Author: David Allen

  • Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Restore Balance Through Feeling: MONOWAVE Launches Today on Steam & Nintendo Switch!

    Independent developer Studio BBB has officially launched MONOWAVE, a heartfelt puzzle-adventure platformer, out now on PC via Steam and Nintendo Switch — priced at £7.39 / $9.99 / €8.99, with a special 10% launch discount available for a limited time!

    A Journey of Heart and Harmony

    In MONOWAVE you step into the shoes of Mono, a newborn Guardian spirit born into a world where balance has been broken. The great Prism Tree at the heart of the world has lost its light, and the four core Emotions — Happiness, Sorrow, Anger, and Anxiety — have scattered far and wide. Your mission: seek them out, understand them, and bring them home to heal the land.

    This isn’t a story about defeating enemies — it’s about understanding them. Each emotion grants Mono unique abilities that change how you move, explore, and solve puzzles:

    Table

    EmotionCore Ability
    HappinessLeap higher to reach new heights
    SorrowShrink down to slip through narrow gaps
    AngerUnleash powerful wall-kicks to climb sheer surfaces
    AnxietyMove with care to traverse dangerous terrain safely

    Every emotion evolves as you progress — after facing each Emotion Spirit, you’ll unlock a second, enhanced ability, expanding your puzzle-solving toolkit even further.

    A Living, Emotional World

    What makes MONOWAVE truly special is how the world itself responds to your state of mind. Across your journey, you’ll meet 18 unique Spirit characters, each one reacting differently depending on which emotion you’re expressing — creating over 72 possible interactions that can open up new paths, reveal secrets, or change how puzzles unfold.

    The adventure spans two vast, beautiful regions — from the frozen depths of The Somber Trench to the gravity-defying wonder of The Blissful Islands — plus eight hidden stages waiting to be discovered by those who explore every corner.

    • Play solo or bring a friend in local co-op (Steam also supports Remote Play Together)
    • A wordless, touching story told entirely through expressive art and animation
    • Stunning scratch-art-inspired visuals paired with an evocative original soundtrack
    • Full language support including English, Japanese, Chinese, Korean, French, German, Italian, Spanish, and Russian

    Ready to Begin Your Journey?

    MONOWAVE is available right now — don’t miss out on the launch discount while it lasts!

    Platforms: Steam (PC), Nintendo Switch

    Price: £7.39 / $9.99 / €8.99 — 10% off at launch!


    Find out more here

    #MONOWAVE #StudioBBB #IndieGame #PuzzlePlatformer #Steam #NintendoSwitch #IndieDev #NewGame #GamingNews #EmotionsInGames #techmash

  • Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Aquila Interactive and Nepos Games have officially announced that their ambitious medieval county-builder, County of Fortune, will launch into Steam Early Access on 5 November 2026 — and players won’t have to wait that long to get their hands on it, with a free demo arriving in October.

    Not Just Another Town — Build an Entire Region

    Unlike traditional city-building games that focus on a single settlement, County of Fortune expands the canvas to an entire county. As a lokator — a medieval steward and coloniser — you’re given a vast stretch of untamed land to shape from the ground up. You choose where each village takes root, watch it grow from a tiny hamlet into a bustling city, and connect settlements into a thriving, interconnected region.

    Rivers, fertile soil, mineral deposits, and climate all matter — you’ll plan around the land, not over it. Place a town near iron and you’ll forge weapons; site it on a fertile river valley and trade will flourish. Every map plays differently, with procedurally generated architecture filling out your streets block by block.

    Life Beyond Bricks: Politics, Culture, and Rivalry

    As your county grows, so does its complexity. Each settlement gets its own mayor — complete with unique strengths, weaknesses, and personalities — who steers local development. Noble houses rise to power, vying for influence and shaping the political landscape. Meanwhile, migrating cultures bring new customs and economic bonuses… but also tensions if they don’t see eye to eye.

    The result is a living, breathing world where your choices ripple across the region. Will you forge a single united heartland, or let proud rival houses shape a patchwork of distinct realms?

