Tag: #TowerDefense

  • Build, Bash & Brawl — Hack ‘n’ Stack Launches Today on Steam & Switch!

    Build, Bash & Brawl — Hack ‘n’ Stack Launches Today on Steam & Switch!

    Forget playing nice. Hack ‘n’ Stack, the gleefully chaotic new physics-powered party game from Quebec-based independent studio Triple Boris and publishing label Dodo Tako, is out today on Steam (PC/Mac) and Nintendo Switch, priced $19.99 USD. Gather your friends, grab whatever isn’t nailed down, and defend your base — by any means necessary.


    What Is Hack ‘n’ Stack?

    It’s tower defence — but everything is physics, everything is stackable, and almost everything can be used as a weapon. Up to four players team up (or turn on each other) to scavenge materials, slap together barricades and turrets, and hold back waves of invaders determined to flatten your fort.

    • Build from anything — wood, stone, scrap, even cake. If you can lift it, you can stack it
    • Physics-powered mayhem — towers wobble, walls collapse, and well-placed blocks can crush enemies outright
    • Co-op for up to 4 — local split-screen or online play; share resources, split the work, and watch whose defences fall first
    • Chaos is a feature — friendly fire is real, misfiring turrets happen, and your best-laid plans will frequently collapse spectacularly

    How It Plays

    PhaseWhat You Do
    Scavenge — Gather blocks and materials across the mapGrab anything that looks useful. Drag it, haul it, hurl it
    Build — Stack walls, craft turrets, shore up defencesTaller isn’t always stronger — physics rules all
    Defend — Fend off incoming waves togetherOperate turrets, repair breaches, bash enemies with leftover blocks
    Repeat — Survive, improve, survive longerEach wave brings bigger threats and better loot

    Launch Details

    DetailInfo
    DeveloperTriple Boris Inc. (Quebec, Canada)
    PublisherDodo Tako / Sticky Rice Games
    Available NowSteam (PC/Mac) + Nintendo Switch
    Price$19.99 USD
    Players1–4 (local split-screen / online co-op)
    LanguagesEnglish + French
    GenrePhysics co-op tower defence/party game
    Release Date9 Oct 2026

    Why It Stands Out

    Most co-op games ask you to play nice. Hack ‘n’ Stack doesn’t mind if you play practical. Need to block a gap? Stack a wall. Need more firepower? Build a turret. Need to stop an enemy right now? Heave a boulder at their head. The physics system turns every match into a comedy of errors and comebacks — and that’s exactly the point.

    Triple Boris, the indie studio behind it all, has been crafting fun, approachable multiplayer experiences for years. With Hack ‘n’ Stack, they’ve fused tower defence strategy with the pure, unscripted joy of stacking things until they fall over — and it’s out today.


    Grab your friends. Start stacking. Try not to knock your own defences down.

    More Info – https://hacknstackgame.com/

    #HackNStack #TripleBoris #DodoTako #PartyGame #TowerDefense #CoOp #NintendoSwitch #Steam #IndieDev #QuebecGames #TechMash

  • Decks, Defence & Deliciously Devastating Combos — Tower Tactics II Lands in Steam Early Access!

    Decks, Defence & Deliciously Devastating Combos — Tower Tactics II Lands in Steam Early Access!

    Developer asraworks and publisher Assemble Entertainment have officially unleashed Tower Tactics II, the roguelike deck-building tower-defence sequel, into Steam Early Access as of 8 October 2026. The follow-up to the acclaimed Tower Tactics: Liberation blends card-crafting cunning with relentless wave survival — and it’s bigger, bolder, and far more ridiculous than before.


    The Premise — Your Deck Is Your Defence

    Enemies pour in, wave after wave. You don’t just build towers — you build a strategy. Every tower placement, every card drawn, every combo chained together shapes how you hold the line. And when things get tough? You go back to the deck, refine your approach, and come back stronger.

