Tag: #Scifi

  • Ground War Goes Live — EVE Vanguard 24/7 Paid Alpha Launches November 10!

    Ground War Goes Live — EVE Vanguard 24/7 Paid Alpha Launches November 10!

    Fenris Creations has officially announced that EVE Vanguard, the highly anticipated extraction-adventure FPS set in the universe of EVE Online, will open permanent 24/7 paid alpha access starting Tuesday, 10 November 2026 — exclusively through the EVE Launcher on PC.

    What Is EVE Vanguard?

    Step onto the planetary frontlines of New Eden as a Warclone — a technologically immortal soldier dropping into high-risk extraction zones to secure resources, battle rival operators, and fight for control across hostile worlds. Your actions don’t just exist in isolation — they ripple outward, influencing the vast galaxy of EVE Online itself.

    • Extraction-adventure FPS — drop in, complete objectives, secure loot, and extract before you’re wiped out
    • Connected to EVE Online — enlist with New Eden’s empires and contribute to Factional Warfare campaigns
    • Persistent progression — build your loadout, unlock weapons, and grow stronger between deployments
    • Living development — shape the game as it evolves through ongoing alpha testing

    Key Launch Details

    Table

    DetailInformation
    Alpha BeginsTuesday, 10 November 2026
    Access24/7 — no more limited-time playtest windows
    PlatformPC — exclusively via EVE Launcher initially
    Steam Early AccessPlanned for Q3 2027 (beta phase)
    PricingTo be announced closer to launch

    What’s in the November Alpha?

    Building directly on feedback from July’s Operation Avalon playtest, this next phase brings major additions:

    • Three brand-new maps — fresh planetary battlegrounds to fight over
    • Overhauled new-player experience — smoother onboarding and story-driven introduction
    • Expanded weapon progression — deeper unlock trees and persistent gear advancement
    • Empire enlistment — align with the major factions of New Eden and impact the wider war
    • Refined combat — improvements to aiming, enemy AI, healing mechanics, and grenade handling

    Two Paths to Play

    Fenris Creations has outlined a split roadmap for the game:

    • Paid Alpha (Nov 10, 2026) — 24/7 access through EVE Launcher; ongoing updates throughout the development cycle
    • Steam Playtests — Additional limited-time, free sessions planned before full Early Access launch
    • Steam Early Access (Q3 2027) — Full release on Steam coincides with transition to beta phase

    From Space to Surface

    EVE Vanguard represents the long-awaited ground-war counterpart to EVE Online’s legendary space combat — a spiritual successor to the vision first seen in Dust 514, reimagined as a tense, tactical extraction shooter where every run matters and every extraction is a victory.

    Whether you’re an EVE veteran ready to bring the fight planetside or a newcomer drawn to high-stakes tactical FPS action, the war begins November 10.

    Watch for pricing and pre-order details coming soon — and wishlist now on Steam to stay notified.

    Find out more here


    #EVEVanguard #EVEOnline #FenrisCreations #FPS #ExtractionShooter #SciFi #PCGaming #AlphaAccess #NewEden #GamingNews #Techmash

  • Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Prepare to have your screens filled with starfire and enemies — solo developer Stathis Aposporis (founder of ProtoGames) has just premiered a brand-new gameplay trailer for Spaceborn: Awakening, the narrative-driven bullet-heaven roguelite hurtling toward Steam later this year.

    What Is Spaceborn: Awakening?

    Far more than just another horde-survival game, Spaceborn: Awakening wraps its white-knuckle combat inside a full-blooded sci-fi adventure:

    • Answer a mysterious distress signal from a derelict space station on the edge of the known universe
    • Face the corrupted armies of the Voss Praetor in waves that erupt from every direction
    • Uncover the truth behind the first Spaceborn — and decide the fate of the cosmos itself

    Where many roguelites treat story as window dressing, here the narrative drives your progression. Every run peels back another layer of the mystery, unlocking new abilities, characters, and possibilities as you go.

    Bullet Heaven Meets Deep Progression

    The trailer lays out exactly what players can expect — and it looks spectacular:

    • Screen-clearing firepower — unleash cascading shots, orbital strikes, and cosmic blasts that paint the void with destruction
    • Dynamic builds — weapons, Spaceborn abilities, and upgrades shift every run; commit to a playstyle and watch it evolve into something unstoppable
    • Persistent Awakening system — story progress unlocks permanent powers and expanded options for future attempts
    • Handcrafted vision — created by Stathis Aposporis, a developer with 12 years of AAA and indie experience, joined by collaborators for art and audio
    • Demo available now — try the current build free on Steam ahead of launch

    Watch It Now

    The fresh gameplay trailer shows combat in motion — from tense early encounters to late-game displays of overwhelming cosmic power. It’s fast, it’s vibrant, and it’s arriving later in 2026 exclusively on PC via Steam.

