Tag: #PCGaming

  • FOCUS TOGETHER, GROW TOGETHER — DEADLINE SAVIOR UNLEASHES MERCENARY SYSTEM IN MASSIVE 0.6 UPDATE

    FOCUS TOGETHER, GROW TOGETHER — DEADLINE SAVIOR UNLEASHES MERCENARY SYSTEM IN MASSIVE 0.6 UPDATE

    Turn every work session, study block, and deep-focus sprint into a shared adventure. Developer Cointinue Games has launched Deadline Savior v0.6 — The Mercenary System, a landmark update that transforms the acclaimed Pomodoro idle RPG from a solo journey into a full-party quest. Now, when you sit down to focus, you’re not just advancing one hero — you’re raising an entire team.

    WHAT IS DEADLINE SAVIOR? — FOCUS = PROGRESS

    Deadline Savior is where productivity meets progression. Built around the classic Pomodoro technique, the game works like this:

    • You focus in real life ? your Hero automatically explores, fights, and gathers loot in the fantasy world
    • You take a break ? you return to collect rewards, equip gear, plan skills, and prepare for the next run
    • Repeat ? sustained focus unlocks deeper dungeons, rarer treasures, and stronger foes

    It’s already struck a powerful chord with players: currently in Steam Early Access, it boasts 97% positive reviews and average playtimes exceeding 100 hours — proof that staying productive never felt so rewarding.

    THE MERCENARY SYSTEM — YOUR PARTY GROWS WITH YOU

    With version 0.6, the adventure is no longer a solo act. Once your Hero reaches Level 10, the Mercenary Corps opens its doors — and you can recruit up to two companions to form a three-strong party. Here’s how it works:

    Shared Growth

    • Every experience point your Hero earns goes to your mercenaries too — they level up alongside you
    • Focus sessions and victorious battles build Loyalty with each companion, unlocking unique stat bonuses based on their Class
    • Different Classes bring different strengths — mix and match to build a team that complements your playstyle

    Strategy & Formation

    • Class diversity rule: Hero and both mercenaries must all have different Classes — so every recruit is a tactical choice
    • Positioning matters: Arrange your party in front and back rows. Melee strikes target the front — place sturdier allies forward and protect your more fragile companions behind them
    • Save your favourites: Found a perfect match but short on gold? “Keep Mercenary” lets you bookmark them and return to hire later
    • See your team: Your companions appear alongside your Hero in adventure scenes — this really is a shared journey

    More Than Numbers

    This update isn’t just bigger — it’s deeper. Where before you balanced one build, now you manage three: gear sets, skill loadouts, and formation tactics. Your daily focus time now fuels a collective rise — and the stronger your bond with each mercenary, the more powerful they become.

    WHY IT MATTERS — PRODUCTIVITY WITH COMPANY

    Deadline Savior has always turned “getting things done” into a game. Version 0.6 adds something new: accountability through companionship. You’re not just doing this for yourself anymore — you’re showing up for your party. Every session is a shared milestone; every achievement, a team victory.

    “We wanted players to feel supported — literally. Now when you sit down to focus, you’ve got two adventurers counting on you. Your discipline is their strength. Your consistency is their story.” — Cointinue Games

    OUT NOW ON STEAM — JOIN THE PARTY

    Deadline Savior v0.6 — Mercenary System is live now, free for all Early Access owners on Steam. If you’ve been playing solo, your next focus session will look different — and feel better. If you’re new, there’s never been a better time to start: your first companion is waiting.

    Your Hero is ready. The Mercenary Corps is open. Your team is waiting.

    Find out more here: Deadline Savior


    #DeadlineSavior #CointinueGames #MercenarySystem #PomodoroRPG #ProductivityGaming #IndieGame #IdleRPG #SteamUpdate #EarlyAccess #GamingForFocus #PartySystem #NewUpdate #PCGaming #FocusGaming #Techmash

  • DEATH, DINNER, AND DODGY REPLACEMENTS — GRAVE MISTAKES SERVES UP CO-OP CHAOS NOVEMBER 26 ON STEAM

    DEATH, DINNER, AND DODGY REPLACEMENTS — GRAVE MISTAKES SERVES UP CO-OP CHAOS NOVEMBER 26 ON STEAM

    Polished caskets, heartfelt eulogies, and a very hungry Grandma in the basement. Developer Happy Volcano and publisher Oro Interactive are thrilled to announce Grave Mistakes, a gleefully macabre co-op horror-comedy where you and up to three friends run the Good Mourning™ Funeral Home — a family business where the day job is dignified farewells, and the night shift is keeping a terrifying secret fed. Launching November 26, 2026 exclusively on Steam.


    WELCOME TO THE FAMILY BUSINESS — JUST DON’T LOOK IN THE BASEMENT

    At first glance, Good Mourning is like any other funeral home: you greet grieving families, discuss arrangements, prepare bodies, deliver eulogies, play the organ, and ensure every service runs smoothly and respectfully. But this family has kept a bargain alive for generations — and it comes at a price.

