Category: Gaming News

  • YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    No rails. No hand-holding. Every choice changes the world.

    After nearly 18 months shaped by player feedback, community suggestions, and relentless solo development, Unbroken: The Awakening has risen from Early Access to its complete 1.0 form. Mike Neu — the one-person studio behind the project — has delivered a sprawling, reactive world where your actions don’t just progress the story — they rewrite it.

    This is not a game where you follow a path someone else laid down. You are sent to hunt a traitor in the fractured realm of Crests Edge and the dense, dangerous Township of Westfall. Whether you complete the mission, change sides, or walk away entirely — that is entirely yours to decide.

    What’s new in 1.0 — bigger, deeper, finished

    The full release expands the scope of the Early Access build in every direction:

    • Nine distinct endings — your decisions, alliances, and loyalties determine how the story concludes
    • New regions and secrets — expanded zones, hidden passages, and areas previously sealed off
    • Refined combat & progression — rebalanced abilities, perks, and weapons; faster, deadlier, more tactical encounters
    • Fully realised narrative — every faction, NPC, and rival has a complete arc; the world evolves in real time as you act
    • Grindhouse-meets-psychedelic atmosphere — retro-tinged first-person visuals, surreal imagery, and an immersive original score
    • Controller support & quality-of-life — improved UI, faster loading, and smoother performance across all systems

    How you play — freedom is your only weapon

    FeatureDetail
    GenreFirst-person action-RPG — fast, lethal, exploratory
    CombatBullet time, melee, ranged — aggressive but tactical
    StructureNon-linear; multiple paths to every objective
    ReactivityNPCs remember. Factions shift. Doors close — or open — based on your choices
    ReplayabilityNine endings + variable world states = radically different journeys
    DeveloperMike Neu — solo dev, creator of Neckbreak — built this entire game alone
    Playtime~10–15 hours for first run; deeper paths take longer

    From Early Access to 1.0 — a journey shared

    Mike Neu didn’t just build this game — he built it with the players. Every update, tweak, and addition over the past year has been shaped by community feedback, discussions, and reports. The result is a final version that feels polished, complete, and true to the vision while answering exactly what players asked for.

    “Rather than guiding players along a predetermined route, Unbroken encourages experimentation, observation and exploration. Its interconnected world offers multiple paths, secrets and opportunities, with a progressing timeline that responds to the player’s actions.” — Mike Neu, MGP Studios

    Ready to forge your path?

    The 1.0 launch is live right now on Steam. The discounted release price is available for a limited time — after which it will rise to £7.99 / $9.99.

    Search “Unbroken: The Awakening” on Steam — experience the complete adventure today.


    #UnbrokenTheAwakening #MGPStudios #MikeNeu #SoloDev #ActionRPG #FirstPerson #IndieGame #SteamRelease #EarlyAccess #ChoiceMatters #PCGaming #TechMash

  • BID, WIN, BUILD AN EMPIRE — STORAGE HUNTER SIMULATOR HEADS TO CONSOLES NOVEMBER 24

    BID, WIN, BUILD AN EMPIRE — STORAGE HUNTER SIMULATOR HEADS TO CONSOLES NOVEMBER 24

    The thrill of the auction — now on console

    Spot a glint of gold among the junk. Outbid everyone else before the locker doors open. Turn forgotten clutter into serious profit. Storage Hunter Simulator — the viral auction hit from astragon Entertainment and Raccoons Studio — arrives on PlayStation 5 and Xbox Series X|S on 24 November 2026, priced at £20.99 / $24.99 / €24.99.

    Whether you’re bidding solo or teaming up with friends, this is your chance to go from trailer-dwelling rookie to pawnshop tycoon — one winning auction at a time.

    How you play — risk, reward, and sharp eyes

    Every storage unit is a mystery. You peer through the door, spot what you can, and decide: is this worth the gamble?

