Author: Team Techmash!

  • The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    It’s a massive year for RPG fans. While all eyes have been on the upcoming Gothic 1 Remake (set to drop on June 5, 2026), THQ Nordic has just dropped a bombshell for those who prefer their classics served raw and uncut.

    The original Gothic Trilogy—the series that defined “euro-jank” charm and immersive open-world design—is officially making its way to PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One later this year.

    A Staggered Release for the Classics

    Rather than dropping all three at once, THQ Nordic is giving us a summer-to-winter roadmap of classic RPG goodness. If you’ve been a PC-only fan for two decades or missed out on the Nintendo Switch ports, here is when you can mark your calendars:

    TitleRelease DatePrice
    Gothic ClassicJuly 28, 2026£24.99 / €29.99
    Gothic II Complete ClassicSeptember 29, 2026£24.99 / €29.99
    Gothic 3 ClassicNovember 24, 2026£24.99 / €29.99

    Pro Tip: If you’ve already pre-ordered the Gothic 1 Remake, check your library—you should have immediate access to Gothic Classic as a digital pre-order bonus!


    What to Expect: HD Visuals and Modern Controls

    Let’s be real: the original Gothic games are legendary, but their control schemes were… unique. To make these titles playable on modern hardware, THQ Nordic and Alkimia Interactive have implemented:

    • Native Gamepad Support: No more wrestling with a keyboard-only layout from 2001.
    • Upgraded UI: Tailor-made interfaces for console screens.
    • Performance Boosts: Higher resolution textures and smoother frame rates, while keeping that distinct, gritty “boxy” aesthetic intact.
    • The Full Experience: Gothic II includes the massive Night of the Raven expansion, while Gothic 3 finally brings the sprawling mainland of Myrtana to consoles for the first time ever.

    Why This Matters

    For the uninitiated, the Gothic series is famous for its “tough love” approach. You start as a nobody in a convict colony, and unlike modern RPGs, the world doesn’t care about you. If you walk into the wrong woods at level 1, a Scavenger will end your journey.

    It’s a world where NPCs have daily routines, factions actually matter, and your progression from a weakling to a powerhouse feels earned. It’s the DNA that inspired games like The Witcher and Elex.

    Are you ready to return to the Barrier, or will this be your first time hearing “Welcome to the Colony”? Let us know in the comments!

    Find out more here – https://gothic-game.com

    #Gothic #ReturnToTheColony #THQNordic #horror #npc #rpg #colony #games #gaming #gamers #AlkimiaInteractive

  • S.T.A.L.K.E.R. 2: GSC Unveils Free “Sealed Truth” Update to Celebrate “Cost of Hope” DLC

    S.T.A.L.K.E.R. 2: GSC Unveils Free “Sealed Truth” Update to Celebrate “Cost of Hope” DLC

    The Zone just got a little more crowded—and a lot more dangerous. GSC Game World has officially released a new, smaller-scale content update for S.T.A.L.K.E.R. 2: Heart of Chornobyl. Titled the “Sealed Truth” update, this free narrative drop serves as a celebratory bridge to the recently revealed major expansion, Cost of Hope.

    If you’ve been looking for an excuse to pull your gas mask out of storage, this is it.


    Back Into the Mouth of Madness: The X-18 Mystery

    The “Sealed Truth” update isn’t just a patch; it’s a focused story expansion that sends players back into the claustrophobic depths of the Zone’s history.

    • The Hook: Rumours are swirling at the Slag Heap. Diod, the local technician, has supposedly cracked the seal on the lower levels of the infamous X-18 laboratory.
    • The Mission: As Skif, you’ll strike a high-risk deal with Diod to infiltrate the facility. He isn’t looking for artefacts or PDAs—he’s after something much more personal, and he’s willing to pay handsomely for it.
    • The Risk: Veterans of the series know that X-Labs are never truly “empty.” Expect a journey heavy on atmospheric horror, environmental storytelling, and “high-reward” gear hidden in the dark.

    Bridging the Gap to “Cost of Hope”

    This update is more than a standalone quest; it provides critical context for the upcoming Cost of Hope DLC, which GSC revealed is slated for a Summer 2026 release.

    While Sealed Truth offers a bite-sized narrative experience, Cost of Hope is the “real deal”—a massive expansion that will take players back to the Chornobyl Nuclear Power Plant and the Iron Forest. By playing through the new Sealed Truth content, players will get an early glimpse into the shifting tensions between factions like Duty and Freedom, whose fragile peace is the focal point of the upcoming expansion.


    What’s New in the April 14th Patch?