    Key Features

    • Regional-scale building — found whole settlements, not just individual houses
    • Terrain-driven strategy — resources, biomes, and waterways define your economy
    • Dynamic leadership — mayors and noble houses add depth and drama
    • Living culture system — migrating communities enrich and complicate life
    • Your pace — sandbox gameplay designed for long-term planning
    • Free demo — play it in October 2026 ahead of Early Access launch

    When You Can Play

    Table

    MilestoneDate
    Free DemoOctober 2026
    Steam Early Access Launch5 November 2026

    County of Fortune is developed by Nepos Games and published by Aquila Interactive. You can already add it to your Steam Wishlist to be notified the moment it goes live.

    Whether you’re a city-builder veteran or a strategy fan looking for something with heart, this is one medieval adventure you won’t want to miss.

    Find out more here


    #CountyOfFortune #AquilaInteractive #NeposGames #CityBuilder #MedievalGames #StrategyGames #SteamEarlyAccess #IndieDev #GamingNews #PCGaming #techmash

  • SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    From the acclaimed studio behind Northgard, Dune: Spice Wars, and Wartales comes a major milestone: SpaceCraft, the ambitious multiplayer interstellar space sim and automation adventure from Shiro Games, has launched its very first Community Update — and it’s packed with sweeping improvements designed directly around what players have been asking for.

    Currently cruising through Steam Early Access, SpaceCraft drops you into a vast galaxy where you design modular starships, harvest resources across star systems, and build sprawling automated industrial empires — solo or with friends in player-run Corporations. Now, the first major update since launch refines nearly every part of the experience.

    What’s in Community Update 1?

    This isn’t just bug fixes — it’s a full reimagining of how you live, work, and expand in the void:

    Production That Works Even When You Don’t

    • Workshops and Smelters now keep producing after you log out, supported by a new crafting queue system — no more standing around waiting
    • Automated production speeds boosted across the board
    • Manual crafting rebalanced so it has a clear, distinct role alongside automation — each system now shines in its own way

    Smarter Bases, Tighter Layouts

    • New Advanced Workshop with expanded storage
    • Direct Workshop-to-drone route connections to cut delivery delays
    • Smaller footprints for Warehouses and Factories — fit more, plan better
    • Custom resource limits let you fine-tune stock levels automatically

    Clearer Progression, More Freedom

    • Technology XP now unlocks through production milestones, rewarding you for diversifying your industries rather than just building bigger piles
    • Shared Personal Storage accessible from any station — your gear travels with you across the galaxy

    Corporations Rebuilt From the Ground Up

    • New Recruitment Boards — post your Corporation, browse others, compare stats and ship strengths
    • Private messages and improved member visibility make team-building smoother
    • Solo Corporations get their own dedicated interface and separate rankings — lone pioneers get their time to shine too

    Plus: Contracts rebalanced, laser patches tuned, and a host of quality-of-life polish across the board.

    “Shaped by feedback from every corner of the galaxy, this update is our promise: SpaceCraft grows with you.” — Shiro Games

    The Journey Continues

    SpaceCraft entered Steam Early Access on 11 June 2026 and has rapidly built a passionate community drawn to its blend of exploration, engineering, and multiplayer ambition. This first Community Update marks the start of a transparent, player-led development roadmap.

    Ready to chart your course? SpaceCraft — Community Update 1 is live now on Steam.


    Find out more here

    #SpaceCraft #ShiroGames #PCGaming #EarlyAccess #SpaceSim #Automation #IndieDev #GamingNews #techmash

  • Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Buckle up, action-roguelite fans — something special has just landed on Steam. Solo developer Liviu Globa has officially opened registration for the upcoming public playtest of Relicfall, a brand-new PC game that blends white-knuckle bullet heaven horde combat with the deep character customisation of an action RPG.

    What Is Relicfall?

    Relicfall merges the best of two worlds: the non-stop, high-energy combat of a bullet heaven — where you face down escalating waves of enemies — with rich, rewarding progression systems that keep growing long after each run ends.

    Here’s what makes it stand out:

    • Fast-paced horde combat — battle swarms of foes, earn experience, and unlock devastating new powers on the fly
    • Deep buildcrafting — combine relics, passive skill trees, and class specialisations to craft your perfect playstyle
    • Randomised loot — gear comes with ARPG-style rarity tiers and unique affixes, so every drop can change how you play
    • Persistent progression — experience earned in each adventure contributes to permanent character growth, letting you get stronger between runs

    What’s In the Playtest?

    The public playtest will give players an early look at Relicfall’s core systems, including multiple playable professions, class forging, relic customisation, randomised equipment, and persistent progression — all with increasingly challenging combat encounters to master.

