Tag: #SteamDemo

  • Up, Up & Explosions — BoomScroll Blasts Onto Steam With Infinite Bullet Heaven Action

    Up, Up & Explosions — BoomScroll Blasts Onto Steam With Infinite Bullet Heaven Action

    The sky’s no limit — it’s just the starting line.

    Independent Italian solo developer Toiu has officially unveiled BoomScroll — an infinitely scrolling hand-drawn bullet heaven where the faster you climb, the deadlier and more spectacular it gets. The Steam page is live right now with a free demo, and the full game launches in early 2027.


    What Is BoomScroll?

    BoomScroll reimagines the bullet heaven formula by making movement itself your greatest weapon and risk. This isn’t a static arena — you’re ascending vertically, constantly, at speeds that build and build. The higher you go, the faster you travel, the greater the rewards — and the more overwhelming the hordes.

    It’s a love letter to arcade classics like Space Invaders fused with the runaway-power fantasy of hits like Vampire Survivors, all brought to life with warm, expressive, fully hand-drawn visuals — every frame crafted personally by Toiu from his studio in Italy.

    Key Features — Go Higher, Hit Harder

    • Infinite Vertical Scrolling — There’s no final boss at the top; the climb never truly ends. How far can you push before the speed becomes unmanageable?
    • Speed = Reward — The faster you ascend, the better loot and XP you earn. But accelerate too recklessly, and you’ll be swarmed before you can react — risk and reward in perfect balance
    • 16 Distinct Characters — Each comes with unique starting weapons, stats, and special abilities, turning every run into a fresh tactical puzzle. Unlock more as you play
    • Build Your Overpowered Arsenal — Stack upgrades, combine devastating effects, and craft absurdly powerful builds that turn screenfuls of foes into confetti
    • Full Localisation — Launching with support for 9 languages, with more planned post-release
    • Connected Universe — Characters return from Toiu’s earlier title Love Craft, giving long-time fans hidden links and cameos to spot

    Demo — Your First Climb Starts Now

    The free Steam demo gives you the full Fleeting Forest opening zone — a complete taste of the gameplay loop, progression, and chaos awaiting you. No time limits, no restricted features — just pure, unfiltered BoomScroll action to see how high you can soar.

    Made by One Pair of Hands

    Toiu isn’t just a developer — he’s built BoomScroll solo, from art to code to design, sharing his journey on YouTube along the way. It’s the kind of fiercely personal project that gives indie gaming its soul: no studio mandates, no compromise — just one creator’s vision of pure, unadulterated fun.

    “BoomScroll is all about that feeling of becoming unstoppable,” Toiu shared in today’s announcement. “You start small, climbing slow and careful — then you break through, speed up, and suddenly you’re tearing through the sky, weapons blazing, and nothing can touch you… until it can. That sweet spot between invincible and overwhelmed? That’s where the magic lives.”

    Mark Your Calendar

    • Free Demo ? Available now on Steam
    • Full Release ? Early 2027 (targeting January) on PC via Steam
    • Price ? To be confirmed

    Strap in, power up, and see just how high you can make it. The sky’s not the limit — it’s where the fun really begins.

    More Info: Boom Scroll


    #BoomScroll #IndieDev #BulletHeaven #Roguelite #HandDrawnGames #SteamDemo #SoloDev #ItalianIndie #Early2027 #ActionRoguelike #Techmash

  • Code, Cards & Chaos — Dataclysm Unleashes Retro Pixel Magic in Free Steam Next Fest Demo

    Code, Cards & Chaos — Dataclysm Unleashes Retro Pixel Magic in Free Steam Next Fest Demo

    Deep inside a forgotten machine, data has a life of its own. Independent studio Pet The Dog has officially launched the free demo of Dataclysm, its striking retro pixel-art trading card game, right now as part of Steam Next Fest.

    Where Old Files Become Fierce Fighters

    Dataclysm drops you into a mesmerising digital realm — the heart of an abandoned PC where fragments of code, half-finished scripts, and dormant data have awakened to wage war for control of the Motherboard. This isn’t just a card game — it’s a journey through a decaying but living world, where every card tells a piece of a larger, unfolding story.

    “From swarming Sandbags to monstrous Dragons, every archetype brings its own distinct playstyle, and every card adds another piece to the story of this decaying digital world,” the team explains.

    Built on Pixel Passion

    The first thing you’ll notice is the look: Dataclysm’s vivid retro pixel art is the work of five-plus artists, giving every card, character, and battleground a distinct, hand-crafted personality that feels both nostalgic and fresh. It’s a love letter to classic gaming aesthetics with a modern, sharp-edged soul.

    What Awaits in the Demo & Beyond

    The full game promises a rich, deep experience — 128 cards at launch, with another 128 already planned for post-release updates. You’ll command more than 10 distinct archetypes, from fast-swarming minions to slow, devastating behemoths, each supporting wildly different strategies. When it arrives, the game will include both single-player story mode and online PvP, so you can battle the world or dive deep into the lore at your own pace.