    Grandma, still officially CEO, made a deal to save the business from ruin. The cost? She became something else entirely — and now she lives in the basement, demanding a fresh delivery of… ingredients every single day.

    YOUR SHIFT: DIGNITY BY DAY, DIVERSION BY NIGHT

    Grave Mistakes is built for 2–4 player online co-op, with proximity voice chat turning every close call into pure comedy. Your team must juggle two impossible jobs at once:

    • Keep up appearances: Meet families, comfort them, arrange services, and deliver heartfelt eulogies — all while maintaining total professionalism
    • Keep Grandma fed: Select the right body parts, prepare them carefully, and slip them down to the basement before the clock runs out
    • Cover your tracks: Limbs taken? Replace them with whatever’s handy — a basketball for a head, a shovel for an arm, a skateboard for a leg. Just make sure nobody notices
    • Work against the clock: Bodies decay over time — delay too long, and the deception becomes impossible to hide
    • Fail the feed… and you’re on the menu: Miss Grandma’s deadline, and one of your crew could become the main course

    The game thrives on split-second teamwork: one player stands at the podium delivering a solemn speech while another frantically shoves a makeshift replacement into a casket backstage. It’s equal parts frantic simulation, slapstick stealth, and creeping dread — with a story that slowly uncovers exactly what Grandma became and why.

    KEY FEATURES AT A GLANCE

    FeatureDetail
    Players2–4 online co-op
    ReleaseNovember 26, 2026 — Steam
    StylePhysics-driven bodies, rotting corpses, absurd replacements
    ChatProximity voice — panic in private or panic together
    ProgressionUpgrade the funeral home, uncover the family’s dark history
    MoodDark comedy meets genuine tension — dignified service meets chaotic cover-up

    PREPARE YOUR EULOGY — AND YOUR ESCAPE PLAN

    Grave Mistakes doesn’t just ask you to manage a business — it asks you to manage the impossible: respect the dead, comfort the living, and keep a monster fed without getting caught. Every service is a tightrope walk between compassion and conspiracy, every replacement a gamble, and every evening a race against time.

    “We wanted to make something that feels like a chaotic family dinner — if the family dinner was also a funeral service and your grandmother was a horror that needed feeding.” — Happy Volcano & Oro Interactive

    Grave Mistakes arrives on Steam — November 26, 2026. Add it to your wishlist now before the bodies start piling up. The doors are open. The families are arriving. And Grandma is getting hungry.

    Find out more here: Grave Mistakes


    #GraveMistakes #HappyVolcano #OroInteractive #CoOpGame #HorrorComedy #IndieGame #FuneralHomeSim #SteamGame #NewGame2026 #MultiplayerGame #BodyHorror #DarkComedy #PCGaming #WishlistNow #Techmash

  • YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    No rails. No hand-holding. Every choice changes the world.

    After nearly 18 months shaped by player feedback, community suggestions, and relentless solo development, Unbroken: The Awakening has risen from Early Access to its complete 1.0 form. Mike Neu — the one-person studio behind the project — has delivered a sprawling, reactive world where your actions don’t just progress the story — they rewrite it.

    This is not a game where you follow a path someone else laid down. You are sent to hunt a traitor in the fractured realm of Crests Edge and the dense, dangerous Township of Westfall. Whether you complete the mission, change sides, or walk away entirely — that is entirely yours to decide.

    What’s new in 1.0 — bigger, deeper, finished

    The full release expands the scope of the Early Access build in every direction:

    • Nine distinct endings — your decisions, alliances, and loyalties determine how the story concludes
    • New regions and secrets — expanded zones, hidden passages, and areas previously sealed off
    • Refined combat & progression — rebalanced abilities, perks, and weapons; faster, deadlier, more tactical encounters
    • Fully realised narrative — every faction, NPC, and rival has a complete arc; the world evolves in real time as you act
    • Grindhouse-meets-psychedelic atmosphere — retro-tinged first-person visuals, surreal imagery, and an immersive original score
    • Controller support & quality-of-life — improved UI, faster loading, and smoother performance across all systems

    How you play — freedom is your only weapon

    FeatureDetail
    GenreFirst-person action-RPG — fast, lethal, exploratory
    CombatBullet time, melee, ranged — aggressive but tactical
    StructureNon-linear; multiple paths to every objective
    ReactivityNPCs remember. Factions shift. Doors close — or open — based on your choices
    ReplayabilityNine endings + variable world states = radically different journeys
    DeveloperMike Neu — solo dev, creator of Neckbreak — built this entire game alone
    Playtime~10–15 hours for first run; deeper paths take longer

    From Early Access to 1.0 — a journey shared

    Mike Neu didn’t just build this game — he built it with the players. Every update, tweak, and addition over the past year has been shaped by community feedback, discussions, and reports. The result is a final version that feels polished, complete, and true to the vision while answering exactly what players asked for.