    How To Join

    It’s simple: head over to the Relicfall Steam page, wishlist the game, and select the option to request access to the playtest. You’ll be notified once your access is granted — and you’ll be among the first to help shape the game as development progresses.

    Relicfall is being built exclusively for PC via Steam, and this playtest is your chance to dive in early, share feedback, and help polish the experience before full release.

    Don’t miss your shot — register today and start your Relicfall journey.


    Find out more here

    #Relicfall #BulletHeaven #Roguelite #ARPG #IndieDev #Steam #Playtest #PCGaming #IndieGame #ActionRPG #techmash

  • Terranigma Returns: Classic SNES Action RPG Comes Home January 14, 2027 Across All Major Platforms

    Terranigma Returns: Classic SNES Action RPG Comes Home January 14, 2027 Across All Major Platforms

    Clear River Games, the publisher dedicated to preserving and reintroducing beloved classic and retro titles, has officially confirmed that the legendary action RPG Terranigma will be re-released digitally and physically on January 14, 2027. The 1995 Quintet masterpiece arrives on Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC (Steam & GOG), bringing one of the SNES era’s most cherished — and long hard-to-find — adventures to modern players for the first time.

    A Legend Reborn

    Originally launched in 1995 for the Super Nintendo Entertainment System, Terranigma earned enduring acclaim for its sweeping story of rebirth, creation, and humanity; its vibrant pixel art; and its emotionally resonant soundtrack. Following protagonist Ark on a journey to resurrect the world — from the awakening of life to the rise of civilisation — the game has long stood as a high-water mark in Japanese RPG design, yet for decades remained trapped on its original platform with no official modern re-release.

    That wait is now over. Clear River Games has partnered to faithfully restore the title while updating it for today’s hardware, with oversight and new artwork from original character artist Kamui Fujiwara, ensuring the spirit of the original is honoured throughout.

    What’s New — And What Stays Classic

    This is no full remake: the beloved gameplay, visuals, and narrative remain intact, thoughtfully enhanced with quality-of-life improvements and presentation options:

    • Quality-of-life upgrades: Quick magic button, item hot-swap, fully remappable controls, and a rewind function
    • Enhanced display: Customisable high-resolution backgrounds, CRT filter, and multiple aspect ratios
    • Arranged Mode: An optional rebalanced experience with boosted magic damage, permanent mini-map, and free-save anywhere
    • Bonus content: In-game music player and museum mode featuring concept and production art

    Collectors Rejoice — Three Physical Editions

    For fans who want something tangible, three distinct physical releases are being produced for consoles:

    Table

    EditionHighlights
    Standard EditionFull game, premium packaging
    SteelBook® EditionCollectable SteelBook case, exclusive cover art
    Gaia EditionPremium magnetic box with art by Kamui Fujiwara; SteelBook game; 200-page art book; enamel pin of pixel Ark; original soundtrack CD; 100% cotton cloth map

    A limited-run Foiled Standard Edition will also be available exclusively through Clear River Games and Limited Run Games storefronts.

    Mark Your Calendars

    Terranigma launches digitally and physically on January 14, 2027. Wishlists are now live on Steam and GOG for PC, and digital storefronts for consoles will follow shortly. Whether you’re returning to Crysta to walk Ark’s path once more or stepping into this timeless tale for the very first time, the world is ready to be reborn — and you’re invited.


    Find out more here

    #Terranigma #ClearRiverGames #RetroGaming #JRPG #SNES #NintendoSwitch #Switch2 #PS5 #Xbox #PCGaming #ClassicGames #GamingNews #TechMash

  • Fly Into the Fire: Rescue Drone Simulator: Second Chance Announced for 2027

    Fly Into the Fire: Rescue Drone Simulator: Second Chance Announced for 2027

    Anraga Studios and The Farm 51 team up for a life-saving aerial adventure

    When the situation is too hot, too unstable, and too dangerous for human responders — you send in the drones. That’s the heart of Rescue Drone Simulator: Second Chance, officially announced today by developers Anraga Studios and The Farm 51, scheduled to land on PC (Steam), PlayStation 5, and Xbox Series X|S in Q1 2027.

    Beyond the Danger Zone

    You take the controls of cutting-edge unmanned aircraft, soaring straight into the eye of the storm — raging fires, collapsed infrastructure, disaster zones, and crisis areas where no ground team can safely tread. Your mission? Locate the missing, deliver critical aid to the injured, and reach places that would cost a human life.