    Right now, the Steam Next Fest demo gives you a generous taste of the card combat, deck-building, and tactical depth — completely free, no strings attached.

    From Turin With Love

    Pet The Dog is an indie studio based in Turin, Italy — and Dataclysm is their heartfelt vision of what a digital card game can be: creative, characterful, and built entirely with passion, not corporate scale. There’s no announced full release date yet, but the demo is the perfect way to follow development, leave feedback, and add the game to your Steam wishlist so you don’t miss the launch.

    The machine is waking up — are you ready to take control?

    More Info: Dataclysm


    #Dataclysm #PetTheDog #SteamNextFest #TCG #PixelArt #IndieDev #CardGame #RetroGaming #SteamDemo #ItalianIndies #Techmash

  • Shhh — Keep Your Bills Shut & Your Flock Close! QUIET Drops First Demo Oct 22 After Massive Global Playtest

    Shhh — Keep Your Bills Shut & Your Flock Close! QUIET Drops First Demo Oct 22 After Massive Global Playtest

    Silence is survival — and your very life depends on it. QUIET, the uproariously tense 1–4 player co-op horror-comedy from LINE Games, is preparing to make some noise of its own: its first-ever public demo lands October 22, fresh off a wildly successful playtest that drew 270,000+ players across 148 countries.

    The game will also feature at The MIX Fall Showcase and take part in Screamfest (Oct 26 – Nov 2), putting its unique sound-is-everything gameplay front and centre for horror fans worldwide.

    What Is QUIET? Don’t Make a Sound…

    You and your flock are alien ducks — yes, alien ducks — who’ve crash-landed on Earth. Your ship is busted, and the spare parts you need are inside a seemingly ordinary house. The problem? The homeowner is anything but ordinary — and she hears everything.

    QUIET is built on one brutal rule: every sound matters. Sprint too fast, knock over a lamp, fumble an item — or even breathe too loudly into your microphone — and you’ll give away your position. Move quietly, work together, and slip out unseen; make a racket, and she’ll come for you.

    From Strength to Strength: The Playtest Phenomenon

    The game’s earlier limited playtest exploded far beyond expectations, with players from Norwich to New Zealand sneaking, scrambling, and squawking their way through the dark. That massive global turnout proved one thing: the world is ready for a co-op horror that’s equal parts heart-pounding tension and feather-ruffling fun. LINE Games has been poring over every piece of feedback, refining mechanics, and smoothing the stealth to make the demo the best possible introduction.

    What to Expect in the Demo

    • Sound = Survival — Your footsteps, your fumbles, and even your real-world voice chat can trigger detection. Silence isn’t just golden — it’s your only defence.
    • Solo or Flock — Go it alone or sneak in as a squad of up to four. Co-ordination is key; one clumsy quack can spell doom for everyone.
    • Procedurally Spooked — No two runs feel the same, with shifting layouts and hazards keeping even seasoned players on edge.
    • Horror Meets Hijinks — The tone balances genuine dread with slapstick charm. One moment you’re holding your breath in pitch blackness; the next, you’re accidentally sending a stack of teacups crashing to the floor.

    Showcase Season: Two Big Stages

    The excitement ramps up fast:

    • The MIX Fall Showcase — QUIET takes the spotlight alongside some of indie gaming’s most promising titles.
    • Screamfest (Oct 26 – Nov 2) — Right on the heels of the demo launch, QUIET joins the premier horror gaming event, letting players and streamers show how well they really keep quiet under pressure.

    When & Where to Play

    DetailInfo
    Demo LaunchOctober 22, 2026
    PlatformSteam
    Players1–4 online co-op
    Developer / PublisherLINE Games
    Release WindowQ1 2027
    Showcase AppearancesThe MIX Fall Showcase · Screamfest (Oct 26–Nov 2)

    Ready to Sneak In?

    The demo goes live October 22 — wishlist now so you don’t miss the drop.

    Get your beanie on, keep your voice down, and remember: in this house, the quietest ducks get home. See you in the shadows — and don’t say we didn’t warn you about the teacups.

    More Info: LINE Games and Steam


    #QUIETGame #LINEGames #CoOpHorror #IndieGames #SteamDemo #Screamfest #TheMIXShowcase #HorrorComedy #GamingNews #PCGaming #AlienDucks #Techmash

  • Where the Wind Returns — STONEFEATHER Soars in New The MIX Showcase Trailer

    Where the Wind Returns — STONEFEATHER Soars in New The MIX Showcase Trailer

    The world has fallen into silence. The wind is gone. And you are the first to fly in a lifetime.

    Italian indie studio ACGames has unveiled a breathtaking new gameplay trailer for STONEFEATHER during The MIX Fall Online Showcase, pulling back the curtain on a graceful, atmospheric adventure where flight itself is your greatest power — and your only weapon. A free playable demo is already available on Steam, inviting you to spread your wings right now.