    Key Details

    Table

    DetailInfo
    DeveloperStathis Aposporis / ProtoGames
    PlatformSteam (PC)
    Release WindowLate 2026
    DemoAvailable now — search Spaceborn: Awakening on Steam
    WishlistLive today — add to stay notified on launch

    Awaken Your Power

    Whether you’re chasing the pure thrill of obliterating thousands of foes or digging into the secrets of the universe, Spaceborn: Awakening aims to satisfy on both fronts — and the new trailer proves it’s shaping up to be one of the most distinctive roguelites of the year.

    Head to Steam to wishlist now, grab the demo for a taste of the action, and keep your eyes right here for release date confirmation as soon as it lands.

    Find out more here


    #SpacebornAwakening #ProtoGames #StathisAposporis #BulletHeaven #Roguelite #IndieDev #SciFi #Steam #PCGaming #GamingNews #Techmash

  • Siscia Games Reveals FARLANE: A New Sci-Fi Space Adventure Coming in 2027

    Siscia Games Reveals FARLANE: A New Sci-Fi Space Adventure Coming in 2027

    Space sim fans, take note. Independent developer Siscia Games has officially pulled back the curtain on FARLANE, an ambitious single-player sci-fi space adventure currently in development for PC and Xbox Series X|S.

    If the studio’s name or the game’s premise sounds like a perfect fit for deep space exploration, there’s a good reason for it. Siscia Games is helmed by solo developer Zeljko Kos, a co-creator of the acclaimed Starpoint Gemini series. After spending the last few years developing strategy and city-building titles (including Pompeii: The Legacy), Kos is officially returning to the cosmic, industrial frontier aesthetics where much of his career began.

    Planned for a 2027 release, FARLANE promises to combine spaceflight, tactical management, and open frontier survival. Here is everything we know about the reveal.

    Life on the Edge of a Fading Empire

    FARLANE drops players far beyond the wealthy core worlds of a crumbling galactic empire. You are cast as the captain of a Nomad-class Frontier Runner, operating in a dangerous, lawless frontier where space stations are scarce, resources are tight, and the old “farlanes”—the vital hyperspace trade routes—are slowly collapsing into oblivion.

    To keep your ship flying and your crew fed, you’ll have to take on a variety of freelance contracts across unstable star systems. Siscia Games has confirmed a massive variety of mission types, including:

    • Bounty Hunting & Combat: Defending your haul and hunting targets in deep space.
    • Salvage & Recovery: Scavenging derelict wrecks and abandoned stations.
    • Asteroid Mining & Cargo Hauling: Extracting and transporting resources through unsafe territory.
    • Rescue & Escort Operations: Helping stranded independent crews survive where civilisation ends.

    Your Ship Is Your Home

    What sets FARLANE apart from a standard space shooter is its intense focus on your vessel and the people inside it. The Nomad-class Frontier Runner isn’t just a vehicle—it’s a living, fully explorable space.

    A True Captain’s Experience: While your ship travels through the void on autopilot, you can completely step away from the pilot’s seat. Players can walk through the fully modeled ship interior in real-time to review incoming contracts, manage systems, interact with their crew of four, or prepare for the next drop.

    Furthermore, maintenance is a hands-on job. When systems fail or take heavy damage during combat, not everything can be fixed from the comfort of the cockpit. Players will need to don a spacesuit and initiate EVA (Extravehicular Activity) operations, venturing out into the harsh environment of open space to manually repair hull damage and restore critical components.

    What’s Next?

    Because the game is in an early stage of development, Siscia Games notes that the initial reveal footage and screenshots represent the project’s conceptual direction rather than its final visual polish. However, we won’t have to wait until 2027 for more answers; the developer has already promised a major gameplay showcase planned for late autumn 2026.

    For those playing on PC, the game is already available to wishlist on Steam, and console players can look forward to its arrival on Xbox Series X|S.

    Are you ready to captain a crew on the edge of the galaxy, or does the thought of open-space EVA repairs give you vertigo? Let us know your thoughts on the FARLANE reveal in the comments below!

    Source – https://s.team/a/4738820

    #SisciaGames #FARLANE #scifi #PC #Xbox

  • Return to the Tunnels: Why Metro 2039 is Our Most Anticipated Post-Apocalyptic Shooter

    Return to the Tunnels: Why Metro 2039 is Our Most Anticipated Post-Apocalyptic Shooter

    Dust off your gas masks and start hoarding your military-grade ammo, because the wasteland is calling us back.

    Following its official reveal, Metro 2039 has instantly shot to the top of every first-person shooter fan’s wishlist. Developed by the master storytellers at 4A Games and published by Deep Silver, this upcoming single-player epic promises to plunge us right back into the suffocating, atmospheric dread that made the franchise a household name.