    • Bid smart, bid fast — compete against rival hunters in tense auctions. Study what’s visible, trust your instincts, and don’t get carried away
    • Thousands of unique items — from everyday clutter to rare antiques and complete collectable sets. Consult experts to identify what you’ve found
    • Run your pawnshop — display goods, negotiate with customers, hire staff, and use marketing to grow your reputation. Expand into a network of stores across five districts
    • Open-world exploration — drive to auctions across town in seven vehicles, managing fuel and storage space. Unlock bigger homes, garages, and mansions as you succeed
    • 4-player online co-op — team up with friends to split tasks, attend multiple auctions at once, and share profits. Visit the amusement park and play mini-games between bids

    Two ways to play — challenge or casual

    ModeExperience
    Easy — Relaxed bidding, clearer valuations, gentler economyPerfect for newcomers and casual treasure hunters
    Hard — Tighter margins, shrewder rivals, expert advice costs moreFor serious dealers who know their antiques

    What’s in the box — full release features

    FeatureDetail
    CampaignFrom trailer to tycoon — unlock locations, vehicles, and properties as you progress
    MultiplayerDrop-in/drop-out co-op for up to 4 players
    World5 distinct districts with secrets, collectables, and hidden stashes
    CustomisationCharacter outfits, shop decor, home design via Architect Mode
    Language support16 languages across both console platforms
    In-app purchasesOptional cosmetics only — no pay-to-win
    Cross-playXbox cross-platform multiplayer supported
    PS Plus / Xbox LiveRequired for online co-op; single-player playable offline

    Ready to hunt?

    The PC version has already won over thousands of players with its addictive mix of observation, bidding strategy, and business management. Now console players get the complete experience — all features, all updates, all treasures — in one launch-day package.

    Add Storage Hunter Simulator to your wishlist now on PlayStation Store and Xbox Store — bids open 24 November 2026.


    #StorageHunterSimulator #astragon #RaccoonsStudio #Simulation #Auction #Pawnshop #CoOpGaming #PS5 #XboxSeriesX #TycoonGame #IndieDev #TechMash

  • FEAR IS NOT SEEN — IT IS CONSTRUCTED: PROJECT SPOOKY UNVEILED

    FEAR IS NOT SEEN — IT IS CONSTRUCTED: PROJECT SPOOKY UNVEILED

    The house remembers. Do you dare to understand?

    A developer vanished while working on his final game. All that remained were his files — an unfinished build of Project Spooky, set inside Casa da Fonte, a place where every room holds a memory and every shadow conceals a secret. Now, independent studio Team 237 has pieced together what was left, bringing Álvaro Llorente’s haunting vision to life.

    This is not a game about fighting monsters. It is a game about watching, listening, and connecting the pieces — and realising that some truths are better left undiscovered.

    How you experience the horror

    Project Spooky is built on three pillars: exploration, observation, and deduction. There are no weapons, no health bars, no direct combat — your eyes and your intuition are your only tools.

    • Explore Casa da Fonte — a sprawling, shifting estate steeped in the folklore and atmosphere of northern Spain. The house does not stay the same; rooms change when you look away, and doors lead where they shouldn’t
    • Connect clues — documents, objects, sounds, and echoes reconstruct the stories of those who lived and died here. Every chapter introduces fresh puzzles and hidden layers
    • Seven unique chapters — each level operates by its own rules. Mirrors show what isn’t there; light keeps something out; sound guides you toward what you cannot see
    • Hiding and chase sequences — when you draw too much attention, the house responds. Stay out of sight, move quietly, and survive the pursuit
    • Meta-narrative framing — you are playing the recovered work of a missing creator. The line between the game’s story and its creator’s disappearance blurs as you progress

    Understanding is the danger

    The game’s core mantra says it plainly: “Fear doesn’t appear. It is constructed.” In most horror, knowledge brings safety — here, the more you comprehend, the more perilous the house becomes.

    “A mirror may show you something that does not exist outside its reflection. Sound may guide you toward something you have never seen. Light may protect you… until you understand what it is really keeping away.”

