Author: Team Techmash!

  • Ghostcase Launches Psychological Horror Game Dread Neighbor Stalks on May 7th

    Ghostcase Launches Psychological Horror Game Dread Neighbor Stalks on May 7th

    If you’re the type of gamer who finds a creaky floorboard more terrifying than a chainsaw-wielding maniac, then keep your curtains drawn. Indie developer ghostcase has officially announced that their highly anticipated psychological horror title, Dread Neighbor, will be stalking its way onto PC via Steam on May 7, 2026.

    Following the massive success of their previous title Dread Flats, which shifted over 60,000 units in its debut month, ghostcase is diving deeper into the unsettling reality of modern urban isolation.


    The Horror of the Mundane

    In Dread Neighbor, you step into the shoes of a young woman living alone in the city. To save cash, you move into a suspiciously cheap apartment. We’ve all been there—the rent is a steal, the commute is decent, and the neighbours seem… well, quiet.

    The game focuses on a “progressive loop system.” You’ll go through your daily routine—feeding the cat, taking out the trash, and heading to bed—but with every loop, the environment shifts. It starts with a feeling of being watched, but soon, you’ll notice:

    • Subtle Environmental Changes: Objects move, lights flicker, and the familiar layout of your home begins to feel alien.
    • The “Eyes” Everywhere: Whether it’s a crack in the wardrobe or the darkness under the bed, the game plays on the primal fear of an unseen observer.
    • Multi-Perspective Storytelling: Unlike the demo, the full release features perspectives from multiple victims, allowing you to piece together a much larger, darker mystery.

    A “P.T.” Influence for the Modern Age

    Ghostcase has leaned heavily into the psychological pressure that made titles like P.T. legendary. By using a first-person perspective and high-fidelity 3D visuals, Dread Neighbor transforms the safe space of a home into a suffocating trap.

    “Dread Neighbor offers a twisted and extreme projection of the very real fear many people feel while living alone,” says the developer. “It evolves from a contained, oppressive experience into a more layered and complete psychological horror journey.”

    Key Details for Launch

    If you can’t wait until May 7, there’s a little treat (or a trick) coming even sooner. Ghostcase is releasing a brand-new DLC for their previous hit, Dread Flats, on April 30 to bridge the gap.

    FeatureDetails
    Release DateMay 7, 2026
    PlatformPC (Steam)
    Price$5.99 / €6.15
    Developerghostcase
    PublisherErabit

    The game will launch with extensive language support, including English, French, German, Spanish, and more.

    If you’ve got the nerves for it, you can head over to Steam right now to check out the free demo and add it to your wishlist. Just… maybe check behind the door before you start playing.

    Are you ready to meet your new neighbour, or are you staying firmly locked inside? Let us know in the comments!

    Find out more here – https://s.team/a/4111260

    #ghostcase #DreadNeighbor #psychological #horror #DreadFlats #horrorgame #psychologicalhorror #gaming #scarygaming #thriller

  • Build, Blast, and Survive: TerraTech Legion Hits Steam on April 30th

    Build, Blast, and Survive: TerraTech Legion Hits Steam on April 30th

    The “bullet heaven” genre is about to get a serious mechanical upgrade. Mythwright and Payload Studios have officially announced that their highly anticipated “bullet heaven builder,” TerraTech Legion, is set to launch on Steam on April 30, 2026.

    While many games in the “Survivors-like” subgenre focus on choosing perks from a menu, TerraTech Legion takes the modular DNA of the original TerraTech and injects it with high-octane, rogue-lite chaos.


    Engineering Your Own Destruction

    In TerraTech Legion, you aren’t just controlling a character; you’re piloting a custom-engineered war machine. As a maverick Tech jockey, you must reclaim planets from “The Legion”—a rogue AI army that has turned planetary surfaces into techno-organic nightmares.

    The hook? The building is the gameplay.

    • Modular Construction: Attach wheels, boosters, chainsaws, and orbital lasers in real-time.
    • Physics-Based Combat: Your vehicle’s weight, balance, and part placement matter. Want a heavy tank that rams through crowds? Or a glass-cannon hovercraft that zips around projectiles? The choice is yours.
    • Tactical Placement: Weapon positioning is crucial. Unlike traditional twin-stick shooters, where you fire in 360 degrees automatically, your guns in Legion fire based on where you physically bolt them onto your rig.