    Scheduled to drop in February 2027 for PlayStation 5, Xbox Series X/S, and PC, Metro 2039 is shaping up to be the darkest, most harrowing entry in the series yet. Here is everything we know so far about our upcoming return to post-apocalyptic Moscow.

    The Story: A Divided Metro and a New Tyranny

    Set four years after the events of Metro Exodus, the narrative shifts away from Artyom’s expansive train journey and drags us right back into the dark heart of the Moscow Metro system.

    For a quarter of a century, the survivors of the nuclear apocalypse have fought bitter, factional wars. Now, they have finally been united under a single banner—the Novoreich—led by a fanatical Spartan named Hunter. But this isn’t a peaceful unification. The Novoreich rules through intense propaganda and absolute fear, subjugating the Metro’s population to prepare for a devastating new war for the surface against a terrifying enemy.

    Meet “The Stranger”

    Instead of Artyom, players will step into the boots of the Stranger, a reclusive survivor living in the wilderness outside the city. Plagued by violent, traumatic waking nightmares, the ghosts of his past eventually force him out of exile. To find answers, he must venture back into the one place he swore he would never return to: the Metro.

    “The themes of Metro 2039 are based on the consequences of war—the cost of silence, the horrors of tyranny, and the price of freedom.” — Jon Bloch, Executive Producer

    Level Design: The Return of “Frozen Stories”

    While Metro Exodus won praise for its massive, sandbox-style outdoor environments, Metro 2039 is returning to its roots. Game director Andriy Shevchenko has emphasised a return to more confined, claustrophobic spaces, bringing back the dense, anxious environmental storytelling the franchise is famous for.

    The development team is focusing heavily on “frozen stories”—intricately detailed micro-narratives told purely through the placement of environments, items, and bodies. Every skeleton you find in a locked room or abandoned tunnel will tell a silent story of how they spent their final moments.

    Next-Gen Power and Real-Time Ray Tracing

    4A Games has always been at the absolute bleeding edge of PC and console tech, and Metro 2039 is pushing their proprietary 4A Engine to its absolute limits. Built strictly for ninth-generation consoles and high-end PCs, the game will feature:

    • Full, real-time ray-routed global illumination.
    • Hyper-realistic specular reflections on rough and mirror-like surfaces.
    • Targeted 4K Ultra HD resolution at 60 FPS on Xbox Series X and PS5.

    The atmosphere has always been a core character in the Metro series, and with this level of graphical fidelity, the flickering shadows of mutant threats and the condensation on your gas mask are going to feel terrifyingly real.

    Real-World Resilience Behind the Scenes

    It’s impossible to talk about Metro 2039 without acknowledging the incredible, real-world bravery of its developers. 4A Games, a Ukrainian studio with offices in Kyiv and Malta, had to completely alter its development pipeline following the 2022 invasion of Ukraine.

    Working through routine electricity outages, relying on backup batteries and generators, the team poured their firsthand experiences of conflict into the game. Because of this, the studio has explicitly sought to weave a distinct Ukrainian perspective into the themes of Metro 2039, making its narrative about the horrors of tyranny hit even closer to home.

    Final Thoughts: Wishlist It Now

    With series author Dmitry Glukhovsky promising a story that is “darker than anything you’ve seen before,” Metro 2039 is shaping up to be a monumental achievement in single-player shooter design. It has already cleared over one million wishlists across Steam and other platforms within weeks of its reveal, and it’s easy to see why.

    Get ready to manage your filters and watch your back. Winter 2027 can’t come soon enough.

    Are you excited to head back into the claustrophobic tunnels of the Moscow Metro, or will you miss the open-world fields of Exodus? Let us know your thoughts in the comments below!

    Source – https://s.team/a/2590240

    #Metro2039 #firstpersonshooter #4AGames #DeepSilver #scifi

  • XCOM Meets a Galaxy Far, Far Away: Why ‘Star Wars Zero Company’ Is the Tactics Game We’ve Been Waiting For

    XCOM Meets a Galaxy Far, Far Away: Why ‘Star Wars Zero Company’ Is the Tactics Game We’ve Been Waiting For

    Move over, Jedi Knights and dogfighting starfighters—it’s time for the boots-on-the-ground tacticians to shine.

    Electronic Arts and Bit Reactor (a studio staffed by former XCOM veterans) have officially blown the doors off the Summer Game Fest with a massive gameplay reveal for Star Wars Zero Company™. Launching on August 27, 2026, for PC, PlayStation®5, and Xbox Series X|S, this single-player turn-based tactics game is trading high-flying lightsaber duels for cover mechanics, squad synergy, and brutal permadeath.

    If you’ve ever wanted to play XCOM in the Star Wars universe, your dream is finally coming true. Here is everything you need to know about your next strategy obsession.

    The Premise: Misfits, Mercenaries, and Mythical Cults

    Set during the twilight of the Clone Wars, Star Wars Zero Company leans away from the pristine halls of Coruscant and dives straight into the gritty, underworld vibe of Rogue One and Andor.

