Tag: #Steam

  • Every Jump is a Gamble: Precision Platformer Jump Broke Launches Demo on Steam

    Every Jump is a Gamble: Precision Platformer Jump Broke Launches Demo on Steam

    If you’ve ever felt that modern platformers were getting a bit too “comfortable” with their double jumps and forgiving checkpoints, YXGame Studio has a reality check for your wallet. The independent duo has officially pulled back the curtain on Jump Broke, a hardcore precision platformer where your greatest enemy isn’t just gravity—it’s your bank account.

    Available now as a debut demo, Jump Broke introduces a high-stakes “recoil-based” movement system that turns every leap into a calculated financial risk.


    The Cost of Flight: 1 Jump = 1 Coin

    In Jump Broke, you play as a legless Mimic. Deprived of the traditional ability to walk or run, your only means of propulsion is to blast gold coins out of your body toward the ground, using the physical recoil to launch yourself upward.

    The catch? Every single jump costs exactly one coin. This creates a tense loop of resource management. While you can technically keep jumping even after your balance hits zero, you’ll enter a state of “debt.” The ultimate goal isn’t just to reach the summit, but to do so while preserving your treasure. Only the most disciplined players will reach the peak with their fortune intact.

    High-Stakes Climbing

    The game’s physics-driven controls demand mastery over the angle, timing, and force of every blast. Unlike traditional platformers, where “up” is a simple button press, here you must manage the “weight” of your choices:

    • Variable Height: Holding the jump button longer increases the force, but it still costs that precious coin.
    • The Penalty of Gravity: Falling doesn’t just lose you progress; a hard landing can cause your Mimic to spill its collected wealth, forcing a frantic scramble to recover your loot.
    • Minimalist Clarity: The game features clean, hand-drawn pixel art and frame-by-frame animation, ensuring that every frame of movement provides the feedback necessary for such demanding gameplay.

    A Soundtrack to Spend To

    Adding to the atmosphere is a score provided by the veterans at Scarlet Moon. The demo features placeholder tracks from legendary composer Hiroki Kikuta (Secret of Mana), while the final game will boast a full “jukebox of tunes” by Frank van ’t Ende. Fortunately, the music is the only thing in the game that doesn’t cost you a coin to enjoy.

    Key Features at a Glance

    FeatureDescription
    Recoil MovementLaunch yourself using coin-powered blasts; no walking allowed.
    Resource RiskEvery jump is a literal cost, leading to “Bankrupt” or “Profitable” victories.
    Hardcore DesignDemanding levels with environmental hazards and punishing falls.
    Visual StyleSharp, minimalist pixel art designed for gameplay responsiveness.

    “We’ve always believed that the most elegant game designs solve multiple problems with a single idea,” says YXGame Studio. “In Jump Broke, your only move—the jump—is your movement, your direction, your resource management, and your biggest risk.”

    Play the Demo Today

    The Jump Broke demo is currently live on Steam, covering the initial dungeon area. It’s the perfect (and painful) way to see if you have the precision to reach the top without going broke.

    Ready to start the climb? Head over to Steam and add it to your wishlist.


    For more indie spotlights and the latest in gaming news, stay tuned to Techmash.co.uk.

    Can you reach the summit with your treasure intact, or will you finish your journey deep in debt?

    Find out more here – https://s.team/a/4542730

    #YXGameStudio #JumpBroke #steam #techmash #gamingnews #precisionplatformer #recoilbasedmovementsystem #videogames #gaming #gamers

  • SEGA and Xbox Lift the Veil on RGG Studio’s Epic New Saga: STRANGER THAN HEAVEN

    SEGA and Xbox Lift the Veil on RGG Studio’s Epic New Saga: STRANGER THAN HEAVEN

    The rumours are true, and the scope is even bigger than we imagined. Yesterday, SEGA of America and Xbox teamed up for a dedicated broadcast, Xbox Presents: A Special Look at STRANGER THAN HEAVEN, giving fans an exhaustive 30-minute deep dive into the next ambitious project from Ryu Ga Gotoku (RGG) Studio.

    If you thought the Like a Dragon series was sprawling, prepare yourself. STRANGER THAN HEAVEN is a multi-generational epic that spans 50 years of Japanese history, following one man’s journey from a desperate stowaway to a titan of the underworld and show business.


    A Tale of Five Eras

    Unlike the localised street brawls we’ve come to expect, this new IP takes players on a grand tour of Japan across five distinct time periods and cities. You play as Makoto Daito (voiced by Yu Shirota), a half-Japanese, half-American boy fleeing persecution in 1915 San Francisco.

    His journey evolves through a changing nation:

    • 1915 – Kokura, Fukuoka: A gritty industrial town where Makoto first arrives.
    • 1929 – Kure, Hiroshima: A naval port dominated by early Yakuza influence.
    • 1943 – Minami, Osaka: An entertainment hub struggling under the shadow of war.
    • 1951 – Atami, Shizuoka: A seaside resort defined by post-war optimism.
    • 1965 – Shinjuku, Tokyo: The chaotic birth of the modern pleasure district.

    In a massive lore reveal, it was confirmed that Makoto Daito’s path eventually leads him to become Makoto Tojo—the legendary founder of the Tojo Clan that has anchored the Yakuza series for decades.


