Tag: #NuntiusGames

  • DANCE WITH DEATH — BLOODRUSH: UNDYING WISH LEAVES EARLY ACCESS DECEMBER 3 ON STEAM & ALL CONSOLES

    DANCE WITH DEATH — BLOODRUSH: UNDYING WISH LEAVES EARLY ACCESS DECEMBER 3 ON STEAM & ALL CONSOLES

    Death has vanished from the world. And someone must take its place. Lightmancer Studios, the six-person independent team from Brazil, together with publisher Nuntius Games, has announced that their stylish gothic hack-and-slash roguelite BloodRush: Undying Wish will exit Steam Early Access and launch in full 1.0 form on Wednesday, 3 December 2026 — simultaneously arriving on PlayStation 5, Nintendo Switch, Nintendo Switch 2 (backwards compatibility), Xbox One, and Xbox Series X|S.

    WHEN DEATH DISAPPEARED — THE WORLD THAT FORGOT TO END

    In a realm cloaked in gothic splendour, the natural order has broken: the Reaper is gone, and no one passes on anymore. Immortality has become a curse — a stagnant, unending existence where wounds fester and cycles repeat without resolution. You are the last soul chosen to restore the balance. Dash, slash, and weave through a dark, hand-crafted pixel-art world in combat designed to feel less like a fight and more like a lethal, graceful dance.

    FLUID, FLOWING, DEADLY — COMBAT AS AN ART FORM

    BloodRush: Undying Wish rejects button-mashing in favour of precision, rhythm, and improvisation:

    • Six core weapons — each transformable into alternate forms, offering 200+ move combinations across chains, air attacks, dash strikes, and hidden damage multipliers
    • 12 Rune categories + 47 Skill Variations — every run builds a distinct playstyle. Stack effects, trigger cascades, and discover synergies that turn even the most perilous encounter into a masterpiece
    • The Blood System — risk and reward in perfect balance: the lower your health, the more devastating your capabilities. Play dangerously, and you become unstoppable — until one mistake ends it all
    • Procedural storytelling — seven playthroughs weave together the full truth; NPC dialogue shifts with every rebirth, slowly revealing the tragedy beneath the surface

    WHAT 1.0 BRINGS — THE FINAL CHAPTER

    After more than a year in Early Access shaped by player feedback, the full release delivers:

    FeatureDetail
    New final chapter — The Endless SpireClimb the home of the vanished Reaper and face the ultimate truth
    Exclusive final boss — The First UndyingA battle designed to test every skill you’ve mastered
    Polished balance pass — Every weapon, rune, and enemy re-tunedFast, fair, and endlessly replayable
    Console-optimised controls — Full controller support across all platformsDesigned to feel native whether handheld or docked
    Full narrative complete — Every fragment assembledThe mystery of the missing Death is solved

    LAUNCH PLATFORMS AT A GLANCE

    PlatformAvailability
    PCSteam — leaves Early Access, full 1.0 launch
    PlayStation 5Day-one release
    Xbox Series X|SDay-one release
    Xbox OneDay-one release — fully playable on current-gen via backwards compatibility
    Nintendo SwitchDay-one release
    Nintendo Switch 2Playable via backwards compatibility

    MADE IN BRAZIL — A DEBUT WITH SOUL

    BloodRush: Undying Wish is the first game from Lightmancer Studios, a tight-knit team of six based in Brazil. Their goal: to create action combat that rewards creativity and expression as much as reflexes. Published by Nuntius Games, which specialises in elevating Latin American indie talent, the title has already built a devoted following during its Early Access journey.

    “We didn’t just want to make something hard — we wanted to make something beautiful. Every combo, every dodge, every run is your chance to dance with death.” — Lightmancer Studios

    RESTORE THE BALANCE — DEATH AWAITS YOUR RETURN

    Death is not an end — it is a duty. And it has fallen to you.

    BloodRush: Undying Wish — 1.0 launches 3 December 2026 on Steam, PS5, Xbox, and Nintendo Switch. Add it to your wishlist now. The Reaper is missing. Will you take the scythe?

