Tag: #IndieGames

  • Step Into the Backrooms of Football: Soccer Job Sim ‘Kitman’ Drops Steam Demo on October 8!

    Step Into the Backrooms of Football: Soccer Job Sim ‘Kitman’ Drops Steam Demo on October 8!

    Forget key passes and top-corner screeners—it’s time to find out who the real hero of match day actually is. Indie developer Outlier has officially announced that the demo for Kitman, its hilarious and chaotic soccer-themed job simulator, will hit Steam on October 8, 2026.

    If you’ve ever wondered what goes on behind the shiny facade of modern football, Kitman gives you and up to three friends front-row seats to the locker room madness.

    What Is Kitman?

    In Kitman, you play as the ultimate unsung hero in the backrooms of a football club. While spoiled players complain and the manager stands clueless on the touchline, it falls on you to keep the entire operation from falling apart.

    Whether playing solo or teaming up with up to four players in co-op, your duties include:

    • Match Day Chores: Cleaning muddy boots, sewing up torn jerseys mid-match, mashing laundry buttons, and making sure the drinks are perfectly chilled.
    • Steering from the Shadows: When nobody is looking, sneak into the gaffer’s office to adjust the team’s tactical board, scout talent, and set the starting lineup to secretly secure victory.
    • Match Day Mayhem: Solving unexpected mishaps on the fly so your squad doesn’t step onto the pitch in their underwear.

    What’s Included in the Steam Demo?

    Following a massive alpha playtest that saw over 50,000 players step into the kit room, Outlier has incorporated a ton of community feedback for this upcoming demo. Key features making their way to the October release include:

    • Full Team Customisation: Create your own club with custom team names, acronyms, colour palettes, jersey patterns, and club crests.
    • Deeper Management Mechanics: Deeper tactical options and overhauled backroom strategy.
    • Reworked Match Day Tasks: Upgraded equipment, rebalanced tasks, and—yes—a newly fixed sewing minigame.
    • Quality of Life Upgrades: Full gamepad support and built-in voice chat for seamless co-op communication.

    Want to Play Early? Pre-Demo Playtest Coming Soon!

    Can’t wait until October 8? Outlier is hosting an exclusive pre-demo playtest running from September 17 to September 20.

    Players wanting to test their boot-polishing skills early can apply via player.gg by wishlisting Kitman on Steam and joining the official Outlier Discord channel.

    Get Ready for Match Day

    With its blend of deep strategy, physics-based simulator slapstick, and co-op antics, Kitman is shaping up to be one of the most unique indie releases on the horizon. Be sure to add Kitman to your Steam Wishlist today so you don’t miss the demo launch on October 8, 2026!

    Find out more here

    #Kitman #IndieGames #GamingNews #Steam #PCGaming #SoccerSim #JobSim #CoOpGaming #Techmash #OutlierGames

  • Explosive Heads, High Stakes, and Filipino Folklore: Jester Under Pressure Is Coming to Steam!

    Explosive Heads, High Stakes, and Filipino Folklore: Jester Under Pressure Is Coming to Steam!

    Get ready for a visual novel experience where keeping the crowd entertained isn’t just about earning applause—it’s a matter of literal survival.

    Game developers Orca Martian Games and Viridian Software have officially announced that Jester Under Pressure, a captivating fantasy visual novel set in a vibrant Filipino-inspired archipelago, is officially heading to Steam!

    Originating as a standout entry in the beloved NaNoRenO visual novel game jam, Jester Under Pressure takes dark comedy, rich cultural mythos, and high-stakes choices to an entirely new level.

    A Royal Court Where Mistakes Are Fatal

    In Jester Under Pressure, players step into the colourful yet dangerous shoes of a royal jester serving a ruthless queen. In this tropical archipelago, the monarch rules with an absolute—and terrifying—iron fist: underperforming subjects are executed on the spot by having their heads exploded.

    No pressure, right?

    As the court’s entertainer, you must navigate high-tension comedic performances, complex political intrigue, and delicate personal relationships. Every joke, dialogue choice, and performance counts. One bad punchline could literally be your last.

