Tag: #Scifi

  • Scrubbing the Stars: Cleaner Company Brings Sci-Fi Sanitation to PC

    Scrubbing the Stars: Cleaner Company Brings Sci-Fi Sanitation to PC

    Move over, PowerWash Simulator—there’s a new mess in town, and it’s light-years away. Cleaner Company, the highly anticipated sci-fi co-op cleaning sim from developer Wildflame Studio and publisher Mythwright, has officially been announced for a 2026 release on Steam and the Epic Games Store.

    If you’ve ever looked at a derelict space station in a horror movie and thought, “Someone really needs to mop up that alien goo,” this is the game for you.

    Mops, Monsters, and Zero-G

    In Cleaner Company, you play as a member of the “Star Wipers,” an elite (and perhaps slightly underpaid) sanitation crew tasked with tidying up the messiest corners of the cosmos. Whether it’s an abandoned space station, an unexplored planet, or a ruined intergalactic restaurant, no job is too grisly for your mop.

    Key Features to Expect:

    4-Player Co-op: Join forces with up to three friends to tackle massive cleanup jobs. Teamwork is essential—especially when one of you is scrubbing the floors and the other is watching for “biological hazards.”

    Physics-Based Chaos: Managing debris and liquid spills is tricky enough on Earth, but doing it in low-gravity environments adds a whole new layer of tactical challenge.

    Hazardous Duty: You aren’t just cleaning up spilt coffee. You’ll be disposing of the “corpses of your predecessors” and dealing with dangerous lifeforms that haven’t quite vacated the premises yet.

    High-Tech Tools: Use an arsenal of specialised sci-fi gear to scrub, repair, and restore these environments. Collecting resources allows you to upgrade your equipment for even tougher jobs.

    A Mix of Zen and Survival

    While the core gameplay offers that “oddly satisfying” zen feeling we love from simulation games, Cleaner Company injects a healthy dose of survival horror and environmental storytelling. As you clear away the grime, you’ll uncover clues about what happened to the previous inhabitants—and why they left such a bloody mess behind.

    “Star Wipers, ready your mops! Start by tidying away the corpses of your predecessors.” — Official Game Description

    Release Details

    Cleaner Company is slated for a 2026 launch. While we don’t have a specific date just yet, the game is already making waves with its atmospheric trailer and a “Prologue” version that has given early players a taste of the cosmic janitor life.

    Techmash Verdict: If you love the co-op chaos of Lethal Company but wish there was more “cleaning up the evidence” involved, keep this one on your radar.

    Find out more here – https://mythwright.com/games/cleaner-company

    #CLEANERCOMPANY #DeepSpaceCoopCleaningSim #scifi #mythwright #WildflameStudio #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • The Hunt Is On With Marvel Rivals Season 7

    The Hunt Is On With Marvel Rivals Season 7

    The multiverse is about to get a lot more crowded—and a lot more dangerous. NetEase Games has officially pulled back the curtain on Marvel Rivals Season 7: The Hunt Is On, and the headline act is none other than the South Korean super-spy, White Fox.

    Launching on March 20, 2026, Season 7 isn’t just bringing new faces to the roster; it’s fundamentally shifting how the game is played. From mystical shapeshifting to a massive overhaul of the “Ultimate” meta, here is everything you need to know before the hunt begins.


    New Hero: White Fox (Ami Han)

    Ami Han, the last of the mystical Kumiho, arrives as the game’s 48th hero. Sliding into the Strategist role, White Fox is designed for players who want to be more than just a “backline healer.” She is a proactive, aggressive supporter who thrives in the thick of the fight.

    • Role: Strategist (Support/Melee Hybrid)
    • Signature Mechanic: Kumiho Energy. White Fox builds energy during combat, which she can expend to charm enemies or provide massive buffs to her team.
    • Healing & Damage: Her Yeowoo Guseul (Fox Marbles) allows her to damage enemies and heal allies simultaneously, rewarding precise positioning.
    • The Ultimate: Nine-Tailed Form. White Fox fully transforms into a massive, mystical fox. In this state, she gains a massive health boost and unleashes devastating claw strikes that provide lifesteal to her and any nearby teammates.

    Season 7.5 Teaser: Black Cat

    While White Fox leads the charge on March 20, she won’t be alone for long. NetEase confirmed that Black Cat (Felicia Hardy) will join the roster as a Duelist during the mid-season update (Season 7.5) in April. Expect high-mobility, “hit-and-run” gameplay that rivals Spider-Man’s agility.


    The Story: A Temporal Plague in New York

    The narrative stakes are skyrocketing. Forces from 2099’s Nueva York are spilling into modern-day Manhattan, bringing a “temporal plague” with them.

    The chaos has led Mayor Wilson Fisk (Kingpin) to declare martial law, turning the city into a high-tech war zone. Players will battle across a brand-new map, Lower Manhattan, featuring the aftermath of an Alchemax assault where futuristic architecture is literally overwriting the present.


    Massive Meta Shift: The “Ultimate” Nerf

    Perhaps the biggest news for competitive players is a global balance change. To combat “Ultimate spam,” NetEase is implementing a universal 20% reduction to Ultimate energy charge rates for every hero in the game.

    “We want to encourage neutral gameplay and reward mechanical skill over back-to-back ability spam,” the developers noted in the recent Dev Vision.

