Tag: #Steam

  • The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    The Depth of Horror: ‘The Last Caretaker’ Drops Massive ‘Below Us’ Content Update 4

    If you’ve been brave enough to brave the eerie corridors of The Last Caretaker in Steam Early Access, it’s time to steel your nerves once again. Indie developer Channel37 has proudly announced the arrival of Content Update 4: Below Us, and it promises to drag players into a whole new depth of terror.

    Known for its suffocating atmosphere and tense gameplay, The Last Caretaker has been quietly building a dedicated fanbase of horror purists. With Below Us, the stakes—and the floor levels—are dropping significantly.

    Here is everything you need to know about what’s lurking in the dark.


    Descending into the Deep

    As the title implies, Below Us shifts the focus of the game downward. Players will unlock access to entirely new subterranean levels of the facility, featuring claustrophobic maintenance tunnels, forgotten sub-basements, and decayed infrastructure.

    Channel37 has teased that these new areas aren’t just aesthetic changes; they introduce entirely new gameplay mechanics, including:

    • Vertical Threat Dynamics: Hazards and entities can now stalk you from above and below, utilising grates and elevator shafts.
    • Environmental Hazards: Manage failing structural integrity and flooded sectors that slow your movement when you can least afford it.
    • Expanded Lore: Discover forgotten logs that piece together exactly why this facility was abandoned—and what was left behind to rot.

    New Tools, New Terrors

    You won’t be heading into the depths completely empty-handed. Content Update 4 introduces a revamped inventory mechanic and a couple of new defensive tools to help you buy a few precious seconds of life. However, in true The Last Caretaker fashion, resources remain brutally scarce.

    Of course, a horror update wouldn’t be complete without something new chasing you. Without spoiling the surprise, Channel37 has hinted at a new entity lurking in the sub-levels that reacts heavily to sound. Step lightly.


    Developer Note: “With ‘Below Us,’ we really wanted to lean into the feeling of isolation. The further down you go, the farther away help feels. We’ve listened closely to our Early Access community, and this update brings a lot of the environmental storytelling and tension they’ve been asking for.”


    Available Now on Steam

    The Last Caretaker is continuing its strong march through Steam Early Access, and Content Update 4 is a testament to Channel37’s commitment to shaping the game alongside its community.

    If you already own the game, the update should be downloading automatically as we speak. If you haven’t jumped in yet, there’s never been a better (or creepier) time to test your survival instincts.

    Are you ready to find out what’s waiting below? Head over to Steam, update your game, and remember to check your corners.


    For the latest indie horror updates and tech news, keep your eyes locked on TechMash.co.uk.

    Find out more here – https://s.team/a/1783560

    #Channel37 #ContentUpdate #BelowUs #TheLastCaretaker #EarlyAccess #Steam #scifi #techmash #n5dave #gamingnews #videogames #games #gamers #gaming

  • Chaotic Ragdoll Physics Meet Intense Time-Attacks: Wilgold’s Playground Drops a Steam Demo

    Chaotic Ragdoll Physics Meet Intense Time-Attacks: Wilgold’s Playground Drops a Steam Demo

    If your idea of a good time involves throwing a physics-defying character down a giant slide, crashing spectacularly into obstacles, and shaving milliseconds off your lap times, then we have some excellent news for you.

    Solo developer Wilgold Entertainment has officially released a playable Steam demo for Wilgold’s Playground, a third-person ragdoll physics platformer that prioritises high-octane speed, chaotic crashes, and precision movement.


    Welcome to the Playground

    In Wilgold’s Playground, players take control of Ray, a young boy trapped in a bizarre, mysterious world orchestrated by the “Eternal Emperor.” To escape and find his way home, Ray must compete in a series of gruelling, physics-based time-attack challenges.

    Unlike traditional, rigid platformers, this game is built entirely around momentum and ragdoll physics. Players can slide or grip onto virtually any surface, but with limited air and ground control, every run promises to be beautifully chaotic. The character dynamically reacts to both the environment and your controller inputs, making every crash look as hilarious as it feels frustrating.

    Key Features to Expect:

    • Physics-Driven Platforming: A movement system entirely focused on maintaining speed, execution of slides, and handling spectacular crashes.
    • Time-Attack Formats: Push your limits across levels, trying to secure coveted bronze, silver, and gold medals.
    • Progressive Mechanics: While early stages focus on mastering tight slides, later parts of the game introduce larger traversal challenges, no-gravity powers, and reality-bending portals.
    • A Solo Passion Project: Handcrafted entirely by a lone developer, offering over 26 unique challenges across 5 distinct environments in the final release.

    What’s Inside the Steam Demo?

    The newly released demo is designed to give players a taste of both the narrative hook and the punishing late-game skill ceilings.

    The Contestant Experience Program includes:

    • The First Level: A proper introduction to the game’s mechanics and the beginning of Ray’s journey.
    • Challenge 8: A medium-difficulty trial that skips the pleasantries and throws you straight into the deep end. This level forces you to use advanced paths and mechanics, requiring your full attention to complete the 3 mandatory laps needed to get scored by the Emperor.

    The Verdict: Flow-State vs. Pure Frustration

    What makes Wilgold’s Playground particularly intriguing is its dual nature. The main story mode aims to get players into a rhythmic, meditative “state of flow” as you learn the tracks and master the perfect slide. However, for the true masochists, the standalone Challenge Mode promises handcrafted levels where “failure will be the norm” and reaching the finish line at all is a massive achievement.