    Born of Stone, Called to the Sky

    You awaken as a bird carved from living rock — a creature stitched from the quiet earth, drawn to the last faint echoes of a breeze that vanished long ago. The wind has been stilled across the land, leaving ancient ruins, sunken cities, and vast open oceans trapped in an endless breathless calm. Your mission: seek out the scattered Essences of Zefir, release the wind trapped in stone, and breathe life back into a silent world.

    This isn’t a journey of conquest — it’s one of restoration. There are no enemies to fight, no bosses to defeat, no weapons to wield. Every challenge is met with movement, curiosity, and the pure, unhurried joy of flight.

    Physics in Motion — Master the Air

    At the heart of STONEFEATHER lies a uniquely fluid, physics-driven flight system:

    • Dive to build momentum — plummet downward to gather speed, then sweep upward in a sweeping arc to trade velocity for altitude
    • Ride the currents you restore — as you free the Essences, updrafts and gusts return, carrying you higher and farther with every wind you wake
    • Every movement matters — your wings are your compass. The way you turn, bank, and glide shapes every moment of exploration
    • Accessible yet deep — easy to take off, but rewarding to truly master. The most elegant routes reveal themselves only when you learn to read the air

    Ruins, Oceans, and Secrets Unbound

    The trailer showcases sweeping new vistas across a seamless, handcrafted open world:

    • Silent Ruins — climb through crumbling spires and forgotten halls where a civilisation once thrived. Symbols and carvings hint at why the wind died — and what you were made to do
    • Vast Oceans — glide above endless waters, where coastal ruins emerge from the waves. The sea isn’t just scenery; it’s your guide to distance, altitude, and scale
    • Fragments and Echoes — gather lost shards, read the world’s markings, and piece together the story of the Elder who guides you and the bonds that once held the wind in place
    • Flight Trials — chase rings, find hidden paths, and test your skill across aerial routes that reward curiosity and daring

    Ready to Fly — Demo Available Now

    You don’t have to wait to experience it:

    • Free demo live on Steam — play the opening chapter spanning the sweeping Plains region right now
    • Full controller support recommended, with native Xbox controller support
    • Localised in English and Italian
    • Runs smoothly — GTX 1060/RX 6600 minimum, 8GB RAM, 8GB storage
    • Full release date still to be announced — wishlist now to be notified

    The Sky Awaits — Will You Carry the Wind Home?

    STONEFEATHER is more than a game about flying — it’s about what it means to bring life back to a silent world. It’s about the quiet thrill of seeing a place no one has seen, catching a current no one has felt, and being the first to breathe hope into the stillness.

    Watch the full reveal from The MIX Fall Online Showcase, download the free demo on Steam, and let your wings carry you. The wind is waiting for you to wake it.

    More Info: STONEFEATHER


    #STONEFEATHER #ACGames #TheMIXShowcase #IndieGame #FlightAdventure #Exploration #WholesomeGaming #Atmospheric #SteamDemo #GamingNews #Techmash

  • Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Grab your tankard and steady your axe. Göteborg-based independent studio Oddiko has unleashed the brand-new public demo for Meadgard — their chaotic Viking co-op tavern adventure — with confirmation the full game storms into Steam Early Access on 5 November 2026. Face greedy goblins, rowdy patrons, and gods with impossible appetites — starting right now.


    What Is Meadgard?

    It’s the day–night cycle from hell — and it’s glorious. By day, you and up to three friends venture into the wilds to hunt mythical beasts and gather rare ingredients. By night, you race to brew, cook, and serve an endless stream of impatient customers before the sun goes down. Fail, and the gods themselves might show up to remind you who’s really in charge.

    “Hunt by day. Serve by night. Pray the gods don’t smash the place down.” — Oddiko

    The pitch says it best: co-op fun that might just test your friendships. Split the work, and the tavern thrives — argue over who forgot the mead, and everything catches fire.


    The Daily Grind — What You Actually Do

    Time of DayThe MissionThe Mayhem
    Day — ExpeditionTrack trolls, fight goblins, forage herbs, raid ruinsGet ganged up on; return empty-handed; accidentally lead a beast back to the tavern
    Night — ServiceBrew mead, roast game, pour ale, seat guests, collect coinSpilled drinks, burnt food, brawls breaking out, orders piling up
    The PressurePatrons grow restless; goblins sneak in to steal stock; gods demand special feastsMiss a deadline and divine wrath follows

    Who’s Coming Through the Door?

