Tag: #Survival

  • Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    We’ve all been there: you’re in the middle of a high-stakes ranked match, your latency spikes, your character freezes, and you are instantly eliminated. It’s enough to make any gamer want to tear their hair out. But what if that exact brand of unhinged, post-game rage was bottled up, turned into a highly adaptive AI, and set loose inside a dark house to hunt you down?

    That is the brilliantly terrifying premise behind LAG KILLS, the upcoming indie survival horror game from solo developer Lee Burton at DERANGED GAMES and publisher Zemore Indie Games.

    If you missed out on the initial wave of terror earlier this month, you’re in luck. The team has officially launched Round 2 of its public playtesting on Steam, and the “Request Access” button is live right now.

    The Premise: The Ultimate Worst-Case Scenario

    In LAG KILLS, you aren’t a heavily armed action hero or a paranormal investigator equipped with high-tech ghost-hunting gear. You play as someone driven to absolute desperation following a severe car accident. Drowning in your family’s mounting medical bills, you resort to the ultimate last option: breaking into a house with an old friend to steal enough valuables to clear your debt.

    There’s just one massive problem. The house isn’t empty.

    The homeowner is awake, highly agitated from a profoundly bad, lag-filled gaming session, and he is out for absolute blood. You have just stepped into the wrong house at the worst possible moment, and you are now his prey.

    [ Your Goal ] 
    Loot valuables -> Manage what you can carry -> Stay quiet -> Find a way out.
    
    [ The Threat ] 
    An enraged, hyper-aware gamer hunting you through the dark in real-time.
    

    A Survival Horror Built on Pure Pressure

    What makes LAG KILLS stand out in the crowded survival horror landscape is its heavy reliance on tension, player mistake exploitation, and unpredictable emergent gameplay.

    Key Features to Expect in the Playtest:

    • High-Stakes Looting: You must navigate the house, deciding which items are valuable enough to risk carrying. But remember: the more you hoard, the longer you stay exposed.
    • Adaptive AI Threat: The homeowner isn’t following a simple, pre-programmed patrol route. He has a keen sense of hearing, listens for your mistakes, and adapts dynamically to your behaviour.
    • Unpredictable Runs: Thanks to randomised encounters and shifting AI behaviours, no two playthroughs feel the same. A hiding spot that saved you in your last run might leave you completely trapped in the next.
    • Priorities: Yes, you can pet the resident cat… assuming you manage to survive long enough to find it.

    Note on Multiplayer: While the full 2026 release of LAG KILLS will feature an optional online co-op mode to let you panic through the halls with a friend, multiplayer is currently disabled for the public playtest. This round is entirely focused on balancing the raw tension of the core single-player experience.

    How to Join Round 2 of the Playtest

    The dev team at DERANGED GAMES is moving fast, refining the atmosphere, tension, and replayability based on the community’s initial reactions. Round 2 is your chance to jump in, test your stealth skills, and directly influence the final game.

    Game DetailInformation
    DeveloperDERANGED GAMES
    PublisherZemore Indie Games
    Playtest PlatformSteam (PC)
    How to JoinClick “Request Access” on the Steam Page
    FeedbackCompletely anonymous in-game form
    Full Release Target2026

    Access requests are being approved over the weekend, so head over to the LAG KILLS Steam Page right now to secure your spot. You can also follow the game’s development and chat with the team by joining their official Discord, or checking them out on X (formerly Twitter) and BlueSky.

    Are you sneaky enough to rob an angry gamer and live to tell the tale, or are you bound to face a brutal ‘Game Over’? Drop your playtest thoughts in the comments below!

    Find out more here – https://s.team/a/3667380

    #LAGKILLS #survival #horror #DERANGEDGAMES #ZemoreIndieGames #publicplaytesting #Steam #techmash #n5dave #games #gaming #gamers #gamingnews #videogames

  • Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Move over, Lethal Company and Phasmophobia—there’s a new mechanical nightmare on the horizon, and it’s looking to turn your co-op game nights into absolute, adrenaline-fueled chaos.

    Phase 8 Studio and LINE Games have just dropped the demo for CODE EXIT, an upcoming 1–4 player sci-fi co-op survival horror game. If you’ve ever wondered what it would look like if Dead by Daylight had a baby with Cyberpunk 2077 and an angry supercomputer, this is it.

    Here is everything you need to know about your next co-op obsession.

    Welcome to Pantheon: The Ultimate Smart-City Nightmare

    In CODE EXIT, players step into the boots of Hermes operatives sent into Pantheon, a futuristic city that used to be a shining marvel of automated tech. The problem? The city’s integrated artificial intelligence, Minerva, has gone completely rogue.