    Wilgold’s Playground is slated for a full release later in 2026. If you want to test your reflexes (and patience), the playable demo is available to download right now on Steam.

    Are you ready to please the Emperor, or are you just going to spend an hour watching Ray bounce down a hill? Let us know your best lap times in the comments below!

    Find out more here – https://wilgold.com

    #WilgoldsPlayground #Ragdoll #physicsplatformer #techmash #n5dave #timeattackplatformer #PC #Steam #WilgoldEntertainment #games #gaming #gamers #gamingnews #videogames

  • Next-Gen Hex Tactics: ‘Heroes of Magic and Steel’ Striking Steam on May 28th

    Next-Gen Hex Tactics: ‘Heroes of Magic and Steel’ Striking Steam on May 28th

    Tactical strategy fans, clear your schedules for late May. If you’ve been searching for a game that tests your brain power rather than your button-mashing reflexes, Gaister Studios is about to deliver exactly what you need.

    Mark your calendars for May 28, 2026, because Heroes of Magic and Steel is officially launching on Steam, bringing an incredibly clever blend of turn-based hex-grid combat, deep team building, and permanent card-driven commitments.


    Strategy Without the Safety Nets

    While deckbuilding games have experienced a massive boom over the last few years, Heroes of Magic and Steel isn’t content with just following the crowd. According to Game Designer Lucas Gamarra, the team wanted to build something where raw strategy dictates victory, rather than just waiting on a lucky draw.

    The game’s core mode features a massive twist that completely changes the deckbuilding meta: there is no card recycling during a run. > “In the core mode, every card you play is a concrete commitment. Once a card is played, it stays out until the end of your run.”

    This creates an intense, long-term resource management puzzle. You aren’t just trying to win the skirmish right in front of you; you have to plan how your deck will survive the entire journey. For casual players or those looking for a faster pace, a standard mode featuring traditional card cycling is also available.


    The Core Pillars of Gameplay

    Heroes of Magic and Steel requires you to think like a tabletop general. A typical run demands mastery over three major elements:

    • Hex-Grid Positioning: Battles take place on a dynamic hexagonal grid where every single tile matters. You’ll need to read the terrain, manage sightlines, and avoid positioning mistakes that clever enemy factions will ruthlessly exploit.
    • Three-Hero Team Synergies: You don’t just control a single protagonist. Instead, you build a squad of three distinct heroes per run. Success comes from combining their individual card pools to cover weaknesses, set up devastating combos, and create massive battlefield advantages.
    • Adaptive Faction Meta: Every enemy group forces you to change your playstyle. Some factions will try to overwhelm your squad with pure numbers, others will target your deck size directly to starve your options, and some require immense patience to crack.

    From Board Game Roots to Comic-Book Stylised Glory

    What makes this project even more fascinating is its developmental journey. Heroes of Magic and Steel was originally envisioned as a static tabletop board game featuring miniatures. However, as Gaister Studios expanded, they realised the visual potential was much bigger.

    The final game features a gorgeous, hand-drawn comic book art style. The game’s entire lore and narrative unfold through beautiful, stylised comic panels between battles. With every successful run you complete, you’ll unlock more of the story, giving lore-hunters a great incentive to keep experimenting with different hero combinations.


    How to Play

    Heroes of Magic and Steel launches on PC via Steam on May 28, 2026. Future console versions are also planned down the line for Nintendo Switch (and its successor), Xbox Series X/S, and PlayStation 4/5.

    If you want to test your tactical mettle before the full release, there is currently a highly rated free demo available right now on Steam to give you a taste of the hex-grid gauntlet ahead.


    Are you planning on picking this up on launch day? What hero combinations are you looking forward to building? Let us know in the comments below!

    Find out more here – https://s.team/a/3226660

    #NuntiusGames #GaisterStudios #HeroesofMagicandSteel #Steam #tacticalcombat #hexagonalgrid #deckbuilding #strategic #games #gaming #gamers #videogames #gamingnews

  • No Headset Required: Polyarc Announces ‘Moss: The Forgotten Relic’ for PC and Consoles

    No Headset Required: Polyarc Announces ‘Moss: The Forgotten Relic’ for PC and Consoles

    Great news for fans of gorgeous, narrative-driven adventure games: you will no longer need a VR headset to experience one of the most celebrated indie franchises of the last decade.

    Multi-award-winning independent studio Polyarc has officially dropped a teaser trailer for Moss: The Forgotten Relic. This brand-new, hand-crafted fantasy adventure is set to bring the critically acclaimed Moss universe to traditional “flatscreen” PCs and consoles for the very first time.

    Check out the official teaser announcement below to get your first look at this reimagined fable.


    The Definitive Moss Experience, Reimagined

    For the uninitiated, Moss tells the epic and heartfelt tale of Quill, a young, fiercely determined mouse with dreams of greatness. Up until now, her journey has been exclusively locked behind virtual reality headsets.

    Moss: The Forgotten Relic changes the game by uniting the narratives of both Moss and Moss: Book II, along with the Twilight Garden DLC, into a single, seamless, and beautifully enhanced experience.

    What is “Twofold” Gameplay?

    What made Moss a VR masterpiece was its dual-perspective gameplay, and Polyarc is ensuring that magic transitions perfectly to standard displays. Players will engage in “Twofold” gameplay:

    • Control Quill: Guide the tiny hero through environmental puzzles, platforming challenges, and tight, tactile combat.
    • Play as the Reader: Act as a giant, watchful guardian directly interacting with the living storybook world—moving massive obstacles, altering the environment, and aiding Quill from a god-like perspective.