    Other Key Balance Changes:

    • Buffs: Blade, Hulk, Black Panther, and Scarlet Witch are all seeing significant power bumps to make them more viable in the new meta.
    • Nerfs: Meta-dominators like Doctor Strange, Winter Soldier, and Elsa Bloodstone are being dialled back.
    • Team-Ups: A new synergy, Blessing of the Kumiho, arrives for White Fox and Luna Snow, while older Team-Ups like “Jeff-Nado” are being temporarily retired.

    New Features & Competitive Updates

    • Triple Ban System: Competitive matches will now feature three bans per team, up from two, giving teams more strategic control over the lobby.
    • Personal Performance Placement: Your starting rank for Season 7 will now factor in your individual performance during placement matches, not just wins and losses.
    • Album System: A new in-game feature allowing you to capture and save cinematic moments from your matches.

    Marvel Rivals Season 7: The Hunt Is On goes live this Friday, March 20, at 9:00 AM UTC. Whether you’re a Strategist main ready to master the Kumiho or a Duelist looking to navigate the neon-soaked streets of a fractured New York, the meta is about to change forever.

    Find out more here on Steam – https://t.co/IPhy0Of1cG

    #MarvelGames #NetEaseGames #TheHuntIsOn #MarvelRivals #SciFi #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Starfield’s Massive “2.0” Moment: Free Lanes Update & Terran Armada DLC Revealed

    Starfield’s Massive “2.0” Moment: Free Lanes Update & Terran Armada DLC Revealed

    After months of “will-they-won’t-they” rumours, Bethesda has finally dropped the hammer. On April 7, 2026, Starfield isn’t just landing on the PlayStation 5; it’s receiving a fundamental DNA transplant. With the Free Lanes update overhauling how we traverse the stars and the Terran Armada expansion bringing a new robotic threat to the Settled Systems, the game is looking more like the space sim we always wanted.

    Here is everything you need to know about the biggest shake-up in Bethesda’s universe since launch.

    1. Free Lanes: Finally, Real Space Flight

    The “Free Lanes” update is the free patch every player (Xbox, PC, and now PS5) will receive. The headliner? Cruise Mode. * Interplanetary Travel: You can now manually fly between planets within a star system—no more relying solely on fast-travel menus.

    • Life on the Ship: While in Cruise Mode, you can get up from the pilot seat, customise your ship, talk to crew, or use workbenches while the stars streak by.
    • Dynamic Encounters: Space is no longer a “bubble.” You’ll run into derelict ships, distress calls, and “Incursions” as you travel.

    2. Terran Armada: The Robot Uprising

    While Free Lanes fixes the systems, Terran Armada ($9.99 or free for Premium Edition owners) adds the drama. This story DLC introduces a mysterious faction made up of former UC and Freestar soldiers who have returned with a massive army of advanced robots.

    • New Faction: The Terran Armada claims to be the “true children of Earth.”
    • Incursion System: They can actually block your Grav Jumps, forcing you to use Cruise Mode to find and take out their “blockade” ships before you can warp away.
    • New Companion: Meet Delta, a combat-hardened robot companion designed for those who don’t mind getting their hands a little dirty.

    3. Deep Customisation & X-Tech

    Bethesda is leaning into the “RPG” in ARPG with X-Tech, a new high-end resource.

    • Tier 4 Legendaries: You can now upgrade gear to a fourth legendary slot.
    • The “Reckless” Mod: Imagine a sniper rifle with a magazine size of 1 but a 500% damage boost. High risk, massive reward.
    • Cross-Outpost Storage: The community’s biggest prayer has been answered. You can finally install shared containers to access your resources from any outpost in the galaxy.

    Comparison: What’s New?

    FeatureFree Lanes UpdateTerran Armada DLC
    CostFree£8.99 / $9.99
    FlightManual Interplanetary CruiseNew Terran Ship Classes
    EnemiesNew Enemy Modifiers (Tank, Martyr)Robotic “Terran” Faction
    VehiclesMoon Jumper Land VehicleN/A
    Quality of LifeCross-Outpost StorageNew Story Questline

    The PS5 Factor

    For the first time, Sony fans are joining the fray. The PS5 version launches the same day (April 7) with full DualSense support. Expect haptic feedback for every laser blast and adaptive triggers that vary depending on your ship’s weapon loadout. Plus, PS5 Pro owners get a dedicated 60fps Performance Mode.

    TechMash Verdict: Bethesda calls this “not quite 2.0,” but with manual space flight and a shared storage system, it’s the most significant evolution of the game to date. Whether you’re a returning veteran or a PS5 newcomer, the Settled Systems are about to feel a lot less empty.

    Find out more here – http://starfieldgame.com/

    #Starfield #BethesdaGameStudios #rpg #scifi #spaceexploration #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Mandated Fate Brings Bureaucratic Sci-Fi Dystopia to the Curious Odyssey Festival

    Mandated Fate Brings Bureaucratic Sci-Fi Dystopia to the Curious Odyssey Festival

    If you’ve ever looked at a stack of tax forms and thought, “This would be much more intimidating with anti-gravity tech and an omnipresent secret police,” then Tetrarchy Studios has the perfect experience for you.

    As part of the Curious Odyssey Festival on Steam, the solo-developed indie gem Mandated Fate is stepping out of the shadows. It’s a game that swaps the typical high-octane laser battles of sci-fi for something much more chilling: the suffocating weight of a technocratic bureaucracy.

    A World Where Innovation is a Cage

    Set in an alternate-history 1985, Mandated Fate imagines a world where humanity didn’t just reach for the stars—it was dragged there by the Greater American Technological Empire (G.A.T.E.). The regime is obsessed with mastering the anti-gravity particle, framing the space race as a matter of national survival.

