Tag: #PCGaming

  • Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Ready to pilot a giant robot, save the world, and take down monsters straight from a Saturday morning cartoon? Developer Big Adventure has just supercharged the playable demo for Dream Team Supreme — their vibrant co-op kaiju-battling deckbuilder — with not one, but two formidable new foes to face: Bushido Beetle and the terrifying King Mycol.

    What Is Dream Team Supreme?

    Dream Team Supreme casts you and a partner (or solo, if you prefer) as scientists piloting Super Supreme, a colossal two-headed robot built to defend Earth against a bizarre invasion of rampaging monsters. It’s a roguelike deckbuilder with a difference — instead of one deck, you build two, one for each pilot, and success depends on finding powerful synergies between your cards and your partner’s.

    • Pilot together — 1–2 player co-op or solo play
    • Dual-deck strategy — combine cartridges, plan your turn order, and chain devastating combos
    • Momentum mechanic — unused blocks convert into momentum, powering up your opening attack next round
    • Comic-book visuals — colourful, bold art style inspired by classic animation
    • Endlessly replayable — procedural maps, unlockable content, and hundreds of deck combinations

    Two New Kaiju Enter the Fray

    The freshly updated demo — version 0.23 — introduces two brand-new boss encounters, each with their own deadly tricks and distinct playstyles:

    Bushido Beetle

    A towering insect warrior that grows stronger as the fight drags on. The longer the battle lasts, the more dangerous it becomes — pressuring you to end things fast before its power peaks. Speed and precision are your only shields against this rising threat.

    King Mycol

    A furious fungal overlord that spreads spores to poison your systems and drain your strength. He doesn’t just hit hard — he weakens your ability to fight back. You’ll need to keep pace with his spreading toxins while maintaining your offensive pressure.

    Even More New Content

    The update doesn’t stop at monsters. Demo 0.23 also packs:

    • Two new playable scientists — fresh pilots with unique decks and abilities
    • 25 new mods — equip Super Supreme with game-changing upgrades between runs
    • New levels, locations & choices — expanded map with branching paths and strategic decisions
    • Co-op quality-of-life — see your partner’s cursor and card movements in real time
    • Visual & UI polish — clearer card distinctions, mod activation indicators, and enhanced animations

    What Lies Ahead

    The updated demo is available right now on Steam — free to download and play. The full release of Dream Team Supreme is targeted for Q1 2027, landing on PC and consoles. Big Adventure has emphasised that player feedback throughout the demo period will directly shape the final game, with regular updates and community discussions taking place via their Discord.

    “Two heads are better than one — especially when they’re both piloting a giant robot.”

    Wishlist Dream Team Supreme on Steam today, download the demo, and team up to take down Bushido Beetle and King Mycol before launch. The world needs saving — and science is on the case!

    For more information, go to Dream Team Supreme


    #DreamTeamSupreme #BigAdventure #Deckbuilder #Roguelike #CoOpGaming #Kaiju #GiantRobot #IndieGame #SteamDemo #PCGaming #CardGame #Strategems #Techmash

  • Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    What does the next chapter of one of MMO gaming’s most beloved universes look like? XLGAMES has offered an illuminating new answer, releasing a brand-new developer video via the official ArcheAge Chronicles YouTube channel — pulling back the curtain on design philosophy, world-building, and the bold vision driving their upcoming open-world action MMORPG.

    A New Era Dawns in Auroria

    Uploaded to the official @ArcheAgeChronicles channel, the latest feature video — titled “The Direction the Devs Are Taking” — walks viewers through the core thinking shaping the game. Far from a straightforward sequel or remake, ArcheAge Chronicles is described as a discovery-driven online action RPG, set in the vibrant, re-emerging continent of Auroria, 50 years after the events of the original ArcheAge.

    The developer team explains that they aren’t just building another MMO — they’re reimagining what an ArcheAge experience can be. The focus has shifted toward tighter, more dynamic combat, exploration as its own reward, and a world designed to be wandered rather than simply followed from quest marker to quest marker.

