Tag: #PCGaming

  • Table Football Meets Total Chaos: Pimbolas is Bringing Arcade Mayhem to Steam This July

    Table Football Meets Total Chaos: Pimbolas is Bringing Arcade Mayhem to Steam This July

    The humble pub foosball table is about to get a serious digital upgrade—and by upgrade, we mean a healthy dose of absolute, unpredictable madness.

    Get ready to rally your crew, because Pimbolas is officially launching on Steam on July 16. Developed by the talented Brazilian team at Nano Knight Studio, this indie title takes the core mechanics of traditional tabletop foosball and straps them to an arcade rocket, blasting strategy, skill, and pure chaos into every single frame.

    Foosball, But Make It Wild

    If you’re expecting a straightforward sports simulator, think again. Pimbolas is a fast-paced physics party game designed to completely reinvent how we look at tabletop football. Born from an internal studio game jam after one of the developers played foosball for the first time, Nano Knight Studio quickly realised they had a hit on their hands. Instead of worrying about strict rules, they focused on making a game that is easy to pick up, impossible to put down, and wildly unpredictable.

    No two matches are ever the same. The game is packed with unique arenas and a massive variety of game-changing modifiers and power-ups. Just when you think you’ve lined up the perfect shot, the game throws a curveball—sometimes literally.

    What Can You Expect on the Pitch?

    • Insane Ball Physics: Forget the standard white plastic ball. Prepare to face down giant balls, square balls, fireballs, and ice balls.
    • Hazardous Environments: Matches can quickly devolve into chaos when explosive bombs drop onto the field, or when unusual objects like coconuts and crabs start disrupting your playstyle.
    • Arcade Mode & Unlocks: Playing solo? Dive into the single-player Arcade Mode to test your skills against the CPU, unlocking a vibrant roster of new characters, items, and challenges as you progress.
    • 4-Player Local Multiplayer: Pimbolas shines brightest as a party game. Gather up to four friends on the couch for local split-screen PvP or co-op sessions that are guaranteed to end in shouts, laughs, and broken friendships (the good kind).

    “The goal was always to create a game that is easy to learn, but hard to put down,” says Baptixta, Game Designer of Pimbolas. “Whether playing alone against the CPU or gathering friends in local multiplayer for up to four players, the idea is to deliver quick, competitive matches full of unexpected moments for everyone.”

    A Tribute to Great Party Games

    Drawing inspiration from multiplayer gems like Boomerang Fu, Mario Strikers, Rocket League, and Super Smash Bros., Pimbolas balances competitive depth with casual, pick-up-and-play fun. It’s a colourful, high-energy love letter to both Brazilian football culture and classic arcade action.

    Ready to Play?

    Pimbolas officially drops on July 16 for Windows, Mac, and Linux (and it’s already fully compatible for your Steam Deck sessions!). If you can’t wait until mid-July to experience the madness, there is a free demo available right now on Steam for you to try out.

    Head over to Steam, test your reflexes, and don’t forget to hit that wishlist button!

    Find out more here

    #Pimbolas #NanoKnightStudio #IndieGames #SteamGames #Foosball #GamingNews #PCGaming #PartyGames #ArcadeGaming #TechMash

  • Splat’s Enough! Active Clicker RPG ‘No More Slimes!!’ Launches on Steam

    Splat’s Enough! Active Clicker RPG ‘No More Slimes!!’ Launches on Steam

    The once-peaceful Miallut Canyon has a major, gooey problem. A mysterious army of slimes has completely overrun the region, transforming a minor nuisance into a full-blown ecological catastrophe. If you’re ready to pick up your weapons and clear the ooze, developer and publisher Minimum Studio Corp. has just the thing for you. Their brand-new active clicker-style incremental RPG, No More Slimes!!, has officially hit Steam.

    For fans of idle progression who still want to stay engaged in the heat of battle, this indie title offers a refreshing, hands-on twist to the casual defence genre.

    Active Combat Meets Idle Progression

    Many clicker games relegate you to the role of a passive observer, letting you watch numbers go up while your characters do the heavy lifting. No More Slimes!! Subverts this by casting you as the ultimate “fixer” who can directly intervene in combat.

    While your defences work, you can actively turn the tide of battle using powerful targeted skills like Cannon and Sniper to blast through the jelly-like hordes.

    Key features driving the gameplay include:

    • Interdimensional Mercenaries: You don’t have to save Miallut Canyon alone. Recruit and deploy unique supporters summoned from other dimensions. These mercenaries track and attack enemies using their own AI, adding a layer of tactical placement to the auto-battle chaos.
    • Vast Skill Trees: Instead of following a rigid, linear upgrade path, the game lets you build a character tailored to your playstyle. Depending on the branches you choose, your fixer will take on an entirely different combat identity.
    • Deep Farming and Collection: Hunting down the slime army rewards you with rare, low-probability Relics that unlock hidden potentials. You can also invest level-up points into Special Cards that grant distinct, rule-breaking abilities.
    • Weapon Upgrades: Continuously pump your hard-earned resources into strengthening your arsenal to boost your attack range, allowing you to wipe out entire swarms with a single, satisfying blow.

