The world of Crushed in Time isn’t just dangerous—it’s disappearing. Explore stunning landscapes, solve mind-bending temporal puzzles, and uncover the truth behind the fracture before the walls of time close in for good.
History is written by the survivors. Are you one of them?
The past is collapsing, the future is uncertain, and you’re caught right in the middle. In Crushed in Time, every second counts, and every choice could be your last.
Will you master the timeline, or will you be crushed by it?
Prepare to lose yourself in the mesmerising world of MIO: Memories in Orbit!
Step into the metallic shoes of MIO, a nimble robot awakening in the Ark—a colossal, decaying space station drifting through the cosmos. Once a flourishing technological marvel, it is now overgrown with bioluminescent flora and malfunctioning machines.
Why you need to play this:
Fluid Metroidvania Action:Master a unique movement system that feels like poetry in motion. Dash, grapple, and fly through sprawling, interconnected environments.
A Hauntingly Beautiful World: Explore breathtaking hand-drawn visuals that blend sci-fi machinery with organic wonder.
Uncover the Mystery: Why did the Ark fall silent? Face off against over 30 mechanical bosses and 150+ enemy types to reclaim the station’s memories.
Customisation: Enhance MIO’s abilities with diverse modifiers to suit your playstyle.
The Ark is dying… and only you can save its legacy.
Wishlist now on: Steam | PlayStation 5 | Xbox Series X/S | Nintendo Switch
Find out more here – https://www.focus-entmt.com/en/games/mio-memories-in-orbit
Ever dreamed of managing a high-tech, sleek, interstellar hub of commerce? Well, keep dreaming, because vHornet Games and PlayWay S.A. are about to hand you the keys to something much more… questionable.
Legitimate Space Corp Simulator LLC is the latest chaotic management sim to hit the scene, and it’s a far cry from your typical polished sci-fi adventure. Set in the “reputable” Sector 7-G, you play as a newly hired Intergalactic Station Manager. Your mission? Look busy, stay alive, and convince everyone that your operation is 100% legal.
The Daily Grind (In Space)
Forget epic space battles; your real enemies are malfunctioning teleporters and customers who walk through your restocking carts. The gameplay loop is a quirky blend of shop management and survival:
Fueling “Shady” Ships: Refuel vessels with propellant that is mostly not cut with stellar debris.
Alien Hydroponics: Cultivate “entirely legal” alien crops in a greenhouse that might be semi-sentient.
Station Maintenance: Repair asteroid damage using tools that barely passed safety inspections.
Customer Service: Stock shelves with snacks that are technically considered edible in most sectors.
The Glamour: Yes, you will be picking up trash. It’s a dirty job, but someone (you) has to do it.
Why It’s Standing Out
Following the successful release of its Free Prologue in late 2025, the game has already garnered “Very Positive” reviews on Steam. Players are praising its dry, self-aware humour and the intentional chaos of its systems.
The developer, vHornet Games, has leaned heavily into community-driven development, even adding a Twitch Mode that allows viewers to spawn as unique characters in the station and cause mayhem using commands like !Yeet or !Dance.
Employee Perks Include:
Standard issue gloves.
Oxygen insurance (terms and conditions apply).
The chance to upgrade from “Intern with Oxygen Privileges” to “Franchise Owner.”
Launch Details
If you’re ready to start your “totally legit” career, you won’t have to wait long. The full version of Legitimate Space Corp Simulator LLC is scheduled to launch on January 22, 2026.
The stars are calling. Will you answer, or will you fall?
Step into the shoes of a fragmented soul in Celestial Return, the futuristic RPG where every choice ripples through the cosmos. Master the art of turn-based combat, navigate deep psychological landscapes, and lead your crew through a world that’s as beautiful as it is dangerous.
The journey home isn’t just about the distance—it’s about who you become along the way.
Why play?
Deep Narrative: Your decisions shape the world.
Tactical Combat: Master the turn-based system to outsmart your foes.
Stunning Visuals: Explore a uniquely reimagined future.
The world ended, but the crawl never stops. In DuneCrawl, every decision carries the weight of a sandstorm.
Will you play it safe on the ridges or dive deep into the craters for the high-tier loot? Remember: your engine is your heart, and your fuel is your lifeblood. Upgrade wisely, or find yourself stranded in the salt flats.
