Tag: #IndieGames

  • Inventory Management Meets Bullet Heaven: Cloudbreaker Soars into Steam Next Fest!

    Inventory Management Meets Bullet Heaven: Cloudbreaker Soars into Steam Next Fest!

    The June edition of Steam Next Fest is officially underway, and indie fans have a massive new addiction waiting for them in the skies. Nova Scotia-based duo Ballast Games has officially launched the demo for Cloudbreaker, an incredibly stylish sky-world roguelite that brilliantly mashes up intense survival-like action with a puzzle-heavy inventory management system.

    If you’ve ever wanted to pilot a heavily armed airship while organising your inventory like a high-stakes game of Resident Evil grid-fitting, this is the title to watch.

    Check out what makes Cloudbreaker an unmissable stop during your Next Fest demo diving:

    The Mission: Save Haven from the Depths

    In the world of Cloudbreaker, the last remnants of humanity reside in Haven, a sanctuary floating high above a treacherous, cloud-covered world. Haven is sinking, and it’s up to you to take to the skies, descend through dangerous cloud layers, and recover a mythical Bloil Crystal to secure humanity’s survival for generations to come.

    Standing in your way are hordes of Biotes—the lingering, aggressive biotechnology experiments of long-dead civilisations.

    Tetris Meets Turbo-Charged Airships

    While the combat serves up pure bullet-heaven dopamine as you tear through waves of enemies, the real magic happens in your ship’s hangar.

    Defeating Biotes allows you to gather raw Bloil, which your ship converts into unique Engine Parts. To upgrade your airship, you must install these parts into your Engine Grid—a dedicated inventory management puzzle system.

    • Grid Synergies: It’s not just about what parts you have; it’s about where you place them. Different components connect and interact across the grid to unlock massive stat boosts and weapon synergies.
    • Unique Fleets: As you progress, you’ll unlock entirely new airships, each featuring completely distinct Engine Grid layouts and core abilities that completely alter your build strategies.
    • Deep Progression: Tailor your playstyle using dedicated upgrade trees for both ships and weapons, giving you the edge needed to take down punishing bosses and mini-bosses.

    Play the Demo Today!

    Cloudbreaker successfully blends the tactical satisfaction of a grid-based puzzle game with the frantic, fast-paced survival mechanics of the best roguelite action titles. With its crisp aesthetic, satisfying loop, and endless build variety, it’s easily one of our top recommendations for this week’s festival.

    The Cloudbreaker demo is live right now on Steam for the duration of June Steam Next Fest, featuring full keyboard/mouse and controller support. Take it for a spin, test your best buildcraft in Endless Mode, and don’t forget to add it to your Steam Wishlist to support the developers!

    Find out more here

    #Cloudbreaker #SteamNextFest #IndieGames #Roguelite #BulletHeaven #BallastGames #PCGaming #TechMash

  • MineGeon: Renegades Drops Massive Steam Next Fest Demo Update Ahead of July Launch

    MineGeon: Renegades Drops Massive Steam Next Fest Demo Update Ahead of July Launch

    Bullet-hell enthusiasts and co-op fans, it’s time to rally the squad. As part of the ongoing Steam Next Fest, indie developer Kickstone Studio has deployed a massive major content update for the MineGeon: Renegades demo.

    If you haven’t been tracking this one, MineGeon: Renegades is a high-octane, co-op sci-fi bullet-hell roguelite that challenges players to descend into the treacherous depths of the planet PAIMO. The mission? Fight off swarms of enemies, mine valuable resources, and make it out alive.

    With the full game locked in for a July 14 release, this expanded demo gives players a massive taste of the chaos to come. Here is a breakdown of what’s waiting for you in the new Steam Next Fest build.

    What’s New in the MineGeon: Renegades Demo?

    Kickstone Studio hasn’t just tweaked a few numbers; they’ve injected a wealth of new content that fundamentally expands how the game plays:

    • New Playable Class (Marshall): Joining the roster is Marshall, a heavy-duty Tank class built for high durability. If you prefer getting up close and personal, his ultimate ability unleashes devastating fist-to-fist combat to clear out crowded screens.
    • The Scavengers Mini-Boss Fights: Survival just got tougher. The update introduces three new mini-boss encounters featuring the Scavengers—hostile locals desperate to halt your descent.
    • Expanded Progression & Combat Synergy: The demo adds brand-new Gadgets, Ultimates, and Enhancements, giving players vastly more options to theorycraft chaotic, screen-clearing builds during a run.
    • Base Customisation (Ship Basement): Between intense expeditions, players can now unlock and access the basement of their spaceship, utilising a base-decoration system featuring props and themed objects.
    • A Brand-New Cooking System: Scavenge for ingredients during your runs to whip up meals back on the ship, providing crucial stat buffs for your next dive into PAIMO.

    Risk It All for Riches

    The core loop of MineGeon: Renegades revolves around greed and teamwork. You can brave the depths solo or team up with up to two friends. The deeper you go, the more valuable the minerals—but the more punishing the bullet hell becomes. Players must constantly balance the risk of pushing further for better loot versus banking their hard-earned materials safely back at the ship for permanent upgrades.

