Tag: #SteamNextFest

  • All Aboard: Fogpiercer Steams Toward Steam Next Fest!

    All Aboard: Fogpiercer Steams Toward Steam Next Fest!

    The world has been swallowed by a deadly, ever-shifting fog, and the only way to survive is to keep moving. Hooded Horse and Mad Cookies Studio are thrilled to announce that their post-apocalyptic roguelike deckbuilder, Fogpiercer, is officially picking up speed as it races toward the Steam Next Fest (February 23 – March 4, 2026).

    Forget what you know about traditional card games. In Fogpiercer, your train isn’t just a vehicle—it’s your deck. As you navigate a branching wasteland, every carriage you add and every upgrade you secure determines the tactical tools at your disposal.


    What’s New in the Next Fest Demo?

    Whether you’re a veteran of the tracks or a first-time stowaway, the updated demo landing for Steam Next Fest features a massive cargo haul of new content:

    • Meet Your Drivers: Choose between two distinct leaders, Monica and Pan. Each comes with a unique set of cards and special abilities that drastically change your tactical approach.
    • The Harpoon Carriage: This brand-new addition allows for fresh synergies, letting you snag and manipulate the battlefield in ways that turn the environment into your greatest ally.
    • Tactical “Shunting”: Experience the “true joy of artillery.” It’s not just about direct damage; it’s about using the blast force to shove enemies into canyon walls, environmental hazards, or even into each other.
    • Global Accessibility: The demo now supports 16 languages, ensuring survivors from all over the world can join the journey.

    Your Train, Your Strategy

    Success in the fog requires more than just a heavy engine. You’ll need to meticulously manage your Action Points each turn to outmanoeuvre the hordes of “unreasonably angry” bandits.

    “In the harsh world of Fogpiercer, the train is the deck. Each carriage holds a unique set of cards, and new cards are added through upgrades and purchasing extra carriages.”

    Do you build a defensive fortress with shield-heavy carriages, or a high-octane glass cannon bristling with miniguns? With over 170 cards and a deep roguelite meta-progression layer, no two runs will ever feel the same.


    Join the Journey

    The Steam Next Fest event runs until March 4, 2026, but the tracks don’t end there—the updated demo will remain live after the event concludes, giving you plenty of time to master the rails before the full release later this year.

    Ready to pierce the fog? Wishlist Fogpiercer on Steam now and download the demo to see if you have what it takes to reach the end of the line.

    Find out more here on Steam – https://shorturl.at/VNYHy

    #HoodedHorse #MadCookiesStudio #Fogpiercer #steam #pcgames #SteamNextFest #postapocalyptic #roguelike #deckbuilder #games #gaming #gamers #gameplay #videogames

  • The Big Bad Wolf is Here! Pigs and Wolf Public Demo Live for Steam Next Fest

    The Big Bad Wolf is Here! Pigs and Wolf Public Demo Live for Steam Next Fest

    The straw, the sticks, and the bricks are ready—but is your team? WakaStudio are thrilled to announce that the Pigs and Wolf Public Demo is officially LIVE for the February 2026 Steam Next Fest!

    From February 23 to March 2, you can jump into our fresh, cooperative spin on the classic “Three Little Pigs” tale. Forget everything you knew about the bedtime story; this is a race for survival on four wheels.


    Build, Drive, Survive

    In Pigs and Wolf, you don’t just build a house; you build a moving wagon home. You and your friends must work together to fortify your mobile base while navigating a whimsical yet dangerous fantasy world.

    What to expect in the demo:

    • Co-op Chaos: Team up with friends in online co-op to manage resources and defenses.
    • Day/Night Cycle: Use the sunlight to gather materials and upgrade your wagon. When night falls, the wolf comes knocking.
    • Physics-Based Building: Every piece of your house matters. Dynamic destruction means one wrong move could leave you exposed!
    • A Moving Journey: You aren’t just sitting ducks. Navigate your house through unpredictable terrain to find your way back to the safety of the village.

    Event Details

    • What: Steam Next Fest February 2026 Edition
    • When: February 23 – March 2
    • Where: Available for free on our Steam Store Page

    The Developers Want Your Feedback!

    This demo is a huge milestone for the WakaStudio, and they want to hear from you. Whether it’s a bug you found or a feature you loved, your feedback helps us make the full game even better.

    “We wanted to create a multiplayer experience where fun is everything. Seeing players try to keep their wagon together while a wolf is literally huffing and puffing at their door is exactly the kind of joy we aim for.” — The WakaStudio Team

    Don’t wait until the wolf is at the door! Download the demo today, and if you enjoy the experience, add the game to your Steam Wishlist to stay updated on our journey toward full release.

    Find out more here on Steam – https://shorturl.at/x99af

    #PigsAndWolf #WakaStudio #demogame #steamnextfest #survival #building #games #gaming #gamers #videogames #steam #playabledemo #wolf

  • Wa Studio has officially launched the playable demo for Astrobuilder

    Wa Studio has officially launched the playable demo for Astrobuilder

    If you’ve been looking for a game that blends deep economic simulation with the unpredictability of a living universe, this is your wake-up call.