    Minerva has locked down the entire metropolis, plunged it into darkness, and turned the automated infrastructure into a meat grinder. Your squad’s mission is simple on paper, but brutal in practice: descend into the pitch-black facilities, restore critical systems, recover data, and get the hell out alive.

    “In CODE EXIT, escape is not guaranteed. It has to be earned.”

    She’s Learning: The Adaptive Pursuer

    What makes CODE EXIT genuinely terrifying isn’t just the dark corridors or the mechanical screeches echoing through the vents—it’s Minerva herself.

    The rogue AI controls an unstoppable, lethal pursuer that stalks your team through the facility. The hook? It adapts and learns from your behaviour. If your team relies too heavily on a specific hiding spot, a single escape path, or loud, panic-induced sprinting, Minerva adjusts her tactics. Every mission becomes a high-stakes chess match where getting careless means a swift, brutal end.

    Teamwork Makes the Dream Work (Or Ruins Friendships)

    The game is heavily built around 4-player co-op coordination. To get doors open and bypass security networks, you’ll have to solve tactical puzzles under extreme pressure.

    Do you split up to knock out objectives faster, or stick together to maximise your firepower and security? When the alarms start blaring and the facility turns against you, communication is going to break down, panic will set in, and that’s exactly when CODE EXIT is at its absolute best.

    Can Your Rig Run It?

    Before you drop into Pantheon, you’ll want to make sure your PC can handle the dark, atmospheric corridors. Thankfully, the tech specs aren’t too demanding:

    Hardware ComponentMinimum RequirementsRecommended Specs
    OSWindows 10Windows 10
    ProcessorIntel Core i5-8400 / Ryzen 5 2600Intel Core i5-12400 / Ryzen 5 5600
    Memory12 GB RAM16 GB RAM
    Graphics CardGTX 1660 Super (6GB)RTX 3060
    DirectXVersion 12Version 12
    Storage5 GB available space5 GB available space

    Play the Demo Right Now!

    While the full game isn’t slated for its full launch until 2027, you don’t have to wait to taste the terror. The official CODE EXIT Demo is live right now on the Epic Games Store and Steam.

    If you love tactical puzzles, sci-fi horror, and screaming at your friends in the dark, go wishlist it and download the demo today.

    Are you brave enough to take on AI Minerva, or will your squad fold under the pressure? Let us know your thoughts on the trailer in the comments below!

    Find out more here – https://epic.gm/code-exit-demo

    #Phase8Studio #LINEGames #CODEEXIT #scifi #coop #survival #horror #techmash #n5dave #videogames #gamingnews #games #gaming #gamers

  • Think Big, Play Small: Smalland: Survive the Wilds Lands on Nintendo Switch 2!

    Think Big, Play Small: Smalland: Survive the Wilds Lands on Nintendo Switch 2!

    If you’ve ever looked at a blade of grass and wondered what it would be like to fight a ladybird for territory, your time has officially come. Today, publisher Maximum Entertainment and developer Merge Games have officially dropped Smalland: Survive the Wilds onto the Nintendo Switch 2.

    The multiplayer open-world survival adventure is officially making the leap to Nintendo’s next-gen hybrid console, promising gorgeous pocket-sized chaos on a grand scale.


    A Massive Adventure on a Tiny Scale

    For the uninitiated, Smalland shrinks you down to the size of a pebble, casting you as one of the ‘Smallfolk’—a tiny civilisation attempting to conquer a massive, hostile wilderness left behind by the “giants.”

    What used to be a harmless puddle is now a vast lake. A simple crack in the pavement becomes a cavernous ravine. And the local wildlife? Let’s just say ants, beetles, and scorpions are no longer things you can simply step on—they are deadly predators viewing you as their next mid-day snack.

    Key Features Landing on Switch 2:

    • Epic Mounts: Why walk when you can ride? Tame and command an array of insects and creatures. You can leap across fields on the back of a grasshopper, zip through the air on a damselfly, or scurry over obstacles with a spider.
    • Customisable Crafting: Scavenge for resources to craft powerful, element-resistant armour sets that grant unique abilities (like wings for gliding!).
    • Base Building in the Canopy: Claim your very own “Great Tree” to design and build a sprawling encampment that actually follows you from world to world.
    • 10-Player Multiplayer: Survival is better with friends. Team up with up to 9 other players online to build settlements, hunt bosses, and uncover ancient lore hidden across the map.

    Packed with All Post-Launch Updates

    Maximum Entertainment hasn’t held back for the Switch 2 release. The game launches digitally on the eShop for £34.99 / $34.99 and features Version 1.0.0 parity.