    You step into the weary boots of an Imperial Inspector. Your mission? Head into the “Old District”—a vertical, rain-soaked labyrinth that hasn’t quite fallen in line with the Empire’s shiny new world order—to investigate a mysterious murder.

    “There are no heroes here, only individuals navigating the suffocating gray spaces of power and survival.”

    Why We’re Watching This One

    What makes Mandated Fate stand out in a sea of neon-drenched indies is its commitment to “social thriller” mechanics. Here’s what’s under the hood:

    • Moral Weight: This isn’t just about finding clues. You’ll be forced to choose between loyalty to the regime and your own fading conscience. Every bribe taken or neighbour betrayed has a ripple effect.
    • The “Deco-Brutalist” Aesthetic: Built in Unreal Engine 5, the world is a striking mix of grand Art Deco ruins and massive, oppressive neo-brutalist structures.
    • Seamless Exploration: Whether you’re walking the streets, riding the fully functional subway system, or driving (under the watchful eye of surveillance, of course), there are no loading screens to break the tension.
    • Solo-Dev Soul: Almost every asset in the game has been handcrafted by developer Thibaut Billerot, giving the world a cohesive, personal grittiness that “AAA” titles often polish away.

    Experience the Dystopia at Curious Odyssey

    The Curious Odyssey Festival is all about celebrating the experimental and the unusual, making it the perfect venue for a game that asks you to uphold the law by breaking it.

    If you’re a fan of Papers, Please, Blade Runner, or the paranoid thrillers of the 70s and 80s, this is one to keep on your radar. You can check out the demo and see the “Bureaucratic Dystopia” in action over on the Mandated Fate Steam Page.

    Find out more here on Steam – https://shorturl.at/jPWGL

    #TetrarchyStudios #MandatedFate #SciFi #Dystopia #CuriousOdysseyFestival #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • A Trip Down Memory Hole: POSTAL: Brain Damaged – These Sunny Daze

    A Trip Down Memory Hole: POSTAL: Brain Damaged – These Sunny Daze

    If you thought the POSTAL franchise couldn’t get any weirder, Hyperstrange and CreativeForge Games just said, “Hold my crack pipe.”

    The latest DLC for the hit retro-shooter, POSTAL: Brain Damaged – These Sunny Daze, has officially landed. If the base game was a fever dream, this expansion is a full-blown psychedelic breakdown in a suburban wasteland.

    Back in the (Bad) Neighbourhood

    While the main game explored the fractured psyche of the Postal Dude, These Sunny Daze brings us back to a twisted version of Edgewood—the quintessential American suburbia gone horribly wrong.

    Expect more of the high-octane, movement-heavy “Boomer Shooter” gameplay that made the base game a standout in 2022. We’re talking:

    Dual-wielding chaos that rewards aggression.

    Platforming that actually feels good (a rarity in the genre).

    Crude, satirical humour that aims at everything and everyone.

    What’s New in the Nightmare?

    This isn’t just a map pack; it’s a concentrated dose of new content designed to push the engine to its limits.

    Why It Works

    The POSTAL series has always been polarising, but Brain Damaged succeeded where others stumbled by focusing on tight mechanical loops. You aren’t just wandering a sandbox peeing on people (though, let’s be honest, there’s still some of that); you’re bunny-hopping through arenas and managing a complex arsenal.

    These Sunny Daze doubles down on the “Skill over Satire” approach. The level design is tighter, the secrets are harder to find, and the boss fights are genuinely inventive.

    The Verdict: If you miss the days of Quake and Duke Nukem but want a modern coat of paint and a healthy dose of “what did I just see?”, this DLC is a must-play.

    Ready to go Postal?

    The DLC is out now on Steam and GOG. Just remember: it’s all in his head… mostly.

    Find out more here on Steam – https://shorturl.at/3Lq7A

    #POSTALBrainDamagedTheseSunnyDaze #DLC #scifi #HYPERSTRANGE #RunningWithScissors #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Forget Disney—Mars Attracts is the Twisted Human Zoo You Didn’t Know You Needed

    Forget Disney—Mars Attracts is the Twisted Human Zoo You Didn’t Know You Needed

    We’ve all spent hours perfecting roller coasters in Planet Coaster or managing hospital chaos in Two Point Hospital. But have you ever looked at your park guests and thought, “I’d love to put these guys in a cage and study them for Martian science?”

    If your answer is a resounding “Ack! Ack! Ack!”, then Mars Attracts is about to become your new obsession.

    What is Mars Attracts?

    Developed by Outlier Games (the team behind This Means Warp), Mars Attracts is a theme park management sim that officially licensed the iconic, cult-classic Mars Attacks™ IP.

    Rather than playing as the puny humans trying to survive an invasion, you take the role of a Martian CEO. Your mission? To build the ultimate Red Planet tourist destination where humans aren’t the guests—they’re the star attractions.

    The Gameplay: Abduct, Display, Repeat

    The game successfully blends the deep, systematic management of RollerCoaster Tycoon with a darkly hilarious, B-movie aesthetic. Here’s what’s on the Martian menu:

    Historical Abductions: Use advanced Martian tech to snatch humans from across history. Want a Roman Gladiator next to a Cowboy from the Wild West? Go for it.

    Customisable Enclosures: You have to build habitats that keep your “livestock” alive—or at least interesting enough for Martian tourists to pay tickets for.

    Twisted Research: Study human behaviour through “experiments” (which range from silly to slightly gruesome) to unlock new technologies and bigger rides.