    “Uncover the mastermind behind the mucilaginous catastrophe covering Miallut Canyon! What started as a mere nuisance has now escalated into a massive commotion threatening the entire canyon.”

    What’s Next for the Slime Apocalypse?

    No More Slimes!! is currently available on Steam (Windows, Mac, and Linux) for a casual-friendly price of $9.99 / £8.50. It also includes full language support for English, Japanese, Korean, German, Spanish, Simplified Chinese, and Traditional Chinese.

    Minimum Studio Corp. isn’t stopping at PC, either. The developer has already confirmed that ports for mobile devices, Nintendo Switch, PlayStation 5, and Xbox platforms are in the pipeline. Furthermore, players can look forward to a new mercenary DLC alongside a massive, free content update that will introduce Chapters 9 and 10, bringing new enemy types and extra skills to the table.

    If you’re looking for a fresh, tactile spin on the incremental RPG formula that lets you actively blow up thousands of monsters, No More Slimes!! is definitely worth a click.

    Find out more here

    #NoMoreSlimes #MinimumStudioCorp #IndieGames #SteamGames #ClickerRPG #IncrementalGames #GamingNews #TechMash #PCGaming #CasualRPG

  • NIKKE Making Waves: Level Infinite and SHIFT UP Unveil Massive “Wave to You” Summer Update Arriving July 2!

    NIKKE Making Waves: Level Infinite and SHIFT UP Unveil Massive “Wave to You” Summer Update Arriving July 2!

    Commanders, grab your sunscreen and get ready to deploy. Level Infinite and SHIFT UP have officially pulled back the curtain on “Wave to You,” the highly anticipated Summer Update for the award-winning sci-fi RPG shooter GODDESS OF VICTORY: NIKKE.

    Mark your calendars: the tide rolls in on July 2, 2026, for both PC and mobile devices. Following a massive special livestream presentation, this year’s summer event is shaping up to be an absolute tsunami of new content. From exclusive gacha pulls and gorgeous new swimsuit variants to a mysterious island storyline, here is everything crashing ashore this July.

    The Story: Secrets of South Burst Island

    The “Wave to You” event kicks off when the Commander receives a mysterious package containing an old photograph and a ticket to South Burst Island. Accompanied by Cinderella, what starts as a relaxing beach vacation quickly turns into a high-stakes investigation.

    While Marciana leads her students on a “graduation trip,” Cinderella and company are searching for Hansel and Gretel. A sudden whirlpool traps both groups together in a strange sector of the sea. As they explore the tropical paradise, they discover that this is no ordinary island.

    New Character Variants & Mechanics

    The update introduces stunning new limited SSR summer variants, complete with unique visual features:

    Cinderella: Crystal Wave

    Cinderella makes her debut in a gorgeous swimsuit crafted for her by Grave. This unit introduces a unique gameplay mechanic—players can tap her standing pose to trigger a hidden black swimsuit variant.

    • Availability: From July 2 maintenance to July 23.

    Marciana: Marine Study

    Heading to the beach under the guise of a graduation trip with Tia and Naga, a highly vigilant Marciana suspects a hidden test. Embarrassed by the revealing swimsuit her students picked out for her, she sports a cozy penguin outfit over it!

    • Availability: From July 9 to July 30.

    Exclusive Summer Pass & Gacha Costumes

    It wouldn’t be a NIKKE summer update without an elite lineup of seasonal cosmetics.

    • Gacha Costume – Little Mermaid: Shell Princess: The 2nd Generation Grimms model (often called “Siren”) brings a bittersweet first-love romance to the island, harbouring quiet feelings for the Commander. She wields Spindrift, a liquid polymetal alloy that forms bubbles, which dynamically create a “shell” around her beautiful swimsuit design.
    • Tia: Sea Lizzie (Summer Pass): The sugary-dessert-loving graduate student gets a sunny new look, perfect for devouring sweet treats on the beach.
    • Naga: Ring Ensemble (Summer Pass): Acting as the big sister figure for the Dazzling Pearl squad, Naga sports a stunning ensemble that perfectly fits her mature style.

    Mini-Games and Monstrous New Bosses

    New Mini-Game: Island Breaker

    Need a break from the main campaign? Jump into Island Breaker, a cozy, addictive Puzzle Bobble-style arcade mini-game. Players will bounce balls to destroy beach debris and fend off waves of Raptures. Collect seashells along the way to upgrade your attacks and trigger massive combo rewards.

    New Boss Encounter: The Island Lurker

    Waiting beneath the waves is a terrifying new threat. Players will face off against a massive, adapted variant of the Land Eater—a colossus so large it has taken on the physical form of an entire island lurking beneath the ocean floor.

    More Major Announcements: Anime Expo & Persona Collab!

    The livestream didn’t stop at summer vibes. Level Infinite confirmed that GODDESS OF VICTORY: NIKKE will be returning to Anime Expo 2026 from July 2–5 at the Los Angeles Convention Center, bringing exclusive experiences for fans.

    Even bigger? The team dropped a massive teaser for later this year: An official collaboration with the iconic Persona series is officially on the way!