    Why This Isn’t Just Another “Survivors” Clone

    Payload Studios is leaning hard into the “Builder” part of the title. Between waves, you’ll scavenge parts from fallen enemies and outposts to upgrade your Tech. The game rewards experimentation—shifting from a long-range artillery build to a melee-focused “buzzsaw” rig can happen in a single run.

    “TerraTech Legion takes that blocky vehicle customisation and battling and then throws hordes of robot enemies at you… transforming passive upgrade selection into active engineering.”

    Release Details

    Mark your calendars for the end of the month. Here is the quick breakdown of where and when you can play:

    FeatureDetails
    Release DateApril 30, 2026
    PlatformsSteam, Xbox Series X|S, Epic Games Store
    Game PassDay One on Game Pass Ultimate & PC
    DeveloperPayload Studios
    PublisherMythwright

    Are You Ready to Scrap?

    With the Steam release just around the corner, now is the time to head over to the TerraTech Legion Steam Page to wishlist the game or try out the demo.

    Whether you’re a veteran of the original TerraTech or a fan of Vampire Survivors looking for a game with more “crunch,” TerraTech Legion looks like it’s going to be a mandatory addition to your library this spring.

    Keep your eyes on TechMash for our full review following the launch!

    Find out more here – https://mythwright.gg/TTL

    #Mythwright #PayloadStudios #bulletheavenbuilder #TerraTechLegion #Steam #scifi #games #gaming #gamers

  • New Content Update For Titan Quest II Out Today!

    New Content Update For Titan Quest II Out Today!

    The threads of fate are weaving something legendary today for ARPG fans. Grimlore Games and THQ Nordic have officially unleashed the latest major content update for Titan Quest II in Early Access, and it’s bringing some much-needed backup to the battlefield.

    Appropriately titled the “Summons Update,” this patch focuses on expanding the strategic depth of combat by giving every hero a little extra company. Whether you’re a lone wolf looking for a tank or a dedicated commander of the undead, today’s update is a game-changer.


    A Mastery of Minions

    In the original Titan Quest, certain masteries were famous for their pets. In the sequel, the developers are taking that philosophy and spreading it across the board. Every current mastery has received a dedicated summon skill, ensuring that no matter your build, you don’t have to fight Nemesis’s forces alone.

    Here is what’s joining the fray:

    • Earth (Core Dweller): The iconic rock golem returns. He’s tanky, he pummels foes, and he can now cast Fissures to provide area-of-effect control.
    • Storm (Wisps): These aren’t just glowing lights; they zap enemies with lightning and provide elemental utility.
    • Forge (Automaton): A mechanical powerhouse that can be specialised into fire, cold, or lightning damage, or even equipped with a shield to protect you.
    • Rogue (Shadow Clone): This works differently than a standard pet—it’s a temporary copy of you, mirroring your gear and teleporting onto targets for high-burst damage.
    • Warfare (War Banner): While not a moving creature, the Banner acts as a “summoned” entity that buffs allies and debuffs enemies within its radius.

    New Item Type: Talismans

    If you’re worried about the energy costs of maintaining these summons, the update has a solution. Introducing Talismans, a brand-new off-hand item type designed primarily for mages and summoners.

    Taking the place of a shield, Talismans provide significant boosts to your Energy pool and regeneration. This makes “multi-summon” builds—where you sustain several active companions at once—much more viable without constantly chugging potions.


    Quality of Life & The “Death Echo”

    The update isn’t just about adding new toys; it’s about refining the experience. One of the most significant mechanical additions is the Death Echo system.

    If you fall in battle, you can now recover a portion of your lost experience by returning to the spot of your demise and defeating the enemies in that area. It’s a “soul-like” touch that adds stakes to exploration without being overly punishing for players pushing into higher-level zones.

    Other key highlights from today’s patch include:

    • Sustained Skill Rework: A new dedicated UI window for toggled skills (like summons) so they don’t clog up your active skill bar.
    • Epic Item Overhaul: Grimlore has buffed almost every Epic item in the game, making those rare drops feel truly powerful again.
    • Stave Rework: Implicit bonuses on staves have been tuned to better serve caster stats.
    • Map Markers: You can now place pings and markers on the map, a huge win for those playing in the 4-player co-op mode.

    What’s Next?

    According to the 2026 Roadmap, this is just one piece of the puzzle. We are still looking forward to the Spirit Mastery (which will lean even harder into the summoner fantasy) and the expansion into The Wildlands later this year.

    Titan Quest II is currently available in Early Access on Steam and the Epic Games Store, with a full 1.0 release and console launch on PS5 and Xbox Series X/S expected toward the end of 2026.