    Damage Control: Humans are “enclosed-brained” and unpredictable. If they escape, they’ll terrorise your guests, and you’ll have to deploy Martian security to clean up the mess.

    “Mars Attracts is like Zoo Tycoon, if the animals were historical figures and the zookeepers were trigger-happy aliens with disintegrator rays.”

    Why It Works

    What makes this stand out on the Steam storefront—where it currently sits with a “Very Positive” rating in Early Access—is the tone. It perfectly captures that 1962 Topps trading card vibe: bright colours, retro-futuristic gadgets, and a total lack of empathy for the human race.

    The UI is slick, the humour is sharp, and the management systems are surprisingly deep. You aren’t just placing buildings; you’re balancing Martian guest satisfaction against the sanity levels of your human captives.

    Current Status & Availability

    Platform: PC (Steam)

    Status: Early Access (Launched September 15, 2025)

    Full Release: Expected in 2026

    Developer: Outlier Games (Dublin/Belfast-based)

    If you’re a fan of the 1996 Tim Burton film or just love a management sim with a bit of “bite,” this is a must-play. There’s even a Supporter’s Edition available that includes a digital artbook and the soundtrack, which is filled with those wonderfully eerie theremin-led sci-fi vibes.

    Are you ready to stop the invasion and start the construction? Let us know in the comments if you’d survive a stay in a Martian zoo!

    Find out more here – https://www.outlier.games/mars-attracts

    #OutlierGames #MarsAttracts #ThemeParkSim #Scifi #Martians #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Tick-Tock: The Time Takers Closed Beta is Officially Live!

    Tick-Tock: The Time Takers Closed Beta is Officially Live!

    If you’ve ever felt like there aren’t enough hours in the day, NCSOFT and Mistil Games are about to make that feeling a lot more literal—and a lot more lethal. The first Closed Beta Test (CBT) for Time Takers, the highly anticipated time-bending survival shooter, is officially underway.

    From now until March 21, 2026, players can dive into a world where “Time Energy” isn’t just a resource—it’s your health, your currency, and your only hope of survival.

    Seconds are the New HP

    While most shooters have you hunting for medkits, Time Takers flips the script. Inspired by the high-stakes tension of the film In Time, every player starts with a ticking clock.

    Time is Your Lifeline: If your timer hits zero, you’re out.

    The Risk/Reward Loop: You can spend your remaining time to upgrade abilities or equip powerful combat “apps” mid-match. Do you burn 30 seconds to gain a tactical edge, or hoard your time to outlast the competition?

    Team Synergy: In a unique twist, you can actually transfer your own “lifespan” to a struggling teammate. It’s the ultimate sacrifice in a genre usually defined by every-man-for-himself.

    What’s in the Beta?

    The current test isn’t just a small slice; it’s a meaty look at what the full 2026 release will offer:

    12 Diverse Travellers: From a space-suited chimp (Bertie) to a drunken medieval knight (Arthur), the character roster is as eccentric as it is tactical.

    3 Time-Fractured Maps: Battle across the traditional Japanese-themed Yokogawa, the medieval corridors of Morstadt, and the neon-drenched futuristic streets of Miraesi.

    7-Phase Matches: As the match progresses, Time Energy becomes scarcer, forcing teams into more frequent and frantic engagements.

    How to Join the Fray

    The beta is currently live on Steam, with servers running for eight hours daily to ensure stable matchmaking.

    Pro Tip: While the focus is currently on North and South American servers (PDT: 16:00 to 00:00), players in the UK and elsewhere aren’t left in the dark. You can join the official Discord to grab promotional Steam codes and join the global community.

    Final Thoughts

    Time Takers is a breath of fresh air in a crowded hero-shooter market. By removing fixed roles and making time the primary resource, Mistil Games is challenging players to think three steps ahead—or risk running out of time entirely.

    Find out more here – https://timetakers.plaync.com/

    #NCSOFT #MistilGames #ClosedBetaTest #TimeTakers #scifi #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • The New Frontier: Why “Mine or Burn” is Redefining Space Strategy

    The New Frontier: Why “Mine or Burn” is Redefining Space Strategy

    The incremental gaming genre has always been about the slow burn—watching numbers go up, unlocking the next tier of efficiency, and idling your way to greatness. But a new contender, Mine or Burn, has just hit the scene, and it’s effectively throwing a thermal detonator into that peaceful loop.

    The Core Loop: Beyond the Click

    At first glance, Mine or Burn gives you the familiar comfort of resource management. You start with a modest mining colony on a barren moon, extracting Helium-3 and Silicates. However, the “Incremental” tag is a bit of a Trojan horse.

    The game introduces a dual-resource economy that creates a constant state of tension:

    The Mine Path: Focusing on infrastructure, deep-core drills, and long-term sustainability.

    The Burn Path: Investing in propulsion and orbital weaponry to “reset” the progress of competitors in your sector.

    Why It’s a “High-Stakes Space Race”

    What sets Mine or Burn apart from games like AdVenture Capitalist or Cookie Clicker is the Global Heat Map. Every upgrade you purchase increases your thermal signature.

    If you mine too aggressively, you become a bright red dot on the radar of every other player. In a brilliant twist on prestige mechanics, “Burning” isn’t just a metaphor—you can literally sacrifice your own current progress to launch a kinetic strike on a leading player, stealing a percentage of their lifetime earnings to fuel your next “reincarnation.”

