Tag: #Scifi

  • Spider-Slaying Goes Galactic: Kill It With Fire! 2 Unleashes Multiversal Chaos

    Spider-Slaying Goes Galactic: Kill It With Fire! 2 Unleashes Multiversal Chaos

    If there is one universal truth, it’s that nobody likes spiders—especially when they have the ability to phase through dimensions. Luckily, tinyBuild and solo developer Casey Donnellan are back to help us deal with our arachnophobia in the most logical way possible: total, explosive destruction.

    Kill It With Fire! 2 has officially arrived, taking the cult-hit spider-hunting formula and throwing it into a literal blender of multiversal madness.


    Strength in Numbers: 4-Player Co-op

    While the original game was a solo journey into madness, the sequel understands that burning down a suburban kitchen is much more fun with friends. You can now team up with up to three other players in full online co-op.

    There is a unique kind of tactical comedy that occurs when four people, armed with everything from weed-whackers to laser swords, try to corner a single jumping spider in a confined space. Expect high-octane chaos, plenty of “accidental” friendly fire, and a very high repair bill for the multiverse.


    A Tour of the Multiverse

    You are no longer confined to the backyard. As an official Exterminator for the multiverse, you’ll travel through seven distinct dimensions, each with its own unique flair:

    • The Wild West: High-noon shootouts with eight-legged outlaws.
    • The Spooky Manor: Classic horror vibes with extra webs.
    • Cyber Core: A neon-soaked digital landscape where the spiders are literally in the code.

    Each level is packed with secrets, objectives, and—most importantly—new ways to turn the environment into a weapon.


    The Arsenal: Tech, Magic, and Absolute Overkill

    What’s an exterminator without their tools? Casey Donnellan has gone all-out with the weaponry this time around. You’ll have access to:

    • The Classics: Hairspray flamethrowers and high-velocity frying pans.
    • The Futuristic: Plasma cannons and shrink rays.
    • The Absurd: We won’t spoil everything, but let’s just say gravity is merely a suggestion when you have the right gadgets.

    Pro Tip: In Kill It With Fire! 2, the environment is just as much a weapon as your shotgun. If you see a chandelier, use it. If you see a gas canister, throw it. If you see a house… well, you know what to do.


    New Mode: Spider Hunt (PvP)

    In a first for the series, you can finally see life from the other side. The new Spider Hunt mode is an asynchronous PvP experience where some players take on the role of the Exterminators while others play as the Spiders.

    As a spider, your goal is to survive by wall-crawling, web-slinging, and hiding in plain sight. As a human, you use your high-tech sensors to track them down before the timer runs out. It’s “Prop Hunt” with a terrifying, skittering twist.


    Now Available

    Whether you’re a veteran spider-squasher or a newcomer ready to face your fears, Kill It With Fire! 2 is available now on Steam, PlayStation 5, and Xbox Series X|S. It’s also a fantastic addition to the Nintendo Switch library for those who want to hunt spiders on the go (just try not to scream in public).

    Grab your squad, pick your dimension, and remember: if it has more than four legs, it’s got to go.


    Stay tuned to TechMash.co.uk for more indie highlights and gaming news!

    Find out more here – https://s.team/a/2357000

    #tinyBuild #CaseyDonnellan #KILLITWITHFIRE2 #scifi #steam #xbox #playstation #pc #extradimensionalspiders #techmash #n5dave #gamingnews #gamers #videogames #gaming

  • SCP Foundation: Universe Horror – Official Reveal: Survive the Ultimate Horror Experience

    SCP Foundation: Universe Horror – Official Reveal: Survive the Ultimate Horror Experience

    The containment breach we’ve all been fearing has finally arrived. Great Ave Games has officially pulled back the curtain on SCP Foundation: Universe Horror, a high-stakes survival simulation that promises to be the most atmospheric and unpredictable entry into the SCP gaming mythos to date.

    For fans of the Foundation, the premise is a waking nightmare: a secret facility has suffered a total collapse, containment systems are dark, and the world’s most dangerous anomalies are no longer behind reinforced glass.


    The Breach is Personal

    Unlike many tactical shooters set in the SCP universe, Universe Horror leans heavily into psychological tension and resource management. You aren’t playing as an invincible super-soldier; you are a survivor caught in the crossfire of entities that defy the laws of physics and biology.

    Every corridor in the collapsed facility is a gamble. You’ll need to scavenge for supplies where every battery, medkit, and scrap of intel could be the difference between a successful escape and becoming just another redacted file.

    Key Features of the Breach

    • Unpredictable AI: Forget scripted jump scares. The anomalies in Universe Horror feature adaptive AI designed to react to your movements and choices, ensuring that no two playthroughs feel the same.
    • Iconic & New Entities: Face off against legendary SCPs—including the likes of SCP-049 and SCP-939—alongside new, terrifying anomalies unique to this title.
    • Dynamic Environments: The facility itself is an enemy. Navigate shifting sectors where safety is a memory and the layout feels as unstable as the creatures roaming it.
    • Tactical Survival: It’s not just about running; it’s about outsmarting. Use the environment, manage your noise levels, and decide when to hide and when to bolt.

    Early Access and Community Involvement

    Great Ave Games has announced that the title will be heading to Steam Early Access soon. The developers are looking to the community to help balance the “unpredictable” nature of the AI and refine the survival mechanics.

    “We chose Early Access to develop this together with our players. It is important for us to understand how the community responds to AI behavior and anomaly balance to create a truly immersive horror experience.” — Great Ave Games

    How to Prepare

    The facility is dark, but your monitors don’t have to be. You can head over to Steam right now to add SCP Foundation: Universe Horror to your Wishlist. Staying updated is your only hope of surviving the breach when it finally drops.

    System Requirements (Minimum):

    • OS: Windows 10
    • Processor: i3
    • Memory: 4 GB RAM
    • Graphics: GTX 1060
    • Storage: 2 GB available space

    Are you ready to Secure, Contain, and—most importantly—Protect yourself? Keep your eyes peeled on TechMash for more updates on the SCP Foundation’s latest containment failure.