    This means Switch 2 players get instant access to all the post-launch updates that rolled out on other platforms, including the introduction of guilds, stables, and the treacherous “Underlands” expansion right out of the gate.

    Taking advantage of the Switch 2’s upgraded hardware, players can expect beautiful 4K docked rendering and a beautifully smooth performance as they explore the dense forests and hazardous swamps of the Land of the Small.

    Are you ready to take your place at the bottom of the food chain and fight your way to the top? Head over to the Nintendo eShop today and start your miniature odyssey.


    For more of the latest gaming news, tech reviews, and console updates, keep your eyes locked on TechMash.co.uk.

    Find out more here – https://s.team/a/768200

    #MaximumEntertainment #MergeGames #SmallandSurvivetheWilds #NintendoSwitch #Smalland #survival #shooter #techmash #n5dave #gamingnews #videogames #games #gaming #gamers

  • Embrace the Night: V Rising Goes Free-to-Play on Steam This Weekend!

    Embrace the Night: V Rising Goes Free-to-Play on Steam This Weekend!

    Sharpen your fangs and polish your gothic finery, because the shadows of Vardoran are calling. Stunlock Studios has officially invited the world to trade the sunlight for the moonlight with a Free Weekend for their hit Survival Action RPG, V Rising.

    Whether you’ve been curious about the vampire life or you’re looking for a new world to dominate with your friends, now is the perfect time to rise from your grave.

    When Can You Play?

    The event kicks off on Steam today, May 14, and runs through the weekend. Here is the schedule for your dark descent:

    • Start Date: Thursday, May 14 @ 10:00 AM PT / 6:00 PM BST
    • End Date: Monday, May 18 @ 10:00 AM PT / 6:00 PM BST

    Why You Should Answer the Call

    V Rising isn’t your typical survival game. You aren’t just surviving the elements; you are reclaiming a kingdom. Since its full 1.0 release, the game has evolved into a powerhouse of the genre, boasting over 6 million players. Here’s what you can expect during the free period:

    • Build Your Empire: Gather resources to construct a sprawling gothic castle. From ornate coffins to grand throne rooms, your lair is your sanctuary from the burning sun.
    • Hunt for Power: Battle legendary foes—including the infamous Dracula himself—to drink their blood and absorb their unique abilities.
    • Choose Your Path: Play solo, join forces in PvE co-op, or test your mettle in brutal PvP server wars.
    • Explore a Vast World: Roam through dark forests, ancient ruins, and bustling human settlements, all rendered in a beautiful, atmospheric art style.

    Irresistible Deals for New Lords

    Stunlock Studios knows that once you’ve tasted blood, it’s hard to go back to being a mere mortal. If the darkness proves irresistible, you can keep your progress and continue your journey at a massive discount during the event:

    ItemDiscount
    V Rising (Base Game)55% OFF
    All DLC Packs20% OFF

    Note: While the base game is free to play this weekend, please note that DLC content remains behind a paywall—though that 20% discount makes it a great time to grab the Legacy of Castlevania or Sinister Evolution packs.

    The Future of Vardoran

    This free weekend comes at an interesting time for the studio. Stunlock recently announced that while V Rising has reached its “complete” vision, they are already pivoting toward a new, even more ambitious project set within the same gothic universe. This event is a fantastic “victory lap” for the game that redefined the vampire fantasy.

    Will you be claiming your throne this weekend? Head over to the V Rising Steam Page to begin your hunt.

    Find out more here – https://s.team/a/1604030

    #StunlockStudios #FreeWeekend #VRising #Survival #Action #RPG #Steam #vampire #techmash #n5dave #gamingnews #videogames #games #gaming #gamers

  • Lost in the Void: Supermassive Games Launches Directive 8020 Today

    Lost in the Void: Supermassive Games Launches Directive 8020 Today

    The wait is finally over for horror fans. Supermassive Games, the powerhouse studio behind cult classics like Until Dawn and The Quarry, has officially launched Directive 8020 today, May 12, 2026.

    Marking the highly anticipated start of “Season Two” for The Dark Pictures Anthology, this latest entry swaps haunted houses and ancient ruins for the cold, claustrophobic reaches of deep space. You can grab it right now on PlayStation 5, Xbox Series X|S, and PC (Steam).


    In Space, No One Can Hear You Make a Wrong Choice

    Set aboard the colonial sleeper ship Cassiopeia, Directive 8020 follows a crew desperately searching for a new home for humanity on the exoplanet Tau Ceti f. However, the mission takes a terrifying turn when the ship crash-lands, and the survivors realise they aren’t alone.