    “Our team has a deeply personal connection with the world and characters of Moss,” says Danny Bulla, Co-Founder and Design Director at Polyarc. “With The Forgotten Relic, we’re excited to invite players into Quill’s journey to share the wonder, mystery, and heart at the center of Moss.”


    New Features Built for PC and Consoles

    Polyarc hasn’t just ported the game over; they’ve completely overhauled the mechanics to ensure it feels native to controllers and monitors.

    Modernised, platform-specific visual enhancements and optimised performance targets.What’s New in The Forgotten Relic
    Cinematics & CameraBrand-new handcrafted cutscenes and an intelligent “Smart Follow Camera” system designed for traditional screens.
    Visual PerformanceModernized, platform-specific visual enhancements and optimized performance targets.
    AccessibilityA brand-new “Skip Combat” option, perfect for players who prefer to focus solely on the atmospheric story and diorama-like puzzles.
    AudioThe return of the enchanting, award-winning orchestral soundtrack by acclaimed composer Jason Graves.

    When and Where Can You Play It?

    Boasting more than 160 awards and nominations, the Moss franchise is a verified modern indie classic. Bringing this world to traditional gaming platforms opens the door for millions of new players to fall in love with Quill’s story.

    Moss: The Forgotten Relic is slated for a Summer 2026 launch. It will be released on:

    • PC (Steam)You can officially wishlist the game today!
    • PlayStation 5
    • Xbox Series X|S
    • Nintendo Switch (and the heavily anticipated Switch 2)

    Polyarc has noted that additional details will be revealed next month during IGN Live (June 6–8), so keep your eyes peeled for more gameplay footage and an exact release date soon.

    Are you excited to jump into the world of Moss without a headset, or are you a returning VR veteran looking to experience Quill’s journey all over again? Let us know in the comments below!

    Find out more here – https://s.team/a/3914860

    #Polyarc #MossTheForgottenRelic #fantasy #adventure #PC #Steam #PlayStation #Xbox #NintendoSwitch #techmash #n5dave #videogames #gamingnews #gamers #games #gaming

  • All Aboard: Steampunk City-Builder ‘Steel Artery’ Chugs Onto Steam

    All Aboard: Steampunk City-Builder ‘Steel Artery’ Chugs Onto Steam

    If traditional city-builders leave you feeling a bit static, it’s time to pack your bags and catch a train. Publisher Crytivo, alongside solo indie developer SoulAge23, has officially announced that Steel Artery: Train City Builder is out now on Steam for PC.

    Described as a “fantasy Snowpiercer,” this gorgeous indie strategy title trades the usual plots of land for a colossal, ever-moving locomotive called Steelpolis.


    A Living Civilization on Rails

    In Steel Arteries, players don’t just build a metropolis; they manage an entire mobile civilisation wagon by wagon. The game is set in a striking steampunk fantasy world brought to life through highly detailed, atmospheric pixel art.

    Unlike conventional management sims where you direct your citizens with a god-like cursor, Steel Artery utilises an economy-driven AI. The thousands of citizens walking your train decks are entirely autonomous. They work, rest, spend their wages, and socialise based entirely on their own immediate needs. If a job is too far down the train tracks, or if they’ve amassed enough gold to retire early, they will act accordingly. Your role is simply to provide the infrastructure, and hope you can maintain order.

    Key Features of Steel Artery:

    • The City on Rails: Build and customise a massive mobile empire. Every single wagon you attach serves as a new piece of vital infrastructure, housing, or production.
    • Multiracial Tensions: Your colonies aren’t just human. You’ll need to balance the vastly different cultural needs, preferences, and social pressures of Humans, Elves, and Orcs living in incredibly tight, crowded quarters.
    • Deep Logistics and Economy: Every carriage either generates or consumes resources. You’ll need to stop in resource-rich regions along the tracks to extract materials, while simultaneously balancing a delicate financial ecosystem of wages, housing costs, food supply, and entertainment.
    • Dynamic Exploration: Keep the empire moving. Explore diverse, distant regions to expand your reach and gather rare materials to keep the legendary Steelpolis running.

    From Solo Passion Project to Release

    The launch marks a massive milestone for solo dev SoulAge23, who posted a heartfelt message to the community celebrating the game’s arrival on Steam:

    “What started as an idea for a moving city builder eventually became Steelpolis: a living train-city filled with autonomous citizens, production chains, logistical headaches, social tension, and the kind of emergent chaos that only happens when thousands of independent agents are all trying to live their own lives.”

    With its low PC hardware requirements (needing just a dual-core processor and 1 GB of RAM), Steel Artery is highly accessible for on-the-go strategy fans looking for a deep, highly replayable management sandbox.

    Steel Artery: Train City Builder is available now on PC via Steam. If you want to support a fantastic solo indie project, head over to the Steam page, check out the trailer, and grab your ticket for Steelpolis.

    Stay tuned to TechMash for our upcoming full impressions on whether this mobile management sim stays on track!

    Find out more here – https://s.team/a/3602030

    #Crytivo #SoulAge23 #SteelArtery #TrainCityBuilder #Steam #PC #techmash #n5dave #gamingnews #videogames #gaming #games #gamers

  • Marvel Rivals Season 8 Is Live: Cyclops and Devil Dinosaur Smash Into ‘Sins of Alchemax’

    Marvel Rivals Season 8 Is Live: Cyclops and Devil Dinosaur Smash Into ‘Sins of Alchemax’

    NetEase Games is keeping its foot firmly on the accelerator. Just as players were wrapping their heads around the chaos of Season 7, Marvel Rivals has officially dropped Season 8: Sins of Alchemax.