    Snoop Dogg and a Star-Studded International Cast

    In a move that set social media ablaze, RGG Studio confirmed that West Coast rap legend Snoop Dogg plays a pivotal role as Orpheus, a charismatic international smuggler who becomes Makoto’s mentor.

    The cast also features:

    • Tori Kelly: Playing Suzy, an ambitious singer in the 1950s segment.
    • Satoshi Fujihara: The J-Pop star also makes a featured appearance.
    • Bunta Sugawara: In a stunning technical feat, the late, legendary actor (famous for Battles Without Honor and Humanity) has been recreated via CG with his family’s permission to play a key figure in the narrative.

    Combat Reimagined: “Extreme Intuitive Violence”

    RGG Studio is known for its “brawler” DNA, but STRANGER THAN HEAVEN introduces a more grounded, tactile combat system.

    • Independent Limb Control: Players can move Makoto’s left and right sides independently, allowing for precise blocks with one hand and counterattacks with the other.
    • Environmental Brutality: The showcase highlighted “scrappy” combat, including tackling enemies downstairs and using a massive roster of period-accurate weapons, from katanas to “new inventions of the era.”

    The Life of a Showman

    The game isn’t just about fighting. A major secondary gameplay loop involves Makoto’s rise in the entertainment world. Players will:

    1. Collect Sounds: Record ambient noises (trains, street bustles, even combat grunts) from the environment.
    2. Compose: Combine these sounds into original musical tracks.
    3. Produce: Manage bands, scout performers, and design stage productions to build a rags-to-riches empire.

    Launch Details

    STRANGER THAN HEAVEN is set to launch Winter 2026.

    In a win for subscribers, it was confirmed as a Day One release for Xbox Game Pass. The game will also be available on Xbox Series X|S, Windows PC, Steam, and PlayStation 5.

    “This collision of East and West results in a unique era that exudes both optimism and melancholy.” — Tori Kelly, Cast Member

    Stay tuned to TechMash for more updates as we get closer to the winter release!


    Which era of Japanese history are you most excited to explore in Makoto’s 50-year journey?

    Find out more here – https://www.sega.com/stranger-than-heaven

    #STRANGERTHANHEAVEN #RGGStudio #Sega #Xbox #PC #Steam #PlayStation #techmash #gamingnews #videogames #gaming #gamers

  • Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Retro Mayhem Arrives: Alien Strike: Blasting the Intruders Launches Today on Steam

    Get your trigger fingers ready, because the invasion has officially begun! Today, May 7, 2026, marks the highly anticipated launch of Alien Strike: Blasting the Intruders on Steam. Developed by the talented team at Combo Game Studio and published by Nuntius Games, this title is a high-octane love letter to the golden era of run-and-gun platformers.

    If you’ve been itching for an experience that blends the frantic energy of Metal Slug with the precision of Contra, your next obsession has arrived.


    Blast, Slide, and Conquer

    Alien Strike: Blasting the Intruders doesn’t just pull from the classics; it modernises the formula with fluid mechanics and chaotic visuals. Players are dropped into electrifying pixel-art stages where quick reflexes are the only thing standing between humanity and total extinction.

    Key Features of the Launch:

    • 8-Directional Shooting: Total control over the battlefield, whether you’re jumping over projectiles or sliding under massive bosses.
    • Real-Time Weapon Swapping: Upgrade and share weapons with your squad in the heat of the moment.
    • 3-Player Local Co-op: Grab two friends for a couch-co-op experience that stays true to the arcade roots.
    • Cultural Homage: Keep an eye out for tributes to legends like The King of Fighters and Teenage Mutant Ninja Turtles, with environments inspired by the developers’ historic hometown of Santos.

    Limited-Time Launch Promotion

    To celebrate the big day, Nuntius Games has announced a special promotional price for early adopters.

    Deal Alert: You can currently snag the game with a 20% launch discount on Steam!

    This offer is available for a very limited time, making it the perfect window to jump into the action before the price returns to its standard MSRP.

    Future Missions Ahead

    While the battle begins today on PC, Combo Game Studio isn’t stopping there. The developers have already confirmed that versions for the Nintendo Switch (and Switch 2), Xbox Series S/X, and PlayStation 4/5 are planned for future release. There’s even talk of an arcade cabinet version for those who want the ultimate retro experience.

    Ready to save the world? Head over to the Steam Store now to grab your copy and start blasting!

    Find out more here – https://s.team/a/2876150

    #AlienStrikeBlastingtheIntruders #ComboGameStudio #NuntiusGames #Steam #scifi #techmash #gamingnews #gamers #gaming #retrogaming

  • Rhythm Meets Tactics: Wardrum is Now Available on Steam!

    Rhythm Meets Tactics: Wardrum is Now Available on Steam!

    If you’ve ever wished your tactical RPGs had a bit more “thump,” then today is your lucky day. Wardrum, the highly anticipated tactical rhythm roguelite from Mopeful Games (the team behind Fashion Police Squad) and publisher Team17, has officially marched onto Steam!

    In a world where “off-beat magic” has corrupted the land, it’s up to you to lead a band of warriors and sync your strategy to the primal beat of the tribal wardrum. It’s a genre-bending mix that feels like a modern, darker evolution of the Patapon spirit, blended with deep turn-based grid combat.


    Keep the Beat, Save the Land

    The gameplay in Wardrum is all about precision. Every move—from basic attacks to powerful spells—requires you to follow specific rhythm patterns.