    The demo serves up a taste of the trouble ahead:

    • Greedy Goblins — Skulk around the edges, pilfering mead if your back is turned
    • Demanding Patrons — Each with unique orders, temperaments, and zero patience
    • Famished Gods — Show up unannounced, expect the best of everything, and leave only when satisfied
    • Chaos — Fights, fires, spills, and shortages — all at once, naturally

    Build, Brew, Expand — Grow Your Legend

    It’s not just survival — it’s construction and legacy:

    • Upgrade your tavern from rickety shack to Valhalla-worthy hall
    • Unlock new recipes, mead blends, and potent dishes
    • Customise decor, hire quirky staff, and unlock permanent boons
    • Every successful service brings gold — reinvest to handle bigger crowds and grander feasts

    Launch Details — Mark the Calendar

    Table

    DetailInformation
    Developer & PublisherOddiko (Sweden)
    DemoAvailable now on Steam — free to play
    Early Access Launch5 November 2026
    Players1–4 online co-op; solo-friendly
    PlatformPC — Steam only at launch
    Wishlist Count44,000+ and climbing
    RoadmapComing post-launch — shaped by player feedback

    “Your feedback has been invaluable. Early Access will let us keep building with you, not just for you.” — Team Oddiko


    Why It’s One to Watch

    Meadgard takes two beloved genres — co-op survival and tavern management — and stirs in Norse mythology, monster hunting, and the kind of controlled chaos that makes for legendary game nights. It’s been backed by the founders of Arrowhead Game Studios, and with two successful playtests already under its belt, the stage is set for something special.

    Just remember: when the mead flows, the friendships hold. When it runs dry? That’s when the real drama starts.

    “The tavern is ready. Are you?”


    More Info:

    https://s.team/a/2433560

    #Meadgard #Oddiko #CoOpGaming #TavernSim #Viking #IndieGame #SteamNextFest #SteamDemo #EarlyAccess #ManagementGame #Techmash

  • Abductions, Pachinko & Payback — JOHN GLEEP Lands November 11 On Steam!

    Abductions, Pachinko & Payback — JOHN GLEEP Lands November 11 On Steam!

    He’s small, green, and in very big trouble. offbrand games (publishers of Aethermancer, Ultrapool, Rivals of Aether II) and developer monthbug (Street Dog Legend) have officially revealed that their wildly original dual-screen intergalactic pachinko roguelike JOHN GLEEP will launch November 11, 2026 on Steam — with a free demo live right now!

    The news dropped alongside a brand-new trailer during the Convergence Games Showcase, turning heads and raising eyebrows in equal measure.

    The Man, The Alien, The Massive Debt

    John Gleep is a tiny alien with one colossal problem: his casino has flopped, and he owes the intergalactic mob everything. The solution? Fly across the galaxy, abduct gamblers from unsuspecting planets, force them into your casino, and win enough to pay off the debt — and maybe even save his marriage along the way.

    It’s a premise as bizarre as it is bold — and the gameplay is just as unconventional, running two distinct views at once:

    Top Screen — Planetary Abduction

    • Pilot your UFO across vibrant, chaotic worlds
    • Sweep down to snatch citizens, resources, and power-ups
    • Evade planetary defences, Captain Hotshot’s pursuit, and escalating alert levels
    • Each planet brings new hazards, layouts, and potential high-roller targets

    Bottom Screen — Casino Pachinko Action

    • Drop captured guests into a sprawling, pinball-style pachinko machine
    • Watch them bounce through pegs, multipliers, and jackpot zones
    • Upgrade layouts, rig the odds, and stack bonuses to maximise every payout
    • Manage casino health, satisfaction, and debt repayment in real time

    Roguelike — Every Run A New Scheme

    No two planets — and no two casino layouts — play the same:

    • Procedural worlds — fresh maps, foes, and opportunities on every launch
    • Permanent upgrades — funnel earnings into ship improvements, casino expansions, and lasting perks
    • Build your strategy — prioritise fast abductions, jackpot-heavy layouts, defensive ship tech, or debt-reduction efficiency
    • Story beats — encounter oddball characters, face difficult choices, and see how your choices ripple through John’s crumbling personal life

    From Monthbug & offbrand — With A Little Help

    This marks a striking new partnership:

    • monthbug brings indie charm and offbeat storytelling from Street Dog Legend
    • offbrand games — the label behind Aethermancer, Ultrapool, and Rivals of Aether II — publishes with creative support from streamer Ludwig Ahgren, who playtests and guides design alongside the team
    • Together they’ve crafted something genuinely unlike anything else on the galactic map

    Play It Today — Demo Live Now

    Can’t wait until November 11? The free demo is available right now on Steam, giving you a full taste of the dual-screen chaos, abduction loops, and casino-building madness before launch.

    TitleJOHN GLEEP
    Developermonthbug (Street Dog Legend)
    Publisheroffbrand games (Aethermancer, Ultrapool, Rivals of Aether II)
    Full ReleaseNovember 11, 2026 — Steam (PC)
    DemoOut Now — Free on Steam
    StyleDual-Screen Action-Roguelike / Pachinko / UFO Abduction Sim
    ModesSingle-player
    WishlistLive now on Steam

    Don’t Gleep, John — Grit!