    The updated demo is available to play right now on Steam for the duration of Steam Next Fest. Grab your crew, test out Marshall’s fists of fury, and get a head start before the full launch on July 14.

    Are you diving into PAIMO this week? Let us know your favourite class build in the comments below!

    Find out more here

    #MineGeonRenegades #SteamNextFest #IndieGames #PCGaming #CoOpGames #Roguelite #BulletHell #GamingNews #TechMash

  • Test Your Friendship in Retro-Futurism: We Were Here Tomorrow Drops Free Steam Next Fest Demo!

    Test Your Friendship in Retro-Futurism: We Were Here Tomorrow Drops Free Steam Next Fest Demo!

    Co-op fans, grab your walkie-talkies and find your most reliable gaming partner. Total Mayhem Games is back to test the absolute limits of your communication skills. The highly anticipated next entry in their critically acclaimed cooperative puzzle series, We Were Here Tomorrow, has officially dropped a playable demo on Steam as part of Steam Next Fest!

    If you and your player two are looking for your next obsession, the gates to the mystery are open right now.

    Welcome to the Norcek Facility

    Breaking away from the icy, medieval terrors of Castle Rock from the previous games, We We Here Tomorrow plunges players into a striking, retro-futuristic setting.

    In the Steam Next Fest demo, you and your partner wake up trapped in separate pods inside the enigmatic Norcek Facility. Surrounded by strange, unfamiliar machinery and high-tech puzzles, your only guide is a calm, confident, yet deeply mysterious voice pushing you through a series of assignments. Why are you here? What is the purpose of this facility? That is for you to find out.

    The Golden Rule: Just like its predecessors, communication is your ultimate lifeline. You are split up, meaning you each see completely different clues, rooms, and mechanics. With only a walkie-talkie connecting you, progress completely relies on how well you can describe what you see.

    What’s New in We Were Here Tomorrow?

    Total Mayhem Games is shaking up the formula while keeping the core teamwork mechanics that fans love. Here is what you can expect from the demo and the upcoming full release:

    • Distinct Character Abilities: For the first time, you aren’t just relying on your walkie-talkie. Both explorers are equipped with unique tools and distinct abilities that must be combined to bypass obstacles.
    • Asymmetrical Brain-Teasers: Success requires complete synergy. Because your screens show entirely different perspectives, you literally have to become each other’s eyes and ears.
    • A Narrative-Driven Mystery: The sci-fi, retro-future setting brings a fresh narrative depth to the franchise, trading dark fantasy for advanced, uncharted technology and hidden corporate secrets.

    Play the Demo Now, Full Launch Coming Later This Year!

    The We Were Here Tomorrow demo is available to play for free on Steam from June 15 to June 22 during Steam Next Fest. Total Mayhem Games has spent the last few weeks polishing the experience based on community feedback, making this the perfect time to dive in.

    Don’t worry if you aren’t a PC player—the full game will feature full cross-platform multiplayer when it launches. The full version of We Were Here Tomorrow is scheduled to launch later this year and is officially available to wishlist right now across Steam, PlayStation 5, and Xbox Series X|S.

    Go grab your partner, download the demo, and see if your friendship can survive the Norcek Facility!

    Find out more here

    #WeWereHereTomorrow #SteamNextFest #TotalMayhemGames #CoOpGaming #PuzzleGames #IndieGames #GamingNews #SteamDemos #PS5 #XboxSeriesX #TechMash

  • Get Ready to Dilly-Dally: Big Walk Officially Confirmed for Nintendo Switch 2 with New Release Date Trailer!

    Get Ready to Dilly-Dally: Big Walk Officially Confirmed for Nintendo Switch 2 with New Release Date Trailer!

    The brilliant, chaotic minds behind the viral sensation Untitled Goose Game are back, and they’re trading in the pesky goose honks for something a little more cooperative. Melbourne-based developer House House, alongside publisher Panic, has dropped a brand-new release date trailer for their highly anticipated multiplayer adventure, Big Walk.

    Even better news for Nintendo fans? The game has been officially locked in for the Nintendo Switch 2, and it’s hitting the next-gen hybrid console on August 4, 2026!

    Check out everything we know so far about this gorgeous, communication-driven indie darling.

    What is Big Walk?

    If competitive, sweat-inducing multiplayer shooters have left you burnt out, Big Walk is the exact antidote you need. Described by the developers as a cooperative game about “teamwork and talking,” Big Walk drops you and a group of absurdly round, charming characters into a lush, wide-open island.

    The goal? There isn’t a massive rush. It’s a hand-crafted, 10-to-15-hour adventure meant to be played from start to finish with friends. You’ll tackle cerebral puzzles, figure out how to navigate the terrain, and—most importantly—just hang out.

    Watch the Release Date Trailer

    The new trailer highlights the absolute joy of doing a whole lot of nothing (and a whole lot of everything) with your mates. From navigating vibrant, mysterious structures to literally stealing your friend’s binoculars and kicking them into the ocean, the trailer perfectly captures House House’s signature brand of effortless charm and lighthearted mischief.