    Beyond the new questline, GSC has bundled in several community-requested fixes and quality-of-life improvements:

    FeatureDescription
    New QuestlineSpeak to Diod at the Garbage/Slag Heap to begin.
    Mutant BalancingFixed an issue causing overpopulation of “strong” mutant types in long-term campaigns.
    Quest StabilityResolved a bug where the ‘Dark as a Dungeon’ mission would prematurely cancel.
    Loading ScreensAdded fresh, atmospheric art to the loading rotations.
    AvailabilityOut now on PC, Xbox Series X/S, and PS5.

    Pro-Tip: Some players report that the Sealed Truth questline is time-sensitive within the campaign. To start it, you’ll likely need to visit Diod between your encounter with Scar and your trip to the SIRCAA headquarters.

    Final Thoughts

    GSC Game World continues to prove that the Zone is a living, breathing entity. By dropping free narrative content like Sealed Truth, they’re keeping the community engaged while building the hype train for the massive summer expansion.

    Whether you’re in it for the loot or the lore, there’s never been a better time to head back toward the centre of the Zone. Just remember: Keep your bolts handy and your Geiger counter loud.


    Stay tuned to TechMash for more S.T.A.L.K.E.R. 2 updates and our upcoming deep dive into the “Cost of Hope” expansion!

    Find out more here – https://www.stalker2.com/

    #GoodHuntingStalker #CheckPDA #GSC #stalker2 #ps5 #ps5games #PlayStation #games #gaming #gamers

  • Retro Revival: Parasol Superstars Brings TAITO Classics to Modern Consoles

    Retro Revival: Parasol Superstars Brings TAITO Classics to Modern Consoles

    Retro fans, it’s time to dust off your umbrellas—or rather, your magical parasols! ININ Games and TAITO have officially announced that Parasol Superstars is now available digitally for Nintendo Switch, PlayStation 4|5, and Xbox.

    This vibrant bundle is a love letter to arcade history, packaging two iconic 2D platformers that prove you don’t need a sword or a gun when you have the world’s most versatile accessory.


    What’s in the Bundle?

    Parasol Superstars isn’t just a simple port; it’s a star-studded double feature that combines a beloved sequel with a long-lost arcade gem:

    1. Parasol Stars: The Story of Bubble Bobble III

    The legendary bubble dragons, Bub and Bob, return in their human forms! In this critically acclaimed sequel to Rainbow Islands, players use magical parasols to shield against projectiles, stun enemies, and even capture droplets to unleash elemental magic. Whether you’re playing solo or in 2-player co-op, the tactical depth and catchy soundtrack remain as charming as they were in 1991.

    2. Spica Adventure

    For the first time ever, the formerly Japan-exclusive arcade hit Spica Adventure makes its worldwide console debut. You play as Nico, a girl armed with a yellow parasol (reminiscent of the Parasol Stars mechanics), navigating through 28 colourful, branching stages. It’s fast-paced, vibrant, and features an energetic soundtrack by TAITO’s legendary sound team, ZUNTATA.


    Key Features at a Glance

    • Arcade Classics Reborn: Experience Spica Adventure on consoles for the first time outside of Japanese arcades.
    • Dynamic Gameplay: Attack, defend, glide, and reflect using the versatile parasol mechanics.
    • Branching Paths: Multiple routes in Spica Adventure provide high replayability.
    • Modern Flourishes: Includes online leaderboards to see how your skills stack up globally.
    • Limited-Time Launch Offer: To celebrate the release, the digital bundle is available at a 20% discount during its launch week (priced at approximately £19.99 / $19.99).

    Physical Editions for Collectors

    While the digital release is live now, physical collectors haven’t been forgotten. Strictly Limited Games and ININ are offering physical editions for Nintendo Switch and PlayStation 5, including a Special Edition that features a curated soundtrack collection and a beautifully crafted artbook.

    TechMash Tip: If you’re a fan of the Bubble Bobble universe or just love high-quality 2D platforming, this bundle is a no-brainer. The inclusion of Spica Adventure alone makes it a must-have for preservationists and retro enthusiasts alike.

    Parasol Superstars is available now on the Nintendo eShop, PlayStation Store, and Xbox Store.

    Are you ready to save the planet with the power of the parasol? Let us know which classic you’re diving into first in the comments below!

    Find out more here – https://www.iningames.com/

    #ININGames #TAITO #ParasolSuperstars #NintendoSwitch #PlayStation #Xbox #2Dplatformgame #SpicaAdventure #ParasolStars #TheStoryofBubbleBobbleIII

  • Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    In the vast, cold reaches of space, something has gone terribly wrong. Developer Gamer Cloud has officially launched their debut title, 2nd EVE, into Early Access, inviting players to step aboard a colony vessel that was supposed to be humanity’s salvation but has instead become a floating nightmare.