    Get your squads levelled up, Commanders. The “Wave to You” update goes live this Thursday, July 2.

    Are you saving your vouchers for Cinderella or Marciana? Let us know in the comments below!

    Find out more here

    #NIKKE #GoddessOfVictoryNikke #WaveToYou #NIKKESummer2026 #GamingNews #MobileGaming #PCGaming #AnimeExpo2026 #PersonaCollab

  • HR Notice: Ledgerbound Delayed to August—But It’s to File Down Those Final Bugs!

    HR Notice: Ledgerbound Delayed to August—But It’s to File Down Those Final Bugs!

    If you were preparing to clear your desk, ignore your real-world responsibilities, and step into the hilariously bureaucratic world of Ledgerbound this July, we have some news. You might want to hold off on requesting that annual leave just yet.

    Developer OmniMegaSuperCorp has announced that the highly anticipated, Fire Emblem-inspired comedy RPG is taking a brief extension on its deadline. Originally scheduled to launch on PC on 14th July, the game’s release date has been officially pushed back to 11th August.

    The reason? The developers want to deliver the absolute best possible version of the game to players at launch. In true corporate fashion, the news even arrived with an in-character apology from Jazz, the game’s vaping dragon-lady HR representative.

    Why We Are Happy to Wait for Ledgerbound

    While delays are always a bit of a buzzkill, an extra month in the development oven is usually a great sign for a polished final product. And honestly, Ledgerbound is shaping up to be something incredibly special.

    For the uninitiated, here is why this tactical RPG needs to be on your radar:

    • The Ultimate Corporate Satire: You play as Rayna, an overworked insurance adjuster in a high-fantasy world whose job is to deny claims when heroes die. When a world-shattering threat strikes, you have to step onto the battlefield yourself to save reality (and your shot at a promotion).
    • Elite Comedy Pedigree: The game features hilarious writing from the former Narrative Director of Helldivers 2, bringing that same brilliant, satirical wit to the turn-based RPG genre.
    • Fire Emblem Meets Paperwork: Combat features grid-based tactical movement and a rock-paper-scissors elemental system reminiscent of classic Fire Emblem, blended with bureaucratic traps and quarterly bonuses.
    • HR-Approved Romance: Between fighting monsters and filing paperwork, you can spend time onboarding a stellar cast of coworkers and pursuing workplace romances—voiced by legendary industry talent like Matthew Mercer and Ben Starr.

    The Verdict: Think of this delay not as a setback, but as a mandatory corporate review to ensure maximum launch-day efficiency. Sharpen your quills and get ready to trade company vouchers for stat-boosting corporate swag when the game drops on Steam this August!

    Ledgerbound will now launch on PC via Steam on 11th August.

    Find out more here

    #Ledgerbound #RPG #IndieGames #GamingNews #FireEmblem #SteamGames #PCGaming #TechMash

  • Kitman Substituted Back On: Over 50,000 Sign-Ups Later, the Ultimate Football Game Playtest is Back!

    Kitman Substituted Back On: Over 50,000 Sign-Ups Later, the Ultimate Football Game Playtest is Back!

    Football fans, lace up your boots and grab your controllers. After an absolutely massive first playtest that saw over 50,000 managers and players sign up to test their skills, the highly anticipated football game Kitman is opening its pitch gates once again.

    If you missed out on the first round of chaotic, tactical action, don’t worry—you’ve just been handed a second-half substitution. Here is everything you need to know about getting back on the field.

    Why is Everyone Talking About Kitman?

    The first playtest blew expectations out of the water. With tens of thousands of players flooding the servers, the feedback was loud and clear: Kitman is bringing something fresh to the virtual football world.

    It’s not just about running down the wing and smashing the cross button; it’s about the culture, the tactics, and the beautiful game itself. The developers have spent the last few weeks analysing data, fixing bugs, and tweaking gameplay based on exactly what the community demanded.

    What to expect in Playtest #2:

    • Optimized server stability (to handle the next massive wave of players).
    • Refined gameplay mechanics based on direct community feedback.
    • A sneak peek at new features that weren’t available in the first round.

    How to Get Involved

    Don’t get left on the bench this time. Spaces are bound to fill up fast given the hype generated by the first 50K testers.

    1. Head over to the official Kitman website or Steam page.
    2. Hit the “Request Access” or sign-up button.
    3. Keep a close eye on your inbox for your golden ticket to the pitch.

    Whether you’re a seasoned veteran of football simulators or just looking for a fresh competitive sports game to dive into with friends, Kitman is shaping up to be a must-play. See you on the pitch!

    Find out more here

    #KitmanGame #FootballGaming #GamingNews #Playtest #PCGaming #ConsoleGaming #TechMash #SoccerGaming #IndieDev #BetaTest

  • Myth, Magic, and Mechanics: Sword Sage: Awakening Reveals Jaw-Dropping New Story & Gameplay Trailer

    Myth, Magic, and Mechanics: Sword Sage: Awakening Reveals Jaw-Dropping New Story & Gameplay Trailer

    Action RPG fans, take note. Publisher 4Divinity and developer Sword Panda Limited have officially dropped a stunning brand-new gameplay and story trailer for their highly anticipated title, Sword Sage: Awakening.