    You step into the boots of Hawks, a former Galactic Republic officer. Your mission? Recruit a rogue crew of specialists, misfits, and mercenaries from across the galaxy to stop a dangerous, Separatist-aligned cult known as the Infinite Coil, led by the mysterious Kundri Fathom.

    The story is fully canon, and Aaron Contreras (narrative lead behind Jedi: Fallen Order and Survivor) is at the helm. Expect plenty of political intrigue, high stakes, and even a few heavy-hitting cameos—yes, Anakin Skywalker popped up at the end of the trailer!

    ? QUICK FACT: You can fully customize Hawks’ gender, appearance, voice, and species. Want to play as a Twi'lek or a Human? The choice is yours.
    

    Gameplay: Deep Strategy Meets Cinematic Action

    Bit Reactor is utilising its strategy pedigree to deliver deep, turn-based combat from a top-down perspective, but with a twist. The game seamlessly transitions into cinematic, third-person action cameras when the blaster bolts start flying, giving it the high production value of a major action-adventure title.

    Here are the features we are most excited about:

    • Customizable Squads: Your team will feature a mix of hand-crafted story characters—like a Mandalorian from Clan Verminoth or a rogue Clone Trooper—and custom mercenaries you hire. You can even build and customise your own astromech droids to provide explosive support.
    • The Permadeath Threat: Just like XCOM, every move matters. Your squad members can suffer lasting injuries or even permanent death. Lose your favourite sniper, and they are gone for good, though the narrative will dynamically adapt to your losses.
    • The Den (Your Base of Operations): Between tactical strikes, you’ll manage your HQ on the Ring of Kafrene. Here, you will use a holotable to plot missions across a dynamic map of over 150 planets, manage squad conflicts, and research new gear.
    • Dynamic Timelines: Time moves in “cycles.” Some high-priority target missions are time-sensitive. If you ignore them to gather intel elsewhere, they will expire, allowing the enemy to grow stronger.

    How to Get Ready For Launch

    Pre-orders are live across Steam, the PlayStation Store, and Xbox. Snagging the game early secures you the Crystalline Astromech Cosmetic Pack. If you opt for the Deluxe Edition, you’ll get two additional exclusive cosmetic packs and five painted weapon themes to make your squad look as lethal as possible.

    Mark your calendars for August 27, 2026. May the Force—and a high hit-percentage chance—be with you.

    Source

    #StarWarsZeroCompany #TurnBasedTactics #GamingNews #SciFiGaming #SciFi

  • From Mobile to Major Leagues: War Robots Explodes Onto PlayStation and Xbox!

    From Mobile to Major Leagues: War Robots Explodes Onto PlayStation and Xbox!

    Mobile gaming giants, brace yourselves. One of the biggest tactical PvP shooters on the planet is officially breaking out of your pocket and taking over the big screen.

    MY.GAMES has officially announced that War Robots, the smash-hit mech-battler developed by their in-house studio Pixonic, is expanding to consoles. As of today, players can jump into the cockpit and pilot their massive steel beasts on PlayStation®4 and PlayStation®5, with Xbox versions locked, loaded, and set to follow shortly.

    The Evolution of a Mobile Titan

    For over a decade, War Robots has been a dominant force in the mobile gaming landscape, racking up hundreds of millions of downloads and maintaining a fiercely loyal player base. But Pixonic was never going to stop at touchscreens.

    This console launch is the next major step in a gradual, calculated rollout across major gaming platforms, by bringing the game to PlayStation and Xbox, MY.GAMES isn’t just porting a mobile title—they are unleashing a fully optimised, high-fidelity tactical shooter tailored for the console experience.

    What to Expect on Console

    If you thought managing 6v6 tactical warfare was intense on a 6-inch screen, wait until you experience it on a 4K display with a controller in hand. Here is what console players can look forward to:

    • Immersive Big-Screen Battles: Witness the gritty, metallic chaos of mech warfare with enhanced graphics and smooth performance optimised for modern hardware.
    • Precision Control: Swap touch controls for the tactile precision of the DualSense or Xbox controller, making every aimed missile volley and defensive dash feel incredibly satisfying.
    • A Massive Universe from Day One: Console newcomers are stepping into a rich, deep ecosystem featuring dozens of customizable robots, hundreds of weapon combinations, and deep tactical meta-strategies developed over years of live-service evolution.

    The Rollout Strategy: PlayStation First, Xbox Next

    The launch strategy ensures that the game scales perfectly to its new environments:

    1. PlayStation 4 & PlayStation 5: Available right now. Head over to the PlayStation Store to download it for free and start dominating the battlefield today.
    2. Xbox Series X|S & Xbox One: The development team is putting the final polish on the Xbox versions, which are scheduled to deploy shortly.