    Set in a future where Earth is on a collision course with a shattered Moon, the last of humanity fled on three massive colony ships bound for Proxima B. You play as Sister Superior Zola, a high-ranking officer and psychiatrist tasked with overseeing the mental health of the crew. But when the vessel—the Argos—attempts a hyperspace jump, reality doesn’t just bend; it breaks.


    A Ship Divided by Madness

    The Argos is no longer the pristine beacon of hope it once was. Lost in the “Abyss” of hyperspace, its corridors are now haunted by:

    • Twisted Crew: Survivors who have mutated into nightmare beings.
    • Rogue Machines: Automated security and maintenance bots that now hunt anything with a heartbeat.
    • Spatial Anomalies: Reality-warping tears that make navigating the ship a puzzle in itself.

    Your mission is simple yet harrowing: survive the descent into madness, protect the thousands of colonists still frozen in cryosleep, and uncover the truth behind what hyperspace did to your ship.

    Tactical Souls-like Combat

    Don’t expect a typical “hack-and-slash” experience. 2nd EVE leans into a tactical, 2.5D side-scrolling style that rewards patience and positioning.

    • No Fixed Classes: In a refreshing move, the game ditches rigid class systems. You can adapt Zola’s abilities on the fly—channelling devastating spells, mastering close-quarters staff combat, or picking off threats with ranged precision.
    • Cooldown-Based Strategy: Combat is governed by cooldowns rather than a traditional stamina bar, forcing you to time your parries, dashes, and heavy attacks with surgical precision.
    • Minimalist Design: The UI is stripped back to keep you immersed in the haunting atmosphere, focusing on the flickering lights and distant echoes of the ship rather than cluttered menus.

    The Early Access Roadmap

    The version available now on Steam and the Epic Games Store features the first three chapters of what is planned to be a ten-chapter epic. Gamer Cloud expects the game to remain in Early Access for roughly 10 to 12 months, using player feedback to balance the tactical combat and expand the narrative.

    “As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players,” says the developer.

    Launch Details

    • Platforms: PC (Steam / Epic Games Store)
    • Price: £12.79 / $14.99 (currently featuring a 10% launch discount)
    • Technical: Verified for Steam Deck with support for nine languages.

    If you’re a fan of atmospheric sci-fi horror and “Souls-lite” tactical combat, the Argos is waiting for you. Just remember: in hyperspace, even faith might not be enough to save your soul.


    For more indie gaming news and the latest tech updates, stay tuned to TechMash.

    Find out more here – https://s.team/a/3516780

    #2ndEve #IndieGame #GameplayTrailer #SoulsLike #GamerCloud #scifi #action #RPG #games #gaming #gamers

  • Strike Gold: Alaska Gold Fever Officially Launches!

    Strike Gold: Alaska Gold Fever Officially Launches!

    The wait is finally over for digital prospectors. Baked Games has officially announced the release of Alaska Gold Fever, their highly anticipated gold rush simulation and survival RPG. Starting April 14, 2026, players can officially trade their desk jobs for a pickaxe and the unforgiving beauty of the Alaskan frontier.


    From Dirt to Dollars: What to Expect

    Unlike traditional mining “clickers,” Alaska Gold Fever is a deep, system-driven sandbox that challenges you to build an economic empire from scratch. You aren’t just digging holes; you’re managing a full production chain.

    • Diverse Mining Operations: Explore 9 unique mines, ranging from small “quick-hit” expeditions to a massive, multi-level mine that takes over 15 hours to fully conquer.
    • The Survival Grind: Alaska is as deadly as it is beautiful. You’ll need to manage body temperature, hunt for food, and upgrade your clothing from basic cloth to insulated gear to survive higher altitudes.
    • Beyond the Mine: True to its “empire-building” promise, you can diversify your income by running a motel for travellers, managing a farm for food and milk, or even hiring workers to automate your largest operations.

    Authenticity in the Wild

    The developers at Baked Games have gone all out on mechanical depth. The gold you find isn’t instantly valuable; you must manually collect ore, filter it, clean it (using historical processes), and smelt it into bars before the bank will give you a single dollar.

    Key Gameplay Features:

    • Dog Sledge Travel: Traverse the map in the most iconic way possible.
    • Historical Amalgamation: A realistic gold-refining process inspired by the actual methods of the era.
    • Dynamic Upgrades: Customise your tools with “Diablo-style” socketed gems and magnet tech to boost your efficiency.
    • Building & Logistics: Build rail systems and use minecarts to optimise your industrial-scale extraction.

    A Community-Driven Launch

    Baked Games has been transparent throughout development, releasing over 100 devlogs and incorporating massive amounts of community feedback. Within 24 hours of launch, the team has already pushed Hotfix #1, addressing performance optimisations and adding new cooking recipes—proving they are committed to polishing the experience for their “pioneer” players.