    What Makes Chronicles Stand Apart

    XLGAMES has been clear from the start: this isn’t ArcheAge 2 in the traditional sense. Key differences shaping the experience include:

    • Auroria reborn — settlements rise from ruins as players return to a continent waking from long slumber
    • Action-forward combat — built from the ground up for responsive, impactful encounters, blending action-RPG flow with shared-world adventure
    • Guided by curiosity, not icons — the team cites The Legend of Zelda: Breath of the Wild, The Witcher 3, and Elden Ring as inspiration for exploration that rewards observation and daring
    • Shared but streamlined — a social, connected experience without the massive overlapping systems that can overwhelm new players
    • Self-published by XLGAMES — bringing the studio directly into communication with players throughout Early Access and beyond

    Momentum Building Toward Launch

    The fresh video lands amid growing excitement around the project:

    • A recent network test ran September 13, 2026, offering select players their first taste of Auroria, with early feedback highlighting visuals and combat feel as standout strengths
    • Additional gameplay clips — including PvP encounters, trade runs, and scenic tours — have steadily appeared on the channel, racking up tens of thousands of views and stoking community anticipation
    • Early Access on Steam is targeted for late 2026, with the game also heading to PS5 and Xbox Series X|S

    Watch & Wishlist Now

    The new developer video is live right now on the ArcheAge Chronicles YouTube channel — giving fans the clearest look yet at the mindset behind the game. You can also wishlist ArcheAge Chronicles on Steam and follow the channel for future deep dives into combat, classes, exploration, and everything Auroria has in store.

    “Auroria isn’t just a place to visit — it’s a world waiting to be rediscovered.”

    The next chapter begins soon. Will you answer the call?

    Find out more ArcheAge Chronicles


    #ArcheAgeChronicles #ArcheAge #XLGAMES #KakaoGames #MMORPG #ActionRPG #OpenWorld #Auroria #PCGaming #Steam #PS5 #XboxSeriesX #GamingNews #MMO #Techmash

  • Freedom, Fidelity & The Nürburgring — Assetto Corsa EVO Unveils Free Roam in Full Keynote Reveal!

    Freedom, Fidelity & The Nürburgring — Assetto Corsa EVO Unveils Free Roam in Full Keynote Reveal!

    For years, sim racing fans have asked: What if you could drive the legendary Nordschleife — and then keep going?

    Today, KUNOS Simulazioni and publisher 505 Games have answered that question with a landmark new video keynote, pulling back the curtain on Free Roam — the ambitious open-world evolution coming to Assetto Corsa EVO.

    What Is Free Roam?

    Free Roam isn’t just a side mode — it’s a whole new way to experience Assetto Corsa. The feature delivers a 1:1 scale recreation of the Eifel region in Germany, the sprawling landscape that cradles the Nürburgring and its world-famous 20.8 km Nordschleife circuit.

    Every road, junction, hairpin, bridge, and elevation change has been mapped to match its real-world counterpart exactly — same length, same width, same challenging curves. It’s not a simplified version; it’s the region, recreated.

    What You’ll Be Able To Do

    The initial playable zone centres on the Nordschleife itself, expanding outward to include surrounding villages, connecting roads, and carefully recreated landmarks and points of interest. Over time, the Free Roam map will grow to encompass more of the Eifel region, adding new areas to explore.

    You can expect:

    • Day/night cycle — experience the Eifel at sunrise, under midday sun, or after dark
    • Dynamic weather — changing conditions that alter grip, visibility, and atmosphere
    • Variable AI traffic — share the roads with other vehicles, with density and behaviour adapting to location and time
    • Seamless transitions — cruise from public roads straight onto the circuit, or drift off-track into the countryside
    • Multiplayer support — explore and drive together

    The reveal came via a nearly 14-minute keynote video featuring Marco Massarutto, co-founder and Executive Manager at KUNOS Simulazioni, who walked viewers through the philosophy, development process, and future roadmap for the mode.

    Hands-On Coming Soon

    You won’t have to wait long to see it in motion. Free Roam will make its first public playable appearance at the Sim Racing Expo in Frankfurt, running 16–18 October 2026, giving attendees the chance to get behind the wheel before anyone else.