    Are you heading back to ancient Greece to try out the new summons? Let us know your favourite mastery combo in the comments!

    Find out more here – https://s.team/a/1154030

    #THQNordic #SummonersAssemble #TitanQuestII #contentupdate #evil #horror #games #gaming #gamers

  • Divine Retribution Goes Console: Priest Simulator: Vampire Show Lands on PS5 and Xbox

    Divine Retribution Goes Console: Priest Simulator: Vampire Show Lands on PS5 and Xbox

    Get your holy water and shotgun shells ready. Priest Simulator: Vampire Show, the mockumentary action-sandbox that took Steam by storm with its “Very Positive” rating, is finally making its way to consoles.

    Developed by the crazy Polish team at Asmodev and published by Ultimate Games S.A., this isn’t your Sunday school version of the clergy. This is a heavy-metal, blood-soaked trip through the absolute weirdest corners of modern Poland.


    Release Dates & Pricing

    Mark your calendars, because the transition from PC to console is happening right now:

    PlatformRelease DatePrice (Standard)
    PlayStation 5April 16, 2026£15.99 / $19.99
    Xbox Series X|SMay 7, 2026£15.99 / $19.99

    The “Her Ghost” DLC is also launching alongside the console versions for a budget-friendly £2.49 / $2.99.


    What is Priest Simulator: Vampire Show?

    If you ever wondered what would happen if South Park and Postal had a baby that was raised by a black metal band, you’re halfway there. You play as Orlok, a vampire who—through a series of very unfortunate events—ends up assuming the role of a village priest.

    Your goals are simple:

    1. Fight off “shatanistic” hordes.
    2. Renovate your crumbling church (which currently looks more like a landfill).
    3. Administer sacraments (mostly via a telekinetic gauntlet and firearms).
    4. Get your “batoon” back and return to Hell.

    Key Gameplay Features

    • Absurd Combat: Dual-wield divine weapons, including a pitchfork, a massive hammer, and a crucifix that does way more than just look shiny.
    • The Mockumentary Vibe: The story is told through a hilarious, “unprofessional” English dub that leans heavily into the grotesque and the ridiculous.
    • Church Management: Use resources and “Splendour” to fix your temple, unlock confessionals, and deliver sermons to your (mostly) unwilling flock.
    • Exorcisms & Side Hustles: Perform high-stakes exorcisms or engage in bizarre side activities across the sandbox map.
    • Black Metal Soundtrack: Featuring music from the legendary Polish band Gruzja, perfectly setting the tone for your holy rampage.

    Why Console Players Should Care

    With a 94% positive rating on Steam, the game has earned a cult following for its “unhinged” energy. It’s a “eurojank” masterpiece in the best sense—prioritising creative madness and fun over the sterile polish of AAA titles.

    On PS5, the game takes advantage of the DualSense controller, featuring haptic feedback and adaptive trigger support to make every exorcism feel a little more… tactile.

    “Priest Simulator: Vampire Show is a mockumental action game… the absolute weirdest and most messed up simulator in the history of sandbox shooters.” — Ultimate Games S.A.


    TechMash Verdict: If you’re tired of the same old military shooters and want something that will actually make you laugh (and possibly question your sanity), this is a must-buy. It’s crude, it’s loud, and it’s arguably the most fun you can have in a cassock.

    Are you ready to take the confession, or will you be the one sending the sinners to the other side?

    Find out more here – https://s.team/a/950620

    #UltimateGames #Asmodev #PriestSimulatorVampireShow #action #sandbox #shooter #PlayStation #Xbox #horror #games #gaming #gamers

  • Surprise! Channel37 Shadow Drops ‘The Last Caretaker’ Update 3.5

    Surprise! Channel37 Shadow Drops ‘The Last Caretaker’ Update 3.5

    In a move that has caught the indie gaming community delightfully off guard, UK-based developer Channel37 has officially announced and released Update 3.5: Shadow Drop for their atmospheric survival-horror title, The Last Caretaker.

    While fans were expecting a standard development roadmap update, the team decided to live up to the update’s namesake, pushing the patch live across Early Access platforms effective immediately.


    What’s New in the Shadow?

    Update 3.5 isn’t just a collection of bug fixes; it’s a significant expansion of the game’s core loop. Channel37 has focused on deepening the “Caretaker” mechanics while amping up the dread that has made the game a cult favourite since its Early Access debut.