    Key Features We’re Excited For

    • Proximity Voice Chat is King: The game relies heavily on a brilliant in-game chat system. Voices fade across distances, echo down corridors, and muffle through walls. (They even recommend not being in the same physical room as your real-life friends to get the full experience!).
    • Hilarious Communication Tools: When voice chat cuts out or you find yourself separated, you can use binoculars, walkie-talkies, megaphones, laser pointers, whiteboards, or even a giant golden head to get your point across.
    • Flail Those Arms! If all else fails, you can wave, point, or flail your character’s arms around wildly to communicate.
    • Flexible Party Sizes & Crossplay: You can play as a focused duo or gather a massive crew of up to 12 players for absolute, beautiful chaos. Best of all, Big Walk supports full crossplay, meaning you can explore with friends on PC, Mac, and PS5 right from your Switch 2.

    A Perfect Match for the Nintendo Switch 2

    Big Walk is exactly the kind of game that showcases why we love Nintendo’s ecosystem. It thrives on community, accessible fun, and pure aesthetic joy. The fact that House House and Panic confirmed it as a cornerstone indie title for the Nintendo Switch 2 proves that the upcoming hardware is going to be a fantastic home for gorgeous, stylised indie worlds.

    Mark your calendars, round up your gaming crew, and prepare to get thoroughly lost when Big Walk launches on August 4, 2026.

    Are you excited to take a hike with your friends on the Switch 2? Let us know in the comments below!

    Find out more here

    #BigWalk #NintendoSwitch2 #Switch2 #HouseHouse #PanicGames #IndieGames #CoOpGaming #GamingNews #TechMash

  • Next Stop, Terror: Why This Indie Train Simulator is a Ticket to Pure Horror

    Next Stop, Terror: Why This Indie Train Simulator is a Ticket to Pure Horror

    Imagine this: You’re working the night shift on a cross-country train. Your biggest worries should be restocking the stale chips, keeping the coffee hot, and dealing with the occasional rude commuter. You push your snack cart down the narrow aisle, asking for IDs and tickets.

    But as you look closer at the passenger in seat 4B, you notice something is off. Their blink is a fraction of a second too slow. Their skin looks a bit too much like latex under the flickering fluorescent lights.

    Welcome to Only Humans On Board, an upcoming indie simulation game that takes the mundane dread of retail and mixes it with skin-crawling cosmic horror.

    The Ultimate Customer Service Nightmare

    At its core, Only Humans On Board plays like a twisted love child of Papers, Please and Dead Space. Your day-to-day responsibilities look normal enough on paper:

    • Inventory Management: Buy your supplies, budget your earnings, and stock your cart with the snacks passengers crave.
    • Customer Service: Walk the aisles, serve refreshments, and keep the passengers happy.
    • Ticket & ID Verification: Scan identification cards and check tickets to ensure everyone belongs on the train.

    The catch? Some of your “customers” are only pretending to be human. They want your snacks, but they might want your flesh even more.

    Spot the Discrepancy, Stay Alive

    As a train vendor, your scanner and your sharp eye are your only weapons. You’ll need to cross-reference IDs, look for facial anomalies, and listen closely to how passengers speak.

    If you do your job right, you flag the impostor, call security, and survive to see the next station. But if you get complacent—if you skim an ID too quickly or ignore that weird, guttural click in a passenger’s voice just to hit your sales quota—your shift ends very, very differently. Let’s just say management won’t be accepting your resignation letter.

    Why We’re Hooked

    What makes Only Humans On Board look so promising is how it leverages psychological tension. It turns a claustrophobic, familiar setting—a train carriage—into a gauntlet of paranoia. Every passenger interaction becomes a high-stakes puzzle where a single customer service mistake is fatal.

    If you love tension-building detective games and don’t mind looking at a commuter train the same way again, this is definitely one to keep on your radar.

    What do you think? Could you spot a monster disguised as a tired businessman, or would you accidentally upsell a bag of peanuts to a shape-shifter? Let us know in the comments below!

    Find out more here

    #OnlyHumansOnBoard #IndieGames #GamingNews #HorrorGames #GamingCommunity #PCGaming #TechMash

  • Solo Dev Magic: Tactical PvP Card Battler ‘Astralight: Pilgrim’s Duel’ Hits Steam

    Solo Dev Magic: Tactical PvP Card Battler ‘Astralight: Pilgrim’s Duel’ Hits Steam

    The indie card game scene is about to get a lot more competitive, and this time, it’s coming from a solo powerhouse. Developer ShootingStar has officially opened the Steam page for Astralight: Pilgrim’s Duel, an upcoming free-to-play tactical PvP card battler that proves you don’t need a massive studio to build an ambitious, deeply strategic universe.

    If you are a fan of tight resource management, clever mind games, and deckbuilding, this is one indie title you need to add to your wishlist immediately.

    What is Astralight: Pilgrim’s Duel?

    At its core, Astralight: Pilgrim’s Duel is a turn-based 1v1 strategy game where board control and precise timing mean the difference between a glorious victory and a crushing defeat. Players choose a hero, manage a steadily growing mana pool, and fight to reduce the enemy hero’s health to zero.

    What sets it apart is the sheer variety of tools at your disposal across five major card types:

    • Characters: Your frontline fighters are tasked with attacking and defending the board.
    • Structures: Durable fortifications that shift the field’s geography and provide passive advantages.
    • Equipment: Direct stat-boosts and modifiers to empower your characters.
    • Spells: High-impact cards for instant damage, healing, or board clears.
    • Traps: Hidden, face-down cards that trigger on your opponent’s turn—perfect for baiting aggressive plays and completely reversing momentum.

