The team at Siscia Games has just dropped Major Update v1.006.0 for their historical city-builder, and it brings the #1 feature players have been begging for since launch: brand-new maps for Sandbox and Creative modes!
If you’ve been looking for an excuse to jump back in and rebuild the Roman Empire, this is it.
Here’s what’s packed into v1.006.0:
New Sandbox Maps: Fresh terrain layouts and resource distributions to test your strategic management.
New Creative Maps: Flat, expansive vistas designed specifically to let your architectural imagination run wild.
Under-the-Hood Tweaks: Stability and performance optimisation fixes to keep your bustling metropolis running smoothly.
We’ve got the full breakdown of the patch notes, map sizes, and what this means for the future of the game over on the site.
Are you diving back into Sandbox mode tonight? Let us know in the comments!
The tactical shooter landscape is about to get a major shake-up. Independent AAA studio That’s No Moon—founded by veteran developers behind Naughty Dog and Infinity Ward—has officially pulled back the curtain on its debut game. Fresh from its big reveal at Summer Game Fest, the studio is reimagining Smilegate’s massive multiplayer IP, Crossfire, as a premium, narrative-driven single-player tactical action-adventure.
Even better news for the master race? It is officially locked and loaded for a PC release.
A Radical Departure for the Crossfire Universe
For over a decade, Crossfire has been a titan of competitive, first-person multiplayer matchmaking. But That’s No Moon is throwing the old rulebook out the window. Shifted into a cinematic third-person perspective, this new title focuses heavily on a linear, character-driven campaign.
The story drops players into the treacherous Atlas Mountains, following a mercenary named Layla Qassem (played by Claudia Doumit). After a routine recon mission goes completely sideways, Layla is forced into a fragile, highly unstable alliance with an opposing Tier-One Operator, Delroy Cross (played by Ricky Whittle).
You’ll play exclusively as Layla, navigating a fraught relationship where trust isn’t guaranteed, but cooperating is the only way to survive an overwhelming global threat.
Redefining the Cover Shooter with “Adaptive Cover”
What makes this PC release incredibly exciting isn’t just the pedigree of the storytelling team—it’s the tech powering the gameplay. The developers are using Unreal Engine 5 to introduce a genre-reinventing mechanic called Adaptive Cover.
“With Adaptive Cover, the player character dynamically responds to the complex terrain around her and enemy positions to adjust her stance to maintain cover. This creates a greater sense of immersion and becomes an active skill to refine and master.” — Jacob Minkoff, Game Director
Instead of the traditional, rigid “press button to lock behind a box” mechanic seen in older third-person shooters, Crossfire features a fluid visibility system. Stances and cover adjust automatically based on line-of-sight vectors and uneven geometry.
Hardcore Strategy Meets Cinematic Action
The studio aims to bridge the gap between punishing military simulators and accessible action blockbusters. On PC, players can expect a highly tactical experience where brainpower trumps mindless firepower:
Tactical Stealth: Smart positioning, flanking, and breaking enemy sightlines are essential.
Squad-Based AI: Enemy NPCs won’t just brainlessly rush you; they use suppressive fire, coordinate flanks, and actively hunt your last known location.
Dynamic Companion Mechanics: While Delroy Cross isn’t playable, he acts independently in combat—providing suppressive fire and distracting enemies based on your tactical choices.
The game is being built as a complete premium experience with no paid DLC planned, meaning PC players will get a full, polished narrative right out of the box.
Keep your eyes on TechMash for more updates, specifications, and a release date as they drop!
The gaming world is getting a massive dose of wholesome, planet-healing energy. Fresh from its world premiere at the FutureGames Live Show, publisher Focus Entertainment and developer Broken Arms Games have officially unveiledBioEden—a gorgeous, cosy solarpunk management simulator. Best of all, we don’t have to wait long to save the world; it’s officially launching on PC via Steam on September 3, 2026.
If you’re tired of high-stress survival loops and post-apocalyptic grimdarkness, BioEden is exactly the breath of fresh, purified air you’ve been waiting for.
What is BioEden?
In BioEden, you step into the boots of a Keeper, an environmental specialist tasked by the “Cosmic Collective” to breathe life back into a wounded, barren planet. Instead of exploiting a world for resources, your entire mission is built around restoration, patience, and mindfulness.