    Key Features at a Glance:

    • The “Hollowed” AI Overhaul: Enemies now exhibit more reactive hunting patterns. They don’t just patrol; they listen to the environment, making every spilt tin can a potential death sentence.
    • Expanded Wing of the Estate: A brand-new playable area, the Grand Conservatory, is now open. It introduces vertical gameplay elements and new environmental puzzles involving light and shadow.
    • Dynamic Weather System: Fog and rain aren’t just visual effects anymore. Heavy rain now masks the sound of your footsteps but severely limits your visibility, forcing a “risk vs. reward” movement strategy.
    • Inventory Refinement: A much-requested UI overhaul makes managing your dwindling supplies faster and more intuitive, keeping you in the action (and the terror) longer.

    Why the “Shadow Drop”?

    In a brief statement, the lead developer at Channel37 noted:

    “We wanted to mirror the unpredictability of The Last Caretaker itself. There’s something special about discovering a new layer of a world you thought you knew, without the weeks of hype. We want our players to dive back in today and feel that genuine sense of the unknown.”


    TechMash Take: Why You Should Care

    The Last Caretaker has been a slow-burning success story in the British indie scene. By avoiding the traditional “hype cycle” for Update 3.5, Channel37 is leaning into the trust they’ve built with their community.

    If you haven’t yet stepped into the boots of the Caretaker, there has never been a better time. The game’s unique blend of high-fidelity environmental storytelling and punishing survival mechanics feels more polished than ever.

    Update 3.5: Shadow Drop is available right now for all existing owners of the game. For those looking to jump in, you can find The Last Caretaker on Steam and the Epic Games Store.

    Stay tuned to TechMash for a full breakdown of the new Conservatory puzzles later this week.

    Find out more here – https://s.team/a/1783560

    #Channel37 #GameUpdate #ShadowDrop #EarlyAccess #scifi #TheLastCaretaker #Steam #EpicGamesStore #games #gaming #gamers

  • Assetto Corsa EVO: The Next Chapter of Simulation Racing Hits Early Access

    Assetto Corsa EVO: The Next Chapter of Simulation Racing Hits Early Access

    Buckle up, sim racers. 505 Games and KUNOS Simulazioni have officially shifted into high gear with the announcement of Assetto Corsa EVO, the highly anticipated evolution of the iconic racing franchise.

    Currently available in Early Access, this isn’t just a sequel; it’s a complete overhaul of the simulation experience. Kunos has spent years refining its craft, and with EVO, they are introducing a brand-new proprietary engine designed specifically to push the boundaries of realism, physics, and visual fidelity.


    What’s New in Update 0.6?

    The journey through Early Access is already moving fast. The latest v. 0.6 update has just dropped, bringing a wealth of content and technical refinements to the grid:

    • New Track: The legendary Sebring International Raceway makes its debut, painstakingly recreated with laser-scan technology to capture every bump and surface change of this demanding Florida circuit.
    • Expanded Roster: Six new vehicles have been added, bridging the gap between road-legal icons and pure-bred race machinery. Highlights include:
      • Ferrari 296 GT3 & Ford Mustang GT3
      • Audi R8 LMS GT4 Evo
      • Lamborghini Countach
      • Ferrari GTO
      • Porsche 911 GT3 R Rennsport
    • Physics Overhaul: Significant updates to suspension modelling (including multi-link and strut systems) ensure that the connection between the driver and the asphalt feels more authentic than ever.
    • Pro Tools: For the data-driven racers, official MoTeC telemetry support is now integrated, allowing for deep-dive analysis of your laps.

    Built for the Community

    Assetto Corsa EVO covers the entire spectrum of automotive passion. Whether you’re a fan of classic road cars, modern hypercars, or GT3 endurance beasts, the “EVO” philosophy is about celebrating car culture in all its forms.

    The game also doubles down on technical versatility, offering full VR support from day one and a redesigned UI that makes managing your garage and tuning your setups more intuitive.

    “As the project keeps evolving together with the community, this update puts additional emphasis on the systems that most directly shape what happens behind the wheel.”KUNOS Simulazioni


    How to Get Involved

    By entering Early Access now, players can help shape the future of the simulation. Kunos is known for its “community-first” approach, and your feedback on everything from the new tyre model to the revamped multiplayer netcode is vital as the game moves toward a full 1.0 release.

    Assetto Corsa EVO is available now on Steam Early Access for £32.99.

    Are you ready to experience the next evolution of racing? Head over to the Steam Store to grab your seat in the cockpit.