    “In Mine or Burn, your greatest asset isn’t your fleet of drones; it’s your ability to stay under the radar until you’re too big to fail.”Strategic Depth: The Tech Tree

    The game features a branching tech tree that feels more like a 4X strategy game ($e.g.$, Stellaris) than a simple idler.

    The Verdict

    Mine or Burn succeeds because it taps into the primal urge to compete. It takes the “number goes up” satisfaction of an incremental game and adds the “don’t touch my stuff” adrenaline of a multiplayer battler. It’s stressful, addictive, and visually striking with its minimalist, radar-style interface.

    Whether you’re a patient optimiser or a chaotic disruptor, the race for the galactic core is officially on. The only question is: will you leave behind a legacy of industry, or a trail of stardust?

    Find out more here – https://www.mineorburn.com/

    #HeavyPepper #MineorBurn #scifi #miningship #starsystem #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcade

  • The Pariah Folk Rise: ‘Legacy of Orsinium’ Launches as Skyrim’s Largest Verified Creation

    The Pariah Folk Rise: ‘Legacy of Orsinium’ Launches as Skyrim’s Largest Verified Creation

    While the gaming world waits with bated breath for any scrap of The Elder Scrolls VI news, the modding community has once again proven that Skyrim isn’t just a game—it’s a platform. This week marks a massive milestone with the launch of Legacy of Orsinium, the largest story expansion to hit the Verified Creations platform to date.

    Developed by Veelpoot, a Dutch indie studio composed of ex-AAA veterans (with credits including Horizon Zero Dawn, Halo Wars, and Helldivers 2), this isn’t just a simple gear pack. It is a DLC-sized cultural overhaul for the Orsimer.

    Bringing the Might of Orsinium to Skyrim

    For years, the Orc Strongholds of Skyrim felt like isolated, underused curiosities. Legacy of Orsinium changes that narrative by weaving the lore of the Second Era—specifically inspired by the fan-favourite Orsinium DLC from The Elder Scrolls Online—into the Fourth Era of Skyrim.

    Key Features Include:

    A Massive New Questline: Centred around the stronghold of Mor Khazgur, players must navigate the internal politics of the Agra Crun faction and decide the future of the Orcish people.

    Professional Voice Acting: Thousands of lines of custom, high-quality dialogue replace generic voice types, giving unique personalities to Chieftains and warriors alike.

    Epic Dungeons: New, multi-layered mines and ancient ruins designed by RoKMod, the veteran designer behind the legendary Lordbound mod.

    ESO-Inspired Rewards: Earn unique weapons and armour sets that bridge the visual gap between ESO and Skyrim.

    The AAA Pedigree

    What sets this project apart is its “semi-canon” status and the team behind it. The founders of Veelpoot are deeply rooted in the modding scene, having previously led projects like Lordbound and Fallout: London.

    By transitioning from “cushy AAA jobs” to independent development through Bethesda’s Verified Creator Program, the team has been able to deliver a level of polish and technical stability rarely seen in standard mods. It is designed to be “plug-and-play,” ensuring compatibility with modern setups like the Anniversary Edition.

    “Legacy of Orsinium is our love letter to the Orcs of Tamriel… paying my friends after collaborating for over a decade has been an absolute joy.” — Keano Raubun, Creative Director at Veelpoot.

    How to Play

    Legacy of Orsinium is available now for PC and Xbox through the in-game Creations menu.

    Price: 1,000 Creation Credits (Approx. £8.99 / $9.99).

    Requirement: The Elder Scrolls V: Skyrim Special Edition or Anniversary Edition.

    Compatibility: The mod is safe to install mid-playthrough, provided Chief Larak of Mor Khazgur is still alive to kick off the story.

    Whether you’re a die-hard Orc player or just looking for a reason to return to the frozen north, Legacy of Orsinium offers a substantial, lore-heavy reason to sharpen your axe once more.

    Find out more here – https://creations.bethesda.net

    #TheElderScrollsVSkyrim #scifi #LegacyofOrsinium #Veelpoot #BethesdaSoftworks #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Blast Off: Stellar Tactics Finally Exits Early Access This March

    Blast Off: Stellar Tactics Finally Exits Early Access This March

    After a decade of meticulous development and community-driven refinement, Maverick Games is thrilled to announce that its ambitious sci-fi RPG, Stellar Tactics, will officially launch out of Early Access on March 30, 2026.

    The game will be available in its full 1.0 glory across Steam, GOG, and Humble, marking the end of a legendary journey that began in 2016. For fans of classic, deep-system RPGs, this is the “1.0” you’ve been waiting for.

    A Massive Universe, Refined

    Stellar Tactics isn’t just a game; it’s a sprawling digital cosmos. Developed by industry veteran Don Wilkins—whose pedigree includes work at legendary studios like Sir-Tech and Sierra—the game offers a nostalgic yet modern take on the squad-based tactical RPG.

    Whether you’re a veteran mercenary who’s been following the project for years or a newcomer looking for your next space obsession, the 1.0 release brings everything together:

    Turn-Based Ground Combat: Engage in strategic battles against mutations and hostile forces using a refined tactical system.

    Massive Open-World Exploration: Navigate a living universe featuring over 160,000 star systems.

    Classless Progression: Forget rigid archetypes. With 240 perks, you can customise your crew exactly how you see fit.

    Deep Space Mechanics: Choose from 40 customizable ships for mining, trading, exploration, or high-stakes ship boarding.

    What’s New for 1.0?