    • No two runs play the same — roguelike structure means fresh cards, layouts, and challenges every time
    • Stack the absurd — uncover wildly overpowered synergies and laugh as enemies melt before your increasingly ridiculous defences
    • Master the Sanctuary — permanent progression hub where you unlock cards, trinkets, and upgrades to take into future runs

    What’s New in the Sequel

    FeatureDetails
    Hero Cards — game-changing units with unique abilitiesTurn the tide of battle with one-off power plays
    Status Effects — Burn, Poison, Frail & moreStack damage over time, weaken armour, and cripple swarms
    Card Items — customise individual cardsModify your deck on the fly for perfect synergy
    5 Playable CharactersDistinct starting decks and playstyles
    80+ Hours of Content at LaunchCampaign spanning the Sal’koth sector, with more coming
    Map Editor + Steam WorkshopBuild your own battlegrounds or download community creations
    Full Controller & Steam Deck SupportDefend from anywhere

    Early Access Roadmap

    asraworks plans to keep the game in Early Access for 1–2 years, refining balance and adding content based on community feedback:

    • Now — Core campaign, 5 characters, base card pool, Workshop integration
    • Ongoing — New cards, trinkets, enemy types, and story expansions
    • Full Release — Polished experience, complete meta-progression, and all planned modes

    Release Details

    DetailInfo
    Developerasraworks
    PublisherAssemble Entertainment
    Early Access Launch8 October 2026
    PlatformPC — Steam + Steam Deck
    Price£TBD / $TBD (Early Access pricing)
    WishlistLive now on Steam

    Why It Matters

    The first Tower Tactics: Liberation earned a loyal following by proving deckbuilding and tower defence were made for each other. The sequel takes that winning formula and supersizes it — hero cards, deeper customisation, community tools, and a campaign that promises over 80 hours right out the gate. Whether you’re chasing the perfect combo or just want to watch thousands of enemies bounce off your absurdly overpowered walls, Tower Tactics II has you covered.

    The deck is shuffled. The waves are coming. Build something beautiful — and utterly unbreakable.

    More Info – https://s.team/a/3749130


    #TowerTacticsII #asraworks #AssembleEntertainment #Deckbuilder #TowerDefense #Roguelike #SteamEarlyAccess #StrategyGames #PCGaming #TechMash

  • Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Houston, we have a problem — and it’s huge, it’s hungry, and it’s spreading. Independent studio Knifing Mantis has today unveiled Houston, We Have a Spungus, a fresh twist on tower defence where you don’t fight waves — you fight one relentless, growing organism from deep space. The game’s Steam page and announcement trailer are live right now, with release slated for early 2027.

    The Spungus Is Coming — and It Won’t Stop

    This isn’t your typical tower defence. There are no goblins, no mechs, no endless ranks of enemies marching in formation. Instead, a massive space-born fungus — the Spungus — erupts from a wormhole and spreads across the map like a living tide:

    • Millions of simulated cells form a single, cohesive biomass that advances, branches, and swallows territory
    • It cannot be destroyed — every cell you kill is replaced; new growth pushes forward at full strength
    • Your only goal: buy time — hold the line long enough for headquarters to lock coordinates and launch a nuke at the source
    • Consume colonies = game over — if the Spungus reaches key settlements, it’s over. Defend every inch

    Every second counts. Every tower placement matters. And the biomass never, ever sleeps.

    Defend, Delay, Survive

    With outright victory impossible, your strategy is all about sustained resistance:

    • 15 towers across 5 schools — Assault, Thermal, Siege, Energy, and Utility — each with distinct roles and upgrade paths
    • 9 orbital abilities — call down napalm, laser strikes, and orbital barrages when the frontline buckles
    • Earn resources from biomass — destroy cells to fund towers and build up your defences before the next surge
    • 400+ permanent upgrades — carry progress across runs to unlock stronger towers, better economy, and advanced orbital support
    • Choose your loadout — only 6 turret types per run; adapt your strategy to the map and the Spungus’s behaviour

    Key Details

    • Developer: Knifing Mantis
    • Genre: Tower Defence / Strategy
    • Release: Early 2027
    • Platform: PC via Steam
    • Steam Page: Live now — wishlist to stay updated
    • Announcement Trailer: Available on the Steam store page

    The Spungus is growing. The clock is ticking. Will you hold the line?

    Houston We Have A Spungus


    #HoustonWeHaveASpungus #KnifingMantis #TowerDefense #IndieDev #StrategyGame #PCGaming #Steam #SpaceFungus #Techmash #Gaming

  • Pixels, Plans, and Perfect Placement — PixelHeroScramble Plus Demo Lands on Steam!