    • Tactical Rhythm Combat: Plan your moves on a grid, then execute them in time with the music to maximise damage and unleash critical hits.
    • A Diverse Warband: Choose from characters like the Warrior, Assassin, and Summoner, each with unique rhythm patterns and branching ability paths.
    • Roguelite Progression: Every run is randomised with different biomes (forests, swamps, deserts), hazards, and weather effects like “Rhythmstorms” that can mess with your timing.
    • Custom Rhythm Chains: Collect Rhythm Stones during your journey to forge your own custom abilities at the forge.

    Not Just for Rhythm Pros

    Worried you have two left feet? Mopeful Games has included a range of accessibility options. You can adjust the rhythm difficulty to Easy Mode, which makes the timing windows more forgiving and less punishing for missed beats, allowing you to focus more on the tactical positioning.

    Check Out the Launch Trailer

    If you want to see the game in action (and hear those banging tribal tracks), check out the official launch trailer below:

    The Verdict: Wardrum is a refreshing take on the tactical genre. The combination of “one-more-run” roguelite addiction and the visceral satisfaction of landing a “Perfect” hit on the beat makes it a must-play for indie fans this May.

    You can grab Wardrum on Steam right now. Are you ready to find your groove?

    Find out more here – https://s.team/a/2680670

    #Wardrum #MopefulGames #Team17 #IndieGames #Steam #RhythmGame #TacticalRPG #GamingNews #Techmash

  • Beastro: Timberline Studio’s Cosy Culinary Sim Needs a Little More Time in the Oven

    Beastro: Timberline Studio’s Cosy Culinary Sim Needs a Little More Time in the Oven

    Good news for fans of cosy sims and tactical deckbuilders: Timberline Studio has officially locked in a new release date for their highly anticipated project, Beastro. While we were originally expecting to dig in this May, the studio has announced that the game will now launch on June 11, 2026.

    The Los Angeles-based developer (best known for The Red Lantern) shared that the brief three-week delay from the original May 21 date is all about quality. In a move that’s becoming a refreshing standard for indie devs, the team is taking the extra time to add some “extra garnishes” and iron out any remaining bugs to ensure the experience is as polished as possible on launch day.


    What is Beastro?

    If you haven’t been following this one, Beastro is a “cosy/crunchy” hybrid that blends life simulation with strategic combat. You play as Panko, an anthropomorphic caracal cat who finds himself running a village eatery after his mentor mysteriously vanishes.

    The gameplay loop is where things get really interesting:

    • Town-to-Table: You’ll spend your days gathering ingredients, farming, fishing, and managing resources in the vibrant village of Palo Pori.
    • WarioWare-style Cooking: Preparing meals involves snappy, engaging minigames.
    • Cooking as Combat: The meals you serve to the “Caretakers” (the heroes defending the town) actually become their decks. The flavours and quality of your dishes determine the abilities they take into battle.
    • Puppet Theatre Battles: The combat itself is presented in a charming, Paper Mario-esque puppet theatre style, where your culinary choices play out in turn-based strategy.

    Where Can You Play It?

    The wait won’t be much longer. When June 11 rolls around, you’ll be able to find Beastro on the following platforms:

    • PC (Steam)
    • PlayStation 5
    • Xbox Series X|S

    Pro Tip: Xbox fans can look forward to a Day One launch on Xbox Game Pass, making it easier than ever to jump into Panko’s kitchen.

    Timberline Studio’s commitment to a polished launch is a great sign for what looks to be one of the most unique indie titles of the summer. Mark your calendars—the kitchen opens on June 11!

    Are you ready to swap your sword for a spoon? Let us know if you’ll be playing Beastro on launch day in the comments below!

    Find out more here – https://s.team/a/2417470

    #TimberlineStudio #Beastro #culinaryadventure #cooking #kitchen #Steam #PlayStation #Xbox #videogames #gaming #gamers #food

  • Master the Pause: ‘Enter the Chronosphere’ Brings Tactical Bullet Hell to Steam This May

    Master the Pause: ‘Enter the Chronosphere’ Brings Tactical Bullet Hell to Steam This May

    In the world of indie gaming, “genre-bending” is a term thrown around often, but rarely is it as literal as in Enter the Chronosphere. Developed by Melbourne’s own Effort Star and published by the boundary-pushing Joystick Ventures, this psychedelic roguelike has finally set its sights on a release window.

    Originally targeting a mid-May launch, the team recently performed a tactical “time-skip.” To avoid a direct collision with some of the industry’s biggest heavyweights (looking at you, Subnautica 2), the official Steam Early Access release date is now May 25, 2026.


    Time Only Moves When You Do

    If you’ve ever played SUPERHOT and thought, “I wish this had more loot and a grid-less tactical overhead view,” then Enter the Chronosphere is your fever dream come true.

    The game’s core hook is its stop-and-start combat. Unlike traditional turn-based games, where you wait for an enemy to finish their animation, here, time flows proportionally to your actions. If you fire a bullet, time unfreezes just long enough for the projectile to travel. If you dodge-roll, the world blurs into motion until you land.

    This creates a unique “tactical bullet hell” rhythm:

    • The Pause: Assess a screen filled with dozens of frozen neon projectiles.
    • The Plan: Plot a path that weaves through the gaps while lining up a perfect railgun shot.
    • The Action: Watch your plan execute in a fluid, high-octane burst before the world freezes again.

