Tag: #Steam

  • Fangs, Firearms & Fear — Huntsman Unleashes Hardcore Mode & Protect & Serve DLC October 26!

    Fangs, Firearms & Fear — Huntsman Unleashes Hardcore Mode & Protect & Serve DLC October 26!

    The nightmare at Atherton Labs is far from over — and this time, you can fight back. Ten Image Publishing and developer OnTheHouse Studios have lifted the lid on a major wave of updates for their tense arachnid horror Huntsman, bringing a punishing free Hardcore Mode, combat-driven story expansion Protect & Serve, and a sneak peek at future cosmetic packs — all landing October 26.

    What Is Huntsman?

    Huntsman drops you into the shadowed halls of Atherton Labs, a secret research facility overrun by genetically enhanced giant spiders. Originally a pure survival experience where stealth, distractions, and quick feet were your only defences, the game has kept players on edge since launch — and now the experience expands in bold new directions.

    Hardcore Mode — Twice the Spiders, Zero Mercy

    Arriving completely free to all owners on October 26, Hardcore Mode turns familiar corridors into fresh nightmares:

    • Two Huntsman spiders patrol key areas instead of one — doubling the threat and forcing constant vigilance
    • Limited saving system — no more quicksaves; you must discover and collect physical Save Discs scattered across the facility to preserve progress
    • Deadlier foes — Orb Weavers strike faster, shrinking your reaction window
    • Randomised door codes — no memorising patterns; every run keeps you guessing

    “You know the layout. You know the danger. But nothing is where you left it — and there’s more of them.”

    Protect & Serve — Fight Fire With Fire

    The first paid story DLC transforms how you face the threat — by giving you the means to hit back:

    • New protagonist — step into the boots of a local police officer responding to the crisis
    • Combat arrives — trade the flashlight for a handgun and take the fight to the arachnid swarm
    • New area — explore a previously sealed section of Atherton Labs with its own secrets and threats
    • Fresh narrative — continues the timeline with new characters, tension, and revelations about what went wrong

    This isn’t just more of the same — it’s a fundamental shift from evasion to engagement, delivering a faster, more action-forward flavour of terror.

    What’s Still to Come

    Two cosmetic packs have been teased for release following October 26:

    • Nature Pack — alternative environmental and visual themes
    • More Spiders Pack — new looks and variants for your eight-legged adversaries

    Further details, pricing, and release windows will follow in the coming weeks.

    Release Rundown

    Table

    UpdateDatePrice
    Hardcore ModeOct 26, 2026Free
    Protect & Serve DLCOct 26, 2026TBA
    Nature Pack / More Spiders PackLate 2026TBA
    Base GameAvailable now£12.99 / $15.99 (Steam)

    Wishlist and purchase Huntsman today on Steam — and prepare to either run for your life or stand your ground and fight.

    Find out more about the Huntsman


    #Huntsman #OnTheHouseStudios #TenImagePublishing #HorrorGame #SurvivalHorror #ProtectAndServe #HardcoreMode #PCGaming #Steam #Arachnophobia #IndieHorror #NewDLC #Techmash

  • Titans, Tactics & Troops — March of Giants Pioneer Playtest Marches Free on Steam!

    Titans, Tactics & Troops — March of Giants Pioneer Playtest Marches Free on Steam!

    Command colossal power, lead loyal troops, and reshape the battlefield itself. Ubisoft has launched the Pioneer Playtest for March of Giants — their bold new 4v4 tactical MOBA — live right now and completely free on Steam. Step into the boots of a towering Giant, rally your army, and fight to crush the enemy strongholds before they level yours.

    What Is March of Giants?

    March of Giants isn’t your standard MOBA — it’s warfare on a massive scale. You don’t just control a powerful champion; you lead a Giant — an avatar of Dreams or Nightmares forged in the fires of a century-long conflict — alongside battalions of soldiers that follow your orders, capture points, and reinforce your advance.

    Set against a gritty early-20th-century backdrop blending industrial technology and arcane wonder, matches are 4-vs-4 tactical clashes where coordination, positioning, and smart deployment decide victory.