    The feature is currently targeted to arrive as part of the 0.10 update for Assetto Corsa EVO, with a full 1.0 release window for the game itself now set for the first half of 2027.

    Why It Matters

    For decades, Assetto Corsa has set the gold standard for driving realism — but that experience has always been circuit-focused. Free Roam represents the boldest shift in the franchise’s history: taking the studio’s legendary attention to detail and applying it not just to a track, but to an entire living, breathing region. It’s racing evolved — and you’re not confined to the grid.

    “Where simulation meets freedom.”

    The full keynote video is available now on the official Assetto Corsa YouTube channel. Assetto Corsa EVO is available in Early Access on Steam — wishlist and stay tuned for the 0.10 update release date.

    Assetto Corsa EVO


    #AssettoCorsaEVO #AssettoCorsa #KUNOSSimulazioni #Techmash #505Games #FreeRoam #SimRacing #Nürburgring #Nordschleife #RacingSim #PCGaming #EifelRegion #DrivingSim

  • Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Houston, we have a problem — and it’s huge, it’s hungry, and it’s spreading. Independent studio Knifing Mantis has today unveiled Houston, We Have a Spungus, a fresh twist on tower defence where you don’t fight waves — you fight one relentless, growing organism from deep space. The game’s Steam page and announcement trailer are live right now, with release slated for early 2027.

    The Spungus Is Coming — and It Won’t Stop

    This isn’t your typical tower defence. There are no goblins, no mechs, no endless ranks of enemies marching in formation. Instead, a massive space-born fungus — the Spungus — erupts from a wormhole and spreads across the map like a living tide:

    • Millions of simulated cells form a single, cohesive biomass that advances, branches, and swallows territory
    • It cannot be destroyed — every cell you kill is replaced; new growth pushes forward at full strength
    • Your only goal: buy time — hold the line long enough for headquarters to lock coordinates and launch a nuke at the source
    • Consume colonies = game over — if the Spungus reaches key settlements, it’s over. Defend every inch

    Every second counts. Every tower placement matters. And the biomass never, ever sleeps.

    Defend, Delay, Survive

    With outright victory impossible, your strategy is all about sustained resistance:

    • 15 towers across 5 schools — Assault, Thermal, Siege, Energy, and Utility — each with distinct roles and upgrade paths
    • 9 orbital abilities — call down napalm, laser strikes, and orbital barrages when the frontline buckles
    • Earn resources from biomass — destroy cells to fund towers and build up your defences before the next surge
    • 400+ permanent upgrades — carry progress across runs to unlock stronger towers, better economy, and advanced orbital support
    • Choose your loadout — only 6 turret types per run; adapt your strategy to the map and the Spungus’s behaviour

    Key Details

    • Developer: Knifing Mantis
    • Genre: Tower Defence / Strategy
    • Release: Early 2027
    • Platform: PC via Steam
    • Steam Page: Live now — wishlist to stay updated
    • Announcement Trailer: Available on the Steam store page

    The Spungus is growing. The clock is ticking. Will you hold the line?

    Houston We Have A Spungus


    #HoustonWeHaveASpungus #KnifingMantis #TowerDefense #IndieDev #StrategyGame #PCGaming #Steam #SpaceFungus #Techmash #Gaming

  • Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Forget everything you know about counting sheep — this won’t put you to sleep. Brainfruit Studio has today unveiled Sheeps, a one-of-a-kind high-resolution pixel art roguelike that transforms the drowsy bedtime pastime into a razor-sharp, ever-escalating challenge that will keep you wide awake.

    What on Earth Is Sheeps?

    At first glance, it sounds simple: watch the sheep pass by, keep count, and report the right number. But this is no ordinary meadow — and these are no ordinary sheep:

    • Waves of woolly chaos — flocks pour through from a mysterious, otherworldly rift, and they don’t just walk in straight lines
    • Difficulty that ramps up fast — sheep change speed, loop back, split into groups, vanish, or appear in unexpected places. The better you get, the harder the game pushes back
    • Health, upgrades & curses — get the count wrong and you lose ground; succeed and unlock permanent boosts, helpful effects, and occasionally… deeply unfair twists that keep every run fresh
    • Endless replayability — no two flocks behave the same way, and your build evolves differently every time you play

    Where Do All the Sheep Come From?