Key Features:
Procedural Sandscapes: No two crawls are ever the same.
Deep Customisation: Modular vehicle builds for every playstyle.
Perma-threat: One wrong turn can end your run.
Drop your best rig builds in the comments!
Find out more here – https://store.steampowered.com/app/1833200/DuneCrawl/
Forget waiting a week for your numbers to go up. This game is incremental madness on fast-forward.
Let’s be honest about the idle game genre. We love them. There is something primally satisfying about watching a number grow from “1” to “1.5 quindecillion.”
But we also hate them. We hate that point—usually about three days in—where progress grinds to a halt. You’ve bought all the reasonable upgrades, and now you’re just waiting. You close the tab, check back in eight hours, buy one thing, and close it again. The “game” part has stopped, and it’s just a glorified screensaver.
If that mid-game slump drives you crazy, I have a solution. It’s called Rushcremental, and it is the incremental game for people with zero patience.
The Oxymoron of “Active Idle”
Rushcremental (often found on itch.io or various web game portals) lives up to its portmanteau name. It takes the core concept of incremental progression—click thing, get currency, buy upgrade, get currency faster—and injects it with a massive dose of adrenaline.
The premise of most idle games is “set it and forget it.” The premise of Rushcremental is “click it, upgrade it, reset it, and do it again—FAST.”
It is an idle game that demands your full attention. If you look away for five minutes to make a sandwich, you have genuinely missed optimal strategic windows.
The Dopamine Loop on Fast-Forward
What makes Rushcremental stand out in a crowded market? It’s the pacing of the rewards.
In a standard clicker game, the dopamine hits start fast and then space out further and further apart. In Rushcremental, the game is designed to keep those hits coming at a breakneck pace.
The early game flies by in seconds. Suddenly, you hit a wall. But unlike other games where the wall means waiting two days, in Rushcremental, the wall means it’s time to Prestige (reset).
The Art of the Quick Prestige
The “Prestige” mechanic—resetting all your progress in exchange for a permanent multiplier—is standard fare for the genre.
Rushcremental twists this by making prestiging a minute-by-minute activity rather than a weekly event. The game is designed so that your progress slows down drastically very quickly. Your goal isn’t to build the biggest empire possible in one run; your goal is to reach the most efficient reset point as fast as possible.
Repeat the whole process, but now everything is five times faster.
It turns the passive waiting game into an active optimisation puzzle. Do I push for ten more seconds to get that next tier upgrade, or do I reset now because my current multiplier is stale?
Who Is This Game For?
Rushcremental isn’t for everyone. If you like the slow-burn satisfaction of checking in on a digital farm once a day, this will stress you out.
But, this game is for you if:
You love the start of idle games but hate the middle.
You enjoy min-maxing and figuring out the most efficient path through a system.
You want a game you can actively play for 20 minutes during a coffee break and feel like you accomplished a huge amount of progression.
The Final Verdict
Rushcremental proves that the idle genre doesn’t have to be boring. By compressing the weeks-long grind of traditional clickers into bite-sized, frantic sessions, it creates a uniquely engaging experience. It’s the perfect game for the modern attention span: high numbers, fast rewards, and zero waiting required.
Just be warned: your mouse finger will get tired.
Rushcremental on Steam – https://shorturl.at/7FQ3u
Before Armoured Core VI returned to the throne, this vibrant, fast-paced spiritual successor was keeping the giant robot dream alive. Here’s why it’s still worth strapping into your Arsenal today.
For a long time, the mech genre felt like it was in cryosleep. Fans of customised robotic warfare were left waiting, replaying old titles and hoping for a revival. Then, in 2019, a streak of neon-colored lightning hit the Nintendo Switch (and later PC). It was called Daemon X Machina.
Helmed by Kenichiro Tsukuda—a veteran producer of the legendary Armoured Core series—and featuring mechanical designs by the visionary Shoji Kawamori (of Macross fame), Daemon X Machina arrived with a serious pedigree. It promised deep customisation, breakneck speed, and an aesthetic unlike anything else on the market.
While it may have flown under the radar for some, this game is a chaotic, flawed, and absolutely addictive gem that deserves a second look. If you love building giant robots and then using them to blow up other giant robots, here is why you need to reclaim your destiny.