    Rooted deeply in Chinese mythology, folklore, and a fascinating splash of sci-fi tech, this upcoming title looks set to bring a beautifully distinctive flavour to the hack-and-slash genre.

    Check out the full breakdown of the new trailer below.

    Facing the Weight of an Ancient Mistake

    The newly released trailer places players firmly in the shoes of Pei Sanniang (San Niang), a novice disciple of the Yuangong Sect. San Niang carries a staggering burden: she must confront the devastating, thousand-year-old fallout of an ancient catastrophe.

    A millennium ago, the drunken Supreme White Gibbon Sage unburied and leaked forbidden celestial books to mankind. This forbidden divine knowledge shattered the delicate cosmic balance between Earth and the spirit world. Instead of enlightenment, the world of Jiannandao was plunged into relentless natural disasters, corruption, and an infestation of deadly demons known as Yaoguai.

    However, humanity didn’t just give up. To survive the onslaught, the people of Jiannandao adapted, forging advanced mechanical wonders and “amber-punk” technologies to push back against the supernatural threats.

    High-Octane Combat: Blending Taoism and Blade-Work

    The gameplay footage showcases a fluid, high-speed combat system that beautifully balances traditional martial arts with high-fantasy magical abilities. As a rookie Yaoguai Vanquisher, San Niang has an impressive arsenal at her disposal:

    • Traditional Swordsmanship: Fluid blade-work that seamlessly blends soft, defensive deflections with heavy, punishing physical strikes.
    • The Secret Technique: Master the unique Yuangong Sect combat mechanic, “Evade Cyan, Strike Red,” to systematically dismantle supernatural threats.
    • Taoist Spells & Artefacts: Unleash powerful elemental spells, heavy leg attacks, and mystical celestial artefacts to purify enemies corrupted by the forbidden texts.

    The developers—a talented team at Sword Panda Limited composed of ex-Ubisoft veterans—are pitching the game as a “road-movie odyssey where Chinese mythology meets Sci-Fi.” Between the gorgeous folkloric art style and the fast-paced action mechanics, it’s shaping up to be a true standout.

    Release Status: Sword Sage: Awakening is currently in development for PC via Steam and the Epic Games Store, with a release date listed as “Coming Soon.”

    What Do You Think?

    Are you ready to step into the boots of San Niang and take down the Yaoguai? Let us know your thoughts on the trailer in the comments below!

    Find out more here

    #SwordSageAwakening #4Divinity #SwordPandaGames #ActionRPG #PCGaming #ChineseMythology #GamingNews #Wuxia #SteamGames #TechMash

  • Full Steam Ahead: Rail Estate Pulls into Steam this July with Massive Upgrades!

    Full Steam Ahead: Rail Estate Pulls into Steam this July with Massive Upgrades!

    Tycoon fans, grab your conductor hats. Swiss indie studio Holonautic—the brilliant minds typically known for pushing boundaries in the VR space—has officially announced the release date for its highly anticipated first “flat-screen” title.

    Mark your calendars: Rail Estate is officially arriving on Steam on July 16th, 2026!

    If you’ve been following the game’s development, you know it was initially revealed earlier this year as a fast-paced, multiplayer-first experience. Think Ticket to Ride meets Power Grid, but live, cutthroat, and packed with high-stakes blind auctions. However, Holonautic hasn’t just been sitting back; they have used the time leading up to launch to massively expand the scope of the game.

    Here is a breakdown of the massive new features pulling into the station this July.

    What’s New in the Final Track?

    Holonautic has loaded the launch version with a massive haul of new content based on community feedback, transforming it into a complete real-time strategy package.

    • A Full Single-Player Campaign: No internet? No problem. If you want to hone your skills before taking on real opponents, the game now features a robust single-player mode. You’ll tackle a variety of strategic scenarios and face off against a merciless cast of AI rivals to claim your tycoon crown.
    • Top-to-Bottom Visual Redesign: The entire game has undergone a major graphical overhaul. Expect polished, vibrant visuals that bring your burgeoning transportation empire to life.
    • New Cargo Hauling System: Managing passengers is one thing, but the new cargo system adds a whole new layer of economic depth. You’ll need to carefully balance speed, capacity, and resource management to keep your profits climbing.
    • Fresh Biomes & Dynamic Terrain: You’ll be building across procedurally generated world maps featuring brand-new biomes. Every map forces you to adapt your strategy to the layout of the land, meaning no two matches will ever play the same.
    • Full Steam Deck Support: For tycoons on the move, Holonautic confirmed that you’ll be able to manage your multi-million-dollar rail network right from the palm of your hand.

    Cutthroat Capitalism on the Living Grid

    At its core, Rail Estate challenges you and up to seven other players to build the country’s most profitable transportation business. You will outbid opponents in tense blind auctions to secure lucrative routes, upgrade your trains and stations to maximise revenue, and intentionally create tactical bottlenecks to sabotage your rivals.

    As one early playtester famously put it, “It’s truly a capitalist’s wet dream game. It’s very cutthroat and so true to life.”