    “Rather than guiding players along a predetermined route, Unbroken encourages experimentation, observation and exploration. Its interconnected world offers multiple paths, secrets and opportunities, with a progressing timeline that responds to the player’s actions.” — Mike Neu, MGP Studios

    Ready to forge your path?

    The 1.0 launch is live right now on Steam. The discounted release price is available for a limited time — after which it will rise to £7.99 / $9.99.

    Search “Unbroken: The Awakening” on Steam — experience the complete adventure today.


    #UnbrokenTheAwakening #MGPStudios #MikeNeu #SoloDev #ActionRPG #FirstPerson #IndieGame #SteamRelease #EarlyAccess #ChoiceMatters #PCGaming #TechMash

  • OUTWIT THE DEMON, CRAFT THE STONE — CORPUS ET SPIRITUS LAUNCHES ON STEAM

    OUTWIT THE DEMON, CRAFT THE STONE — CORPUS ET SPIRITUS LAUNCHES ON STEAM

    The pact is sealed. Your life is the price. Alchemy is your only escape.

    You dreamed of mastery — of unlocking the ancient secrets of the Philosopher’s Stone. Desperate for power, you struck a bargain with a Homunculus: a demon that grants you knowledge beyond measure… in exchange for your life force. Every step of the way, your “partner” grows stronger — and you fade weaker. Your only hope? Outsmart it. Craft the legendary Stone. Break the pact before it consumes you.

    This is the gripping premise of Corpus et Spiritus — the all-new alchemy roguelite deckbuilder from Arpentor Studio and Firesquid, live on Steam right now.

    How you play — no swords, just wits

    Unlike most deckbuilders, there are no monsters to slay and no enemies to battle directly. Your only opponent is the pact itself — and the cunning entity feeding on you.

    • Gather rare metals — collect resources across runs, each with unique properties
    • Craft in your workshop — transmute metals into cards and talismans. What you put in shapes what you get out
    • Seven card families — Body, Mind, and Soul branches offer distinct playstyles to master
    • Balance three vital resources — Health, Wits, and Stamina. Let any drop too low, and the Homunculus claims you
    • Negotiate with the demon — trade life force for powerful boons, or refuse and face its wrath. Every run begins with a custom pact you design yourself
    • Discover the Philosopher’s Stone — piece together the ultimate recipe through experimentation, then use it to sever your bond and survive

    Hand-drawn beauty with depth to match

    FeatureDetail
    StyleElegant hand-drawn 2D art — medieval alchemy comes alive
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Simplified & Traditional Chinese, Russian
    PlaytimeRuns ~20–40 mins; deeper mastery unlocks longer, more ambitious attempts
    ReplayabilityRoguelite progression — unlock stations, recipes, and cards across failures
    System requirementsLightweight — Windows 7+/Linux 64-bit, 2GB RAM, 500MB storage
    DemoStill available — try before you buy on the Steam page

    Made with integrity — Arpentor Studio’s promise

    Based in Lyon, France, Arpentor Studio is a workers-owned cooperative that creates games on their own terms:

    “We refuse to exploit cognitive biases to make you spend more than you intended.”

    No loot boxes, no predatory monetisation — just a fair, thoughtfully designed game built to challenge and delight.

    Ready to break the pact?

    The 25% launch discount is active now — don’t wait until the Homunculus takes your chance. Whether you’re a deck-building veteran or fresh to the genre, Corpus et Spiritus offers something rare: a game where intelligence, strategy, and patience are your only weapons.

    Search “Corpus et Spiritus” on Steam — play the demo or claim your discounted copy today.


    #CorpusEtSpiritus #ArpentorStudio #Firesquid #GamerskyGames #Deckbuilder #Roguelite #Alchemy #IndieDev #SteamDeals #CardGame #StrategyGames #PCGaming #TechMash

  • DARKNESS DESCENDS ON MANHATTAN — THE DIVISION 2: ECHOES OF CENTRAL PARK OUT NOW

    DARKNESS DESCENDS ON MANHATTAN — THE DIVISION 2: ECHOES OF CENTRAL PARK OUT NOW

    The park has been silent — until now

    For the first time in franchise history, the gates are open. Central Park and the Upper West Side — sealed off since the outbreak, shrouded in mystery and fear — are yours to explore. But something waits among the trees. Whispers spread through the streets: people vanishing, bodies found in the shadows, rumours of a new virus variant. Panic is feeding on itself. And you’re the one sent to find the truth.

    The Division 2: Echoes of Central Park — the darkest, most atmospheric chapter yet in the series — is out now.

    Into the unknown — a story told through fear and memory

    You answer a distress call from Miranda Veer, CEO of Veer Corp, deep within the park. What begins as a rescue mission quickly unravels. The area is gripped by paranoia: neighbours suspect neighbours, factions vanish without trace, and a sinister presence is said to hunt the tree-lined paths after dark.

    The story unfolds as a haunting flashback narrative — one survivor recounts what happened, but her version of events may not be the whole truth. Your job is to separate fact from fear, reality from rumour, and uncover what truly lurks in the deep woods.