The Loop: Loot, Build, Destroy
At its heart, Daemon X Machina is a third-person action shooter with a heavy emphasis on “looting.” You play as a “Reclaimer”—a mercenary pilot in a post-apocalyptic world where the moon has shattered, raining strange energy onto the Earth and turning AIs against humanity.
Your tool of the trade is the Arsenal, a highly customizable mech. The core gameplay loop is intoxicatingly simple:
Accept a mercenary contract (mission).
Drop into a battlefield and obliterate corrupted machines and rival mercenaries in fast-paced aerial combat.
This is key: When you down an enemy Arsenal, you can fly over to their wreckage in real-time and rip weapons or armour parts right off their chassis to add to your inventory.
Return to base, take your new loot into the hangar, and spend hours obsessing over your build.
The immediacy of looting on the battlefield is fantastic. See an enemy with a cool laser sword? Shoot them down and take it. It turns every encounter into a potential shopping spree.
The Hangar: Where Hours Disappear
If you are the type of gamer who spends more time in menus tweaking stats than actually playing the game, welcome home.
The customisation in Daemon X Machina is deep and satisfying. You aren’t just slapping on a new gun; you are balancing weight, energy consumption, memory usage, boost speed, and lock-on ranges. Do you want a hulking tank that dual-wields bazookas? Do you want a lightning-fast ninja mech with a katana and an SMG? Do you want to specialise in long-range sniping or area-of-effect missile swarms?
The game encourages you to build multiple Arsenals for different mission types. And crucially, it lets you make them look incredible. The paint and decal options allow for some serious “Fashion Mech,” ensuring your machine looks as deadly as it performs.
The Vibe: Neon Apocalypse and Heavy Metal
Where many mech games lean into gritty, grey military realism, Daemon X Machina kicks down the door wearing neon sunglasses.
The art style is a striking, cel-shaded comic book brought to life. The world is bathed in vibrant reds, electric blues, and radioactive greens. It’s a stylistic choice that ensures the action remains readable even when dozens of missiles and lasers fill the screen.
Matching this high-energy visual style is an absolutely shredding soundtrack. The music is a driving mix of heavy metal and industrial rock that fits the mechanical carnage perfectly. When the guitar riffs kick in during a boss battle against a colossal “Immortal,” your adrenaline will spike.
The Honest Truth: It’s Not Perfect
It would be disingenuous to recommend Daemon X Machina without acknowledging its rough edges.
The story is, to put it mildly, a convoluted mess of anime tropes. There is a massive cast of mercenary characters, rival factions, and shadowy organisations, and it can be very hard to care about who is betraying whom and why. Most players eventually tune out the dialogue and just focus on the mission objectives.
Furthermore, the mission variety can wear thin in the late game. You will find yourself doing a lot of “destroy all enemies” or “defend this target” objectives repeatedly. While the combat remains fun, the context for it gets repetitive.
The Verdict: Strap In
Despite its narrative flaws and repetitive mission structures, Daemon X Machina succeeds where it counts: the moment-to-moment gameplay.
The sheer joy of piloting a fully customised Arsenal, boosting through the air at breakneck speeds while dodging a barrage of lasers, feels incredible. It fills a niche between the slower, methodical pacing of older mech sims and high-speed character action games.
If you are looking for a game where you can turn your brain off, crank up the metal soundtrack, and spend dozens of hours building the ultimate war machine, Daemon X Machina is waiting for you in the hangar.
Daemon X Machina: Titanic Scion – https://na.daemonxmachina.com/titanicscion/
The infamous research facility is betting its future—and perhaps ours—on an algorithmic system designed to chart the course of destiny. Is this redemption, or hubris redux?
Let’s be honest. When you hear the words “Black Mesa Research Facility,” comfort isn’t the first emotion that springs to mind.
For decades, the name has been synonymous with cutting-edge brilliance overshadowed by catastrophic failure. It represents the absolute apex of human scientific ambition, forever tainted by the “Resonance Cascade” event that changed… well, everything. Since then, Black Mesa has operated in the shadows, a titan attempting to rebuild its reputation while continuing to poke at the fabric of reality with very sharp sticks.