    The Verdict: This move proves that the line between high-end mobile games and console experiences is officially gone. War Robots has earned its spot on the big screen, and the console community is about to get a whole lot louder.

    Are you downloading War Robots on PlayStation today, or are you holding the line for the Xbox release? Let us know in the comments below!

    Find out more here

    #GamingNews #WarRobots #PlayStation #Xbox #SciFi

  • Sparks Will Fly: Gravity Circuit 2 Officially Revealed for 2027!

    Sparks Will Fly: Gravity Circuit 2 Officially Revealed for 2027!

    The blue streak is back, and the circuits are already buzzing.

    In news that has sent a jolt of pure adrenaline straight through the indie gaming community, developer Domesticated Ant Games and publisher Dear Villagers have officially announced Gravity Circuit 2!

    The sequel to the absolute gem of a 2D action-platformer is officially locked, loaded, and scheduled to blast its way onto screens in 2027.

    Powering Up for a New Generation

    If you played the original Gravity Circuit, you already know why this is a massive deal. It wasn’t just a game; it was a love letter to the golden era of 8-bit and 16-bit action platformers (looking at you, Mega Man Zero), infused with modern fluid mechanics, satisfying hook-shot grappling, and a killer chiptune soundtrack.

    While the developers are keeping the deepest secrets of the sequel under wraps for now, the partnership between Domesticated Ant Games and Dear Villagers promises to elevate everything we loved about the first game. Expect tighter controls, wilder boss fights, and new ways to channel your inner robotic martial arts master.

    Where and When Can You Play?

    Thankfully, no one is getting left behind in the scrap heap. Gravity Circuit 2 is launching on almost every major platform.

    Here is where you’ll be able to grab it when 2027 rolls around:

    • PC (via Steam and the Epic Games Store)
    • PlayStation 5
    • Nintendo Switch

    Whether you prefer ultra-smooth framerates at your desk or tearing through rogue robots while on the bus with your Switch, you’re covered.

    The Verdict: The first Gravity Circuit was a masterclass in nostalgic momentum. If the sequel delivers even half of the style, speed, and satisfying combat of the original, 2027 is going to be a phenomenal year for action-platformer fans.

    Keep your eyes locked on TechMash for more updates, trailers, and breakdown analysis as we get closer to the launch. Time to start stretching those gaming thumbs!

    Source – https://s.team/a/3447460

    #GravityCircuit2 #IndieGames #GamingNews #SciFi #DearVillagers

  • Purge the Heretic! Owlcat Games Launches Warhammer 40,000: Dark Heresy PC Closed Beta

    Purge the Heretic! Owlcat Games Launches Warhammer 40,000: Dark Heresy PC Closed Beta

    The Holy Inquisition has officially opened its ranks to the public. Fresh out of the annual Warhammer Skulls showcase, Owlcat Games—the critically acclaimed masterminds behind Rogue Trader and Pathfinder—has announced that the Closed Beta for Warhammer 40,000: Dark Heresy is officially live on PC.

    If you’ve been itching to trade a rogue captain’s fancy hat for the brutal, unforgiving badge of an Inquisitorial Acolyte, your time has come.

    How to Join the Beta: Become a Founder

    Unlike standard betas that rely on lucky raffle draws or limited-time Steam Playtests, Owlcat is rewarding its core community. Access to the Closed Beta is guaranteed for any player who purchases one of the game’s Founder’s Packs directly via the official Owlcat Games website.

    Depending on your dedication to the Imperium (and your budget), there are four tiers available:

    • Core Digital Pack: $39.99
    • Premium Digital Pack: $49.99
    • Developers Digital Pack: $79.00
    • Collector’s Edition: $289.00 (This bad boy includes a physical statue of your future Kroot companion, Ra’akhti!)

    The best part? Owlcat has confirmed that once you’re in, you’re in. The Closed Beta will remain open and playable all the way up until the game’s official launch.

    What’s Waiting for You in the Beta?

    While last December’s Alpha test kept players confined to the gritty, disease-ridden slums of Marisportum Sectoris, the Closed Beta blows the doors wide open.

    Players can expect around 20 hours of story-rich gameplay that transitions from the bottom of society straight to the high-class spires of Scintilla. You’ll be mingling with planetary elites, military high commands, and the Holy Clergy to uncover a massive web of corruption right inside the Planetary Governor’s palace.

    Key Gameplay Features:

    • A Deep Detective System: This isn’t just about shooting cultists. You’ll actively examine evidence, interrogate suspects, and piece together threads of conspiracy. Be warned: if you accidentally condemn an innocent NPC as a heretic, the game won’t stop you—but the world will absolutely react to your mistakes.
    • Revamped Turn-Based Combat: Owlcat rebuilt this system from scratch rather than reusing Rogue Trader’s engine. It features a reworked cover mechanic, a body-part targeting system (letting you maim specific enemy limbs), and a shifting Morale System that can cause enemies—or your own crew—to panic and surrender.
    • Meet Epione Spes: The beta introduces potential new companions, including Epione Spes, a cold, analytical medicae specialist from the Tyrantine Cabal who uses combat injectors to keep your squad breathing and razor-sharp scalpel claws to rip heretics apart.