The core gameplay centres on building a self-sustaining network of interconnected domes. You’ll clear debris, manage delicate power grids and water networks, purify contaminated lakes, and recycle old structures to ensure you leave absolutely no footprint behind.
Bring Extinct Species Back to Life
The ultimate reward for your ecological engineering? Bringing beautiful, long-lost animal species back from extinction. Inside your domes, you will harvest DNA samples, tend to cocoons, and carefully manage the climate—balancing humidity, temperature, and vegetation—to craft the perfect tailored biome for dozens of unique creatures. Watch them flourish, and you’ll feel like a proud cosmic parent.
A Pressure-Free, Meditative Experience
Broken Arms Games is aiming for ultimate relaxation here. BioEden features:
No fail states or artificial pressure: Go entirely at your own pace.
Five unique Guilds: Choose a faction aligned with your specific philosophy on how to restore the planet.
A soothing solarpunk aesthetic: A beautiful world accompanied by a meditative soundtrack and the calming sounds of nature returning to the land.
Play the Demo Right Now!
Can’t wait until September 3rd? You don’t have to. A playable demo is available right now on Steam. The demo includes the full tutorial, giving you a hands-on taste of the game’s core resource management, exploration, and animal caretaking mechanics.
Even better, if you like what you play, Steam is currently running a 9% pre-purchase discount up until launch day, bringing the price down to just £19.99 / $19.99.
While PC players get first dibs this September, console fans won’t be left in the dust forever—BioEden is also slated to land on PlayStation 5, Xbox Series X|S, and the Nintendo Switch 2 at a later date.
Will you be downloading the demo tonight? Let us know your thoughts on this cosy green future in the comments below!
If you’ve ever thought your daily commute was a nightmare, solo developer Kohl Meek is about to show you just how good you actually have it.
Get ready to swap your Oyster card for a shotgun, because HELLEVATORS—a blistering, fast-paced bullet hell action-roguelike—is officially letting players board its infernal public transit system for the very first time.
Next Stop: Bullet Hell
In HELLEVATORS, Hell isn’t just a pit of fire; it’s a chaotic, ever-shifting transit network. Players will have to fight their way through waves of demonic entities, dodging a relentless barrage of projectiles while navigating the tight, claustrophobic confines of the underworld’s elevators and subway cars.
As a roguelike, death is just part of the schedule. You can expect to die, upgrade your arsenal, and jump right back in for another frantic commute.
Catch the Demo at Steam Bullet Fest
The exciting news lands just ahead of Steam’s Bullet Fest, a week-long celebration of all things high-velocity and bullet-heavy running from June 8th through June 15th.
What: A free, playable public demo of HELLEVATORS.
When: Launching June 8th.
Where: Exclusively on Steam.
This will be the first time the public can get their hands on the game’s tight mechanics and experience the adrenaline-fueled chaos firsthand.
When is the Full Release?
While the demo will give us a delicious, stress-inducing taste of the action this month, we’ll have to wait a little longer for the full itinerary. Kohl Meek has slated the full release of HELLEVATORS for Q4 2026.
Judging by the premise, it looks well worth the wait for any fan of Enter the Gungeon, Vampire Survivors, or classic arcade bullet hells.
TechMash Verdict: Mark your calendars for June 8th, head over to Steam, and make sure you don’t miss your stop. This is one public transit system you’ll actually want to get stuck in.
The classic typing game formula is getting a cyberpunk, mechanical makeover. New Zealand-based solo indie developer J.N.0.1 has officially pulled back the curtain on KILLPHRASE, an intense, high-stakes 2D typing-shooter. Alongside the announcement, the game’s Steam store page is officially live, and a brand-new announcement trailer has dropped to give players a taste of this frantic mechanical hell.
Check out the official announcement trailer below to see your keyboard turned into a weapon:
The Premise: Mowing Down Machines with Words
In KILLPHRASE, a malignant AI is ravaging the world. As a human survivor, you are trapped on a hacked freight elevator descending into a heavily corrupted robotics facility. Your goal? Reach the very bottom to execute the final Killphrase.
Standing in your way is a metal tide of deranged machines. To survive, you’ll need to rely entirely on your typing speed and accuracy.
Key Features
Type to Terminate: Every correct keystroke fires your weapon. Complete the full word or phrase to obliterate the target robot in front of you.