    Stay tuned to Techmash for more updates as Assetto Corsa EVO continues its journey toward the finish line!

    Find out more here – https://s.team/a/3058630

    #505Games #KUNOSSimulazioni #AssettoCorsaEVO #AssettoCorsa #SteamEarlyAccess #racing #sports #games #gaming #gamers

  • Death is Only the Beginning: Why Echoes of Sin: Confusion is Flipping the Horror Script

    Death is Only the Beginning: Why Echoes of Sin: Confusion is Flipping the Horror Script

    In the world of survival horror, death is usually the ultimate “Game Over.” It’s the moment you drop the controller in frustration, wait for a loading screen, and trek back to your last save point. But the upcoming psychological thriller Echoes of Sin: Confusion is looking to turn that frustration into a feature.

    Developed with a hauntingly atmospheric lens, this first-person nightmare is built on a provocative premise: Dying isn’t failure—it’s progression.


    A New Kind of Psychological Torture

    Most horror games rely on the “fear of the end” to create tension. You run because you don’t want to die. In Echoes of Sin: Confusion, the developers are leaning into the psychological weight of the cycle itself.

    While the specifics of the narrative remain shrouded in mystery, the core loop suggests a shifting, surreal environment that reacts to your “demise.” Instead of resetting the world, each death appears to peel back a layer of the protagonist’s fractured psyche, revealing new paths, lore, and—disturbingly—new threats.

    How “Death as Progression” Works

    If you’re worried that losing the “Game Over” screen makes the game too easy, think again. From what we’ve gathered, the mechanic works less like a “safety net” and more like a metamorphosis:

    • Environmental Evolution: The corridors you walked through before might not be the same once you return.
    • The Cost of Failure: While death moves the story forward, it likely leaves a mark on your character’s mental state, potentially altering how they perceive reality.
    • Narrative Unfolding: Key story beats are hidden behind the veil of the “afterlife,” forcing players to confront their mortality to understand the truth.

    Visuals and Atmosphere

    Built to leverage modern hardware, the game promises a suffocating atmosphere. Expect tight corridors, flickering lights, and a soundscape designed to make you check over your shoulder in real life. The “Confusion” subtitle isn’t just for show; the game aims to keep players in a constant state of disorientation, where the line between the living world and the “echoes” of the past is non-existent.

    “We wanted to remove the ‘save-scumming’ mentality and replace it with a genuine sense of dread about what comes next, even if ‘next’ means dying.”


    Why Horror Fans Should Be Excited

    Echoes of Sin: Confusion is joining a prestigious lineage of games that use death as a storytelling tool rather than a punishment. By removing the traditional failure state, the developers are forcing us to sit with our mistakes and watch the world warp around them.

    It’s a bold move that could either be a masterclass in tension or a descent into madness. Given the title, we’re betting on both.

    Keep your eyes peeled on TechMash for a release date and deeper gameplay dives as we get closer to the launch. Are you ready to die to find the truth? Or is the truth what kills you?

    Find out more here – https://s.team/a/4426280

    #EchoesofSinConfusion #REDcoris #psychological #horror #dying #progression #games #gaming #gamers

  • Step Back in Time: Crafting Magic in Toymaker: Threads of Joy

    Step Back in Time: Crafting Magic in Toymaker: Threads of Joy

    In a gaming landscape often dominated by high-stakes combat and frantic battle royales, there is a growing hunger for “cosy” experiences—games that feel like a warm cup of tea on a rainy afternoon. Enter Toymaker: Threads of Joy, the latest title from the talented team at Uprising Studios.

    Set against the stunning, sun-drenched backdrop of Salamanca, Spain, in the year 1910, this isn’t just a management sim; it’s a love letter to craftsmanship and nostalgia.


    The Art of the Stitch

    At its heart, Threads of Joy tasks you with running a traditional toy shop. However, the “magic” lies in the tactile nature of the gameplay. Unlike many simulators that rely on simple menu clicks, Uprising Studios has implemented a physics-based crafting system that makes every plushie feel personal.

    • Customisation: Choose from period-accurate fabrics like wool, silk, and linen.
    • The Workshop: You’ll physically cut patterns, stuff your creations with cotton or sawdust, and hand-sew the finishing touches.
    • The “Joy” Factor: Each toy can be imbued with specific “emotions” based on the materials and colours used, affecting how the citizens of Salamanca react to them.

