Tag: #PCGaming

  • The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss Reveals Its Secrets — Second Behind-the-Scenes Video for End of Abyss Surfaces!

    The Abyss holds many secrets. Some, perhaps, should be kept hidden.

    Section 9 Interactive and Epic Games Publishing have lifted the veil further on their haunting atmospheric adventure End of Abyss, releasing the second official behind-the-scenes video — and it dives deep into the mysterious design, world-building, and hidden truths awaiting players when the game launches October 1, 2026.

    Where I Hide the Secrets — The New Developer Video

    Titled “Where I Hide The Secrets”, this second episode takes you inside the minds behind the game:

    • Mattias Ottvall (Co-founder, Section 9 Interactive) — design philosophy and core vision
    • Gustav Bunse (Environment Artist) — crafting the eerie, industrial depths of the facility
    • Robin Jansson (Level Designer) — guiding players through spaces that feel alive with hidden meaning
    • Isabella Norström (Game Programmer) — the systems that make exploration tense and rewarding

    Together, they unpack how every corridor, shadow, and silence in the Abyss has been crafted to draw you deeper — and keep you looking over your shoulder.

    What Lies Beneath

    End of Abyss casts you into a dark, isolated facility where the line between science and something far stranger begins to blur:

    • Atmospheric sci-fi horror — tension doesn’t just come from what you see, but what you sense
    • Carefully crafted exploration — environments tell stories; look closely, and the facility itself may reveal its purpose
    • Industrial yet organic — metal, concrete, and machinery that feels worn, lived-in, and faintly wrong
    • Something watches — the deeper you go, the clearer it becomes: you are not alone down here

    Release Details

    Table

    PlatformAvailability
    PlayStation 5Oct 1, 2026
    **Xbox Series XS**Oct 1, 2026
    PC (Epic Games Store)Oct 1, 2026

    From the team behind celebrated atmospheric adventures, End of Abyss promises to be an experience that lingers long after you surface.

    Will You Dare to Descend?

    The first behind-the-scenes video introduced the creators and the genesis of their vision. This second one shows how they built the world — and the secrets buried within it.

    Watch the video now right here on Techmash. Then prepare yourself: in just over two weeks, the Abyss opens for real. Some doors, once opened, cannot be closed again.

    Find out more here


    #EndOfAbyss #Section9Interactive #EpicGamesPublishing #BehindTheScenes #SciFiHorror #AtmosphericGame #IndieDev #PCGaming #PS5 #XboxSeriesX #GamingNews #Techmash

  • Ground War Goes Live — EVE Vanguard 24/7 Paid Alpha Launches November 10!

    Ground War Goes Live — EVE Vanguard 24/7 Paid Alpha Launches November 10!

    Fenris Creations has officially announced that EVE Vanguard, the highly anticipated extraction-adventure FPS set in the universe of EVE Online, will open permanent 24/7 paid alpha access starting Tuesday, 10 November 2026 — exclusively through the EVE Launcher on PC.

    What Is EVE Vanguard?

    Step onto the planetary frontlines of New Eden as a Warclone — a technologically immortal soldier dropping into high-risk extraction zones to secure resources, battle rival operators, and fight for control across hostile worlds. Your actions don’t just exist in isolation — they ripple outward, influencing the vast galaxy of EVE Online itself.

    • Extraction-adventure FPS — drop in, complete objectives, secure loot, and extract before you’re wiped out
    • Connected to EVE Online — enlist with New Eden’s empires and contribute to Factional Warfare campaigns
    • Persistent progression — build your loadout, unlock weapons, and grow stronger between deployments
    • Living development — shape the game as it evolves through ongoing alpha testing

    Key Launch Details

    Table

    DetailInformation
    Alpha BeginsTuesday, 10 November 2026
    Access24/7 — no more limited-time playtest windows
    PlatformPC — exclusively via EVE Launcher initially
    Steam Early AccessPlanned for Q3 2027 (beta phase)
    PricingTo be announced closer to launch

    What’s in the November Alpha?

