, “At last! What kept you?” His return promises an authentic, chilling performance that will anchor the game’s dark, discomforting narrative.
The developers have described the story as a “dark and discomforting journey about people with inner voids,” a perfect fit for Pinhead’s philosophy on the nature of pain and pleasure.
Available on New-Gen Consoles and PC
Clive Barker’s Hellraiser: Revival is currently scheduled for release in 2026 on the following platforms:
PlayStation 5
Xbox Series X|S
PC (via Steam)
While the exact release date is still listed as “TBA,” the excitement is already building, especially with the release of new developer diaries that promise a journey into the franchise’s deepest, most disturbing lore.
If you have an insatiable thirst for horror, if you crave experiences that blur the line between agony and ecstasy, then ready your nerves—the Cenobites are preparing their beautiful suffering for you.
Are you excited for the return of Pinhead and the Cenobites in a video game format? What level of gore do you think the developers will achieve? Share your thoughts below!
Fans of the cooperative zombie-slaying action of World War Z have something truly exciting to sink their teeth into: the new “Aftermath” DLC! This isn’t just a small content drop; it’s a significant expansion that brings new perspectives, new threats, and even more frantic fun to the already intense world of World War Z. So grab your strongest weapon, rally your squad, and let’s dive into what makes Aftermath a must-play for veterans and newcomers alike.
First-Person Ferocity: A Game Changer!
Perhaps the most impactful addition in Aftermath is the First-Person Mode. While the original game’s third-person perspective allowed for a good overview of the chaos, switching to first-person completely redefines the experience. Imagine standing shoulder-to-shoulder with your teammates, the towering waves of zombies now feeling even more immediate and terrifying as they surge towards you. Every close call, every headshot, every swing of a melee weapon feels incredibly visceral and personal.
This new perspective isn’t just a gimmick; it genuinely amplifies the tension and immersion. You’ll find yourself more acutely aware of every rustle and groan, making the already challenging encounters even more heart-pounding. It’s an optional mode, so you can switch between perspectives, but once you go first-person, you might find it hard to go back!
New Locations, New Dangers: Rome and Kamchatka
Aftermath takes us to two brand new, distinct locations, each with its own unique challenges and atmosphere.
First, we head to Rome. The ancient, beautiful streets of the Eternal City are now overrun with the undead. Fighting through iconic landmarks, navigating narrow alleyways, and utilising the urban environment for strategic defence creates a fresh tactical experience. The contrast between the historical grandeur and the apocalyptic horror is striking, making for some truly memorable battlefields.
Then, the journey takes us to the frozen, unforgiving landscape of Kamchatka. This new episode throws players into brutal blizzards and desolate industrial zones, adding a layer of environmental hazard to the constant zombie threat. The harsh weather conditions can obscure vision and slow movement, demanding even greater coordination and resourcefulness from your team.
Both locations bring new narrative elements, expanding the lore of the World War Z universe and giving players more reasons to fight against the relentless tide.
The Swarm Just Got Angrier: New Special Zombies
What’s a zombie game without new special infected to keep you on your toes? Aftermath introduces a terrifying new enemy: the Rats. No, not just a few scurrying rodents, but hordes of them that can quickly overwhelm unsuspecting players. These aren’t your typical slow-moving zombies; the rat swarm is fast, relentless, and demands a different approach to combat. You’ll need to be quick on your feet and communicate effectively to avoid being swarmed and torn apart.
While the exact details of other new special zombies are best experienced firsthand, suffice it to say that the developers have found new ways to challenge players, forcing them to adapt their strategies and master new tactics.
The Vanguard Class and Melee Mayhem
Aftermath also brings a brand new playable class to the roster: the Vanguard. This class is designed for players who love to get up close and personal with the undead. Equipped with a powerful electrified shield, the Vanguard can literally charge through hordes of zombies, knocking them back and creating vital breathing room for their teammates.
This emphasis on melee combat is further enhanced by a new, deeper melee system. Expect more variety in weapons, new perks, and satisfyingly brutal animations that make cleaving through the undead more enjoyable than ever.
Horde Mode XL: The Ultimate Test
If you thought the regular Horde Mode was intense, prepare yourself for Horde Mode XL. This new iteration significantly increases the number of zombies on screen, pushing the game’s Swarm Engine to its absolute limits. We’re talking about truly colossal hordes that will test your team’s coordination, resource management, and sheer grit. It’s the ultimate challenge for those who crave unrelenting action and want to see just how long they can survive against impossible odds.
Final Thoughts: Is Aftermath Worth It?