    What is Astrobuilder?

    Set in the turbulent Neon River Galaxy, Astrobuilder isn’t just another space sim. It’s an AI-Native RPG where the universe evolves around you. You begin your journey aboard the Star of Reason, navigating a galaxy on the brink of collapse due to political unrest, shifting trade routes, and looming interstellar conflict.

    Key Features at a Glance

    • A Living Galaxy: Explore over 160 planets populated by more than 600 AI-driven NPCs.
    • Dynamic NPCs: Forget rigid scripts. Using a proprietary hybrid AI system, NPCs have their own memories, goals, and shifting loyalties.
    • Trade & Power: Rise from a rookie trader to a galactic tycoon, manipulating supply routes and influencing faction politics.
    • Tactical Combat: Engage in spaceship battles where the AI adapts to your moves, ensuring no two encounters feel the same.

    Why the “AI” Tag Matters Here

    We know “AI” can be a polarising word in gaming right now. However, Wa Studio—a team featuring veterans from industry giants like Tencent—is clear about their approach:

    “Astrobuilder uses human talent and artistry to build its world and game design, then uses AI NPCs to create a fully dynamic, persistent universe that reacts to the player.”

    Essentially, the AI isn’t replacing the creators; it’s replacing the “static-ness” of traditional NPCs to create emergent storytelling. Your choices don’t just trigger a different ending; they ripple through the economy and faction relationships in real-time.


    Play the Demo Today

    The demo is available right now on Steam for the duration of Next Fest. It offers a hands-on look at the core trading networks, faction politics, and the beginning of the narrative arc.

    • Platform: PC (Steam)
    • Demo Window: Feb 23 – March 2, 2026
    • Full Release: Expected Q1 2026

    The Neon River Galaxy is waiting. Will you be the merchant who stabilises the economy or the rogue who sparks a galactic trade war?

    Find out more here on Steam – https://shorturl.at/noYsu

    #WaStudio #playabledemo #Astrobuilder #scifi #strategy #RPG #SteamNextFest #AINative #spaceexploration #spacecraft #games #gaming #gamers #gameplay #videogames

  • Hellspawn, Meet Your Match: Grind Survivors Announced for 2026!

    Hellspawn, Meet Your Match: Grind Survivors Announced for 2026!

    The “Survivors-like” genre is about to get a serious injection of adrenaline. Ukrainian developer Pushka Studios and publisher Assemble Entertainment have officially pulled back the curtain on Grind Survivors, a high-octane action roguelite that promises to blend the addictive “one-more-run” loop of bullet-hell survival with the deep, dopamine-hitting progression of a looter-shooter.

    If you’ve ever felt like the genre needed more legendary loot and even bigger explosions, this is the title to keep on your radar.


    What is Grind Survivors?

    Set on a post-apocalyptic Earth overrun by demonic corruption, players step into the heavy-duty boots of a towering armoured demon hunter. Your mission is simple: survive endless swarms of hellspawn, grow exponentially stronger, and turn every demon you slay into a potential loot box.

    Key Features to Get Excited About:

    • Loot-Driven Combat: Unlike many games in the genre that focus solely on passive upgrades, Grind Survivors features procedurally generated weapons. We’re talking unique stats, affixes, and “origins” that can completely change your playstyle.
    • The Forge: High-stakes crafting is at the heart of the game. Between runs, you can head to The Forge to merge weapons, reroll stats, or risk destroying your gear in the pursuit of “game-breaking” power.
    • Diverse Biomes: From scorched cities to burning forests, you won’t just be fighting in an empty field. Each biome brings new threats and atmospheric, brutal visuals.
    • Endless Scaling: For those who think they’ve built the perfect slayer, the Infinity Mode offers a leaderboard-driven challenge where the enemies never stop getting tougher.

    A Debut with Pedigree

    While Grind Survivors is Pushka Studios’ first original title, the team is far from green. With years of experience in porting and co-development, they are channelling that technical expertise into a project that Kirill Mukhin of Pushka Studios describes as “more action, more chaos, more everything.”

    Assemble Entertainment, the award-winning publisher behind hits like Endzone and Roadwarden, is bringing this demonic carnage to PC and consoles in 2026.

    “Every weapon is a chance to break the game—in your favor.” — The Pushka Studios Team

    Join the Fight Early

    Can’t wait until 2026? You don’t have to. Steam Playtests have already been rolling out, allowing the community to help shape the balance of the game. Based on recent updates, the devs are already fine-tuning the difficulty curve and adding new weapon archetypes based on player feedback.

    Wishlist Grind Survivors on Steam today to stay updated on the next playtest phase!