    Building directly on feedback from July’s Operation Avalon playtest, this next phase brings major additions:

    • Three brand-new maps — fresh planetary battlegrounds to fight over
    • Overhauled new-player experience — smoother onboarding and story-driven introduction
    • Expanded weapon progression — deeper unlock trees and persistent gear advancement
    • Empire enlistment — align with the major factions of New Eden and impact the wider war
    • Refined combat — improvements to aiming, enemy AI, healing mechanics, and grenade handling

    Two Paths to Play

    Fenris Creations has outlined a split roadmap for the game:

    • Paid Alpha (Nov 10, 2026) — 24/7 access through EVE Launcher; ongoing updates throughout the development cycle
    • Steam Playtests — Additional limited-time, free sessions planned before full Early Access launch
    • Steam Early Access (Q3 2027) — Full release on Steam coincides with transition to beta phase

    From Space to Surface

    EVE Vanguard represents the long-awaited ground-war counterpart to EVE Online’s legendary space combat — a spiritual successor to the vision first seen in Dust 514, reimagined as a tense, tactical extraction shooter where every run matters and every extraction is a victory.

    Whether you’re an EVE veteran ready to bring the fight planetside or a newcomer drawn to high-stakes tactical FPS action, the war begins November 10.

    Watch for pricing and pre-order details coming soon — and wishlist now on Steam to stay notified.

    Find out more here


    #EVEVanguard #EVEOnline #FenrisCreations #FPS #ExtractionShooter #SciFi #PCGaming #AlphaAccess #NewEden #GamingNews #Techmash

  • Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Cosmic Chaos Unleashed — Spaceborn: Awakening Drops Blistering New Gameplay Trailer!

    Prepare to have your screens filled with starfire and enemies — solo developer Stathis Aposporis (founder of ProtoGames) has just premiered a brand-new gameplay trailer for Spaceborn: Awakening, the narrative-driven bullet-heaven roguelite hurtling toward Steam later this year.

    What Is Spaceborn: Awakening?

    Far more than just another horde-survival game, Spaceborn: Awakening wraps its white-knuckle combat inside a full-blooded sci-fi adventure:

    • Answer a mysterious distress signal from a derelict space station on the edge of the known universe
    • Face the corrupted armies of the Voss Praetor in waves that erupt from every direction
    • Uncover the truth behind the first Spaceborn — and decide the fate of the cosmos itself

    Where many roguelites treat story as window dressing, here the narrative drives your progression. Every run peels back another layer of the mystery, unlocking new abilities, characters, and possibilities as you go.

    Bullet Heaven Meets Deep Progression

    The trailer lays out exactly what players can expect — and it looks spectacular:

    • Screen-clearing firepower — unleash cascading shots, orbital strikes, and cosmic blasts that paint the void with destruction
    • Dynamic builds — weapons, Spaceborn abilities, and upgrades shift every run; commit to a playstyle and watch it evolve into something unstoppable
    • Persistent Awakening system — story progress unlocks permanent powers and expanded options for future attempts
    • Handcrafted vision — created by Stathis Aposporis, a developer with 12 years of AAA and indie experience, joined by collaborators for art and audio
    • Demo available now — try the current build free on Steam ahead of launch

    Watch It Now

    The fresh gameplay trailer shows combat in motion — from tense early encounters to late-game displays of overwhelming cosmic power. It’s fast, it’s vibrant, and it’s arriving later in 2026 exclusively on PC via Steam.

    Key Details

    Table

    DetailInfo
    DeveloperStathis Aposporis / ProtoGames
    PlatformSteam (PC)
    Release WindowLate 2026
    DemoAvailable now — search Spaceborn: Awakening on Steam
    WishlistLive today — add to stay notified on launch

    Awaken Your Power

    Whether you’re chasing the pure thrill of obliterating thousands of foes or digging into the secrets of the universe, Spaceborn: Awakening aims to satisfy on both fronts — and the new trailer proves it’s shaping up to be one of the most distinctive roguelites of the year.