    Find out more here: Blood Rush Undying Wish


    #BloodRushUndyingWish #LightmancerStudios #NuntiusGames #IndieGame #BrazilianDev #HackAndSlash #Roguelite #Gothic #PixelArt #ActionRPG #Techmash #DeathReturns

  • Spray, Blast, & Survive! ‘Ghetto Zombies: Graffiti Squad’ Hits PlayStation & Nintendo Switch This August

    Spray, Blast, & Survive! ‘Ghetto Zombies: Graffiti Squad’ Hits PlayStation & Nintendo Switch This August

    Zombie hordes are standard fare in the gaming world, but what happens when the last line of defence isn’t a team of special ops soldiers, but a squad of mutant kids tagging their local turf?

    Get ready to grab your spray cans and load your ketchup blasters—Ghetto Zombies: Graffiti Squad is officially making the jump to PlayStation 4, PlayStation 5, Nintendo Switch, and Nintendo Switch 2 on August 27th!

    From Steam Exclusivity to Full Console Dominance

    Developed by Brazilian indie studio Fogo Games and published by Nuntius Games, Ghetto Zombies: Graffiti Squad first made a splash on Steam and Xbox consoles earlier this year. Its vibrant pixel-art aesthetic, top-down arcade action, and irreverent Brazilian street culture vibe earned it a passionate cult following.

    Now, PlayStation and Nintendo gamers can finally join the hood’s ultimate resistance movement against the undead invasion.

    What Makes Ghetto Zombies: Graffiti Squad Stand Out?

    If you’re tired of gloomy, hyper-realistic zombie survival shooters, Ghetto Zombies offers a fresh, colourful breath of fresh (and spray-painted) air. Here is what you can expect when you drop into the apocalypse:

    • The Hood vs. The Dead: You play as an elite squad of young mutant heroes holding down the urban outskirts. Each character brings unique powers, playstyles, and serious street attitude.
    • Absurd Arsenal: Forget standard assault rifles. You’ll scavenge dumpsters to wield ridiculous weapons, including Ketchup Blasters, Bubble Gum Launchers, Shark-Head Shotguns, and Water Guns.
    • High-Stakes Graffiti Mechanics: Marking your turf with wild spray-paint graffiti is a core mechanic. The catch? Tagging walls takes time and can summon intense swarms of undead, turning art into a high-risk, high-reward battle.
    • Off-the-Wall Enemies & Bosses: Face off against jacked-up zombie cops, tentacle-armed monstrosities, and even Frankenstein in underwear—culminating in chaotic, escalating boss fights at the end of every mission.

    Mark Your Calendars: August 27th

    Whether you’re looking for an arcade-style action fixer on your PS5 or an ideal portable blast of pixel-art mayhem on the Nintendo Switch, Ghetto Zombies: Graffiti Squad promises fast-paced action and plenty of humour.

    Check out the game on your digital store of choice and get ready to defend the hood when it launches on August 27th!

    Find out more here

    #GhettoZombies #GraffitiSquad #IndieGames #FogoGames #NuntiusGames #PixelArt #PS5 #PS4 #NintendoSwitch #GamingNews #TechMash

  • Next-Gen Hex Tactics: ‘Heroes of Magic and Steel’ Striking Steam on May 28th

    Next-Gen Hex Tactics: ‘Heroes of Magic and Steel’ Striking Steam on May 28th

    Tactical strategy fans, clear your schedules for late May. If you’ve been searching for a game that tests your brain power rather than your button-mashing reflexes, Gaister Studios is about to deliver exactly what you need.

    Mark your calendars for May 28, 2026, because Heroes of Magic and Steel is officially launching on Steam, bringing an incredibly clever blend of turn-based hex-grid combat, deep team building, and permanent card-driven commitments.


    Strategy Without the Safety Nets

    While deckbuilding games have experienced a massive boom over the last few years, Heroes of Magic and Steel isn’t content with just following the crowd. According to Game Designer Lucas Gamarra, the team wanted to build something where raw strategy dictates victory, rather than just waiting on a lucky draw.

    The game’s core mode features a massive twist that completely changes the deckbuilding meta: there is no card recycling during a run. > “In the core mode, every card you play is a concrete commitment. Once a card is played, it stays out until the end of your run.”

    This creates an intense, long-term resource management puzzle. You aren’t just trying to win the skirmish right in front of you; you have to plan how your deck will survive the entire journey. For casual players or those looking for a faster pace, a standard mode featuring traditional card cycling is also available.