    Unlike the supernatural threats of previous titles, this entry leans heavily into cinematic sci-fi survival horror. Think Alien meets The Thing, where the horror isn’t just lurking in the shadows—it might be standing right next to you.

    Evolution of the Formula

    Supermassive hasn’t just changed the scenery; they’ve overhauled the gameplay. While the studio’s signature branching narratives and life-or-death decisions remain the core, Directive 8020 introduces several “Season Two” innovations:

    • Real-Time Survival: More agency than ever before. Expect deeper stealth mechanics and real-time threats that require more than just a quick-time event (QTE) to survive.
    • The “Turning Points” System: A brand-new feature that allows players to visualise key decision paths and even rewind to critical moments to explore alternate outcomes—a dream for completionists.
    • Star Power: Leading the cast is Lashana Lynch (No Time to Die, Captain Marvel), who delivers a powerhouse performance as astronaut Brianna Young.
    • Persistent Paranoia: With shape-shifting threats, the “Trust No One” mechanic ensures that your crewmates may not be who they seem.

    Technical Specs & Multiplayer

    The game is built for the current generation, boasting 4K Ultra HD support and some of the most impressive facial animation tech seen in the series to date.

    Pro Tip: Don’t face the void alone. The fan-favourite Couch Co-op (2–5 players) and Online Shared Story modes return, allowing you to seal your friends’ fates alongside your own.


    The Verdict is In

    Early reviews are already circulating, with critics praising the “suffocating atmosphere” and “stellar writing.” While the new stealth mechanics have received a mixed reception for their simplicity, the narrative is being hailed as one of Supermassive’s strongest since the original Until Dawn.

    Directive 8020 is available now. If you’re ready to see if you have what it takes to survive Tau Ceti f, head over to the Official Dark Pictures Site or your platform’s storefront to start your mission.

    Will you keep your crew together, or will the paranoia tear you apart? Let us know your first impressions in the comments below!

    Find out more here – https://s.team/a/2255370

    #SupermassiveGames #Directive8020 #scifi #survival #horror #TheDarkPictures #PS5 #Xbox #PC #Steam #techmash #n5dave #gamers #gaming #gamingnews #videogames

  • Temtem: Pioneers Shatter Kickstarter Goals — Is the Creature-Collection Genre Entering a New Era?

    Temtem: Pioneers Shatter Kickstarter Goals — Is the Creature-Collection Genre Entering a New Era?

    The results are in, and they are loud. Crema, the Spanish studio that shook up the monster-battling world with Temtem, has officially closed the Kickstarter campaign for its latest venture: Temtem: Pioneers.

    If there were any doubts about whether the “Tem-community” was ready to expand beyond the traditional MMO format, those doubts have been thoroughly incinerated. The campaign didn’t just meet its goals; it blew past them, signalling a massive appetite for a fresh take on the Airborne Archipelago.


    A Bold Departure from the MMO

    While the original Temtem was built on the backbone of competitive, turn-based MMO mechanics, Pioneers is a different beast entirely. It’s a social survival adventure that focuses on exploration, base-building, and—crucially—the bond between Pioneers and their Tems in a more sandbox-oriented environment.

    Key features that drove the hype:

    • Real-time Interaction: Move away from menu-based combat into a more dynamic world.
    • Settlement Building: Players aren’t just passing through; they are establishing a new life on the islands.
    • Deep Lore Expansion: Discovering the origins of the Archipelago and the Tems themselves.

    By the Numbers: A Community Reborn

    The success of this Kickstarter is a fascinating case study in community loyalty. After years of updates to the original MMO, some wondered if the brand had reached its ceiling. The Pioneers’ results suggest the opposite.

    MilestoneStatus
    Funding GoalReached in record time
    Stretch GoalsMultiple tiers unlocked (including new Tems & biomes)
    Backer CountThousands of returning veterans and new explorers

    “The success of Pioneers proves that fans don’t just want more of the same—they want the Temtem universe to grow, evolve, and challenge the conventions of the creature-collection genre.”


    Why This Matters for the Genre

    For a long time, the “creature-collection” tag was synonymous with one specific gameplay loop. Crema is now positioning the Temtem IP as a versatile universe that can span different genres, much like the heavy hitters it once sought to emulate.

    By pivoting to a survival/social hybrid, Crema is tapping into a market currently dominated by titles like Palworld or Valheim, but with the polished, vibrant aesthetic and strategic depth that Temtem fans adore.

    What’s Next?