    Head to Steam to wishlist now, grab the demo for a taste of the action, and keep your eyes right here for release date confirmation as soon as it lands.

    Find out more here


    #SpacebornAwakening #ProtoGames #StathisAposporis #BulletHeaven #Roguelite #IndieDev #SciFi #Steam #PCGaming #GamingNews #Techmash

  • Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Death is no longer the end. Eldritch Sword Games and publisher Mad Mushroom have unleashed a major update for Conquest Dark, the brutal sword-and-sorcery survivors-like that stormed into Early Access back in April 2025 — and the star of the show is none other than the Necrolord, a brand-new class that commands the dead to fight in your name.

    A haunting new trailer has also dropped, showcasing the class’s undead might — and it looks every bit as menacing as you’d hope.

    About Conquest Dark

    Launched into Steam Early Access on April 30, 2025, Conquest Dark plunged players into a grim, unforgiving world where humanity teeters on the brink of annihilation. Choose your class, face hordes of twisted foes, grow exponentially in power, and survive escalating waves of infernal pressure — all wrapped in a dark fantasy aesthetic that oozes atmosphere.

    “Over a dozen levels, five starting classes, deep build customisation, and global progression that makes every run stronger — this is survivors-like action with teeth.”

    Who Is the Necrolord?

    This isn’t just another spellcaster — the Necrolord is a master of life and death, raising armies of skeletal thralls, corrupting the living, and turning fallen foes into fresh fuel for your unholy crusade:

    • Summon Undead Legions — fill the screen with skeletons, wraiths, and abominations that fight and die for you
    • Life from Death — heal and empower yourself as your minions strike down enemies
    • Dark Rituals — sacrifice health for devastating bursts of necrotic power
    • Builds Around Corruption — stack curses, poison, and decay to melt through bosses and hordes alike

    More Than Just a New Class

    This update isn’t stopping at the Necrolord — it brings sweeping changes across the board:

    • New Runeword System — slot runes into abilities to unlock over 100 million possible combinations with unique global bonuses
    • Fresh Artefacts & Uniques — gear designed to support Necrolord and existing classes alike
    • Balance & Polish — refinements to difficulty curves, ability visibility, and bug fixes across the board

    Watch the Trailer Now

    The brand-new trailer lays out the Necrolord’s grim arsenal — see it in action right here on Techmash. Hint: expect lots of bones, plenty of curses, and zero mercy.

    Key Details

    • Platform — Steam (PC)
    • Status — In Early Access; full release expected ~April 2026
    • Price — Available now; update is FREE to all owners
    • Developer — Eldritch Sword Games
    • Publisher — Mad Mushroom

    Ready to Command?

    Whether you’re returning to the darkness or stepping into Conquest Dark for the first time, the Necrolord offers a completely fresh way to dominate the hordes. Your army waits — will you lead them to victory, or join them in death?

    Find out more here


    #ConquestDark #Necrolord #SurvivorsLike #IndieDev #EldritchSwordGames #MadMushroom #EarlyAccess #DarkFantasy #PCGaming #GamingNews #Techmash

  • Gather Your Party — Spectra Unleashed: Soulbound: Online Opens First Eight-Player Raid!

    Gather Your Party — Spectra Unleashed: Soulbound: Online Opens First Eight-Player Raid!

    Independent studio Spiderware has officially opened the gates to Spectra’s Lair, the very first eight-player raid in pixel-art MMORPG Soulbound: Online — marking the biggest milestone yet in the game’s Early Access journey.

    A Milestone Eight Weeks in the Making

    The launch arrives exactly eight weeks after Soulbound: Online stepped into Steam Early Access on July 21st, following a steady stream of updates, polish, community-driven tweaks, and system refinements. Now, the team at Spiderware is ready to unleash the game’s most ambitious challenge yet.