    The mob wants their credits. The planets are getting wise. And somewhere between the abductions and the jackpots, John Gleep might just remember why he started this in the first place.

    Abduct the punters. Rig the pachinko. Pay the debt. Save the marriage.

    More Info – JOHN GLEEP


    #JOHNGLEEP #offbrandgames #monthbug #Roguelike #Pachinko #IndieGame #SteamDemo #Techmash #ConvergenceGamesShowcase #UFO #PCGaming #ComingNovember2026

  • Vines, Voids & Vanished Crew — Dandelion Void Drops First-Ever Demo!

    Vines, Voids & Vanished Crew — Dandelion Void Drops First-Ever Demo!

    Deep space was meant to be a fresh start. Instead, it became a tomb. UK publisher Kwalee and independent, worker-owned studio Manzanita Interactive have officially revealed the very first playable demo for Dandelion Void — a tense survival horror where nature has reclaimed a starship, and the answers you seek are buried beneath overgrowth and shadow.

    The demo launched alongside the partnership announcement during the Triple-I Initiative Fall Showcase, and is available right now on Steam.

    The Pergola — A Ship Overgrown, A Mystery Unfolding

    The Pergola was a generation ark — humanity’s hope for a new world. Now it drifts silent between the stars, its hull breached, its corridors choked with alien vegetation, and its crew vanished without a trace. You wake alone amid the ruin, with nothing but what you can scavenge and the will to find out what went wrong.

    • Learn the ship — familiarise yourself with the Pergola’s systems, restore power, open sealed doors, and uncover hidden compartments. Understanding the vessel is your first line of defence
    • Scavenge & survive — forage scrap, fabricate tools, and fashion makeshift weapons from whatever you can pry loose. Resources are scarce; every bolt, battery, and scrap of fabric matters
    • Face the unknown — the jungle isn’t just decoration. It’s alive, it’s spreading, and it brings hostile lifeforms that have made the ship their hunting ground. Stay alert, keep your light close, and be ready to run or fight
    • Uncover the truth — piece together logs, notes, and environmental clues to reveal what happened to the crew, why the Pergola fell silent, and what force has overtaken the vessel

    From Project Zomboid Roots To Starship Horror

    Dandelion Void is directed by Brian Ostrander, creator of the wildly popular Save Our Station! mod for Project Zomboid — and that same DNA of deep survival, unflinching atmosphere, and meaningful crafting runs through every bulkhead:

    • No hand-holding — the demo drops you in and lets you explore, experiment, and learn the hard way
    • Atmosphere over jumps — the horror comes from quiet dread, isolation, and the feeling that something is watching from the shadows
    • Living ecosystem — the overgrowth changes as you move; what looks clear may not be, and paths can vanish behind you

    What The Demo Delivers

    This first-ever preview offers a substantial slice of the experience:

    • An early section of the Pergola to explore and make your temporary refuge
    • Full introduction to core mechanics: scavenging, crafting, light management, and system repair
    • Your first encounters with the ship’s new inhabitants — and your first clues to the disaster
    • No time limit, no artificial gates — explore at your own pace, but remember: staying in the dark is never safe

    Release Roadmap

    TitleDandelion Void
    DeveloperManzanita Interactive (worker-owned studio)
    PublisherKwalee (Leamington Spa, UK)
    DemoOut Now — Steam
    Full ReleaseEarly Access — 2027 (PC, Steam)
    DirectorBrian Ostrander (Save Our Station!, Project Zomboid)
    GenreSurvival Horror / Exploration / Crafting
    WishlistLive now on Steam

    The Ark Awaits

    The Pergola hasn’t given up all its secrets. Not yet. But the lights are coming back on, the demo is live, and someone is finally walking its halls again.

    Restore the systems. Outlast the growth. Discover what happened.

    More Info – Dandelion Void


    #DandelionVoid #Kwalee #ManzanitaInteractive #SurvivalHorror #SteamDemo #TripleIInitiative #ProjectZomboid #IndieGame #SpaceHorror #PCGaming #EarlyAccess2027 #Techmash

  • Frost, Fire & Iron Rails — Frostrail Blasts Into Steam Next Fest With Public Demo!

    Frost, Fire & Iron Rails — Frostrail Blasts Into Steam Next Fest With Public Demo!

    Through the snow-blasted wastes, one thing moves. One thing survives. Frostrail — the brutal co-op survival FPS from Barotrauma developer FakeFish and publisher Shiro Unlimited — is pulling into Steam Next Fest, with a full public demo running October 19–26, 2026 on Steam.

    From the creators of the acclaimed underwater survival sensation Barotrauma comes a new nightmare — this time above the waves, where the cold kills faster than any beast.

    The World Freezes. Your Train Endures.