    Build Your 30-Card Strategy

    The game skips over convoluted deck limitations in favour of a clean, hyper-focused rule: a legal deck consists of exactly 30 cards, with a maximum of 4 copies of any single card.

    When you first step into the world of Astralight, you’ll select one of three elemental starter paths—Fire, Water, or Forest—giving you a strong thematic foundation to experiment with. Combined with unique, mana-activated Hero Skills that can define your entire win condition, the tactical permutations are vast.

    A Massive Long-Term Vision

    While the game is launching as a tight, competitive 1v1 PvP battler, the developer has massive plans for the future. Astralight is designed to eventually evolve into a full online card RPG, with plans to introduce:

    • Co-op PvE roguelike expeditions
    • Auto expeditions and card trading systems
    • Shared social world features to connect the community

    Best of all? Every match you play—win or lose—rewards you with currency and crafting materials, keeping the free-to-play model firmly focused on progression and collection expansion rather than paywalls.

    Watchlist It Now!

    Astralight: Pilgrim’s Duel is listed as “Coming Soon,” and the Steam page is officially live for wishlists. Head over to Steam, check out the trailer, and support a solo indie developer trying to reshape the CCG landscape.

    Wishlist Astralight: Pilgrim’s Duel on Steam

    #TechMash #Astralight #IndieGames #CardBattler #PCGaming #SteamGames #FreeToPlay #CCG #SoloDev

  • Face the Cosmic Madness: The Mound: Omen of Cthulhu Demo Drops Today for Steam Next Fest!

    Face the Cosmic Madness: The Mound: Omen of Cthulhu Demo Drops Today for Steam Next Fest!

    The wait is officially over for horror fans looking to lose their minds—metaphorically and literally. NACON and ACE Team have announced that their highly anticipated cooperative horror game, The Mound: Omen of Cthulhu, is taking centre stage at Steam Next Fest from June 15 to June 22, 2026.

    Starting today, PC players can officially download a free playable demo and take their first terrifying steps into a cursed, 16th-century South American canopy. To celebrate the hands-on event, the developers have unleashed a chilling new trailer giving us a direct look at the game’s oppressive atmosphere, psychological tricks, and tense squad gameplay. Check it out below!

    Welcome to the Cursed Jungle

    Developed by the eccentric minds at ACE Team (Zeno Clash, The Eternal Cylinder), The Mound: Omen of Cthulhu moves away from typical Victorian gothic settings to plunge up to four players into a deeply hostile historical jungle.

    Your mission sounds simple on paper: set out from the safety of your galleon, take a rowboat to the mainland, complete high-stakes contracts, and recover legendary treasures. However, the supernatural forces dwelling within the jungle don’t just want to hunt you—they want to warp your mind.

    Key Gameplay Features to Expect in the Demo:

    • A Fragile Sanity System: As you venture deeper under the dense canopy, your sanity rapidly deteriorates. The game features highly individualised visual and auditory hallucinations. You might see the world drenched in blood, mistake deadly traps for mirages, or even see your teammates turn into monstrous entities.
    • Proximity Voice Chat is Mandatory: Clear communication is your literal lifeline. The game relies on spatial audio. If a player panics, wanders off, and loses vocal contact with the squad, isolation will accelerate their madness. Even worse? Succumb entirely, and you might turn into a hostile creature controlled by the jungle, tasked with hunting your former friends.
    • Trigger Discipline & Stealth: You are equipped with period-accurate gear like flintlock muskets, crossbows, and swords. Fire off a heavy musket, and the sheer noise risks awakening a reactive jungle that will aggressively hunt you down. Sometimes, running for your life back to the rowboat is the only real victory.

    “We always say it existed long before the players got there, and I think you feel that when you explore. There’s stuff here that has nothing to do with you, wonders that weren’t put there for you to find.” — Edmundo Bordeu, Art Director at ACE Team

    Play the Demo This Week, Launching This July!

    The Steam Next Fest demo serves as a massive open test following the game’s recent closed beta, offering a substantial chunk of gameplay to tackle with your friends.

    If you manage to survive the demo, you won’t have to wait long for the full expedition. The Mound: Omen of Cthulhu is scheduled to officially launch on July 15, 2026, coming to PC, PlayStation 5, and Xbox Series X|S with full cross-platform support.

    Head over to Steam, grab your crew, download the demo, and see if you have what it takes to tame the jungle before it devours you.

    Find out more here

    #TheMound #OmenOfCthulhu #SteamNextFest #CoOpHorror #IndieGames #NACON #ACETeam #GamingNews #PCGaming #Lovecraftian

  • Craft on the Fly, Extract, Repeat: Expendabots Unveiled at Future Games Show!

    Craft on the Fly, Extract, Repeat: Expendabots Unveiled at Future Games Show!

    The Future Games Show: Summer Showcase just dropped a major bombshell for co-op horror fans. Independent developer Collision Games and acclaimed publisher Blue Brain Games (the masterminds behind The House of Da Vinci series) have officially pulled back the curtain on Expendabots—a frantic, 4-player co-op horror extraction game that promises to test your nerves and your teamwork.