    There’s a story beneath the fleecy surface. As you count, you’ll uncover the mystery of the rift itself — why it opened, who or what is behind it, and whether there’s any way to close it. Along the way you’ll meet a colourful cast:

    • A crafty spider
    • A sarcastic crow
    • A dye-obsessed chameleon
    • More than a few business-minded llamas — help is available, but it never comes free

    These characters have their own secrets, motives, and stories — crafted by artist Garrett Miller and Emmy-winning writer Rob Dubbin (The Colbert Report, The Late Show). Expect charm, humour, and something genuinely strange unfolding beneath the pastoral visuals.

    Release Details

    • Developer: Brainfruit Studio
    • Release: 2027
    • Platforms: PC, Mac & SteamOS — available via Steam
    • Add to Wishlist: Live now on Steam
    • Soundtrack: From calming lullabies to frantic breakbeats, the music shifts right along with the chaos

    The game also supports local co-op — bring a friend to help count, or compete to see who stays sharpest when the flock swells.

    The Pitch

    “Think of all the hours you’ve wasted trying to fall asleep. We’ve fixed that — now counting sheep will keep you awake instead.”

    — Brainfruit Studio

    Sheeps is coming in 2027. Start practising now — you’re going to need it.

    Sheeps Game


    #SheepsGame #BrainfruitStudio #IndieGame #Roguelike #PixelArt #CountingSheep #PCGaming #Steam #TechmashGaming

  • Clues, Conspiracies & Conviction — Warhammer 40,000: Dark Heresy Unveils Its Deep Detective System!

    Clues, Conspiracies & Conviction — Warhammer 40,000: Dark Heresy Unveils Its Deep Detective System!

    Investigating heresy isn’t for the faint of heart — and now Owlcat Games has pulled back the curtain on exactly what that means. The studio has revealed a detailed new look at the investigation and detective system at the heart of Warhammer 40,000: Dark Heresy, their upcoming story-driven cRPG set in the grim darkness of the far future.

    This isn’t just another combat-heavy adventure — it’s a game where your sharpest weapon is your mind, and every truth you uncover comes with a heavy price.

    The Detective System — Your Greatest Weapon Isn’t a Bolter

    As an acolyte of the Inquisition, your primary mission is to root out corruption, heresy, and conspiracy across the Calixis Sector. To do that, you’ll step into a fully realised investigative framework built around discovery, deduction, and difficult decisions:

    • Scour every scene — examine locations, search for physical evidence, and spot details others would miss
    • Interrogate witnesses & suspects — parse conflicting testimonies, detect lies, and press for the truth — or what passes for it
    • Build your case — collect clues in your investigation journal, connect them together, and form hypotheses about what actually happened
    • Reconstruct events — piece together timelines, identify contradictions, and decide which version of the facts holds up
    • Face moral grey areas — there is rarely a single, clear answer. The game won’t tell you if you’re right — you must decide who to trust, who to accuse, and who to condemn

    The Burden of Authority

    Here’s where the weight of the Inquisition falls on you: you have the power to act — and you will. The system doesn’t just ask who did it — it asks what justice means:

    • You decide guilt — act on incomplete evidence, and you may condemn the innocent. The game will not intervene to stop you
    • Consequences unfold — the world reacts to your choices. Communities shift, relationships fracture, and trust changes based on who you name as heretic
    • Companions contribute — your team brings their own perspectives, observations, and moral stances to every case — and they won’t always agree
    • Skill matters — specific abilities shape what you can uncover and how you can navigate investigations; botch a critical check, and entire lines of inquiry may close forever

    Investigation requires a rare combination of sharp intellect, relentless curiosity, and — frankly — an iron stomach. The truths you uncover can be disturbing, the corruption runs deep, and the line between justice and tyranny is terrifyingly thin.