    The Verdict: Whether you are a hardcore fan of economic simulators or looking for a fast-paced 20-minute strategy showdown with friends, Rail Estate is shaping up to be an absolute must-play this summer.

    Wishlist It Today!

    The wait is almost over. Head over to Steam right now to add Rail Estate to your wishlist so you’re ready to dominate the rail economy the second it drops on July 16th.

    Find out more here

    #Techmash #RailEstate #Holonautic #SteamGames #PCGaming #IndieDev #TycoonGames #GamingNews #StrategyGames #SteamDeck

  • Saddle Up, Shopkeepers! Wild West Supermarket Simulator Hits Version 1.0 and Gallops Onto Consoles

    Saddle Up, Shopkeepers! Wild West Supermarket Simulator Hits Version 1.0 and Gallops Onto Consoles

    Dust off your cowboy boots and get your cash registers ready, because the frontier is officially open for business! Wild West Supermarket Simulator, the quirky and addictive shop management sim set in the iconic era of the 1850s American Gold Rush, has officially shed its Early Access training wheels.

    Developer SunDust (a label of publisher Toplitz Productions) has rolled out the highly anticipated Version 1.0 full release on PC.

    But that’s not the only good news coming out of the saloon today. Grab your controllers, because the game is also celebrating its grand premiere on current-gen consoles, complete with fully optimised controls and enhanced visuals tailored for the big screen.

    From Ghost Town to Booming Business

    If you missed its initial Early Access debut back in August 2025, Wild West Supermarket Simulator drops you straight into a rundown general store in the middle of a deserted ghost town. The gold rush has come and gone, taking the population with it—but you aren’t about to let the American Dream slide.

    Your mission? Turn a dusty, empty building into a thriving commercial empire, and watch the town come back to life around you as your profit margins grow.

    Based on months of invaluable community feedback, the 1.0 launch delivers the definitive, polished version of this “cosy chore” tycoon.

    What’s New in Version 1.0?

    • Massive Stock Variety: Manage and display over 70 different period-accurate goods, ranging from basic food items and tools to furniture and weapons.
    • Dynamic Frontier Economy: Barter with suppliers and wandering traders. Keep an eye on supply and demand to adjust your prices, but don’t get too greedy—frontiermen won’t hesitate to take their business elsewhere!
    • Town Investments & Growth: Use your hard-earned cash to invest back into the town. As the infrastructure improves, new customer types will flock to your aisles.
    • Wild West Mini-Games: Need a break from working the till? Blow off some steam with authentic side activities, including a Tomahawk Throwing Contest and shooting range challenges to climb the leaderboards.
    • Console Optimisation: Current-gen console players can look forward to sleek, revamped user interfaces, full controller support, and enhanced 4K visuals that make the dusty frontier look sharper than ever.

    Got a real poker face? Keep an eye out for mysterious travelling merchants who will occasionally offer you “mystery boxes.” They might contain high-value stock that yields massive profits—or they might be a total bust. High risk, high reward!

    Own the General Store Today

    Whether you prefer the precision of a mouse and keyboard or the comfort of a console controller on your sofa, it’s time to start stacking those shelves.

    Wild West Supermarket Simulator 1.0 is available right now on PC (via Steam, GOG, and the Epic Games Store), PlayStation 5, and Xbox Series X|S.

    Are you ready to build the commercial capital of the Wild West? Let us know in the comments below if you’ll be playing on PC or console!

    Find out more here

    #WildWestSupermarketSimulator #ToplitzProductions #SunDust #GamingNews #SimulationGames #IndieGames #XboxSeriesX #PS5 #PCGaming #TechMash

  • Clock In, Lock Down: Area 51 Horror Simulator ‘Security 51’ Hits Steam This July!

    Clock In, Lock Down: Area 51 Horror Simulator ‘Security 51’ Hits Steam This July!

    If you’ve ever looked at a creepy surveillance camera feed and thought, “I could absolutely survive that,” it’s time to put your money where your mouth is. Indie publisher Alawar has just announced that Security 51, its highly anticipated atmospheric horror security guard simulator, is officially launching on Steam on July 27th.

    Blending the tense, bureaucratic scrutiny of Papers, Please with the existential dread of the SCP Foundation, this title promises to turn a night shift into a fight for survival.

    Check out what we know so far about your next indie horror obsession.

    The Premise: Welcome to the Night Shift from Hell

    In Security 51, you aren’t a space marine or a super-soldier. You are a security officer stationed deep within the classified sectors of Area 51. Your job description seems simple enough on paper: monitor monitors, check IDs, enforce protocols, and keep the facility secure.

    The catch? You’re sharing the facility with anomalies, classified entities, and a crushing sense of paranoia.

    Key Features to Watch Out For:

    • Paperwork Meets Panic: Much like Papers, Please, you’ll need a sharp eye for detail. Verifying credentials and following strict government protocols is your only shield against things that shouldn’t exist. One wrong clearance, and it’s game over.
    • Atmospheric Surveillance: You’ll be managing security feeds, power grids, and containment doors. The game masterfully builds tension through what you can’t see clearly on those grainy CRT monitors.
    • SCP-Inspired Paranoia: If you love lore-heavy, sci-fi horror and psychological tension, the anomalies inside Security 51 will keep you on the edge of your seat.