GUN JAMMED!!: Precision is just as important as speed. If you make a typo, your gun will jam. You’ll need to clear the jam immediately before an aggressive machine self-destructs directly in your face.
Tactical EMP: Successful typing streaks charge a powerful EMP device. When unleashed, it freezes incoming enemies and completely disintegrates smaller, fast-moving units.
Branching Elevator Paths: As you descend, elevator junctions will force you to choose your path. You can risk a high-difficulty route for better resources and leaderboard scores, take a breather on a safer floor, or brave themed word zones like the Triage Sector—where medical rogue robots attempt to “cure” you by terminating you.
Bite-Sized Runs: Designed with short, intense gameplay loops in mind, a standard run lasts about 30–40 minutes.
For the hardcore typing enthusiasts, the game features an unlockable Infinite Mode, leaderboards to track your fastest words, and an Ironman mode for the ultimate test of digital dexterity.
Wishlist Now on Steam
With a distinct, atmospheric hand-drawn art style, dark humour, and an energetic electronic soundtrack, KILLPHRASE is shaping up to be a standout title for fans of arcade score-attack games and frantic indie action.
KILLPHRASE is slated to launch on PC in Q4 2026. You can check out the official KILLPHRASE Steam Store Page right now to read up on the full lexicon and add it to your wishlist.
Indie strategy fans, it’s time to call a village meeting. Solo developer Michele Pirovano has officially released the highly anticipated second DLC for his hit rogue-lite village builder, dotAGE. Titled Trade Secrets, the massive new expansion is available right now on Steam, bringing a wealth of features that completely reshape how you survive the apocalypse.
According to Pirovano, some of the core mechanics introduced in this expansion have been on his wishlist to implement for nearly a decade.
What’s New in Trade Secrets?
If you thought managing your Pips was intense before, Trade Secrets blows the village gates wide open by encouraging your clan to finally look beyond their borders.
Brave New World (Expeditions): For the first time, your Pips can conquer their fears and venture into the wilderness. With over 100 unique expeditions to discover, sending out teams can yield rare resources, lost blueprints, or—in classic dotAGE fashion—unfamiliar new diseases and ailments.
Trading Places: A mysterious group known as the Goldlings has noticed your village. By building roads, markets, and warehouses, you can now trade your stockpiled goods for a brand-new resource: Coins.
Born to Ride (Equipment Mechanic): Pips have discovered transportation! You can now craft boats, build carts, harvest resources more efficiently, and tame horses to rapidly expand your reach across the map.
Three New Elders: Ready to change up your playstyle? The DLC introduces three new leaders with distinct mechanics: Wanna the Merchant, Darwin the Explorer, and the elusive Granny.
Celebrate with a Massive Discount
To mark the launch, the base game of dotAGE is currently featured as a Steam Daily Deal. If you or a friend have been waiting to jump into this mercilessly addictive turn-based survival simulator, you can grab the base game right now at its highest discount ever—40% off—for the next couple of weeks.
Whether you’re looking to hoard coins with Wanna or risk the wildlands with Darwin, Trade Secrets promises to inject an incredible amount of depth (and fresh ways to trigger Doomsday) into one of indie gaming’s best hidden gems.
Head over to Steam, update your game, and go see what secrets the outside world is holding for your Pips!
The countdown to Steam Next Fest is officially on, but indie fans just got an early Christmas present.
The developer behind the highly anticipated Sime Returns has just unleashed its first-ever public demo on Steam! Dropping on June 3, 2026, this sneak peek gives players a head start on the Next Fest madness, offering a hands-on look at what promises to be one of the summer’s breakout hits.
Here is everything you need to know about why you should stop what you’re doing and hit that “Download Demo” button right now.
What is Sime Returns?
If you haven’t had this one on your wishlist yet, let’s get you up to speed. Sime Returns has been turning heads in the indie community for its unique art style, tight mechanics, and immersive world-building.
While details on the full narrative have been kept under wraps, early teasers suggest a perfect blend of nostalgic gameplay and modern, polished execution. Whether you are a fan of punishing boss fights, intricate puzzle-platforming, or rich lore, Sime Returns is shaping up to deliver exactly what modern gamers crave: a game built with passion, not corporate checklists.
Why Drop the Demo Early?