    Game Overview

    • Title: Warhammer 40,000: Dark Heresy
    • Developer & Publisher: Owlcat Games
    • Genre: Story-rich party-based cRPG
    • Setting: Calixis Sector — a grim, decaying region of the Imperium beset by threats from within and without
    • Features: Deep investigative system, morally complex choices, rebuilt turn-based combat with morale and body-part targeting, co-op support
    • Release: Coming soon — full details and platforms to be revealed

    What We Know

    You won’t just fight heresy — you’ll hunt it, expose it, and judge it. And in the Imperium, even the Inquisition doesn’t always have the luxury of certainty.

    We’ll bring you more on Dark Heresy — including release date, platforms, and deeper looks at the investigative system — right here as it arrives. Keep your eyes open, acolyte. The truth is waiting — but it may not be what you expect.

    Warhammer 40k Dark Heresy


    #Warhammer40k #DarkHeresy #OwlcatGames #Inquisition #CRPG #DetectiveGame #GrimDark #StoryRich #PCGaming #Techmash #Gaming

  • Hordes, Heroes & Hammer — Warhammer Survivors Lands November 10 Across All Platforms!

    Hordes, Heroes & Hammer — Warhammer Survivors Lands November 10 Across All Platforms!

    Ready to stand against the endless tide? Developer Auroch Digital has officially locked in the launch date for Warhammer Survivors — the blistering roguelite bullet heaven where iconic heroes from across the Warhammer universe fight to survive impossible odds. Mark your calendars: it drops November 10, 2026, and it’s landing everywhere at once.

    What Is Warhammer Survivors?

    Built in collaboration with Poncle — creators of Vampire Survivors — this is the classic survivor formula re-forged in the fires of the Warhammer worlds:

    • 40+ playable champions drawn from Warhammer 40,000 and Age of Sigmar
    • 75+ devastating weapons & power-ups to unlock and combine
    • Fast, fluid, frantic combat — face swarms of hundreds of foes at once; level up, evolve your build, and watch your screen light up with explosive effects
    • Roguelite progression — every run is fresh; unlock permanent upgrades, new characters, and hidden synergies between abilities
    • Epic boss encounters — go toe-to-claw with legendary threats that will test your builds and your reflexes

    Whether you favour the grim darkness of the far future or the high fantasy of the Mortal Realms, your favourite heroes are ready to fight.

    Launch Details — Everywhere You Play

    Warhammer Survivors launches simultaneously across a massive range of platforms:

    • PC: Steam & GOG
    • Consoles: Nintendo Switch 1 & 2, PlayStation 5, Xbox Series X|S
    • Mobile: iOS & Android

    Price: £6.39 / $7.99 / €7.49

    Discount: 10% off for pre-orders and launch-week purchases on select platforms

    Xbox Game Pass: Included day one — play at no extra cost with your subscription

    Play the Demo Right Now

    Can’t wait until November 10? A free demo is live on Steam right now, featuring two playable champions and refined gameplay built on player feedback. Jump in, test your reflexes, and get a taste of the action ahead of launch.

    Quick Facts

    • Release Date: 10 November 2026
    • Developer: Auroch Digital (in partnership with Poncle & Warhammer)
    • Genre: Roguelite Bullet Heaven / Survivor
    • Price: £6.39 | $7.99 | €7.49 — 10% discount available
    • Game Pass: Included at launch on Xbox & PC Game Pass
    • Demo: Available now on Steam

    The hordes are gathering — and you’re the only thing standing between them and victory. Will you hold the line?

    We’ll bring you character spotlights, build guides, and launch coverage right here as November 10 approaches.

    Warhammer Survivors


    #WarhammerSurvivors #AurochDigital #Warhammer40k #AgeOfSigmar #XboxGamePass #Roguelite #BulletHeaven #IndieGaming #PCGaming #Techmash #Gaming

  • Stickers, Strategy & Spectacular Combos — BINGONE Bends Bingo into Something Bold!

    Stickers, Strategy & Spectacular Combos — BINGONE Bends Bingo into Something Bold!