    Who Is Spectra?

    Spectra the Necromancer is the first of the Anima — malevolent entities ruling over the game’s digital world, seeking to break through into ours. She waits in her lair, and stopping her won’t be something any hero can do alone.

    This is the game’s first encounter designed exclusively for eight players. There’s no solo path, no shortcut — every role matters, and coordination is your greatest weapon.

    How the Raid Works

    • Assigned Roles — Tank, Healer, and DPS: every player has a clear job to keep the group alive and deal damage
    • Manual Casting — success depends on timing your abilities by hand, not just raw gear score
    • Bullet-Heaven Mechanics — dodging patterns and positioning matter as much as your stats
    • Two Difficulties — step up as you master the fight

    Table

    ModeChallengeNotes
    NormalTwo players marked with Soul Bolts; manageable without voice commsUnlocks Hard Mode
    HardEveryone marked; faster pace; demands tight coordination and communicationExclusive legendary rewards & mount

    You’ve got 15 minutes per attempt — wipe and return as many times as you can within the window. If Spectra is nearly defeated when time expires, your group gets a final chance to finish her off.

    How to Enter

    • Complete the main story quest Tremors
    • Speak to Warden Odell in Lunar City
    • Finish the two-part introduction questline
    • Earn your Lunar Key to open the raid doors

    What You Can Earn

    • Tier 6 Necromancer-themed gear, including Legendary drops
    • Exclusive mount from Hard Mode only
    • New achievements to track your kills
    • Fast travel between major cities — also added in this update

    What’s Next

    Spiderware isn’t stopping here. This raid is the first of what promises to be an expanding world, with more Anima, deeper systems, and fresh adventures on the horizon as Early Access continues.

    Assemble your team, sharpen your weapons, and prove you have what it takes to stand against Spectra. The raid is open — are you ready?

    Find out more here


    #SoulboundOnline #Spiderware #SpectraRaid #MMORPG #PixelArt #IndieMMO #EarlyAccess #GamingNews #Techmash #PCGaming

  • Lead Your Flock, Serve Your God: ‘Worship’ Blends Pikmin Charm with Dark Cult Roguelike Adventure

    Lead Your Flock, Serve Your God: ‘Worship’ Blends Pikmin Charm with Dark Cult Roguelike Adventure

    Ever imagined what would happen if Pikmin’s delightful minion management met the brooding, ritual-rich world of Cult of the Lamb? Worship is exactly that spellbinding combination — and it’s casting its shadow over the gaming world.

    What Is Worship?

    Developed by Chasing Rats Games, this single-player roguelike adventure drops you into the robes of a cult leader whose sacred mission is simple: recruit an army of devoted followers and prove your unwavering faith to an eldritch god of your own choosing.

    Set across a sprawling, dynamically generated open world, every run offers a fresh landscape to explore, new dangers to face, and new souls to convert to your cause. It’s run-based, meaning each journey stands alone — but the lessons you learn shape how you build your cult in the next life.

    Gameplay: Command, Consecrate, Conquer

    The core loop balances familiar charm with devilish originality:

    • Manage Your Followers — Just like directing Pikmin, you’ll command your growing flock to gather resources, clear obstacles, fight foes, and expand your influence. They’re loyal, but they’re not invincible — every loss stings, and every recruitment matters.
    • Draw Blood, Cast Spells — Here’s where Worship truly shines: trace glowing symbols on the ground using your own blood to unleash powerful rituals. These aren’t just flashy effects — they’re your key to solving puzzles, turning the tide in battle, and offering tribute to your deity.
    • Choose Your Path — Pick from multiple eldritch gods, each with their own personality, powers, and ultimate demands. Playstyle shifts dramatically depending on who you serve — favour warlike deities for brute strength, or trickster gods for cunning, devious runs.
    • Dark Whimsy — The tone sits perfectly between cosy and unsettling: vivid, stylised visuals paired with wry, dark humour and genuinely eerie moments, echoing the best of Cult of the Lamb while carving out its own distinct identity.