    You don’t go alone — earn their trust, fight as one

    Three reluctant heroes call this part of Manhattan home. None are eager to help, but all have skin in the game. You must win their confidence before they’ll stand beside you:

    • A former Division agent — knows the system and how to break it
    • A battle-hardened athlete — unmatched speed and survival instinct
    • A resourceful local — knows every alley, shortcut, and hidden trail

    Only one can accompany you at a time, and each brings a unique fighting style, abilities, and personal stakes in the mission. Build their trust, and they’ll fight harder, share more, and reveal secrets no one else knows.

    A whole new Manhattan — twice the size of Battle for Brooklyn

    The new playable zone is expansive and atmospheric:

    • Central Park reclaimed — overgrown, shadow-draped, and far larger than any previous open zone
    • Upper West Side streets — residential blocks, shops, and landmarks frozen in the moment the panic took hold
    • Horror-inspired tone — quieter, tenser, and more unsettling than any Division campaign before it
    • Story-driven campaign — uncover layers of mystery as you push deeper into the park

    Beyond the story — endgame, gear, and crossplay

    Once the main campaign concludes, Central Park transforms into a dynamic endgame zone: return on your own terms, scale the difficulty, and face escalating threats for exclusive rewards. You’ll also find:

    • Six new skill variants — abilities shaped by the very threats you overcome
    • New Exotic weapon: The Ratel — distinctive, powerful, and earned through park challenges
    • Brand-new gear set — built for sustained combat and survival
    • Level 40 boost included — jump straight into the action
    • Crossplay incoming — play with Agents across all platforms in an upcoming update

    Ready to enter the park?

    EditionUK PriceIncludes
    Standard£17.99New campaign, open zone, Level 40 boost, 50 extra stash slots
    Deluxe£24.99All Standard content + exclusive cosmetics, early companion access, bonus gear

    Launching now — grab your copy on Steam, Epic, PlayStation Store, or Xbox Store. Pre-order bonus mask still available for a limited time.


    #TheDivision2 #EchoesOfCentralPark #Ubisoft #TomClancy #CentralPark #NewYork #Shooter #CoOp #Endgame #PCGaming #PS5 #XboxSeriesX #TechMash

  • DON’T JUST WATCH — FIGHT. SKULD BRINGS NORSE ACTION TOWER DEFENSE TO STEAM WITH FREE DEMO

    DON’T JUST WATCH — FIGHT. SKULD BRINGS NORSE ACTION TOWER DEFENSE TO STEAM WITH FREE DEMO

    From the tower top to the front line

    You’ve played tower defence — you build, you watch, you hope. SKULD tears up the rulebook. In this Norse-inspired blend of fast third-person combat and deep strategy, you don’t just command the defence — you are the defence.

    Super Monkey Studio and Develup Games have launched a free playable demo on Steam, giving players their first taste of a game where placing turrets is only half the battle. The rest is up to your sword.

    Who is Skuld? — Fate’s warrior

    Ragnarök has come and gone. The world has been reshaped — yet darkness lingers. Hela’s corrupted forces are spreading across the Nine Realms, and the fate of what remains rests on one shoulder: Skuld, the Norn of the future, called forth to become a Valkyrie. She is not a distant observer — she is on the battlefield, blade in hand, holding the line alongside her fortifications.

    “Some enemies go for your turrets, some go for the gate, and some come straight for you. If they reach Valhalla, you lose.”

    How it plays — strategy meets swordplay

    SKULD merges two genres into one seamless experience:

    • Third-person action — Dodge, strike, and unleash divine powers in fast, fluid melee combat
    • Tactical defence — Place, upgrade, and bless turrets with unique behaviours and passive effects
    • Blessings system — Customise your playstyle with strategic upgrades, new abilities, and lasting boons
    • Hand-painted worlds — Each realm rendered in striking stylised art, with an original score that sets the mood
    • Narrative-driven — Cinematics, voiced dialogue, and a story that unfolds as you push back the corruption

    The demo lets you experience the opening chapters — mastering combat, learning the defence systems, and facing the first waves of Hela’s minions. It’s a taste of the full adventure arriving in 2027.

    Built by a community — Kickstarter success

    SKULD is the debut title from Super Monkey Studio, an indie team based in Málaga, Spain. The project struck a chord with backers, sailing past its funding goal at 140% on Kickstarter — proof that the idea of an active, heroic take on tower defence resonated deeply.

    Quick facts

    DetailInfo
    Demo availabilityFree on Steam — download now
    Full release2027
    PlatformsPC (Steam) — Xbox versions also planned
    SettingPost-Ragnarök Nine Realms of Norse mythology
    ProtagonistSkuld — Norn turned Valkyrie
    Core loopPlace turrets ? fight alongside them ? defend Valhalla’s gate
    Kickstarter140% funded — community-backed from day one
    DeveloperSuper Monkey Studio (Málaga, Spain)
    PublisherDevelup Games

    Pick up your sword — the demo awaits

    Most tower defence games keep you safely above the fray. SKULD drops you right into it. If you crave strategy that demands your presence as well as your planning — where every turret is a partner and every sword swing turns the tide — the free demo is ready for you now.