    This isn’t just about flying — it’s about saving. The game carries a powerful dual meaning: every person you pull from peril gets a second chance, and so do the operators themselves — seasoned rescue professionals sidelined by injury, trauma, or circumstance, finding a new way to serve from the pilot’s seat.

    Four Specialised Drones, One Mission

    You’ll command a fleet of purpose-built UAVs, each with a distinct role to play:

    • Rescue Drone — tracks mobile signals, locates survivors, and drops first aid supplies
    • Firefighting Drone — battles blazes with extinguishers and water payloads
    • Police Drone — manages crowds, deploys non-lethal deterrents, and secures scenes
    • Interceptor / Anti-Drone — takes down rogue aircraft to keep the skies clear

    Build, Customise, and Experience

    A deep workshop system lets you construct and upgrade your drones from the ground up — tuning engines, batteries, and components that directly affect how they handle in the thick of action. The campaign spans 20 missions across five distinct maps, wrapped in a four-act story. Play how you like: choose Simulator controls for authentic physics, or Arcade mode for accessible, high-stakes action — with both first-person and third-person camera views available.

    Ready for Takeoff

    Rescue Drone Simulator: Second Chance is targeting a simultaneous release across all announced platforms in the first quarter of 2027. The project combines The Farm 51’s signature eye for detail — seen in Chernobylite and Get Even — with fresh, hopeful gameplay focused entirely on help, not harm.

    When lives hang in the balance, bravery doesn’t always require boots on the ground. Sometimes it’s just a pilot, a controller, and a drone — pushing through the smoke to bring everyone home.

    Find out more here


    #RescueDroneSimulator #SecondChance #AnragaStudios #TheFarm51 #GamingNews #SimulationGames #PCGaming #PS5 #XboxSeriesX #IndieDev #techmash

  • History in the Making: The End of History Comes to Consoles — Full 1.0 Launch Hits Q1 2027!

    History in the Making: The End of History Comes to Consoles — Full 1.0 Launch Hits Q1 2027!

    Indie publisher WorldMap has officially confirmed that The End of History — the ambitious sandbox strategy RPG from acclaimed solo developer Tatamibeya — is heading to PlayStation 5 and Xbox Series X|S, with both console editions and the full Steam 1.0 release scheduled to arrive together in Q1 2027.

    About the Game

    Set in a sprawling, fictional medieval feudal world, The End of History casts you not as a preordained hero, but as a living, breathing part of history — one where your choices ripple outward, reshaping kingdoms, alliances, and lives in ways no script could predict. Described as an emergent history simulation, it blends deep strategy, roleplaying, and dynamic storytelling where every decision can alter the course of nations.

    The game first entered Steam Early Access on 10 December 2025, where it has grown steadily through regular updates and community feedback. The console versions will launch fully up to date — shipping with all improvements, refinements, and content added throughout the Early Access period, alongside everything new in the 1.0 milestone.

    Who’s Behind It?

    The End of History is the vision of Tatamibeya (Hiroshi Sakakibara), an independent developer based in Poland — previously known for atmospheric narrative titles NOSTALGIC TRAIN and FARAWAY TRAIN, and an environment artist who helped build Cyberpunk 2077 at CD Projekt Red. Now working solo, he’s crafting a deeply personal, evolving world where history is what you make it.

    What’s Next

    • Platforms: PlayStation 5, Xbox Series X|S, PC (Steam)
    • Release: Q1 2027 — full 1.0 launch across all platforms
    • Play it first: The Steam Early Access build will be playable at the WorldMap booth at Tokyo Game Show 2026 (17–20 September). Attendees will also receive a special booklet featuring player-submitted “Observation Logs” from the community.
    • Price: $28 USD
    • Status: Porting work is already underway.

    Why It Matters

    For solo-developed projects, making the leap to consoles is always a landmark — and to do so alongside the full 1.0 release is a rare milestone. Whether you’ve followed it since Early Access or are discovering it for the first time on PS5 or Xbox Series, The End of History promises a rich, reactive medieval experience where no two playthroughs tell the same tale.

    We’ll keep you updated on exact release dates, new trailers, and hands-on impressions as we get closer to launch.