    Double the Good News for Owlcat Fans

    If you’re still working your way through Warhammer 40,000: Rogue Trader, Owlcat also used the showcase to announce its third major DLC, The Infinite Museion. Dropping on June 11, 2026, this expansion fully integrates into the main story and features everyone’s favourite kleptomaniac Necron, Trazyn the Infinite.

    But for now, the spotlight belongs to the Inquisition. Dust off your plasma pistols, steel your mind against the warp, and head over to the official Owlcat store to claim your Founder’s Pack and start purging the Calixis Sector today.

    Warhammer 40,000: Dark Heresy is currently in development for Windows PC, PlayStation 5, and Xbox Series X|S.

    Find out more here – https://s.team/a/3710600

    #OwlcatGames #GamesWorkshop #Warhammer #GamingNews #Warhammer40000DarkHeresy #scifi #games #gaming #gamers #videogames

  • Grab Your Power Washers (and Chainsaws): Kaiju Cleanup Shows Off Co-op Gameplay

    Grab Your Power Washers (and Chainsaws): Kaiju Cleanup Shows Off Co-op Gameplay

    What happens after a towering, city-levelling titan gets absolutely domed by a military railgun? Ultraman and Godzilla don’t stick around with a broom and dustpan, that’s for sure. No, the real heroism falls to the local sanitation department.

    Enter Kaiju Cleanup, the highly anticipated first-person simulation game developed by Brightrock Games and published by Mythwright. Fresh out of the Six One Indie Showcase, a brand-new gameplay trailer has dropped, giving us our first look at the chaotic, gory, and oddly therapeutic world of post-monster disaster management—now with 1-4 player co-op.

    Check out the gameplay breakdown below to see what it takes to clean up after a titan-sized tantrum.

    The Ultimate Post-Disaster Job Sim

    If you’ve ever played Viscera Cleanup Detail or PowerWash Simulator and thought, “This is great, but it needs 100% more irradiated giant monster organs,” then Kaiju Cleanup is tailor-made for you.

    The game tasks players with heading into the devastated city streets in the immediate aftermath of epic monster brawls. Your objective? Scrub away the toxic waste, manage property damage, and figure out exactly what to do with a rotting carcass the size of a skyscraper.

    Key Gameplay Features:

    • Massive Scale Carcass Carving: You aren’t just bagging trash. You’ll be using heavy machinery and power tools (yes, including chainsaws) to slice up giant alien titans, harvest rare organs, and haul away tonnes of bone and meat.
    • Hazardous Environments: The monsters might be dead, but they are far from harmless. You’ll have to dodge pocket radiation, seeping acidic fluids, and highly volatile, explosive organs that could take out a city block if handled poorly.
    • Die, Clone, Repeat: Workplace safety isn’t exactly a priority here. If you accidentally dissolve in a pool of stomach acid or get blown sky-high by a reactive monster gland, don’t sweat it. The company will simply deploy your next clone. Just make sure to mop up your previous corpse before getting back to work.
    • Upgradable Gear: Earn cash from successful cleanups to upgrade your tools, buy better protective gear, and unlock heavy machinery to make the grim task just a little bit smoother.

    Better Together: 1-4 Player Co-op

    While tackling a toxic, building-sized carcass solo sounds like a peaceful (if deeply disturbing) weekend activity, Kaiju Cleanup truly shines with its co-op implementation.

    The latest trailer highlights how a squad of four players can coordinate—or completely derail—a cleanup operation. You can have one teammate operating heavy cranes to lift massive limbs, another handling the power washer to scrub toxic sludge off the pavement, and a third frantically trying to extract a glowing, unstable organ before it detonates.

    Of course, with friendly fire and giant physics-based meat chunks everywhere, expect plenty of accidental clone deaths courtesy of your friends.

    Game Details at a Glance

    FeatureDetails
    DeveloperBrightrock Games
    PublisherMythwright
    GenreFirst-Person Simulation / Casual / Indie
    Players1 – 4 Player Online Co-op
    PlatformPC (Steam)
    Release DateComing Soon

    When Can We Get To Scrubbing?

    While Kaiju Cleanup doesn’t have a definitive release date locked in just yet, it is officially listed as “Coming Soon” on Steam. Given Brightrock Games’ pedigree for quirky, management-heavy titles, this is shaping up to be one of the most uniquely entertaining indie co-op games on the horizon.

    Head over to Steam now to add Kaiju Cleanup to your wishlist, call up your squad, and start prepping your hazmat suits.