    “Alaska Gold Fever is not just another digging game. It’s a progression-heavy journey about grit, strategy, and the dream of hitting it big.” — Baked Games Dev Team


    Where to Play

    Alaska Gold Fever is available now on Steam. If you’re looking for a game that blends the industrial satisfaction of Gold Rush: The Game with the survival tension of The Long Dark, it’s time to grab your pan and head north.

    Are you ready to brave the cold for a taste of gold? Let us know your favourite mining strategies in the comments below!

    Find out more here – https://s.team/a/1674200

    #BakedGames #PlayWay #AlaskaGoldFever #Steam #sim #survival #RPG #games #gaming #gamers

  • Redbeak Games launches public playtesting for Roguebound Pirates

    Redbeak Games launches public playtesting for Roguebound Pirates

    Ahoy, landlubbers and salty dogs! If you’ve been itching to trade your office chair for a captain’s quarters, it’s time to sharpen your cutlass. Redbeak Games—the Finnish solo powerhouse behind the Mortal Glory series—has officially dropped the anchor on public playtesting for Roguebound Pirates.

    Starting today, April 14, 2026, you can jump onto Steam and get a first-hand look at what happens when you mix classic naval combat with the glorious chaos of an action roguelike.


    Your Ship is Your Inventory (Literally)

    We’ve all played pirate games, but Roguebound Pirates takes “customisation” to a wonderfully absurd level. Forget simple stat upgrades; in this game, your inventory IS your ship. Borrowing a page from the Tetris-style inventory management book, you’ll be fitting weapons, gadgets, and mythical relics into your ship’s layout. How you organise your gear determines your firepower and survivability. Want to focus on “historical accuracy”? Redbeak Games jokes that it’s a feature—but only if your history books include:

    • Gatling Cannons for rapid-fire devastation.
    • Giant Axes (comically large, of course) for when things get personal.
    • Rocket Boosters because sometimes the wind just isn’t fast enough.

    Key Features to Watch Out For:

    • Deep Synergies: It’s not just about what you carry; it’s about how they work together. Combine weapons to create “game-breaking” builds.
    • Base Building: Every pirate needs a place to stash their loot. You’ll be able to build and expand your own pirate base to grow your influence.
    • High Replayability: With procedural elements, different ship types, and varying objectives, no two runs across the sea will feel the same.

    How to Join the Playtest

    The public playtest is live right now on Steam. Redbeak Games has confirmed that this version offers a few hours of intense action, giving players a solid taste of the core loop before the full release planned for Q4 2026.

    “My goal is to make a fun, easy-to-approach and highly replayable pirate adventure… the game doesn’t take itself too seriously,” says developer AuroDev.

    Why You Should Hop In Early:

    Redbeak Games is a one-person studio, meaning your feedback during this playtest actually carries weight. Whether you’re finding bugs or suggesting a new type of ridiculous harpoon, now is the time to help shape the final voyage.

    Ready to set sail? Head over to the Roguebound Pirates Steam Page and hit the “Request Access” button to start your career as a pirate legend.


    For more indie spotlights and the latest in PC gaming, stay tuned to TechMash.

    Find out more here – https://s.team/a/3327000

    #RedbeakGames #publicplaytesting #RogueboundPirates #Steam #pirates #pcgames #games #gaming #gamers

  • Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    The indie scene is currently buzzing with the rise of Wyldheart, a “rustic fantasy” co-op RPG that is rapidly becoming one of the most anticipated titles of 2026. Developed by Wayfinder Studios—a team comprised of veterans from EA DICE, Mojang, and Embark—the game has just smashed through a major milestone, surpassing 140,000 wishlists on Steam.

    But the momentum doesn’t stop at wishlists. The game’s Kickstarter campaign is currently on fire, having already hit 80% of its funding goal in record time. With the finish line in sight, the studio is eyeing a roadmap that could see the game land in Early Access before the year is out.


    What Is Wyldheart?

    If you haven’t been tracking this one, imagine the chaotic, high-fives-and-accidental-betrayals energy of a tabletop D&D session blended with modern action RPG mechanics. Unlike the massive, 100-hour slogs that dominate the genre, Wyldheart focuses on “bite-sized” campaigns designed to be completed in roughly 10 hours.

    It’s a smart move for the “busy gamer” demographic, allowing friends to actually finish a story together without needing to clear their calendars for six months.