    Full details

    DetailInfo
    PerspectiveFirst-person
    GenrePsychological horror, exploration, puzzle-adventure
    LevelsSeven distinct chapters — each with unique mechanics
    CombatNone — focus on stealth, evasion, and observation
    DemoAvailable now on Steam
    Developer originCreated by Álvaro Llorente; recovered and completed by Team 237
    PublisherDojo System
    AtmosphereNorthern Spanish folklore, immersive audio design, shifting environments

    Enter the house — if you dare

    The free demo is live on Steam right now, letting you step across the threshold and experience the first chapter for yourself. What you find may stay with you.

    Search “Project Spooky” on Steam — download the demo and begin your investigation today.


    #ProjectSpooky #CasaDaFonte #PsychologicalHorror #IndieHorror #Team237 #DojoSystem #ExplorationGame #PuzzleHorror #FirstPersonHorror #SteamDemo #IndieDev #TechMash

  • OUTWIT THE DEMON, CRAFT THE STONE — CORPUS ET SPIRITUS LAUNCHES ON STEAM

    OUTWIT THE DEMON, CRAFT THE STONE — CORPUS ET SPIRITUS LAUNCHES ON STEAM

    The pact is sealed. Your life is the price. Alchemy is your only escape.

    You dreamed of mastery — of unlocking the ancient secrets of the Philosopher’s Stone. Desperate for power, you struck a bargain with a Homunculus: a demon that grants you knowledge beyond measure… in exchange for your life force. Every step of the way, your “partner” grows stronger — and you fade weaker. Your only hope? Outsmart it. Craft the legendary Stone. Break the pact before it consumes you.

    This is the gripping premise of Corpus et Spiritus — the all-new alchemy roguelite deckbuilder from Arpentor Studio and Firesquid, live on Steam right now.

    How you play — no swords, just wits

    Unlike most deckbuilders, there are no monsters to slay and no enemies to battle directly. Your only opponent is the pact itself — and the cunning entity feeding on you.

    • Gather rare metals — collect resources across runs, each with unique properties
    • Craft in your workshop — transmute metals into cards and talismans. What you put in shapes what you get out
    • Seven card families — Body, Mind, and Soul branches offer distinct playstyles to master
    • Balance three vital resources — Health, Wits, and Stamina. Let any drop too low, and the Homunculus claims you
    • Negotiate with the demon — trade life force for powerful boons, or refuse and face its wrath. Every run begins with a custom pact you design yourself
    • Discover the Philosopher’s Stone — piece together the ultimate recipe through experimentation, then use it to sever your bond and survive

    Hand-drawn beauty with depth to match

    FeatureDetail
    StyleElegant hand-drawn 2D art — medieval alchemy comes alive
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Simplified & Traditional Chinese, Russian
    PlaytimeRuns ~20–40 mins; deeper mastery unlocks longer, more ambitious attempts
    ReplayabilityRoguelite progression — unlock stations, recipes, and cards across failures
    System requirementsLightweight — Windows 7+/Linux 64-bit, 2GB RAM, 500MB storage
    DemoStill available — try before you buy on the Steam page

    Made with integrity — Arpentor Studio’s promise

    Based in Lyon, France, Arpentor Studio is a workers-owned cooperative that creates games on their own terms:

    “We refuse to exploit cognitive biases to make you spend more than you intended.”

    No loot boxes, no predatory monetisation — just a fair, thoughtfully designed game built to challenge and delight.

    Ready to break the pact?

    The 25% launch discount is active now — don’t wait until the Homunculus takes your chance. Whether you’re a deck-building veteran or fresh to the genre, Corpus et Spiritus offers something rare: a game where intelligence, strategy, and patience are your only weapons.

    Search “Corpus et Spiritus” on Steam — play the demo or claim your discounted copy today.