    A Misfit Crew in a Dying Multiverse

    You won’t be tackling these chronospheres alone. The Early Access launch features a ragtag crew of survivors, including:

    • Marcia: The last human in the universe, a master of the clutch dodge-roll.
    • Urtar: A massive bear with a “Kinetic Surge” ability that launches enemies across the map.
    • Lillypilly: A frog who proves that even in a psychedelic apocalypse, being “cool” is a valid combat stat.

    Beyond the characters, the game boasts five distinct biomes at launch—ranging from “Australiana” inspired landscapes to diesel-powered mole-men strongholds—all procedurally generated to ensure no two suicide missions feel the same.

    Why Joystick Ventures is Betting Big

    Joystick Ventures has a reputation for spotting “diamond in the rough” mechanics. From the card-battling chaos of StarVaders to the upcoming Antonblast, they specialise in games that prioritise “feel” and experimentation.

    According to Ivan Carrillo, Fund Manager at Joystick Ventures, the move to May 25 was a calculated one:

    “We are a simple publisher… We don’t want to draw attention away from the most wishlisted games on Steam. Our game has stop-and-start combat, but it doesn’t have Leviathans. We’ll leave the deep sea to the others and take over the chronosphere a few weeks later.”

    Mark Your Calendars

    Enter the Chronosphere hits Steam Early Access on May 25, 2026, for £14.99 ($14.99). With over 40 hours of promised metaprogression and a “Starseer” hub to unlock secrets between runs, it’s shaping up to be the most addictive tactical time-sink of the summer.

    Are you the type to carefully calculate every bullet trajectory, or do you prefer to “spray and pray” even when time is standing still?

    Find out more here – https://s.team/a/1969810

    #EffortStar #JoystickVentures #turnbasedgame #steam #tactical #bullethellgame #EntertheChronosphere #videogames #gamers #gaming

  • From the Ashes: Conan Exiles Enhanced Unleashed on Steam with UE5 Power

    From the Ashes: Conan Exiles Enhanced Unleashed on Steam with UE5 Power

    Funcom®, in a powerhouse partnership with Inflexion Games, has officially dropped the curtain on Conan® Exiles Enhanced. Now live on Steam, this isn’t your typical seasonal update; it is a ground-up technical resurrection that drags the brutal world of Hyboria kicking and screaming into the Unreal Engine 5 era.

    Timed perfectly to celebrate the game’s 8th anniversary (May 8, 2026), this massive upgrade is completely free for all current and future owners of the game on Steam. Here is why you need to clear some hard drive space (well, actually less space) and dive back in.


    A Visual Resurrection: Unreal Engine 5

    The jump to Unreal Engine 5 brings more than just a fresh coat of paint. By leveraging modern rendering technology, Funcom and Inflexion Games have overhauled the entire visual experience:

    • Lumen & Nanite: Expect breathtaking real-time lighting and hyper-detailed geometry that make the Exiled Lands feel more atmospheric than ever.
    • Performance Targets: The game now targets a smooth 60+ FPS across most PC configurations, from Low to Ultra settings.
    • Steam Deck Verified: Portable survivalists rejoice—the “Enhanced” version has been specifically optimised for the Steam Deck for smooth survival on the go.
    • Massive File Shrink: In a feat of technical wizardry, the game’s install size has been slashed from roughly 120GB down to approx. 40GB–68GB.

    Two Worlds, One Map: The Great Unification

    In perhaps the biggest gameplay change since launch, the Exiled Lands and the Isle of Siptah are no longer separate menu choices.

    “For the first time ever, players can travel freely between the Exiled Lands and the Isle of Siptah… The two regions are now merged into one continuous experience.” — Funcom Press Release

    If you own the Isle of Siptah expansion, you can now teleport between the two massive regions with the same character. This unification also applies to multiplayer servers, which can now host both maps simultaneously, creating a truly gargantuan playground for clans.


    Modern Quality of Life

    The collaboration with Inflexion Games (the studio behind Nightingale) has introduced several features the community has been begging for:

    • Multiple Characters: You can now maintain and switch between multiple single-player characters on one account without deleting your progress.
    • Smart Crafting: Crafting stations can now pull materials directly from nearby storage chests and follower inventories—no more “chest-shuffling” to build a stone wall.
    • Revamped UI: The menus have been modernised for faster navigation and a cleaner aesthetic.
    • Day-One Mod Support: Funcom worked closely with the modding community to ensure popular mods and the Mod Dev Kit were ready the moment the update went live.

    Availability and the “Legacy” Version

    As of today, Conan Exiles Enhanced is a Steam exclusive.

    While consoles (Xbox and PlayStation) will remain on the original Unreal Engine 4 version for now, Funcom has noted that future platform releases are “being evaluated.” For those on Epic Games Store or Windows Store, the game will continue as “Conan Exiles Legacy,” maintaining the status quo without the UE5 bells and whistles.

    Are you ready to reclaim your throne in high definition, or is the “Smart Crafting” alone enough to bring you back to the desert?