    The Objective

    • Three Bastions anchor each team’s front line
    • Destroy two of the enemy’s three to win
    • Defend your own from the same fate
    • Push lanes, secure resources, and outmanoeuvre your foes

    Choose Your Giant — Dream or Nightmare?

    Each Giant brings unique powers, playstyles, and commanding strengths to the field:

    Table

    GiantTypeStyle
    VictoriaMelee — DreamSpear-wielding warrior whose immolation burns through foes; leads from the front
    WolfgangMelee — NightmareUnleashes inner rage and packs of terrifying werewolves to harry and tear apart lines
    VoidmasterRanged — NightmareSpreads corruption via dark rituals; weakens foes over wide areas
    StrykkaMelee — NightmareStrikes with shocking speed and retribution; punishes those who dare oppose her
    KraggMelee — NightmareBrute force incarnate; earth-shaking charges break formations and clear paths
    Pandemos (coming Oct 12)—New Giant joining mid-playtest — unlock permanently via Pioneer Status

    Troops, Trenches & Tactics — More Than Just Hero Combat

    Where most MOBAs give you passive minions, March of Giants puts command in your hands:

    • Lead your soldiers — rally, redirect, and send them to scout, attack, or capture objectives
    • Deploy Battleworks — spend gathered Supplies to shape the fight: trenches, bunkers, tanks, cavalry drops, and more
    • Gather & upgrade — capture nodes, stockpile resources, and tailor your Giant’s build to shift momentum
    • Team synergy — combine Giant abilities with troop positioning and Battleworks for devastating coordinated strikes

    Pioneer Playtest — All the Details

    • Now live through October 18, 2026
    • Platform: Steam (PC) — free to join
    • Available regions: North America + select European countries (including UK)
    • Requirements: Free Steam account + free Ubisoft Connect account
    • How to join: Visit March of Giants Steam page ? click Request Access under Playtest ? wait for a Steam notification

    Earn Pioneer Rewards That Last Forever

    Play during the test, earn Pioneer Points, and unlock exclusive, permanent benefits:

    • Pioneer Medal — displayed in all future matches
    • Pandemos unlocked — the new Giant, forever yours
    • Free Early Access Pack — exclusive cosmetics arriving Summer 2027
    • Shape the game — your feedback directly guides balance and design

    What Lies Ahead

    Following the Pioneer Playtest, March of Giants targets Early Access — Summer 2027, with the full free-to-play release to follow. This is your first chance to experience the unique troop-command system, the evolving roster, and a MOBA where you don’t just fight — you lead an army.

    “In this game, you aren’t just a hero. You are the front line, the general, and the hope of your people — all in one.”

    Request access on Steam today, pick your Giant, and march toward glory. The Bastions await.

    Find out more about March Of Giants


    #MarchOfGiants #Ubisoft #MOBA #PioneerPlaytest #FreeToPlay #Steam #PCGaming #TacticalGame #4v4 #Esports #NewGame #GamingNews #Techamsh

  • Cards, Cheats & Chains — The Devil’s Due Lets You Hustle Your Way Out of Hell!

    Cards, Cheats & Chains — The Devil’s Due Lets You Hustle Your Way Out of Hell!

    Poker punks, roguelite rogues, card-counters and sinners of all suits — listen up. There’s a game where you don’t just bend the rules — you break them, swap them, stack the deck, and grin while the demons glare. The Devil’s Due from Norwegian indie studio Games People Play is the infernal card-duelling roguelite where cheating isn’t just allowed — it’s absolutely encouraged.

    The Deal: Your Soul Is Staked

    The story starts simple: you sat down at the wrong table, bet what you shouldn’t have, and lost your soul to the Devil himself. Now the only way out is through — seven layers of Hell, one heads-up poker duel at a time, facing grotesque foes born from the seven deadly sins. Win, and you climb closer to freedom. Lose, and you’re theirs forever.

    But this isn’t polite club poker. There are no referees, no guards, and absolutely no honour among thieves — or demons.