    TechMash Verdict: A brilliant, messy twist on the simulation genre that turns the most epic anime tropes into a hilariously stressful corporate gig. We can’t wait to accidentally blow up our friends with a giant alien appendix.

    Are you ready to tackle the ultimate cleanup job, or does the sight of giant monster guts make you squeamish? Let us know in the comments below!

    Find out more here – https://s.team/a/3729700

    #Mythwright #KaijuCleanup #BrightrockGames #sim #cleaning #scifi #gamingnews #videogames #games #gaming #gamers

  • Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Dead by Cyberpunk? Why New Sci-Fi Horror ‘CODE EXIT’ is Your Next Co-Op Obsession

    Move over, Lethal Company and Phasmophobia—there’s a new mechanical nightmare on the horizon, and it’s looking to turn your co-op game nights into absolute, adrenaline-fueled chaos.

    Phase 8 Studio and LINE Games have just dropped the demo for CODE EXIT, an upcoming 1–4 player sci-fi co-op survival horror game. If you’ve ever wondered what it would look like if Dead by Daylight had a baby with Cyberpunk 2077 and an angry supercomputer, this is it.

    Here is everything you need to know about your next co-op obsession.

    Welcome to Pantheon: The Ultimate Smart-City Nightmare

    In CODE EXIT, players step into the boots of Hermes operatives sent into Pantheon, a futuristic city that used to be a shining marvel of automated tech. The problem? The city’s integrated artificial intelligence, Minerva, has gone completely rogue.

    Minerva has locked down the entire metropolis, plunged it into darkness, and turned the automated infrastructure into a meat grinder. Your squad’s mission is simple on paper, but brutal in practice: descend into the pitch-black facilities, restore critical systems, recover data, and get the hell out alive.

    “In CODE EXIT, escape is not guaranteed. It has to be earned.”

    She’s Learning: The Adaptive Pursuer

    What makes CODE EXIT genuinely terrifying isn’t just the dark corridors or the mechanical screeches echoing through the vents—it’s Minerva herself.

    The rogue AI controls an unstoppable, lethal pursuer that stalks your team through the facility. The hook? It adapts and learns from your behaviour. If your team relies too heavily on a specific hiding spot, a single escape path, or loud, panic-induced sprinting, Minerva adjusts her tactics. Every mission becomes a high-stakes chess match where getting careless means a swift, brutal end.

    Teamwork Makes the Dream Work (Or Ruins Friendships)

    The game is heavily built around 4-player co-op coordination. To get doors open and bypass security networks, you’ll have to solve tactical puzzles under extreme pressure.

    Do you split up to knock out objectives faster, or stick together to maximise your firepower and security? When the alarms start blaring and the facility turns against you, communication is going to break down, panic will set in, and that’s exactly when CODE EXIT is at its absolute best.

    Can Your Rig Run It?

    Before you drop into Pantheon, you’ll want to make sure your PC can handle the dark, atmospheric corridors. Thankfully, the tech specs aren’t too demanding:

    Hardware ComponentMinimum RequirementsRecommended Specs
    OSWindows 10Windows 10
    ProcessorIntel Core i5-8400 / Ryzen 5 2600Intel Core i5-12400 / Ryzen 5 5600
    Memory12 GB RAM16 GB RAM
    Graphics CardGTX 1660 Super (6GB)RTX 3060
    DirectXVersion 12Version 12
    Storage5 GB available space5 GB available space

    Play the Demo Right Now!

    While the full game isn’t slated for its full launch until 2027, you don’t have to wait to taste the terror. The official CODE EXIT Demo is live right now on the Epic Games Store and Steam.

    If you love tactical puzzles, sci-fi horror, and screaming at your friends in the dark, go wishlist it and download the demo today.

    Are you brave enough to take on AI Minerva, or will your squad fold under the pressure? Let us know your thoughts on the trailer in the comments below!

    Find out more here – https://epic.gm/code-exit-demo

    #Phase8Studio #LINEGames #CODEEXIT #scifi #coop #survival #horror #techmash #n5dave #videogames #gamingnews #games #gaming #gamers

  • The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    If you’ve been brave enough to brave the eerie corridors of The Last Caretaker in Steam Early Access, it’s time to steel your nerves once again. Indie developer Channel37 has proudly announced the arrival of Content Update 4: Below Us, and it promises to drag players into a whole new depth of terror.

    Known for its suffocating atmosphere and tense gameplay, The Last Caretaker has been quietly building a dedicated fanbase of horror purists. With Below Us, the stakes—and the floor levels—are dropping significantly.

    Here is everything you need to know about what’s lurking in the dark.


    Descending into the Deep

    As the title implies, Below Us shifts the focus of the game downward. Players will unlock access to entirely new subterranean levels of the facility, featuring claustrophobic maintenance tunnels, forgotten sub-basements, and decayed infrastructure.