    The Core Pillars of Gameplay

    Heroes of Magic and Steel requires you to think like a tabletop general. A typical run demands mastery over three major elements:

    • Hex-Grid Positioning: Battles take place on a dynamic hexagonal grid where every single tile matters. You’ll need to read the terrain, manage sightlines, and avoid positioning mistakes that clever enemy factions will ruthlessly exploit.
    • Three-Hero Team Synergies: You don’t just control a single protagonist. Instead, you build a squad of three distinct heroes per run. Success comes from combining their individual card pools to cover weaknesses, set up devastating combos, and create massive battlefield advantages.
    • Adaptive Faction Meta: Every enemy group forces you to change your playstyle. Some factions will try to overwhelm your squad with pure numbers, others will target your deck size directly to starve your options, and some require immense patience to crack.

    From Board Game Roots to Comic-Book Stylised Glory

    What makes this project even more fascinating is its developmental journey. Heroes of Magic and Steel was originally envisioned as a static tabletop board game featuring miniatures. However, as Gaister Studios expanded, they realised the visual potential was much bigger.

    The final game features a gorgeous, hand-drawn comic book art style. The game’s entire lore and narrative unfold through beautiful, stylised comic panels between battles. With every successful run you complete, you’ll unlock more of the story, giving lore-hunters a great incentive to keep experimenting with different hero combinations.


    How to Play

    Heroes of Magic and Steel launches on PC via Steam on May 28, 2026. Future console versions are also planned down the line for Nintendo Switch (and its successor), Xbox Series X/S, and PlayStation 4/5.

    If you want to test your tactical mettle before the full release, there is currently a highly rated free demo available right now on Steam to give you a taste of the hex-grid gauntlet ahead.


    Are you planning on picking this up on launch day? What hero combinations are you looking forward to building? Let us know in the comments below!

    Find out more here – https://s.team/a/3226660

    #NuntiusGames #GaisterStudios #HeroesofMagicandSteel #Steam #tacticalcombat #hexagonalgrid #deckbuilding #strategic #games #gaming #gamers #videogames #gamingnews

  • Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Get your trigger fingers ready, because the invasion has officially begun! Today, May 7, 2026, marks the highly anticipated launch of Alien Strike: Blasting the Intruders on Steam. Developed by the talented team at Combo Game Studio and published by Nuntius Games, this title is a high-octane love letter to the golden era of run-and-gun platformers.

    If you’ve been itching for an experience that blends the frantic energy of Metal Slug with the precision of Contra, your next obsession has arrived.


    Blast, Slide, and Conquer

    Alien Strike: Blasting the Intruders doesn’t just pull from the classics; it modernises the formula with fluid mechanics and chaotic visuals. Players are dropped into electrifying pixel-art stages where quick reflexes are the only thing standing between humanity and total extinction.

    Key Features of the Launch:

    • 8-Directional Shooting: Total control over the battlefield, whether you’re jumping over projectiles or sliding under massive bosses.
    • Real-Time Weapon Swapping: Upgrade and share weapons with your squad in the heat of the moment.
    • 3-Player Local Co-op: Grab two friends for a couch-co-op experience that stays true to the arcade roots.
    • Cultural Homage: Keep an eye out for tributes to legends like The King of Fighters and Teenage Mutant Ninja Turtles, with environments inspired by the developers’ historic hometown of Santos.

    Limited-Time Launch Promotion

    To celebrate the big day, Nuntius Games has announced a special promotional price for early adopters.

    Deal Alert: You can currently snag the game with a 20% launch discount on Steam!

    This offer is available for a very limited time, making it the perfect window to jump into the action before the price returns to its standard MSRP.

    Future Missions Ahead

    While the battle begins today on PC, Combo Game Studio isn’t stopping there. The developers have already confirmed that versions for the Nintendo Switch (and Switch 2), Xbox Series S/X, and PlayStation 4/5 are planned for future release. There’s even talk of an arcade cabinet version for those who want the ultimate retro experience.

    Ready to save the world? Head over to the Steam Store now to grab your copy and start blasting!

    Find out more here – https://s.team/a/2876150

    #AlienStrikeBlastingtheIntruders #ComboGameStudio #NuntiusGames #Steam #scifi #techmash #gamingnews #gamers #gaming #retrogaming