    How You Play — And How You Cheat

    Every encounter is a one-on-one card duel against a fiend with unique abilities and a mean streak a mile wide:

    • Your hand = your damage — the stronger your poker ranking, the harder you hit
    • Card values = your defence — add up the face values to block incoming blows
    • Suspicion is the catch — every trick you pull raises your foe’s eyebrow. Push it too far, and they snap, unleashing devastating fury

    Your real power lies in the cheat system — an expanding toolkit of tricks you unlock and upgrade across runs:

    • Conceal cards from view
    • Swap cards between hands mid-play
    • Inflate values to turn scraps into aces
    • Sabotage the enemy’s draw
    • Manipulate the shared deck — everything you do affects both sides of the table

    That last twist is the sharpest edge: you and your opponent draw from the same deck. Add a powerhouse card and you might see it turned against you. Build combos that shine for you — and burn for them.

    Tarot, Relics & Redemption

    No two runs play the same. At the start of each layer, the Devil lays out a tarot map — paths through monster fights, shops, healing shrines, and risky gambles. You can even cheat the map itself, twisting fate to pick your own route.

    Fall, and you don’t return empty-handed. Permanent upgrades, new cheat cards, and rare relics persist across runs, so every loss leaves you sharper, sneakier, and better equipped to out-hustle Hell itself.

    What’s On the Table

    • Developer: Games People Play (Norway)
    • Release: November 10, 2026 — Steam
    • Demo: Available now — includes four of the seven infernal layers
    • Style: Playful, sharply written, visually inspired by classic mischief and mayhem — think cards, chaos, and colourful damnation
    • Tone: Wicked, witty, and welcoming — bluffers welcome, saints stay home

    “Fair play is for people with nothing to lose. You don’t have a soul to spare — so cheat well, cheat smart, and cheat together.”

    Wishlist The Devil’s Due on Steam, grab the demo, and start practising your innocent face. Hell’s waiting — and it’s dealing.

    Find out more on The Devils Due


    #TheDevilsDue #GamesPeoplePlay #Roguelite #CardGame #Poker #Cheating #IndieGame #Steam #PCGaming #techmash #Deckbuilder #CardDuelling #NorwegianDev #SevenDeadlySins

  • Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Speed, Sparks & Survival — FIRESTARTERS Ignites Early Access October 28!

    Strap on your skates, lock and load — and prepare to burn bright. Independent developer Studio Kerosene has officially announced that their blisteringly fast movement shooter FIRESTARTERS will launch into Early Access on Steam on October 28, 2026, kicking off with Episode 1 of 4 — and every remaining episode arrives as a free update throughout the Early Access journey.

    What Is FIRESTARTERS?

    FIRESTARTERS is a lightning-quick arcade movement FPS that fuses high-speed traversal, hard-hitting combat, and gripping narrative into one white-hot package. Described by Rock Paper Shotgun as “a bit like Quake, a bit like Rollerdrome, and looks genuinely fun”, it puts you in the jet-powered boots of Kera, an ex-street kid from Okinawa caught up in STEEL — a brutal, globally broadcast gladiator league run by a shadowy criminal syndicate.

    Equipped with a reinforced combat suit and rocket skates, Kera doesn’t just run — she flows. Glide across curved surfaces, grind along rails, chain slides into boosts, and turn every arena into your own personal racetrack — all while laying waste to waves of murderous android opponents.

    • Fluid, momentum-driven movement — maintain speed, build momentum, and never stop moving
    • Aggressive, responsive combat — a deadly arsenal at your fingertips; close the gap or strike from above
    • Story-rich campaign — four episodes charting Kera’s fight for freedom and the truth behind the league
    • Leaderboards & replayability — master each arena, shave seconds off your time, and climb global ranks
    • Free content roadmap — Episodes 2–4 arrive at no extra cost as the game evolves in Early Access

    The Road Ahead — Four Episodes, Zero Extra Cost

    Launch day brings Episode 1, introducing Kera, the Firestarters team, and the deadly spectacle of the STEEL arena. The remaining three episodes will roll out progressively during Early Access — completely free to all owners — so no one gets left behind as the story expands.

    “There’s no catch — buy the game once, get the full story as it unfolds.”

    Studio Kerosene plans to keep FIRESTARTERS in Early Access for roughly 12–18 months, refining gameplay, balancing weapons, and polishing every chapter alongside the community. Player feedback will directly shape Episode 2 and beyond.