    Find out more here – https://www.pushkastudios.com/

    #PushkaStudios #AssembleEntertainment #action #roguelite #GrindSurvivors #playtest #steam #SteamNextFest #indiegames #games #gaming #gamers #videogames

  • Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    Defy the Heavens: SoulQuest Debuts Its “God Boss” in New Steam Next Fest Demo

    The heavens are about to get a lot more crowded—and a lot more chaotic. If you’ve been tracking SoulQuest, the high-octane 2D hack-and-slash from SoulBlade Studio, it’s time to sharpen your blade. As part of the February 2026 Steam Next Fest, a brand-new demo has dropped, and it’s finally giving us a taste of what the game’s title truly promises: a chance to fight the gods.

    A Widow’s Wrath Against Celtic Myth

    SoulQuest follows the story of Alys, a knight whose world is shattered when her husband, Gwydre, is taken by the gods. Refusing to accept a “divine verdict,” Alys embarks on a relentless journey through a world steeped in Celtic mythology. Her goal? To tear her husband’s soul back from the hands of Morrigan, the Goddess of Death.

    While previous builds showcased the game’s fluid movement, this latest demo takes the stakes to a celestial level.


    What’s New in the Next Fest Demo?

    This isn’t just a rehash of old levels. SoulBlade Studio and publisher indie.io have packed this version with significant updates designed to test your mastery of their “stylish action” system:

    • The First God Boss Fight: For the first time, players can go toe-to-toe with a divine adversary. This encounter is designed to be the ultimate skill check, demanding precision parries and perfectly timed aerial combos.
    • A Brand-New Zone: Explore a lore-rich environment that takes place shortly after the game’s opening. It features new enemy types and tighter platforming challenges that bridge the gap between “traversal” and “combat.”
    • Stylish Combat Ranks: Taking a page from the Devil May Cry playbook, the demo introduces SS and SSS ranks. Chaining together diverse attacks, magic abilities, and ultimates is the only way to reach the top.
    • Dynamic Music: The soundtrack now reacts to the intensity of your performance, shifting as you transition from basic mobs to the epic boss encounter.

    Precision Platforming Meets 2D Mayhem

    What sets SoulQuest apart from your average Metroidvania is its focus on expressive combat. Alys isn’t just a tank in heavy armour; she’s incredibly mobile. The demo highlights her ability to use vertical surfaces for sliding and wall-jumping, which are just as vital for outmanoeuvring a god’s AOE attack as they are for finding hidden secrets in the environment.

    The pixel art is another standout. The “forgotten island” setting feels moody and oppressive, yet the combat animations are crisp and vibrant, making every slash of Alys’s sword feel impactful.


    How to Play

    The SoulQuest demo is live right now on Steam as part of Next Fest (running through March 2nd, 2026). With the full game slated for a Q2 2026 release on PC and Nintendo Switch, this is likely the most polished look we’ll get before launch.

    Pro Tip: Don’t sleep on the “Abanus Wardrobe” feature in the demo—it’s a great way to customise Alys’s appearance and pets while you’re busy defying the afterlife.

    Find out more here – https://soulbladestudio.com/

    #SoulQuest #Kickstarter #2Daction #hackandslash #SoulBladeStudio #demogame #SteamNextFest #IndieFanFest #games #gaming #gamers #gameplay #videogames

  • The Last Flag capture-the-flag shooter out in April

    The Last Flag capture-the-flag shooter out in April

    It’s official: the “not too sweaty” shooter of your childhood dreams finally has a release date.

    Night Street Games announced today that Last Flag, their quirky 5v5 capture-the-flag (CTF) shooter, will officially launch on April 14, 2026.

    Founded by brothers Dan and Mac Reynolds (of Imagine Dragons fame), the studio is aiming to reclaim the magic of neighbourhood games played in the woods at night—minus the actual poison ivy and plus a whole lot of 1970s game show style.


    Why “Last Flag” is Turning Heads

    While the market is crowded with “hero shooters,” Last Flag pivots away from the typical “deathmatch-with-a-flag” formula. Instead, it focuses on the literal hide-and-seek mechanics that make the classic game fun.

    Key Features at Launch:

    • The “Hide” Phase: At the start of every match, one player hides the flag while the rest of the team prepares. You have 60 seconds to find the perfect sneaky spot.
    • 70s Retro Aesthetic: The game is framed as a high-stakes televised competition hosted by the mysterious Victor Fex, complete with disco-era vibes and original music recorded on vintage gear.
    • Strategic Radar Towers: Teams battle over three towers (A, B, and C). Capturing them doesn’t just grant territory; it slowly eliminates areas on your minimap, narrowing down exactly where the enemy hid their prize.
    • A Roster of “Contestants”: At launch, you’ll have a colourful cast of characters with distinct kits, like Alejandro and his Bunker Buster Bazooka or Camila’s Quantum Entanglement Ray.
    • Short, Punchy Matches: Designed to be played in under 20 minutes, making it the perfect “one more round” game.