    Ready to see bingo like never before? Indie developer A La Fresca Studio and publisher Entalto Publishing are thrilled to unveil BINGONE — a fresh, vibrant, and deeply satisfying sticker-building experience that takes the familiar game you know and rewrites the rulebook.

    This isn’t your average hall-and-dauber bingo — it’s fast, creative, and packed with surprises. Let’s dive in.

    Bingo Reimagined — With a Sticker-Powered Twist

    BINGONE keeps the core thrill of matching numbers and completing lines — then layers on something special: stickers that change everything. As you play, you’ll uncover, collect, and deploy powerful stickers that don’t just look great — they actively reshape how you approach every round:

    • Rule-bending effects — shift numbers, swap tiles, extend patterns, or create entirely new ways to score
    • Strategic depth — build your deck around playstyles: go for explosive speed, steady accumulation, or clever disruption
    • Chain reactions — line up matches and trigger wild, high-energy combo chains that multiply your score and flood your board with bonuses
    • Endless variety — no two games feel the same; fresh sticker discoveries keep every session surprising

    Build, Collect & Unleash

    At its heart, BINGONE is about more than winning — it’s about growing your collection and discovering spectacular combinations:

    • Hundreds of unique stickers — from common boosts to rare, game-altering powers
    • Craft & upgrade — combine duplicates to make your favourite effects even stronger
    • Curate your loadout — pick the perfect set before each round; match stickers to the board layout and your own game plan
    • Watch it pop — bright, satisfying animations bring every combo to life in a burst of colour and energy

    Whether you’re chaining three full boards in a row or pulling off a last-minute turnaround with a perfectly timed rare sticker, every victory feels earned — and spectacular.

    For Everyone — From Casual Players to Master Strategists

    BINGONE is designed to welcome everyone:

    • Jump in quickly — rounds are snappy, rules are intuitive
    • Dive deep — advanced sticker synergies and tough challenges await those who want to master every layer
    • Relaxed or relentless — choose your pace and your playstyle; there’s no single “right” way to win

    What We Know So Far

    • Title: BINGONE
    • Developer: A La Fresca Studio
    • Publisher: Entalto Publishing
    • Genre: Sticker-building / Strategy Bingo
    • Release info: Coming soon — platforms and launch date to be revealed
    • Wishlist & updates: Follow official channels for the latest news

    The numbers are calling — but the stickers decide the game. Get ready to bend the rules, build your perfect collection, and unleash combo chains nobody sees coming.

    We’ll bring you release date, platform details, and first gameplay footage right here as soon as they land.

    BINGONE


    #BINGONE #ALaFrescaStudio #EntaltoPublishing #IndieGame #StickerGame #BingoReimagined #StrategyGame #CasualGaming #PCGaming #Techmash #Gaming

  • Dig, Discover, Defy — CitaDrill Blazes a Trail into Steam Next Fest!

    Dig, Discover, Defy — CitaDrill Blazes a Trail into Steam Next Fest!

    Grab your gear and rev up your drills — something extraordinary is burrowing to the surface. Publisher CobraTekku Games and Canadian developer Studio Moka are thrilled to announce that CitaDrill, their inventive and mind-bending, expansive roguelite action mining simulation, will be taking centre stage at Steam Next Fest, running October 19–26, 2026.

    This isn’t just digging — it’s discovery, danger, and depth in every direction. Let’s head underground.

    What Is CitaDrill?

    CitaDrill reimagines the mining genre entirely — blending fast-paced action, deep roguelite progression, and wildly expanding worlds that shift and grow with every descent:

    • Mind-bending subterranean worlds — no two layouts are the same; caverns, passages, and hidden zones unfold in fresh configurations each run
    • Action-driven excavation — this isn’t about waiting around; pilot advanced drills, boost through rock faces, and blast through obstacles with precision and power
    • Expansive roguelite design — unlock permanent upgrades, discover rare tools, and tailor your loadout; every journey builds toward greater reach and deeper secrets
    • Layers of mystery — ancient remnants, buried tech, and forgotten hazards await the boldest explorers. Dig deep enough, and you’ll uncover the truth beneath the surface

    Every tunnel leads somewhere new — and the deeper you go, the stranger it gets.