    With the Kickstarter concluded, the focus shifts to development. Crema has a history of being transparent (and sometimes brutally honest) with their roadmap, so backers can expect a front-row seat to the creation of this new era.

    One thing is certain: the Archipelago is expanding, and the community is more than ready to plant its flags.


    Are you a veteran Tamer heading into the new frontier, or is Pioneers the first time you’re considering a trip to the Archipelago?

    Find out more here – https://s.team/a/2961930

    #Crema #Kickstarter #TemtemPioneers #creaturecollection #techmash #n5dave #games #gaming #gamers #videogames #gamingnews #survival #crowdfunding

  • Deep Sea Terror: Monitr Unveils ‘Stow Away’ Steam Page

    Deep Sea Terror: Monitr Unveils ‘Stow Away’ Steam Page

    The ocean has always been a breeding ground for our deepest fears, but Monitr is taking that isolation to a claustrophobic new level. The developers have officially launched the Steam page for their upcoming title, Stow Away, a survival horror experience that promises to make you rethink your next cruise—or any proximity to a cargo container, for that matter.


    The Premise: Rust, Salt, and Tentacles

    In Stow Away, you aren’t a hero; you’re a survivor. Trapped aboard a massive, decaying cargo ship in the middle of a desolate ocean, you quickly realise you aren’t the only thing lurking in the shadows of the hold.

    The game leans heavily into the cephalopodic, pitting players against aquatic horrors that are as intelligent as they are lethal. Forget the giant krakens of old cinema—these threats are slick, invasive, and perfectly adapted to the narrow corridors of a freighter.

    Key Features to Watch For:

    • Atmospheric Dread: The sound design focuses on the groaning of metal and the rhythmic slosh of the sea, punctuated by the wet slap of… something else.
    • Resource Management: Tools are scarce. You’ll need to scavenge to keep your flashlight flickering and your hiding spots secure.
    • Intelligent AI: These aren’t mindless zombies. Expect predators that hunt via sound and vibration.

    Why We’re Excited

    Survival horror often thrives on a “less is more” approach, and Stow Away seems to understand that perfectly. By limiting the setting to a ship, Monitr creates a natural pressure cooker environment. There is no running away—there is only deeper into the hull.

    “The goal was to capture that primal fear of the deep, dark water and combine it with the industrial grime of a modern cargo ship,” the developers shared regarding the announcement.

    Wishlist Now

    If you’re ready to test your nerves against the terrors of the deep, you can now head over to the [Stow Away Steam Page] to add it to your wishlist. Keeping an eye on it now ensures you’ll be the first to know when the release date drops.

    Will you survive the voyage, or will you become just another ghost in the machine?


    Stay tuned to TechMash for more indie horror updates and gaming news.

    Find out more here – https://s.team/a/4709580

    #Monitr #cargoship #StowAway #survival #horror #steam #pcgames #gamingnews #techmash #n5dave #videogames #gamers #gaming #ship

  • Leon Kennedy’s Ultimate Gauntlet: Everything You Need to Know About ‘Leon Must Die Forever’

    Leon Kennedy’s Ultimate Gauntlet: Everything You Need to Know About ‘Leon Must Die Forever’

    If you thought you’d mastered Resident Evil Requiem since its explosive launch earlier this year, Capcom has a brutal reality check waiting for you. This week, the developers dropped a surprise free update: the Leon Must Die Forever mode.

    At TechMash, we’ve spent the weekend trying to survive this relentless new gauntlet, and let’s just say the title isn’t an exaggeration. Here is the lowdown on what this DLC brings to the table and why it’s the ultimate test for Leon fans.


    What is ‘Leon Must Die Forever’?

    Unlocked after completing the main campaign, Leon Must Die Forever is a high-octane, arcade-style survival mode. Think of it as a spiritual successor to the “The Mercenaries” or “Nightmare” modes, but with a sadistic twist.

    Instead of just chasing high scores, you are tasked with navigating through increasingly difficult hordes of “Enhanced” enemies across the game’s iconic locations. Your ultimate goal? Reaching the end to face a final boss—but there are no checkpoints here. If Leon falls, the run ends.

    Key Gameplay Mechanics

    Capcom has added several layers to ensure this isn’t just a simple retread of the story levels:

    • The Enhancement Gauge: As you chain kills, you fill a new gauge exclusive to this mode. Once full, you can unleash Enhancer Abilities. These are rogue-lite style buffs that change from run to run, allowing you to tailor Leon’s kit for specific threats.
    • Five Difficulty Ranks: The challenge scales as you progress. By the time you hit Rank 5, even standard enemies become terrifyingly aggressive bullet sponges.
    • The Clock is Ticking: This is a timed mode. You’ll need to balance the “fight or flight” instinct—killing enemies adds precious seconds to your timer, but staying too long in one area is a death sentence.