    The transition to full release isn’t just a label change. Maverick Games has spent the final stretch of Early Access polishing the experience to a mirror shine. Players can expect:

    Expanded Storyline: A compelling main narrative supported by endless side quests and bounties.

    Economy & Trade: A dynamic universal commodity trading market and asteroid mining system.

    Quality of Life Overhaul: Significant updates to inventory management, mission guidance, and UI polish based on years of player feedback.

    The Final Polish: Fixes for jank, balance tuning, and a final pass on the game’s deep Nano-Tech gear upgrading systems.

    “The result of years of hard work, refined by feedback and suggestions from the community, 1.0 has become more than I could have ever imagined,” says developer Don Wilkins.

    Get It Before the Price Hike

    If you haven’t jumped into the cockpit yet, now is the time. Maverick Games has confirmed that the price will increase once the game leaves Early Access. Picking it up now not only secures your copy at the lower rate but also allows you to carry your progress into the full launch.

    Stellar Tactics is a love letter to the golden era of RPGs, built for a modern audience that craves depth and freedom. Set your coordinates for March 30th—the void is calling.

    Find out more here – https://www.stellartactics.com/

    #MaverickGames #StellarTactics #SteamEarlyAccess #rpg #scifi #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Cassette-Future Chaos: Contact Protocol Demo Lands on Steam!

    Cassette-Future Chaos: Contact Protocol Demo Lands on Steam!

    The space lanes just got a lot more dangerous—and a lot more bureaucratic. If you’ve ever wondered what Papers, Please would look like if it were set on a gritty industrial starship heading toward Jupiter, your wait is over. London-based indie outfit Cold Zephyr Games has officially released the first public demo for Contact Protocol, and it’s available to download on Steam right now.

    Born from the corridors of the London College of Communication, Cold Zephyr Games is a studio to watch. Their debut title plunges you into a “cassette-future” solar system where humanity is strip-mining the stars and human life is just another line on a corporate ledger.

    What is Contact Protocol?

    You play as the security officer aboard the PALE HORSE, a Galileo Corporation vessel transporting miners to Ganymede. But this isn’t a high-octane dogfighter. This is a starship job simulator and investigation game where your primary weapons are your notebook, your digital records, and your gut instinct.

    As ships approach your sector, it’s your job to:

    Verify Identities: Cross-reference ship details against company records.

    Manage Risks: Spot the difference between a legitimate transport and a corporate saboteur.

    Make Hard Choices: Decide who passes and who gets turned away—but remember, the ships you’re judging are making the same decisions about you.

    What’s in the Demo?

    The demo offers a substantial slice of Act 1, giving players about 40 minutes of gameplay to test their investigative mettle. Here is a breakdown of what to expect:

    The Vibes: Gritty, Tense, and Analogue

    The game’s aesthetic is pure “cassette-future”—think chunky hardware, flickering CRT monitors, and the clatter of mechanical keys. It’s late-stage capitalism in deep space, featuring a soundtrack by Rob Marr and art direction by Peter Wood that perfectly captures the isolation of the space lanes.

    The stakes are high: an unknown group has begun systematically destroying corporate ships. Are you dealing with Martian nationalists, space pirates, or a corporate conspiracy?

    How to Play

    The Contact Protocol demo is PC-only and can be found on their Steam Page. The full game is currently slated for a late summer 2026 release.

    Pro Tip: Keep a close eye on your personal notebook. In this game, the information you don’t report might be just as important as the data you do.

    Find out more here – http://coldzephyr.co.uk/ or here on Kickstarter – https://www.kickstarter.com/projects/contactprotocol/contact-protocol

    #ColdZephyrGames #ContactProtocol #starshipjobsimulator #scifi #kickstarter #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Galactic Conquest in a Click: Stardust Exile Brings Space RTS to Your Browser

    Galactic Conquest in a Click: Stardust Exile Brings Space RTS to Your Browser

    For years, the dream of the “true” browser-based RTS has been a bit of a mixed bag. We’ve had plenty of management sims and “wait-to-build” strategy games, but a full-scale, real-time tactical experience often required a hefty Steam download. That changes today.

    Stardust Exile, the ambitious space RTS set in a 1:1 scale Milky Way, has officially launched its web client. You can now jump from your spreadsheet or social feed directly into interstellar warfare at stardustexile.com.

    A Galaxy That Doesn’t Hit Pause

    What sets Stardust Exile apart isn’t just the convenience of the browser; it’s the scale. The game uses a persistent, single-shard universe. Every player exists in the same Milky Way, featuring:

    Real Astronomical Data: All currently known stars and exoplanets are included with their actual characteristics.

    Procedural Expansion: The rest of the galaxy is filled out with procedurally generated systems, offering virtually infinite space to explore.

    Offline Automation: Your empire doesn’t sleep when you do. Production ships continue to harvest, and your combat fleets will automatically engage invaders while you’re away.

    Design Your Own Fleet

    One of the most impressive features making the jump to the browser version is the procedural spaceship generator. Rather than being locked into a handful of pre-set models, you can visually design your ships to look exactly how you want.

    Pro Tip: Visuals in Stardust Exile don’t dictate stats. This means you can fly the coolest-looking ship in the fleet without worrying about “meta” stats forcing you into a design you hate.

    Strategy That Respects Your Time

    Let’s be honest: browser games are often played in the “in-between” moments of life. To prevent players from losing everything to a midnight raid, the game introduces disruptors. These structures can slow down enemy travel to your systems for up to 24 hours, giving you a fair window to log back in and organise a defence.