    #CorpusEtSpiritus #ArpentorStudio #Firesquid #GamerskyGames #Deckbuilder #Roguelite #Alchemy #IndieDev #SteamDeals #CardGame #StrategyGames #PCGaming #TechMash

  • DARKNESS DESCENDS ON MANHATTAN — THE DIVISION 2: ECHOES OF CENTRAL PARK OUT NOW

    DARKNESS DESCENDS ON MANHATTAN — THE DIVISION 2: ECHOES OF CENTRAL PARK OUT NOW

    The park has been silent — until now

    For the first time in franchise history, the gates are open. Central Park and the Upper West Side — sealed off since the outbreak, shrouded in mystery and fear — are yours to explore. But something waits among the trees. Whispers spread through the streets: people vanishing, bodies found in the shadows, rumours of a new virus variant. Panic is feeding on itself. And you’re the one sent to find the truth.

    The Division 2: Echoes of Central Park — the darkest, most atmospheric chapter yet in the series — is out now.

    Into the unknown — a story told through fear and memory

    You answer a distress call from Miranda Veer, CEO of Veer Corp, deep within the park. What begins as a rescue mission quickly unravels. The area is gripped by paranoia: neighbours suspect neighbours, factions vanish without trace, and a sinister presence is said to hunt the tree-lined paths after dark.

    The story unfolds as a haunting flashback narrative — one survivor recounts what happened, but her version of events may not be the whole truth. Your job is to separate fact from fear, reality from rumour, and uncover what truly lurks in the deep woods.

    You don’t go alone — earn their trust, fight as one

    Three reluctant heroes call this part of Manhattan home. None are eager to help, but all have skin in the game. You must win their confidence before they’ll stand beside you:

    • A former Division agent — knows the system and how to break it
    • A battle-hardened athlete — unmatched speed and survival instinct
    • A resourceful local — knows every alley, shortcut, and hidden trail

    Only one can accompany you at a time, and each brings a unique fighting style, abilities, and personal stakes in the mission. Build their trust, and they’ll fight harder, share more, and reveal secrets no one else knows.

    A whole new Manhattan — twice the size of Battle for Brooklyn

    The new playable zone is expansive and atmospheric:

    • Central Park reclaimed — overgrown, shadow-draped, and far larger than any previous open zone
    • Upper West Side streets — residential blocks, shops, and landmarks frozen in the moment the panic took hold
    • Horror-inspired tone — quieter, tenser, and more unsettling than any Division campaign before it
    • Story-driven campaign — uncover layers of mystery as you push deeper into the park

    Beyond the story — endgame, gear, and crossplay

    Once the main campaign concludes, Central Park transforms into a dynamic endgame zone: return on your own terms, scale the difficulty, and face escalating threats for exclusive rewards. You’ll also find:

    • Six new skill variants — abilities shaped by the very threats you overcome
    • New Exotic weapon: The Ratel — distinctive, powerful, and earned through park challenges
    • Brand-new gear set — built for sustained combat and survival
    • Level 40 boost included — jump straight into the action
    • Crossplay incoming — play with Agents across all platforms in an upcoming update

    Ready to enter the park?

    EditionUK PriceIncludes
    Standard£17.99New campaign, open zone, Level 40 boost, 50 extra stash slots
    Deluxe£24.99All Standard content + exclusive cosmetics, early companion access, bonus gear

    Launching now — grab your copy on Steam, Epic, PlayStation Store, or Xbox Store. Pre-order bonus mask still available for a limited time.


    #TheDivision2 #EchoesOfCentralPark #Ubisoft #TomClancy #CentralPark #NewYork #Shooter #CoOp #Endgame #PCGaming #PS5 #XboxSeriesX #TechMash

  • DON’T JUST WATCH — FIGHT. SKULD BRINGS NORSE ACTION TOWER DEFENSE TO STEAM WITH FREE DEMO

    DON’T JUST WATCH — FIGHT. SKULD BRINGS NORSE ACTION TOWER DEFENSE TO STEAM WITH FREE DEMO

    From the tower top to the front line

    You’ve played tower defence — you build, you watch, you hope. SKULD tears up the rulebook. In this Norse-inspired blend of fast third-person combat and deep strategy, you don’t just command the defence — you are the defence.