    Find out more here – https://s.team/a/440900

    #Funcom #InflexionGames #ConanExilesEnhanced #Steam #UE5 #Conan #warriors #combat #battles #videogames #gamers #gaming

  • Dead As Disco Drops Into Early Access: Rhythm-Synced Combat Hits Steam and Epic

    Dead As Disco Drops Into Early Access: Rhythm-Synced Combat Hits Steam and Epic

    If you’ve ever found yourself tapping your foot while pummeling enemies in a beat-’em-up, Brain Jar Games has heard your rhythm. Their high-octane, neon-drenched brawler Dead As Disco has officially launched into Early Access today, and it’s available right now on Steam and the Epic Games Store.

    At its core, Dead As Disco is a “Beat Kune Do” experience—a literal beat-’em-up where every punch, kick, and combo is choreographed to a pulsing soundtrack. It’s martial arts meets music video, and it’s every bit as stylish as it sounds.


    The Story: Revenge is a Remix

    You play as Charlie Disco, a fallen music icon who has returned from the grave for one night of ultimate retribution. Your targets? The Idols—your former bandmates who sold out and left you behind. To reclaim your legacy, you’ll have to fight through a world torn apart by fame and betrayal, taking down your ex-friends in massive, music-synced boss battles.

    Key Features at Launch

    • Rhythm-Driven Violence: Combat isn’t just about button-mashing; it’s about timing. Attacks, dodges, and finishers sync seamlessly to the beat, turning every encounter into a deadly dance.
    • “My Music” Integration: Want to fight for your own playlist? The game’s My Music feature allows you to import your own tracks, which the game then converts into custom challenges.
    • Massive Soundtrack: The Early Access launch includes over 30 songs, featuring a mix of licensed bangers and a high-energy, streamer-safe original OST.
    • Progressive Power-Ups: As you defeat the Idols (like Hemlock and Dex), you unlock their signature abilities and expand your own skill tree, growing stronger with every “encore.”

    Early Access: The Opening Act

    Brain Jar Games has made it clear that this is just the beginning. The current version offers hours of gameplay, the first arc of the narrative campaign, and the Infinite Disco wave mode. Over the next year, the studio plans to add:

    • New Boss Idols and story chapters.
    • Multiplayer Co-op (a highly anticipated feature currently in development).
    • Automatic BPM detection for custom music.
    • Expanded “Rockstar Customisation” for your character and your home-base dive bar, The Encore.

    TechMash Tip: If you’re looking to grab it early, the game is currently holding a 20% launch discount on both Steam and Epic, bringing the price down to around £19.99 / $19.99 for the first two weeks.

    Whether you’re a fan of Hi-Fi Rush or classic arcade brawlers, Dead As Disco offers a unique, rhythmic flow state that’s hard to put down. It’s loud, it’s vibrant, and it’s officially ready for you to join the mosh pit.

    Are you ready to reclaim the spotlight? Let us know what tracks you’ll be importing into “My Music” in the comments below!

    Find out more here – https://s.team/a/3404260

    #DeadAsDisco #BrainJarGames #EarlyAccess #Steam #disco #music #arcade #brawler #demogame #gametrailer #gamers #gaming #videogames

  • The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    The Dark Curiosity: Afterlife Studio Invites You to Get Lost in Space (and Your Own Head)

    If there is one thing we know at TechMash, it’s that “abandoned space station” is usually code for “bring a spare pair of socks.” Solo developer Tamas Sandor, the mind behind the newly formed Afterlife Studio, has officially pulled back the curtain on his latest project: The Dark Curiosity.

    Announced this week, this first-person psychological sci-fi horror title is promising to lean heavily into atmosphere, trading cheap jump scares for the kind of systemic dread that makes you question every shadow in your peripheral vision.


    The Story: Amnesia and Metal Corridors

    You know the drill, but with a twist. You wake up alone on a silent, sprawling space station. You have no memory of how you got there or even who you are. As you navigate through laboratories, living quarters, and flickering corridors, you’ll have to piece together the station’s downfall using environmental clues, discarded logs, and terminal entries.

    However, the game’s tagline suggests your biggest enemy might be your own drive to discover the truth:

    “Curiosity always leads you further than fear ever could.”

    Systemic Scares, Not Scripted Ones

    What makes The Dark Curiosity stand out in a crowded genre is Sandor’s focus on Reactive AI. Rather than relying on scripted “boo!” moments, the game features a presence that actively responds to your behaviour.

    You’ll have to manage:

    • Sanity & Stamina: High-stress environments and darkness will take a toll on your mental state.
    • Dynamic Hiding: Utilise lockers and emergency tunnels to evade whatever is hunting you.
    • Focus Mode: A specialised mechanic to help you detect nearby activity—if you’re brave enough to look.
    • Uncertainty: Sandor’s design philosophy focuses on making players unsure if their choices (hiding vs. moving) are actually keeping them safe.

    Key Features at a Glance

    FeatureDetails
    DeveloperTamas Sandor (Afterlife Studio)
    GenreFirst-person Psychological Sci-Fi Horror
    Engine/AudioPowered by Wwise for immersive sound design
    MechanicsInventory system, environmental puzzles, and reactive AI
    PlatformPC (Steam)

    Why You Should Care

    Solo-developed horror projects often bring a level of focus and “weirdness” that AAA titles play too safe to touch. With fully animated environmental interactions and multiple encounter outcomes—including some presumably gruesome finisher animations—The Dark Curiosity looks like it’s aiming for a high level of polish.