    Where and When Can You Play?

    The game is hitting PC first, with console players having to wait just a little longer.

    PlatformRelease Date
    PC (Steam & Epic Games Store)April 14, 2026
    PlayStation 5 & Xbox Series X|SLate 2026

    Pro Tip: You don’t actually have to wait until April to try it. An Open Beta is running now through March 2 as part of Steam Next Fest. If you play now, you can earn exclusive “Lunar Gold” skins that carry over to the full launch.


    The Vision: “Fun First”

    CEO Mac Reynolds notes that the game was inspired by the brothers’ adventures growing up. The goal was to build a competitive game that rewards strategy and exploration as much as it does twitch-reflex aiming.

    With a modest one-time purchase price and a promise that future contestants and maps will be included for free, Last Flag is positioning itself as a breath of fresh air in an era of microtransaction-heavy live services.

    Find out more here on Steam – https://bit.ly/lastflagonsteam

    #NightStreetGames #lastflag #PCGamingShow #PCGamer #steamnextfest #steam #epicgames #capturetheflag #games #gaming #gamers #gameplay #videogames #5v5 #shooter

  • Shipwrecked and Spellbound: The ‘Dark Cards of Candlewood’ Demo is Officially Here!

    Shipwrecked and Spellbound: The ‘Dark Cards of Candlewood’ Demo is Officially Here!

    The world of Candlewood is on the brink of an endless night, and unfortunately for you, your legendary deck just went down with the ship.

    If you’ve been craving a game that captures the “just one more turn” magic of modern roguelites but keeps the cosy, pixelated heart of a 90s JRPG, your wait is over. Developed by solo-dev Lunoland (Chris Smith) and published by Joystick Ventures, the demo for Dark Cards of Candlewood has officially landed on Steam, just in time for the 2026 Steam Next Fest.


    The Pitch: Loop Hero meets Final Fantasy VI

    Imagine waking up on a beach with nothing but a few basic cards and a town in shambles. That’s the setup. You aren’t just building a deck; you’re rebuilding a community. As you venture into randomised dungeons to reclaim your lost cards, you’ll recruit a party of misfits and funnel your spoils back into the town of Candlewood to unlock new perks and abilities.

    What Makes the Combat Different?

    The “deceptively simple” engine is what makes this game stand out. Most card games overwhelm you with a hand of ten cards and a dozen status effects. Dark Cards of Candlewood simplifies the moment-to-moment choice to a binary two-card system, but then adds layers of depth through:

    • Chain Attacks: Weave multiple cards together to create devastating combos.
    • Momentum & Timers: A speed-based system inspired by classic ATB (Active Time Battle) mechanics—faster characters act more often, and keeping your momentum high is key to survival.
    • Backpack Management: It’s not just about the cards; the items you draft into your limited inventory can be the difference between a successful run and another shipwreck.

    Inside the Demo

    Luno and the team haven’t held back for this preview. Here is what you can expect when you hit “Download” today:

    FeatureDetails
    ContentThe entire opening chapter of the story.
    Card PoolOver 150 unique cards to collect (of the 300+ planned for full release).
    Party MembersThe first 3 recruitable characters to test out synergies.
    Adventures4 distinct locations with increasing difficulty tiers.

    Pro-Tip: If you manage to beat the hardest adventure in the demo, head over to the official Discord—there’s a special role waiting for players who master the darkness early!


    No Microtransactions, Just Vibe

    In an era where digital card games are often synonymous with “booster pack subscriptions,” Dark Cards of Candlewood is taking a stand. Every card is earned through gameplay—drops, drafts, and crafting. It’s a pure, single-player experience designed by an indie developer who actually loves the genre.

    How to Play

    The demo is available right now on Steam. Whether you’re a veteran of Slay the Spire or someone who just misses the golden age of 16-bit adventures, Candlewood is worth the trip.

    Find out more here – https://www.joystickventures.com/

    #DarkCardsofCandlewood #roguelite #Lunoland #JoystickVentures #SteamNextFest #Luno #cardcollecting #JRPG #games #gaming #gamers #gameplay #demogame #videogames

  • The Quiet After the Storm: Introducing What Surrounds Us

    The Quiet After the Storm: Introducing What Surrounds Us

    In an industry often dominated by high-octane spectacle and relentless pacing, Florent “Salty” Martinais is inviting players to take a deep breath.

    After months of dedicated development, Salty is thrilled to finally pull back the curtain on his debut title: What Surrounds Us. This isn’t just a game; it’s an atmospheric journey into the delicate relationship between a protagonist and their environment.


    A Vision of Atmosphere

    For Salty, the path to release has been one of meticulous craft. Known in the community for his keen eye for detail and tonal consistency, he has built What Surrounds Us to be an experience that lingers long after the screen goes dark.

    “I wanted to create something that felt lived-in,” Salty says. “A world where the silence speaks as loudly as the dialogue.”