    Find out more here


    #TheEndOfHistory #Tatamibeya #WorldMap #IndieDev #StrategyRPG #PS5 #XboxSeriesX #PCGaming #Steam #MedievalGame #SoloDev #techmash

  • Build Better: Cities: Skylines II Expansion Pass 2 Launches — Instant Content Included!

    Build Better: Cities: Skylines II Expansion Pass 2 Launches — Instant Content Included!

    Paradox Interactive and developer Iceflake Studios have officially released Expansion Pass 2 for the hit city-building sim Cities: Skylines II, bringing a fresh wave of content to PC players starting today.

    What You Get — Right Now & Coming Soon

    Purchase the pass, and you unlock the Downtown Market Set instantly — no waiting required. This vibrant commercial pack adds:

    • A central container hub expandable with smaller container shops
    • Five unique food truck lots you can place anywhere across your city
    • A brand-new Scottish-inspired Temperate Map, complete with lochs, winding rivers, and historic ruins to build around

    But that’s just the start. The pass also grants access to six more content releases rolling out through summer 2027:

    Table

    ContentDetails
    Park Adventures (Expansion — Q4 2026)Build fully customisable parks, zoos, amusement parks, and nature reserves; manage tickets, budgets, staffing, and watch visitor numbers shift with the seasons
    City Vacations (Expansion — 2027)Overhauled tourism economy, new visitor management tools, transport tuning, and tourist district planning
    3 Creator PacksCurated building sets covering residential architecture, emergency services infrastructure, and more
    Corner Street Beats (Radio Station)Fresh in-game soundtrack to build your city to

    Pricing & Value

    Expansion Pass 2 is available now on PC for:

    • $44.99 USD / £37.99 GBP / €44.99 EUR

    That works out to up to 24% off buying each item separately — a solid saving for long-term planners.

    A New Chapter for Cities: Skylines II

    This marks Iceflake Studios’ first full expansion pass since taking over development late last year — and their debut batch of original content for the game. With a focus on deeper park management, revitalised tourism systems, and plenty of visual flair, the pass aims to give both new and veteran mayors powerful new tools to shape their perfect cities.

    Whether you’re sprucing up your downtown with food truck plazas or planning a sprawling national park network, Expansion Pass 2 has something for every builder.

    Find out more here


    #CitiesSkylines2 #ParadoxInteractive #IceflakeStudios #CityBuilding #SimulationGames #PCGaming #GamingNews #TechMash

  • What Is Dune: Awakening? New Video Breaks Down Arrakis Ahead of Console Launch

    What Is Dune: Awakening? New Video Breaks Down Arrakis Ahead of Console Launch

    Everything you need to know about surviving — and thriving — on the desert planet

    Ahead of its highly anticipated console release, Funcom has dropped a brand-new overview video titled “What Is Dune: Awakening?” — designed to walk newcomers through exactly what this open-world survival experience is all about, from the harsh sands of Arrakis to the politics of the spice trade.

    The big picture: What is Dune: Awakening?

    Set on the legendary desert planet Arrakis, Dune: Awakening blends open-world survival, RPG progression, and cinematic storytelling inspired by Frank Herbert’s novels and Denis Villeneuve’s blockbuster films. You’ll start with nothing but the clothes on your back and work your way up: harvesting resources, building shelters, crafting gear, flying ornithopters, and navigating the deadly politics of the Imperium. And yes — the sandworm always comes.

    The new introductory video distils the core experience: what you’ll do, how survival works, the difference between single-player and multiplayer, and why Arrakis is as beautiful as it is brutal. It’s the perfect starting point if you’ve been curious but haven’t dived in yet.

    Console launch details — mark your calendars

    • PlayStation 5 & Xbox Series X|S Release Date: 22 September 2026
    • Early Access: Deluxe and Ultimate Edition owners get 5 days early access, starting 17 September
    • Editions: Standard (£49.99), Deluxe (£69.99), Ultimate (£89.99)
    • Also on: Xbox Game Pass at launch
    • Cross-play: Confirmed for post-launch

    What makes this version special?

    This isn’t just a port — it’s the definitive edition of the game. Console players get:

    • ? Full single-player campaign with scalable difficulty and customizable settings
    • ? The complete story, including the dramatic conclusion
    • A full year of PC updates and improvements
    • New Filmic Archive DLC with iconic looks from the Dune films
    • Refreshed controls, Quality/Performance graphics modes, and a tuned interface

    From surviving sandstorms to harvesting spice, building your base, and exploring caves and cities across the dunes — everything is ready for a fresh wave of players.