    Wishlist Now

    The game is currently in development for PC. If you’re a fan of Alien: Isolation or SOMA, this is definitely one to keep on your radar. You can officially add The Dark Curiosity to your Steam Wishlist today to stay updated on its progress toward launch.

    Check out the announcement trailer on YouTube and head over to the Steam Page to support this indie horror gem.

    Are you ready to find out what happened to the crew, or is some “curiosity” better left unsatisfied? Let us know in the comments!

    Find out more here – https://s.team/a/4237540

    #TamasSandor #AfterlifeStudio #TheDarkCuriosity #psychological #scifi #horror #abandonedspacestation #wishlist #Steam #gamers #gaming #videogames

  • BLAST OFF: R-Type Dimensions III Digital Launch Confirmed for May 19th!

    BLAST OFF: R-Type Dimensions III Digital Launch Confirmed for May 19th!

    Classic arcade fans, synchronise your watches. ININ Games has officially cleared the flight path for the digital release of R-Type Dimensions III, confirming that the highly anticipated revival will hit digital storefronts on May 19, 2026.

    While the Bydo Empire is known for its unpredictable mutations, this release date is staying rock-solid. Whether you’re a veteran pilot who survived the 16-bit era or a newcomer looking for the ultimate “shmup” challenge, the wait is almost over.


    The Digital Mission Details

    While the digital launch remains on target for May 19th across Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox, and PC (Steam), ININ shared a nuanced “Pilot Briefing” regarding the different versions:

    • Digital Launch: May 19, 2026 (Confirmed).
    • Early Access: In a brilliant move for the fans, pre-order customers on select platforms can launch into battle up to 5 days early (starting May 15th).
    • Physical Update: To ensure the highest quality, the physical Standard and Special Editions have shifted to August 11, 2026.
    • Collector’s Edition: Now planned for Winter 2026, featuring a high-end figurine crafted by the legendary W?t? Workshop.

    “We want to be fully open with you: there’s great news… and a bit of a delay… the digital version is launching right on schedule.” — ININ Games Pilot Briefing


    Why the Hype is Real

    R-Type Dimensions III isn’t just a simple port; it’s a complete re-envisioning of the legendary R-Type III: The Third Lightning. Here is what’s waiting for you in the cockpit:

    • Dual Graphics Engines: Switch instantly between classic 2D sprites and completely reconstructed 3D assets.
    • Advanced Mode: Faster enemies and denser projectile patterns for those who find “Normal” too easy.
    • Local Co-op: Team up with a wingman with new scoring and survival mechanics.
    • Next-Gen Tech: The game is optimised for the Nintendo Switch 2, promising top-tier performance on the go.

    A Gift for the Patient

    ININ Games is clearly leaning into transparency. As a thank-you to physical pre-order customers affected by the manufacturing delay, the publisher is offering the option to request a free digital key so they can play on launch day while waiting for their physical loot to arrive in August.

    Are you ready to face the Bydo? Mark your calendars for May 19th (or May 15th for the early birds) and prepare to fire up the Wave Cannon!

    For more updates on R-Type and the latest in retro-modern gaming, keep it locked to TechMash.

    Find out more here – https://s.team/a/4165620

    #TozaiGames #ININGames #RTypeDimensionsIII #scifi #BydoEmpire #NintendoSwitch #PlayStation #Xbox #PC #Steam #gamers #gaming #videogames

  • Spin the Black Circle: Cosy-Punk Sim ‘Wax Heads’ Drops Today!

    Spin the Black Circle: Cosy-Punk Sim ‘Wax Heads’ Drops Today!

    Dust off your turntable and grab your cleaning cloth—the record store of your dreams is officially open for business. Indie developer Patattie Games and publisher Curve Games have announced that Wax Heads, the highly anticipated “cosy-punk” record shop sim, has officially launched today on Steam, Xbox Series X|S, PlayStation 5, and Nintendo Switch.

    If you’ve ever spent an afternoon digging through crates of vinyl or argued passionately about why a B-side is better than the hit single, this is the game you’ve been waiting for.


    What is Wax Heads?

    Set in the iconic (and slightly struggling) Repeater Records, Wax Heads puts you behind the counter as the newest employee of a local institution. This isn’t just a management sim; it’s a narrative-driven “love letter to music culture” that captures the messy, beautiful, and community-driven heart of physical media.

    As the shop’s latest hire, you’ll be tasked with:

    • Deciphering Customer Requests: Not everyone knows what they’re looking for. You’ll need to use your musical intuition to help eccentric patrons find that one specific record based on vague descriptions and personal vibes.
    • Exploring a Handcrafted Catalogue: The game features over 50 unique, fictional records with original artwork and lore. You’ll dive deep into the backstories of bands and the drama that keeps the local scene alive.
    • Saving the Shop: It’s not all chill beats and coffee. Repeater Records is facing the looming threat of corporate takeover and gentrification. It’s up to you and your ragtag crew of coworkers to prove that the shop is a community pillar worth fighting for.

    The “Cosy-Punk” Aesthetic

    What exactly is “cosy-punk”? Imagine the warm, fuzzy feeling of a neighbourhood hangout blended with the rebellious, DIY spirit of the underground music scene. Wax Heads features a bold, chunky comic-book art style and a soundtrack of 100% original music that spans genres from garage rock to synth-pop.