    Inspired by Rich Filipino Culture and Mythos

    Beyond its darkly comedic and explosive premise, Jester Under Pressure shines through its rich world-building. Set against the backdrop of a fantasy archipelago heavily inspired by Filipino culture, history, and folklore, the game brings fresh, diverse representation to the visual novel genre. Players can expect unique aesthetic design, culturally rooted storytelling, and memorable characters.

    What’s New for the Steam Release?

    While the original game jam version captivated players with its unique premise and striking artwork, the full Steam release is expanding the experience significantly. Orca Martian Games and Viridian Software have confirmed that the enhanced Steam version will feature:

    • Brand-New Story Routes: Explore deeper narratives and shape the fate of the archipelago.
    • Multiple New Endings: Discover various outcomes depending on how well you handle the queen’s volatile temper.
    • An Expanded Soundtrack: Immerse yourself in fresh music tailored for every high-stakes moment.
    • Polished Visuals & Expanded Lore: More dialogue, character interactions, and world details than ever before.

    Wishlist It Today!

    If you love visual novels with deep choices, unique settings, and a healthy dose of dark humour, Jester Under Pressure should definitely be on your radar.

    Head over to Steam today to add Jester Under Pressure to your wishlist and keep up with the latest updates from Orca Martian Games and Viridian Software!

    Find out more here

    #JesterUnderPressure #IndieGames #VisualNovel #SteamGames #GamingNews #OrcaMartianGames #ViridianSoftware #FilipinoIndieGames #NaNoRenO #IndieGameDev #PCGaming #GamingCommunity #TechMash

  • Get Your Cranks Ready: Playdate Season Three Drops October 8 with 8 Mystery Games!

    Get Your Cranks Ready: Playdate Season Three Drops October 8 with 8 Mystery Games!

    The wait is officially over for fans of Panic’s delightful, crank-equipped handheld console! Announced during the latest Playdate Update showcase, Panic has confirmed that Playdate Season Three will officially launch on October 8.

    Pre-orders for the brand-new season are available right now for $39, and Panic is encouraging players to lock in their orders early. Securing your pre-order ensures you’ll get to experience the weekly game drops simultaneously alongside the rest of the global community—keeping the fun, collective sense of mystery alive as new titles unlock every week.

    What to Expect in Season Three

    Playdate’s season model delivers a curated, secretive library of games built specifically to take advantage of the device’s crisp black-and-white display and signature crank controller.

    Here is what’s in store for Season Three:

    • 8 Brand-New Games: Panic has put together another lineup of unique, inventive, and surprising titles from talented indie developers.
    • Delivered Over 4 Weeks: Starting October 8, players will receive two new games every week automatically delivered directly to their handhelds, wrapping up on October 29.
    • Shared Community Experience: Because games download weekly for everyone at the exact same time, the Playdate community gets to discover, discuss, and master each mysterious surprise together.

    The showcase gave fans a tantalising peek into the lineup, teasing titles that range from soulslike dungeon crawlers and quirky physics-based games to sequels of fan-favourite indie hits.

    Don’t Miss Out

    Whether you’ve been turning the crank since day one or you’re looking to dive back into your little yellow handheld, Season Three promises to deliver another round of top-tier micro-gaming experiences. Head over to the official Playdate store today to secure your pre-order for $39 before the drops begin on October 8!

    Find out more here

    #Playdate #PlaydateSeason3 #PanicInc #IndieGames #HandheldGaming #GamingNews #TechMash #CrankItUp #IndieGameDev #PlaydateUpdate

  • Masters of Deception, Rejoice! Jackbox Announces ‘Fakin’ It XL’ Standalone Release

    Masters of Deception, Rejoice! Jackbox Announces ‘Fakin’ It XL’ Standalone Release

    Get ready to test your poker face: one of Jackbox’s most legendary social deduction games is breaking free from the Party Pack format for a massive, feature-packed standalone upgrade.

    Your trustworthy pals at Jackbox Games today announced a standalone version of one of the all-time most popular games from its globally beloved Party Pack series: Fakin’ It XL, a lighthearted game where one fibber has to fool the room.