    If you love high-stakes extraction loops, clunky robotic protagonists, and atmospheric dread, this is one title you need on your radar.

    Welcome to the Custody Zone

    In an alternate universe, the Custody Zone is a forbidden archipelago sealed off from civilisation. It’s a beautifully handcrafted, procedurally generated nightmare filled with abandoned facilities, unstable machinery, and technology that defies explanation.

    To salvage what’s left, the mega-corporation Nullshore Consortium sends in the Expendabots—disposable, clunky robotic units engineered to dive into the dark, scavenge for valuable relics, and get the heck out before the island is lost entirely.

    But you aren’t alone out there. The Zone’s ancient defence systems are still highly active, and the terrifying entities patrolling the halls react to both sight and sound.

    Check out the core features revealed at the showcase:

    • Frantic 1-4 Player Co-op: Team up with friends or go it alone on PC and Mac via Steam.
    • On-the-Fly 3D Printing: Each Expendabot carries a portable 3D printer on its back. Scavenge raw materials mid-run to fabricate vital survival gear, emergency power cells, or decoys to lure threats away.
    • Deadly Proximity Chat: Communication is key, but be careful—the enemy NPCs can hear you screaming over the proximity mic.
    • Heart-Pounding Respawn System: In Expendabots, you are replaceable, but the mission isn’t. If a teammate falls, you can physically harvest their “heart” and carry it to a massive 3D printer to spawn them into a shiny new chassis.
    • Procedural Peril: Featuring 5 distinct dungeon types, no two expeditions into the Custody Zone will ever lay out the same.

    High Stakes, No Refunds

    What sets Expendabots apart is its distinct blend of charmingly clunky robotic design with genuinely tense, atmospheric horror. The progression system revolves around upgrading your robotic limbs, unlocking new abilities and mechanics to survive deeper dives into the facilities.

    It’s all about the risk vs reward: do you stay a few minutes longer to loot one last room, or do you extract with your squad before the island collapses?

    Wishlist Now!

    Following its stellar world premiere, Expendabots is officially available to wishlist on Steam. If you are ready to assemble your squad of scrap-metal heroes, head over to their official page, check out the debut trailer, and prepare for a wild, chaotic extraction experience.

    What do you think of the Expendabots reveal? Let us know if your squad will be diving into the Custody Zone in the comments below!

    Find out more here

    #Expendabots #CollisionGames #BlueBrainGames #FutureGamesShow #CoOpGames #HorrorGames #ExtractionShooter #IndieGames #GamingNews #TechMash

  • Crash the Yokai Party: Twilight Parade: Moonlit Mononoke Gets a Physical PS5 Release This July!

    Crash the Yokai Party: Twilight Parade: Moonlit Mononoke Gets a Physical PS5 Release This July!

    Physical game collectors and retro enthusiasts, clear some space on your shelves! Funbox Media Ltd has officially announced that they are bringing the vibrant, chaotic world of Twilight Parade: Moonlit Mononoke to the PlayStation 5 in a physical edition.

    Mark your calendars: this physical release is set to drop across Europe and the Americas on July 31, 2026.

    If you love nostalgic pixel art, chaotic bullet-hell action, and quirky Japanese folklore, this is one launch you won’t want to skip.

    What is Twilight Parade: Moonlit Mononoke?

    Originally released digitally by Eastasiasoft and developed by Super16bits, Twilight Parade: Moonlit Mononoke is a side-scrolling bullet-hell shoot-’em-up (SHMUP) that doesn’t take itself too seriously.

    The premise is simple but hilarious: Every year, the spirits and monsters of Japan take to the streets to celebrate the Hyakki Yagy? (the Night Parade of the Hundred Yokai). But this year? They intentionally didn’t invite the rowdy Oni twins. Naturally, the only logical response is to crash the party and completely ruin it!

    Key Features:

    • Playable Yokai Heroines: Take control of four beautiful pixel-art characters—including the sweet-loving Blue Oni Sister and the hot-headed Red Oni Sister—each featuring their own distinct companion assistant (and yes, beachwear variants!).
    • Retro Bullet-Hell Action: Battle your way through 5 chaotic, yokai-infested levels.
    • Massive Boss Fights: Face down giant, screen-filling bosses at the end of every stage.
    • Accessible Fun: With gorgeous 16-bit retro aesthetics and an infinite continue system, it’s a blast for hardcore arcade veterans and SHMUP newcomers alike.

    A Packed 3-in-1 Disc: The Bonus Games!

    Funbox Media Ltd isn’t just giving us a standard physical release; they are packing the disc with incredible value. To complement the main game, the physical edition includes two fantastic bonus games right on the disc:

    1. Tiny Pixels Vol. 1 – Ninpo Blast: A fast-paced, retro vertical shoot-’em-up where you’ll fight off swarms of mythical insect baddies using shurikens, bombs, and hoverbikes. It features permanent weapon upgrades and online leaderboards for the ultimate arcade chase.
    2. Overpowered 1 – Mars Infestation: Ready for a change of scenery? Jump into the year 2050 in this top-down, twin-stick sci-fi shooter. Exterminate aggressive alien threats on Mars using over-the-top firepower, fluid pixel art animations, and a pumping soundtrack.