    What to Expect

    While many details remain for the player to discover, the core pillars of the experience are clear:

    • Environmental Storytelling: Every shadow and discarded object tells a piece of a larger, haunting puzzle.
    • A Distinct Aesthetic: A hand-crafted visual style that balances beauty with a sense of underlying tension.
    • Reflective Gameplay: Mechanically, the game rewards those who slow down and observe rather than those who rush to the finish line.

    The Road Ahead

    This announcement marks a major milestone for Martinais. Moving from concept to a tangible, playable reality is a gruelling process for any developer, but the passion behind What Surrounds Us is evident in every frame.

    The debut of this project signals the arrival of a new voice in the indie scene—one that isn’t afraid to let the player sit in stillness.

    FeatureHighlight
    DeveloperFlorent “Salty” Martinais
    GenreAtmospheric Adventure / Exploration
    FocusNarrative depth and environmental immersion
    StatusOfficially Announced

    Stay Tuned

    As development enters its next phase, expect more deep dives into the mechanics and the lore that defines this world. Salty is just getting started, and if What Surrounds Us is any indication, we’re in for something truly special.

    Find out more here on Steam – https://shorturl.at/P0yMi

    #FlorentSaltyMartinais #WhatSurroundsUs #SteamNextFest #playabledemo #puzzles #adventure #floraandfauna #games #gaming #gamers #gameplay #videogames #demogames

  • The time-bending underwater adventure Echoes of Mora will launch on April 29th

    The time-bending underwater adventure Echoes of Mora will launch on April 29th

    The 2026 Convergence Games Showcase just gave us a deep dive into one of the most atmospheric indie titles on the horizon: Echoes of Mora. Developed by the Berlin-based all-female team at Selkies Interactive, this title is being described as the “emotional lovechild of Subnautica and Everybody’s Gone to the Rapture.”

    If you missed the stream, here is the breakdown of the story and world revealed during the showcase.


    The Premise: A Village Lost to the Waves

    The story of Echoes of Mora centres on a tragedy already in motion. You play as an investigator diving into the depths of a mysterious lake that has swallowed a once-vibrant village. Your primary goal is to assist a young girl named Mora, whose brother disappeared near a “cursed violet lake” just before the waters rose.

    Key Story Elements Revealed:

    • The Sibling Bond: The emotional core of the game is Mora’s desperate quest to find her brother. You aren’t just a silent observer; you are her partner across time.
    • The Rising Tide: As the lake’s water level rises, the village is slowly obliterated. The showcase revealed that your actions might actually hold the key to averting the flood entirely.
    • The Echoes: These are time portals that allow you to witness the village before the tragedy. You’ll overhear villagers’ conversations, find hidden objects, and gather the clues necessary to understand what happened to the missing boy.

    Mechanics: Ripples Through Time

    The showcase emphasised that Echoes of Mora isn’t a “survival” game in the traditional sense—there are no oxygen meters to stress over. Instead, the focus is on narrative investigation.

    FeatureDescription
    Time-BendingUse “Echoes” to jump between the sunken present and the vibrant past.
    Shaping FateShare clues with Mora in the past to influence her decisions and the village’s future.
    VR ImmersionFeatures a natural, arm-based swimming mechanic (though it is fully playable on flatscreen too).
    Environmental PuzzlesSolve mysteries by interacting with the architecture of the village in both time periods.

    Why It’s Buzzing

    The trailer highlighted a “dreamy, simulated realism” style that contrasts the eerie, murky depths of the sunken ruins with the warm, sun-drenched beauty of the village’s past. By bridging these two eras, the game creates a haunting sense of nostalgia and urgency.

    “Every interaction in the past ripples forward. You aren’t just uncovering the truth; you’re deciding the ultimate fate of the village.” — Convergence Showcase Narrative Highlight


    Release Info

    Mark your calendars: Echoes of Mora is officially launching on April 29, 2026.

    It will be available on PC and PC-VR (supporting Meta Quest and SteamVR). If you can’t wait until April, a playable demo is currently available on Steam, covering about one-third of the game’s world, including the forest and Mora’s house.

    Find out more here – https://www.selkiesinteractive.com/

    #SelkiesInteractive #underwateradventure #EchoesofMora #ConvergenceShowcase #playabledemo #Steam #PC #PCVR #SteamNextFest #games #gaming #gamers #gameplay #VRGames #videogames

  • The Pendulum Swings Back: The Occultist Refines Its Terror for Steam Next Fest 2026

    The Pendulum Swings Back: The Occultist Refines Its Terror for Steam Next Fest 2026

    If you’re a fan of psychological horror that prioritises atmosphere over cheap jump scares, your February plans just got a lot more interesting. The Occultist, the highly anticipated first-person narrative thriller from DALOAR and Daedalic Entertainment, has returned to Steam Next Fest with a “refined and polished” demo that proves why it’s one of the most-watched horror titles of 2026.