    Key Features Include:

    • Classless Progression: No more “who forgot to roll a healer?” debates. You can mix and match skills across five branches: Adventuring, Survival, Dungeoneering, Weaponry, and Magic.
    • Tactical Chaos: Friendly fire is always on. Whether it’s a misplaced fireball or a swinging mace, you’ll need to coordinate with your 4-player party to avoid “accidental” casualties.
    • Unique Ancestries: Play as the Freefolk, the plant-like Mosslings, or the sturdy Grimhorns.
    • Tabletop Spirit: From voting on dialogue choices to cooking meals at camp, the game prioritises the social experience of adventuring.

    The Road to Early Access

    The surge in Steam wishlists is a massive indicator of market fit. For an indie studio, 140k wishlists is a “golden ticket” that often translates into a top-tier launch on the Steam charts.

    “We are overwhelmed by the support,” says the team at Wayfinder Studios. “The community feedback from our Alpha tests has been instrumental in shaping the world of Caerwyn, and this Kickstarter progress ensures we can deliver the polished Early Access experience players deserve.”

    How to Get Involved

    If you want to get your hands on the game early, there’s still time to back the project. Wayfinder Studios recently announced that they are opening 4,000 Beta Access keys for Kickstarter backers.

    • Beta Start Date: Friday, May 15, 2026.
    • Early Access Goal: Late 2026.
    • Full Release (1.0): Expected in 2027.

    The game is currently confirmed for PC (Steam and Epic Games Store), with console versions being explored for the post-1.0 launch.

    Are you ready to risk a fireball to the back of the head for some loot? Head over to the Wyldheart Steam Page to wishlist it now or check out their Kickstarter to help them cross that final 20%!

    Find out more here – https://wyldheartgame.com/

    #WayfinderStudios #Wyldheart #Kickstarter #coop #rpg #steam #paxeast #crowdfunding #games #gaming #gamers

  • Groovy Gunplay: Why ‘Last Flag’ is the 1970s Chaos We’ve Been Waiting For

    Groovy Gunplay: Why ‘Last Flag’ is the 1970s Chaos We’ve Been Waiting For

    If you’re tired of ultra-serious military sims and the tactical tension of modern shooters, it’s time to trade your plate carrier for a pair of polyester bell-bottoms. Last Flag, the latest 5v5 hero shooter making waves, has officially ditched the gritty realism in favour of something far more infectious: pure, unadulterated fun.

    Set within the high-stakes, neon-soaked world of a fictional 1970s game show, Last Flag feels like what would happen if The Price is Right had a baby with Team Fortress 2, and then let Quentin Tarantino direct the pilot.


    The Premise: Win Big or Go Home

    In Last Flag, you aren’t a soldier; you’re a Contender. Every match is a televised event broadcast from “The Arena,” a rotating selection of maps that look like oversized soundstages. From sunken lounge-style mansions to “futuristic” space stations built out of plywood and silver spray paint, the aesthetic is a masterclass in retro-futurism.

    The goal? Simple. Capture the Flag. But in this world, the “flag” is usually a glittering trophy, a briefcase of cash, or a golden disco ball.

    The Vibe Check

    • The Commentary: A charismatic, slightly unhinged announcer narrates your every move, praising your “sensational style” or mocking your “unfortunate elimination.”
    • The Visuals: Think warm film grain, chromatic aberration, and a colour palette of burnt orange, mustard yellow, and avocado green.
    • The Soundtrack: Forget generic orchestral swells. You’ll be dodging bullets to the sound of slap-bass, funky horns, and high-tempo disco beats.

    Class-Based Chaos with a Retro Twist

    The 5v5 gameplay is tight, snappy, and surprisingly deep. The roster of Contenders is where the 1970s theme really shines. You won’t find generic “Assault” or “Medic” roles here. Instead, you’re picking archetypes like:

    CharacterRoleSignature Move
    The StuntmanFlankerLaunches over walls using a literal motorcycle ramp.
    The Roller-DivaSpeedsterHigh-mobility skates and a devastating “Disco Blind” flash.
    The BodyguardTankDeploys a portable “Velvet Rope” barrier that blocks projectiles.
    The SpecialistSupportHeals teammates with “Hydration Stations” (essentially spiked punch).

    Why It Works: Fun-First Philosophy

    The developers have been vocal about their “Fun-First” mantra. In an era where many shooters feel like a second job, Last Flag prioritises “The Clip.” Everything is designed to create highlight-reel moments.

    “We wanted to build a game where losing feels almost as good as winning because the chaos is so entertaining,” says the lead designer. “If you get taken out by a man in a sequined jumpsuit using a confetti cannon, you can’t really stay mad.”

    Key Features to Watch:

    • Interactive Hazards: Maps are rigged like game show sets. You can trigger trap doors, spinning platforms, and “Sudden Death” events that shower the arena in foam.
    • Customisation: No tactical camo here. You’re unlocking faux-fur coats, oversized sunglasses, and victory taunts that involve elaborate hustle dances.
    • The “Applause” Mechanic: Playing stylishly—not just effectively—earns you favour with the “audience,” unlocking temporary power-ups like faster reload speeds or flashy pyrotechnics.