    “This release celebrates not only a wonderful main title, but also includes two fantastic bonus games that showcase diverse gameplay styles. It’s a great value package and a must-have for collectors.” — Funbox Media Ltd

    Final Thoughts

    In a digital-first era, physical releases like this are a true love letter to collectors. By bundling a beautiful side-scrolling SHMUP with a vertical ninja-themed shooter and a twin-stick sci-fi survival game, Funbox Media is offering massive arcade variety in one single box.

    Keep your eyes peeled for pre-orders at your favourite retailers ahead of the July 31, 2026, launch date!

    Are you planning to add this to your PS5 physical collection? Which character are you choosing first? Let us know in the comments below!

    Find out more here

    #GamingNews #PS5 #PhysicalGames #TwilightParade #SHMUP #BulletHell #RetroGaming #FunboxMedia #IndieGames #Yokai #TechMash

  • Burn Rubber Early: Throttle Trace Drops a Surprise Playable Demo on Steam!

    Burn Rubber Early: Throttle Trace Drops a Surprise Playable Demo on Steam!

    The engines are roaring, the tyres are smoking, and the starting line is officially open. MicroProse and Unordered Games have just announced that a playable demo for their highly anticipated racer, Throttle Trace, is officially live on Steam for everyone to experience right now.

    If you’ve been itching for a racing game that perfectly balances high-octane speed with precision control, your weekend plans just sorted themselves out.

    What is Throttle Trace?

    For the uninitiated, Throttle Trace isn’t just another lap-around-the-track simulator. Developed by Unordered Games and published by the legendary strategy and simulation giants at MicroProse, this title aims to bring a fresh, adrenaline-fueled perspective to the racing genre.

    Think tight corners, heart-pounding drift mechanics, and tracks designed to test both your reflexes and your tactical racing lines. With MicroProse backing the project, you can bet there’s a deep appreciation for mechanical detail and satisfying gameplay loops underlying every single drift.

    What to Expect in the Steam Demo

    The developers aren’t just giving us a glorified benchmark test; this is a proper taste of the tarmac. By downloading the demo today, you’ll get to experience:

    • Responsive Handling: Get a feel for the game’s distinct physics engine.
    • Immersive Tracks: Tear through meticulously designed environments that demand your full attention.
    • A True Stress Test: Push your own limits (and your PC’s frame rates) before the full launch.

    How to Play: You don’t need a special beta key or a pre-order code. Simply head over to the Steam store, search for Throttle Trace, and hit the “Download Demo” button to get behind the wheel immediately.

    Why This Collaboration Matters

    MicroProse has been on an absolute tear lately, resurrecting the spirit of classic PC gaming while championing innovative indie talent. By partnering with Unordered Games for Throttle Trace, they are signalling a bold step into high-speed action. This demo is a statement of confidence—they want players to feel the weight of the cars and the rush of the race firsthand because they know the gameplay speaks for itself.

    Go grab your controller (or configure your wheel), head over to Steam, and lay down some rubber. Once you’ve set your best lap time, drop a comment below and let us know if Throttle Trace is living up to the hype!

    Find out more here

    #ThrottleTrace #MicroProse #UnorderedGames #SteamDemo #PCGaming #RacingGames #GamingNews #TechMash #IndieGames

  • Escape the Abyss: Dark Action-RPG ‘Lostbound’ Hits Steam Next Fest with a Brand-New Playable Demo

    Escape the Abyss: Dark Action-RPG ‘Lostbound’ Hits Steam Next Fest with a Brand-New Playable Demo

    The highly anticipated Steam Next Fest is officially here, running from June 15–22, and indie game fans have a major new title to add to their radar. Developer Tenkarider, alongside publisher Tambù Digital, has announced that their striking action-RPG roguelite, Lostbound, is participating in the event with a thrilling, freshly updated playable demo.

    If you are a fan of dark, tactical roguelites where every single decision dictates your survival, this is one demo you cannot afford to skip this week.

    Outrun the Hand, Manage Your Steps

    In Lostbound, the ground beneath your feet is your greatest asset—and your biggest liability. Set in a decaying world being aggressively consumed by a living entity of darkness known as The Hand, the game blends classic action-RPG combat with unpredictable roguelite mechanics.

    The core twist? Every movement leaves a permanent mark on the world map. Retrace your steps too frequently, and The Hand will physically erase the path behind you. As narrow corridors and safe routes vanish into the Abyss, your journey becomes a tense, calculated race against time and geography.

    What’s Inside the Steam Next Fest Demo?

    Tenkarider and Tambù Digital have loaded this updated demo with a substantial amount of content to give players a true taste of the abyss. Here is what you can expect when you download it this week:

    • The Opening Region: Take your first steps into a crumbling reality and experience the baseline tension of Lostbound’s exploration loop.
    • Two Distinct Modes: Choose between Adventure Mode or Campaign Mode, giving you different ways to tackle the story and its procedural elements.
    • Dungeon Diving: Risk entering dangerous, pitch-black dungeons to hunt for game-changing artefacts and weapon types before nightfall claims you.
    • Build Customisation: Experiment with diverse item synergies, multiple weapons, and permanent meta-progression upgrades fueled by gathering Dark Matter.