    Demo Available Now

    You don’t have to wait until October 28 to feel the heat. A playable demo is already live on Steam, letting you dive straight into the action and experience FIRESTARTERS’ signature speed and style ahead of launch.

    Key Details

    • Developer: Studio Kerosene
    • Release: Early Access — October 28, 2026 (Steam)
    • Content: Episode 1 at launch; Episodes 2–4 as free updates
    • Price: To be confirmed — wishlist now to be notified
    • Demo: Available immediately via Steam store page

    “We wanted to make something that feels like adrenaline straight into the system.” — Alex Harte, Lead Developer, Studio Kerosene

    The arena opens in three weeks. Will you answer the call? Wishlist FIRESTARTERS on Steam today and grab the free demo to start skating toward glory.

    Find out more on FIRESTARTERS


    #FIRESTARTERS #StudioKerosene #EarlyAccess #Steam #MovementShooter #FPS #Arcade #IndieGame #Kera #STEEL #PCGaming #ActionGame #FreeUpdates #Techmash

  • Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    What does the next chapter of one of MMO gaming’s most beloved universes look like? XLGAMES has offered an illuminating new answer, releasing a brand-new developer video via the official ArcheAge Chronicles YouTube channel — pulling back the curtain on design philosophy, world-building, and the bold vision driving their upcoming open-world action MMORPG.

    A New Era Dawns in Auroria

    Uploaded to the official @ArcheAgeChronicles channel, the latest feature video — titled “The Direction the Devs Are Taking” — walks viewers through the core thinking shaping the game. Far from a straightforward sequel or remake, ArcheAge Chronicles is described as a discovery-driven online action RPG, set in the vibrant, re-emerging continent of Auroria, 50 years after the events of the original ArcheAge.

    The developer team explains that they aren’t just building another MMO — they’re reimagining what an ArcheAge experience can be. The focus has shifted toward tighter, more dynamic combat, exploration as its own reward, and a world designed to be wandered rather than simply followed from quest marker to quest marker.

    What Makes Chronicles Stand Apart

    XLGAMES has been clear from the start: this isn’t ArcheAge 2 in the traditional sense. Key differences shaping the experience include:

    • Auroria reborn — settlements rise from ruins as players return to a continent waking from long slumber
    • Action-forward combat — built from the ground up for responsive, impactful encounters, blending action-RPG flow with shared-world adventure
    • Guided by curiosity, not icons — the team cites The Legend of Zelda: Breath of the Wild, The Witcher 3, and Elden Ring as inspiration for exploration that rewards observation and daring
    • Shared but streamlined — a social, connected experience without the massive overlapping systems that can overwhelm new players
    • Self-published by XLGAMES — bringing the studio directly into communication with players throughout Early Access and beyond

    Momentum Building Toward Launch

    The fresh video lands amid growing excitement around the project:

    • A recent network test ran September 13, 2026, offering select players their first taste of Auroria, with early feedback highlighting visuals and combat feel as standout strengths
    • Additional gameplay clips — including PvP encounters, trade runs, and scenic tours — have steadily appeared on the channel, racking up tens of thousands of views and stoking community anticipation
    • Early Access on Steam is targeted for late 2026, with the game also heading to PS5 and Xbox Series X|S

    Watch & Wishlist Now

    The new developer video is live right now on the ArcheAge Chronicles YouTube channel — giving fans the clearest look yet at the mindset behind the game. You can also wishlist ArcheAge Chronicles on Steam and follow the channel for future deep dives into combat, classes, exploration, and everything Auroria has in store.

    “Auroria isn’t just a place to visit — it’s a world waiting to be rediscovered.”

    The next chapter begins soon. Will you answer the call?

    Find out more ArcheAge Chronicles


    #ArcheAgeChronicles #ArcheAge #XLGAMES #KakaoGames #MMORPG #ActionRPG #OpenWorld #Auroria #PCGaming #Steam #PS5 #XboxSeriesX #GamingNews #MMO #Techmash

  • Broken Heroes, Depths & Destiny — Annihilated Arrives November 10!