    Which SCP are you most terrified to encounter in a dark hallway? Let us know in the comments!

    Find out more here – https://s.team/a/4413380

    #SCPFoundationUniverseHorror #GreatAveGames #GrizzlyGames #horror #scifi #techmash #gamingnews #gamers #videogames #gaming

  • Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Get your trigger fingers ready, because the invasion has officially begun! Today, May 7, 2026, marks the highly anticipated launch of Alien Strike: Blasting the Intruders on Steam. Developed by the talented team at Combo Game Studio and published by Nuntius Games, this title is a high-octane love letter to the golden era of run-and-gun platformers.

    If you’ve been itching for an experience that blends the frantic energy of Metal Slug with the precision of Contra, your next obsession has arrived.


    Blast, Slide, and Conquer

    Alien Strike: Blasting the Intruders doesn’t just pull from the classics; it modernises the formula with fluid mechanics and chaotic visuals. Players are dropped into electrifying pixel-art stages where quick reflexes are the only thing standing between humanity and total extinction.

    Key Features of the Launch:

    • 8-Directional Shooting: Total control over the battlefield, whether you’re jumping over projectiles or sliding under massive bosses.
    • Real-Time Weapon Swapping: Upgrade and share weapons with your squad in the heat of the moment.
    • 3-Player Local Co-op: Grab two friends for a couch-co-op experience that stays true to the arcade roots.
    • Cultural Homage: Keep an eye out for tributes to legends like The King of Fighters and Teenage Mutant Ninja Turtles, with environments inspired by the developers’ historic hometown of Santos.

    Limited-Time Launch Promotion

    To celebrate the big day, Nuntius Games has announced a special promotional price for early adopters.

    Deal Alert: You can currently snag the game with a 20% launch discount on Steam!

    This offer is available for a very limited time, making it the perfect window to jump into the action before the price returns to its standard MSRP.

    Future Missions Ahead

    While the battle begins today on PC, Combo Game Studio isn’t stopping there. The developers have already confirmed that versions for the Nintendo Switch (and Switch 2), Xbox Series S/X, and PlayStation 4/5 are planned for future release. There’s even talk of an arcade cabinet version for those who want the ultimate retro experience.

    Ready to save the world? Head over to the Steam Store now to grab your copy and start blasting!

    Find out more here – https://s.team/a/2876150

    #AlienStrikeBlastingtheIntruders #ComboGameStudio #NuntiusGames #Steam #scifi #techmash #gamingnews #gamers #gaming #retrogaming

  • Nana Shimura Takes Flight: New DLC Trailer for MY HERO ACADEMIA: All’s Justice

    Nana Shimura Takes Flight: New DLC Trailer for MY HERO ACADEMIA: All’s Justice

    Fans of the My Hero Academia universe, it’s time to start smiling. Bandai Namco has officially dropped the character trailer for the second DLC fighter in MY HERO ACADEMIA: All’s Justice, and it’s none other than the legendary seventh wielder of One For All: Nana Shimura.

    Following the successful launch of Star and Stripe earlier this year, Nana Shimura arrives to remind us all why she was the mentor to the Symbol of Peace.


    The Master of Flight and Might

    The new trailer showcases Nana’s dual-quirk mastery, blending raw power with high-speed aerial mobility. While we’ve seen her in flashbacks and during the emotional peaks of the anime, seeing her fully playable in the “Final War” setting of All’s Justice is a treat for lore enthusiasts.

    Key Gameplay Highlights:

    • The “Float” Quirk: Unlike most characters who rely on dashes or leaps, Nana’s “Float” allows for sustained aerial combat and unique vertical positioning that can easily bypass ground-based zoning.
    • One For All Synergy: Her melee strikes carry the signature weight and “impact” effects fans expect from the lineage, allowing her to chain devastating 3v3 tag-team combos.
    • The Iconic Smile: Staying true to her philosophy that “those who smile are the strongest,” Nana features unique victory animations and mid-fight taunts that emphasise her role as a beacon of hope.

    Release Schedule & Availability

    Nana Shimura officially joins the roster this week. Here is when you can get your hands on the DLC:

    PlatformRelease Date
    PC (Steam)Out Now (Released May 6)
    PlayStation 5May 7, 2026 (Local Midnight)
    Xbox Series X|SMay 7, 2026 (Local Midnight)

    Note: Nana Shimura is the second of five planned DLC characters. If you own the Season Pass ($24.99 / £19.99), she will unlock automatically. Otherwise, she is available as a standalone purchase.


    What’s Next for All’s Justice?

    With Nana Shimura now in the fray, the Season Pass roadmap is heating up. Bandai Namco has confirmed three more fighters are on the way to round out the 2026/2027 content cycle:

    1. Character 3: Expected July – September 2026
    2. Character 4: Expected October – December 2026
    3. Character 5: Expected Q1 2027

    Whether you’re diving into the Team Up Mission mode or taking the fight online in ranked 3v3 battles, Nana Shimura adds a much-needed layer of verticality to the meta.

    Are you ready to carry on the legacy of One For All? Check out the full trailer below and let us know who you hope to see in the third DLC slot!

    Find out more here – https://s.team/a/2362050

    #MYHEROACADEMIA #AllsJustice #NanaShimura #DLC #manga #bandainamco #scifi #3v3battles #MHA #MHAAJ #videogames #gamers #gaming

  • MARVEL Tokon: Fighting Souls | The “Fighting Avengers” Step Into the Arena

    MARVEL Tokon: Fighting Souls | The “Fighting Avengers” Step Into the Arena

    The hype train for MARVEL T?kon: Fighting Souls just gained some serious momentum. Sony and Arc System Works have officially dropped the “Fighting Avengers” trailer, revealing the heavy hitters joining the roster for the upcoming 4v4 tag-team fighter.