    Super Monkey Studio and Develup Games have launched a free playable demo on Steam, giving players their first taste of a game where placing turrets is only half the battle. The rest is up to your sword.

    Who is Skuld? — Fate’s warrior

    Ragnarök has come and gone. The world has been reshaped — yet darkness lingers. Hela’s corrupted forces are spreading across the Nine Realms, and the fate of what remains rests on one shoulder: Skuld, the Norn of the future, called forth to become a Valkyrie. She is not a distant observer — she is on the battlefield, blade in hand, holding the line alongside her fortifications.

    “Some enemies go for your turrets, some go for the gate, and some come straight for you. If they reach Valhalla, you lose.”

    How it plays — strategy meets swordplay

    SKULD merges two genres into one seamless experience:

    • Third-person action — Dodge, strike, and unleash divine powers in fast, fluid melee combat
    • Tactical defence — Place, upgrade, and bless turrets with unique behaviours and passive effects
    • Blessings system — Customise your playstyle with strategic upgrades, new abilities, and lasting boons
    • Hand-painted worlds — Each realm rendered in striking stylised art, with an original score that sets the mood
    • Narrative-driven — Cinematics, voiced dialogue, and a story that unfolds as you push back the corruption

    The demo lets you experience the opening chapters — mastering combat, learning the defence systems, and facing the first waves of Hela’s minions. It’s a taste of the full adventure arriving in 2027.

    Built by a community — Kickstarter success

    SKULD is the debut title from Super Monkey Studio, an indie team based in Málaga, Spain. The project struck a chord with backers, sailing past its funding goal at 140% on Kickstarter — proof that the idea of an active, heroic take on tower defence resonated deeply.

    Quick facts

    DetailInfo
    Demo availabilityFree on Steam — download now
    Full release2027
    PlatformsPC (Steam) — Xbox versions also planned
    SettingPost-Ragnarök Nine Realms of Norse mythology
    ProtagonistSkuld — Norn turned Valkyrie
    Core loopPlace turrets ? fight alongside them ? defend Valhalla’s gate
    Kickstarter140% funded — community-backed from day one
    DeveloperSuper Monkey Studio (Málaga, Spain)
    PublisherDevelup Games

    Pick up your sword — the demo awaits

    Most tower defence games keep you safely above the fray. SKULD drops you right into it. If you crave strategy that demands your presence as well as your planning — where every turret is a partner and every sword swing turns the tide — the free demo is ready for you now.

    Search “SKULD” on Steam — download the demo and stand your ground today.


    #SKULD #SuperMonkeyStudio #DevelupGames #TowerDefense #ActionGame #NorseMythology #Valkyrie #IndieDev #KickstarterSuccess #SteamDemo #PCGaming #TechMash

  • YOUR PEN IS YOUR WEAPON — DEATH AT FLEMING MANOR LAUNCHES ON STEAM, BACKED BY 120,000+ WISHLIST INVESTIGATORS

    YOUR PEN IS YOUR WEAPON — DEATH AT FLEMING MANOR LAUNCHES ON STEAM, BACKED BY 120,000+ WISHLIST INVESTIGATORS

    The case is open — and the world is watching

    Investigators, report for duty. Death at Fleming Manor — the forensic mystery adventure from indie studio SUPERTHUMb — is officially live on Steam. And the reception has been extraordinary: more than 120,000 players added the game to their wishlist ahead of launch, making it one of the most anticipated detective titles of the year.

    Set in 1959 at a secluded country estate outside London, this is not a game of chasing suspects or spotting jump scares. Your job is to write the death certificate. And every word matters.