    Why This Matters for TechMash Readers

    The move to the browser is a testament to how far web technologies have come. We’re seeing more indie developers bypass the traditional “install barrier,” making high-concept strategy games accessible on everything from a high-end gaming rig to a humble Chromebook.

    If you’ve been looking for a way to conquer the solar system and end your exile—without waiting for a 10GB download—your time has come.

    Find out more here – https://stardustexile.com

    #StardustExile #MMORTS #Apseren #MilkyWay #conquerstarsystems #scifi #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Diving into the Neon Chaos of Daice

    Diving into the Neon Chaos of Daice

    If you’ve been looking for a reason to test your reflexes (and perhaps your patience), Aetern Ludi has delivered exactly that with their latest release, Daice.

    At first glance, Daice looks like a minimalist fever dream. But once you start moving, it becomes clear that this is a high-octane blend of precision platforming and strategic movement that feels right at home in the modern indie scene.

    What is Daice?

    Developed by the experimental minds at Aetern Ludi, Daice strips away the fluff of modern gaming to focus on one thing: momentum. You control a geometric entity navigating increasingly hostile environments where the floor is rarely your friend and the physics are your only constant.

    Key Features

    Physics-Driven Movement: Forget “press A to jump.” Success in Daice relies on understanding inertia and angles.

    The “One More Try” Loop: The levels are bite-sized but brutal. You will die—a lot—but the instant respawn keeps the frustration at bay.

    Atmospheric Aesthetic: The game pairs a clean, neon-noir visual style with a pulse-pounding electronic soundtrack that syncs perfectly with the gameplay rhythm.

    Skill Ceiling: While the controls are simple enough for anyone to pick up, the late-game levels require a level of precision that will satisfy the hardcore speedrunning community.

    Why It Matters

    In an era of bloated 100-hour RPGs, Aetern Ludi reminds us that a core mechanic executed perfectly is often more satisfying than a map full of icons. It’s lean, it’s mean, and it’s unapologetically difficult.

    “We wanted to create something that felt like a dance between the player and the physics engine,” says the dev team. “Every move in Daice should feel intentional.”

    The Verdict

    Daice is a masterclass in “easy to learn, impossible to master.” If you enjoyed titles like Super Meat Boy or Solar Ash, this needs to be on your radar. Just make sure your controller’s warranty is still valid before you hit the harder levels.

    Find out more here on Steam – https://shorturl.at/FJW5D or here – https://aeternaludi.com/

    #Daice #AeternaLudi #scifi #roguelite #dicepoweredcombat #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • A Blast from the Past Goes Global: Geppy-X Hi-Res Remastered Edition Announced!

    A Blast from the Past Goes Global: Geppy-X Hi-Res Remastered Edition Announced!

    Get your pilot suits ready and prepare for a serious dose of nostalgia! Bliss Brain Corporation has just dropped a bombshell for fans of retro mecha and obscure cult classics. The legendary 1999 PlayStation title, 70s-style Robot Anime Geppy-X, is finally breaking out of Japan with a worldwide release in the form of the Hi-Res Remastered Edition.

    For years, this game has been a “holy grail” for collectors, spanning four discs and fetching eye-watering prices on the second-hand market. Now, a new generation of pilots can experience this unique blend of side-scrolling shooter and authentic 70s anime vibes when it hits modern platforms on July 16, 2026.

    What is Geppy-X?

    Originally developed by Aroma, Geppy-X isn’t just a game; it’s an interactive anime broadcast. It was designed to mimic the experience of watching a Saturday morning super robot show, complete with:

    Commercial Breaks: Authentic-style 70s-style ads.

    Eyecatches: Those iconic mid-episode bumpers.

    Next-Episode Previews: Keeping the hype train rolling.

    8,000+ Hand-Drawn Frames: A massive amount of animation for its time, now fully restored.

    The story follows three young pilots as they command the transforming robot Geppy-X to defend Earth from the Space Demon Empire. It’s a love letter to the era of Getter Robo and Mazinger Z, and it wears those influences proudly on its sleeve.

    The Remaster: More Than Just a Resolution Bump
    Bliss Brain and developer Implicit Conversions aren’t just slapping a filter on this one. They’ve gone back to the original Betacam master tapes to re-digitise the footage.

    Modern Comforts for Retro Pilots

    While the original game was known for its arcade-tough difficulty, the Remastered Edition introduces several Quality of Life features to help you reach the ending credits:

    Rewind Function: Made a mistake? Just wind it back.

    Rapid-Fire Support: Save your thumbs from the classic shmup grind.

    Quick Save: Perfect for gaming on the go (we’re looking at you, Switch owners).

    CRT Mode: For those who want that authentic “tube TV” flicker.

    Legendary Talent

    The audio hasn’t been touched, and that’s a good thing. The game features the original 1999 voice cast—including legends like Akira Kamiya and Shuichi Ikeda—and theme songs performed by anime royalty Isao Sasaki, Akira Kushida, and Hironobu Kageyama.

    “This isn’t just a retro game revival; it’s an interactive anime experience reborn.” — Bliss Brain Corporation

    70s-style Robot Anime Geppy-X Hi-Res Remastered Edition is set to launch on July 16, 2026. Whether you’re a hardcore shmup fan or just love the aesthetic of giant robots shouting their attacks, this is one broadcast you won’t want to miss.