    A Living, Breathing Salamanca

    The choice of 1910 Salamanca is inspired. Known as the La Dorada (The Golden City) due to its sandstone architecture, the game captures a specific moment in history where tradition met the dawn of the modern age.

    As you explore the city to find rare buttons or exotic dyes, you’ll encounter a cast of locals whose stories intertwine with your shop. A lonely child might need a brave lion to get through the night, while a grieving elder might find solace in a replica of a long-lost childhood doll.


    Why It Stands Out

    What sets Toymaker: Threads of Joy apart from the “Cosy Game” crowd is its commitment to historical authenticity combined with emotional depth. | Feature | Description | | :— | :— | | Visual Style | A soft, painterly aesthetic that mimics early 20th-century postcards. | | Economy | A gentle management system where reputation matters more than raw profit. | | Soundscape | A soothing soundtrack featuring Spanish guitar and the ambient sounds of a bustling plaza. |

    “We wanted to create a space where players could feel the weight of the needle and the softness of the fabric. It’s about the slow art of making something with your hands.” — Uprising Studios


    The Techmash Verdict

    If you’re looking for a game to help you decompress after a long week, Toymaker: Threads of Joy should be at the top of your wishlist. It’s a beautiful reminder that sometimes, the most “epic” quest is simply making someone smile with a handful of stuffing and a bit of thread.

    Keep an eye on Techmash.co.uk for more updates on Uprising Studios and the best of the indie scene!

    Find out more here – https://s.team/a/2968270

    #ToymakerThreadsofJoy #plushies #Salamanca #UprisingStudios #store #sim #games #gaming #gamers

  • New Cyberpunk Horror: Lolight Games Unveils ‘ESCAPE THE EXOMOON’

    New Cyberpunk Horror: Lolight Games Unveils ‘ESCAPE THE EXOMOON’

    The indie horror scene is about to get a neon-soaked, terrifying upgrade. Lolight Games has officially pulled back the curtain on their latest project, ESCAPE THE EXOMOON, a first-person cyberpunk survival horror title that looks set to test both your reflexes and your morals.

    Set on the desolate, abandoned space colony of Opus, the game puts you in the boots of Ky—the last known survivor of the EXO CORP. facility. If the isolation doesn’t get you, the malfunctioning security tech and the shadows lurking in the ventilation shafts certainly will.


    Survival is a Choice (With Consequences)

    What sets ESCAPE THE EXOMOON apart from your standard jump-scare simulator is the heavy emphasis on narrative depth and cybernetic modification. As Ky, you aren’t a super-soldier; you’re a survivor.

    The gameplay loop is built around three core pillars:

    • Hack: Manipulate the facility’s dying infrastructure to turn security drones and cameras against your pursuers.
    • Hide: Stealth is your best friend. The creatures stalking the halls of Opus are faster and stronger than you.
    • Fight: When all else fails, the V-Volt Electric Pistol provides a last line of defence—but ammo is a luxury you rarely have.

    The Twist: You can upgrade Ky with powerful cybernetic augmentations, but they come at a cost. Overclocking your body leads to “humanity loss,” manifesting as paranoia, dissociation, and apathy, which directly alters how the story unfolds and which choices remain available to you.


    A Voice in the Dark

    The plot kicks off when Ky, on the verge of giving up, receives a transmission from a security drone. A mysterious voice offers a deal: find her in the depths of the facility, and she might just have the key to getting off this rock.

    As you descend from the harsh, frozen surface of the exomoon into the derelict industrial heart of the colony, you’ll uncover the dark secrets that led to EXO CORP.’s collapse. Are you saving a survivor, or unlocking something that should have stayed buried?

    Key Features at a Glance:

    FeatureDetails
    GenreCyberpunk / Survival Horror
    PlatformPC (Steam)
    Core MechanicsHacking, Stealth, Resource Management
    NarrativeChoice-driven with multiple endings
    AtmosphereImmersive first-person exploration

    Wishlist Now

    While we don’t have a firm release date yet, ESCAPE THE EXOMOON is already making waves for its atmospheric art style and the unsettling promise of its “humanity” mechanic.

    If you’re a fan of System Shock vibes or the tense exploration of Alien: Isolation, this is one to keep on your radar. You can head over to Steam right now to add it to your wishlist and stay updated on the latest development logs from Lolight Games.

    Will you escape with your humanity intact, or will the exomoon claim what’s left of your soul?