    If you’ve been following the development of this one, you know the pedigree is top-tier. Developed by the wizards at Arc System Works (the team behind Dragon Ball FighterZ and Guilty Gear -Strive-), T?kon is shaping up to be the spiritual successor to the high-speed Marvel fighters we’ve been craving for years.


    Meet the Fighting Avengers

    While Captain America and Iron Man were already confirmed, the latest reveal completes the Avengers squad with two massive additions:

    • Savage Hulk: This isn’t your average Bruce Banner. Exiled to the Savage Land by S.H.I.E.L.D. due to his instability, this Hulk sports dinosaur-bone armour and a terrifying new mechanic. His Gamma Gauge builds throughout the match, eventually triggering a Gamma Rage mode that grants access to devastating, high-risk “one-shot” attacks.
    • Shuri (Black Panther): Bringing speed and Wakandan tech to the forefront, Shuri wields the Spear of Bashenga. She’s built for long-range pressure and mobility, utilising a “Bast’s Blessing” mode that allows her to dash in multiple directions, making her a nightmare to pin down.

    With the Avengers, X-Men, and Guardians of the Galaxy teams now fully revealed, we are sitting at 14 confirmed characters out of a 20-character launch roster.


    Gameplay: 4v4 Spirit-Breaking Action

    Unlike the traditional 3v3 format, MARVEL T?kon: Fighting Souls utilises a 4v4 tag-team system. The gameplay is built on Unreal Engine 5, combining Arc System Works’ signature “2.5D” anime aesthetic with cinematic finishers that look like they’ve been ripped straight from a high-budget Marvel flick.

    Key Features include:

    • Cross-Platform Play: Confirmed for both PS5 and PC (Steam/Epic) at launch.
    • Deep Story Mode: A full narrative experience involving “The Challenge of the Champion” and a multiversal threat.
    • Post-Launch Support: A Year 1 Pass is already confirmed, adding four more characters and an extra stage.

    Release Date & Editions

    Mark your calendars: MARVEL T?kon: Fighting Souls is set to launch on August 6, 2026.

    EditionKey Extras
    StandardBase Game
    Digital DeluxeYear 1 Character Pass, Howard the Duck (Avatar), Cosmo (Pet)
    UltimateEverything in Deluxe + 5 Premium Costumes & Animated Chromatic Colors

    Pro Tip: Pre-ordering any edition gets you the Infinity Gauntlet lobby equipment and a Baby Groot pet. Because who doesn’t want a sentient tree following them around the lobby?

    Stay tuned to Techmash for more updates as we head toward the August launch. We still have six roster spots left—who are you hoping to see fill the villain slots?

    Which Avenger are you planning to main first?

    Find out more here – https://epic.gm/marvel-tokon

    #MARVEL #TokonFightingSouls #FightingAvengers #scifi #heroes #GameTrailer #avengers #videogames #gamers #gaming

  • Voice, Vision, and Valour: A Deep Dive into “A Rare Power”

    Voice, Vision, and Valour: A Deep Dive into “A Rare Power”

    The Overwatch universe has always been more than just a tactical shooter; it’s a sprawling tapestry of lore, culture, and high-stakes drama. Recently, Blizzard took us behind the curtain of one of its most compelling narratives with a special Story Time session featuring Khaya Fraites (Narrative Designer) and the incomparable Cherise Boothe (the voice of Sojourn).

    At TechMash, we’re suckers for world-building, so we tuned in to see how the short story “A Rare Power” came to life. Here’s what we learned about the intersection of performance, identity, and cybernetics.


    Bringing Sojourn to the Forefront

    While Sojourn (Vivian Chase) has been a staple of the Overwatch 2 roster since launch, “A Rare Power” offers a more intimate look at the woman behind the railgun.

    Khaya Fraites highlighted that the goal wasn’t just to show Sojourn in combat, but to explore her internal compass. Unlike some heroes who are driven by revenge or chaos, Sojourn is defined by her sense of duty—and the physical toll that duty takes on her body.

    Key Takeaways from the Discussion:

    • The Weight of Cybernetics: The story explores the “human” side of being highly augmented. It’s not just about cool gadgets; it’s about what is lost and gained in the process.
    • A Canadian Icon: Fraites and Boothe discussed the importance of Sojourn’s heritage, ensuring her Canadian roots and her identity as a Black woman were woven into her leadership style.
    • Narrative Synergy: The collaboration between the writing team and the voice actors is tighter than most fans realise. Boothe’s performance often influences how lines are written in future updates.

    The Power of Performance: Cherise Boothe

    If you’ve played Sojourn, you know that her voice commands the battlefield. During the Story Time, Cherise Boothe shared her process for finding Vivian’s voice.

    “Vivian isn’t just a soldier; she’s a tactician who cares deeply. Finding that balance between the ‘Commander’ and the ‘Friend’ is where the magic happens.”

    Boothe’s reading of excerpts from the story reminded us why voice acting is the heartbeat of the Overwatch franchise. She brings a grounded, stoic warmth to a character that could easily have been a “cold soldier” archetype.


    Why “A Rare Power” Matters

    In a landscape where live-service games often prioritise skins over stories, Blizzard’s commitment to these deep-dive narratives is refreshing. “A Rare Power” serves as a bridge, connecting the frantic gameplay of the PVP maps to the rich, emotional stakes of the Overwatch world.

    Where to Watch & Read

    If you missed the live stream, you can catch the VOD on the official Overwatch YouTube channel. You can also read the full short story, “A Rare Power,” for free on the Blizzard media portal.

    The Breakdown:

    FeatureImpact
    WritingExplores the philosophical side of hero work.
    ActingCherise Boothe delivers a masterclass in nuance.
    LoreVital context for Sojourn’s motivations in the current season.

    Whether you’re a Top 500 Sojourn main or just a fan of great sci-fi storytelling, this collaboration is a must-watch. It’s a reminder that even in a world of robots and lasers, it’s the human element that keeps us coming back.