    Find out more here – https://blissbrain.co.jp

    #BlissBrainCorporation #RobotAnimeGeppyX #anime #scifi #RobotAnimeGeppyXHiResRemasteredEdition #retrogames #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Taking to the Skies: Blue Isle Studios Drops Major Update for Guardians of the Wild Sky Demo

    Taking to the Skies: Blue Isle Studios Drops Major Update for Guardians of the Wild Sky Demo

    If you’ve been itching for a fresh take on the survival-crafting genre—one that swaps the usual forest floors for endless horizons and floating islands—it’s time to check back in with Blue Isle Studios.

    As part of the current Steam Next Fest (February 2026), the team has just rolled out a significant update to the Guardians of the Wild Sky demo. Whether you’re a returning explorer or a first-time pilot, there is a lot to see in the clouds this week.


    What’s New in the Updated Demo?

    Blue Isle Studios isn’t just letting the old demo sit; they’ve added features specifically aimed at the “creative builders” in the community. Here’s the breakdown:

    • New Building Materials: The update introduces wood and stone structural foundation pieces. These provide much-needed stability and aesthetic variety, allowing you to build everything from rustic sky-cabins to fortified stone outposts on your airship.
    • Exclusive Next Fest Reward: If you play the demo during the festival, you will unlock the Majestic Sea Whale commemorative plaque. This is an exclusive in-game item that will carry over to the final game, marking you as an “early explorer.”
    • The Building Contest: Think you’re the best engineer in the sky? A limited-time building contest is now live. Players can submit blueprints in categories like Best Flying Vessel and Most Creative Design. The Prize: Winning builds will be turned into permanent in-game schematics available to all players in the final release, and the creators will be credited and invited to future playtests.

    Why Should You Care?

    For those who missed the initial reveal, Guardians of the Wild Sky is being described as a mix of Skyrim’s RPG depth and No Man’s Sky’s freedom of movement. You aren’t just surviving; you’re capturing and bonding with magical creatures called Guardians.

    These aren’t just pets—they are your crew. They can help you harvest resources, defend your base, and even help pilot your customizable airship as you navigate a world of floating biomes.


    The updated demo is available right now on Steam. Since it’s part of Next Fest, the exclusive rewards and the building contest won’t last forever. If you want that whale plaque and a shot at having your ship immortalised in the game’s lore, you’ll want to drop anchor soon.

    Blue Isle Studios has confirmed the game is on track for an Early Access launch later in 2026, making this demo the best way to get a head start on your taming and building skills.

    Find out more here – https://www.playwildsky.com

    #BlueIsleStudios #GuardiansoftheWild #SteamNextFest #scifi #games #gaming #gamers #platformgames #gameplay #demogames #videogames

  • Core Keeper’s Void & Voltage new content update available today

    Core Keeper’s Void & Voltage new content update available today

    Explorers, grab your pickaxes and charge your generators! The long-awaited Void & Voltage update (v1.2) for Core Keeper has officially launched today, February 25, 2026. This massive free content drop is now live across PC, PlayStation, Xbox, and Nintendo Switch (including the brand-new Switch 2).

    Whether you’re a master of automation or a battle-hardened titan-slayer, there is a literal mountain of new content to unearth. Here is the breakdown of what’s waiting for you in the depths:


    New Biome: Breaker’s Reach

    Step away from the organic caves and into a cold, mechanical frontier. Breaker’s Reach is a high-tech, industrial biome filled with forgotten machinery and dangerous new metallic foes.

    • New Enemies: Face off against Geobot Miners, Patrollers, and Scourers.
    • The Void Sub-Biome: Discover “breaches” in spacetime where the environment twists into the Void, featuring corrupted variants of familiar enemies and eerie new plant life like Glowing Mushrooms.

    Colossal New Bosses

    Prepare your best gear—you’re going to need it for these two titans:

    1. S.A.H.A.B.A.R: A massive, anime-inspired mechanical mega-boss that utilises laser-targeted energy beams.
    2. Oblidra the Void Lord: An extradimensional hydra that uses “ghost” forms and devastating arcane attacks.

    Advanced Automation & Machinery

    Base building just got a lot more sophisticated. The new Advanced Automation Table allows you to craft high-tier electronics to streamline your underground life:

    • Robot Farm Arm & Seed Extractor: Fully automate your crop cycles.
    • Item Collector & Critter Catcher: Clean up loot and collect cave creatures effortlessly.
    • Proximity Sensors & Logic Circuits: Build complex, functional systems within your base.

    Firepower & Equipment

    If the robots are getting too close, it’s time to upgrade your arsenal.

    • New Weapons: The Flamethrower (complete with flammable oil), the Scrap Minigun, and Mortars allow for massive area-of-effect damage.
    • Armour Sets: Six new sets, ranging from high-tier Void-Fused plate to—wait for it—Pyjamas for enhanced healing while sleeping.
    • Echo Maps: A literal game-changer. These consumable items scan the world to mark points of interest like temples, merchants, and arenas on your map.

    Quality of Life & More

    • Max Item Level: Now increased from 19 to 20.
    • New Materials: Start mining Relucite Ore and Corrupted Alloy.
    • Achievements: 4 brand-new achievements to hunt down.
    • Visual Enhancements: Significant lighting and performance boosts, especially for players on the new Nintendo Switch 2.

    Note for existing worlds: You don’t need to start a new save! The new content will generate in the unexplored “outer regions” of your existing world. However, to see the new Titan Shrines, check your world settings to enable the new Content Bundle.

    Find out more here on Steam – https://bit.ly/472ESAs

    #FireshineGames #Pugstorm #CoreKeeper #VoidandVoltage #scifi #games #gaming #gamers #gameplay #demogames #gametrailer #videogames