    After making waves during the Steam Detective Fest earlier this year, the developers haven’t just rested on their laurels. This updated slice of the game reflects weeks of optimisation and fine-tuning, offering a smoother, even more unsettling look at the opening chapter of Alan Rebels’ journey.


    Who is Alan Rebels?

    In The Occultist, you don’t play a warrior or a typical survivalist. You play as Alan Rebels, a paranormal investigator with a unique, sombre calling: helping restless spirits cross over to the “other side.”

    His latest case is personal. It leads him to Godstone, a desolate British island abandoned since 1950. Once home to a macabre cult, Godstone is now a place where the air feels heavy with the weight of unburied secrets—and it’s where Alan’s father was last seen.


    Key Features: What’s New in the Refined Demo?

    The refined demo isn’t just a re-upload; it’s a focused showcase of the game’s core mechanics in their most polished state yet.

    • The Mystic Pendulum: This isn’t just a prop. The pendulum features five unique mechanics that allow Alan to interact with and modify the environment. Whether you’re revealing hidden symbols or uncovering blood-stained traces of the past, the pendulum is your lifeline.
    • A “Living” Environment: The developers released a new Dev Diary alongside the demo, detailing how they designed Godstone to feel “observant” and “hostile.” It’s a masterclass in environmental storytelling where every creaking floorboard suggests you aren’t as alone as you think.
    • Stealth over Combat: True to the “Occultist” identity, Alan avoids direct confrontation. The demo highlights the game’s stealth mechanics, emphasising vulnerability and the tension of slipping past entities that simply cannot be fought.
    • Unreal Engine 5 Visuals: The leap in fidelity is noticeable. The fog-drenched streets of Godstone and the hauntingly detailed interiors benefit from the latest optimisations, making this one of the most visually striking indie horror titles of the year.

    Why You Should Play It This Week

    Steam Next Fest (running from February 23 to March 2, 2026) is the perfect time to see if you have the stomach for Godstone’s mysteries. With the full game slated for a Q2 2026 release, this is likely the last major update we’ll see before the final launch.

    “What begins as a careful investigation gradually escalates into psychological horror, where silence and the fear of being watched become as threatening as any supernatural entity.” — Daedalic Entertainment


    Ready to step into the fog? You can download the refined demo of The Occultist right now on its Steam Store Page.

    Find out more here – https://theoccultist.com

    #DaedalicEntertainment #horror #DALOAR #TheOccultist #SteamNextFest #demogame #games #gaming #gamers #videogames #steam #gameplay

  • Drop the Needle: Wax Heads Brings the Cozy-Punk Vibe to PC and Consoles this May

    Drop the Needle: Wax Heads Brings the Cozy-Punk Vibe to PC and Consoles this May

    Dust off your turntables and get your crates ready! Wax Heads, the highly anticipated “cosy-punk” record shop simulator, has officially set its release date. Indie developer Patattie Games and publisher Curve Games have announced that the game will be spinning onto PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch on May 5, 2026.

    If you’ve ever dreamed of escaping the corporate grind to work in a legendary (if slightly struggling) indie record store, this is the digital getaway you’ve been waiting for.


    What is “Cosy-Punk,” Anyway?

    Wax Heads carves out its own niche by blending the chill, low-stakes energy of a cosy sim with the edgy, hand-drawn aesthetic of a classic underground comic. You step into the shoes of the newest hire at Repeater Records, a shop run by Morgan—a former 80s rock star who’s had a messy falling out with her past.

    The gameplay is a satisfying mix of narrative deduction and puzzle-solving:

    • The Vibe Check: Customers come in with vague, emotional requests like, “I need something that sounds like a rainy Tuesday in London but with more distorted guitars.”
    • The Hunt: You’ll dig through bins, flip over LPs to check tracklists, and pore over liner notes to find the perfect match.
    • The World: With over 80 hand-drawn records and 60+ unique characters, every interaction feels like a piece of a larger story about community and the “underdog spirit.”

    Key Features to Watch For

    FeatureDetails
    Original Soundtrack30+ original songs created by the devs and their friends.
    Visual StyleA vibrant, “Scott Pilgrim-esque” comic book art style.
    Side GigsDesign gig posters, run stage lights, and even manage virtual pets.
    The JukeboxA fully interactive music system to set the mood while you work.

    Why We’re Excited

    In a world of digital streaming and infinite algorithms, Wax Heads is a love letter to the physicality of music. It’s about the joy of rummaging through a bin and finding that one life-changing album. It feels less like a management sim and more like a “detective game for music nerds.”

    “We want to celebrate and reignite the passion that is discovering music in a physical space. To recapture the joy of rummaging through albums… an album to cry to, a new band to call your own.”

    Murray Somerwolff, Creative Director at Patattie Games

    Mark Your Calendars

    Wax Heads officially drops on May 5, 2026. Can’t wait that long? A demo is currently available on Steam, giving you a taste of the first few hours at Repeater Records.