    Why We’re Hyped

    Alawar has a knack for publishing gripping, dark, and highly addictive indie games (like the Beholder series). Bringing that signature tension to a first-person security simulator set in the world’s most famous conspiracy hotspot feels like a perfect match. It looks like the ideal game for players who prefer psychological dread and tactical resource management over cheap jump scares.

    Mark Your Calendars

    Security 51 launches on Steam on July 27th. Be sure to head over to Steam to add it to your wishlist now so you don’t miss lockdown protocol on day one.

    Are you ready to sign the NDA and start your shift? Let us know in the comments below if you’ll be playing this one in the dark!

    Find out more here

    #Security51 #Alawar #IndieGames #HorrorGames #SteamGames #PCGaming #PapersPlease #SCP #GamingNews #TechMash

  • Unleash the Steel: BREAK ARTS III Receives Massive Ver. 2.0 Overhaul – Renewed Battle System, New Plugins, and Complete UI Revamp!

    Unleash the Steel: BREAK ARTS III Receives Massive Ver. 2.0 Overhaul – Renewed Battle System, New Plugins, and Complete UI Revamp!

    If you thought your custom mech builds in BREAK ARTS III had peaked, think again. Solo developer MercuryStudio and publisher PLAYISM have officially dropped Ver. 2.0, a massive, game-changing creative update that completely redefines the competitive mech-customisation experience.

    Whether you are a seasoned pilot or a newcomer looking to build the robot of your dreams, this update breaks down previous limitations and cranks the tactical depth up to eleven.

    Here is everything you need to know about the massive upgrade now live on Steam.

    Unshackled Creativity: Fewer Weight Restrictions

    The signature “bottomless rabbit hole” of BREAK ARTS III just got a lot deeper.

    • Relaxed Mechanics: The maximum weight limits per leg have been removed, and drive speed restrictions have been significantly relaxed. Speed is now organically calculated by the total weight of your machine.
    • New Design Modes: Casual Design Mode has evolved into Designer Mode and Realistic Mode. In Designer Mode, thruster orientation no longer negatively impacts your thrust direction. This means you can design purely for aesthetics without sacrificing your performance on the track or battlefield!

    A Smarter, Faster Battle System

    Combat has received a comprehensive tuning to make resource management smoother and fights far more intuitive:

    • The Gauge-Based Shield System: Dedicated shield modules are gone. Instead, your shield is now a constantly regenerating gauge based on your mech’s total structure. Damage is negated while the shield is up, but once it breaks, you’ll need to rely on quick manoeuvres while it recovers.
    • Aggressive Upgrades: Kicking mechanics have been remapped to a snappier double-tap, complete with enhanced hit detection for airborne targets. Weapon parameters and projectile behaviours have also been completely rebalanced.

    Redesigned UI & Enhanced Tactical Awareness

    No more messy HUDs or scattered info. The in-match user interface has been completely built from the ground up for cleaner readability during high-speed clashes:

    • Integrated Minimap: Environmental data, surround sensors, and lock-on directions have been combined into one streamlined minimap.
    • Enemy Telemetry: The new lock-on markers now clearly display your opponent’s match ranking, ability usage, health, and energy levels, giving you the split-second data you need to adjust your strategy mid-fight.

    New Challenges: Plugins and the Extra Grand Prix (EXGP)

    Ready to test your newly optimised builds? Ver. 2.0 introduces brand-new modules and customisation plugins to fine-tune your performance. To match your upgraded arsenal, a new difficulty tier—the Extra Grand Prix (EXGP)—has been unlocked alongside fully rebalanced enemy AI behaviour.

    If that wasn’t enough, the game’s official soundtrack on Steam has also received a brand-new bonus track to keep your adrenaline pumping.

    TechMash Verdict: With the maximum design boundaries shattered and a much cleaner interface, BREAK ARTS III Ver. 2.0 turns an already fantastic mech builder into an absolute must-play.

    BREAK ARTS III Ver. 2.0 is available now on PC via Steam. Even better? It’s currently enjoying a 20% discount as part of the Steam Summer Sale!

    Find out more here

    #BreakArtsIII #MechGames #SciFiGaming #IndieGames #SteamSummerSale #PLAYISM #MercuryStudio #PCGaming #TechMash

  • Build the Underworld: ‘Hundred Nights: DIFU’ Officially Enters Alpha!

    Build the Underworld: ‘Hundred Nights: DIFU’ Officially Enters Alpha!

    If you’ve ever looked at traditional city-builders and thought, “This is great, but it needs more ancient mythology and a distinct lack of living citizens,” then PixelsCove Games has some fantastic news for you.

    The indie studio has officially announced that Hundred Nights: DIFU has entered its alpha stage of development.

    To celebrate the milestone, they’ve dropped a brand-new gameplay trailer, giving tycoon and simulation fans an early sneak peek at what it takes to manage the afterlife. Check out the trailer below to see the latest alpha gameplay in action!