    Boasting brand-new content, quality-of-life updates, and modes empowering prevaricators to join in remotely, Fakin’ It XL’s antics are perfect, approachable-for-all fun for your next game night—wherever in the world your deceptive rivals may be.

    Originally debuting in The Jackbox Party Pack 3, the classic bluffing game has hosted over 50 million game sessions in recent years alone. Now, Jackbox is giving fanatical fibbers and casual casuals alike the definitive way to play.

    What’s New in Fakin’ It XL?

    If you’ve ever had to fake a point, pretend to agree with an opinion you didn’t read, or sweat profusely while everyone stares at you during game night, Fakin’ It XL is bringing back that chaotic magic—with double the size and double the trouble.

    Here is what gamers can look forward to when it launches:

    • XL-Sized Parties: No longer limited to small groups, Fakin’ It XL doubles player capacity, supporting up to eight players in a single game alongside brand-new avatar choices.
    • New Question Types & Rounds: Fresh hijinks-fueling question formats ensure even veteran players won’t see the bluffs coming.
      • Emojional Damage: Players must respond to a prompt using only emojis (e.g., “the best gift for your boss”), while the Faker is left guessing with only a broad category (like “an object”). Good luck explaining why a shoe is the perfect workplace present!
      • Thumb Luck: A rapid-fire opinion round where players vote thumbs up or thumbs down on topics like “Working from Home” or “Dogs in Costumes”. The Faker has to vote totally blind and justify their stance afterwards.
    • Enhanced Remote Play: Seamless online compatibility means you don’t all need to be on the same couch. New features allow your in-game avatar to perform physical actions for you during video calls, making long-distance deceit smoother than ever.

    Release Date & Platforms

    Fakin’ It XL is scheduled to launch on November 12 for PC (Steam), PlayStation 4, PlayStation 5, and Xbox Series X|S at a budget-friendly price point of $8.99, with Nintendo Switch releases following shortly after.

    Jackbox has also revealed cost-effective holiday bundles that include Fakin’ It XL alongside The Jackbox Party Pack 12 and Trivia Murder Party 3, making it easier than ever to host the ultimate gaming session later this year.

    Whether you’re a master manipulator or terrible at keeping a straight face, clear your schedule for November 12th—your next game night is about to get delightfully deceitful.

    Find out more here

    #JackboxGames #FakinItXL #GamingNews #PartyGames #GameNight #Steam #PlayStation #Xbox #NintendoSwitch #IndieGames #Techmash

  • Enter the Basement If You Dare: Kingsway Creator Unveils ‘Bad House’

    Enter the Basement If You Dare: Kingsway Creator Unveils ‘Bad House’

    If you spent hours organising mock Windows OS windows to slay monsters in Kingsway, get ready for another delightfully twisted spin on PC gaming formats. Solo developer Andrew Morrish, the creative mind behind Kingsway and Super Puzzle Platformer Deluxe, has officially partnered with indie publisher The Arcade Crew (Drop Duchy, Abyssus) to reveal Bad House—a genre-blending, auto-battling dungeon crawler coming to PC.

    The premise sounds simple enough: you’ve just moved into a brand-new home. The previous tenant left behind a few personal belongings, and management says they’re all yours to claim. There is, however, one catch… stay out of the basement.

    Naturally, you’re going to go down there anyway.

    What Lurks Beneath?

    Bad House pairs auto-battler mechanics with classic roguelike risk-and-reward extraction. Underneath your seemingly cosy new abode lies an ever-shifting, ever-expanding basement populated by demons, skeletons, bats, and other hostile entities.