Steam Next Fest is an absolute wonderland for gamers, but let’s be real—it can also be a massive tidal wave of content. With hundreds of playable previews dropping at once, it’s easy for brilliant indie titles to get lost in the noise.
By launching the demo, the team behind Sime Returns is making a brilliant tactical move:
Beat the Rush: Players can dive in, test the mechanics, and fall in love with the game before their Steam libraries get overwhelmed.
Community Feedback: An early demo gives the devs a crucial window to gather player feedback, squash sudden bugs, and optimise performance before the massive Next Fest crowd arrives.
Building the Hype: Word-of-mouth is an indie game’s best friend. Expect your social feeds to be flooded with clips of Sime Returns speedruns and initial reactions over the next few days.
What to Expect in the Demo
While it is a slice of the final product, the dev team hasn’t skimped on the content. The public demo offers a substantial chunk of gameplay designed to showcase the core loop, introduce you to the main characters, and give you a taste of the game’s atmosphere.
TechMash Tip: Keep an eye out for hidden secrets and easter eggs. Indie devs love rewarding thorough players, and Sime Returns seems like exactly the kind of game that hides goodies in the corners of the map!
Get Ready for Steam Next Fest
The Sime Returns demo is just the opening act for what promises to be a massive week for PC gaming. Make sure your drivers are updated, your controller is charged, and your wishlist is ready to expand.
Head over to Steam, search for Sime Returns, and download the demo today to see if the hype is real. Don’t forget to leave your feedback for the developers—your input could help shape the final version of the game!
Have you played the demo yet? Let us know your thoughts, theories, and favourite moments in the comments below!
Drift fans, warm up your engines and get your tyres ready. After a series of highly successful Steam playtests, developer Gaming Factory has officially announced that the highly anticipated multiplayer mode for JDM: Japanese Drift Master is almost ready for prime time.
If you’ve been dying to tear up the scenic, winding roads of Guntama with your friends, you won’t have to wait much longer.
Lock In the Date: When Does It Drop?
The multiplayer component is officially scheduled to deploy on June 11, 2026.
The rollout will happen in phases, starting with PC players first:
June 11: PC via Steam
Following Weeks: Epic Games Store and GOG
Q3 2026: PlayStation 5 and Xbox Series X|S
What to Expect on Day One
The initial launch will drop players right into an open-world sandbox designed for community and car culture. You’ll be able to host or join 8-player lobbies—with options for both public matchmaking and private, invite-only rooms.
At launch, it’s all about the ultimate car meet experience. You can cruise the open world, show off your builds, and practice your tandem drifts. While dedicated competitive racing modes are still in development for future updates, the foundation is all about community connection.
Developer Insight: The recent Steam playtests proved incredibly stable. The systems didn’t crash, and community feedback has directly shaped several quality-of-life features being rushed into development for the public launch.
Community-Driven Features in the Works
Gaming Factory is actively working to implement a handful of highly requested features based on player feedback from the Steam tests. These include:
Ghost Mode: A toggleable setting for private rooms that disables car collisions—perfect for practising close-quarter tandem drifting without ruining your friend’s paint job.
In-Session Customisation: The ability to visit the tuning and paint shops without having to back out of your multiplayer session.
Better Communication: Integrated voice chat, colour-coded player indicators, text chat, and a map-marking system to make meeting up on mountainous roads seamless.
But Wait, There’s More…
The multiplayer update is just the tip of the iceberg for June. On June 25, the game will receive its second major DLC, The American Classics ($5.99 / £4.99 approx.), introducing six iconic, muscle-bound American cars to the roster. Even better? Alongside the paid DLC, Gaming Factory is dropping a selection of new JDM cars completely free for all game owners.
It looks like June is officially JDM month. Get your rigs ready, because the mountain passes are about to get a lot more crowded.
Space pilots, traders, and galactic conquerors, dust off your flight suits. Egosoft has officially dropped a bombshell trailer and announced that the highly anticipated 9.00 Empire Update for X4: Foundations is launching on June 10th.
If you thought you had your corner of the universe completely automated and secure, it’s time to think again. This massive, completely free update is set to radically expand and refine the open-ended space simulation we’ve poured hundreds of hours into.
Check out the brand-new trailer below to see the universe in motion:
What’s New in the Empire Update?