    Pixels, Plans, and Perfect Placement — PixelHeroScramble Plus Demo Lands on Steam!

    Pixels are under attack — and it’s time to scramble your defences. Tokyo-based studio One or Eight INC. has announced that the free PixelHeroScramble Plus Demo launches on Steam October 7 at 12:00 PM JST (that’s October 6, 8:00 PM PDT — late tonight for UK players).

    Stop the Surge — Strategic Pixel Tower Defence

    PixelHeroScramble Plus is a vibrant fixed-route tower defence adventure where you deploy, upgrade, and swap units to hold back waves of pixel-perfect foes. The demo lets you play through the opening area — roughly 1–2 hours of gameplay — right up to the first major boss.

    What you’ll find in the demo:

    • Tactical deployment — position over 60 unlockable unit types across the battlefield
    • EX Skills — unleash game-changing abilities at critical moments
    • Emergency items — turn the tide when the pressure mounts
    • Three difficulty levels — Normal, Hard, and Challenge for seasoned strategists
    • Carryover progress — your demo save transfers to the full game
    • Full English, Japanese, and Chinese language support

    What’s Next — Full Release & Steam Next Fest

    The demo also serves as a preview for Steam Next Fest (October 19–26), giving you two chances to play ahead of the full game’s launch on November 30 (PC) / December 1 (Switch).

    Mark Your Calendars

    • Demo goes live: 7 Oct 12:00 JST / 6 Oct 20:00 PDT / 7 Oct 04:00 BST
    • Free to play — no cost, no strings
    • Full game arriving: November 30 on Steam

    Head to the Steam store page, wishlist now, and be ready to defend the pixel frontier.

    One Or Eight


    #PixelHeroScramblePlus #OneOrEight #TowerDefense #PixelArt #SteamDemo #SteamNextFest #IndieGame #Strategy #PCGaming #TokyoStudio #Techmash

  • Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    The apocalypse is good for business — if you can survive the dinner rush.

    Developer Hidden Chest Studios and publisher Rising Tide Publishing have confirmed that Midwest 90: Rapid City opens its doors in Early Access on Steam — November 10, 2026 — with a brand-new trailer showing exactly what awaits behind the counter.

    Welcome to the End of the Road

    Set in Rapid City, South Dakota, 2034 — where the aesthetic is pure 1990s nostalgia, and the world outside is falling apart — you run a roadside diner with a most unusual menu:

    • Monster meat is your main ingredient — the same creatures scratching at your defences become tonight’s special
    • Profit or principle? — every choice ripples outward. Will you cut corners to stay afloat, or protect your community at a loss?
    • Fight what you feast on — by day, craft recipes, hire staff, and expand the business. By night, fortify your diner and defend it from the very things you’ve been hunting

    What’s Served on Launch Day

    November 10 brings a substantial opening spread:

    • Complete Endless Mode — a deep replayable sandbox blending management, tower defence, and survival with adjustable difficulty
    • Prologue + Chapter 1 — the start of a story where every decision shapes what kind of person you become
    • December 31 — expanded Endless options, custom scenarios, fresh monster types, and surprises
    • January 28 — Chapter 2 arrives, delivering major story twists and turns
    • March 2027 — Full 1.0 release with the concluding chapter

    The team emphasises that all story updates will be free for Early Access buyers — no extra charge as the narrative unfolds.

    Watch the Trailer Now

    The brand-new Early Access release trailer is live — showing gameplay, atmosphere, and the difficult choices that define life in Rapid City. Wishlist today so you don’t miss opening bell.

    The monsters are hungry. Are you open for business?

    Find out more here

    #Midwest90RapidCity #HiddenChestStudios #RisingTidePublishing #DinerSim #TowerDefense #IndieGame #EarlyAccess #Steam #Techmash

  • Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Build, Defend, Repeat — Tower Tactics II Ascends to Early Access Oct 8!

    Towers rise, decks are drawn, and victory awaits! Publisher Assemble Entertainment and solo developer asraworks have confirmed that Tower Tactics II — the highly anticipated fusion of tower defence, deckbuilding, and roguelike strategy — will launch into Steam Early Access on October 8, 2026, following an overwhelmingly positive reception to its earlier demo.

    What Is Tower Tactics II?