    How you solve the case — no hand-holding, pure deduction

    When a series of unexplained deaths strikes Fleming Manor, you arrive as the investigating officer. There are no glowing clues, no automatic correct answers, and no one to tell you if you’re right until you submit your findings:

    • Examine the scene — freeze-frame locations rendered in stunning hand-drawn Ligne Claire artwork, inspired by 1960s European mystery comics
    • Study the evidence — inspect bodies, surroundings, and statements to determine identity, cause of death, and manner of death: accident, suicide, or murder
    • File the official report — complete death certificates and emergency reports with precise details. Get it wrong, and the case stays unresolved
    • Connect the dots — residents may be hiding things. Every discrepancy is a thread to pull until the full picture emerges

    The game draws favourable comparisons to beloved deduction titles Return of the Obra Dinn and The Case of the Golden Idol, but carves its own niche with its forensic focus: documentation is the gameplay.

    Why the buzz? — A labour of love from day one

    SUPERTHUMb, the indie studio behind the project, has shared every step of the journey publicly:

    • 100% hand-drawn — no generative AI used; the team has published behind-the-scenes videos showing their Clip Studio Paint workflow
    • Period-perfect atmosphere — original score evokes classic British detective dramas
    • Fully localised — interface and subtitles in English, Japanese, Simplified Chinese, Traditional Chinese, and Korean
    • Play at your own pace — no quick-time events; accessible input options including mouse-only and touch support
    • Free demo available — featuring the prologue and first chapter, with Very Positive reviews from players who’ve tried it

    Full pricing & launch details

    DetailInfo
    Release date3 November 2026
    PlatformsWindows 10+ / macOS 12+ (Apple Silicon compatible)
    Base price$17.99 / £14.99 / €17.99 / ¥1,840
    Launch discount10% off — ends 17 November 2026
    Storage2 GB available space
    RAM8 GB minimum
    Steam AchievementsYes
    Steam CloudYes
    CommunityDiscord server live; developer actively engaging with players

    Don’t let the discount expire

    The 10% launch offer runs for exactly two weeks — expiring 17 November 2026. After that, the price returns to full. With over 120,000 investigators already waiting, the manor’s secrets are about to be uncovered by many — will you be among them?

    Play Death at Fleming Manor on Steam now — search the title or visit the store page to claim your discounted copy.


    #DeathAtFlemingManor #SUPERTHUMb #IndieDev #MysteryGame #Detective #Forensic #PointAndClick #SteamDeals #ReturnOfTheObraDinn #IndieAdventure #TechMash

  • KINGS UNLEASHED — GODZILLA: DESTROY ALL MONSTERS MELEE REMASTERED SMASHES ONTO ALL MAJOR PLATFORMS

    KINGS UNLEASHED — GODZILLA: DESTROY ALL MONSTERS MELEE REMASTERED SMASHES ONTO ALL MAJOR PLATFORMS

    The king returns — bigger, better, more destructive

    The ultimate kaiju brawler is back. Twenty-four years after the original roared onto GameCube, Godzilla: Destroy All Monsters Melee Remastered has risen from the depths, rebuilt from the ground up in Unreal Engine 5 and launching across PlayStation 5, Xbox Series X|S, Steam, Nintendo Switch, and Nintendo Switch 2.

    Atari, Pipeworks Studios, and Toho International timed the release perfectly: November 3 marks the anniversary of the 1954 original Godzilla film — officially celebrated as Godzilla Day. And this remaster is more than a fresh coat of paint: it’s the definitive edition of a cult classic.

    What’s new — and what’s stayed gloriously chaotic

    Every monster, every city, every explosive throwdown has been reborn:

    • Fully remastered visuals — built in Unreal Engine 5, with high-fidelity models, dynamic lighting, and destructible environments that crumble spectacularly
    • 12 iconic kaiju — including Godzilla, King Ghidorah, Mothra, Gigan, and the fan-favourite Sh?wa-era Mechagodzilla
    • Familiar battlegrounds — Tokyo, San Francisco, Monster Island, and the alien Mothership, all recreated in stunning detail
    • All-new online multiplayer — the biggest request from fans; battle 1v1 online or locally with up to 4 players on the same screen
    • Streamlined unlock system — earn currency to unlock monsters and extras through play
    • Quality-of-life improvements — refined controls, faster loading, and modern display options