    When Can You Play?

    Worship has grown steadily through Steam Early Access since mid-2025, with consistent updates refining mechanics and expanding content. The Version 1.0 full launch is confirmed for 4 November 2026, landing on PC (Steam) and PlayStation 5, with additional consoles planned throughout 2027.

    Why It Matters

    Worship isn’t just another cult game — it’s a fresh fusion of beloved genres that feels entirely its own. By marrying Pikmin’s accessible, joyful command system to the weighty, atmospheric stakes of a roguelike cult sim, it fills a gap no one quite knew we needed: a game about devotion that’s as fun as it is haunting.

    Your followers await. Your god watches. Will you build a paradise… or bring about the end of everything?

    Find out more here


    #WorshipGame #ChasingRatsGames #Roguelike #PikminInspired #CultOfTheLamb #IndieGame #PCGaming #PS5 #GamingNews #Techmash

  • Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    Don’t Let It Blow: Split Happens Puts 1–6 Players in Charge of a Very Unstable Nuclear Reactor

    From indie studio Sonova Games comes Split Happens, a chaotic co-op experience for 1 to 6 players that tasks you and your friends with one simple, terrifying mission: keep a crumbling nuclear reactor from melting down before it’s too late.

    When Everything Goes Wrong at Once

    Your plant is old, things are breaking, and the alarms won’t stop ringing. Pipes are bursting, steam is billowing, fires are spreading, and radiation is creeping through the halls — all while the reactor core inches closer to going critical.

    You and your team must scramble to patch leaks, extinguish blazes, manage the fission reaction on the control panel, and keep the whole facility from collapsing into catastrophe. It’s not all panic, though — between crises, you can kick back in the breakroom or blast music on the boombox for a well-timed dance-off.

    What You’ll Be Doing

    • Fix Hazards — patch leaking pipes, contain steam bursts, put out fires, and stem radiation leaks
    • Control the Reaction — monitor and adjust the fission process from the central control panel
    • Keep the Lights On — generate enough electricity to satisfy management without blowing the place up
    • Work Together — assign roles, split tasks, and communicate fast; one person can’t do it all
    • Make It Fun — play music, dance, and relax in the break room when things are briefly under control

    Coming Soon — Demo Landing September 30!

    • Demo goes live: 30 September 2026 on Steam
    • Full release: Q4 2026
    • Platform: PC (Steam)
    • Wishlist now: Over 14,000 players already have it marked — don’t miss out!

    Split Happens is the debut title from Sonova Games, a two-person indie team with a “fun-first” design philosophy. It’s equal parts high-stakes teamwork and laugh-out-loud chaos — perfect for game nights where communication (and duct tape) is your only lifeline.

    Steam: Search Split Happens to add to your wishlist today!


    Find out more here

    #SplitHappens #SonovaGames #CoopGame #IndieDev #SteamDemo #NuclearReactor #Teamwork #NewGaming #PCGaming #IndieGame #techmash

  • Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Build a Kingdom From Scratch: County of Fortune Sets Early Access Date — Free Demo Coming in October!

    Aquila Interactive and Nepos Games have officially announced that their ambitious medieval county-builder, County of Fortune, will launch into Steam Early Access on 5 November 2026 — and players won’t have to wait that long to get their hands on it, with a free demo arriving in October.

    Not Just Another Town — Build an Entire Region

    Unlike traditional city-building games that focus on a single settlement, County of Fortune expands the canvas to an entire county. As a lokator — a medieval steward and coloniser — you’re given a vast stretch of untamed land to shape from the ground up. You choose where each village takes root, watch it grow from a tiny hamlet into a bustling city, and connect settlements into a thriving, interconnected region.