    Welcome to the Eastern Underworld

    Unlike your standard city management sims, where you worry about traffic flow and zoning laws for suburban houses, Hundred Nights: DIFU plunges players directly into the depths of the ancient Eastern hell underworld.

    As the architect of the afterlife, your job is to construct, manage, and expand a bustling supernatural metropolis. You’ll be balancing the influx of souls, organising the realm, and dealing with the unique challenges that come with ruling the netherworld.

    What to Expect in the Alpha

    The move to alpha is a massive milestone for PixelsCove Games. The fresh gameplay trailer showcases the game’s distinct art style, blending eerie, atmospheric landscapes with intricate management mechanics.

    From what we can see so far, PC players can look forward to:

    • Unique Realm Building: Construct specialised underworld structures rooted in traditional Eastern mythology.
    • Soul Management: Oversee the cycle of the afterlife and keep the underworld running efficiently.
    • Atmospheric Indie Charm: A dark, fascinating aesthetic that sets it apart from the brighter city-builders on the market.

    Hundred Nights: DIFU is currently in development for PC. Stay tuned to TechMash for more updates, release dates, and hands-on impressions as development progresses!

    What do you think of the trailer? Are you ready to manage the underworld, or will you be staying firmly in the land of the living? Let us know in the comments below!

    Find out more here

    #HundredNightsDIFU #PixelsCoveGames #IndieDev #CityBuilder #PCGaming #GamingNews #IndieGames #SimulationGames #UnderworldSim

  • Gray Zone Warfare Hits Overhaul Mode: Patch 0.4.5.0 Unleashes Reworked PvP, Squad Sharing, and DLSS 4.5!

    Gray Zone Warfare Hits Overhaul Mode: Patch 0.4.5.0 Unleashes Reworked PvP, Squad Sharing, and DLSS 4.5!

    Tactical shooter fans, gear up. MADFINGER Games has officially deployed Patch 0.4.5.0 for Gray Zone Warfare, delivering a massive evolution to the game’s core PvEvP ‘Warfare‘ mode. Hot on the heels of crossing an impressive 1.5 million copies sold milestone, this update responds directly to community feedback while injecting heavy-hitting visual tech into the fray.

    Whether you’re hunting rival PMCs in Lamang or trying to optimise your frame rates, this patch changes the landscape entirely. Here is everything you need to know about what’s dropping in Lamang today.

    Warfare Mode Evolved: A New Breed of PvP

    MADFINGER Games is fundamentally reshaping how PvP engagements unfold. According to Creative Director Marek Rabas, the goal is to make every encounter organic, less predictable, and fraught with real consequence.

    • Expanded & Masked Conflict Zones: Conflict Zones have been stretched from 300 to 400 meters. More importantly, they now centre dynamically around the defending PMC rather than spawning dead-centre between combatants. This stops attacking players from accidentally giving away their approximate entry vector, keeping stealth a viable tactic.
    • High-Stakes Respawn Logic: If you get wiped out inside an active Conflict Zone, your tactical errors will cost you. You will now respawn back at your faction’s main Base Camp rather than the nearest Combat Outpost. This rewards the surviving squad with precious time to secure the area and extract with your hard-earned loot. (Don’t worry entirely—the first player downed in an engagement gets one legacy respawn at a nearby outpost to attempt a gear recovery).
    • Outpost Lockdowns: Once a faction successfully captures a Combat Outpost in Warfare mode, opposing factions face a 30-minute cooldown before they can try to recapture it. This gives the controlling team a chance to establish a defensive hold and forces deliberate, tactical macro-movements across the map.

    Squad Goals: Task Sharing is Finally Here

    One of the most heavily requested quality-of-life updates has officially arrived: Squad Task Sharing. You no longer have to painstakingly sync up objectives individually. Squad members can now actively progress and complete mission goals together, drastically smoothing out team-based progression.

    Next-Gen Visuals with NVIDIA DLSS 4.5

    If you are running an NVIDIA GeForce RTX setup, your gameplay is about to get a whole lot smoother. Patch 0.4.5.0 integrates NVIDIA DLSS 4.5, utilising 2nd-gen transformer models to clean up noisy Unreal Engine 5 artefacts and shimmering foliage.

    RTX 50-Series Bonus: For players rocking the absolute latest hardware, DLSS 4.5 unlocks Dynamic Frame Generation and advanced 6x Frame Generation settings, driving performance through the roof without sacrificing the game’s brutal, photorealistic atmosphere.

    Summer Sales & Twitch Drops

    To celebrate the game’s booming player base—surpassing 1.5 million players—MADFINGER Games is giving back to the community:

    • Steam Summer Sale: From now until July 9, Gray Zone Warfare (including all special editions) is sitting at a hefty 33% off.
    • Twitch Drops: Running from June 25 through July 15, players can link their accounts and watch participating GZW streamers to score exclusive Vietnam-era soldier sets, fresh weapon camos, and high-end consumables.

    What’s Next?

    MADFINGER Games has also confirmed they will be attending Gamescom 2026 in Cologne, Germany, where they plan to showcase a first look at Update 0.5 alongside a completely revamped long-term roadmap.

    Lock and load, operators—Lamang just got a lot more dangerous.