    Search “SKULD” on Steam — download the demo and stand your ground today.


    #SKULD #SuperMonkeyStudio #DevelupGames #TowerDefense #ActionGame #NorseMythology #Valkyrie #IndieDev #KickstarterSuccess #SteamDemo #PCGaming #TechMash

  • TO THE STARS, COMRADES — WORKERS & RESOURCES BLOW PAST 1M SALES AND LAUNCH SPACE PROGRAM DLC NOV 23

    TO THE STARS, COMRADES — WORKERS & RESOURCES BLOW PAST 1M SALES AND LAUNCH SPACE PROGRAM DLC NOV 23

    From the steppes to the stars

    For years you’ve built power stations, laid railways, managed supply chains, and forged a thriving socialist republic. Now the horizon stretches further than ever — all the way to the cosmos.

    Hooded Horse and developer 3DIVISION have announced that the award-winning, hyper-detailed city-builder Workers & Resources: Soviet Republic is expanding beyond Earth. The brand-new Space Program DLC lands 23 November 2026 — and the celebration is doubly sweet: the base game has officially passed 1 million sales worldwide.

    This is more than a new map or a few extra buildings. It is a complete, endgame-scale overhaul that turns your industrial powerhouse into a cosmic superpower — inspired by the real Soviet space race, from Sputnik 1 through the Vostok programme and beyond.

    Build a space programme from the ground up

    Rockets don’t just appear — they are the result of an entire nation working in unison. Every component, every fuel tank, every circuit board must be manufactured, transported, assembled, and tested before it ever reaches the launchpad:

    • Research & Development — Universities design blueprints and unlock new technologies; progress is steady but requires serious investment
    • New Industries — Specialised electronics, advanced alloys, synthetic fabrics, and precision machinery — all built in new production chains
    • Propellant Production — Manufacture the exotic fuels and cryogenic liquids needed to break free of gravity
    • Logistics on a grand scale — Move massive rocket sections by rail and road from factories to assembly halls, then to purpose-built launch complexes
    • Launch & Orbit — Send satellites, probes, and crewed missions into space — and reap the scientific and strategic rewards

    A 1960s campaign — focus on the future

    The expansion includes a dedicated narrative campaign set in the 1960s, designed to let you master these new systems without the usual early-game struggle. Your republic is already prosperous, stable, and well-developed — so you can pour your full energy into one historic, glorious goal: getting humanity into space.

    Why this matters — 1 million players and counting

    Crossing the 1 million sales mark is no small achievement for a deeply specialised, complex strategy title. Workers & Resources has earned its following the hard way: through meticulous detail, authentic economic simulation, and a refusal to simplify. Players don’t just place buildings — they manage the flow of resources, the education of the workforce, the balance of domestic production versus foreign trade, and the heartbeat of an entire nation.

    That depth has struck a chord. And now, with Space Program, the team at 3DIVISION is delivering exactly what the community has been asking for — a fitting, spectacular conclusion to the republic’s journey.

    Quick facts

    DetailInfo
    Space Program DLC Release23 November 2026
    PlatformsSteam, GOG.com, Epic Games Store (PC)
    Base game milestoneSurpassed 1,000,000 copies sold
    New systemsRocket R&D, component manufacturing, assembly, launch logistics
    Inspired bySputnik, Vostok, historic Soviet space achievements
    Campaign1960s-themed scenario — stable economy, space focus
    PriceTo be announced — pages live now for wishlisting

    Ready to launch?

    The cosmos awaits. Whether you’re a seasoned planner with thousands of hours logged or a fresh recruit ready to build your first republic, Space Program offers a bold new frontier — one where every successful launch is a testament to your planning, your industry, and your vision.

    Wishlist Workers & Resources: Soviet Republic – Space Program now on Steam, GOG, or Epic — launch arrives 23 November 2026.


    #WorkersAndResources #SovietRepublic #SpaceProgram #HoodedHorse #3DIVISION #CityBuilder #StrategyGames #IndieDev #PCGaming #SteamDeals #OneMillionSold #TechMash

  • SHADOWS UNCHAINED — VIHNEEK RISES IN WARHAMMER AGE OF SIGMAR: DEATHMASTER STORY TRAILER

    SHADOWS UNCHAINED — VIHNEEK RISES IN WARHAMMER AGE OF SIGMAR: DEATHMASTER STORY TRAILER

    Warhammer Day has brought a deadly revelation — Dotemu and developer Old Skull Games have unveiled the official story trailer for Warhammer Age of Sigmar: Deathmaster, casting a spotlight on the grim, blood-soaked quest of Vihneek: a powerless Skaven prisoner determined to carve his way into legend as the ultimate Deathmaster assassin.