    Are you enjoying the deeper focus on individual hero lore, or do you prefer the overarching cinematic shorts?

    Find out more here – https://overwatch.blizzard.com/en-gb/

    #Overwatch #BlizzardEntertainment #scifi #fps #PlayStation #PC #Xbox #NintendoSwitch #videogames #gamers #gaming #gametrailer

  • The Capybara Takes the Cosmos: Super Galaxy Gladiator is Coming for the Bullet Heaven Crown

    The Capybara Takes the Cosmos: Super Galaxy Gladiator is Coming for the Bullet Heaven Crown

    If you thought capybaras were just for chilling in hot springs and being the internet’s favourite “friend-shaped” animal, think again. The developers at Flying Capybara are flipping the script with Super Galaxy Gladiator, a high-octane survivor-like roguelite that trades peaceful vibes for galactic dominance.

    Currently making waves on Steam with a demo landing this month, this title aims to inject a fresh dose of strategy into the “bullet heaven” genre made famous by Vampire Survivors.


    Chaos in the Arena

    At its core, Super Galaxy Gladiator pits you against relentless hordes of alien creatures in a brutal, neon-soaked galactic arena. It’s fast, it’s chaotic, and—as is tradition for the genre—it starts with you feeling like an underdog and ends with you becoming a walking supernova of destruction.

    But while the “survive the timer” loop is familiar, Flying Capybara is introducing a mechanic that might just make this a must-play for build-crafting junkies: Spatial Inventory Management.

    It’s Not Just What You Have, It’s Where You Put It

    Most survivor-likes let you stack perks and call it a day. In Super Galaxy Gladiator, your inventory is a grid where positioning is everything.

    • Synergy Links: Items can boost their neighbours or draw power from specific placements.
    • Tactical Tetris: You’ll need to arrange your gear mid-run to unlock game-breaking combinations.
    • Dynamic Builds: Because you buy and upgrade items during the fight, your strategy has to evolve as the waves get thicker.

    “Every run is different. Every build can break the game.” — Flying Capybara


    Key Features at a Glance

    FeatureDetails
    GenreSurvivor-like Roguelite / Action
    PlatformsPC (Steam), Steam Deck Verified
    Release DateTBA (Demo available May 2026)
    HighlightsDeep inventory synergies, massive enemy variety, and “game-breaking” power fantasies.

    Why It’s on Our Radar

    The indie scene is currently saturated with Vampire Survivors clones, but Super Galaxy Gladiator stands out by demanding more than just “walking in circles.” The marriage of frantic action with the thoughtful, puzzle-like inventory systems (reminiscent of titles like Backpack Hero) adds a layer of depth that the genre often lacks.

    Plus, let’s be honest: playing as a gladiator backed by a studio named Flying Capybara is an immediate vibe check passed.

    How to Play

    If you’re ready to test your mettle in the arena, keep an eye on the Steam Next Fest in June 2026. The developers have confirmed a demo release for May, so you won’t have to wait long to start stacking those galactic synergies.

    Wishlist it now on Steam to stay updated on the official launch date.


    Stay tuned to TechMash for more indie spotlights and gaming news!

    Find out more here – https://s.team/a/4655060

    #FlyingCapybara #SuperGalaxyGladiator #survivor #roguelite #galacticarena #scifi #space #aliens #videogames #gamers #gaming

  • The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    If there is one thing we know at TechMash, it’s that “abandoned space station” is usually code for “bring a spare pair of socks.” Solo developer Tamas Sandor, the mind behind the newly formed Afterlife Studio, has officially pulled back the curtain on his latest project: The Dark Curiosity.

    Announced this week, this first-person psychological sci-fi horror title is promising to lean heavily into atmosphere, trading cheap jump scares for the kind of systemic dread that makes you question every shadow in your peripheral vision.


    The Story: Amnesia and Metal Corridors

    You know the drill, but with a twist. You wake up alone on a silent, sprawling space station. You have no memory of how you got there or even who you are. As you navigate through laboratories, living quarters, and flickering corridors, you’ll have to piece together the station’s downfall using environmental clues, discarded logs, and terminal entries.

    However, the game’s tagline suggests your biggest enemy might be your own drive to discover the truth:

    “Curiosity always leads you further than fear ever could.”

    Systemic Scares, Not Scripted Ones

    What makes The Dark Curiosity stand out in a crowded genre is Sandor’s focus on Reactive AI. Rather than relying on scripted “boo!” moments, the game features a presence that actively responds to your behaviour.

    You’ll have to manage:

    • Sanity & Stamina: High-stress environments and darkness will take a toll on your mental state.
    • Dynamic Hiding: Utilise lockers and emergency tunnels to evade whatever is hunting you.
    • Focus Mode: A specialised mechanic to help you detect nearby activity—if you’re brave enough to look.
    • Uncertainty: Sandor’s design philosophy focuses on making players unsure if their choices (hiding vs. moving) are actually keeping them safe.

    Key Features at a Glance

    FeatureDetails
    DeveloperTamas Sandor (Afterlife Studio)
    GenreFirst-person Psychological Sci-Fi Horror
    Engine/AudioPowered by Wwise for immersive sound design
    MechanicsInventory system, environmental puzzles, and reactive AI
    PlatformPC (Steam)

    Why You Should Care

    Solo-developed horror projects often bring a level of focus and “weirdness” that AAA titles play too safe to touch. With fully animated environmental interactions and multiple encounter outcomes—including some presumably gruesome finisher animations—The Dark Curiosity looks like it’s aiming for a high level of polish.

    Wishlist Now

    The game is currently in development for PC. If you’re a fan of Alien: Isolation or SOMA, this is definitely one to keep on your radar. You can officially add The Dark Curiosity to your Steam Wishlist today to stay updated on its progress toward launch.