    Channel37 has teased that these new areas aren’t just aesthetic changes; they introduce entirely new gameplay mechanics, including:

    • Vertical Threat Dynamics: Hazards and entities can now stalk you from above and below, utilising grates and elevator shafts.
    • Environmental Hazards: Manage failing structural integrity and flooded sectors that slow your movement when you can least afford it.
    • Expanded Lore: Discover forgotten logs that piece together exactly why this facility was abandoned—and what was left behind to rot.

    New Tools, New Terrors

    You won’t be heading into the depths completely empty-handed. Content Update 4 introduces a revamped inventory mechanic and a couple of new defensive tools to help you buy a few precious seconds of life. However, in true The Last Caretaker fashion, resources remain brutally scarce.

    Of course, a horror update wouldn’t be complete without something new chasing you. Without spoiling the surprise, Channel37 has hinted at a new entity lurking in the sub-levels that reacts heavily to sound. Step lightly.


    Developer Note: “With ‘Below Us,’ we really wanted to lean into the feeling of isolation. The further down you go, the farther away help feels. We’ve listened closely to our Early Access community, and this update brings a lot of the environmental storytelling and tension they’ve been asking for.”


    Available Now on Steam

    The Last Caretaker is continuing its strong march through Steam Early Access, and Content Update 4 is a testament to Channel37’s commitment to shaping the game alongside its community.

    If you already own the game, the update should be downloading automatically as we speak. If you haven’t jumped in yet, there’s never been a better (or creepier) time to test your survival instincts.

    Are you ready to find out what’s waiting below? Head over to Steam, update your game, and remember to check your corners.


    For the latest indie horror updates and tech news, keep your eyes locked on TechMash.co.uk.

    Find out more here – https://s.team/a/1783560

    #Channel37 #ContentUpdate #BelowUs #TheLastCaretaker #EarlyAccess #Steam #scifi #techmash #n5dave #gamingnews #videogames #games #gamers #gaming

  • Conversational Sci-Fi Reimagined: North Side Drops Official Trailer for Bot Colony _Redux

    Conversational Sci-Fi Reimagined: North Side Drops Official Trailer for Bot Colony _Redux

    If you’ve ever wanted to look a robot in the eye and argue about the meaning of life—or just tell it to go fetch a vase in fluent Korean—your time has come. Montreal-based developer North Side Inc. has officially pulled back the curtain on Bot Colony _Redux, releasing both a brand-new official trailer and an extended gameplay look that showcases the future of AI-driven interaction.

    Check out the official trailers below to see how this ambitious project is bringing “situated language” into the next generation of gaming.


    Talk, Type, and Interrogate

    Bot Colony _Redux isn’t your typical branching-dialogue RPG. There are no pre-written scripts here. Instead, the game utilises a sophisticated natural-language-understanding pipeline that allows you to speak or type naturally to the robots you encounter.

    The latest update highlights a massive leap forward: Multilingual Support. You can now engage with the game’s AI in English and 10 other languages, including:

    • Spanish (for those bad flirting attempts)
    • Korean (for high-stakes interrogations)
    • Russian (for those heated arguments)
    • Japanese, French, German, and more.

    Perhaps the most impressive part? You can switch languages mid-sentence, and the robots—powered by OpenAI’s GPT-5—will keep up, leading to interactions that are as hilarious as they are lifelike.

    What’s New in the Redux?

    North Side hasn’t just updated the vocabulary; they’ve overhauled the entire experience in Unreal Engine 5.6. The new gameplay trailer gives us a glimpse of:

    • Upgraded Visuals: A game-wide remaster of environments, robots, and vehicles with sophisticated shaders and real-time lighting.
    • Enhanced Stealth & Combat: New stealth-shooter gameplay in the “Riot” episode and expanded missions in “Intruder.”
    • Emotional AI: Characters now feature emotive AI-powered voices and upgraded lip-sync/facial animations for the “Humanity Tests.”
    • Improved Flow: The addition of checkpoints across all episodes and a refactored dialogue pipeline to reduce latency.

    “Bot Colony _Redux combines immersive storytelling, real-time conversation, and AI-driven characters in ways that players haven’t experienced before.” — North Side Inc.


    Join the Playtest

    Ready to test your conversational skills? North Side will be running another Steam Playtest soon, featuring all current episodes of the game. This will be the first time players can experience the multilingual dialogue system firsthand before the game heads into Early Access.

    You can sign up for the playtest via the Official Steam Page or join the community on their Discord server for the latest updates.

    Are you ready to see if you can pass the Humanity Test, or will the robots see right through you? Let us know in the comments!

    Find out more here – https://s.team/a/3613080

    #NorthSide #BotColonyRedux #scifi #robots #techmash #n5dave #gamingnews #videogames #gaming #games #gamers