    It’s the sequel to the acclaimed Tower Tactics: Liberation, where classic tower defence meets deep deckbuilding — every placement, every card, every combination reshapes how you play. No two runs are ever the same.

    What’s in the Early Access Box?

    From day one, you get a massive experience:

    FeatureDetails
    Gameplay80+ hours of content from launch — main campaign, post-game, and 4 extra modes
    Playable Characters5 unique heroes — 4 with distinct card pools & strategies; 1 with special twist decks
    Cards180+ to collect, upgrade, and combine
    Trinkets150+ game-changing relics to discover
    DifficultyAscension levels up to 10 — can you master them all?
    Map EditorBuild your own challenges and share via Steam Workshop
    StoryFull quest-based campaign + Sector 4, the toughest region yet
    PlatformsPC Steam; full Steam Deck controller support

    The Road Ahead

    The game is expected to remain in Early Access for roughly 1–2 years, with regular updates adding more cards, trinkets, enemies, story beats, and community-requested refinements. Your feedback directly shapes what comes next.

    Ready to Build Your Masterpiece?

    Tower Tactics II arrives on Steam Early Access — October 8, 2026. Add it to your wishlist now — the demo’s warm welcome is just the start of something huge.

    Find out more here

    #TowerTacticsII #AssembleEntertainment #asraworks #EarlyAccess #TowerDefense #Deckbuilding #Roguelike #StrategyGame #Steam #IndieDev #TechMash

  • Defend Your Domain — Xploit Tower Defence Hits Meta Quest 3 Nov 10! Demo Available Now

    Defend Your Domain — Xploit Tower Defence Hits Meta Quest 3 Nov 10! Demo Available Now

    Developer Lenya Digital and publisher AAA Game Studios have revealed that Xploit Tower Defense — the mixed-reality cyber-invasion experience — launches Tuesday, November 10, 2026 on Meta Quest 3, 3S, Pro, and 2. And you can try it right now: a free demo is live on the Meta Quest Store.

    Your Room Is the Battlefield

    This isn’t something you watch — it’s something you step into. Xploit Tower Defence scans your actual living space and turns it into a sprawling, 360° defence zone:

    • Your couch becomes cover
    • Your hallway becomes a chokepoint
    • Your walls become the front line
    • Every room plays differently — no two defences are ever the same

    The Threat: Digital Invaders in Your Home

    A massive cyber-breach has spilt over into reality. You are the human firewall, protecting the Memory Cores that keep your world intact:

    • Crawlers — skitter across your floor and up furniture
    • Malworms — swoop through the air, weaving around obstacles
    • Missiles — home in on your defences; you can swat them out of the sky by hand
    • More enemy types revealed in the full release

    Build, Position, Defend

    Place turrets exactly where they’re needed — on shelves, tables, the floor — then watch them track and fire at targets as they pour in from every direction.

    What the Demo Offers

    • Two turret types to experiment with
    • Three enemy variants out of nine total
    • Countdown Mode — intense 5-minute assaults across two difficulty levels
    • Infinite Mode — unlock after surviving Countdown; how long can you hold the line? Global leaderboard included

    Full Release Details

    • Launch: November 10, 2026
    • Platforms: Meta Quest 2 / 3 / 3S / Pro
    • Language: English
    • Price: To be confirmed
    • Demo: Free right now on the Meta Quest Store

    The Ultimate Home Defence

    “Mixed reality lets everyday objects become game elements, creating a true battlefield right in your own room,” said Antonio Marín, CEO of AAA Game Studios. It’s tower defence reimagined — physical, personal, and pulse-pounding.

    Download the demo today, secure your perimeter, and prepare for November 10. Your home is the last line of defence.

    Find out more here


    #XploitTowerDefense #LenyaDigital #AAAGameStudios #MixedReality #MetaQuest #VRGaming #TowerDefense #CyberDefence #Techmash

  • Outsmart the Undead: GFX47 Reveals Tactical Zombie Thriller ‘Respect the Horde’

    Outsmart the Undead: GFX47 Reveals Tactical Zombie Thriller ‘Respect the Horde’

    If you’ve spent any time with tactical planning gems like No Plan B or the visual AI-programming arena of Gladiabots, you already know that French solo developer GFX47 (Sébastien Dubois) doesn’t make run-of-the-mill strategy games. Known for rewarding sharp minds and meticulous preparation, the former Ubisoft and Amplitude Studios developer (Dungeon of the Endless) has officially announced his next project: Respect the Horde.