While Egosoft loves a good surprise, the “Empire” moniker hints at a massive overhaul to how you manage your sprawling galactic domains. X4: Foundations has always been praised for its unparalleled scale—allowing you to transition seamlessly from piloting a single scout ship to commanding a fleet of capital carriers—and version 9.00 is doubling down on that sandbox freedom.
Here is what we can look forward to based on Egosoft’s stellar track record and the fresh teaser:
Refined Empire Management: Streamlined UI and deeper tactical control over your stations, trade routes, and sector ownership.
Visual and Performance Polishing: Enhanced graphics and engine optimisations to ensure those massive fleet battles run smoother than ever.
Gameplay Rebalancing: Adjustments to the economy and AI behaviour to make the universe feel more reactive, alive, and challenging.
New Quality-of-Life Features: Features designed to reduce the late-game micromanagement grind, letting you focus on grand strategy.
The Sandbox Just Got Bigger
What makes X4 so special is that it doesn’t hold your hand. You can be a humble space miner, a ruthless pirate, a corporate tycoon, or a military dictator. By continuously updating the game for free, Egosoft proves once again why they are the kings of the niche space-sim genre.
Mark your calendars for June 10th, fire up your jump drives, and get ready to rebuild your empire from the ground up.
Are you planning to start a brand-new save file for the 9.00 update, or will you be importing your current multi-billion credit empire? Let us know in the comments below!
The golden age of naval warfare simulators is officially back. MicroProse—a name that sends waves of nostalgia through any seasoned strategy gamer—has officially launched Battleship Command into Early Access on Steam.
If you’ve ever wanted to stand on the bridge of a massive, heavily armoured warship while shells rain down around you, your time has come.
Take the Helm of the Mighty Scharnhorst
For its Early Access debut, Battleship Command is letting players take total control of one of the most iconic, fiercely debated, and formidable warships of World War II: the German battleship Scharnhorst.
Known for her sleek lines, incredible speed, and historic surface actions, the Scharnhorst is a dream vessel for naval history buffs. But this isn’t just a game about steering a big boat and clicking on targets. MicroProse is delivering a deeply authentic command experience.
What to expect on day one: You aren’t just controlling the ship; you are managing the crew, balancing damage control under fire, plotting complex intercept courses, and orchestrating massive artillery duels across realistic ocean expanses.
Why Early Access?
MicroProse has made it clear that they want the community’s deckhands to help shape the future of the game. Early Access allows naval sim enthusiasts to test the core mechanics—like the realistic ballistic tracking, advanced damage models, and historical scenarios—and provide direct feedback to the development team.
As Early Access progresses, players can look forward to more ships, expanded campaigns, and refined mechanics. But even now, the chance to captain the Scharnhorst in high-stakes tactical engagements is tough to pass up.
Features At A Glance
Uncompromising Realism: From the trajectory of your 28cm shells to the way armour plating deflects or succumbs to hits.
Deep Crew Management: Assign your sailors to damage control, gunnery, or engineering to keep your ship fighting through the chaos of battle.
Stunning Visuals: Experience the raw power of the ocean and the terrifying beauty of naval artillery exchanges in beautiful detail.
The battle lines are drawn, and the open sea is calling. Will you lead the Scharnhorst to glory, or will she find the ocean floor? Head over to Steam right now and secure your spot on the bridge.
Are you ready to take command? Let us know in the comments below if you’ll be piloting the Scharnhorst this weekend!
Have you ever wondered what lies within the fragile architecture of the human mind when it drifts into a coma?
In the upcoming indie title The Inspector, developed by Edoardo Ventisette and published by Lappi Soft, players are invited to step into the ultimate frontier: the human subconscious. Blending the surreal tension of Inception with the emotional gravity of a psychological drama, this first-person adventure is shaping up to be one of the most intriguing indie games on our radar.
The Premise: A Detective of the Mind
In The Inspector, you don’t hunt for clues in dimly lit alleys or dusty archives. Instead, you play as a specialist who navigates the abstract, beautiful, and sometimes deeply unsettling landscapes of coma patients’ minds.
Your mission? To seek out “memory anchors.” These are specific, emotionally charged objects or fragments of the patient’s past. Finding them is the only way to piece together their history and, ultimately, provide the psychological jolt needed to wake them up and bring them back to life.