    The explosive new trailer gives us a gorgeous look at a high-stakes corporate conspiracy, brilliant comic-book narrative nonsense, and a couple of highly anticipated heroes joining the roster. If you haven’t seen the trailer yet, prepare your hype meters—things are about to get wild in Nueva York (and Lower Manhattan).

    Check out the official trailer below, and let’s dive into everything coming in Season 8!

    The Story: Time Plagues and the “Punch Dimension”

    The narrative setup for Sins of Alchemax picks up right where the conflict with Mayor Fisk left off. While the Gilded Saint managed to purge the Time Plague from Lower Manhattan, the root of the problem is still pulsing over at the Alchemax Headquarters.

    The sinister mega-corporation is currently shielded by a mysterious crimson Chronovium forcefield. In true, glorious comic book fashion, this barrier is fueled by an extradimensional source of pure kinetic force. The twist? Alchemax has captured Moon Girl and Cyclops, using the X-Men’s leader as a literal battery because his optic blasts tap into the “Punch Dimension.”


    New Heroes: A Leader and a T-rex

    The biggest news out of the Season 8 trailer is the confirmation of two brand-new playable characters.

    • Devil Dinosaur (Vanguard): Sneakily teased back in Season 6 inside the Museum of Contemplation, the giant red dinosaur is finally breaking free. He joins the roster at launch as a massive, aggressive Vanguard (tank) hero. His kit is built around brute force, crowd control, and leaving enemies with bleeding status effects. His Ultimate transforms him into an unstoppable charging monster that can scatter enemy formations like bowling pins. (Bonus points: The lore confirms Moon Girl is in the story, but on the battlefield, even characters like The Punisher can hitch a ride on Devil Dinosaur!)
    • Cyclops (Strategist/Duelist): Scott Summers is officially entering the fray! Fresh off his massive pop-culture renaissance, the X-Men’s tactical leader has been highly requested since the game launched. According to developer roadmaps, Cyclops is slated to arrive just a bit later in the mid-season Season 8.5 update.

    New Maps and Esports Pushes

    Season 8 isn’t just about expanding the roster; it’s completely shifting the competitive landscape.

    • Alchemax Headquarters Map: Dropping on May 28th, this new Doom Match battleground takes players straight into the heart of the corporate beast. Expect high verticality and NetEase’s signature destructible environments as you fight to uncover Alchemax’s darkest secrets.
    • New York: Lower Manhattan Map: A fresh competitive arena is arriving to shake up the map rotation.
    • Marvel Rivals Ignite Stage 1: The esports scene is getting a massive injection of adrenaline. Starting May 21st, the preseason is officially over, and Stage 1 kicks off with a staggering $650,000 prize pool.

    Project: Heroic Age Battle Pass

    Alongside the seasonal narrative, the Season 8 Battle Pass—titled Project: Heroic Age—is now live. It features 10 brand-new, elite cyberpunk and high-tech cosmetics for fan-favourite heroes, including Black Widow, The Thing, Angela, Hela, Namor, and the newcomers.

    Marvel Rivals Season 8: Sins of Alchemax is officially live right now as a free-to-play title on PlayStation 5, Xbox Series X|S, and PC (via Steam and the Epic Games Store).


    Are you maining Devil Dinosaur to stomp your way through the ranks, or are you saving your units for Cyclops’ arrival in Season 8.5? Let us know your thoughts on the trailer in the comments below!

    Find out more here – https://www.marvelrivals.com

    #SinsofAlchemax #MarvelRivals #Marvel #freetoplay #heroshooter #NetEaseGames #MarvelGames #PlayStation #Xbox #PC #Steam #techmash #n5dave #gamingnews #videogames #games #gaming

  • Risk It All: Hellforged Opens Playtest Gates on Steam Today!

    Risk It All: Hellforged Opens Playtest Gates on Steam Today!

    Calling all loot goblins and bullet-hell survivors! If you’ve been looking for a reason to cancel your weekend plans, Moonpyre Studio and publisher Grindstone just delivered a massive one. As of today, May 14, 2026, the gates of Hellforged have officially swung wide for a public playtest on Steam.

    This isn’t just another dungeon crawler; it’s a high-octane mashup that fuses the frantic, screen-filling chaos of a bullet heaven with the high-stakes tension of an extraction looter.


    What is Hellforged?

    Imagine the dopamine hit of Vampire Survivors combined with the tactical “get out while you can” anxiety of Escape from Tarkov. In Hellforged, you step into the boots of a survivor from a shattered expedition, tasked with diving into demon-infested maps to reclaim powerful gear.

    The catch? Survival isn’t guaranteed, and the loot isn’t yours until you extract.

    Key Features to Watch Out For:

    • The Mid-Battle Extraction: Unlike traditional roguelites, where you fight until you die, Hellforged introduces a unique risk-vs-reward mechanic. You can choose to extract mid-battle to secure your current haul, or push deeper into the corruption for legendary rewards. One wrong move, and you lose it all.
    • Deep Customisation: Through the Eternal Tree (a massive talent system) and the Arsenal, you can influence which upgrades and abilities drop during your run. You aren’t just at the mercy of RNG; you’re building a deck of destruction.
    • Class-Based Mayhem: Choose from diverse survivor classes, each with devastating abilities. Whether you prefer a massive mallet for up-close “bonking” or projectile-spitting magic, there’s a build for you.
    • Colossal Boss Encounters: If the hundreds of skeleton warriors aren’t enough, you can channel gathered chaos to summon Stygian threats—bosses that test the absolute limits of your build but drop the world’s most overpowered gear.