    Rivers, fertile soil, mineral deposits, and climate all matter — you’ll plan around the land, not over it. Place a town near iron and you’ll forge weapons; site it on a fertile river valley and trade will flourish. Every map plays differently, with procedurally generated architecture filling out your streets block by block.

    Life Beyond Bricks: Politics, Culture, and Rivalry

    As your county grows, so does its complexity. Each settlement gets its own mayor — complete with unique strengths, weaknesses, and personalities — who steers local development. Noble houses rise to power, vying for influence and shaping the political landscape. Meanwhile, migrating cultures bring new customs and economic bonuses… but also tensions if they don’t see eye to eye.

    The result is a living, breathing world where your choices ripple across the region. Will you forge a single united heartland, or let proud rival houses shape a patchwork of distinct realms?

    Key Features

    • Regional-scale building — found whole settlements, not just individual houses
    • Terrain-driven strategy — resources, biomes, and waterways define your economy
    • Dynamic leadership — mayors and noble houses add depth and drama
    • Living culture system — migrating communities enrich and complicate life
    • Your pace — sandbox gameplay designed for long-term planning
    • Free demo — play it in October 2026 ahead of Early Access launch

    When You Can Play

    Table

    MilestoneDate
    Free DemoOctober 2026
    Steam Early Access Launch5 November 2026

    County of Fortune is developed by Nepos Games and published by Aquila Interactive. You can already add it to your Steam Wishlist to be notified the moment it goes live.

    Whether you’re a city-builder veteran or a strategy fan looking for something with heart, this is one medieval adventure you won’t want to miss.

    Find out more here


    #CountyOfFortune #AquilaInteractive #NeposGames #CityBuilder #MedievalGames #StrategyGames #SteamEarlyAccess #IndieDev #GamingNews #PCGaming #techmash

  • SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

    From the acclaimed studio behind Northgard, Dune: Spice Wars, and Wartales comes a major milestone: SpaceCraft, the ambitious multiplayer interstellar space sim and automation adventure from Shiro Games, has launched its very first Community Update — and it’s packed with sweeping improvements designed directly around what players have been asking for.

    Currently cruising through Steam Early Access, SpaceCraft drops you into a vast galaxy where you design modular starships, harvest resources across star systems, and build sprawling automated industrial empires — solo or with friends in player-run Corporations. Now, the first major update since launch refines nearly every part of the experience.

    What’s in Community Update 1?

    This isn’t just bug fixes — it’s a full reimagining of how you live, work, and expand in the void:

    Production That Works Even When You Don’t

    • Workshops and Smelters now keep producing after you log out, supported by a new crafting queue system — no more standing around waiting
    • Automated production speeds boosted across the board
    • Manual crafting rebalanced so it has a clear, distinct role alongside automation — each system now shines in its own way

    Smarter Bases, Tighter Layouts

    • New Advanced Workshop with expanded storage
    • Direct Workshop-to-drone route connections to cut delivery delays
    • Smaller footprints for Warehouses and Factories — fit more, plan better
    • Custom resource limits let you fine-tune stock levels automatically

    Clearer Progression, More Freedom

    • Technology XP now unlocks through production milestones, rewarding you for diversifying your industries rather than just building bigger piles
    • Shared Personal Storage accessible from any station — your gear travels with you across the galaxy

    Corporations Rebuilt From the Ground Up

    • New Recruitment Boards — post your Corporation, browse others, compare stats and ship strengths
    • Private messages and improved member visibility make team-building smoother
    • Solo Corporations get their own dedicated interface and separate rankings — lone pioneers get their time to shine too

    Plus: Contracts rebalanced, laser patches tuned, and a host of quality-of-life polish across the board.