    Why It Matters for Resident Evil Requiem

    Since Resident Evil Requiem debuted in February 2026, it has been praised for its dual-protagonist approach, blending Grace Ashcroft’s investigative horror with Leon S. Kennedy’s classic action.

    However, some fans felt the “older, grizzled” Leon needed a space to truly cut loose. This DLC is Capcom’s answer. It leans heavily into the RE4-style combat mechanics—parries, melees, and inventory management—while stripping away the puzzles to focus on pure, unadulterated combat.

    How to Play

    The update is completely free for anyone who owns the base game on PS5, Xbox Series X|S, PC, or the Nintendo Switch 2.

    Pro-Tip: If you’re struggling with the parry timing (which is significantly tighter in this mode), the community over at Nexus Mods has already updated the “Easy Parry” script to be compatible with the new DLC. We won’t judge.


    Final Thoughts

    Capcom is on a roll in 2026. Between the record-breaking sales of Requiem and this surprise content drop, the Resident Evil franchise feels more alive than ever. Leon Must Die Forever is a love letter to the fans who live for the series’ combat loops, and it provides a perfect bridge while we wait for the rumoured story expansion later this year.

    Have you managed to clear Rank 5 yet, or are you still stuck in the hotel basement? Let us know your best run times in the comments!

    Find out more here – https://epic.gm/re-requiem

    #ResidentEvil #ResidentEvilRequiem #LeonMustDieForever #Capcom #RaccoonCity #zombies #biohazard #survival #horror #techmash #gamingnews #gamers #gaming #n5dave

  • Survive the Horde: The Dead Await Sets 1.0 Release Date for May 18th

    Survive the Horde: The Dead Await Sets 1.0 Release Date for May 18th

    The long road through the wasteland is finally reaching its destination. indie.io, in partnership with the talented developers at Shotx Studio, has officially announced that their ambitious post-apocalyptic deck-builder, The Dead Await, will leave Early Access and hit version 1.0 on May 18, 2026.

    Since its initial Early Access launch in late 2024, The Dead Await has carved out a unique niche for itself by blending the high-stakes tension of a zombie survival RPG with the strategic depth of a deck-builder. If you’ve been looking for a game that tests both your tactical mind and your survival instincts, this is the one to watch.


    What is The Dead Await?

    In The Dead Await, the world as we knew it is long gone, replaced by blackened ruins and ravenous monsters. You aren’t just a lone survivor; you are the leader of a caravan. Your mission is to navigate a sprawling open world, manage a rag-tag group of survivors, and uncover the dark truth behind the outbreak—all while trying to build the foundations of a new civilisation.

    What makes the game stand out is its dual-layered gameplay:

    • The Survival RPG: Manage your caravan’s resources, including food, water, and fuel. You’ll need to swap out vehicle components like engines and tyres to ensure your mobile base can handle the treacherous terrain.
    • The Deck-Builder: Combat isn’t just about clicking fast; it’s about playing smart. You’ll build and refine a deck of cards based on your survivors’ attributes and gear, engaging in sophisticated card-based battles against both the undead and desperate human factions.

    Key Features Arriving with 1.0

    The 1.0 release isn’t just a label; it brings the “Final Act” of the story and a host of refinements based on community feedback. Here is what you can expect:

    • Deep Character Customisation: Use a robust system of attributes, skills, and perks to build anything from a suave lockpicker to a frontline berserker.
    • Sanity & Trauma Systems: The apocalypse takes a toll. You’ll need to manage your team’s mental health and the long-term effects of injuries. Sometimes, a survivor’s mind is a bigger threat than the zombies outside.
    • Crafting & Scavenging: From the classic nail-mounted baseball bat to specialised weapon mods, the crafting system allows you to turn wasteland junk into life-saving gear.
    • Expanded World: Explore derelict cities, discover new settlements, and make choices that permanently impact the fate of your caravan.

    Get Ready for the Outbreak

    If you can’t wait until May 18, The Dead Await is currently available in Early Access on Steam and the indie.io Store. Jumping in now allows you to get a head start on building your deck and mastering the caravan mechanics before the full story concludes later this month.

    Note: The 1.0 update is expected to deliver a more refined experience with the final story beats, so now is the perfect time to wishlist the game or start your journey in the wasteland.

    The Dead Await 1.0 launches May 18, 2026. Will you rebuild civilisation, or become just another body in the ruins?