    The empire is gone. A pact with the Void has scoured the land, leaving endless ice, creeping horror, and silence broken only by the howl of the wind — and the chug of your engine. As one of the Penitent Gardeners, you and your crew roam aboard an armoured steam train: your home, your fortress, your only lifeline.

    • Your train is everything — fuel the mighty Eden Engine, manage power across systems, and keep it moving. Upgrade carriages, mount weapon stations, reinforce hull plating, and turn your locomotive into a rolling stronghold
    • Scavenge or starve — venture out into the frozen ruins to gather supplies, salvage scrap, and hunt for fuel. But every step away from the fire is dangerous. The frost saps your warmth, blizzards blind you, and something ancient stalks the dark
    • Fight the unseen — revenants, corrupted creatures, and eldritch horrors haunt the wastes. Craft weapons, stand together, and defend your train when they close in. Fall alone — or stand and burn as one
    • Solo or 4-player co-op — brave the wasteland entirely on your own, or gather up to three allies to share the watch, split duties, and survive the worst together

    Built On Experience — A New Kind of Survival

    FakeFish earned its reputation with Barotrauma, a game where the deadliest dangers were often the crew itself — and that same DNA runs through Frostrail. Every system matters: engine pressure, heat levels, resource stockpiles, and defensive readiness. In co-op, roles split naturally — someone stokes the furnace, someone scouts ahead, someone stands watch — and communication is the difference between reaching the next station and freezing in the drift.

    “We want to give survivors a real sense of being stranded and fighting back,” said Ez Jämsen, Lead Designer at FakeFish. “The train isn’t just a vehicle — it’s your last safe place in a world that’s forgotten how to be kind.”

    What The Demo Delivers

    The Steam Next Fest preview offers a substantial slice of the experience:

    • A stretch of frozen wasteland to explore, complete with distinct biomes and ruined settlements
    • Full train operation and basic upgrading — feel the weight of the controls and the reward of improvement
    • Encounters with the wasteland’s dangers — from biting cold to creeping things
    • A taste of the progression loop: scavenge, craft, reinforce, push deeper

    The Road Ahead

    Frostrail is targeting an Early Access launch in Q4 2026, with roughly a year planned in that phase to expand biomes, deepen crafting and combat, and refine co-op dynamics alongside the community. The price will rise alongside added content — making Early Access the most affordable time to board.

    Table

    DetailInfo
    TitleFrostrail
    DeveloperFakeFish (creators of Barotrauma)
    PublisherShiro Unlimited
    DemoSteam Next Fest — Oct 19–26, 2026
    Early Access ReleaseQ4 2026 — Steam (PC)
    ModesSingle-player, up to 4-player online co-op
    LanguagesEnglish, French, German, Spanish, Russian, Brazilian Portuguese, Simplified Chinese
    WishlistLive now on Steam

    The tracks are laid. The fire is lit. The wasteland is waiting.

    Board the train. Defend the fire. Outrun the dark.

    More Info – Frostrail


    #Frostrail #FakeFish #ShiroUnlimited #SteamNextFest #Techmash #Barotrauma #SurvivalGame #CoopGaming #SteamDemo #PostApocalyptic #TrainSurvival #IndieGame #PCGaming

  • Wings, Whispers & Wild Skies — STONEFEATHER Takes Flight As Free Demo Lands On Steam!

    Wings, Whispers & Wild Skies — STONEFEATHER Takes Flight As Free Demo Lands On Steam!

    What if the greatest reward in gaming wasn’t defeating what stands in your way — but simply learning how to soar above it? That’s the beautiful, bold promise at the heart of STONEFEATHER, the atmospheric indie adventure from developer ACGames — and today players everywhere can spread their wings, as its free playable demo goes live on Steam as part of the Unmistakable Festival, running October 8–12.

    Where The Journey Is The Victory

    STONEFEATHER isn’t about swords, shields, or overcoming foes. It’s about flight — pure, graceful, physics-driven flight. You play as a bird born of stone, waking in a world where the wind itself has faded. There are no enemies to strike down, no health bars to monitor, no bosses to conquer. Instead, your quest is to remember how to fly, how to see, and how to restore the life drifting away from the land.

    • Physics-first flight — every glide, dip, and climb feels tangible. Ride warm updrafts to gain height, tuck your wings to slice through the air, and build momentum to reach places others can’t
    • A silent, sunlit world — drift across vast plains, weave through crumbling ancient ruins, and soar over valleys steeped in mystery. The silence is intentional — this is a place to breathe, not to fight
    • Restore the wind — piece together what happened to the vanished breeze, unlock the powerful Wind Boost, and help the skies wake once more

    The Plains Await — What The Demo Offers

    The demo whisks you to the Plains, the first sweeping region of the full game. It’s a gentle but memorable introduction to everything STONEFEATHER stands for:

    • Master the basics of flight and feel the difference between a clumsy flutter and a graceful glide
    • Encounter the Elder, who sets you on your path and hints at the deeper magic woven into these lands
    • Meet fox spirits who offer movement challenges to test your skill and reward your growing mastery
    • Seek out hidden butterflies and quiet secrets scattered across the landscape — some visible only when you know where to look

    This isn’t a rush to a finish line. You can skim the surface of the experience or dive deep, circling every ruin and skimming every cloud until you know the Plains like your own home.