But today’s announcement changes the game entirely. Black Mesa is stepping out of the shadows, and they aren’t alone.
In a press release that has sent shockwaves through both the theoretical physics community and algorithmic think-tanks, Black Mesa has officially announced a deep-integration partnership with the enigmatic Moros Protocol.
The Players
If you follow fringe computing developments, you’ve heard about the Moros Protocol. Named after the Greek personification of impending doom and inevitable fate, Moros isn’t your standard predictive AI. It doesn’t analyse consumer habits or stock trends.
The Moros Protocol is designed for “Macro-Causal Certainty.” It consumes vast amounts of chaotic data to model unavoidable outcomes. In layman’s terms: it doesn’t just guess what might happen; it calculates what must happen once certain thresholds are crossed. It is the digital architecture of destiny.
Then, we have Black Mesa. They have the hardware. They have access to anomalous materials that defy standard physics. They have the Lambda Complex. They have the raw power to punch holes in the universe.
What they have always lacked is foresight.
Why This Collaboration Scares People (And Why It’s Brilliant)
The stated goal of the collaboration is “Stabilised Anomalous Interfacing.”
Black Mesa claims that by feeding their real-time experimental data regarding quantum tunnelling and dimensional manipulation into the Moros Protocol, they can achieve something previously thought impossible: a safety net for reality-bending science.
The theory is that Moros can see the “inevitable outcome” of an experiment before Black Mesa technicians even throw the switch. If Moros detects a causality chain leading to another Resonance Cascade, it can terminate the procedure pre-emptively.
Dr Isaac Kleiner, speaking for Black Mesa’s Theoretical Physics Division, offered this statement:
“We have spent years reacting to the volatile nature of our research materials. We were explorers without a map in a terrain that actively resists being charted. The Moros Protocol gives us that map. It doesn’t just predict the future; it outlines the rigid boundaries of fate, allowing us to work right up against the edge without falling over.”
The Underlying Dread
While the press release is couched in terms of safety and stabilisation, the subtext is what has industry observers sleeping with the lights on.
You are taking the people who accidentally opened a portal to a hostile alien borderworld and handing them a tool that dictates fate.
There is a philosophical terror at play here. If the Moros Protocol is truly accurate at predicting “inevitable fate,” what happens when Black Mesa uses its immense technological capability to try to break that prediction?
Are they using Moros to avoid disaster? Or are they using Moros to find the precise weak points in causality where they can force a desired outcome—essentially trying to scientifically engineer destiny?
If Black Mesa broke physics the first time around, there is a very real fear that this collaboration could break causality itself.
The Future is Calculated
We are entering a new era of super-science. The cowboy days of flipping switches in the Anomalous Materials Lab and hoping for the best are over.
The partnership between Black Mesa’s raw, universe-altering power and the cold, deterministic calculations of the Moros Protocol means that whatever happens next won’t be an accident. It will be an inevitability.
We just have to hope that the destiny they are calculating is one we can survive. Keep your eyes on New Mexico, folks. Things are about to get very interesting again.
Moros Protocol and Black Mesa Collaboration on Steam – https://shorturl.at/Rl18p
Space is cold, but the action is heating up. Dive into the festive “Battleshooter” event, earn exclusive rewards, and bring some Yuletide cheer to the crushing vacuum of the frontier.
Commanders, attention on deck!
The sensors are picking up something unusual in the neutral zone. It’s not another pirate fleet, and it’s not a Void anomaly. It appears to be… tinsel?
That’s right. The holiday season has officially arrived in Starborne: Frontiers, and it’s bringing a cargo hold full of festive chaos. The community has affectionately dubbed this year’s festivities the “Battleshooter” event, and if you’ve logged in the past 24 hours, you know exactly why: the only way to spread cheer out here is with overwhelming firepower.
If you’ve been looking for an excuse to jump back into the pilot’s seat, or if you’re a daily grinder looking for the next big challenge, this is the most wonderful time of the year.
Here is your briefing on what to expect during the Starborne: Frontiers holiday event.
The Atmosphere: Frost and Firepower
The developers over at Solid Clouds usually do a great job of setting the mood, and this event is no exception. Forget the usual drab greys of military stations; the Frontier has received a festive makeover.