    Arriving 2027 on PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X|S, this self-contained single-player adventure draws inspiration from the greatest 2D action platformers and stealth classics — and the shadows have never felt more alive.


    From Chains to Contracts — Vihneek’s Dark Ascent

    The trailer introduces Vihneek, a downtrodden Skaven prisoner with nothing but a burning obsession: to rise through the ranks and become the most feared Deathmaster in Clan Eshin history. Freed — and immediately pressed into service — by the cunning assassin Skiteek, Vihneek is thrust into a world of lethal contracts, backstabbing rivals, and a crumbling underground realm where every strike must count.

    • Every kill advances his standing — eliminate targets, climb the hierarchy, earn the title he craves
    • A clan rotting from within — betrayal festers at every level; trust no one, strike without hesitation
    • The threat never lets up — hostile clans and encroaching corruption close in from all sides
    • Will to power — Vihneek is small, weak, and alone… but his hunger is unmatched

    Sneak. Strike. Survive — Gameplay That Rewards Shadows

    Deathmaster blends fluid 2D platforming with tense, rewarding stealth — capturing the essence of classics while carving its own brutal path:

    • Skulk unseen — lurk in darkness, slip past patrols, and use every shadow as a weapon
    • Set deadly traps — turn the environment against foes and thin their ranks silently
    • Brutal executions — close in, strike fast, and vanish before the body hits the ground
    • Grim, decaying world — navigate a subterranean labyrinth of rot, paranoia, and crumbling splendour

    “Escape, Kill, Ascend and Become a Deathmaster” — that is the path laid before him.


    About the Team

    PublisherDotemu — celebrated curators of timeless experiences including Absolum and Marvel Cosmic Invasion
    DeveloperOld Skull Games — Lyon-based independent studio dedicated to polished, atmospheric adventures
    Release2027 — PC via Steam, Nintendo Switch 2, PlayStation 5, Xbox Series X
    VisionA fresh, gritty take on Skaven — their first leading role in an Age of Sigmar standalone game

    The Hunt Begins in 2027

    The story trailer is live now — witness Vihneek’s first steps from prisoner to predator, and see the shadows of the Skaven underworld in motion. Whether you’re a lifelong Warhammer fan or just love a sharp, stealth-driven platformer, Deathmaster promises one thing above all: in the dark, the smallest rat can bite deepest.

    May the Horned Rat be pleased.

    Find out more here: Warhammer Age of Sigmar: Deathmaster


    #Deathmaster #Warhammer #AgeOfSigmar #Skaven #ClanEshin #Dotemu #OldSkullGames #StealthGame #ActionPlatformer #NintendoSwitch2 #PS5 #XboxSeriesX #PCGaming #Techmash

  • BACK TO THE TUNNELS — METRO REDUX NEXT-GEN UPDATE OUT NOW ON CONSOLES, FREE FOR EXISTING OWNERS

    BACK TO THE TUNNELS — METRO REDUX NEXT-GEN UPDATE OUT NOW ON CONSOLES, FREE FOR EXISTING OWNERS

    4A Games and Deep Silver have officially launched the METRO Redux Next-Gen Update for PlayStation 5 and Xbox Series X|S — bringing the award-winning origins of the acclaimed post-apocalyptic saga to life in stunning new fidelity, at zero extra cost for existing owners.

    The update went live on PC via Steam, Windows, Epic Games Store, and GOG on 22 October, and arrives today — 29 October 2026 — on consoles.


    The Journey Begins Again — What Is METRO Redux?

    METRO 2033 Redux and METRO: Last Light Redux represent the complete foundation of the beloved series — faithfully recreating Dmitry Glukhovsky’s haunting vision of a nuclear-ravaged Moscow, where survivors shelter in the Metro tunnels and fight for survival against mutated horrors, rival factions, and the darkness itself. Together, they form the definitive way to experience Artyom’s earliest adventures — now enhanced for modern hardware.


    Next-Gen — True 4K, Smoother Action, Richer Worlds

    This is not a remake or full remaster — it’s a respectful, powerful upgrade that preserves the atmosphere you know while making it look and feel better than ever:

    FeatureDetails
    Visual ModesTrue 4K at 60 FPS or upscaled 4K at 120 FPS (console compatible)
    Enhanced Graphics4K textures, improved animations, richer lighting & shadows, refined particle effects
    Immersive AudioHigher-quality sound design; spatial audio support on PC & consoles
    PS5 ExtrasDualSense adaptive trigger integration, haptic feedback, PSSR upscaling support
    PC ExclusiveNVIDIA DLSS, AMD FSR, broader display & performance tuning
    PolishCommunity-requested bug fixes and quality-of-life improvements across both games

    Free for Everyone — No Extra Charge

    The best news? If you already own METRO 2033 Redux or METRO Last Light Redux, the update is yours at no cost. This includes:

    • Owners of digital editions on PS4 ? PS5 upgrade
    • Owners on Xbox One ? Xbox Series X|S upgrade
    • All existing PC owners across Steam, Windows, Epic Games Store, and GOG

    Simply launch the game and download the latest patch to step straight back into the tunnels.