    How to Join the Playtest

    The developers are looking for players to help shape the game’s development ahead of its planned Q4 2026 release. Participation is simple:

    1. Head over to the Hellforged Steam Page.
    2. Look for the “Join the Hellforged Playtest” section.
    3. Click “Request Access” to start your descent into the Blackpyre.

    Pro-Tip: Make sure to join the developer’s Discord! They are actively looking for feedback through in-game forms to polish the combat, movement, and progression.

    Why You Should Care

    Developed by the team behind Darfall, Moonpyre Studio is focusing on “deliberate, refined, and rewarding” gameplay. In an era of bloated titles, Hellforged feels like a focused, polished adrenaline shot. Between the satisfying screen clears and the “just one more run” loot grind, it’s a strong contender for your next gaming obsession.

    Are you brave enough to stay for the legendary loot, or will you play it safe? The gates are open—go find out.

    Find out more here – https://s.team/a/4554250

    #Moonpyre #Grindstone #ARPG #extractionlooter #Hellforged #playtesters #Steam #techmash #n5dave #gamingnews #games #videogames #gamers #gaming

  • Indie Puzzle-Platformer ‘Fail Fail Succeed’ Launches on Steam

    Indie Puzzle-Platformer ‘Fail Fail Succeed’ Launches on Steam

    Independent Swedish studio The Notlanders has officially released their logic-driven puzzle-platformer, Fail Fail Succeed, on Steam. To celebrate the launch, the game is currently available with a 40% discount.

    Developed solo by Martin Zetterman, Fail Fail Succeed takes place in a minimalist, uncomfortable dream world where failure isn’t just a setback—it’s your primary mechanic for progression.

    Failure is the Foundation

    In a clever twist on the platforming genre, players control a square-headed protagonist who must navigate a world of spikes, lasers, and portals. The catch? You often cannot reach your goal without “failing.”

    • The Mechanic: By collecting mysterious orbs, you change what your character leaves behind upon death.
    • The Strategy: You might need to purposefully hit a hazard to spawn a box that bridges a gap or a cloud block to act as a trampoline.
    • Fast Resets: The game encourages experimentation with snappy undo features and fast resets, ensuring that a “failure” never feels like a waste of time.

    A Silent, Furry Companion

    The game features a wordless narrative, telling its story entirely through visual cues and gameplay. Amidst the bleak and logic-heavy environment, you aren’t alone; you are accompanied by a dog who acts as your guide and goal. In a charming touch from the developer, players can choose between multiple dog breeds to be their source of comfort throughout the levels.


    Key Features:

    • 40+ Handcrafted Levels: Logic-driven puzzles that test creative problem-solving.
    • Unique Block Types: Use ice blocks that can be pushed or cloud blocks for extra height.
    • Minimalist Aesthetic: A haunting, dream-like atmosphere with no spoken or written dialogue.
    • Dog Customisation: Choose your favourite pup to join you on the journey.

    The Notlanders, based in northern Sweden, focus on creating “tiny worlds with big souls,” and Fail Fail Succeed looks to be a testament to that philosophy.

    If you’re a fan of testing your brain power and don’t mind a few dozen “learning experiences” along the way, you can pick up Fail Fail Succeed now on PC.


    For more indie game news and the latest hardware updates, stay tuned to TechMash.co.uk.

    Find out more here – https://s.team/a/3816180

    #TheNotlanders #puzzle #platformer #FailFailSucceed #Steam #pc #techmash #n5dave #videogames #gamingnews #games #gaming #gamers

  • Embrace the Night: V Rising Goes Free-to-Play on Steam This Weekend!

    Embrace the Night: V Rising Goes Free-to-Play on Steam This Weekend!

    Sharpen your fangs and polish your gothic finery, because the shadows of Vardoran are calling. Stunlock Studios has officially invited the world to trade the sunlight for the moonlight with a Free Weekend for their hit Survival Action RPG, V Rising.

    Whether you’ve been curious about the vampire life or you’re looking for a new world to dominate with your friends, now is the perfect time to rise from your grave.

    When Can You Play?

    The event kicks off on Steam today, May 14, and runs through the weekend. Here is the schedule for your dark descent:

    • Start Date: Thursday, May 14 @ 10:00 AM PT / 6:00 PM BST
    • End Date: Monday, May 18 @ 10:00 AM PT / 6:00 PM BST

    Why You Should Answer the Call

    V Rising isn’t your typical survival game. You aren’t just surviving the elements; you are reclaiming a kingdom. Since its full 1.0 release, the game has evolved into a powerhouse of the genre, boasting over 6 million players. Here’s what you can expect during the free period:

    • Build Your Empire: Gather resources to construct a sprawling gothic castle. From ornate coffins to grand throne rooms, your lair is your sanctuary from the burning sun.
    • Hunt for Power: Battle legendary foes—including the infamous Dracula himself—to drink their blood and absorb their unique abilities.
    • Choose Your Path: Play solo, join forces in PvE co-op, or test your mettle in brutal PvP server wars.
    • Explore a Vast World: Roam through dark forests, ancient ruins, and bustling human settlements, all rendered in a beautiful, atmospheric art style.