    Whether you’re into Scandinavian metal or bubblegum pop, there’s a slot in the racks waiting for you.

    Find out more here on Steam – https://shorturl.at/cT13M

    #WaxHeads #PatattieGames #CurveGames #PC #consoles #punk #shopsim #playabledemo #SteamNextFest #games #gaming #gamers #gameplay #videogames

  • Stoneguard launches on Steam Early Access March 19th

    Stoneguard launches on Steam Early Access March 19th

    The wait is over for fans of gritty, tactical survival. Stoneguard, the highly anticipated medieval survival strategy game from husband-and-wife duo ThornSpire Games, officially launches on Steam Early Access on March 19, 2026.

    If you’ve ever wanted a game that blends the settlement management of Age of Empires with the brutal, boots-on-the-ground combat of Mount & Blade, this is your new obsession.


    Defend the Lifestone

    In Stoneguard, you aren’t a “god” clicking from the clouds; you are the Ruler of Earth, a leader on the front lines. Your mission is simple but gruelling: protect the Lifestone, humanity’s last source of magic, from an onslaught of alien invaders.

    Core Gameplay Loop:

    • Daytime: Scavenge for resources, recruit survivors, and expand your settlement. You’ll build walls, towers, and workshops to turn a humble camp into a fortress.
    • Preparation Phase: Strategically place your defences and assign your survivors to key positions.
    • Nighttime: Survival horror begins. Defend against waves of monstrous enemies and massive bosses in intense third-person combat.

    Brutal, Tactical Combat

    Stoneguard introduces a limb-based injury system that makes every swing count.

    • Targeted Damage: Use precise weapon tracing to sever enemy limbs, rendering them useless.
    • Consequences: Be careful—your survivors (and you!) can lose limbs too. While the Lifestone can provide prosthetics or magical rejuvenation, a lost arm or leg will permanently hinder your performance in both battle and daily labour.
    • Macabre Crafting: In a dark twist, you can harvest the limbs of fallen monsters to research and forge powerful new weapons.

    Solo or Co-op

    You don’t have to face the apocalypse alone. While the game is fully playable solo, you can team up with up to four players in co-op. Coordinate your builds, share resources, and watch each other’s backs when the sun goes down.


    Why Early Access?

    The developers at ThornSpire Games (supported by their four cats: Ponyo, Popeye, Pickle, and Petal) have spent three years building this world. They are launching in Early Access to work directly with the community. Expect:

    • 6–12 months of active development before 1.0.
    • Regular updates, including new biomes, boss encounters, and expanded crafting trees.
    • A Steam Next Fest Demo (running Feb 23 – March 2) if you want to test your mettle before the March 19th launch.

    Pro-Tip: Keep an eye on your survivors’ morale. A well-fed community builds faster, but a terrified one might crumble before the first wave hits.

    Find out more here – https://www.wanderingwizard.com

    #ThornSpireGames #WanderingWizard #Stoneguard #SteamNextFest #fantasy #medieval #strategy #games #gaming #gamers #gameplay #demogame #videogames

  • Survive the Storm: Roguelite Bullet-Hell Pass the Fear Hits Steam!

    Survive the Storm: Roguelite Bullet-Hell Pass the Fear Hits Steam!

    Get ready to test your reflexes and your nerve. Indie publisher Paras Games and developer PlayMud Studio have officially announced that their highly anticipated roguelite bullet-hell shooter, Pass the Fear, is coming to Steam!

    If you’ve been looking for a game that blends the frantic screen-clearing chaos of Vampire Survivors with the tactical depth of Enter the Gungeon, your next obsession has arrived.


    The Story: 12 Hours to Escape

    The world of Pass the Fear is steeped in dark fantasy and high-stakes tension. A catastrophic event known as the Witch’s Disaster has struck without warning, encircling your island in the ancient, corrupting Wall of Storms.

    You play as a demon hunter trapped within this nightmare. Your mission is simple but gruelling: find a way to escape the island before dawn breaks. You have exactly 12 hours to flee, or be consumed by the rising tide of chaotic magic and multiplying monsters.

    Meet the “Motley Crew”

    You won’t be facing the storm alone. You can tackle the corruption solo or team up in online co-op with a squad of survivors who are all—quite understandably—terrified:

    • The Iron Bucket Knight: High defence, heavy hits.
    • The Explosive Cutie: Master of area-of-effect destruction.
    • The One-Eyed Codger: A seasoned veteran with a steady aim.
    • The Money Whiz: Focuses on resource management and gadgets.
    • The Mysterious Nun: A roadside pickup with secrets and support skills.

    Gameplay: Infinite Combos & Fireworks

    What sets Pass the Fear apart is its deep weapon customisation system. Forget fixed metas; this game encourages “outrageous, exponential combos.”