    Broken Heroes, Depths & Destiny — Annihilated Arrives November 10!

    What do you do when the heroes fall — and only you remain?

    Independent developer Death Kumiai and publisher Flashlight Games have officially announced that Annihilated, their haunting story-driven roguelite RPG, will launch on November 10, 2026, exclusively on Steam.

    What Is Annihilated?

    Annihilated isn’t your typical dungeon crawler. You step into the boots of the sole survivor of a rescue party sent deep into a cursed underworld — only to find the legendary hero’s party completely wiped out. Every single one of them broken, defeated, and abandoned in the dark.

    But they aren’t gone entirely. You can carry one of the four fallen heroes back out. Each survivor carries scars, secrets, regrets, and a unique path to redemption — or reckoning.

    • Four heroes, four distinct routes — no two journeys are the same
    • Deep, emotional storytelling that digs into why they fell — and what they owe
    • Roguelite exploration & turn-based card combat — build your deck, survive the depths, face what lurks below
    • A haunting blend of dark fantasy and heartfelt narrative — where every choice weighs heavy

    A Long-Awaited Return

    Originally slated for release in July, the game was delayed to polish every corner of the experience — and the wait has only built the anticipation. Annihilated has already surged past 150,000 wishlists on Steam, proving players are ready to descend.

    A new playable demo is also on the way, letting you venture as far as the first major boss — The Outcast — with all four heroes available to try.

    Launch Details

    • Platform: PC (Steam)
    • Release Date: November 10, 2026
    • Price: £14.99 / $16.99 — with a 10% launch discount for the first two weeks
    • Languages: English, Japanese, Simplified Chinese

    “Every hero has a breaking point. This is the story of what happens after.”

    Ready to descend? You can wishlist Annihilated now on Steam — and prepare to carry someone home.

    Find out more about Annihilated


    #Annihilated #DeathKumiai #FlashlightGames #Roguelite #RPG #IndieGame #Steam #DungeonCrawler #StoryDriven #GamingNews #Techmash

  • Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Hold the Line — Houston, We Have a Spungus Is Tower Defence Against One Unstoppable Space Fungus!

    Houston, we have a problem — and it’s huge, it’s hungry, and it’s spreading. Independent studio Knifing Mantis has today unveiled Houston, We Have a Spungus, a fresh twist on tower defence where you don’t fight waves — you fight one relentless, growing organism from deep space. The game’s Steam page and announcement trailer are live right now, with release slated for early 2027.

    The Spungus Is Coming — and It Won’t Stop

    This isn’t your typical tower defence. There are no goblins, no mechs, no endless ranks of enemies marching in formation. Instead, a massive space-born fungus — the Spungus — erupts from a wormhole and spreads across the map like a living tide:

    • Millions of simulated cells form a single, cohesive biomass that advances, branches, and swallows territory
    • It cannot be destroyed — every cell you kill is replaced; new growth pushes forward at full strength
    • Your only goal: buy time — hold the line long enough for headquarters to lock coordinates and launch a nuke at the source
    • Consume colonies = game over — if the Spungus reaches key settlements, it’s over. Defend every inch

    Every second counts. Every tower placement matters. And the biomass never, ever sleeps.

    Defend, Delay, Survive

    With outright victory impossible, your strategy is all about sustained resistance:

    • 15 towers across 5 schools — Assault, Thermal, Siege, Energy, and Utility — each with distinct roles and upgrade paths
    • 9 orbital abilities — call down napalm, laser strikes, and orbital barrages when the frontline buckles
    • Earn resources from biomass — destroy cells to fund towers and build up your defences before the next surge
    • 400+ permanent upgrades — carry progress across runs to unlock stronger towers, better economy, and advanced orbital support
    • Choose your loadout — only 6 turret types per run; adapt your strategy to the map and the Spungus’s behaviour

    Key Details

    • Developer: Knifing Mantis
    • Genre: Tower Defence / Strategy
    • Release: Early 2027
    • Platform: PC via Steam
    • Steam Page: Live now — wishlist to stay updated
    • Announcement Trailer: Available on the Steam store page

    The Spungus is growing. The clock is ticking. Will you hold the line?