    The Verdict

    Last Flag is a breath of fresh air in a crowded genre. It’s loud, it’s proud, and it doesn’t take itself seriously for even a second. By leaning into the absurdity of a 70s game show, it manages to capture a sense of joy that many modern shooters have lost in the pursuit of “balance” and “eSports viability.”

    Whether you’re in it for the competitive 5v5 loops or you just want to see how good you look in a leisure suit while holding a grenade launcher, Last Flag is a must-play.

    Ready to claim the trophy? The cameras are rolling.


    Keep your eyes on TechMash.co.uk for our full character breakdown and “The Best Loadouts for Staying Groovy” guide coming next week!

    Find out more here – https://s.team/a/2721340

    #LastFlag #thirdpersonheroshooter #NightStreetGames #DanReynolds #capturetheflag #games #gaming #gamers

  • The Crew Motorfest: Elite Bundle 8 is out now!

    The Crew Motorfest: Elite Bundle 8 is out now!

    Fresh off the press for O’ahu speedsters, Ubisoft and Ivory Tower have dropped Elite Bundle 8 in The Crew Motorfest. If you’ve been waiting for a reason to burn through your saved Crew Credits (or Bucks), this latest pack brings a duo that perfectly captures the “art meets engineering” vibe of Season 9.

    Here is the breakdown of what’s in the bundle and why these two machines are making waves on the tech-heavy streets of Honolulu.


    What’s in the Box?

    Elite Bundle 8 is all about extreme contrast: raw American muscle-bound engineering versus bespoke Italian coachbuilding.

    1. Hennessey Venom F5 (Hypercar)

    The headliner is undoubtedly the Hennessey Venom F5. If you’re a regular on TechMash, you know Hennessey doesn’t do things by halves.

    • The Stats: Built for 300+ mph (482+ km/h) in the real world, the in-game version translates that into terrifyingly high top speeds and brutal acceleration.
    • The Vibe: It’s a literal rocket ship for the road. In Motorfest, it’s a dominant force for long-stretch highway races and the “Speed Crossing” Summit events.

    2. Touring Superleggera Arese RH95 (Hypercar)

    On the other side of the garage is the Touring Superleggera Arese RH95. While the Venom is about raw power, the Arese is about elegance and aerodynamic finesse.

    • The Heritage: Coming from the legendary Milanese coachbuilder (founded in 1926), this car represents the pinnacle of handcrafted automotive design.
    • The Experience: It’s surprisingly nimble for a hypercar. It might not beat the Venom in a straight-line drag, but for the winding coastal roads of the newer Hawaiian islands, its precision handling is a dream.

    Why Elite Bundle 8 Matters Right Now

    With Season 9 now in full swing, the game has evolved significantly. We’ve seen the introduction of the Trackforge creator and the brand-new Kaho’Olawe island playground.

    The Elite Bundle 8 cars aren’t just for show; they are deeply integrated into the current “Speed Crossing” weekly activities. If you’re looking to climb the leaderboards in the latest hypercar-focused Summit, having these two in your collection is essentially a “cheat code” for competitive times.

    Quick Stats Table

    FeatureHennessey Venom F5Touring Superleggera Arese RH95
    CategoryHypercarHypercar
    SpecialtyTop Speed / DragHandling / Aesthetics
    SourceTexas, USAMilan, Italy
    Horsepower$1,800+$ hpHandcrafted V8 precision

    The Verdict

    Is it worth the investment? If you are a completionist or a competitive Summit player, yes. The Venom F5 is a contender for the fastest car in the game’s current meta, and the Arese RH95 is one of the most beautiful models Ivory Tower has rendered to date.

    You can find the bundle in the in-game shop right now. Remember, buying them as a bundle usually nets you a 20% discount compared to buying them separately once they leave the Elite rotation.

    Are you adding the Venom F5 to your garage, or are you holding out for the NASCAR-themed content coming later this season? Let us know in the comments below!

    Find out more here – https://s.team/a/2698940

    #TheCrewMotorfest #Ubisoft #carracing #motorsport #pc #playstation #xbox #games #gaming #gamers

  • SET SAIL: Windrose Drops Anchors into Early Access – Everything You Need to Know

    SET SAIL: Windrose Drops Anchors into Early Access – Everything You Need to Know

    The wait is finally over for the scallywags among us. After amassing over 1.5 million wishlists and a breakout performance at the Triple-i Initiative showcase, Windrose has officially launched into Early Access.