    Coming to PC via Steam, Respect the Horde blends the high-stakes thrill of top-down extraction shooters with the spatial ingenuity of tower defence—and it promises to put your greedy tactical brain to the ultimate test.

    Work the Horde, Don’t Just Fight It

    The core premise of Respect the Horde is simple: you are ridiculously outnumbered. Trying to go toe-to-toe against hundreds of flesh-eating undead head-on is a guaranteed death sentence. Instead of relying solely on firepower, you have to outsmart them.

    Players will need to manipulate zombie paths on the fly:

    • Shape the map: Place barriers and obstacles to direct the flow of the swarm.
    • Create chokepoints: Funnel waves into tight bottlenecks.
    • Set deadly traps: Synergise environmental hazards and defensive kit to wipe out huge groups with minimal ammo.
    • Plan an escape route: Because when a plan falls apart, you’ll need a way out fast.

    Extraction Meets “Push-Your-Luck” Roguelite Mechanics

    The defining twist of Respect the Horde lies in its delicate balance of risk versus reward. Once you complete your main objective in a zone, you can choose to extract and carry your hard-earned resources back to base safely.

    Or, you can stay for one more wave.

    Pushing deeper yields greater rewards, better gear, and higher experience gain. However, every extra minute increases the danger level. The longer you stay, the more unpredictable and overwhelming the horde becomes. Overconfidence is your biggest enemy, and the game challenges you to know when to walk away before your carefully laid traps collapse into total chaos.

    Consequences That Follow You Home

    Respect the Horde features permanent progression to keep every run meaningful:

    • Reclaim the Island: Strategic mission selection allows you to clear out infected regions territory by territory.
    • Base & Character Building: Upgrade your base, level up survivors, and unlock new abilities and gear.
    • Permadeath with a Twist: Fall in the field, and your lost survivor won’t just disappear—they will join the horde as an undead threat until you hunt them down and finish the job in a future run.

    Wishlist Now on Steam

    With its unique blend of strategic bottlenecking, rogue-lite progression, and tense extraction gameplay, Respect the Horde is shaping up to be a must-watch title for tactics fans and zombie survival enthusiasts alike.

    You can check out the announcement trailer and add Respect the Horde to your Steam Wishlist today.

    Find out more here

    #RespectTheHorde #GFX47 #IndieGame #Steam #GamingNews #TowerDefense #ExtractionShooter #PCGaming #IndieDev #techmash

  • Defend the North: A Closer Look at Hordeguard: Winds of the North

    Defend the North: A Closer Look at Hordeguard: Winds of the North

    If you are a fan of strategy, intense real-time combat, and Norse mythology, there is a new title on the horizon that deserves a spot on your Steam wishlist. Publisher Daedalic Entertainment and the ambitious two-person development team at Black Deer Games have showcased a deep dive into Hordeguard: Winds of the North, an exciting hybrid title blending tower defence, action-RPG, and strategy mechanics.

    A brand-new gameplay feature offering direct commentary from the development team gives players an in-depth preview of what to expect when stepping into this brutal, mythical world.

    A Unique Hybrid Genre

    At its core, Hordeguard: Winds of the North drops you into a race against time. Players control a powerful Viking hero tasked with establishing, expanding, and defending a village against relentless waves of monstrous mythical creatures.

    Rather than sitting back and watching towers do all the work, Hordeguard puts you directly into the action:

    • Action-RPG Combat: Get your hands dirty in hack-and-slash combat. Step onto the front lines to directly slash, defend, and lead your warband against incoming hordes.
    • Base Building & Defence: Gather resources to build fortifications, upgrade walls, erect defensive structures, and turn a fragile settlement into an impenetrable Viking stronghold.
    • RPG Progression & Strategy: As you fight and survive, earn experience to unlock upgrade cards, specialise your hero—whether as a heavy defender, master builder, or fierce warrior—and adapt your playstyle.

    The High-Stakes Core Gameplay Loop

    Every decision in Hordeguard: Winds of the North comes down to risk versus reward. Before each wave hits, players must decide how far they are willing to venture away from the safety of their gates. Exploring the harsh northern lands rewards you with essential resources and upgrades, but every passing second ticks down the clock until the next assault begins.