You can expect a complete UI reskin, with snowy overlays, twinkling lights adorning your station, and a suitably epic, jingle-bell-infused soundtrack to accompany your orbital bombardments. It’s a great contrast—managing high-stakes sci-fi warfare while your home base looks like a futuristic gingerbread house.
The “Battleshooter” Mechanics: How to Play
This event isn’t just about looking pretty. It’s about grinding for limited-time loot.
While the specifics can tweak year to year, the core loop of the holiday event usually revolves around a special Event Campaign Map.
Special Event Nodes: A new sector has opened up, filled with frosty enemies and special challenges. These battles are often tuned differently than the main campaign, requiring you to rethink your usual fleet compositions.
Festive Currency: Forget standard credits for a moment. Every victory in the event sector awards you with special holiday currency (think “Snowflakes,” “Baubles,” or “Data-Canes”).
The Holiday Shop: This is where the magic happens. You take that hard-earned festive currency to a temporary shop to exchange for high-value items.
The Loot: What’s Under the Tree?
Why are we calling it the “Battleshooter”? Because you’re going to have to shoot a lot of things to get the prizes you want. And this year, the prizes look worth the grind.
Typically, Starborne events offer two tiers of rewards:
The Essentials: The event shop is usually stocked with discounted upgrade materials, XP boosters, and standard recruitment tokens. It’s the perfect time to power-level that legendary unit you pulled last month but haven’t had the resources to max out.
The Exclusives (The Big Draws): This is what we are all here for.
New Holiday Units: Often, a brand-new unit is introduced that is thematic to the season—think ice-based weaponry or ships with unique “freezing” crowd-control abilities.
Festive Skins: Nothing says “I own this sector” like blasting an enemy flagship while your dreadnought is painted in aggressively festive red and green patterns or wearing a giant Santa hat. These skins are usually time-limited and become rare status symbols later in the year.
3 Quick Tips for Maximising the Event
Don’t go into the holiday free-for-all blind. Here’s how to get the most out of your playtime:
Energy Management is Key: Event nodes usually cost energy. Don’t blow your entire daily allowance on standard resource farming until you’ve completed your event goals for the day. The event is temporary; the main campaign is eternal.
Check for Unit Bonuses: Sometimes, specific units receive stat buffs during the event or grant bonuses to the amount of event currency dropped. Check the patch notes in-game to see who you should be fielding.
Prioritise the Shop: Don’t just buy random items. Look at the exclusives first. Can you earn that unique unit purely through gameplay? If so, make that your number one goal. Upgrade materials will always be around; limited-time ships will not.
Dismissed!
The Starborne: Frontiers holiday event is a fantastic time for the community. The servers are busy, chat is active, and everyone is chasing that shiny new loot.
So, charge your railguns, wrap some tinsel around your fusion reactor, and get out there, Commander. Those snow-covered space pirates aren’t going to blow themselves up.
Happy Hunting and Happy Holidays!
Are you enjoying the “Battleshooter” event? What’s your favourite new skin? Let us know in the comments below!
The fight for Pandora isn’t over. The second DLC expansion drags us back into the fray, exploring the devastating costs of war and the resilience required to rebuild.
We all remember that feeling at the end of the base campaign of Avatar: Frontiers of Pandora. We had united the clans of the Western Frontier, struck a massive blow against the Resources Development Administration (RDA), and finally took a breath of fresh, unfiltered Pandoran air. We thought the war was won.
We were wrong.
Ubisoft Massive has released the second major narrative expansion for the game, From the Ashes, and it serves as a grim reminder that on Pandora, peace is often just an intermission. If the first DLC, The Sky Breaker, was about celebration and sudden interruption, From the Ashes is about the gritty aftermath and the refusal to let hope die.
I dusted off my bow, called my Ikran, and dove back into the Western Frontier. Here are my thoughts on this darker, more desperate chapter of the Na’vi sarentu journey.
A Scarred Landscape
The first thing that strikes you in From the Ashes is the visual storytelling. The base game is renowned for its bioluminescent beauty—lush jungles, floating mountains, and vibrant plains.
This DLC subverts that expectation. The title is literal. The RDA hasn’t just returned; they have dug in like ticks, leaving vast swathes of the environment scarred, burned, and corrupted by industrial runoff. Flying over these new zones is heartbreaking. Seeing the contrast between the vibrant, healthy forest and the grey, dying zones surrounding new RDA installations provides immediate motivation.