    Houston We Have A Spungus


    #HoustonWeHaveASpungus #KnifingMantis #TowerDefense #IndieDev #StrategyGame #PCGaming #Steam #SpaceFungus #Techmash #Gaming

  • Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Count, Clarity & Chaos — Sheeps Turn Sheep-Counting Into a Roguelike Thriller!

    Forget everything you know about counting sheep — this won’t put you to sleep. Brainfruit Studio has today unveiled Sheeps, a one-of-a-kind high-resolution pixel art roguelike that transforms the drowsy bedtime pastime into a razor-sharp, ever-escalating challenge that will keep you wide awake.

    What on Earth Is Sheeps?

    At first glance, it sounds simple: watch the sheep pass by, keep count, and report the right number. But this is no ordinary meadow — and these are no ordinary sheep:

    • Waves of woolly chaos — flocks pour through from a mysterious, otherworldly rift, and they don’t just walk in straight lines
    • Difficulty that ramps up fast — sheep change speed, loop back, split into groups, vanish, or appear in unexpected places. The better you get, the harder the game pushes back
    • Health, upgrades & curses — get the count wrong and you lose ground; succeed and unlock permanent boosts, helpful effects, and occasionally… deeply unfair twists that keep every run fresh
    • Endless replayability — no two flocks behave the same way, and your build evolves differently every time you play

    Where Do All the Sheep Come From?

    There’s a story beneath the fleecy surface. As you count, you’ll uncover the mystery of the rift itself — why it opened, who or what is behind it, and whether there’s any way to close it. Along the way you’ll meet a colourful cast:

    • A crafty spider
    • A sarcastic crow
    • A dye-obsessed chameleon
    • More than a few business-minded llamas — help is available, but it never comes free

    These characters have their own secrets, motives, and stories — crafted by artist Garrett Miller and Emmy-winning writer Rob Dubbin (The Colbert Report, The Late Show). Expect charm, humour, and something genuinely strange unfolding beneath the pastoral visuals.

    Release Details

    • Developer: Brainfruit Studio
    • Release: 2027
    • Platforms: PC, Mac & SteamOS — available via Steam
    • Add to Wishlist: Live now on Steam
    • Soundtrack: From calming lullabies to frantic breakbeats, the music shifts right along with the chaos

    The game also supports local co-op — bring a friend to help count, or compete to see who stays sharpest when the flock swells.

    The Pitch

    “Think of all the hours you’ve wasted trying to fall asleep. We’ve fixed that — now counting sheep will keep you awake instead.”

    — Brainfruit Studio

    Sheeps is coming in 2027. Start practising now — you’re going to need it.

    Sheeps Game


    #SheepsGame #BrainfruitStudio #IndieGame #Roguelike #PixelArt #CountingSheep #PCGaming #Steam #TechmashGaming

  • Stars, Scraps, and Sanctuary — The Last Cat in the Universe Needs a Home!

    Stars, Scraps, and Sanctuary — The Last Cat in the Universe Needs a Home!

    In the quiet darkness of deep space, there’s one small, bright thing left. From Venezuelan indie studio Apamate Studio comes The Last Cat in the Universe — a tender, narrative-driven incremental game about salvaging what remains, caring for what matters, and finding peace when all seems lost.

    Humanity Is Gone. One Life Remains.

    You are an AI aboard a dying space station. Civilisation has faded, leaving only silence, drifting debris — and one frightened little cat. Your single directive, the last purpose written into your code: take care of her.

    Scavenge the station’s crumbling halls for materials, repair failing systems, and piece together a warm, safe, cosy sanctuary from the wreckage. Every panel you patch, every light you restore, every cushion you craft is more than just progress — it’s love, made tangible.

    More Than Just a Home — A Story Reborn

    As you tend to your small charge, you’ll uncover the station’s forgotten past. Piece together fragments of a lost lullaby, uncover what happened to the crew, and understand why this little cat is the one who stayed behind.

