Grime II is coming to PlayStation 5 and Xbox Series X|S

Exciting news for fans of the surreal and the challenging: Clover Bite and publisher Kwalee have officially confirmed that Grime II, the highly anticipated sequel to the 2021 cult hit, is coming to PlayStation 5 and Xbox Series X|S.

Even better? You won’t have to wait for a “console version later” port. The game is set to launch simultaneously across PC and current-gen consoles on March 31, 2026.

A New Form of Terror

In Grime II, you step into the role of a Formless—an “art mimic” capable of absorbing the creatures it encounters. While the first game was celebrated for its “soulsvania” combat and anatomical horror, the sequel looks to push the creativity of its world even further.

Instead of just absorbing enemies to grow stronger, you now use Molds. By defeating and absorbing specific foes, you can summon their shapes to perform special attacks, throw projectiles, or even act as summons to aid you in battle.


Key Features to Watch For:

  • The “Stealer of Forms”: Your primary tool is a set of hand-tendrils used to parry and grasp enemies, allowing you to literally wear their shapes as tactical advantages.
  • Environmental Lethality: The world itself is a weapon. You can use your surroundings to crush or trap enemies, though the game warns that the AI is more than happy to return the favour.
  • Vast Customisation: Clover Bite is promising deep RPG elements, including over 30 weapons, 20 armour sets, and more than 40 unique abilities to fine-tune your playstyle.
  • A Bizarre Lived-In World: Expect to explore unsettlingly beautiful locations, from civilisations built within giant vases to landscapes made entirely of painted nails.

Evolution Over the Original

Director Yarden Weissbrot has noted that while the first Grime was a methodical, stamina-focused experience, Grime II leans more into player freedom. The sequel has moved away from traditional stamina constraints to allow for more fluid platforming and combat variety. It’s also significantly larger; internal testing suggests a runtime of 22 to 30+ hours, roughly double the length of the original.

“We learned the rules of Metroidvania design with the first game; with Grime II, we’re trying to break them.” — Clover Bite Development Team.


Launch Details

  • Release Date: March 31, 2026
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X|S
  • Developer: Clover Bite
  • Publisher: Kwalee

If you’re a PC gamer and can’t wait until the end of the month, a free demo is currently available on Steam to give you a taste of the “Temple of Hands” and the evolution of the series’ combat.

Find out more here – https://www.grimegame.com/

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