    Steam Next Fest — Your First Chance to Descend

    CitaDrill will be front and centre during the October edition of Steam Next Fest, the biggest showcase for upcoming indie titles on PC. Here’s what to expect:

    • Playable demo goes live October 19 — jump in and experience the first full strata of the CitaDrill world
    • Exclusive early gameplay — test your drilling skills, try out core loadouts, and see how the world expands firsthand
    • Developer updates — Studio Moka will be sharing behind-the-scenes insights, livestreams, and community Q&As throughout the event
    • Wishlist now — show your support and get notified the moment the demo drops

    Mark Your Calendars

    • Steam Next Fest: October 19 – October 26, 2026
    • Demo live: From October 19 on Steam
    • Full release: To be announced — follow CitaDrill on Steam for all the latest updates
    • Developed by: Studio Moka (Canada)
    • Published by: CobraTekku Games

    The deeper you go, the more there is to find. Will you be the one to uncover what lies at the bottom?

    CitaDrill


    #CitaDrill #CobraTekkuGames #StudioMoka #SteamNextFest #Roguelite #MiningGame #IndieDev #PCGaming #Techmash #Gaming

  • Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Draw your iron — something wicked this way comes. Developer Eschatology Entertainment and publisher 4Divinity have unleashed the playable demo for Guns of Eschaton, their atmospheric Western FPS Soulslike, available right now on Steam. Step onto the Hound’s Path and face the apocalypse — before the game takes centre stage at Steam Next Fest this October.

    What Is Guns of Eschaton?

    This isn’t your typical run-and-gun shooter. Guns of Eschaton drops you into a haunting, apocalyptic vision of 19th-century Americana — a world shattered by a cataclysm known as The Burning. You play as a mysterious gunslinger venturing out along the Hound’s Path, where every bullet counts, resources are scarce, and every death teaches you hard-won lessons.

    “Knowing when not to pull the trigger is just as important as knowing when to fire.”

    The Demo — Your First Step onto the Path

    The standalone demo is available to download right now — it launched October 5 and stays live through the end of Steam Next Fest on October 26, giving you plenty of time to test your mettle. Here’s what awaits:

    • A bespoke adventure — this isn’t just a snippet of the campaign; it’s a carefully crafted experience built to showcase the game’s world, combat, and core systems
    • Thoughtful, tactical gunplay — forget fast reflexes alone. Study your foes, learn their weaknesses via the in-game Codex, pick the right ammunition, and land every shot with intent
    • Timed parries & dashes — close-quarters defence is just as vital as marksmanship; master the rhythm to survive
    • Historic firearms & occult power — wield period-accurate weapons alongside talismans, special ammo, and otherworldly abilities
    • Atmosphere that grips you — dusty trails, gnarled forests, and eerie settlements create a world that feels alive — and dangerous

    Steam Next Fest — October 19–26

    Guns of Eschaton will feature prominently during this year’s Steam Next Fest, running October 19 through 26. Expect fresh visibility, potential livestreams, and developer insights — all while the demo remains available to play throughout the event.

    Quick Facts

    • Demo available: Now — October 26, 2026
    • Where: Steam — search Guns of Eschaton Demo or visit https://store.steampowered.com/app/5130460
    • Developer: Eschatology Entertainment
    • Publisher: 4Divinity
    • Genre: Western Action / Soulslike FPS
    • Full release: Yet to be announced — watch this space

    The Hound’s Path is calling. Will you answer?

    Guns Of Eschaton


    #GunsOfEschaton #EschatologyEntertainment #4Divinity #SteamNextFest #Soulslike #WesternFPS #PCGaming #SteamDemo #Techmash #Gaming

  • Stars, Speed, and Synchronised Launch — Star Wars: Galactic Racer Lands on Amazon Luna & Worldwide!

    Stars, Speed, and Synchronised Launch — Star Wars: Galactic Racer Lands on Amazon Luna & Worldwide!

    Engines roar across the galaxy. Star Wars: Galactic Racer™ has launched worldwide today — and blazes onto Amazon Luna alongside every other platform, delivering high-stakes racing through some of the most iconic planets in the Star Wars™ universe.