    Platforms & pricing — full breakdown

    PlatformDigital PricePhysical Edition
    PlayStation 5$29.99 (~£24)? $29.99 — available via official store
    Xbox Series X/S$29.99 (~£24)? Digital-only
    Steam (PC)$29.99 (~£24)? Digital-only
    Nintendo Switch (West)$29.99 (~£24)? Digital-only
    Nintendo Switch 2$29.99 (~£24)? $39.99 — available via official store
    Nintendo Switch (Japan & select Asia)$29.99 — launches 5 Nov 00:00 JST? None announced

    Physical editions ship from the official store at the link provided; the Switch 2 version carries a premium due to cartridge production costs.

    Why this remaster matters

    It’s been a long wait. The original Destroy All Monsters Melee defined kaiju gaming in the early 2000s — accessible, chaotic, and instantly fun. Since then, high-quality Godzilla fighting games have been rare. This remaster stays true to the GameCube classic while fixing its biggest limitation: no online play. Now you can battle kaiju fans across the globe — or invite friends round and trash the living room locally.

    Pipeworks has kept the feel and balance of the original intact; this is a respectful upgrade, not a reinvention. As Atari’s CCO put it: “Bigger, better and more destructive than ever.”

    Ready to roar?

    Digital editions are live right now — search Godzilla: Destroy All Monsters Melee Remastered on your platform store. Physical orders are shipping now from the official store page. Japan and Asian Switch players: your release drops at midnight JST on November 5.

    Whether you’re here to defend Earth or flatten it — pick your monster, unleash your rage, and show the world who’s truly king.

    Play now — Godzilla: Destroy All Monsters Melee Remastered is available today.


    #Godzilla #DestroyAllMonstersMelee #GodzillaDay #Atari #Pipeworks #Toho #Kaiju #FightingGame #Remastered #NintendoSwitch2 #Steam #PS5 #XboxSeriesX #TechMash

  • TO THE STARS, COMRADES — WORKERS & RESOURCES BLOW PAST 1M SALES AND LAUNCH SPACE PROGRAM DLC NOV 23

    TO THE STARS, COMRADES — WORKERS & RESOURCES BLOW PAST 1M SALES AND LAUNCH SPACE PROGRAM DLC NOV 23

    From the steppes to the stars

    For years you’ve built power stations, laid railways, managed supply chains, and forged a thriving socialist republic. Now the horizon stretches further than ever — all the way to the cosmos.

    Hooded Horse and developer 3DIVISION have announced that the award-winning, hyper-detailed city-builder Workers & Resources: Soviet Republic is expanding beyond Earth. The brand-new Space Program DLC lands 23 November 2026 — and the celebration is doubly sweet: the base game has officially passed 1 million sales worldwide.

    This is more than a new map or a few extra buildings. It is a complete, endgame-scale overhaul that turns your industrial powerhouse into a cosmic superpower — inspired by the real Soviet space race, from Sputnik 1 through the Vostok programme and beyond.

    Build a space programme from the ground up

    Rockets don’t just appear — they are the result of an entire nation working in unison. Every component, every fuel tank, every circuit board must be manufactured, transported, assembled, and tested before it ever reaches the launchpad:

    • Research & Development — Universities design blueprints and unlock new technologies; progress is steady but requires serious investment
    • New Industries — Specialised electronics, advanced alloys, synthetic fabrics, and precision machinery — all built in new production chains
    • Propellant Production — Manufacture the exotic fuels and cryogenic liquids needed to break free of gravity
    • Logistics on a grand scale — Move massive rocket sections by rail and road from factories to assembly halls, then to purpose-built launch complexes
    • Launch & Orbit — Send satellites, probes, and crewed missions into space — and reap the scientific and strategic rewards

    A 1960s campaign — focus on the future

    The expansion includes a dedicated narrative campaign set in the 1960s, designed to let you master these new systems without the usual early-game struggle. Your republic is already prosperous, stable, and well-developed — so you can pour your full energy into one historic, glorious goal: getting humanity into space.