    Developed by Kraken Express, this title is already being hailed as the “AAAA” pirate experience fans have been craving since the golden days of Assassin’s Creed: Black Flag. If the cinematic release trailer is anything to go by, we aren’t just getting a survival game; we’re getting a maritime epic.


    A New Age of Piracy

    Windrose isn’t your typical “punch trees to build a hut” survival sim. Set in an alternative 18th-century “Age of Piracy,” it blends the gritty reality of survival with supernatural stakes. You play as a captain daring enough to challenge the legendary Blackbeard himself, navigating a world where imperial navies, pirate clans, and dark, looming powers collide.

    The Early Access Launch Trailer showcases the game’s core loop:

    • Seamless Land-to-Sea Gameplay: No loading screens between steering your ship and sprinting onto a sandy beach.
    • Soulslite Combat: Forget button-mashing. The combat system focuses on parries, dodges, and tactical strikes with everything from rapiers to halberds.
    • Base Building: From a simple shanty to a sprawling stone fortress to protect your loot.

    The Ships: Your Floating Fortresses

    One of the standout features confirmed in the release version is the Co-op Ship Control system. Unlike other pirate games where players often feel like “passengers,” Windrose allows up to 8 players (4 recommended for balance) to share control of a vessel’s weaponry and navigation.

    Ship TypeBest For…
    KetchFast, nimble scouting and escaping pursuit.
    BrigThe versatile all-rounder for trading and skirmishing.
    FrigateA massive beast meant for total naval domination.

    What’s in the Early Access Box?

    Kraken Express has been transparent about what players can expect right now. While the full 1.0 release is estimated to be 1.5 to 2.5 years away, the current build is substantial:

    • 3 Massive Biomes with unique quests and crafting recipes.
    • 30 Procedurally Generated Islands, ensuring no two voyages are the same.
    • 90+ Hand-crafted Points of Interest, including dungeons and temples.
    • 50–70 Hours of Story Content are already available for the completionists.

    Pricing and Availability

    Windrose is available now on PC via Steam and the Epic Games Store.

    • Standard Edition: $29.99 (£24.99 approx)
    • Supporter Bundle: $39.99 (£32.99 approx) — Includes the base game, exclusive wallpapers, and a digital soundtrack featuring sea shanties by the legendary Seán Dagher.

    TechMash Tip: Grab it early! A 10% launch discount is active for the first week, and the developers have confirmed that the price will increase as more biomes and bosses are added leading up to the 1.0 launch.

    Final Verdict

    If you’ve been looking for a pirate game that respects your intelligence and offers a deep, co-op survival experience, Windrose is the vessel to board. It’s ambitious, beautiful, and—most importantly—it feels like a world worth getting lost in.

    Are you ready to challenge Blackbeard? Let us know in the comments if you’re joining a crew this week!

    Find out more here – https://s.team/a/3041230

    #Windrose #KrakenExpress #pirates #Piracy #build #craft #survive #biomes #mysteries #dungeons #games #gaming #gamers

  • No Man’s Sky: Xeno Arena Hits the Nintendo Switch 2 – Pokémon Meets the Stars

    No Man’s Sky: Xeno Arena Hits the Nintendo Switch 2 – Pokémon Meets the Stars

    The universe of No Man’s Sky just got a whole lot more competitive. If you thought exploring 18 quintillion planets was enough to keep you busy, Hello Games has just dropped the Xeno Arena Update, and it is a literal game-changer—especially for those of us rocking the new Nintendo Switch 2.

    While the update landed on PC and other consoles last week, the wait for the portable version is officially over. Here’s why the Xeno Arena update is the perfect excuse to dust off your Multi-tool and head back into the Euclid Galaxy.


    Gotta Scan ‘Em All: What is Xeno Arena?

    The Xeno Arena (v6.3) update transforms your menagerie of alien companions from mere travel buddies into a battle-ready squad. Think Pokémon or Palworld, but on a galactic scale.

    • Gladiatorial Contests: You can now enter your creatures into simulated battles at the Space Anomaly or within player-built arenas.
    • Genetic Engineering: Use the new genetic modification interface to tweak your pet’s agility, health, and combat traits.
    • Deep Strategy: Each creature has unique elemental affinities based on its home planet’s biome. A toxic-breathing blob from a radiation-soaked moon will have a natural edge over a flying lizard from a frozen world.
    • Expanded Roster: To accommodate your new addiction, the companion cap has been raised from 18 to 30.

    The Switch 2 Advantage: High-End Portability

    Playing No Man’s Sky on the original Switch was a technical miracle, but the Nintendo Switch 2 version is where the game finally breathes.