    Race the Underground Circuits of the Galaxy

    Developed by Fuse Games — a studio founded by racing game veterans behind Burnout and Need for Speed — and published by Secret Mode in collaboration with Lucasfilm Games, this isn’t your standard sanctioned competition. You’re diving into the galaxy’s secret, unsanctioned repulsorcraft racing scene, where speed, skill, and a little luck determine who takes the prize.

    Features include:

    • Race across legendary worlds — speed through courses on Jakku, Ando Prime, Crait, Lantana and more
    • Pilot unique repulsorcraft — from sleek speeders to powerful podracers, each with distinct handling
    • Cross-platform multiplayer — up to 12 players online across all platforms; podracer lobbies hold up to 8 pilots
    • Single-player campaign — rise through the ranks, forge alliances, and outrun rivals in a story-driven career
    • Mystery Encounters — mid-race twists that can double your credits… or sabotage your speeder
    • Available on PS5, Xbox Series X|S, Steam, Epic Games Store, and Amazon Luna

    Prime Members — Play at No Extra Cost on Luna

    Amazon Luna players get day-one access alongside everyone else. Best of all: Prime members can play the full single-player campaign on Luna at no additional charge — no console needed, no lengthy download required, just instant streaming across supported devices.

    Choose Your Edition

    • Standard Edition — base game, £49.99 / $59.99
    • Deluxe Edition — exclusive craft, early unlocks, bonus soundtrack and more, £64.99 / $79.99
    • Both available digitally and physically on supported platforms

    The Starting Line Is Open

    The galaxy’s fastest race has begun. Whether you’re streaming on Luna, racing on console, or hitting the track on PC — grab the controls, push your repulsorcraft to the limit, and prove you’re the fastest in the galaxy.

    May the Force — and the aerodynamics — be with you.

    Star Wars Galactic Racer


    #StarWarsGalacticRacer #LucasfilmGames #FuseGames #SecretMode #AmazonLuna #PrimeGaming #RacingGame #Crossplay #PS5 #Xbox #PCGaming #Techmash

  • Pixels, Plans, and Perfect Placement — PixelHeroScramble Plus Demo Lands on Steam!

    Pixels, Plans, and Perfect Placement — PixelHeroScramble Plus Demo Lands on Steam!

    Pixels are under attack — and it’s time to scramble your defences. Tokyo-based studio One or Eight INC. has announced that the free PixelHeroScramble Plus Demo launches on Steam October 7 at 12:00 PM JST (that’s October 6, 8:00 PM PDT — late tonight for UK players).

    Stop the Surge — Strategic Pixel Tower Defence

    PixelHeroScramble Plus is a vibrant fixed-route tower defence adventure where you deploy, upgrade, and swap units to hold back waves of pixel-perfect foes. The demo lets you play through the opening area — roughly 1–2 hours of gameplay — right up to the first major boss.

    What you’ll find in the demo:

    • Tactical deployment — position over 60 unlockable unit types across the battlefield
    • EX Skills — unleash game-changing abilities at critical moments
    • Emergency items — turn the tide when the pressure mounts
    • Three difficulty levels — Normal, Hard, and Challenge for seasoned strategists
    • Carryover progress — your demo save transfers to the full game
    • Full English, Japanese, and Chinese language support

    What’s Next — Full Release & Steam Next Fest

    The demo also serves as a preview for Steam Next Fest (October 19–26), giving you two chances to play ahead of the full game’s launch on November 30 (PC) / December 1 (Switch).

    Mark Your Calendars

    • Demo goes live: 7 Oct 12:00 JST / 6 Oct 20:00 PDT / 7 Oct 04:00 BST
    • Free to play — no cost, no strings
    • Full game arriving: November 30 on Steam

    Head to the Steam store page, wishlist now, and be ready to defend the pixel frontier.

    One Or Eight


    #PixelHeroScramblePlus #OneOrEight #TowerDefense #PixelArt #SteamDemo #SteamNextFest #IndieGame #Strategy #PCGaming #TokyoStudio #Techmash