    Find out more here – https://s.team/a/4574850

    #LolightGames #ESCAPETHEEXOMOON #fps #cyberpunk #horror #PCgames #wishlist #Steam #scifi #games #gaming #gamers

  • Obey the Insect God is available now on PC via Steam

    Obey the Insect God is available now on PC via Steam

    Dust off your CRT monitors and prepare for a fever dream of digitised sprites and 2D carnage. Chunkle Freaky’s Movies Games, the studio led by award-winning filmmaker Charles Davis, has officially released its surreal action-platformer, Obey the Insect God, on PC via Steam.

    If you grew up in the ’90s playing the “forbidden” games your parents warned you about, this one is aimed directly at your nostalgia—and your nightmares.


    A Surreal Descent into the Kalevala

    Inspired by the Kalevala (the famous Finnish national epic), Obey the Insect God isn’t your typical retro-revival. You step into the boots of a lone warrior standing before the lair of the titular deity. Armed with a spear and a desperate need to find a mysterious woman, you must navigate a cursed castle teeming with unforgiving enemies.

    The narrative is as thick and strange as the game’s atmosphere, blending ancient mythology with the aesthetics of a dusty, long-lost arcade cabinet.

    Key Features at a Glance:

    • Digitised Live-Action Sprites: The game utilises a visual style reminiscent of early Mortal Kombat or Lethal Enforcers, using real actors captured via video to create an eerie, “uncanny valley” effect.
    • Skill-Based Combat: Don’t let the old-school look fool you. The combat is modern and brutal, featuring perfect blocks, stuns, and unlockable skills to help you survive.
    • Open Exploration: Most traversal abilities are unlocked from the jump, allowing you to explore over 24 interconnected zones at your own pace.
    • Surrealist Horror: From the enemy designs to the pulsating backgrounds, the game leans heavily into its filmmaker roots to deliver a cinematic, albeit disturbing, experience.

    Why It’s Turning Heads

    The indie scene is crowded with pixel art, but Obey the Insect God stands out by leaning into the “ugly-cool” aesthetic of the 32-bit era’s digitised actors. Early Steam reviews have already praised the game’s combat quality, noting that while the visuals are intentionally jarring and “shabby” in a retro way, the gameplay loop is surprisingly polished.

    “It looks like someone got their best friends together and said ‘Let’s make a game’… but this one breaks the mold. The combat is quality.” — Early Steam Review


    PC System Requirements

    Thinking of entering the lair? You’ll need a decent rig to handle these high-res (for the ’90s) sprites:

    ComponentMinimumRecommended
    OSWindows 10 (64-bit)Windows 11
    Processori7-8700 or higheri7-8700 or higher
    Memory8 GB RAM10/12 GB RAM
    GraphicsGTX 1080RTX 2080
    Storage17 GB (SSD Recommended)17 GB (SSD Recommended)

    Obey the Insect God is available now on Steam, and for a limited time, you can snag it with a 10% launch discount. If you’re looking for something that feels like a “controversial fighting game your mom’s hairdresser’s kid let you play,” this is the one.

    Will you bow down, or will you bring the Insect God to its knees? Let us know in the comments!

    Find out more here – https://s.team/a/4109630

    #TheInsectGod #CharlesDavis #ChunkleFreakysMoviesGames #ObeytheInsectGod #PC #retro #2Dactionplatformer #games #gaming #gamers

  • Hell Byte Studios Unleashes Blood Reaver: A Dark Fantasy Co-Op Shooter Hits Steam Early Access

    Hell Byte Studios Unleashes Blood Reaver: A Dark Fantasy Co-Op Shooter Hits Steam Early Access

    If you’ve been itching for a new way to slaughter demons with your mates, it’s time to lock and load. Hell Byte Studios has officially unleashed its debut title, Blood Reaver, onto Steam Early Access.

    Combining the high-octane tension of classic round-based wave shooters with a grim, gothic atmosphere, Blood Reaver looks to be a love letter to fans of COD Zombies who want a little more “magic” in their mayhem.


    Hell is Overrunning—Bring a Friend (or Three)

    Blood Reaver drops you and up to three friends into a world where an ancient conflict between Earth and Hell has reignited. You play as a “Blood Reaver”—a cursed warrior tasked with holding back the tide of demonic invaders.

    While the gunplay is tight and visceral, it’s the blood-fueled magic that sets this apart from your standard military shooter. You aren’t just scavenging for ammo; you’re harvesting the blood of your enemies to fuel three distinct schools of magic:

    • Blood Magic: For those who like to get up close and personal.
    • Ethereal Arts: Manipulate time and space to control the battlefield.
    • Forbidden Powers: Twist demonic energy back onto the monsters that birthed it.