    Find out more here – https://s.team/a/2393580

    #indieio #ShotxStudio #TheDeadAwait #zombies #apocalypse #survival #RPG #deckbuilding #videogames #gamers #gaming #scifi

  • Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    The sands of Arrakis are shifting once again. Funcom has officially announced that Update 1.4 for Dune: Awakening is set to arrive on May 19, 2026.

    Since its launch in June 2025, the open-world survival MMO has undergone a massive transformation, moving from a hardcore PvP-focused desert to a more flexible, player-driven experience. Update 1.4 continues this trend, focusing on system refinements and new endgame challenges.


    New Locations & Missions

    Update 1.4 expands the Overland Map with two significant new areas designed to test even the most seasoned survivors:

    • Wind Pass: An old Harkonnen tech hub. This location serves as a base of operations for the Water Shippers, a ruthless dynasty controlling the planet’s most precious resource.
    • The Old Quarry Testing Station: A new scalable endgame area. Here, players will encounter the devious Dr. Jalanta in a secret laboratory. The “scalable” nature suggests the difficulty—and rewards—will adjust based on your group size and progression.
    • Landsraad Missions: New missions are being added to the Landsraad system, further fleshing out the political and economic endgame loops introduced in the Chapter 3 overhaul earlier this year.

    The Water Wars DLC

    Launching alongside the free update is The Water Wars DLC, the final instalment of the game’s current Season Pass. While the gameplay updates are free for everyone, this paid content ($9.99 / £8.50) is for the architects of Arrakis:

    • Themed Building Pieces: New construction assets based on the industrial, brutalist aesthetic of the Water Shippers.
    • Exclusive Cosmetics: New outfits and skins to show your allegiance (or at least your wealth) in the trade of “The Life.”

    A Shift in Strategy

    Notably, Funcom has stated that Update 1.4 will not include new story content. In a move that mirrors recent developer transparency, the team explained that they are prioritising “highly requested systems that enhance player agency.”

    This follows the massive Update 1.3.20, which introduced a massive shift by making PvP in the Deep Desert fully optional. By doubling down on endgame systems like the Testing Stations and Landsraad missions, Funcom is clearly aiming to solidify the game’s long-term loop before dropping the next major story chapter.

    “We want to ensure the foundations of Arrakis are rock solid before we lead players into the next chapter of the narrative,” Funcom noted in their recent livestream.


    What’s Next for Dune: Awakening?

    While PC players are getting the lion’s share of the love right now, console fans shouldn’t feel left out. Funcom remains on track for a PlayStation 5 and Xbox Series X/S release later in 2026.

    If you’ve been away from the desert for a few months, May 19 looks like the perfect time to call your ornithopter and head back to the dunes. Between the recent PvP changes and the new endgame scaling, Arrakis is becoming a much more approachable, yet deeper, survival experience.

    Are you ready to face the Water Shippers, or are you waiting for the next story expansion to drop? Let us know in the comments below!

    Find out more here – https://duneawakening.com/

    #Funcom #Dune #DuneAwakening #openworld #survival #scifi #FrankHerbertsDune #DenisVilleneuve #LegendaryEntertainment #videogames #gamers #gaming

  • Ground Zero Hero: Mutant Madness Comes to Steam with New Free Demo

    Ground Zero Hero: Mutant Madness Comes to Steam with New Free Demo

    The “Survivors-like” genre is getting a shot of radioactive adrenaline. Acclaim, Inc. and Australian solo developer Rowan Edmondson have officially unleashed a free Steam demo for Ground Zero Hero, their upcoming horde survival action roguelike that looks like a Saturday morning cartoon had a run-in with a nuclear meltdown.

    If you’ve been looking for your next “one-more-run” obsession, here is why you need to clear some space on your SSD.


    Chaos in the Doomsday Desert

    The demo drops players straight into the Doomsday Desert, the game’s first wasteland biome. It’s a neon-soaked, post-apocalyptic playground where the goal is simple: survive the encroaching hordes of mutants, pummel piñatas (yes, really), and consume enough candy and irradiated guts to evolve.

    While the full game promises a massive arsenal of powers, the demo is surprisingly generous:

    • 14 Mutations Available: Experiment with over 70% of the game’s total mutation pool (14 out of 19).
    • “Bonkers” Forms: Every mutation in the demo features a rare, high-powered “Bonkers” evolution to discover.
    • Progress Carries Over: Any progress you make, including unlocks and upgrades, will transfer directly to the full game when it launches.

    90s Aesthetic Meets Modern Mayhem

    Developer Rowan Edmondson has infused the game with a distinct hand-drawn art style inspired by 90s classics like The Simpsons, blended with the chaotic energy of Rick and Morty.