    A Milestone for the Series

    The update lands as the franchise celebrates crossing 50 million copies sold worldwide — a testament to the enduring power of Artyom’s story and the immersive world 4A Games has built.

    “It’s been an incredible journey over the last two decades, and we couldn’t be prouder — or more grateful — to our community for making it possible.”

    — 4A Games


    Ready to Return?

    Whether you’re revisiting Artyom’s first steps or discovering the Metro for the very first time, there’s never been a better moment to descend into the dark. The tunnels are waiting — sharper, smoother, and more atmospheric than ever before.

    METRO Redux Next-Gen Update — live now on PS5, Xbox Series X|S, and PC.

    Find out more here: Metro Redux


    #MetroRedux #Metro2033 #MetroLastLight #4AGames #DeepSilver #NextGenUpdate #PS5 #XboxSeriesX #PCGaming #FreeUpgrade #Techmash

  • SKATE, SLAY, SURVIVE — FIRESTARTERS BLAZES INTO STEAM EARLY ACCESS RIGHT NOW!

    SKATE, SLAY, SURVIVE — FIRESTARTERS BLAZES INTO STEAM EARLY ACCESS RIGHT NOW!

    Studio Kerosene has officially launched FIRESTARTERS — a lightning-fast arcade movement FPS where speed is survival, and every kill brings you closer to freedom — available right now in Early Access on Steam.


    The World — Run, or Be Gone

    Stop moving, and you die. That is the golden rule of FIRESTARTERS.

    You are Kera — an ex-delinquent turned convict, and the newest fighter in STEEL: a brutal, globally broadcast gladiator bloodsport run by a ruthless criminal syndicate in a near-future Japan. Your mission? Skate and slay through hordes of genocidal androids across arena after arena — entertain the masses, survive the gauntlet, and earn your freedom.

    The world gives you nothing. No health pickups. No ammo drops. Every bullet, every scrap of armour, every chance to keep going — you rip it straight from the wreckage of the enemies you destroy.


    The Gameplay — Momentum Is Everything

    FIRESTARTERS doesn’t just reward speed — it demands it.

    • Rocket-skate movement — Chain slides, grinds, boosts and wall-rides into one seamless flow. Curved arenas reward mastery: learn every bend, build momentum, and turn the battlefield into your own racetrack
    • Aggressive, resource-driven combat — Offence is your only defence. Destroy an android to claim its weapons, ammo and temporary shields. The fight never slows down
    • Style meets ferocity — Bright anime-inspired visuals collide with hard-hitting, visceral action. The story unfolds through visual-novel-style cutscenes between blistering runs
    • Prove you’re the fastest — Global leaderboards track your best times and kill streaks. Replay, refine, and rise through the ranks

    Critics have already taken notice: Rock Paper Shotgun describes it as “a bit like Quake, a bit like Rollerdrome, and looks like good, bloody fun” — a fusion of classic shooter intensity and high-octane skating action.


    The Early Access Roadmap — Your Voice Shapes the Flame

    Early Access launches with Episode 1 of 4 — the full opening chapter introducing Kera, the Firestarters team, and the lethal spectacle of the STEEL arena.

    Here’s the best part: Episodes 2, 3 and 4 will arrive entirely free throughout Early Access. Buy once, and the complete story comes to you at no extra cost.

    “There’s no catch — buy the game once, get the full story as it unfolds.”

    — Studio Kerosene

    What to expect ahead:

    • Approx. 12–18 months in Early Access — enough time to polish every system alongside players
    • Community feedback drives development — balancing, weapon tuning, quality-of-life features, and the direction of later episodes all take player input
    • Free major updates — each new episode expands the campaign, adds fresh arenas, deadlier foes, and deeper mechanics
    • Demo still available — try before you buy via the Steam store page

    Ready to Ignite?

    FIRESTARTERS is more than a shooter — it’s a test of speed, reflexes and grit. Every run makes you sharper. Every kill brings you closer to the end.

    Head to Steam now to grab FIRESTARTERS in Early Access — and join Studio Kerosene as the story burns bright. The show has only just begun, and the crowd is waiting.

    Find out more here: FIRESTARTERS


    #FIRESTARTERS #StudioKerosene #SteamEarlyAccess #MovementShooter #ArcadeFPS #IndieGameDev #RocketSkates #FastPacedGaming #Techmash #PCGaming

  • Face What Haunts You — Evard The Hermit: Through Fears Is Out Now, Free Demo Available

    Face What Haunts You — Evard The Hermit: Through Fears Is Out Now, Free Demo Available

    Independent developer Ljuros has officially released Evard The Hermit: Through Fears, a deeply atmospheric 2D action-adventure set in a haunting medieval world. Alongside the full game, a free playable demo is available right now on Steam — step into Evard’s shoes and face your fears before you buy.