    “Shaped by feedback from every corner of the galaxy, this update is our promise: SpaceCraft grows with you.” — Shiro Games

    The Journey Continues

    SpaceCraft entered Steam Early Access on 11 June 2026 and has rapidly built a passionate community drawn to its blend of exploration, engineering, and multiplayer ambition. This first Community Update marks the start of a transparent, player-led development roadmap.

    Ready to chart your course? SpaceCraft — Community Update 1 is live now on Steam.


    Find out more here

    #SpaceCraft #ShiroGames #PCGaming #EarlyAccess #SpaceSim #Automation #IndieDev #GamingNews #techmash

  • Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Relicfall: Bullet Heaven Meets Deep ARPG Buildcrafting — Public Playtest Registration Is Open!

    Buckle up, action-roguelite fans — something special has just landed on Steam. Solo developer Liviu Globa has officially opened registration for the upcoming public playtest of Relicfall, a brand-new PC game that blends white-knuckle bullet heaven horde combat with the deep character customisation of an action RPG.

    What Is Relicfall?

    Relicfall merges the best of two worlds: the non-stop, high-energy combat of a bullet heaven — where you face down escalating waves of enemies — with rich, rewarding progression systems that keep growing long after each run ends.

    Here’s what makes it stand out:

    • Fast-paced horde combat — battle swarms of foes, earn experience, and unlock devastating new powers on the fly
    • Deep buildcrafting — combine relics, passive skill trees, and class specialisations to craft your perfect playstyle
    • Randomised loot — gear comes with ARPG-style rarity tiers and unique affixes, so every drop can change how you play
    • Persistent progression — experience earned in each adventure contributes to permanent character growth, letting you get stronger between runs

    What’s In the Playtest?

    The public playtest will give players an early look at Relicfall’s core systems, including multiple playable professions, class forging, relic customisation, randomised equipment, and persistent progression — all with increasingly challenging combat encounters to master.

    How To Join

    It’s simple: head over to the Relicfall Steam page, wishlist the game, and select the option to request access to the playtest. You’ll be notified once your access is granted — and you’ll be among the first to help shape the game as development progresses.

    Relicfall is being built exclusively for PC via Steam, and this playtest is your chance to dive in early, share feedback, and help polish the experience before full release.

    Don’t miss your shot — register today and start your Relicfall journey.


    Find out more here

    #Relicfall #BulletHeaven #Roguelite #ARPG #IndieDev #Steam #Playtest #PCGaming #IndieGame #ActionRPG #techmash

  • Terranigma Returns: Classic SNES Action RPG Comes Home January 14, 2027 Across All Major Platforms

    Terranigma Returns: Classic SNES Action RPG Comes Home January 14, 2027 Across All Major Platforms

    Clear River Games, the publisher dedicated to preserving and reintroducing beloved classic and retro titles, has officially confirmed that the legendary action RPG Terranigma will be re-released digitally and physically on January 14, 2027. The 1995 Quintet masterpiece arrives on Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC (Steam & GOG), bringing one of the SNES era’s most cherished — and long hard-to-find — adventures to modern players for the first time.

    A Legend Reborn

    Originally launched in 1995 for the Super Nintendo Entertainment System, Terranigma earned enduring acclaim for its sweeping story of rebirth, creation, and humanity; its vibrant pixel art; and its emotionally resonant soundtrack. Following protagonist Ark on a journey to resurrect the world — from the awakening of life to the rise of civilisation — the game has long stood as a high-water mark in Japanese RPG design, yet for decades remained trapped on its original platform with no official modern re-release.

    That wait is now over. Clear River Games has partnered to faithfully restore the title while updating it for today’s hardware, with oversight and new artwork from original character artist Kamui Fujiwara, ensuring the spirit of the original is honoured throughout.