    Double The Festival, Double The Time

    The demo launches with Unmistakable Festival (Oct 8–12) — a celebration of art and animation in games — and will also continue into the Birds of Play Digital Showcase (Oct 10–16), giving you plenty of windows to take to the skies.

    DetailInfo
    TitleSTONEFEATHER
    DeveloperACGames
    Demo LiveNow — October 12 (Unmistakable), then through October 16 (Birds of Play)
    PlatformPC — Steam (free demo)
    StyleAtmospheric flight adventure — combat-free
    WishlistAvailable now on Steam

    Why It Matters

    In a gaming landscape often defined by conflict, competition, and chaos, STONEFEATHER stands apart — a reminder that exploration can be its own reward. Every height you reach, every view you uncover, every gust you catch is a victory in itself.

    The wind is waiting. The sky is open. And you were born to fly.

    Download the demo, spread your wings, and remember how to soar.

    More Info – StoneFeather


    #STONEFEATHER #ACGames #IndieGame #FlightAdventure #ExplorationGame #SteamDemo #UnmistakableFestival #BirdsOfPlay #RelaxingGaming #PCGaming #NoCombat #Techmash

  • Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Ready to pilot a giant robot, save the world, and take down monsters straight from a Saturday morning cartoon? Developer Big Adventure has just supercharged the playable demo for Dream Team Supreme — their vibrant co-op kaiju-battling deckbuilder — with not one, but two formidable new foes to face: Bushido Beetle and the terrifying King Mycol.

    What Is Dream Team Supreme?

    Dream Team Supreme casts you and a partner (or solo, if you prefer) as scientists piloting Super Supreme, a colossal two-headed robot built to defend Earth against a bizarre invasion of rampaging monsters. It’s a roguelike deckbuilder with a difference — instead of one deck, you build two, one for each pilot, and success depends on finding powerful synergies between your cards and your partner’s.

    • Pilot together — 1–2 player co-op or solo play
    • Dual-deck strategy — combine cartridges, plan your turn order, and chain devastating combos
    • Momentum mechanic — unused blocks convert into momentum, powering up your opening attack next round
    • Comic-book visuals — colourful, bold art style inspired by classic animation
    • Endlessly replayable — procedural maps, unlockable content, and hundreds of deck combinations

    Two New Kaiju Enter the Fray

    The freshly updated demo — version 0.23 — introduces two brand-new boss encounters, each with their own deadly tricks and distinct playstyles:

    Bushido Beetle

    A towering insect warrior that grows stronger as the fight drags on. The longer the battle lasts, the more dangerous it becomes — pressuring you to end things fast before its power peaks. Speed and precision are your only shields against this rising threat.

    King Mycol

    A furious fungal overlord that spreads spores to poison your systems and drain your strength. He doesn’t just hit hard — he weakens your ability to fight back. You’ll need to keep pace with his spreading toxins while maintaining your offensive pressure.

    Even More New Content

    The update doesn’t stop at monsters. Demo 0.23 also packs:

    • Two new playable scientists — fresh pilots with unique decks and abilities
    • 25 new mods — equip Super Supreme with game-changing upgrades between runs
    • New levels, locations & choices — expanded map with branching paths and strategic decisions
    • Co-op quality-of-life — see your partner’s cursor and card movements in real time
    • Visual & UI polish — clearer card distinctions, mod activation indicators, and enhanced animations

    What Lies Ahead

    The updated demo is available right now on Steam — free to download and play. The full release of Dream Team Supreme is targeted for Q1 2027, landing on PC and consoles. Big Adventure has emphasised that player feedback throughout the demo period will directly shape the final game, with regular updates and community discussions taking place via their Discord.

    “Two heads are better than one — especially when they’re both piloting a giant robot.”

    Wishlist Dream Team Supreme on Steam today, download the demo, and team up to take down Bushido Beetle and King Mycol before launch. The world needs saving — and science is on the case!

    For more information, go to Dream Team Supreme


    #DreamTeamSupreme #BigAdventure #Deckbuilder #Roguelike #CoOpGaming #Kaiju #GiantRobot #IndieGame #SteamDemo #PCGaming #CardGame #Strategems #Techmash

  • Depths, Demons & Demos — The Sinking City 2 Rises with Massive 1.1.0 Update!

    Depths, Demons & Demos — The Sinking City 2 Rises with Massive 1.1.0 Update!