    Check out the announcement trailer on YouTube and head over to the Steam Page to support this indie horror gem.

    Are you ready to find out what happened to the crew, or is some “curiosity” better left unsatisfied? Let us know in the comments!

    Find out more here – https://s.team/a/4237540

    #TamasSandor #AfterlifeStudio #TheDarkCuriosity #psychological #scifi #horror #abandonedspacestation #wishlist #Steam #gamers #gaming #videogames

  • BLAST OFF: R-Type Dimensions III Digital Launch Confirmed for May 19th!

    BLAST OFF: R-Type Dimensions III Digital Launch Confirmed for May 19th!

    Classic arcade fans, synchronise your watches. ININ Games has officially cleared the flight path for the digital release of R-Type Dimensions III, confirming that the highly anticipated revival will hit digital storefronts on May 19, 2026.

    While the Bydo Empire is known for its unpredictable mutations, this release date is staying rock-solid. Whether you’re a veteran pilot who survived the 16-bit era or a newcomer looking for the ultimate “shmup” challenge, the wait is almost over.


    The Digital Mission Details

    While the digital launch remains on target for May 19th across Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox, and PC (Steam), ININ shared a nuanced “Pilot Briefing” regarding the different versions:

    • Digital Launch: May 19, 2026 (Confirmed).
    • Early Access: In a brilliant move for the fans, pre-order customers on select platforms can launch into battle up to 5 days early (starting May 15th).
    • Physical Update: To ensure the highest quality, the physical Standard and Special Editions have shifted to August 11, 2026.
    • Collector’s Edition: Now planned for Winter 2026, featuring a high-end figurine crafted by the legendary W?t? Workshop.

    “We want to be fully open with you: there’s great news… and a bit of a delay… the digital version is launching right on schedule.” — ININ Games Pilot Briefing


    Why the Hype is Real

    R-Type Dimensions III isn’t just a simple port; it’s a complete re-envisioning of the legendary R-Type III: The Third Lightning. Here is what’s waiting for you in the cockpit:

    • Dual Graphics Engines: Switch instantly between classic 2D sprites and completely reconstructed 3D assets.
    • Advanced Mode: Faster enemies and denser projectile patterns for those who find “Normal” too easy.
    • Local Co-op: Team up with a wingman with new scoring and survival mechanics.
    • Next-Gen Tech: The game is optimised for the Nintendo Switch 2, promising top-tier performance on the go.

    A Gift for the Patient

    ININ Games is clearly leaning into transparency. As a thank-you to physical pre-order customers affected by the manufacturing delay, the publisher is offering the option to request a free digital key so they can play on launch day while waiting for their physical loot to arrive in August.

    Are you ready to face the Bydo? Mark your calendars for May 19th (or May 15th for the early birds) and prepare to fire up the Wave Cannon!

    For more updates on R-Type and the latest in retro-modern gaming, keep it locked to TechMash.

    Find out more here – https://s.team/a/4165620

    #TozaiGames #ININGames #RTypeDimensionsIII #scifi #BydoEmpire #NintendoSwitch #PlayStation #Xbox #PC #Steam #gamers #gaming #videogames

  • Survive the Horde: The Dead Await Sets 1.0 Release Date for May 18th

    Survive the Horde: The Dead Await Sets 1.0 Release Date for May 18th

    The long road through the wasteland is finally reaching its destination. indie.io, in partnership with the talented developers at Shotx Studio, has officially announced that their ambitious post-apocalyptic deck-builder, The Dead Await, will leave Early Access and hit version 1.0 on May 18, 2026.

    Since its initial Early Access launch in late 2024, The Dead Await has carved out a unique niche for itself by blending the high-stakes tension of a zombie survival RPG with the strategic depth of a deck-builder. If you’ve been looking for a game that tests both your tactical mind and your survival instincts, this is the one to watch.


    What is The Dead Await?

    In The Dead Await, the world as we knew it is long gone, replaced by blackened ruins and ravenous monsters. You aren’t just a lone survivor; you are the leader of a caravan. Your mission is to navigate a sprawling open world, manage a rag-tag group of survivors, and uncover the dark truth behind the outbreak—all while trying to build the foundations of a new civilisation.

    What makes the game stand out is its dual-layered gameplay:

    • The Survival RPG: Manage your caravan’s resources, including food, water, and fuel. You’ll need to swap out vehicle components like engines and tyres to ensure your mobile base can handle the treacherous terrain.
    • The Deck-Builder: Combat isn’t just about clicking fast; it’s about playing smart. You’ll build and refine a deck of cards based on your survivors’ attributes and gear, engaging in sophisticated card-based battles against both the undead and desperate human factions.

    Key Features Arriving with 1.0

    The 1.0 release isn’t just a label; it brings the “Final Act” of the story and a host of refinements based on community feedback. Here is what you can expect:

    • Deep Character Customisation: Use a robust system of attributes, skills, and perks to build anything from a suave lockpicker to a frontline berserker.
    • Sanity & Trauma Systems: The apocalypse takes a toll. You’ll need to manage your team’s mental health and the long-term effects of injuries. Sometimes, a survivor’s mind is a bigger threat than the zombies outside.
    • Crafting & Scavenging: From the classic nail-mounted baseball bat to specialised weapon mods, the crafting system allows you to turn wasteland junk into life-saving gear.
    • Expanded World: Explore derelict cities, discover new settlements, and make choices that permanently impact the fate of your caravan.

    Get Ready for the Outbreak

    If you can’t wait until May 18, The Dead Await is currently available in Early Access on Steam and the indie.io Store. Jumping in now allows you to get a head start on building your deck and mastering the caravan mechanics before the full story concludes later this month.

    Note: The 1.0 update is expected to deliver a more refined experience with the final story beats, so now is the perfect time to wishlist the game or start your journey in the wasteland.

    The Dead Await 1.0 launches May 18, 2026. Will you rebuild civilisation, or become just another body in the ruins?