    Ready to journey to Arrakis?

    Whether you’re a lifelong Dune fan or just looking for your next open-world obsession, “What Is Dune: Awakening?” lays out the adventure clearly — and beautifully — ahead of launch. The spice awaits on 22 September.

    Find out more here


    #DuneAwakening #Arrakis #OpenWorld #SurvivalGame #PS5 #XboxSeriesX #GamingNews #Funcom #TechMash

  • Beyond the Counter: Shop Crush Blends Shopkeeping, Storytelling, and Mind-Bending Illusion Puzzles

    Beyond the Counter: Shop Crush Blends Shopkeeping, Storytelling, and Mind-Bending Illusion Puzzles

    Ever looked across a shop counter and wondered what someone is really hiding? Shop Crush doesn’t just ask that question — it turns finding the answer into a game unlike anything else, merging cosy thrift-shop management, character-driven narrative, and a completely original puzzle mechanic that will change how you see every image.

    What Is Shop Crush?

    Shop Crush is a genre-bending hybrid Visual Novel where you run a mysterious thrift store, get to know your customers deeply, and untangle Literal Illusion Puzzles — dark, revealing visual riddles that expose the truths people keep hidden. It’s part shop simulator, part emotional storybook, and part psychological mystery — and every piece fits together beautifully.

    Run the Shop, Know the People

    You’ll manage stock, haggle over prices, and build your business — but the real heart of the game is your customers. Ten unique individuals visit your shop, each with distinct personalities, preferences, and shopping habits. Chat with them, learn what they need, earn their trust — and slowly realise that every single one carries secrets they don’t want to share.

    These aren’t just throwaway NPCs. Each conversation, each transaction, builds a picture of who they are — and hints at something darker beneath the surface.

    The Literal Illusions: See What Others Miss

    Here’s where Shop Crush truly stands out: every customer has a dedicated Literal Illusion Puzzle linked to them. These aren’t standard riddles — they’re images that change meaning depending on how you look at them.

    • Rotate, zoom, and reposition images to reveal hidden shapes, figures, and messages
    • What looks ordinary at first glance transforms into something unsettling and revealing
    • Each solved illusion uncovers a piece of a character’s hidden truth — and draws you closer to the shop’s overarching mystery

    The developer has gone the extra mile, hand-drawing every illusion to ensure quality and emotional impact — replacing earlier versions because players deserved artwork that matched the story’s heart.

    A Rich, Layered Experience

    • Hybrid gameplay: blends Visual Novel, shop management, card-based choices, and puzzle-solving
    • Ten distinct customers to befriend — and understand
    • 50+ progression levels, 70+ products, and five key story locations
    • Atmospheric tone that shifts from warm and welcoming to tense and haunting
    • Every choice matters — your relationships and discoveries shape what unfolds

    Why It Matters

    Shop Crush proves that indie games can do something genuinely new. It takes familiar genres — shop sims, visual novels, puzzle games — and weaves them into something fresh, where the puzzles aren’t just obstacles to clear, but the very way you connect with the story. Seeing the truth hidden in plain sight is a thrill you won’t find anywhere else.

    Keep an eye on this one — Shop Crush isn’t just about running a shop. It’s about seeing people clearly, even when they’re doing everything they can to hide.

    Find out more here


    #ShopCrush #IndieGame #VisualNovel #PuzzleGame #IndieDev #StoryDriven #SimulationGame #PsychologicalHorror #GamingNews #Techmash

  • HISTORY MADE: RuneScape: Dragonwilds Lands on PC & Consoles — Jagex’s First-Ever Console Release!

    HISTORY MADE: RuneScape: Dragonwilds Lands on PC & Consoles — Jagex’s First-Ever Console Release!

    Jagex has officially launched RuneScape: Dragonwilds, the open-world survival and crafting adventure set in the beloved RuneScape universe, across PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X|S — marking the very first time in the franchise’s 25-year history that a RuneScape title has been available on consoles.

    From Early Access Sensation to Full Cross-Platform Launch

    Dragonwilds first arrived in Steam Early Access 18 months ago, where it proved an instant hit, selling over 1.5 million copies and earning a “Very Positive” player rating. Now, version 1.0 has landed everywhere at once, bringing the mysterious continent of Ashenfall to a whole new audience.