    The game balances gentle incremental mechanics with heartfelt storytelling:

    • Gather & Build — Collect resources from the decaying station to craft comforts, warmth, and safety
    • Recover the Song — Reassemble a beautiful, original soundtrack piece by piece as you uncover memories
    • Keep Her Safe — Maintain life support, temperature, and light — the station is failing, and every choice matters
    • A Complete, Cosy Journey — Designed to be experienced in one or two relaxed sittings (~2–3 hours). No endless grinding, no endless loops — just a quiet, meaningful story from start to finish

    Availability & Details

    Table

    DetailInfo
    TitleThe Last Cat in the Universe
    DeveloperApamate Studio + Diora
    PublisherApamate Studio
    PlatformPC (Steam) — out now
    Switch EditionComing 29 October 2026
    Release Date (PC)23 April 2026
    GenreNarrative / Incremental / Cosy Indie
    Playtime~2–3 hours — a complete, self-contained tale

    A Gentle Reminder in a Dark Universe

    The Last Cat in the Universe isn’t about saving the world — it’s about saving one small life. It’s about finding purpose when all other purposes are gone, and proving that even in the vast, cold dark, there’s always room for kindness.

    Available now on Steam — wishlist or play today.

    Find out more here


    #TheLastCatInTheUniverse #ApamateStudio #CozyGaming #IndieDev #NarrativeGame #SpaceIndie #Steam #CozyIndie #Techmash

  • Pals, Puzzles, and a Billion Views — Dark Pals: The 2nd Floor Descends in 2027!

    Pals, Puzzles, and a Billion Views — Dark Pals: The 2nd Floor Descends in 2027!

    The horror hit that took streaming by storm is digging deeper. Skunx Games has officially announced Dark Pals: The 2nd Floor, a story-driven DLC expansion building on the runaway success of Dark Pals: The 1st Floor — the mascot-horror sensation that has amassed over one billion views across YouTube, Twitch, and social media since its launch.

    The Elevator Goes Down… and the Truth Comes Up

    You thought escaping the first floor was the end? It was only the beginning. Return to the abandoned UpWard facility and descend via elevator into levels sealed off for more than 40 years — a subterranean zone ravaged by the mysterious “raid” that left the place in ruins.

    “With the popularity of The 1st Floor, over a billion views all over the internet in just two months, we saw a dream come true! We were overwhelmed with hilarious and positive comments,” said Winston van Graafeiland, founder of Skunx Games. “Then we started making The 2nd Floor, and somehow I think we managed to make it even more insane than the first game. We can’t wait to see what people think!”

    Armed once again with your trusty Ink Blaster, you’ll face deadlier puzzles, uncover long-buried records, and evade terrifying new threats — including the shadowy entity known only as the Devourer. Along the way, you’ll finally learn who the Dark Pals truly are, what connects them to you — and the full story behind #16’s role in everything.

    Key Details at a Glance

    Table

    DetailInfo
    TitleDark Pals: The 2nd Floor
    Developer / PublisherSkunx Games
    FormatDLC — requires base game Dark Pals: The 1st Floor
    PlatformPC (Steam)
    ReleasePlanned for 2027
    LanguagesEnglish, French, German, Indonesian, Japanese, Korean, Portuguese-Brazil, Russian, Simplified Chinese, Spanish (Latin America)
    Controller SupportPartial — Xbox & DualSense
    SystemWindows 10 64-bit, 5 GB storage minimum

    The expansion will include Steam Achievements, Cloud saves, and Family Sharing, with full accessibility options including subtitle controls, contrast settings, and volume sliders across all audio channels.

    The Phenomenon Continues

    Dark Pals: The 1st Floor launched in May 2026 and rapidly became one of the most-watched indie horror titles of the year, peaking among Twitch’s most-streamed games and racking up hundreds of thousands of creator uploads worldwide. This next chapter promises to expand the lore, raise the stakes, and give fans exactly what they’ve been asking for: answers.

    Wishlist Dark Pals: The 2nd Floor now on Steam to be notified the moment it drops.

    Find out more here


    #DarkPals #The2ndFloor #SkunxGames #MascotHorror #IndieHorror #Steam #GamingNews #Techmash

  • Files, Feelings, and 57 Years — MyDear.exe: An Interactive Love Letter Arrives November 2!