    Find out more here – https://s.team/a/2393580

    #indieio #ShotxStudio #TheDeadAwait #zombies #apocalypse #survival #RPG #deckbuilding #videogames #gamers #gaming #scifi

  • Mecha Meets Strategy: Tyrant Tactics Charges onto Steam

    Mecha Meets Strategy: Tyrant Tactics Charges onto Steam

    If you miss the days of commanding pixelated battalions on your handheld, there’s a new reason to get excited. Vaporwave Studios, a fledgling indie team based in the Midwestern US, has officially pulled the curtain back on their debut commercial project: Tyrant Tactics: Birth of Revolution.

    The game’s Steam Page is now live, marking a major milestone for the studio as they look to revive and reinvent the classic turn-based tactical genre.


    A Modern Spin on Retro Warfare

    At first glance, Tyrant Tactics wears its inspirations on its sleeve. Reminiscent of classics like Advance Wars and Super Robot Wars, the game features vibrant pixel art and grid-based combat. However, Vaporwave Studios isn’t just looking to copy the past; they’re aiming to modernise the pacing and depth of the genre.

    Key features include:

    • The “Tyrants”: Massive mechs that act as the centrepiece of your army, shifting the traditional unit dynamics.
    • Resource Management: A fixed resource system designed to speed up gameplay—once your reserves are spent, it’s game over.
    • Massive Variety: Command 28 different units across land, sea, air, and even outer space.
    • A Deep Campaign: Over 20 levels of narrative-driven revolution set in the year 2088AD.

    Multiplayer and Playtests

    For those who prefer testing their mettle against friends, the game supports up to 4-player multiplayer, featuring both local and online play. Whether you want to lead the United Nations of Earth or join the revolutionary forces, the tactical possibilities appear vast.

    “As fans of both modern and retro games, we’re working to create projects that players will flock to, whether it’s for unique narrative experiences or engaging gameplay styles.” — Vaporwave Studios


    What’s Next?

    While a firm release date hasn’t been set, the studio is aiming for a public playtest by the end of Summer 2026. If you want to get your hands on those mechs early, your best bet is to head over to Steam and add it to your wishlist.

    Are you ready to lead the revolution, or will you fall to the imperialist forces? Let us know your thoughts on this mecha-infused tactical revival in the comments!

    Find out more here – https://s.team/a/3638660

    #TyrantTactics #VaporwaveStudios #Steam #pixelart #retrogames #scifi #wars #combat #tactics #videogames #gamers #gaming #gametrailer

  • Survival is Better with Friends: ZERO Sievert 2 Announced!

    Survival is Better with Friends: ZERO Sievert 2 Announced!

    The wasteland of Zakov just got a whole lot more crowded—and potentially more survivable. Today, publisher Modern Wolf officially pulled back the curtain on ZERO Sievert 2, the highly anticipated sequel to the cult-hit indie extraction shooter.

    While the original ZERO Sievert won hearts with its brutal, solitary atmosphere and “one more run” gameplay loop, the sequel is leaning into the community’s most-requested feature: Online Co-op.


    A New Developer, A New Vision

    The original game was famously the solo project of Luca Carbonera (CABO Studio). For the sequel, Carbonera has partnered with Underdog, a new London-based studio comprised of industry veterans from Splash Damage (famed for Gears Tactics and Dirty Bomb).

    This partnership aims to combine the hardcore extraction DNA of the first game with professional multiplayer expertise. As Carbonera put it, “Underdog understands what made the first game work, and they have the multiplayer experience to take it somewhere I could not have taken it alone.”

    What’s New in ZERO Sievert 2?

    The sequel isn’t just the first game with a “join” button; it’s a significant evolution of the Zakov experience.

    • 4-Player Co-op: Squad up with up to three friends. Experience shared loot, tactical flanking, and the collective panic of a botched extraction.
    • Evolved Visuals: The game has shifted to a polished 2.5D art style. While it retains the top-down perspective, the added depth and detail bring the grim environments to life like never before.
    • Relics and Anomalies: A new “Relics” system introduces powerful objects found near anomalies. These grant passive bonuses and active abilities but come with a risk: push them too far, and they might trigger a Catastrophic Failure.
    • Mastery Systems: Players can now progress through Weapon Mastery (improving efficiency with specific gun classes) and Map Mastery (becoming more attuned to the dangers of specific zones).

    The Road to Early Access

    Modern Wolf and Underdog have confirmed that ZERO Sievert 2 will launch into Steam Early Access first.

    The initial launch is expected to feature two fully playable locations representing the game’s first act, complete with NPCs, main quests, and a variety of side content. The developers are targeting an approximately 8-month Early Access period, with major content drops planned every two months.

    Note for fans of the original: Don’t worry about the first game! Modern Wolf has clarified that ZERO Sievert 1 will continue to receive support and updates even as development on the sequel ramps up.


    Wishlist Now

    ZERO Sievert 2 is currently available to wishlist on Steam and the Epic Games Store. Whether you’re a veteran Hunter or a newcomer looking for a less “toxic” alternative to PvP-heavy extraction shooters, Zakov is calling.

    Are you ready to head back into the Zone? Let us know if you’ll be playing solo or bringing a squad in the comments below!


    For more indie gaming news and hardware updates, stay tuned to TechMash.co.uk.

    Find out more here – https://s.team/a/4210060

    #ModernWolf #ZEROSievert2 #Underdog #CABOStudio #scifi #rpg #extractionshooter #ZEROSievert #pvp #videogames #gamers #gaming

  • Dive Back In: Subnautica 2 Hits Early Access on May 14th

    Dive Back In: Subnautica 2 Hits Early Access on May 14th

    Pack your oxygen tanks and prepare for a cold descent. Unknown Worlds has officially confirmed that the highly anticipated sequel, Subnautica 2, will launch into Early Access on May 14, 2026.