    Survival of the Fittest (and Luckiest)

    The game follows a classic round-based structure—each wave gets faster, tougher, and more crowded. To survive, you’ll need more than just a quick trigger finger. Hell Byte Studios has introduced several systems to keep the meta-game deep:

    • The Deck of Fates: Between rounds, players draw upgrade cards to bolster their characters’ stats and abilities.
    • The Blood Infuser: A crafting system that allows you to add special properties to your firearms, creating devastating weapon synergies.
    • Hidden Lore: For the explorers out there, each map is packed with environmental storytelling and secrets that piece together the history of the Blood Reaver order.

    “We grew up with round-based survival shooters. Blood Reaver is our love letter to that genre, but with a darker world, smarter systems, and magic that actually feels powerful.” — Jackson Hole, Hell Byte Studios

    The Road Ahead

    Launching at a competitive price of £12.74 / $14.99 (with a launch discount available right now), the Early Access version includes the first map, Final Stand, along with 12 guns and 9 unique abilities.

    Hell Byte Studios has already shared an ambitious roadmap, promising monthly content drops including new weapons, abilities, and of course, more maps to survive. If you’re a fan of Doom, Bloodborne, or classic wave-based survival, this is one to keep on your radar.

    Ready to reave? Head over to the Blood Reaver Steam Page and let us know in the comments if you think you’ve got what it takes to survive the horde.

    Find out more here – https://s.team/a/2906070

    #HellByteStudios #BloodReaver #coop #FPS #SteamEarlyAccess #heavymetal #darkfantasy #roundbasedshooter #games #gaming #gamers

  • Sweet Dreams or Nightmares? Among the Sleep Hits Mobile This June

    Sweet Dreams or Nightmares? Among the Sleep Hits Mobile This June

    Get ready to check under the bed and keep your nightlight close. Krillbite Studio and publisher Snapbreak Games have officially announced that the critically acclaimed psychological horror title, Among the Sleep, is making its way to iOS and Android on June 2nd, 2026.

    Originally released over a decade ago and celebrated for its unique perspective on the horror genre, the game is finally bringing its “Enhanced Edition” polish to the palms of our hands.


    A Childhood Nightmare Reimagined

    If you missed the original hype, Among the Sleep isn’t your typical jump-scare fest. You don’t play as a battle-hardened soldier or a paranormal investigator; instead, you step into the pyjamas of a two-year-old child.

    After being woken up by mysterious sounds in the middle of the night, you embark on a surreal journey through a distorted, dream-like version of your home. Accompanied only by your talking teddy bear, Teddy, you’ll have to navigate environments where the ordinary becomes terrifying.

    Key Mobile Features

    The mobile port isn’t just a simple transition; it brings the Enhanced Edition features to mobile devices, ensuring the atmosphere remains as thick and unsettling as ever.

    • Toddler Perspective: Experience the world from a height of two feet. Interaction involves crawling, stumbling, and pulling yourself up on furniture to reach doorknobs.
    • Atmospheric Horror: The game relies on sound design and lighting rather than combat systems. You are vulnerable, and your only defence is hiding.
    • Enhanced Visuals: Expect the improved textures and lighting from the Enhanced Edition, optimised for high-end mobile displays.
    • Try for Free: The game will follow a “freemium” model, allowing players to experience the first chapter for free before choosing to unlock the full game via a one-time in-app purchase.

    Why It Matters

    Among the Sleep was a pioneer in using horror to explore serious themes like family trauma and alcoholism through a symbolic lens. Its arrival on mobile marks a growing trend of high-quality “indie classics” (like Silt and Lost in Play, also published by Snapbreak) finding a second life on mobile platforms.

    “Among the Sleep is a first-person horror told through the eyes and stumbling little legs of a two-year-old… as intriguing as anything I’ve seen.”Eurogamer

    Pre-Registration is Open

    Can’t wait to dive back into the nightmare? Pre-registration is now live on both the App Store and Google Play. By pre-registering, you’ll be the first to know when the game goes live on June 2nd.

    Are you brave enough to relive your childhood fears on the go? Let us know in the comments if you’ll be picking this one up!

    Find out more here – https://s.team/a/250620

    #KrillbiteStudio #SnapbreakGames #AmongtheSleep #mobilegames #iOS #Android #games #gaming #gamers