    Here is what you can expect when you step into your new fixer-upper:

    • Strategic Auto-Battles: Combat happens automatically once you enter a room. Success depends entirely on your setup. You will combine character skills with weapons, spells, traps, bombs, and summons that you’ve strategically hidden around the environment to wipe out waves of enemies.
    • Diverse Playstyles: Choose from unique character builds suited to your preferred combat style. Swap between melee strikes and elemental magic with Blake, harness high-crit blood magic with Rory, or stalk through the shadows to poison targets with Lou.
    • High-Stakes Extraction: As you clear rooms and descend deeper into the basement, you’ll earn upgrades and unlock powerful abilities. But beware: the further you push, the deadlier the residents become. You can choose to gamble it all for legendary loot or extract early to safely bank your treasures in your upstairs storage box.
    • A Treasure Trove of Leftovers: From swords, shields, and body armour to amulets, rings, and magic wands, the previous tenant left an entire arsenal behind. Just don’t expect management to reimburse you if you lose your gear deep in the subterranean abyss.

    A Proven Indie Lineup

    With Andrew Morrish’s signature knack for innovative, systems-driven game design and The Arcade Crew’s stellar track record of publishing standout indie hits, Bad House is shaping up to be one of the most intriguing strategy titles on the horizon.

    PC players can look forward to exploring the mysteries of the basement when Bad House launches on Steam. Be sure to add it to your Steam wishlist and keep an eye out for an upcoming playable demo!

    Find out more here

    #BadHouse #AndrewMorrish #TheArcadeCrew #IndieGames #GamingNews #PCGaming #AutoBattler #Steam #IndieDev #TechMash

  • Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Get ready, space captains—Codebrew Software has officially set a launch date for its highly anticipated space bullet heaven roguelike, Sublight. Arriving on Steam Early Access on September 15th, this action-packed indie title combines the chaotic, dopamine-fueled survival of bullet heaven games with the tactical depth and scale of space-sim combat.

    Ahead of next week’s release, the developer has unveiled a full, multi-year content roadmap outlining everything players can expect as the game evolves.

    A Stellar Start: Over 26 Million Kills and Counting

    Sublight has already made a massive impression on players. Following its recent demo updates over the past six weeks, captains have racked up an incredible 26 million kills across more than 10,800 runs.

    Unlike typical bullet heaven games where you play as an agile character on foot, Sublight puts you in command of massive stellar warships. Combat relies heavily on positioning, physics, and managing weapon firing arcs across your vessel while fighting off relentless alien swarms and rogue rebel fleets.

    When the game enters Early Access on September 15th, players will get immediate access to a robust feature set, including:

    • 6 Fully Finished Levels and multiple unique boss fights.
    • 2 Enemy Factions to test your armada against.
    • 9 Playable Ships featuring distinct alternative loadouts.
    • 16+ Weapon Types (from shredding autocannons to piercing railguns) and dozens of passive upgrades.
    • Weekly Rotating Level Modifiers to keep every run unpredictable.

    What’s Next? The Full Early Access Roadmap Revealed

    Codebrew Software isn’t slowing down after launch day. To give fans a clear vision of the journey ahead, the full content roadmap detailing planned updates through late 2027 has been released:

    • Q4 2026: Introduction of a third enemy faction, brand-new playable ships and weapons, expanded build choices, and key balance passes.
    • Q1 2027: Specialised boss-drop weapons, high-stakes enemy flagship hunt missions, and fresh mission archetypes.
    • Q2 2027: A major Refreshed Campaign overhaul featuring an XCOM-style galactic threat map, connected narrative missions, expanded factions, and deep research trees.
    • Q3 2027: Community-Driven Content, allowing players to vote on upcoming ships, weapons, and builds via Discord polls, alongside official mod support and Steam Achievements.

    Prepare to Take the Helm

    Developed by independent UK studio Codebrew Software, Sublight emphasises strong community feedback, with daily developer engagement on Discord and active updates based on player suggestions.

    With its combination of deep warship customisation, satisfying wave-clearing gameplay, and a transparent multi-year post-launch plan, Sublight is shaping up to be one of the autumn’s most exciting indie space titles.

    Sublight launches into Steam Early Access on September 15th. You can try out the free demo and add the game to your Steam Wishlist today.