    It’s a game that values human connection over profit margins. You’ll spend as much time chatting with your coworkers—like the activist zine-maker Paul or the band manager Abi—as you will filing LPs.

    “With Wax Heads, we’re bringing back the magic of human connection in music. We want to celebrate and reignite the passion that is discovering music in a physical space.”

    Murray Somerwolff, Creative Director at Patattie Games


    Launch Details

    Whether you’re a PC purist or a handheld hero, you can start your shift at Repeater Records right now.

    FeatureDetails
    PlatformsPC (Steam), PS5, Xbox Series X|S, Nintendo Switch
    DeveloperPatattie Games
    PublisherCurve Games
    PriceApprox. £11.99 (Check your local store for launch discounts!)

    Wax Heads is a short, punchy, and emotionally resonant experience that reminds us why we fell in love with music in the first place. Head over to your preferred digital storefront and grab your copy today—just don’t forget to flip the record when side A is finished.

    For more indie gems and gaming news, keep it locked to TechMash.

    Find out more here – https://s.team/a/2769240

    #PatattieGames #CurveGames #WaxHeads #music #culture #cosypunk #sim #Steam #Xbox #PlayStation #NintendoSwitch #videogames #gamers #gaming

  • Catch the Heat: Why Cardburners is the Indie Standout at Steam’s Deckbuilder Fest

    Catch the Heat: Why Cardburners is the Indie Standout at Steam’s Deckbuilder Fest

    If your Steam library hasn’t already been taken over by cards, tokens, and roguelike synergies, get ready—the Steam Deckbuilders Fest is officially here. From May 4th to May 11th, 2026, Valve is celebrating the best of the genre with massive discounts and a wave of new demos.

    While heavyweights like Balatro and Inscryption are drawing the usual crowds, one indie title has been setting our monitors on fire: Cardburners.


    What is Cardburners?

    Developed by GrosChevaux, the small but mighty London/Paris-based team behind the 2020 hit Unspottable, Cardburners flips the traditional deckbuilding script. Most card games reward slow, methodical planning. Cardburners rewards you for not panicking.

    The premise is as stressful as it is addictive: play your cards before they burn in your hand. As cards pile up at a blistering pace, you’re forced to make split-second strategic decisions. It’s a “chaotic strategy” game that feels like a cross between a tactical card battler and a high-stakes arcade game.

    Why It’s Turning Heads:

    • Insane Pacing: The game can deal cards at a rate of up to 100 cards per minute. It’s deckbuilding at terminal velocity.
    • Chaotic Customisation: You can mix and match completely different card packs—some inspired by classics like Hanafuda and Crazy 8s—to create unique rule sets for every match.
    • Versus Mode: While many deckbuilders are solo affairs, Cardburners features 1v1 Online PvP, letting you sabotage your friends with bombs or force them to overdraw until they collapse.
    • Indie Pedigree: GrosChevaux has a reputation for “easy to learn, impossible to master” mechanics, and Cardburners fits that mould perfectly.

    Don’t Miss the Demo

    As part of the Steam Deckbuilders Fest, a free demo of Cardburners is currently live. It’s the perfect “litmus test” for your reflexes. If you can survive the first few AI opponents without your hand turning into a pile of ash, you might just have what it takes for the full release.

    TechMash Tip: For Steam Deck users, this is a must-download. The “just one more round” loop makes it an ideal handheld companion for your morning commute or a quick break.


    When Can You Get the Full Game?

    You won’t have to wait long after the Fest ends to get the full experience. Cardburners is scheduled to launch on Steam on May 28th, 2026.

    If you’re looking for something that breaks the mould of the typical turn-based card game, head over to the Steam Deckbuilders Fest page, try the demo, and hit that Wishlist button.

    Are you fast enough to handle the heat, or are you going to let your deck go up in flames?

    Check out the Steam Deckbuilders Fest before it ends on May 11th!

    Find out more here – https://s.team/a/3264960

    #GrosChevaux #Cardburners #SteamDeckbuildersFest #Steam #Deckbuilders #demogames #gametrailer #videogames #gamers #gaming

  • Hacking the Future: Into The Grid Drops Massive Metaprogression Update for Steam Deckbuilders Fest

    Hacking the Future: Into The Grid Drops Massive Metaprogression Update for Steam Deckbuilders Fest

    The neon-soaked streets of the digital frontier just got a lot busier. Flatline Studios has officially pulled the curtain back on the most substantial update to their cyberpunk roguelike deckbuilder, Into The Grid, since its Early Access launch last November.

    Timed perfectly with the kick-off of the Steam Deckbuilders Fest (May 4–11), this update—version 0.3.0—is more than just a balance pass. It’s a total overhaul of how you experience the climb through the corporation-controlled cyberspace of 2112.


    Zero-Grind, Maximum Power: The Metaprogression Overhaul

    The centrepiece of this update is the brand-new Metaprogression System. For many roguelike fans, “metaprogression” often translates to “endless grinding for +1% health.” Flatline Studios is taking a refreshingly different path with their Zero-Grind Philosophy.