    The waters are clearing — and Oakmont is ready for you to dive back in. Developer Frogwares has unleashed Update 1.1.0 for The Sinking City 2, a sweeping overhaul packed with gameplay tweaks, technical upgrades, and more than 150 fixes — plus the return of the Steam demo with a game-changing twist.

    What’s in Update 1.1.0?

    This isn’t a minor patch — it’s a comprehensive refresh built directly on player feedback:

    Visual & Technical Leaps

    • HDR & HDR10+ support across all platforms — richer contrast, deeper shadows, and glowing sunsets over flooded streets
    • AMD FSR 4.1.1 added to PC video settings; NVIDIA DLSS now includes a Legacy mode for smoother switching
    • PS5 Pro support with PSSR upscaling — Quality mode gets strand-based hair, enhanced Lumen lighting and premium reflections; Performance mode renders at higher internal resolution
    • Multi-monitor HDR calibration and refined brightness controls for every display

    Gameplay Refined

    • Combat rebalanced — tougher encounters adjusted, enemy behaviour smoothed, explosive props more useful in group fights
    • Ex Oblivione (post-game mode) overhauled — inventory slots and weapon upgrades now carry across runs; duplicate upgrades grant Dream Essence instead
    • Pure New Game option added — start a completely fresh playthrough after finishing the story
    • Two new unlockable outfits: The Warlock and The King in Yellow for protagonist Calvin Rafferty
    • 150+ fixes — covering performance, stability, puzzles, localisation, and quest flow

    Demo Returns — With Save Carryover

    The Steam demo is back — and better than ever:

    • Progress carries over — play the demo, keep your save, and pick up exactly where you left off in the full game
    • Console trials now live — PlayStation Plus and Xbox players can also try the full opening experience via newly available free trials
    • Perfect for newcomers or anyone who wants to revisit Oakmont before committing to the deeper mysteries

    Quick Facts

    • Update: Version 1.1.0 — free for all players
    • Demo: Live now on Steam; save transfers to full game
    • Console Trials: Available via PlayStation Plus and Xbox
    • Platforms: PC (Steam), PS5, Xbox Series X|S
    • Developer: Frogwares

    Oakmont holds many secrets — and now it’s a smoother, sharper, more welcoming place to uncover them. Dive in, try the demo, or update and return to the deep.

    The Sinking City 2


    #TheSinkingCity2 #Frogwares #Lovecraftian #SurvivalHorror #GameUpdate #SteamDemo #PS5Pro #Techmash #Gaming

  • Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Draw your iron — something wicked this way comes. Developer Eschatology Entertainment and publisher 4Divinity have unleashed the playable demo for Guns of Eschaton, their atmospheric Western FPS Soulslike, available right now on Steam. Step onto the Hound’s Path and face the apocalypse — before the game takes centre stage at Steam Next Fest this October.

    What Is Guns of Eschaton?

    This isn’t your typical run-and-gun shooter. Guns of Eschaton drops you into a haunting, apocalyptic vision of 19th-century Americana — a world shattered by a cataclysm known as The Burning. You play as a mysterious gunslinger venturing out along the Hound’s Path, where every bullet counts, resources are scarce, and every death teaches you hard-won lessons.

    “Knowing when not to pull the trigger is just as important as knowing when to fire.”

    The Demo — Your First Step onto the Path

    The standalone demo is available to download right now — it launched October 5 and stays live through the end of Steam Next Fest on October 26, giving you plenty of time to test your mettle. Here’s what awaits:

    • A bespoke adventure — this isn’t just a snippet of the campaign; it’s a carefully crafted experience built to showcase the game’s world, combat, and core systems
    • Thoughtful, tactical gunplay — forget fast reflexes alone. Study your foes, learn their weaknesses via the in-game Codex, pick the right ammunition, and land every shot with intent
    • Timed parries & dashes — close-quarters defence is just as vital as marksmanship; master the rhythm to survive
    • Historic firearms & occult power — wield period-accurate weapons alongside talismans, special ammo, and otherworldly abilities
    • Atmosphere that grips you — dusty trails, gnarled forests, and eerie settlements create a world that feels alive — and dangerous

    Steam Next Fest — October 19–26

    Guns of Eschaton will feature prominently during this year’s Steam Next Fest, running October 19 through 26. Expect fresh visibility, potential livestreams, and developer insights — all while the demo remains available to play throughout the event.

    Quick Facts

    • Demo available: Now — October 26, 2026
    • Where: Steam — search Guns of Eschaton Demo or visit https://store.steampowered.com/app/5130460
    • Developer: Eschatology Entertainment
    • Publisher: 4Divinity
    • Genre: Western Action / Soulslike FPS
    • Full release: Yet to be announced — watch this space

    The Hound’s Path is calling. Will you answer?

    Guns Of Eschaton


    #GunsOfEschaton #EschatologyEntertainment #4Divinity #SteamNextFest #Soulslike #WesternFPS #PCGaming #SteamDemo #Techmash #Gaming