Absolutely. World War Z: Aftermath is more than just an expansion; it feels like a significant upgrade to the core game. The first-person perspective fundamentally changes the feel of combat, the new locations are beautifully designed and challenging, and the new class and enemies add valuable depth. For fans of the original, it’s a no-brainer. For those who haven’t jumped into World War Z yet, Aftermath offers the most complete and thrilling experience to date.
So, if you’re ready to face an even bigger, badder, and more immersive zombie apocalypse, then gather your squad, load up, and dive into World War Z: Aftermath. The swarm awaits!
Few names conjure up images of gritty, synth-drenched, and utterly chilling horror like John Carpenter. The maestro behind classics like The Thing and Escape from New York is now lending his distinctive vision to the world of video games with the upcoming co-op shooter, John Carpenter’s Toxic Commando.
Set to launch on March 12, 2026, this title from Saber Interactive and Focus Entertainment is shaping up to be the chaotic, over-the-top, 80s-inspired action-horror blast we’ve been craving.
The Sludge God Rises
The premise is pure Carpenter-esque pulp: A disastrous experiment to harness the Earth’s core energy backfires spectacularly, unleashing an eldritch entity known as the Sludge God. This monstrous force quickly terraforms the world, turning the soil into toxic scum and the populace into undead, mutated horrors.
The only hope? A team of highly-trained mercenaries, which, due to budget cuts, is replaced by The Toxic Commandos. You are this squad—a rag-tag bunch of cannon fodder who must fight the unending hordes and send the Sludge God back to the underworld.
Left 4 Dead Meets 80s B-Movie
At its core, Toxic Commando is a four-player co-op first-person shooter, drawing clear inspiration from titles like World War Z and Left 4 Dead. But it injects a heavy dose of vehicular mayhem and class-based abilities to stand apart:
Horde Chaos, Powered by Swarm Engine: Saber Interactive, the team behind the frenetic action of World War Z, is utilising its proprietary Swarm Engine. Expect unbelievably dense waves of enemies that move with terrifying, fluid momentum.
Vehicular Vengeance: The semi-open maps encourage driving, and your favorite ride isn’t just transport—it’s a weapon. Find vehicles with mounted guns, winch tools for prying open resource caches, or even an ambulance for AoE healing. Turning zombies into roadkill has never been so satisfying.
Teamwork is Survival: With full crossplay across PS5, Xbox Series X/S, and PC, you and your friends will need to coordinate. The game is said to be stingy with resources, forcing players to rely on their unique class abilities and smart resource management to survive the overwhelming enemy swarms.
The Synth-Sational Score
What truly makes this a John Carpenter game is his involvement as both a consultant on the story and, crucially, the composer of the game’s musical score. Carpenter’s signature synth-heavy, brooding, and rhythmic soundtracks are synonymous with dread and atmospheric tension.
If the music delivers that classic, minimalist Carpenter vibe, the action on screen will be elevated from a mere zombie shooter to a genuine throwback horror experience. It’s the perfect sonic backdrop for blasting sludgy abominations with a shotgun.
Final Verdict (So Far)
John Carpenter’s Toxic Commando promises an explosive cocktail of visceral FPS action, over-the-top 80s humour, and relentless, wave-based survival. It’s loud, it’s bloody, and it’s embracing the kind of schlocky-yet-cool aesthetic that only the horror master himself could inspire.
Load up your weapon, call up your squad, and prepare to face the Sludge God. The world needs saving, and frankly, the cheap commandos are all that’s left.
Are you ready to join The Toxic Commandos?
John Carpenter’s Toxic Commando – https://www.focus-entmt.com/en/games/john-carpenters-toxic-commando
The void is calling, and this time, it’s beckoning us to a brand new, terrifying experience. After years of hoping, fans of Clive Barker’s immortal horror franchise are finally getting the game they deserve: Clive Barker’s Hellraiser: Revival. Forget asymmetrical multiplayer—this is a brutal, story-driven, single-player survival horror title that promises to drag us straight into the heart of the Labyrinth.
Here’s a breakdown of what makes this upcoming game a must-wishlist title for horror aficionados.
A New Chapter in Canon, Straight from the Source
What sets Revival apart immediately is its dedication to the original vision. Developed by Mad Head Games and published by Saber Interactive, the team is working directly with Clive Barker himself to craft a new story that is authentic to the mythos he created.
The game is inspired by the first two films, expanding the terrifying universe without being a direct adaptation.
The Story: You play as Aidan, a man on a desperate mission to save his girlfriend, Sunny, from the otherworldly hellscape known as the Labyrinth. This rescue mission forces him to confront the Cenobites and a horrific cult devoted to them.
The Voice of Torment: Adding to the authenticity, the original and iconic Pinhead actor, Doug Bradley, reprises his role as the Hell Priest, marking his return to the character for the first time in nearly two decades.