    Underneath the vibrant visuals is a deep roguelike loop. You aren’t just shooting; you’re managing your genetic makeup. One moment you might be a standard survivor; the next, you’ve sprouted tentacles or given birth to a man in a chicken suit (one of the game’s more… eccentric features).

    “I worked hard on this nonsense,” says Edmondson.

    The Return of Acclaim

    For veteran gamers, the Acclaim name carries a lot of weight. After its storied history with franchises like Mortal Kombat and Turok, the modern revival of the brand is focusing on high-quality indie partnerships. Ground Zero Hero is a flagship example of this new direction—supporting solo creators with big, bold ideas.


    Key Game Features

    FeatureDetails
    GenreHorde Survival / Action Roguelike
    DeveloperRowan Edmondson (Australia)
    PublisherAcclaim, Inc.
    PlatformsPC (Steam), PS4/5, Xbox One/Series X|S, Switch, Switch 2
    Release WindowSummer 2026

    How to Play

    The Ground Zero Hero demo is available to download now on the Steam Store.

    Whether you’re in it for the tactical mutation builds or just want to see how many mutants you can melt with a “bonkers” power-up, it’s a perfect taste of the mayhem coming this summer.

    Are you ready to embrace the mutation, or will you end up as just another snack in the wasteland? Let us know your favourite mutation combos in the comments!

    Find out more here – https://s.team/a/2570580

    #GroundZeroHero #Acclaim #RowanEdmondson #Steam #demogame #horde #survival #action #roguelike #videogames #gamers #gaming

  • Into the Abyss: Why ‘Heavy Metal Death Can’ is Your Next Survival Horror Obsession

    Into the Abyss: Why ‘Heavy Metal Death Can’ is Your Next Survival Horror Obsession

    If the thought of thousands of tons of pressurised seawater separating you from a slow, cold death gets your heart racing, then Krufs Productions has a nightmare tailored specifically for you.

    Their latest title, Heavy Metal Death Can, isn’t just a game; it’s a masterclass in atmospheric dread. Set in an alternate-history 1970s, this survival horror experience strips away the safety of modern tech and replaces it with the creaking, groaning steel of a Cold War submarine lost in the Norwegian Sea.


    The Setting: A Pressure Cooker of Paranoia

    Forget the vast open spaces of typical horror games. Here, the environment is your primary antagonist. The game leans heavily into its “Deep-Sea Terror” aesthetic, utilising the natural claustrophobia of a submarine to keep players on edge.

    • Alt-History 1970s: Think analogue dials, chunky switches, and flickering monochrome monitors. The “lo-fi” tech adds a layer of tactile vulnerability.
    • The Norwegian Sea: You aren’t just underwater; you are in the freezing, inhospitable depths of a geopolitical graveyard.
    • Crushing Atmosphere: Every rivet that pops and every pipe that leaks sounds like a death knell.

    Old-School Survival Horror DNA

    Krufs Productions isn’t holding your hand. Heavy Metal Death Can is proudly unforgiving, channelling the spirit of 90s survival horror classics where resources are scarce and every decision carries weight.

    “In the depths, no one can hear you scream—mostly because the hull is three inches thick and the pressure would liquefy your lungs anyway.”

    Key Features to Watch For:

    FeatureWhat to Expect
    Resource ManagementScavenge for oxygen, battery power, and tools while dodging… whatever is in the dark.
    Authentic SoundscapesThe groans of the hull and the rhythmic ping of sonar create a symphony of anxiety.
    Hardcore DifficultyExpect high stakes and a steep learning curve. Death is a constant companion.
    Tactile GameplayManual interaction with the sub’s machinery makes every repair feel like a frantic puzzle.

    Why It Matters

    In an era of horror games that rely on jump scares and “hide-and-seek” mechanics, Heavy Metal Death Can feels like a refreshing return to environmental storytelling and mechanical tension. It’s about the slow realisation that you are trapped in a tin can at the bottom of the world, and you are not alone.

    If you have a penchant for Cold War aesthetics, maritime disasters, or just testing the limits of your heart rate, keep this one on your radar.

    Heavy Metal Death Can is a grim reminder that in the depths of the Norwegian Sea, the pressure isn’t the only thing trying to crush you.


    Are you ready to submerge, or is the thought of the “Death Can” a little too close for comfort?

    Find out more here – https://s.team/a/3726370

    #KrufsProductions #HeavyMetalDeathCan #deepseaterror #claustrophobia #survival #horror #ColdWar #submarine #NorwegianSea #videogames #gaming #gamers