    What’s New — And What Stays Classic

    This is no full remake: the beloved gameplay, visuals, and narrative remain intact, thoughtfully enhanced with quality-of-life improvements and presentation options:

    • Quality-of-life upgrades: Quick magic button, item hot-swap, fully remappable controls, and a rewind function
    • Enhanced display: Customisable high-resolution backgrounds, CRT filter, and multiple aspect ratios
    • Arranged Mode: An optional rebalanced experience with boosted magic damage, permanent mini-map, and free-save anywhere
    • Bonus content: In-game music player and museum mode featuring concept and production art

    Collectors Rejoice — Three Physical Editions

    For fans who want something tangible, three distinct physical releases are being produced for consoles:

    Table

    EditionHighlights
    Standard EditionFull game, premium packaging
    SteelBook® EditionCollectable SteelBook case, exclusive cover art
    Gaia EditionPremium magnetic box with art by Kamui Fujiwara; SteelBook game; 200-page art book; enamel pin of pixel Ark; original soundtrack CD; 100% cotton cloth map

    A limited-run Foiled Standard Edition will also be available exclusively through Clear River Games and Limited Run Games storefronts.

    Mark Your Calendars

    Terranigma launches digitally and physically on January 14, 2027. Wishlists are now live on Steam and GOG for PC, and digital storefronts for consoles will follow shortly. Whether you’re returning to Crysta to walk Ark’s path once more or stepping into this timeless tale for the very first time, the world is ready to be reborn — and you’re invited.


    Find out more here

    #Terranigma #ClearRiverGames #RetroGaming #JRPG #SNES #NintendoSwitch #Switch2 #PS5 #Xbox #PCGaming #ClassicGames #GamingNews #TechMash

  • Fly Into the Fire: Rescue Drone Simulator: Second Chance Announced for 2027

    Fly Into the Fire: Rescue Drone Simulator: Second Chance Announced for 2027

    Anraga Studios and The Farm 51 team up for a life-saving aerial adventure

    When the situation is too hot, too unstable, and too dangerous for human responders — you send in the drones. That’s the heart of Rescue Drone Simulator: Second Chance, officially announced today by developers Anraga Studios and The Farm 51, scheduled to land on PC (Steam), PlayStation 5, and Xbox Series X|S in Q1 2027.

    Beyond the Danger Zone

    You take the controls of cutting-edge unmanned aircraft, soaring straight into the eye of the storm — raging fires, collapsed infrastructure, disaster zones, and crisis areas where no ground team can safely tread. Your mission? Locate the missing, deliver critical aid to the injured, and reach places that would cost a human life.

    This isn’t just about flying — it’s about saving. The game carries a powerful dual meaning: every person you pull from peril gets a second chance, and so do the operators themselves — seasoned rescue professionals sidelined by injury, trauma, or circumstance, finding a new way to serve from the pilot’s seat.

    Four Specialised Drones, One Mission

    You’ll command a fleet of purpose-built UAVs, each with a distinct role to play:

    • Rescue Drone — tracks mobile signals, locates survivors, and drops first aid supplies
    • Firefighting Drone — battles blazes with extinguishers and water payloads
    • Police Drone — manages crowds, deploys non-lethal deterrents, and secures scenes
    • Interceptor / Anti-Drone — takes down rogue aircraft to keep the skies clear

    Build, Customise, and Experience

    A deep workshop system lets you construct and upgrade your drones from the ground up — tuning engines, batteries, and components that directly affect how they handle in the thick of action. The campaign spans 20 missions across five distinct maps, wrapped in a four-act story. Play how you like: choose Simulator controls for authentic physics, or Arcade mode for accessible, high-stakes action — with both first-person and third-person camera views available.

    Ready for Takeoff

    Rescue Drone Simulator: Second Chance is targeting a simultaneous release across all announced platforms in the first quarter of 2027. The project combines The Farm 51’s signature eye for detail — seen in Chernobylite and Get Even — with fresh, hopeful gameplay focused entirely on help, not harm.

    When lives hang in the balance, bravery doesn’t always require boots on the ground. Sometimes it’s just a pilot, a controller, and a drone — pushing through the smoke to bring everyone home.

    Find out more here


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