    The game also features a unique morale system, where maintaining the spirit of your settlement and warband is just as crucial as repairing your walls. Balancing resource gathering, base management, and hero progression creates a constantly engaging loop that keeps you on the edge of your seat.

    Stand Alone or Fight Together

    Prefer not to face the horde by yourself? Hordeguard: Winds of the North offers cooperative campaigns, allowing you to team up with a friend. Divide your responsibilities—one player can focus on gathering materials and fortifying defences while the other leads the offensive strategy—to survive the escalating waves together.

    Join the Steam Playtest Today!

    The best part? You don’t have to wait to try it out. The developers at Black Deer Games have opened the gates for a Steam Playtest, inviting strategy and action fans to test out early mechanics and share direct feedback.

    Head over to Steam, request access to the playtest, and see if you have what it takes to survive the brutal winds of the North!

    Find out more here

    #Gaming #Hordeguard #DaedalicEntertainment #techmash #BlackDeerGames #IndieGames #SteamPlaytest #PCGaming #VikingGames #TowerDefense #ActionRPG

  • Tickets, Please! Post-Apocalyptic Bullet Heaven ‘Endless Rails’ Steam Release Date Revealed

    Tickets, Please! Post-Apocalyptic Bullet Heaven ‘Endless Rails’ Steam Release Date Revealed

    Get ready to check your tickets and lock your loadouts. Developer Studio Monoblok has officially announced that Endless Rails, its high-octane, isometric bullet heaven roguelite, will be rolling onto PC via Steam on September 30th.

    If you’re a fan of Vampire Survivors-style horde survival mixed with strategic tower defence and customisation, this post-apocalyptic ride promises absolute chaos.

    Watch the Official Trailer Below:

    Check out the brand-new release date trailer showcasing the isometric monster-slaying mayhem in action:

    Survive the Wasteland at All Costs

    In Endless Rails, players are dropped into a wasteland swarming with bloodthirsty monsters. Your ultimate goal? Survive the impossible mission and escape.

    Rather than controlling a single hero on foot, you’re tasked with defending an armoured, high-speed train as it barrels through dangerous tracks. To survive the onslaught, you’ll command a fleet of auto-firing drones, bolt heavy artillery onto your train cars, and keep the tracks clear of monstrous threats.

    The game balances fast, action-packed sprints between train stations (each lasting around 20 to 30 seconds) with deep tactical strategy between runs.

    Key Features Coming to Endless Rails:

    • Custom Train Building: At every station stop, use your hard-earned gold to buy new wagons, weapons, drone slots, and survival buffs.
    • Car Merging System: Merge and reorder your train cars to increase their durability and unlock extra module slots for even more firepower.
    • Auto-Firing Drones: Deploy specialised, auto-firing drones that automatically rain down destruction on incoming swarms while you manage train defence and strategy.
    • Permanent Roguelite Progression: Spend meta-currency between runs on a robust permanent upgrade tree, giving you a fighting chance as the wasteland pushes back harder.
    • High-Octane Combat: Designed for quick, addictive play sessions with that classic “just one more run” energy. Studio Monoblok even cheekily promises you can “keep rolling until you or the game crashes.”

    Endless Rails launches September 30th on Steam. A playable demo is currently available for players looking to test their tracks early.

    Find out more here

    #EndlessRails #StudioMonoblok #BulletHeaven #Roguelite #IndieGames #Steam #GamingNews #PCGaming #TowerDefense #IndieDev

  • Reshape the Battlefield: Dark Sci-Fi Tactical Tower Defense ‘DROP ORDER’ Officially Revealed for PC

    Reshape the Battlefield: Dark Sci-Fi Tactical Tower Defense ‘DROP ORDER’ Officially Revealed for PC

    Independent developer and publisher Duckskill has officially unveiled its next major project, launching the Steam Coming Soon page and debuting the dynamic announcement trailer for DROP ORDER.

    Blending dark sci-fi aesthetics with a hybrid of deckbuilding, roguelite mechanics, and tactical tower defence, DROP ORDER throws out the old-school rules of rigid tower slots. Instead, it invites players to completely control the flow of combat by reshaping the map itself.