    After months of speculation and some well-documented “corporate turbulence” behind the scenes, the wait for the next chapter in the ocean survival saga is nearly over. The game will be available on PC (Steam, Epic Games Store, Microsoft Store) and Xbox Series X|S, including a Day One release on Xbox Game Pass.


    What’s New in the Depths?

    While the original Subnautica was a solitary (and often terrifying) experience, the sequel is widening its horizons. Here is what we know about the Early Access launch:

    • Optional 4-Player Co-op: For the first time, you don’t have to face the Leviathans alone. You can team up with up to three friends to build bases and explore together.
    • A Brand New World: Forget Planet 4546B. We are heading to an entirely new alien ocean filled with diverse biomes, strange new creatures, and deeper mysteries.
    • New Tech & Vehicles: The trailer showcased the “Tadpole” submersible, a nimble new way to navigate the tight corridors of the deep.
    • The “Cicada” Incident: The story kicks off with the crash of the colony ship Cicada. You’ll be taking orders from a ship AI that seems… a little too determined to complete the mission, regardless of the danger.

    Pricing and Development

    Unknown Worlds is sticking to its roots with an “open development” cycle. The game will launch at a reduced Early Access price of $29.99 (£25.99 / €29.99).

    Pro Tip: If you buy in now, you get the full game and all future updates (including the eventual 1.0 release) without paying more later.

    The developers have been candid: this is the start of a 2-to-3-year journey. Expect bugs, performance tweaks, and plenty of “work-in-progress” labels as the community helps shape the final product.


    A Bit of Drama Behind the Scenes

    It’s worth noting that this announcement follows a significant legal victory for the developers. After a public dispute with parent company Krafton, CEO Ted Gill was recently reinstated by court order. The May 14 release date represents a major “win” for the studio’s original vision, allowing them to launch on their own terms.

    Launch Details at a Glance

    FeatureDetails
    Release DateMay 14, 2026
    Price$29.99 USD / £25.99 GBP
    PlatformsPC (Steam/Epic/MS), Xbox Series X/S
    Multiplayer1-4 Player Co-op
    Early Access DurationEstimated 2-3 years

    Are you ready to face the deep again, or are you staying on dry land until the 1.0 release? Let us know in the comments!

    Find out more here – https://s.team/a/1962700

    #UnknownWorlds #Subnautica2 #coop #pcgames #steam #xbox #videogames #gamers #gaming #demogames #gametrailer #scifi

  • Back to the Wasteland: Ziggurat Interactive Revives KKnD with Massive Updates

    Back to the Wasteland: Ziggurat Interactive Revives KKnD with Massive Updates

    Retro strategy fans, it’s time to polish your power armour and feed your giant scorpions. Ziggurat Interactive has just dropped a bombshell for fans of 90s grit: the legendary Krush Kill ‘N Destroy (KKnD) series is getting its first major technical overhaul in nearly two decades.

    In a move that proves good RTS games never truly die—they just mutate—the publisher has teamed up with renowned community modder Andre ‘IceReaper’ Mohren to bring Krush Kill ‘N Destroy Xtreme and KKnD2: Krossfire into the modern era.


    Modern Warfare, Classic Grit

    For those who missed the original carnage, KKnD was the “Mad Max” of the RTS golden age. While Command & Conquer was polished and StarCraft was sci-fi chic, KKnD was loud, crude, and unapologetically difficult. You battled for the world’s last oil reserves using a mix of traditional tanks, mutated giant insects, and vengeful agricultural robots.

    The upcoming updates aren’t just minor bug fixes; they are a fundamental restoration of the series.

    What’s New in the Update?

    Ziggurat isn’t just slapping a “remastered” sticker on the box. Here is the breakdown of the major features coming to Steam and GOG:

    • Online PvP Multiplayer: For the first time in years, you can settle old grudges. The update adds modern online matchmaking to both titles.
    • 4K Support & Modern Resolutions: The wasteland has never looked so crisp. Expect support for higher resolutions and widescreen displays.
    • Enhanced Modding: The KKnD2 map editor is being updated for 64-bit compatibility, making it easier for the community to keep the game alive.
    • Restored Audio: Original HD sound effects are being brought back to ensure every explosion and mutant screech hits as hard as it did in 1997.
    • Quality of Life: New launchers for easy setting tweaks, fixes for long-standing crash bugs, and improved Steam Deck/Linux support via Proton.

    The Rollout Plan

    If you already own the games on Steam or GOG, there’s great news: these updates will be completely free. However, if you haven’t picked them up yet, you might want to act fast. Ziggurat has confirmed that as the Open Beta begins in May 2026, the price for each game will increase from $6.99 to $9.99 to reflect the new features.

    Key Dates to Remember:

    • May 2026: Open Beta begins for all owners of the games.
    • June 2026: Full release of the updates on Steam and GOG.

    Why This Matters

    In an era of “live service” fatigue, seeing a publisher invest back into a 29-year-old franchise is a win for game preservation. By working directly with a community modder, Ziggurat is ensuring that the soul of the game remains intact while fixing the technical hurdles that made the original versions a nightmare to run on Windows 11.

    Whether you’re a Survivor, an Evolved, or a Series 9 robot, the battle for the oil fields is about to get a lot more interesting.


    Are you ready to jump back into the radioactive dust, or is this RTS relic better left in the vaults? Let us know in the comments!

    Find out more here – https://www.ziggurat.games/

    #ZigguratInteractive #KrushKillNDestroy #KKND #PvP #multiplayer #Steam #GOG #scifi #strategy #videogames #retrogames #arcadegames #gamers #gaming

  • Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    Arrakis Evolves: Dune: Awakening Update 1.4 Arrives May 19

    The sands of Arrakis are shifting once again. Funcom has officially announced that Update 1.4 for Dune: Awakening is set to arrive on May 19, 2026.

    Since its launch in June 2025, the open-world survival MMO has undergone a massive transformation, moving from a hardcore PvP-focused desert to a more flexible, player-driven experience. Update 1.4 continues this trend, focusing on system refinements and new endgame challenges.