    Behind-the-Scenes Developer Broadcasts

    In addition to the hands-on demo, the development team will be hosting a special Steam Broadcast throughout the week. Players can tune in directly on the Steam page to watch live gameplay, gain insights into the dynamic procedural generation systems, and chat with the creators.

    Verdict: A Must-Play for Roguelite Fans

    Lostbound stands out in a crowded genre by making the map itself a predatory force. It demands smart resource management, flawless routing, and an appetite for risk.

    The Lostbound demo is available to download for free right now on Steam. Dive into the abyss, test your survival instincts, and don’t forget to hit that Wishlist button if you manage to escape The Hand!

    Interested? Check out the official trailer on the Lostbound Steam Page.

    #IndieGames #SteamNextFest #Lostbound #GamingNews #Roguelite #ActionRPG #Tenkarider #TambuDigital #PCGaming #TechMash

  • Get a Grip! Heave Ho 2 Swings Onto PC and Nintendo Consoles This July

    Get a Grip! Heave Ho 2 Swings Onto PC and Nintendo Consoles This July

    If you and your friends haven’t finished arguing over who ruined your last couch co-op session, it’s time to patch things up. Publisher Devolver Digital and developer Le Cartel are absolutely buoyant to announce that Heave Ho 2—the highly anticipated sequel to the smash-hit, physics-based party game—is bounding onto PC, Nintendo Switch, and Nintendo Switch 2 on July 16 for a wallet-friendly $9.99.

    More Hands, More Chaos, and Online Play!

    The original Heave Ho won our hearts by tasking up to four players with a simple, yet agonisingly funny goal: grab onto each other, stretch, swing, and absolutely do not fall to your death.

    Heave Ho 2 takes that brilliant, slapstick formula and cranks the dial to eleven. The headline feature this time around? Online multiplayer support. For the very first time, you’ll be able to take the absolute pandemonium of your living room couch and bring it online to test friendships across the globe.

    What’s New in Heave Ho 2?

    Le Cartel isn’t just serving up a re-skin. The sequel introduces a whole host of gravity-defying upgrades:

    • Eight Wild Themed Worlds: From the floaty mechanics of weightless space to absolute cookery chaos in the kitchen, each world introduces unique hazards.
    • Fresh Mechanics and Gadgets: Players can expect new scenarios that require pushing, pulling, shooting, and squeezing through fiendish obstacles.
    • Nintendo Switch GameShare Support: Switch 2 players can take advantage of local or online GameShare, meaning only one person needs to own the game to share the madness with up to three additional players.

    Try the PC Demo Right Now

    Can’t wait until July 16 to start dangling over a bottomless void? You’re in luck. A playable demo is live right now on Steam, giving you a taste of the precise timing and terrible teamwork that awaits.

    Whether you’re looking for the ultimate party night experience or just want a reason to scream at your friends via Discord, Heave Ho 2 is shaping up to be the summer’s essential multiplayer title. Grab your copy on PC or Nintendo consoles this July for just $9.99!

    Are you ready to lose your grip all over again? Let us know in the comments below!

    Find out more here

    #HeaveHo2 #DevolverDigital #LeCartel #IndieGames #NintendoSwitch #NintendoSwitch2 #SteamGames #PCGaming #CoOpGaming #PartyGames #GamingNews #TechMash

  • God of War Pedigree Meets Retro Carnage: Gunstoppable Blasts Onto PC and Xbox This August!

    God of War Pedigree Meets Retro Carnage: Gunstoppable Blasts Onto PC and Xbox This August!

    If you’ve been craving an adrenaline-soaked, high-octane alternative to the standard crop of modern live-service shooters, CAGE Studios is cooking up exactly what you need.

    Gunstoppable, the highly anticipated momentum-based, fast-paced roguelite boomer shooter, has officially locked in its release date. Mark your calendars: the game is breaking out the big guns on PC via Steam and Xbox consoles on Wednesday, August 5, 2026.

    The pedigree behind this absolute riot of a game? It’s led by a former God of War developer who is trading mythological hack-and-slash action for brutal, retro-inspired firearm ballet.

    Speed Equals Destruction: How It Plays

    In Gunstoppable, physics are your best friend—and your deadliest weapon. The team at CAGE Studios has built a movement philosophy where the speed limit is completely non-existent. The faster you move, the harder you hit. To survive the bullet-hell barrages waiting for you, you’ll need to master a fluid kinetic toolkit:

    • Slide & Wall-Run: Keep your momentum flowing across cyberpunk cityscapes and underwater prisons.
    • Grapple & Rail-Grind: Sling yourself into danger or escape tight corners in the blink of an eye.
    • Time-Bending Parries: Deflect incoming chaos and slow down time to shatter clusters of enemies at once.

    Every death makes you stronger, giving you the classic, addictive roguelite loop wrapped in a pristine 90s FPS aesthetic.