You aren’t just fighting for territory anymore; you are fighting for the very lifeblood of the planet. The environmental storytelling is superb, making you feel the weight of the RDA’s “scorched earth” policy.
The Desperation of the Enemy
In the main game, the RDA felt like an invading force. In From the Ashes, they feel like a cornered animal—which makes them infinitely more dangerous.
The narrative focuses on a remnant of the RDA that refuses to leave. They are digging deeper, employing more brutal tactics, and unleashing new, heavier machinery to secure their foothold. The combat encounters feel steeper here. You’ll need to utilise every apex skill and piece of exquisite gear you acquired in the main game.
The DLC introduces new enemy variations that force you to adapt your tactics. The stealth approach is harder to maintain when the enemy is already on high alert, and the open combat feels frantic. It’s a satisfying challenge for players who have already mastered the base game’s mechanics.
Uniting the Fractured
The core theme of Frontiers of Pandora has always been unity. From the Ashes tests those bonds.
The destruction caused by the returning RDA has left the clans reeling. There is fear, finger-pointing, and a sense of hopelessness creeping in. As the Sarentu protagonist, your job isn’t just to blow up RDA gas refineries; it’s to act as the emotional glue for the Western Frontier.
You have to convince leaders who are tired of war to pick up their spears one more time. The dialogue and side quests emphasise resilience. It’s not about the glorious initial charge anymore; it’s about the grit required to keep fighting when everything seems lost.
Final Verdict: Is It Worth Returning?
If you enjoyed the core gameplay loop of Avatar: Frontiers of Pandora—the thrilling Ikran flight, the punchy guerilla archery combat, and the stunning visuals—then From the Ashes is a must-play.
It doesn’t reinvent the wheel, but it offers a compelling, darker extension of the story that feels necessary. It raises the stakes and provides a sobering look at the cost of the Na’vi’s resistance.
From the Ashes proves that the most beautiful worlds sometimes host the ugliest battles. It’s time to gear up, connect to Eywa, and remind the sky people that Pandora does not break easily.
Have you played the From the Ashes DLC yet? Let us know in the comments below what you think of the new region and the ramped-up difficulty!
Avatar: Frontiers of Pandora – From the Ashes – https://ubi.li/2zc56
Let’s be honest: modern science fiction media has a bit of an obsession with the depressing. We are swimming in cyberpunk neon, drowning in rain-slicked dystopian streets where corporations own the air and high-tech low-life is the only way to survive.
Don’t get me wrong, I love a gritty noir aesthetic as much as the next gamer. But sometimes? Sometimes you just want to believe the future isn’t going to suck.
Enter Solarpunk, and its brilliant playable ambassador: Out of Time.
If you haven’t encountered the term before, Solarpunk is a movement in speculative fiction, art, and activism that envisions a sustainable future where technology and nature coexist in harmony. It is inherently optimistic. It rejects the “doom” of apocalypse narratives and asks instead: What does it look like when we actually solve our problems?
“Out of Time” takes this philosophy and turns it into a compelling narrative experience. Here is why this game is the breath of fresh air (literally) that the gaming landscape needs right now.
The Aesthetic of Hope
The first thing that strikes you about the future presented in “Out of Time” is the light.
Unlike the oppressive darkness of traditional sci-fi, the solarpunk world here is bathed in sunlight. The visuals are a stunning blend of advanced technology and aggressive greenery. Skyscraper facades are vertical gardens; energy isn’t generated by smog-choking factories but by gleaming solar sails and wind turbines that look almost like art installations.
The game does an incredible job of visual world-building. It shows us that “advanced” doesn’t have to mean “industrial grey.” It shows a society that has moved past mere survival and into flourishing. Walking around the environments in “Out of Time” feels therapeutic. It’s a reminder that technology should serve the planet, not consume it.
Time Travel with a Purpose
“Out of Time” is, at its core, a game involving temporal manipulation. But it uses time travel differently than many other titles.
Often, time travel in games is about preventing a disaster—stopping the bomb, saving the key historical figure. “Out of Time” does this, but it frames it through a solarpunk lens. The stakes are usually about sustainability and community.