    • Hardware Mods: You can now customise your console before you “jack in.” The update introduces over 30 unlockable Hardware Mods (out of a planned pool of 100+). These range from flat stat boosts to game-altering perks that synergise with specific deck archetypes.
    • The Mission System: Every run now features level-based objectives. Completing these missions doesn’t just give you in-run rewards; it accelerates your progress toward unlocking new hardware and abilities, ensuring that even a failed run feels like a step forward.
    • New Currencies: By playing, you’ll earn Experience, Software, and Hardware Points. These are used to tailor your Runner to your specific playstyle—whether you prefer brute-forcing through firewalls or a more surgical, stealthy approach.

    A Fresh View of the Grid

    Navigating a digital labyrinth requires a clean interface, and the team has delivered a fully redesigned Map UI. The new look isn’t just about aesthetics; it’s built to handle the complex variables introduced by the new Hardware Mods, keeping the tactical map readable even when your runner is loaded with high-end tech.

    “We are incredibly proud of this update, which takes Into The Grid one step further into the vision we always had for the game, with tons of content and replayability.” — Bruno Annetta, Co-founder of Flatline Studios.


    Celebrating at the Steam Deckbuilders Fest

    If you’ve been on the fence about diving into this “dungeon crawler meets deckbuilder” hybrid, now is the time. Into The Grid is currently featured in the Steam Deckbuilders Fest, joining heavy hitters like Balatro and Inscryption.

    For those new to the game, it stands out with its unique VIM (Virtual Memory) dual-resource system. Every card you play generates VIM, which can then be spent on powerful Commands—special abilities that sit outside your deck to help mitigate the RNG of a bad draw.

    Patch 0.3.0 Highlights at a Glance:

    FeatureDetails
    Hardware Mods30+ new unlockable pre-run perks.
    Mission System~40 objectives that shape run demands and rewards.
    Map UITotal overhaul for better readability and scaling.
    BalanceTweaks to “Trace” mechanics and Haven node healing.
    QoLNew keybinding options (paving the way for future controller support).

    How to Play

    Into The Grid is available now in Early Access on Steam. If you aren’t ready to commit your credits just yet, there is a free demo available that includes the recent visual overhauls and core gameplay mechanics.

    Are you ready to jack back in and take down the mega-corps? Let us know your favourite Hardware Mod combos in the comments!

    Find out more here – https://s.team/a/2576200

    #FlatlineStudios #IntoTheGrid #cyberpunk #roguelike #deckbuilder #dungeoncrawler #EarlyAccess #Steam #SteamDeckbuildersFest #MetaprogressionUpdate #Map #UI

  • OSM Games Reveals ‘Shil’: A Surrealist Dive Into the Protagonist’s Fragmented Mind

    OSM Games Reveals ‘Shil’: A Surrealist Dive Into the Protagonist’s Fragmented Mind

    Lithuanian developer OSM Games, in collaboration with Nuostab?s Žaidimai, has officially pulled back the curtain on its latest project: Shil. Described as a “reality-twisting first-person puzzle game,” the title invites players to explore an unfinished, fever-dream replica of the protagonist’s own psyche.

    If you’ve ever felt like your thoughts were a work-in-progress, Shil is about to make that literal. Born from what the developers call a “prototype glitch gone right,” the game is set to bring a unique, silhouette-based perspective to PC and VR in 2027.


    A World of Two Colours and Infinite Perspectives

    Shil stands out immediately with its hyper-stylised, minimalist two-colour aesthetic. By stripping the world down to silhouettes, the game forces players to rely on intuition and spatial reasoning rather than traditional visual cues.

    The core gameplay revolves around perspective-shifting. In this fragmented mind, reality is literally a matter of where you stand. You’ll navigate bizarre landscapes—ranging from shattered realms filled with invisible reptiles to surreal encounters with transparent whales broadcasting messages of goodwill.

    Key Features include:

    • Perspective as a Weapon: Shift your view to reveal hidden paths or neutralise hostile foes.
    • Tactile Exploration: Use a unique “ball-throwing” mechanic to uncover the world piece by piece and rebuild 3D spaces.
    • Bizarre Encounters: Face everything from human-sized pistols to invaders from space within the protagonist’s subconscious.

    The AI Companion: Friend or Foe?

    It wouldn’t be a psychological thriller without a bit of digital gaslighting. Players are accompanied by an AI companion that shaped the replica mind they are currently trapped in.

    The AI speaks, guides, and—as the developers teased—occasionally lies. The narrative centres on a psychological tug-of-war where you must decide whether to trust your guide, resist its influence, or attempt to break the system entirely. With multiple endings on the table, your moral and logical choices will determine whether you find a “blissful escape” or succumb to “mutual destruction.”

    “Shil pushes players to reconstruct 3D spaces using only their intuition… This game will make you smart. Not Oxford-smart, more like microdosing-in-Silicon-Valley-smart.” — OSM Games Press Release


    Coming to PC and VR in 2027

    Originally a prototype by Nuostab?s Žaidimai, Shil has been refined by the veterans at OSM Games to become a polished, mind-bending experience.

    For those ready to question their own perception of reality, Shil is slated for a 2027 release on PC and VR platforms. You can already head over to the Steam page to add it to your wishlist and catch the reveal trailer.

    Stay tuned to TechMash for more updates on the Lithuanian indie scene and the latest in reality-warping puzzlers.

    Find out more here – https://s.team/a/4028240

    #OSMGames #Shil #pc #vr #3D #puzzle #NuostabusZaidimai #steam #silhouette #videogames #gamers #gaming #demogames