    Find out more here

    #Sublight #CodebrewSoftware #IndieGames #BulletHeaven #Roguelike #SteamEarlyAccess #PCGaming #GamingNews #SciFiGaming #SpaceSim #techmash

  • Step Inside Masterpieces: CaTHaRSiS The last of atelier Brings Iconic Fine Art to Life on PC in 2026

    Step Inside Masterpieces: CaTHaRSiS The last of atelier Brings Iconic Fine Art to Life on PC in 2026

    Art appreciation is about to get a breathtaking interactive overhaul. Publisher Kodansha Game Creators’ Lab and solo developer Mana have officially announced CaTHaRSiS ~The last of atelier~, an introspective art adventure that lets players step through the canvas and physically explore some of history’s most celebrated paintings. Scheduled to launch on PC via Steam in 2026, this serene walking simulator transforms classic masterpieces into fully interactive 3D landscapes.

    Journey Beyond the Frame

    In CaTHaRSiS ~The last of atelier~, you step into the role of a nameless, blank-canvas entity awakening in a vast, empty white void with no memories or sense of self. Guided by a mysterious voice, you are drawn toward ten iconic masterpieces hanging in the silence. These artworks act as gateways into distinct alternate dimensions where human emotion and memories frozen in time can be explored firsthand.

    Rather than offering a static virtual gallery, CaTHaRSiS invites you to wander inside famous works by legendary artists, including:

    • Vincent van Gogh’s Café Terrace at Night – Walk down the warm, amber-lit cobblestone streets of Arles.
    • Claude Monet’s Woman with a Parasol – Drift through sprawling, breeze-swept emerald meadows.
    • Gustav Klimt’s The Kiss – Immerse yourself in a glowing landscape of gilded romance and intricate patterns.

    Perspective shifts fluidly as you navigate these artistic realms, seamlessly transitioning between full 3D exploration, side-scrolling platforming, and tranquil boat rides across painted waters.

    Guided by Instinct and Wisdom

    You won’t have to piece together lost humanity alone. Along the journey, two animal companions aid your exploration:

    • The Wolf, embodying raw instinct and wildness, granting increased speed to cover expansive canvas landscapes.
    • The Owl, representing wisdom and reason, allowing you to take flight and gain a fresh, elevated vantage point over each masterwork.

    By combining the abilities of your companions, you can unlock deeper layers of each painting, gradually filling your empty heart with colour, light, and memory.

    Designed as a stress-free, contemplative experience, CaTHaRSiS features no time limits, no game-over screens, and no punishing mechanics. Instead, it invites players to soak in the atmosphere at their own pace.

    A Passion Project Powered by Unreal Engine

    Developed by solo creator Mana—winner of Epic Games’ Unreal Contest 5—CaTHaRSiS ~The last of atelier~ serves as their debut commercial title after joining Kodansha Game Creators’ Lab in early 2024.

    “One of the guiding principles for CaTHaRSiS was the ability to experience famous works in brilliant new ways,” said developer Mana. “Viewing them from within a reimagined interpretation of each scene, you’re able to immerse yourself in the atmosphere and memories embedded in each painting, which offers an experience you can’t get by simply walking through a gallery or museum.”

    Wishlist Now on Steam

    CaTHaRSiS ~The last of atelier~ is slated to release on PC via Steam in 2026, featuring full language support in both English and Japanese. Gamers and art enthusiasts alike can already add the title to their Steam Wishlist to track updates leading up to launch.

    Find out more here

    #CaTHaRSiS #TheLastOfAtelier #IndieGames #GamingNews #PCGaming #Steam #UnrealEngine #KodanshaCreatorsLab #ArtInGames #IndieDev #TechMash

  • Get Ready for ‘Arcadevania’: Naula Studio Reveals Neo Geo Action Platformer Necro Pop

    Get Ready for ‘Arcadevania’: Naula Studio Reveals Neo Geo Action Platformer Necro Pop

    Retro gaming fans and modern platforming aficionados, take note! Independent developer Naula Studio has officially announced Necro Pop, an exciting new title that bridges the nostalgic golden age of arcade hardware with modern gaming convenience.

    Described by the developers as an “Arcadevania,” Necro Pop seamlessly blends the pick-up-and-play, high-octane action of classic 16-bit arcade games with deep dungeon exploration, unlockable character abilities, and highly replayable challenges.