    In this rich survival-crafting RPG, you’ll explore the uncharted lands of Ashenfall — where dragons have awakened and the formidable Dragon Queen Kuldra looms over the realm. You’ll gather resources, build your home, master RuneScape-style skills, craft powerful gear, and uncover ancient secrets as you rise from newcomer to dragon-slaying hero.

    What’s New in the 1.0 Release?

    The full launch packs a massive update alongside console support:

    • Scorned Wilderness — a vast new endgame region to explore
    • Regicide Questline — face the Dragon Queen in the climactic conclusion of Kuldra’s Saga
    • Rune & Dragon Armour Tiers plus wands as a brand-new magic weapon type
    • Full crossplay across all platforms — solo or co-op with up to 4 players
    • Complete combat overhaul and thousands of quality-of-life improvements

    How & Where to Play

    Table

    PlatformAvailability
    PCSteam, Epic Games Store, Jagex Launcher — Standard & Deluxe Editions
    PlayStation 5Standard & Deluxe Editions; also on PlayStation Plus Extra / Premium
    Xbox Series X|SStandard Edition; available day one on Xbox Game Pass Premium / Ultimate / PC
    Nintendo Switch 2Digital Standard Edition

    Physical Standard and Deluxe editions for consoles and PC will follow later in 2026.

    A Milestone for RuneScape

    This launch represents a landmark moment for Jagex and the RuneScape brand, expanding beyond its PC roots to welcome players everywhere. Built on community feedback throughout Early Access, Dragonwilds continues to evolve with the input of its players at its heart.

    Whether you’re a long-time RuneScape fan or a survival-crafting newcomer, there’s never been a better time to step into Ashenfall, forge your legend, and face the dragons.

    RuneScape: Dragonwilds — available now. Will you answer the call?

    Find out more here


    #RuneScape #Dragonwilds #Jagex #GamingNews #SurvivalCrafting #PCGaming #PS5 #XboxSeriesX #NintendoSwitch2 #IndieGaming #NewRelease #techmash

  • Build Your Airship, Blast the Hordes: Cloudbreaker Launches on Steam!

    Build Your Airship, Blast the Hordes: Cloudbreaker Launches on Steam!

    A two-person indie studio from Nova Scotia, Canada, has officially unleashed its creative roguelite debut — and it’s exactly the fresh twist the survivors-like genre needed. Ballast Games has launched Cloudbreaker on Steam today, September 15, 2026, following a warmly received demo shown during June’s Steam Next Fest.

    Priced at $12.99 USD, the game also sports a 10% launch discount running through September 29th — perfect timing to dive in early.

    What Is Cloudbreaker?

    Think bullet heaven meets inventory management puzzle — yes, really. You pilot an airship through a sprawling sky-world, tearing through waves of enemies known as Biotes, the twisted remnants of ancient biotech experiments. But this isn’t just about aiming and shooting: every run centres around the Engine Grid, a clever system where you slot collected engine parts into your ship’s unique layout. Where you place each piece determines your power, your synergies, and your survival.

    “It’s part bullet hell, part inventory management, and it gave me a big case of the ‘just one more go’ fever.” — Polygon

    Core Gameplay Highlights

    • Strategic Inventory Building — No random luck here: smart placement creates devastating combos. Every ship has a different grid to master.
    • Unlock & Customise — Discover new airships, each with distinct layouts, abilities, and upgrade trees to suit your playstyle.
    • Descend & Survive — Dive deeper through cloud layers, raid ruins for resources, and take on bosses and mini-bosses guarding the depths.
    • Endless & Challenging — Multiple difficulty modifiers, an Endless Mode, and the aggressive Overcharge healing mechanic keep you on your toes.
    • Fully Deck Compatible — Steam Deck support is built in, so you can blast away on the go.

    Made With Passion — And Just Two People

    Ballast Games represents a true indie spirit: a compact team from Nova Scotia pouring care into a concept that feels instantly familiar yet wonderfully distinct. They’ve refined the game since the Next Fest demo, incorporating player feedback to polish the experience for launch.

    Ready to Take Flight?

    Cloudbreaker is available right now on Steam — grab it while the launch discount lasts!

    Price: $12.99 USD | 10% off until Sept 29

    Find out more here


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