The mechanic of jumping between timelines serves a crucial thematic purpose: it shows cause and effect on an environmental scale. You see the direct consequences of neglect versus the rewards of stewardship.
The game challenges the player not just to “fix the timeline,” but to actively curate a better future. It makes the point that the beautiful, green utopia you see isn’t inevitable; it’s something that has to be fought for and maintained through conscious choices made in the present.
Community Over Corporations
Cyberpunk is usually about the individualistic anti-hero fighting the system. Solarpunk, and “Out of Time,” is about community.
The narrative focus in the game shifts away from lone-wolf heroics and toward collective action. The problems faced by the characters cannot be solved by one person with a big gun. They require cooperation, empathy, and a shared vision for the future.
The NPCs you interact with aren’t just quest dispensers; they are parts of an ecosystem that you are trying to protect. The game emphasises that a sustainable future isn’t just about solar panels and gardening; it’s about how we treat each other. It’s about mending social fabrics alongside ecological ones.
Why Play It Now?
We live in an era of genuine climate anxiety. It is very easy to look at the real world and feel overwhelmed by the challenges facing our environment.
Games like “Out of Time” are crucial because they offer a counter-narrative to despair. They provide a virtual space where we can practice hope. They allow us to inhabit a world where things worked out, and then task us with understanding how.
It’s a game that doesn’t shy away from the difficulties of getting there, but it refuses to believe that destruction is our only trajectory. If you’re tired of the neon gloom and want a gaming experience that leaves you feeling energised rather than depleted, it’s time to dive into the sun-drenched world of “Out of Time.”
Out of Time Solarpunk – https://store.epicgames.com/en-US/p/out-of-time-5a05f0
In the world of Soulslikes, few titles have captured the “anime-gothic” aesthetic as perfectly as Bandai Namco’s 2019 hit. After years of silence, the Revenants are finally rising again. CODE VEIN II has been officially revealed, and it’s shaping up to be much more than just a standard sequel—it’s a time-bending reimagining of the formula we loved.
Here is everything you need to know about the upcoming journey into the past and present.
The Story: A Race Against Time
Set in a post-apocalyptic world where humanity and Revenants coexist in a fragile balance, CODE VEIN II introduces a terrifying new threat: the Luna Rapacis. This mysterious force is turning Revenants into mindless Horrors, accelerating the collapse of what remains of civilisation.
You step into the boots of a Revenant Hunter who, after a fatal mission, is revived by a mysterious girl named Lou MagMell. Lou shares half of her heart with you, granting you the unique ability to wield time as a weapon. Together, you will travel between the ruined present and the world as it was 100 years ago to rewrite history and prevent the cataclysm before it ever begins.
Key Characters
Lou MagMell: Your mysterious saviour who possesses the power of time manipulation.
Valentin Voda: A powerful Revenant from the past, researching formae to save humanity.
Lyle McLeish: A reckless master swordsman and ace of the “Dawn Chorus” organisation.
Gameplay: Evolved Combat & Exploration
While the core “Anime Souls” DNA remains, CODE VEIN II introduces several massive shifts in gameplay:
1. The Dual-Timeline World
The world is now more open, allowing for deeper exploration. Crucially, actions you take in the past ripple into the present. Solving a puzzle or defeating a boss 100 years ago might unlock a new dungeon or change a questline in the modern day.
2. The Partner System 2.0
Your AI (or co-op) companions are more integrated than ever. You now have two primary ways to utilise them:
Summon: Your partner fights independently alongside you.
Assimilation: You channel your partner’s essence directly into your own body, granting you a massive stat boost and access to “explosive” high-damage attacks.
3. New Tools of Destruction
Bequeathed Formae: These are special summoned items, including a Motorcycle for faster traversal across the wasteland and unique weapons like the “Absolute Executioner” greatsword.
New Weapon Types: Alongside favourites like the Bayonet and Halberd, the sequel introduces brand-new agile Twin Blades.
Jails: The finisher system returns with new variations, such as the Reaper Jail, which equips you with a scythe for sweeping crowd-control counters.
Release Date & Platforms
Mark your calendars: CODE VEIN II is scheduled to launch worldwide on January 30, 2026.
Platforms: PlayStation 5, Xbox Series X|S, and PC (Steam).