    New Locations & Missions

    Update 1.4 expands the Overland Map with two significant new areas designed to test even the most seasoned survivors:

    • Wind Pass: An old Harkonnen tech hub. This location serves as a base of operations for the Water Shippers, a ruthless dynasty controlling the planet’s most precious resource.
    • The Old Quarry Testing Station: A new scalable endgame area. Here, players will encounter the devious Dr. Jalanta in a secret laboratory. The “scalable” nature suggests the difficulty—and rewards—will adjust based on your group size and progression.
    • Landsraad Missions: New missions are being added to the Landsraad system, further fleshing out the political and economic endgame loops introduced in the Chapter 3 overhaul earlier this year.

    The Water Wars DLC

    Launching alongside the free update is The Water Wars DLC, the final instalment of the game’s current Season Pass. While the gameplay updates are free for everyone, this paid content ($9.99 / £8.50) is for the architects of Arrakis:

    • Themed Building Pieces: New construction assets based on the industrial, brutalist aesthetic of the Water Shippers.
    • Exclusive Cosmetics: New outfits and skins to show your allegiance (or at least your wealth) in the trade of “The Life.”

    A Shift in Strategy

    Notably, Funcom has stated that Update 1.4 will not include new story content. In a move that mirrors recent developer transparency, the team explained that they are prioritising “highly requested systems that enhance player agency.”

    This follows the massive Update 1.3.20, which introduced a massive shift by making PvP in the Deep Desert fully optional. By doubling down on endgame systems like the Testing Stations and Landsraad missions, Funcom is clearly aiming to solidify the game’s long-term loop before dropping the next major story chapter.

    “We want to ensure the foundations of Arrakis are rock solid before we lead players into the next chapter of the narrative,” Funcom noted in their recent livestream.


    What’s Next for Dune: Awakening?

    While PC players are getting the lion’s share of the love right now, console fans shouldn’t feel left out. Funcom remains on track for a PlayStation 5 and Xbox Series X/S release later in 2026.

    If you’ve been away from the desert for a few months, May 19 looks like the perfect time to call your ornithopter and head back to the dunes. Between the recent PvP changes and the new endgame scaling, Arrakis is becoming a much more approachable, yet deeper, survival experience.

    Are you ready to face the Water Shippers, or are you waiting for the next story expansion to drop? Let us know in the comments below!

    Find out more here – https://duneawakening.com/

    #Funcom #Dune #DuneAwakening #openworld #survival #scifi #FrankHerbertsDune #DenisVilleneuve #LegendaryEntertainment #videogames #gamers #gaming

  • KIBORG: Descent — The Cybernetic Meat Grinder Just Got Deeper

    KIBORG: Descent — The Cybernetic Meat Grinder Just Got Deeper

    If you thought Morgan Lee’s 1,300-year sentence was a rough ride, think again. Sobaka Studio has officially released KIBORG: Descent, the first major paid DLC for the 2025 sleeper hit that redefined “brutal” for the roguelite genre.

    Launching exactly one year after the base game’s debut, Descent isn’t just a victory lap—it’s a deep dive into the darkest corners of the Omega-201 prison planet. Here is everything you need to know about the latest expansion to the high-octane, cybernetic brawler.

    Back Into the Breach: The Story

    The cycle of violence continues. After surviving the televised carnage of “The Last Ticket,” Morgan Lee finds himself lured into the forgotten depths of the Omega-201 tower. The DLC introduces the KENKOU factory—a rusted, abandoned industrial nightmare—and the Flooded Ruins, which hint at a civilisation that predates the prison itself.

    What’s New in the Descent?

    Sobaka Studio hasn’t held back on the content. Descent expands the “build, break, repeat” loop with significant additions:

    • 10+ New Enemy Types: From nimble mechanical horrors to heavy-hitting industrial droids, the variety of fodder for your cybernetic fists has exploded.
    • Three Legendary Bosses: Including the long-awaited showdown with Volkov, a confrontation fans have been itching for since the base game launched.
    • The Abyss of Challenge: For those who found the original game too “forgiving,” two new difficulty levels have been added. The AI is smarter, the traps are more devious, and your margin for error is razor-thin.
    • New Arsenal: The DLC introduces new melee weapons—including a fan-favourite chainsaw—and fresh implants to further customise your build.

    A Massive Milestone for Sobaka Studio

    The release of Descent also marks a shift for the developers. Following the successful independent launch of KIBORG in 2025, Sobaka Studio has moved toward a self-publishing model.

    “After KIBORG’s launch last year, we knew we didn’t push Morgan Lee hard enough,” says Dmitry Kachkov, Head of Sobaka Studio. “Descent throws new locations and challenges for inmates of all skillsets to overcome.”


    Launch Details & Discounts

    To celebrate the one-year anniversary and the DLC launch, Sobaka is offering some serious incentives for new and returning players:

    ItemPlatformLaunch Price (approx.)
    KIBORG: Descent DLCPC, PS5, Xbox Series X|S£6.99 / $8.99 (10% Launch Discount)
    KIBORG (Base Game)All Platforms35% Off

    Note: The DLC launch is accompanied by a massive free update for all players, adding quality-of-life improvements, performance fixes, and re-voiced dialogue for key characters.

    The Verdict

    If you enjoyed the kinetic, crunchy combat of the original, Descent is a no-brainer. It doubles down on the “cyber-action” aesthetic while providing enough fresh mechanical depth to justify a return to the grind.

    KIBORG: Descent is out now on Steam, PlayStation, and Xbox.


    Have you managed to survive the new Flooded Ruins yet, or are you still getting pummelled by the new boss encounters?

    Find out more here – https://s.team/a/4298680

    #KIBORG #KIBORGDescent #DLC #SobakaStudio #action #roguelite #cybernetic #combat #scifi #videogames #gameupdates #gamers #gaming