    Irresistible Deals for New Lords

    Stunlock Studios knows that once you’ve tasted blood, it’s hard to go back to being a mere mortal. If the darkness proves irresistible, you can keep your progress and continue your journey at a massive discount during the event:

    ItemDiscount
    V Rising (Base Game)55% OFF
    All DLC Packs20% OFF

    Note: While the base game is free to play this weekend, please note that DLC content remains behind a paywall—though that 20% discount makes it a great time to grab the Legacy of Castlevania or Sinister Evolution packs.

    The Future of Vardoran

    This free weekend comes at an interesting time for the studio. Stunlock recently announced that while V Rising has reached its “complete” vision, they are already pivoting toward a new, even more ambitious project set within the same gothic universe. This event is a fantastic “victory lap” for the game that redefined the vampire fantasy.

    Will you be claiming your throne this weekend? Head over to the V Rising Steam Page to begin your hunt.

    Find out more here – https://s.team/a/1604030

    #StunlockStudios #FreeWeekend #VRising #Survival #Action #RPG #Steam #vampire #techmash #n5dave #gamingnews #videogames #games #gaming #gamers

  • ARTE France Reveals Beyond the Plastic Wall: A Scavenger’s Journey Through a Poetic Post-Apocalypse

    ARTE France Reveals Beyond the Plastic Wall: A Scavenger’s Journey Through a Poetic Post-Apocalypse

    ARTE France, the publisher known for backing artistically ambitious titles like Bury Me, My Love and The Wanderer: Frankenstein’s Creature, has officially pulled back the curtain on its latest project: Beyond the Plastic Wall. Developed by Motvind Studios, this 2.5D narrative adventure promises a melancholic yet visually stunning trek through a world that has seen better days.

    Set to launch on PC via Steam in 2026, the game places players in the worn boots of Hal, a young scavenger living among the ruins of a decaying civilisation.


    A Simple Goal in a Complex World

    While many post-apocalyptic titles focus on grand survival or combat, Beyond the Plastic Wall leans into the “poetic.” Hal isn’t looking to save the world or topple a regime; he is driven by a much more human mystery. After discovering a box of lost letters, Hal sets out on a journey to deliver them to their rightful owner.

    This quest takes players across a landscape that is “broken yet beautiful,” moving from desolate rocky coastlines to the sprawling concrete expanses of the last remaining city.

    Tactile Puzzles and Mechanical Logic

    As a scavenger, Hal’s primary interaction with the world is through restoration. The gameplay blends narrative exploration with hands-on mechanical puzzles. You won’t just be clicking through dialogue; you’ll be:

    • Restarting rusted, forgotten engines.
    • Deciphering codes on antique telephones.
    • Navigating the internal logic of old archive computers.

    These puzzles are designed to feel tactile and grounded, acting as a “whisper” from the machines of the past, helping Hal (and the player) piece together the history of the world before the walls went up.


    Key Features at a Glance

    FeatureDescription
    Visual StyleA striking 2.5D blend of detailed pixel art and modern VFX.
    ProtagonistHal, a scavenger who restores what others have abandoned.
    Core MysteryA narrative-driven delivery of long-lost personal letters.
    AtmosphereA reflective experience focusing on isolation, memory, and connection.
    DeveloperMotvind Studios (the art collective duo of Leo Köhler and August Håkansson).

    Why It’s on Our Radar

    ARTE France has a track record of publishing games that feel more like interactive art than traditional “products.” With a script by Imogen West-Knights and an original soundtrack by Ivan Starenius, Beyond the Plastic Wall looks set to be one of the most atmospheric indie releases of the year.

    If you enjoy games that prioritise emotional storytelling and environmental world-building—think along the lines of Kentucky Route Zero or Sable—this is one to watch.

    Availability: Beyond the Plastic Wall is slated for a 2026 release. You can already add it to your Steam Wishlist to stay updated on the official launch date.

    Find out more here – https://s.team/a/2781530

    #ARTEFrance #BeyondthePlasticWall #narrative #adventure #Hal #scavenger #mystery #lostletters #PC #Steam #techmash #n5dave #videogames #gamingnews #gamers #gaming #games

  • Lost in the Void: Supermassive Games Launches Directive 8020 Today

    Lost in the Void: Supermassive Games Launches Directive 8020 Today

    The wait is finally over for horror fans. Supermassive Games, the powerhouse studio behind cult classics like Until Dawn and The Quarry, has officially launched Directive 8020 today, May 12, 2026.

    Marking the highly anticipated start of “Season Two” for The Dark Pictures Anthology, this latest entry swaps haunted houses and ancient ruins for the cold, claustrophobic reaches of deep space. You can grab it right now on PlayStation 5, Xbox Series X|S, and PC (Steam).


    In Space, No One Can Hear You Make a Wrong Choice

    Set aboard the colonial sleeper ship Cassiopeia, Directive 8020 follows a crew desperately searching for a new home for humanity on the exoplanet Tau Ceti f. However, the mission takes a terrifying turn when the ship crash-lands, and the survivors realise they aren’t alone.

    Unlike the supernatural threats of previous titles, this entry leans heavily into cinematic sci-fi survival horror. Think Alien meets The Thing, where the horror isn’t just lurking in the shadows—it might be standing right next to you.