Gameplay: Exploration Meet Surrealism
From what we’ve seen of Edoardo Ventisette’s vision, the game leans heavily into its dreamlike atmosphere. Because you are exploring a subconscious mind, the laws of physics, time, and space are entirely optional.
Surreal Landscapes: Expect shifting environments where mundane objects float in mid-air, and architecture warps based on the patient’s emotional state.
Narrative-Driven Puzzles: Progress isn’t about twitch reflexes; it’s about empathy and understanding. You need to decode the symbolism of the patient’s dreams to uncover their hidden traumas and joys.
A Sombre, Striking Aesthetic: The minimalist yet evocative art style perfectly captures the isolation and beauty of a mind trapped between worlds.
Why It’s Worth Your Time
Lappi Soft has a knack for backing projects that offer something genuinely different, and The Inspector is no exception. It treats its heavy subject matter—trauma, memory, and the thin line between life and death—with a sense of wonder and respect. It’s less of a traditional video game and more of an interactive, poetic exploration of what makes us human.
If you’re a fan of atmospheric, story-driven walking simulators and puzzle games like What Remains of Edith Finch or Ether One, this is one journey into the subconscious you won’t want to miss.
The Verdict: Keep your eyes peeled for this one. The Inspector promises a hauntingly beautiful escape into the minds of others, proving that sometimes, the deepest mysteries are the ones buried right inside us.
The stellar portfolio of Hooded Horse—the powerhouse indie publisher behind hits like Manor Lords and Against the Storm—is officially expanding its horizons deeper into uncharted space.
In an exciting new announcement, Hooded Horse has revealed the latest addition to its world-class lineup of strategic and tactical games: C-Beams, a top-down space action RPG developed by Distant Light Games.
If you’ve been waiting for a title that seamlessly blends Newtonian space physics, high-stakes tactical combat, and a gritty cosmic gold rush, your next obsession has arrived.
Welcome to the Black Hole Frontier
In the world of C-Beams, humanity has finally pierced the veil of deep space, discovering a volatile, perilous black hole system. This discovery has triggered an absolute cosmic gold rush. Corporations and daring, rogue pilots are flooding the system to extract rare, never-before-seen elements that yield fortunes—if you survive long enough to cash them in.
As a rookie pilot with everything to gain and nothing to lose, you are thrown directly into this unforgiving frontier. Will you become a legendary explorer, a shrewd trader, or a ruthless combat pilot? The legacy you carve is entirely up to you.
C-Beams isn’t your average arcade space shooter. Distant Light Games is injecting a massive dose of tactical depth into the gameplay:
Newtonian Physics & Realistic Handling: You’ll pilot a variety of distinct ship types, each requiring genuine skill to command. Master retro burns to decelerate rapidly, cut your engines to drift silently through asteroid fields, and use manoeuvring thrusters to dodge incoming fire.
The Weight of Greed: Risk versus reward is a literal mechanic. The rarer elements you hoard, the heavier your cargo hold becomes. Overloading your ship increases its mass, making it sluggish, harder to manoeuvre, and highly vulnerable to ambushers.
Sub-System Tactical Combat: Firefights are chaotic and deeply strategic. You can tear enemy vessels apart at close range with gatling turrets or pick them off from afar with guided missiles, railguns, and the titular, devastating C-Beams. Take a tactical edge by targeting specific sub-systems to disable an enemy’s engines, weapons, or radar before docking to raid their cargo.
Pro Tip: Use the environment to your advantage. Space-time anomalies can rip your ship to shreds, but they also hide the rarest elements. Meanwhile, local asteroid fields make the perfect cover for setting up a stealthy ambush.
A Perfect Match for Hooded Horse
Hooded Horse has built a flawless reputation for publishing games that offer immense mechanical depth, emergent storytelling, and rewarding progression systems. While traditionally known for grand strategy and city-builders, C-Beams fits beautifully into their wheelhouse by demanding precise tactical thinking, preparation, and skill.
With a vast network of jump points to traverse, hidden smuggler caches to uncover, and deep faction reputations to manage, C-Beams is shaping up to be an absolute must-play for RPG and strategy enthusiasts alike.
C-Beams is coming soon to PC via Steam and the Epic Games Store, and is available to wishlist right now. Keep your thrusters primed and stay tuned to TechMash for more updates from the edge of the abyss!
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