    The headline twist? Necro Pop has been built from the ground up specifically for SNK’s legendary Neo Geo MVS arcade board and AES home console. However, modern gamers won’t be left in the dark—the game is also slated for a digital release across Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series X|S, and Steam in 2027.

    Step Into the Land of Ghostreach

    In Necro Pop, players take control of Poppi, a spirited ghost fighting to save her world. An insidious dark corruption called The Gloam has spread across the realm of Ghostreach, capturing friendly spirits along the way.

    Everything changes when Poppi stumbles upon an ancient amulet that bestows her with a corporeal form. Armed with newly acquired physical abilities and magic, Poppi embarks on an action-packed quest to beat back The Gloam, navigate treacherous dungeons, and rescue her spectral companions.

    What Exactly Is an “Arcadevania”?

    Unlike traditional Metroidvanias, which can sometimes emphasise slow pacing and complex backtracking, Naula Studio’s self-titled “Arcadevania” genre focuses on speed, fluidity, and player agency.

    Necro Pop boasts a variety of combat and traversal mechanics:

    • Dynamic Combat: Slice away with sword strikes, charge up powerful heavy attacks, or cast destructive spells like fireballs.
    • Creative Movement: Navigate environments in style—blow bubbles to reach higher ground, master pogo jumps on top of enemies, or combine movement skills on the fly.
    • Minions & Magic: Call upon mysterious helper minions to turn the tide of battle.
    • Secrets & Progression: Free trapped ghostly NPCs who will share forgotten lore, grant game-changing powers, or unlock secret areas throughout Ghostreach.

    Built for 16-Bit Royalty

    For hardware enthusiasts, Necro Pop is a love letter to original arcade technology. Developing directly on the classic Neo Geo MVS/AES architecture allows Naula Studio to push vibrant, cartoon-inspired pixel art that feels straight out of nineties arcade cabinets, while utilising full sprite capabilities to create fluid animations and expressive boss encounters.

    For retro collectors, physical Neo Geo cartridges are set to ship alongside the digital releases, bringing authentic cartridge-based gaming back to life.

    Play the Demo Now!

    Can’t wait until 2027 to try it out? You don’t have to! Naula Studio has released a free playable demo on Steam, allowing PC players to experience the entire third level of the game right now. Additionally, attendees at the upcoming Tokyo Game Show will get a hands-on chance to play the game on the show floor.

    Whether you’re a retro cartridge collector or a modern indie enthusiast, Necro Pop is shaping up to be a standout addition to the action-platformer scene.

    Find out more here

    #NecroPop #Arcadevania #NaulaStudio #NeoGeo #IndieGames #RetroGaming #GamingNews #Steam #NintendoSwitch #PlayStation #Xbox #PixelArt #techmash

  • Roll the Dice, Face Your Demise: Supernatural Horror ‘Invokyr’ Hits Early Access This October

    Roll the Dice, Face Your Demise: Supernatural Horror ‘Invokyr’ Hits Early Access This October

    Tabletop gaming is about to get a terrifying digital makeover. Indie studio Ludogram has officially announced that its upcoming multiplayer horror adventure, Invokyr, will launch into Steam Early Access on October 8th, 2026.

    Blending supernatural horror with the unpredictable mechanics of a cursed board game, Invokyr traps players inside an ever-changing nightmare where survival depends as much on the roll of the dice as it does on quick reflexes and team cooperation.

    Step Into a Cursed World – In Invokyr, players enter a dark, haunting universe driven by a sinister board game. Every run promises a fresh layer of dread: each turn and die roll alters the environment, spawns horrific monsters, and triggers unexpected environmental hazards or supernatural events. Whether you choose to brave the cursed world solo or team up with friends in multiplayer, no two playthroughs will ever play out the same way.

    The game’s dynamic board mechanics force players to constantly adapt their strategies. One moment you might be searching for safe haven, and the next, a bad roll could plunge your party into a fight for your lives against relentless cosmic horrors.

    Voice Acting Royalty: Amelia Tyler as the Game Master – Adding to the game’s tense atmosphere is an incredible lead vocal performance. Amelia Tyler—best known for her standout narrative work in Baldur’s Gate 3 and Hades II—lends her iconic voice to Invokyr’s mysterious Game Master.