    Files, Feelings, and 57 Years — MyDear.exe: An Interactive Love Letter Arrives November 2!

    Bordeaux-based indie studio Falling Leaves Studio is proud to announce their debut title — and it’s the sweetest digital package you’ll ever download. MyDear.exe, a heartfelt “interactive love letter” wrapped in a retro desktop interface, launches November 2nd, 2026 on Steam and Epic Games Store.

    A Love Story Saved to Disk

    You play as Ellie, sitting down at the family’s vintage computer to open a very special gift from her husband Lucien. After 57 years of life together, he’s hidden their story — photographs, handwritten notes, cherished memories, and tender secrets — folder by folder, across the hard drive. Every file is a memory; every puzzle is a reminder of the life they built side by side.

    Foldervania — Explore a Desktop Full of Heart

    MyDear.exe calls itself a “Foldervania” — blending non-linear exploration with a nostalgic Windows XP-style interface. You’ll navigate directories, unlock protected files, and piece together the timeline of Ellie and Lucien’s romance at your own gentle pace. No combat, no pressure — just quiet discovery, warm humour, and the kind of story that stays with you long after you close the window.

    Puzzles, Minigames, and Tender Moments

    Expect around two hours of cosy, heartfelt gameplay:

    • Gentle puzzles rooted in the couple’s shared history — never frustrating, always meaningful
    • Whimsical minigames inspired by their favourite pastimes and beloved pets
    • No AI-generated content — every pixel, note, and memory is handcrafted with care

    Demo Already Winning Hearts

    A free demo is live right now on Steam, boasting 100% positive player reviews. It’s the perfect way to preview the warmth before the full release.

    Save the Date

    • Release: November 2, 2026
    • Platforms: Steam & Epic Games Store
    • Wishlist & follow: [store.steampowered.com/app/4255640/MyDearexe](https://store.steampowered.com/app/4255640/MyDearexe/)

    Some love stories get written in books — this one got saved to disk. Will you help Ellie open the files?

    Find out more here


    #MyDearExe #FallingLeavesStudio #IndieDev #CozyGaming #NarrativeGame #Foldervania #Steam #EpicGamesStore #LoveLetter #techmash

  • Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    Diner, Defence, Destiny — Midwest 90: Rapid City Serves Up Early Access November 10!

    The apocalypse is good for business — if you can survive the dinner rush.

    Developer Hidden Chest Studios and publisher Rising Tide Publishing have confirmed that Midwest 90: Rapid City opens its doors in Early Access on Steam — November 10, 2026 — with a brand-new trailer showing exactly what awaits behind the counter.

    Welcome to the End of the Road

    Set in Rapid City, South Dakota, 2034 — where the aesthetic is pure 1990s nostalgia, and the world outside is falling apart — you run a roadside diner with a most unusual menu:

    • Monster meat is your main ingredient — the same creatures scratching at your defences become tonight’s special
    • Profit or principle? — every choice ripples outward. Will you cut corners to stay afloat, or protect your community at a loss?
    • Fight what you feast on — by day, craft recipes, hire staff, and expand the business. By night, fortify your diner and defend it from the very things you’ve been hunting

    What’s Served on Launch Day

    November 10 brings a substantial opening spread:

    • Complete Endless Mode — a deep replayable sandbox blending management, tower defence, and survival with adjustable difficulty
    • Prologue + Chapter 1 — the start of a story where every decision shapes what kind of person you become
    • December 31 — expanded Endless options, custom scenarios, fresh monster types, and surprises
    • January 28 — Chapter 2 arrives, delivering major story twists and turns
    • March 2027 — Full 1.0 release with the concluding chapter

    The team emphasises that all story updates will be free for Early Access buyers — no extra charge as the narrative unfolds.

    Watch the Trailer Now

    The brand-new Early Access release trailer is live — showing gameplay, atmosphere, and the difficult choices that define life in Rapid City. Wishlist today so you don’t miss opening bell.

    The monsters are hungry. Are you open for business?

    Find out more here

    #Midwest90RapidCity #HiddenChestStudios #RisingTidePublishing #DinerSim #TowerDefense #IndieGame #EarlyAccess #Steam #Techmash