First-Person Horror and the Power of the Box
The developers have confirmed Hellraiser: Revival is a first-person action survival horror experience. It blends intense combat with narrative-driven terror, pulling on elements of both classic survival horror and action-adventure.
Gameplay Focus: Expect to traverse gruesome, liminal spaces—a terrifying mix of our world and Hell—where you’ll face off against “hell’s wretches, deviants, cultists, and even its most infernal priests.”
Wielding the Genesis Configuration: The famed puzzle box, here referred to as the Genesis Configuration, is central to the gameplay. You won’t just be trying to solve it; you’ll be harnessing its mysterious powers to survive the bargain you’ve made with Pinhead.
No Limits: Pushing the M Rating
True to the franchise’s reputation, the developers are holding nothing back. Statements from the team confirm they intend to push the game’s M Rating as far as regulatory bodies will allow, promising an unflinching exploration of the franchise’s core themes.
If you know the films, you know what that means: expect intense body horror, nightmarish scenes, and a heavy thematic focus on the terrifying line between pain and pleasure. One reviewer coming out of a hands-on preview session described the experience as “Resident Evil for Sickos”—a title that should excite long-time fans.
Release and Platforms: When Can We Open the Box?
While the game was officially announced with a gameplay trailer on November 20, 2025, a firm release date is still unknown. The game’s store pages currently list it as “Coming Soon,” with a likely launch window in 2026.
Platforms:Clive Barker’s Hellraiser: Revival is slated for release on:
PC (via Steam)
PlayStation 5
Xbox Series X|S
The excitement is building as we await more news, but one thing is clear: Pinhead is ready to show us all what delicious sights he has in store.
What are you most excited to see in Clive Barker’s Hellraiser: Revival?
Get ready for some scary horror battles in John Carpenter’s Toxic Commando. Pick your character and choose your team because it is time to save the world once more. In this first-person shooter game. This is where players take on hordes of zombies in a battle to the death. You may only be a team of mercenaries, but you do have the Toxic Commando. John Carpenter’s Toxic Commando will be launching next year on PC, PlayStation and Xbox.
To find out more about John Carpenter’s Toxic Commando, go to the official game website here https://shorturl.at/R1qFv or go to the games page on Steam here https://shorturl.at/gugYW
The zombie apocalypse is here, we always knew it was coming and yet we are unprepared for this disaster. Now players of World War Z can get up close and personal with the zombie threat in VR, which has to be an experience in itself. The swarms are taking over the major cities of the world and your job is to stop them or at least slow them down. Are you up for this? World War Z VR is available now on Meta Quest and on Steam VR.
To find out more about World War Z VR, go to the official game website here https://wwzgame.com/ or download it from SteamVR https://sabr.gg/4kHnqXx or Meta Quest https://sabr.gg/4kLnPbK
The world has gone mad, and it’s happening in VR, so everything looks a bit more up close and personal in the World War Z VR game. Players, grab your VR headset and step into a world that has become overrun with zombies that just keep coming at you. So, weapon up and keep moving, there is no point in camping in this game. The World War Z game in VR will be launching on the 12th of August on Meta Quest and SteamVR.
To find out more about the World War Z VR game, go to the official game website here https://shorturl.at/Nz6lB or go to the games page on Steam here https://shorturl.at/QKfYU or the games page on Meta here https://shorturl.at/9DkY7
There is a new boss coming to the Warhammer 40,000: Space Marine 2 game today. The Trygon is a new and terrifying boss with claws that can rip apart armour and with the use of advanced guerrilla tactics, this is one boss not to take for granted. But that is not all, with this update comes some improvements to the gameplay and there are also the Prestige Ranks and Prestige Rewards to look out for.
To find out more about the Warhammer 40,000: Space Marine 2 game and the Trygon update, go to the official game community page here https://shorturl.at/3gS7o
When it comes to battles, there is no enemy like a horde of zombies and in the World War Z game, it is time for the community challenge update, where players will take on the ultimate zombie shooter co-op challenge. In this update, there are lots of new mutations, hordes and plenty of action to get on with. The new Community Challenge game update for World War Z is out now on PC, PlayStation and Xbox.
To find out more about the World War Z game, go to the official game website here https://www.wwzgame.com/ or go to the games page on Steam here https://shorturl.at/GwT6W
The zombie apocalypse has reached Las Vegas and the city is now in the hands of the undead. In this new game, there are three new maps, new survivors and some really cool weapons that will really make the mission go off with a bang. The World War Z Sin City Apocalypse game is out now, do you fancy your chances here?
To find out more about the World War Z Sin City Apocalypse game go to the games page on Steam here https://shorturl.at/PFnJX or the official game website here https://www.wwzgame.com/