In the world of Mobile Suit Gundam Battle Operation 2 (GBO2), few machines command as much presence—or take up as much screen space—as the Haze’n-thley II-Rah. This high-cost General unit is the pinnacle of the TR series from Advance of Zeta, blending mobile suit agility with the overwhelming firepower of a mobile armour.
Stats and Performance
The Haze’n-thley II-Rah is a 600-650 Cost General that excels in mid-to-long-range harassment while maintaining a terrifying melee presence. Because it is an “Area of Operations” dominance machine, its stats favour high thruster capacity and varied weaponry.
- Transformable: Like most AOZ units, it can shift into a “Strider” mode for high-speed repositioning and bombing runs.
- Skill Heavy: It boasts Damage Control, making it harder to stagger, and Shock Absorbers to mitigate the landing lag often associated with such a heavy frame.
Loadout & Weaponry
The “Rah” part of its name refers to the addition of two Hrududu II support units, which grant it an arsenal that feels like a Swiss Army knife of destruction.
- Composite Shield Booster: This is your bread and butter. It functions as a long-range beam rifle, a heavy melee blade, and a shield all in one.
- Mega Particle Cannons: Built into the shoulders, these provide high-instant stagger potential, perfect for stopping a rushing Raid unit in its tracks.
- Spread Beam: A chest-mounted weapon used primarily for self-defence or setting up a melee combo at close range.
- Claw Scissors: Hidden in the legs, these allow for unique down-swing animations that can catch opponents off-guard with their reach.
Tactical Playstyle
Playing the Haze’n-thley II-Rah requires a “bully” mindset. You aren’t just a frontline tank; you are a spatial controller.
- The Loop: Start in Mobile Suit mode to poke with the Composite Shield Booster. Once an enemy is staggered, use your high thrusters to close the gap or transform into Strider mode to rain down beam fire from an angle they can’t easily return.
- The Size Factor: You are a massive target. Position yourself near cover, as your “shoulders” will often peek out before your camera does. Use your Damage Control skill to win trades against units relying on build-up stagger.
The Verdict
The Haze’n-thley II-Rah is a rewarding challenge for pilots who love complex controls and “technical” units. It offers some of the highest burst damage potential in the 600 cost bracket, provided you can manage its heat gauges and massive hitbox.
Pro Tip: Don’t forget your transformation! The Strider mode isn’t just for travel; its ramming damage and independent weapon heat gauges allow you to stay offensive even when your main rifle is cooling down.
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