    • Weapon Modding: Every pickup is a test. By combining traits, modifiers, and affixes (like Fragment, Growth, and Disruption), you can turn a basic firearm into a screen-shattering engine of destruction.
    • Massive Variety: The game boasts 4 characters, 30 weapons/parts, 170+ relics, and 22 Tarot cards to influence your run.
    • Fireworks Master: You can stack bullet trajectories to create beautiful, deadly patterns that cover the entire screen.
    • Meta-Progression: Even if you fail, you unlock deeper Character Talents and Squad Perks to make your next run stronger.

    Key Dates to Remember

    The developers are giving players plenty of chances to dive in before the full version arrives.

    EventDate
    Steam Demo LaunchFebruary 23, 2026
    Steam Next FestFebruary 2026
    Full Game ReleasePlanned for 2026

    Pro Tip: Don’t ignore the “junk” scattered across the battlefield. Collecting these fragments acts like a puzzle that slowly reveals the true story behind the island and the Witch’s Disaster.

    Wishlist Now!

    Pass the Fear is shaping up to be a standout title for 2026, offering a perfect blend of comedy, dark fantasy, and adrenaline-pumping strategy. Whether you’re building a “one-hit nuke” setup or trying to survive a DPS race with friends, the Wall of Storms is waiting.

    Check out the Pass the Fear Steam Page to play the demo on February 23 and add it to your wishlist!

    Find out more here on Steam – https://shorturl.at/qyab7

    #ParasGames #PlayMudStudio #demogame #roguelite #bullethell #PasstheFear #Steam #SteamNextFest #darkfantasy #games #gaming #gamers #gameplay #videogames

  • Windrose has officially dropped its demo for the February Steam Next Fest

    Windrose has officially dropped its demo for the February Steam Next Fest

    Ahoy, matey! If you’ve been itching to trade your office chair for a captain’s quarters, the wait is over—well, at least a 4-to-6-hour slice of it.

    Windrose (formerly known as Crosswind) has officially dropped its demo for the February 2026 Steam Next Fest, and it is making some serious waves. Developed by Windrose Crew, this isn’t just another sandbox; it’s a high-stakes blend of survival, “Souls-lite” combat, and seamless naval warfare.

    Here is everything you need to know about the demo and why you should be hoisting your sails immediately.


    The Demo Highlights: What’s in the Hold?

    The demo isn’t just a brief tutorial; it’s a meaty “early slice” of the game that gives you a genuine feel for the pirate life.

    • Explore the Archipelago: You get access to the first three islands of the starter biome.
    • Command Your First Ship: Move seamlessly from land to sea. You’ll get to captain your first vessel, engage in naval combat, and—best of all—experience the boarding mechanics firsthand.
    • Souls-lite Swashbuckling: Combat isn’t just button-mashing. You’ll need to master parrying, dodging, and managing your “Guard” (stamina) against both historical rivals and supernatural threats.
    • Bring the Crew: The demo supports 4-player co-op via player-hosted sessions.

    Pro Tip: If you play the demo before the Early Access launch later this year, you’ll unlock an exclusive decorative spyglass to show off your “early adopter” status when the full game drops!


    Survival Meets Strategy

    Unlike some survival games that feel like a chore, Windrose focuses on a “refined” progression loop. You start as a betrayed captain left for dead (thanks, Blackbeard) and must rebuild from nothing.

    FeatureDescription
    Base BuildingEstablish footholds that grow from simple shelters into fully operational outposts.
    Worker MechanicRecruit NPCs to man workstations, reducing the grind so you can focus on pillaging.
    CraftingA deep system of melee weapons (sabers, rapiers, halberds) and firearms (muskets, pistols).
    ProgressionA talent tree system that offers meaningful power spikes rather than just +1% stat bumps.

    From “Crosswind” to “Windrose”

    If the game looks familiar, that’s because it was previously titled Crosswind. The developers recently rebranded to reflect a shift in direction: moving away from a “Free-to-Play MMO” model toward a Buy-to-Play (Premium) PvE Survival Adventure.

    The result? A more polished, atmospheric experience that feels like Valheim met Assassin’s Creed IV: Black Flag and decided to share a bottle of grog.


    Can Your Rig Handle the High Seas?

    The game looks stunning (those water physics!), so you’ll want to make sure your PC is ship-shape:

    • Minimum: Intel i7-8700K / Ryzen 7 2700X | GTX 1080 Ti | 16GB RAM
    • Recommended: Intel i7-10700 / Ryzen 7 5800X | RTX 3080 | 32GB RAM
    • Storage: 30 GB (SSD strongly recommended)

    Ready to set sail?

    The Windrose demo is live right now on Steam for the duration of Next Fest. Grab your friends, claim your spyglass, and see if you have what it takes to survive the age of piracy.

    Find out more here on Steam – https://shorturl.at/USElJ

    #WindroseCrew #SteamNextFest #demogame #openworld #pirate #survival #adventure #Windrose #Crosswind #games #gaming #gamers #gameplay #videogames