    Find out more here

    #GrayZoneWarfare #GZW #MADFINGERGames #PCGaming #GamingNews #DLSS45 #NVIDIA #FPS #TacticalShooter #SteamSummerSale #TwitchDrops #TechMash

  • Fore! Your Life: Why Zombie Battle Golf is the Co-op Chaos You Need Today

    Fore! Your Life: Why Zombie Battle Golf is the Co-op Chaos You Need Today

    Golf is usually a quiet, dignified sport. You wear polo shirts, speak in hushed tones, and politely applaud a good putt.

    Left Fore Dead: Zombie Battle Golf just ripped up that rulebook, doused it in lighter fluid, and set it on fire.

    Launched today on Steam by developer MapleTaco, this isn’t your traditional day on the links. It’s a chaotic, hilarious blend of arcade golf and arcade survival where the greens are crawling with the undead, and your biggest threat might actually be the person sitting next to you on the couch.

    The Pitch: Drive, Chip, and Destroy

    The premise is brilliantly simple: grab up to three of your bravest (or most chaotic) friends, line up your shots, and try to finish a round across a series of utterly outrageous courses.

    The catch? Everything is actively trying to ruin your scorecard.

    • The Undead: Zombies are roaming the fairways, ready to disrupt your swing.
    • The Courses: These aren’t your local country club setups. Expect wild hazards, ridiculous terrain, and layouts designed to punish mistakes.
    • Your “Friends”: With four-player multiplayer, expect sabotage to be par for the course. A perfectly aimed shot can easily be ruined by a well-timed nudge or a terrible decision from your teammates.

    The Verdict: It’s the ultimate “friendship-testing” party game. If you’ve ever wanted to whack a golf ball into a zombie’s face while simultaneously ruining your best mate’s birdie streak, this is your moment.

    Out Now on Steam

    Whether you’re looking for a fresh Friday night party game or a casual co-op game to lose a few hours in, Left Fore Dead delivers arcade-style fun with a brilliantly dark comedic twist.

    It is officially out now on Steam. Grab your clubs, gather your crew, and watch out for the water hazards… and the flesh-eaters.

    Find out more here

    #LeftForeDead #ZombieBattleGolf #MapleTaco #SteamGames #CoOpGaming #PCGaming #IndieGames #GamingNews #TechMash

  • Set Sail with Vampirates: Rock Pocket Games Announces ‘Outsail the Sun’ on Steam

    Set Sail with Vampirates: Rock Pocket Games Announces ‘Outsail the Sun’ on Steam

    The bullet-heaven genre is about to get a serious injection of gothic flair and high-seas plunder. Independent game developer Rock Pocket Games—the brilliant minds behind Moons of Madness and Shiftlings—has officially announced its upcoming action roguelite horde survivor, Outsail the Sun, coming to Steam.

    If you’ve been looking for a fresh, dark spin on the wave-survival genre, it’s time to prepare your crew. You aren’t just surviving the horde; you’re managing a ship of literal “vampirates.”

    The Ultimate High-Seas Bullet Heaven

    In Outsail the Sun, players take the helm of a demonic pirate ship. Unlike typical arena-based horde survivors, where you control a single character on foot, this game introduces a ship-based combat system that blends manual aiming with automated crew mechanics.

    As the captain, you have direct, manual control over your vessel’s mighty front cannon. Meanwhile, the ship’s side cannons are operated by your loyal crew. To survive the relentless onslaught of mythical sea creatures and opposing fleets, you will need to build an overpowered crew of fresh-fanged swabs, creating devastating combat synergies to rule the waves.

    Key Gameplay Features

    • Avoid the Sun, Thrive in the Dark: You are a crew of vampires, which means the sun is your ultimate enemy. The daylight is an ever-present threat looming on the horizon, and no amount of sunblock can save you. You must stay one step ahead of the dawn, balancing your lust for blood and plunder with the race against sunrise.
    • Build Your Crew: Turn captured sailors into your newest vampire crewmates, or sacrifice existing ones to keep the peace. Keeping your crew and your demonic ship well-fed is a delicate, strategic balancing act essential for long-term survival.
    • Unique Horde Survival: Experience a ship-based bullet heaven that seamlessly merges manual control with auto-battle elements. A massive roster of gunners and support sailors allows for incredible build diversity.
    • Treasure Hunting & Exploration: Chart your course using mysterious treasure maps. Seek out priceless treasures and risk it all on perilous side quests across the dark oceans.

    Join the Playtest

    Rock Pocket Games has a stellar track record of using its technical prowess with the Unreal Engine to deliver highly polished, atmospheric experiences. The developer is already opening up Outsail the Sun for a playtest on Steam, giving players an early chance to help shape the balance of this high-stakes oceanic survivor.

    Head over to the official Steam store page to wishlist the game and sign up for the playtest to achieve immortality under the moonlight.

    What do you think of the “Vampirate” twist on the horde survivor genre? Let us know in the comments below!

    Find out more here

    #OutsailTheSun #RockPocketGames #IndieGames #SteamGames #HordeSurvivor #ActionRoguelite #Vampirates #GamingNews #BulletHeaven #PCGaming