    The Gift and the Curse

    Evard carries a unique, heavy burden: he can absorb the fears and phobias of others. But this power comes at a devastating cost — his own mind fills with other people’s terrors, crowding out his memories and threatening to consume him.

    “I take their fear… but it becomes mine.”

    Uncover the mystery of his origins, explore a sprawling, interconnected medieval world, and hunt down the sources of fear that plague the land — and Evard himself.

    What to Expect

    • Metroidvania-style exploration — a vast, hand-crafted medieval realm with hidden paths, locked areas, and secrets waiting to be unearthed
    • Meaningful combat — precise swordplay, dodging, and timing over button-mashing; every encounter feels weighty and dangerous
    • Fear as a mechanic — face phobia-themed challenges and manifestations that twist the world around you
    • Rich, emotional story — a narrative journey about memory, identity, and what it means to carry the weight of others
    • Gorgeous hand-drawn visuals — detailed environments and character animation that breathe life into every shadowed corner

    Try Before You Dive — Free Demo Live Now

    Curious? The Steam demo is available immediately:

    • Experience the opening chapter of Evard’s journey
    • Test the combat and movement
    • Get a feel for the world and tone
    • Your progress doesn’t carry over — but your resolve will

    Release Details

    DetailInfo
    CreatorLjuros (Roman Gritsuk) — solo independent developer
    PlatformPC — Steam
    Full GameOut Now
    DemoFree — live right now
    Genre2D Action-Adventure / Metroidvania
    LanguagesEnglish, French, German, Spanish, Russian, Simplified & Traditional Chinese
    Steam Page[store.steampowered.com/app/2148120](https://store.steampowered.com/app/2148120/Evard_The_Hermit_Through_Fears/)

    A Solo Labour of Love

    Built entirely by one developer, Evard The Hermit: Through Fears is a deeply personal project — one that mirrors its protagonist’s solitary journey. From the haunting score to the hand-painted backgrounds, every element has been crafted with care and purpose.

    “Face the fear. Find yourself.”

    Download the demo today — it costs nothing to begin. And if Evard’s story speaks to you, the full journey is waiting.

    Find out more here: Evard The Hermit Through Fears


    #EvardTheHermit #ThroughFears #Ljuros #IndieDev #SoloDev #Metroidvania #ActionAdventure #Steam #FreeDemo #Medieval #PCGaming #Techmash

  • Build Together — blockia Launches Fully October 30 with Online Play Mode & 20% Discount

    Build Together — blockia Launches Fully October 30 with Online Play Mode & 20% Discount

    The blocks are ready, and now so are your friends. Independent developer 4th Branch has confirmed that blockia, its charming block-building simulator, releases its full version on Steam this Friday 30 October 2026 at 08:00 UTC / 17:00 JST — with a brand-new online Play mode and an introductory discount.

    What Is blockia?

    blockia is a calming, creative sandbox where there are no fixed goals and no right answers. Just blocks, your imagination, and a peaceful space to build:

    • 120+ part types — from basic bricks to furniture, foliage, roofs, and decorative details
    • Full creative freedom — place, rotate, recolour, and stack however you like
    • Guided recipes — step-by-step instructions help you get started, then you can tweak everything
    • Photo Mode — frame your creation, choose backgrounds and lighting, then snap and export your masterpiece
    • Suitable for all ages — simple, intuitive controls mean children and adults can build side by side

    Build Together — The New Play Mode

    The biggest addition in the full release is Play mode, letting you create alongside friends online:

    • Co-creation sessions — jump into shared spaces and build in real time
    • Build Battle — theme-based challenges where you create, present, and admire each other’s work
    • New parts & backgrounds — expanded creative tools exclusive to the full version
    • Demo remains available — try before you buy; the free demo will stay up post-launch

    Launch Offer — Save 20%

    To celebrate release day, 4th Branch is offering 20% off for the first 14 days:

    • Standard price: £1.79 (UK) / US$1.99 / ¥300
    • Launch discount: 20% off from 30 October — 12 November
    • Platform: Steam (Windows PC)
    • Languages: English, Japanese, French, German, Spanish, Portuguese, Simplified & Traditional Chinese, Korean

    At a Glance

    DetailInfo
    Developer / Publisher4th Branch
    Release30 Oct 2026 — 08:00 UTC / 17:00 JST
    Price£1.79 / $1.99 — 20% off launch discount
    Steam Page[store.steampowered.com/app/5344070](https://store.steampowered.com/app/5344070/blockia/)
    New in Full VersionOnline Play mode, Build Battle, extra parts & backgrounds
    DemoAvailable now, stays live after launch
    Play Mode1–4 players online

    Ready to Build?

    Wishlist today so you don’t miss the launch discount. Whether you’re constructing a cosy cottage, a towering castle, or something delightfully abstract — blockia is open and waiting. Gather your friends, pick up your blocks, and start creating.

    Find out more here: blockia


    #blockia #4thBranch #IndieDev #Simulation #CozyGaming #CreativeGames #Steam #LaunchDiscount #PCGaming #Techmash