    Over-The-Top Customisation: “If It Sounds Broken, It Is”

    True to its boomer shooter roots, the arsenal in Gunstoppable leans heavily into pure, unadulterated absurdity. Players can dual-wield completely mismatched, game-breaking weapon combinations. Want to stack upgrades that turn a standard shotgun into a cascading flamethrower? Go for it. Want to turn literal bananas into tactical nukes? The developers actively encourage it.

    Topple Billionaires, Save the World

    You aren’t just blowing up rogue robots for the sake of it. You play as a finely tuned killing machine embarking on a capitalist-toppling quest to save your sister and take down evil, war-profiteering CEO billionaires.

    Because it’s a high-stakes, one-way revenge trip, your character decides to do what any reasonable hero would do in 2026: livestream the entire rampage to the world. As you pull off stylish takedowns against eccentric bosses (like “Johnny Jetpack” and literal fame-hungry nepo babies), your in-game view count skyrockets, inspiring citizens worldwide to rise up against their oppressors.

    Fun Fact: The voice cast features an extra layer of internet culture—viral “Okay Boomer” meme creator Neekolul joins the fully-voiced story campaign, bringing a wonderfully meta touch to a literal “boomer shooter.”

    PC & Xbox Launch Details

    Gunstoppable launches on Wednesday, August 5, 2026. PC players can already head over to Steam to add the game to their wishlists to prepare for launch discounts, while console players can get ready to rumble on Xbox Series X|S.

    The game is highly optimised, even boasting a “Potato Mode” in the graphics settings so you can chase triple-digit framerates regardless of your rig.

    Are you ready to turn the tables on the architects of endless brutality? Let us know in the comments below if you’ll be wishlisting this one!

    Find out more here

    #Gunstoppable #BoomerShooter #FPS #IndieGames #GamingNews #Steam #Xbox #CAGEStudios #Roguelite #RetroGaming #TechMash

  • From Vikings to the Cosmos: Shiro Games Launches Multiplayer Sandbox ‘SpaceCraft’ Into Early Access

    From Vikings to the Cosmos: Shiro Games Launches Multiplayer Sandbox ‘SpaceCraft’ Into Early Access

    The brilliant minds behind Northgard, Wartales, and Farever are officially trading medieval axes and tactical mercenaries for Faster-Than-Light drives and industrial laser drills. Bordeaux-based studio Shiro Games has just launched its highly anticipated multiplayer space sandbox, SpaceCraft, into Steam Early Access!

    If you’ve ever wanted to build an interstellar corporate empire with your mates while managing complex automation logistics, this might just be your next gaming obsession.

    What is SpaceCraft?

    At its core, SpaceCraft is a massive, open-world sci-fi adventure that seamlessly blends deep-space exploration with heavy industrial automation. Shiro Games describes it as their most ambitious project yet—and looking at the scale, it’s easy to see why.

    Starting out in the resource-rich Solar Alpha system, players are tasked with establishing a thriving interplanetary corporation. You’ll design and pilot fully modular starships that can transition seamlessly between deep-space travel and planetary landings.

    Once your boots (or landing gears) are on the ground, the real work begins: surveying alien worlds, deploying heavy machinery to extract raw materials, and establishing sprawling logistics networks to move your cargo across the galaxy.

    Key Features at Early Access Launch:

    • A Massive Universe: Explore multiple sectors, hundreds of star systems, and thousands of unique planets.
    • Modular Ship Building: Fully customise your fleet with cutting-edge upgrades tailored for combat, heavy hauling, or deep-space exploration.
    • Industrial Automation: Use autonomous drones, massive cargo hauliers, and specialised machinery to automate your resource production lines.
    • Player-Driven MMO Economy: Trade high-value blueprints, craft advanced ship components, and manage supply chains in a living, shared universe.
    • Corporate Collaboration: Form or join Corporations with other players to coordinate massive planetary operations and dominate the galactic market.

    SpaceCraft is by far the most ambitious game we’ve ever created,” says Nicolas Cannasse, CEO of Shiro Games. “Our goal was to build a universe that feels both accessible and limitless, a true sandbox where players can explore, industrialise, collaborate, and shape their own stories among the stars.”

    The TechMash Verdict: Factorio Meets Elite Dangerous?

    Shiro Games has a phenomenal track record when it comes to depth and mechanics. Northgard mastered RTS survival, while Wartales perfected gritty tactical management. Bringing that same analytical, rewarding gameplay loop to a multiplayer space sandbox is an incredibly exciting prospect.

    By leaning heavily into the MMO aspect, SpaceCraft sets itself apart from pure single-player or co-op builders. You are sharing this galaxy with thousands of other pioneers, meaning competition for the most resource-dense asteroid belts and prime planetary real estate will be fierce.

    Pricing and Availability

    SpaceCraft is available right now on PC via Steam Early Access for £24.99 ($29.99 / €29,99). To celebrate the launch, Shiro Games is offering a 10% introductory discount for the next two weeks.

    The studio expects the game to remain in Early Access for at least six months to fine-tune mechanics, add more sectors, and implement community feedback before the 1.0 release.

    Will you be heading into the stars solo as a freelance trader, or assembling a mega-corporation with your friends? Let us know in the comments below!

    Find out more here

    #SpaceCraft #ShiroGames #SteamEarlyAccess #SciFiGaming #SpaceSandbox #IndieGames #PCGaming #TechMash