    According to Hello Games’ lead engineer Martin Griffiths, porting these massive updates to portable hardware takes “2-3x more time” because of the sheer optimisation required, but the results on the Switch 2 are undeniable:

    • Visual Fidelity: We’re looking at 1080p at 40fps in handheld mode and a crisp 1440p at 30fps when docked. The texture density and lighting effects are a massive leap over the previous generation.
    • Full Feature Parity: Unlike the first Switch, the Switch 2 edition includes full multiplayer from day one. You’ll see other Travellers in the Anomaly, join Nexus missions, and—most importantly—challenge them to Xeno battles right there on the holo-tables.
    • Fast Loading: Jumping from a planet surface to deep space is now near-instant, making the “creature hunting” loop for the Arena much more addictive.

    Performance Notes

    It’s not all sunshine and paradise planets, though. While the Switch 2 handles the game beautifully, early reports suggest that particularly “vegetation-heavy” paradise worlds can still see minor frame rate dips.

    However, the latest Patch 6.32 has already addressed several launch-week bugs, including flickering underwater graphics and some inventory duplication glitches. Hello Games is clearly committed to making this the definitive portable experience.

    Final Verdict

    For the 10th anniversary of No Man’s Sky, Hello Games has delivered a feature fans have wanted for years. Whether you’re breeding the ultimate predator or just want to see how your “flying cow” fares against a robotic sentinel dog, the Xeno Arena update provides a fresh, rewarding layer of gameplay.

    If you own a Switch 2, this is a mandatory download. The sky has no limits, and now, it has a champion.

    Are you planning to build the ultimate alien battle team, or are you sticking to peaceful exploration? Let us know in the comments!


    Stay tuned to TechMash.co.uk for more updates on the latest Switch 2 releases and No Man’s Sky guides.

    Find out more here – https://ninten.do/6008Spp2s

    #HelloGames #NintendoSwitch2 #NintendoSwitch #NoMansSky #aliens #creatures #combat #tactics #games #gamers #gaming

  • From the Creator of Terra Nil: Crux Games Unveils City-Builder Deckbuilder ‘Combolands’

    From the Creator of Terra Nil: Crux Games Unveils City-Builder Deckbuilder ‘Combolands’

    The indie scene is about to get a lot more “synergistic.” Crux Games, the South African duo featuring Sam Alfred (the designer behind the BAFTA-nominated hit Terra Nil), has officially announced their latest project: Combolands.

    Part city-builder, part roguelike deckbuilder, Combolands is a spiritual and literal evolution of the viral Itch.io hit Tiny Towns, which racked up over 100,000 views. If you’ve ever wondered what would happen if you mashed SimCity with the high-stakes addiction of Balatro, this is it.


    Your Cards are Buildings, Your Map is the Deck

    In Combolands, you aren’t just managing resources; you’re playing a hand. The game flips the traditional deckbuilder on its head—instead of a deck of spells or attacks, you’re growing a town across a series of handcrafted islands.

    Key Gameplay Mechanics:

    • Cascading Combos: Carefully place buildings to trigger massive chain reactions and unlock game-breaking synergies.
    • Guild System: Choose from a variety of guilds, each offering unique strengths, drawbacks, and exclusive buildings.
    • The Capital: Between runs, return to your capital city to spend earnings on permanent unlocks, including new buildings, relics, and council members.
    • Endless Archipelago: Once you’ve conquered the handcrafted islands, the game opens up into a procedurally generated “Maelstrom” mode for infinite replayability.

    A Pedigree of Relaxation and Strategy

    Sam Alfred and Skye Scott of Crux Games have a knack for making complex systems feel satisfying and tactile. While Terra Nil was about restoring nature, Combolands seems focused on the pure, dopamine-hitting satisfaction of a perfectly placed tile.

    The team is also getting a helping hand from Landfall (the folks behind Content Warning and Totally Accurate Battle Simulator), suggesting the game will have that extra layer of indie polish and charm.

    Try the Demo Today

    The announcement didn’t come empty-handed. Crux Games has released a brand new demo on Steam as of April 13, 2026. The demo features:

    • Three playable guilds (out of seven planned for the full release).
    • One handcrafted island to conquer.
    • 40 unique “heirlooms” to discover.

    “Combolands is a deckbuilder where instead of a deck, you’re growing a town. Settle islands, trigger cascading combos, and build a city for the ages.” — Crux Games


    Combolands is currently slated for a PC release, with no firm date yet, but the Steam page is live for wishlisting. If you’re a fan of strategic depth or just looking for your next “one more turn” obsession, this is definitely one to watch.

    Are you ready to break the game with the perfect city layout? Check out the trailer and download the demo on Steam now!

    Find out more here – https://s.team/a/4075620

    #CruxGames #Combolands #SkyeScott #SamAlfred #pcgames #steam #deckbuilder #TinyTowns #games #gaming #gamers