    Tyler’s character acts as both a guide and a puppet master, orchestrating the board, mocking your failures, and manipulating your journey as you navigate each perilous run. Having a narrative talent of her calibre leading the experience promises a deep, unsettling immersion that will keep gamers on the edge of their seats.

    Prepare for the Roll – With its blend of multiplayer horror, roguelike board mechanics, and top-tier voice acting, Invokyr is shaping up to be a must-play title for horror and tabletop fans alike this spooky season.

    Mark your calendars for October 8th, 2026, grab your luckiest charm, and get ready to roll for your life.

    Find out more here

    #Invokyr #Ludogram #GamingNews #HorrorGames #IndieGames #EarlyAccess #AmeliaTyler #PCGaming #MultiplayerHorror #TabletopHorror #techmash

  • Wire It, Launch It, Try Not to Crash It: In Control: Rocketry Is Coming to Steam

    Wire It, Launch It, Try Not to Crash It: In Control: Rocketry Is Coming to Steam

    If you’ve ever looked at complex space simulators and thought, “This is great, but I wish I could actually wire the control panel myself,” publisher Maximum Entertainment and developer Electromechanical Softworks have heard your calls.

    Announced today that In Control: Rocketry is a brand-new spaceflight simulator headed to PC via Steam. The title promises to take hands-on gameplay to an uncompromising new level, giving players complete oversight of an orbital journey—from the structural engineering of the rocket down to the literal circuitry inside the cockpit.

    Built on realistic physics and propulsion systems, the game asks players one simple, daunting question: Could you actually fly this thing?

    More Than Just Kerbal Engineering

    While space fans are no strangers to assembling fuel tanks, thrusters, and capsules, In Control: Rocketry takes customisation a massive step further. Customising your vessel isn’t just about weight distribution and staging; you’ll also have to build and wire the actual instrument panels used to steer and monitor your spacecraft.

    By connecting sensors, inputs, and outputs, you create the functioning systems that keep your craft airborne. Because the panel components are Turing complete, there is always a logical solution to be found—assuming your wiring skills are up to scratch!

    Once your custom rocket and dashboard are prepped, you take the pilot’s seat. Flying requires dynamic control:

    • Manual Steering: Work the panels you wired yourself to navigate and maintain flight paths.
    • Realistic Orbital Mechanics: Plot real-world orbital trajectories to explore a custom, Earth-like solar system.
    • Resource & Life Support Management: Balance fuel, power, and—on crewed missions—life support systems to keep your astronauts alive.

    Explore, Mine, or Just Build for Fun

    The game offers a progression system where successful missions unlock genuine rocket parts and advanced panel components, letting you venture farther into the solar system. You’ll be able to land on strange alien worlds, solve unique environmental puzzles, or even redirect and mine asteroids for crucial resources.

    If you aren’t in the mood to stress over life support or complex mission parameters, In Control: Rocketry also features a dedicated Sandbox Mode. Here, players are free to experiment with wild rocket designs, test out bizarre wiring setups, or simply enjoy the spectacle of a gloriously chaotic launchpad crash.

    Launch Info

    Whether you’re an aerospace enthusiast, a hardware nerd, or a simulation fanatic looking for your next addiction, In Control: Rocketry is shaping up to be a standout addition to the genre.

    In Control: Rocketry is set to launch on PC via Steam. You can head over to Steam today to add the title to your wishlist and keep up with development updates!

    Find out more here

    #InControlRocketry #SpaceFlightSim #IndieGames #Steam #PCGaming #Gamers #GamingNews #SimulationGames #SpaceGames #MaximumEntertainment #techmash

  • Beyond the Dark: Nightwatch Brings Co-Op Horror Exclusive to Nintendo Switch 2 This October

    Beyond the Dark: Nightwatch Brings Co-Op Horror Exclusive to Nintendo Switch 2 This October

    Independent developer Atlantis Studio has officially announced the release date for its highly anticipated co-op horror adventure, Beyond the Dark: Nightwatch. Set to arrive on October 22nd, the title will launch exclusively on the Nintendo Switch™ 2, offering players a perfectly timed thrill right before Halloween.