    Evolution of the Formula

    Supermassive hasn’t just changed the scenery; they’ve overhauled the gameplay. While the studio’s signature branching narratives and life-or-death decisions remain the core, Directive 8020 introduces several “Season Two” innovations:

    • Real-Time Survival: More agency than ever before. Expect deeper stealth mechanics and real-time threats that require more than just a quick-time event (QTE) to survive.
    • The “Turning Points” System: A brand-new feature that allows players to visualise key decision paths and even rewind to critical moments to explore alternate outcomes—a dream for completionists.
    • Star Power: Leading the cast is Lashana Lynch (No Time to Die, Captain Marvel), who delivers a powerhouse performance as astronaut Brianna Young.
    • Persistent Paranoia: With shape-shifting threats, the “Trust No One” mechanic ensures that your crewmates may not be who they seem.

    Technical Specs & Multiplayer

    The game is built for the current generation, boasting 4K Ultra HD support and some of the most impressive facial animation tech seen in the series to date.

    Pro Tip: Don’t face the void alone. The fan-favourite Couch Co-op (2–5 players) and Online Shared Story modes return, allowing you to seal your friends’ fates alongside your own.


    The Verdict is In

    Early reviews are already circulating, with critics praising the “suffocating atmosphere” and “stellar writing.” While the new stealth mechanics have received a mixed reception for their simplicity, the narrative is being hailed as one of Supermassive’s strongest since the original Until Dawn.

    Directive 8020 is available now. If you’re ready to see if you have what it takes to survive Tau Ceti f, head over to the Official Dark Pictures Site or your platform’s storefront to start your mission.

    Will you keep your crew together, or will the paranoia tear you apart? Let us know your first impressions in the comments below!

    Find out more here – https://s.team/a/2255370

    #SupermassiveGames #Directive8020 #scifi #survival #horror #TheDarkPictures #PS5 #Xbox #PC #Steam #techmash #n5dave #gamers #gaming #gamingnews #videogames

  • Mind-Mapping the Monsters: The Big Hollow: 1982 Arrives May 28th

    Mind-Mapping the Monsters: The Big Hollow: 1982 Arrives May 28th

    True crime aficionados and psychological thriller fans, mark your calendars. Publisher DANGEN Entertainment and developer Krams Design have officially announced that their atmospheric detective thriller, The Big Hollow: 1982, will be stepping out of the shadows on May 28, 2026.

    The game is set to launch on PC via Steam and GOG, bringing a gritty, Southern Gothic mystery to your desktop just in time for the summer. To celebrate the news, a brand-new release date trailer has dropped, offering a haunting look at the “fragments” of the case you’ll be tasked with piecing together.


    A Test for the Behavioral Science Unit

    Set in the early 80s—a time when the term “serial killer” was as fresh and experimental as the FBI’s own Behavioral Science Unit (BSU)—the game puts you in the shoes of Desmond. Under the cold, watchful eye of BSU representative Lenore Davidson, you’ll head to a small truck stop community where the disappearances of two girls, Ida and Bonnie, have left the locals in a state of hushed terror.

    This isn’t just a “whodunnit.” It’s a “why-dunnit.” As Desmond, you’ll need to prove that human monsters can be mapped and understood, using early criminal profiling techniques to stay one step ahead of a killer who leaves behind more contradictions than clues.

    What to Expect in The Big Hollow: 1982

    • A Focused Narrative: A tightly paced 2.5 to 3-hour experience designed for a deep, single-sitting dive.
    • Retro Aesthetic: Beautifully illustrated 2D/2.5D visuals that capture the grime and isolation of the 1980s American South.
    • Procedural Deduction: Use techniques inspired by real FBI thought processes to interpret evidence.
    • Player Agency: How you interpret the evidence shapes the investigation and influences Lenore’s impression of your potential as a profiler.

    “For the FBI, this case isn’t just about murder—it’s a test of whether these monsters can really be mapped.”

    Watch the Release Date Trailer

    The latest trailer highlights the game’s unique “illustrated realism” and the tense, cinematic storytelling Dane Krams (the solo developer behind Anna’s Quest) is known for. It’s clear that the atmosphere is the star of the show here—dripping with mood, 80s tech, and a sense of mounting dread.

    The Big Hollow: 1982 is available to wishlist now on Steam and GOG. If you can’t wait until May 28th, there is currently a playable demo available on Steam to help you sharpen those profiling skills early.


    For more indie game news and the latest tech updates, stay tuned to Techmash.co.uk.

    Find out more here – https://s.team/a/4012690

    #DANGENEntertainment #TheBigHollow1982 #PC #Steam #GOG #crime #detective #thriller #techmash #n5dave #gamingnews #videogames #gamers #gaming

  • Socialiskigrad: A Brutalist Dream (or Nightmare) Comes to Life

    Socialiskigrad: A Brutalist Dream (or Nightmare) Comes to Life

    Bergamo-based indie studio Sgriusoft has officially pulled back the curtain on its latest project, Socialiskigrad. With a fresh announcement trailer and a newly minted Steam page, the developer is inviting players to trade their modern skyscrapers for concrete blocks and state-mandated industry.

    This tile-based city-builder isn’t just about placing roads; it’s a deep dive into the aesthetics and political complexities of a fictional post-Soviet republic during the late 20th century.


    From Mayor to President

    In Socialiskigrad, you aren’t just an omnipotent architect—you are a political climber. You begin your journey as the mayor of a fledgling territory, tasked with building districts tile by tile. However, your ultimate goal is much loftier: rising through the ranks to become the President of the Republic.