    Redefining Tower Defence: A Spatial Puzzle

    In DROP ORDER, defence is far more than just upgrading pre-placed turrets. Combat functions as an evolving spatial puzzle where strategy and adaptability are paramount:

    • Player-Controlled Enemy Pathfinding: Throw away fixed paths. Using deckbuilding mechanics, you deploy turrets and tactical support structures anywhere on the grid to actively alter enemy routeing. Construct deadly chokepoints, extend incoming routes, and turn open arenas into lethal, custom-made kill boxes.
    • Deckbuilding & Synergy: Utilise a growing deck of cards to drop firepower, construct defences, and chain together high-lethal synergies designed to crumble invading alien hordes.
    • Direct Combat Control: You aren’t just sitting back and watching the chaos unfold. When enemy waves intensify, players can jump straight into the fray by taking direct control of an active combat drone—firing directly at weak points and shoring up vulnerable breach spots in real time.

    Reclamation Operations Aboard UNION-9

    Set against a bleak, atmospheric backdrop, DROP ORDER places humanity on the brink of survival. Operating aboard UNION-9, a vast orbital station hovering above a ruined Earth, players deploy remote operations to reclaim the planet from the terrifying alien organisms that took over.

    Each mission isn’t just a battle—it’s a reclamation push. Successful operations reward players with vital resources and feed into a persistent progression system aboard UNION-9. As you unlock new technologies, expand your card pool, and refine your deck, future runs yield stronger tactical possibilities.

    Watch the Trailer & Wishlist Today

    With its unique fusion of real-time drone combat, tactical grid manipulation, and deckbuilding progression, DROP ORDER promises a fresh, highly replayable spin on the tower defence genre for PC strategy fans.

    You can check out the official announcement trailer now to see the pathfinding manipulation and combat in action. Head over to the Steam Store to add DROP ORDER to your wishlist and stay updated on upcoming playtests and development milestones.

    Find out more here

    #DropOrder #Duckskill #IndieDev #GamingNews #Steam #TowerDefense #SciFiGames #PCGaming #Deckbuilder #IndieGame

  • Build, Automate, Defend: Sci-Fi Strategy Game ‘Rogue Drone’ Officially Launches on Steam!

    Build, Automate, Defend: Sci-Fi Strategy Game ‘Rogue Drone’ Officially Launches on Steam!

    Sci-fi strategy fans, rejoice! Independent developer KBGS has officially launched their highly anticipated title, Rogue Drone, today on Steam—and it brings a fresh, deeply engaging mix of genres that strategy enthusiasts won’t want to miss.

    If you love the satisfaction of optimising complex systems, building impenetrable bases, and watching automated machinery do the heavy lifting, Rogue Drone is designed right for you.

    What is Rogue Drone?

    Rogue Drone is a sci-fi strategy game built around long-term optimisation and tactical survival. Rather than sticking to just one genre, KBGS has seamlessly blended four addicting gameplay pillars:

    1. Active Resource Mining: Dive into resource gathering to fuel your expansion and power your operation.
    2. Base Building: Construct, manage, and scale up your futuristic facilities to support your defensive and production needs.
    3. Automation: Set up intricate automated networks and logistics systems so your base keeps running like a well-oiled machine while you focus on bigger threats.
    4. Tower Defence: Design lethal defensive choke points and unleash heavy weaponry to fend off incoming hostile waves.

    Together, these mechanics create a deeply rewarding loop where every tweak to your base layout or automation chain directly impacts your survival against unrelenting foes.

    Tailored for the Ultimate Optimiser

    What sets Rogue Drone apart is its commitment to long-term optimisation. Whether you’re fine-tuning your resource pipelines, expanding your grid, or tweaking your defence towers to tackle tougher enemy waves, the game offers incredible depth for players who love problem-solving, tinkering, and efficiency.

    Launch Discount Available Now!

    Ready to take command? Rogue Drone is available right now on Steam.

    To celebrate today’s release, KBGS is offering a 10% launch discount for a limited time—making it the perfect moment to pick up the game, jump in, and start building your ultimate autonomous outpost.

    Head over to Steam, grab your copy, and see how long your automated fortress can survive!

    Find out more here

    #RogueDrone #IndieGame #SciFiGames #StrategyGames #TowerDefense #BaseBuilding #Automation #SteamGames #IndieDev #GamingNews #PCGaming