    Designed around cooperative gameplay, Beyond the Dark: Nightwatch challenges players to navigate atmospheric environments, solve tense puzzles, and survive terrifying encounters by working together. Atlantis Studio has tailored the experience to leverage the unique capabilities of Nintendo’s next-generation hardware, promising immersive soundscapes, sharp visual detail, and seamless multiplayer mechanics.

    With horror fans constantly on the lookout for fresh cooperative experiences, Beyond the Dark: Nightwatch stands out as one of the key indie titles to watch during this year’s spooky season.

    Will you and your squad be jumping into the dark this October? Stay tuned for more coverage and hands-on impressions as we approach launch day!

    Find out more here

    #BeyondTheDark #Nightwatch #NintendoSwitch2 #IndieGames #HorrorGames #CoOpGaming #Switch2 #Techmash #GamingNews

  • Pass the Ember or Blow Up: Too Hot To Hold Brings Pure Multiplayer Chaos This November

    Pass the Ember or Blow Up: Too Hot To Hold Brings Pure Multiplayer Chaos This November

    If you’ve been looking for a reason to scream at your friends in proximity chat, indie developer MystiveDev has just delivered the answer. The studio has officially announced Too Hot To Hold, an upcoming asymmetric multiplayer party game for up to 10 players, launching on PC via Steam on November 3, 2026.

    The core premise is blissfully simple: Grab the Ember and RUN. However, pulling it off is going to test every single friendship in your Discord server.

    High Stakes, 10-Second Hot Potato

    Too Hot To Hold takes the classic playground game of hot potato and dials the panic up to eleven. Players step into the tiny shoes of Tricksters, whose primary goal is to keep a burning object known as the Ember alive for five minutes.

    The catch? A Trickster can only hold the scorching Ember for 10 seconds before it explodes in their hands, instantly ending their run. To survive, you must pass it to another player, hurl it across the room, or desperately hunt down that one teammate who is actively running away from you.

    Enter the Wardens

    Passing a deadly burning rock around wouldn’t be complete without a bit of asymmetrical warfare. Ten seconds after a round begins, the Wardens enter the hunt.

    Armed with guns, scanners, traps, and unique tactical abilities, Wardens aren’t actually looking to eliminate the Tricksters. Instead, their objective is to target and destroy the Ember itself before the five-minute clock runs out.

    This creates a chaotic cat-and-mouse dynamic where Tricksters must dodge armed pursuers while simultaneously juggling an exploding hot potato between each other.

    Dirty Tactics and Giant Maps

    To keep every round unpredictable, Too Hot To Hold lets players customise their loadouts with a hilarious array of abilities:

    • Tricksters can fight dirty to survive—using grapple hooks to escape, throwing mud, laying down banana peels and tripwires, blinding Wardens with smoke screens, or even farting directly in someone’s face to create a quick getaway.
    • Wardens can manipulate the map by placing rat traps, throwing electric grenades, teleporting through portals, and deploying deceptive illusions to force mistakes.

    The matches take place in oversized, hand-painted environments where tiny players can zip under furniture, squeeze through secret passages, and utilize randomized map gadgets like bounce pads, cooling vents, and heatsinks.

    Combined with built-in proximity voice chat, you’ll hear every frantic cry for help, last-second betrayal, and triumphant escape in real time.

    No Microtransactions, Just Pure Fun

    In a refreshing move for modern multiplayer games, MystiveDev has confirmed that Too Hot To Hold features zero microtransactions. All character progression—including unlockable cosmetics for heads, backs, bodies, and legs—is earned strictly through gameplay.

    With multiple game modes (including Hot Potato, Infestation, and an ‘Impostor’ Mole mode) and fully customizable lobby settings, it’s shaping up to be one of the most chaotic party games of the year.

    Too Hot To Hold arrives on Steam on November 3, 2026. Wishlist it now on PC to prepare your squad for the chaos.

    Find out more here

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