    The game promises a gritty, authentic atmosphere inspired by Balkan architecture and the industrial sprawl of the Eastern Bloc. You’ll manage your nation across four distinct biomes:

    • Seaside: Coastal regions with unique economic opportunities.
    • Forest: Heavily timbered areas are perfect for early industry.
    • Countryside: The agricultural heartland.
    • Steppe: Harsh, expansive plains that challenge your logistics.

    More Than Just Cement

    While the brutalist aesthetics—featuring 14 unique districts and customizable building renovations—are the immediate draw, the management systems look remarkably robust. Sgriusoft has integrated several layers of simulation that go beyond traditional city-building:

    • Political Management: Balance the demands of the city council against the needs of the workers.
    • Crisis Response: Handle everything from sudden emergencies to workers’ strikes.
    • Complex Logistics: Oversee resource chains including energy, food supply, healthcare, and security.
    • The Corruption Factor: You’ll need to navigate (or lean into) the systemic corruption inherent in a transitioning republic.

    “Build working-class districts, develop national industry, and govern the metropolises… Only you can become the shining President the country deserves!” — Sgriusoft


    Atmospheric Details

    Technically, the game is leaning heavily into immersion. Players can expect a dynamic day-and-night cycle and seasonal snowfall that changes the visual and functional landscape of your city. If a building starts looking a bit too “grey,” you can even repaint and renovate structures to breathe life back into the concrete jungle.

    Who is Sgriusoft?

    The studio is a small but dedicated Italian team consisting of developer Sergio Tengattini and marketing manager Mirjana Tufanovic. They previously gained attention for the retro-styled driving game Saddle Up and Drive, but Socialiskigrad represents a significant step up in scale and complexity.


    Socialiskigrad is currently listed as “Coming Soon” on Steam for Windows and macOS. If you’re ready to manage bread lines and build monuments to your own greatness, you can wishlist it now on Steam.

    Keep an eye on TechMash for more updates as we get closer to the revolution.

    Find out more here – https://s.team/a/3651840

    #Sgriusoft #Steam #Socialiskigrad #tilebasedgame #citybuilding #strategy #PostSovietRepublic #techmash #n5dave #videogames #gamingnews #gamers #gaming #games

  • From Surrealistic Soulslikes to Culinary Combat: Clover Bite Announces Chef Knight

    From Surrealistic Soulslikes to Culinary Combat: Clover Bite Announces Chef Knight

    If you’ve ever explored the jagged, surreal world of GRIME, you know that Clover Bite doesn’t do “ordinary.” The indie powerhouse, famously known for its critically acclaimed Metroidvania (boasting a solid 81 Metacritic score), has spent years proving it can master the dark and the difficult.

    But for their next project, they’re swapping the obsidian blades for butcher knives. Clover Bite has officially announced that Chef Knight will launch on Steam on June 1st, 2026.


    Cook What You Kill

    While GRIME was about absorbing your enemies to gain their traits, Chef Knight takes a slightly more… literal approach to consumption. Billed as a cosy fantasy incremental game, the core loop is simple yet dangerously addictive:

    1. Slay: Dive into top-down dungeons filled with monsters that are as deadly as they are delicious.
    2. Harvest: Collect the remains of your fallen foes—every monster is a potential menu item.
    3. Cook: Head back to the kitchen to transform your haul into everything from humble broths to high-end monster delicacies.
    4. Sell: Serve your creations to hungry customers, then reinvest the gold into a massive skill tree to boost your combat and culinary efficiency.

    A Shift in Style

    The most striking thing about Chef Knight—aside from the premise—is the aesthetic. Departing from the anatomical horror of their previous work, Clover Bite has opted for a hand-drawn, cosy art style. It’s warm, inviting, and a perfect fit for the “dungeon-food empire” vibe they’re aiming for.

    “In Chef Knight, every monster is a menu item waiting to happen.”

    Despite the “cosy” label, don’t expect it to be a walk in the park. The game features deep dungeon combat where players must dodge traps and master specialised culinary weapons. It’s a unique blend of the “bullet-hell Lite” intensity we expect from the studio and the “just-one-more-upgrade” satisfaction of a management sim.


    The Indie Incubator Model

    Clover Bite continues to be one of the most interesting stories in game development. Operating as part of the Tiltan School of Design and Visual Communication, the studio acts as an incubator, publishing games created by teams of talented students.

    This model has already produced gems like Once a Pawn, a King, and Slingbot Survivors, but Chef Knight feels like the studio’s next major breakout. The game has already gathered significant buzz among creators like Idle Cub and Sifd, and a free demo is currently available on Steam for those who want a taste (literally) before the full launch.

    Key Features to Watch:

    • Deep Skill Tree: Reinvest profits to improve combat speed, cooking efficiency, and dungeon endurance.
    • Exotic Recipes: Unlock an ever-expanding cookbook as you discover rarer ingredients in deeper dungeon floors.
    • Charming Aesthetic: A world that feels “warm and inviting even when the monsters are trying to kill you.”

    Chef Knight arrives on Steam on June 1st, 2026. You can head over to the Steam store now to wishlist the game or try the demo.

    Are you ready to turn a dragon into a ragout? Let us know in the comments if you’ll be picking this up on day one!

    Find out more here – https://s.team/a/4304930

    #CloverBite #ChefKnight #Steam #dungeon #cookinggame #games #videogames #techmash #n5dave #gamesnews #gaming #gamers