Editions: Standard, Deluxe, and a Collector’s Edition (which includes a limited 18cm Lou MagMell figurine and an artbook).
Pro-Tip: If you’re planning to play on PC, Bandai Namco recently confirmed the game will require roughly 70 GB of space, with a recommended RTX 3080 for 1080p at 60 FPS on high settings.
The shift toward a more open world and the inclusion of a motorcycle suggests Bandai Namco is looking to compete with heavy hitters like Elden Ring while keeping the stylish, character-driven heart of the original.
CODE VEIN II – https://en.bandainamcoent.eu/code-vein/code-vein-2
Prepare for liftoff, space cadets! A new challenger is rapidly approaching the event horizon, ready to redefine what we expect from a space RPG. Shrimp Fried Games, led by the seasoned hand of Damian Suski (of VALORANT fame), is prepping to launch The Last Captain in 2026, and after glimpsing its latest gameplay trailer, we’re buzzing with anticipation. This isn’t just another top-down shooter; it’s a tactical masterclass wrapped in a customizable, physics-driven universe that feels like The Expanse met a modern-day RPG.
No More Button Mashing: It’s All About Brains and Bullets
Forget mindless bullet-hell chaos. The Last Captain is a refreshing dive into tactical space combat where every manoeuvre matters. You’re not just flying a ship; you’re commanding it, navigating the treacherous Pyre Sector with a focus on positioning and environmental awareness.
Physics is Your Friend (and Foe): Asteroid fields aren’t just scenery; they’re destructible cover, chokepoints, and potential weapons. Ram through them to lose a tail or hide behind a crumbling rock while your shields regenerate.
The Expanse Protocol: Ever wished more games made Point Defence Systems feel impactful? The Last Captain answers that call. You’ll be actively engaging incoming missile swarms, a true test of your reflexes and foresight, all while lining up your own devastating volleys.
Your Ship, Your Rules: The modular ship customisation is a game-changer. Want to build a “Ramming Prow” dreadnought that ploughs through enemies? Go for it. Prefer a “Hit-and-Run” speed demon using unstable fuel injectors for warp-speed strafing runs? The universe is your shipyard. This isn’t just cosmetic; it deeply impacts your playstyle.
Beyond the Cockpit: A Universe That Reacts
While the dogfights are intense, The Last Captain offers more than just combat. The single-player campaign plunges you into a living, breathing Pyre Sector where your decisions resonate far beyond the battle screen.
Factions and Favours: Forge alliances, earn reputation, and watch as new opportunities emerge. A high standing with the right faction might grant you access to experimental weaponry or provide crucial support when you’re outnumbered and outgunned.
A Story with Stakes: Unravel a gripping mystery surrounding enigmatic attackers, with a branching narrative that ensures your journey through the Pyre Sector is uniquely your own. Every choice shapes the unfolding saga.
Dynamic Chaos: The sector is alive and unpredictable. Sudden meteor showers can turn a peaceful cargo run into a frantic evasion sequence, while roaming mercenary fleets can ambush you when you least expect it. Adapt or be destroyed!
Bring a Wingman: Co-Op and PvP Confirmed!
Shrimp Fried Games knows that some missions are best tackled with friends. Both Co-Op missions and Online PvP are slated for launch, meaning you can team up with a buddy to conquer the campaign’s challenges or prove your custom ship’s mettle against other captains in thrilling head-to-head combat.
The Mission Brief: Why We’re Hyped
Feature
Details
Developer
Shrimp Fried Games (Damian Suski)
Genre
Tactical Action RPG / Space Shooter
Release Date
Targeting 2026
Platforms
PC (Steam & Epic Games Store)
Modes
Robust Single-player Campaign, Co-Op, PvP
With a clear vision for strategic depth, unparalleled customisation, and a dynamic living world, The Last Captain isn’t just another space game—it’s poised to be a benchmark. This is a game for those who love to plan, adapt, and feel the weight of their decisions both in the heat of battle and in the political landscape of a sprawling galaxy. Get ready to chart your own destiny, Captain. The Pyre Sector awaits!
Are you ready to take the helm? What kind of ship will you build first? Let us know in the comments below!
The Last Captain – https://www.lastcaptaingame.com/