    Why this matters — 1 million players and counting

    Crossing the 1 million sales mark is no small achievement for a deeply specialised, complex strategy title. Workers & Resources has earned its following the hard way: through meticulous detail, authentic economic simulation, and a refusal to simplify. Players don’t just place buildings — they manage the flow of resources, the education of the workforce, the balance of domestic production versus foreign trade, and the heartbeat of an entire nation.

    That depth has struck a chord. And now, with Space Program, the team at 3DIVISION is delivering exactly what the community has been asking for — a fitting, spectacular conclusion to the republic’s journey.

    Quick facts

    DetailInfo
    Space Program DLC Release23 November 2026
    PlatformsSteam, GOG.com, Epic Games Store (PC)
    Base game milestoneSurpassed 1,000,000 copies sold
    New systemsRocket R&D, component manufacturing, assembly, launch logistics
    Inspired bySputnik, Vostok, historic Soviet space achievements
    Campaign1960s-themed scenario — stable economy, space focus
    PriceTo be announced — pages live now for wishlisting

    Ready to launch?

    The cosmos awaits. Whether you’re a seasoned planner with thousands of hours logged or a fresh recruit ready to build your first republic, Space Program offers a bold new frontier — one where every successful launch is a testament to your planning, your industry, and your vision.

    Wishlist Workers & Resources: Soviet Republic – Space Program now on Steam, GOG, or Epic — launch arrives 23 November 2026.


    #WorkersAndResources #SovietRepublic #SpaceProgram #HoodedHorse #3DIVISION #CityBuilder #StrategyGames #IndieDev #PCGaming #SteamDeals #OneMillionSold #TechMash

  • CUTE, CHAOTIC, AND AWARD-WINNING — ONE MORE PLATE! TAKES BEST GAMEPLAY HONOUR AHEAD OF STEAM DEBUT

    CUTE, CHAOTIC, AND AWARD-WINNING — ONE MORE PLATE! TAKES BEST GAMEPLAY HONOUR AHEAD OF STEAM DEBUT

    Feed the monsters before they feast on you

    It sounds simple — grab a plate, work with a friend, and serve a horde of adorably hungry monsters before the timer runs out. But One More Plate! is anything but straightforward, and that’s exactly why it’s taken home the Indie Area Best Gameplay trophy at the Thailand Game Awards 2026.

    Judges singled out the game’s innovative mechanics, joyful game feel, and instantly infectious charm as the deciding factors. Beneath the bright, cuddly exterior lies a physics-driven co-op experience where every throw, catch, slide, and stack can go gloriously right — or hilariously wrong.

    What makes it a winner

    DetailInfo
    GenrePhysics-based co-op feed?’em?up
    PlayersLocal & online co?op — work together or watch it fall apart
    The hookServe monsters before the clock hits zero — keep them happy, keep them fed
    The chaosPlates slip, food flies, physics rules everything
    VibeCute, colourful, high?energy, laugh?out?loud social fun
    Steam release10 November 2026 — wishlist page live now
    AwardIndie Area Best Gameplay — Thailand Game Awards 2026

    From the bustling show floor at Queen Sirikit National Convention Centre in Bangkok, the game stood out among hundreds of indie entries for doing what matters most: being fun to play. The award specifically recognises games where mechanics, feel, and design come together to create something fresh — and One More Plate! delivers in spades.

    More than just feeding time

    • Physics-first design — nothing is scripted; every movement has weight, momentum, and delightful unpredictability
    • Co-op at its core — communication, timing, and teamwork are your best tools (and your biggest test)
    • Gorgeously cute visuals — round monsters, bright plates, and a warm, inviting world that contrasts beautifully with the frantic action
    • Short rounds, high replayability — perfect for quick sessions, game nights, or whenever you need a smile
    • Extended gameplay trailer — live now; review keys available on request

    Why this award matters

    The Indie Area Best Gameplay trophy is judged purely on how a game plays — no fan votes, no marketing budgets, just the raw experience of picking up the controller. For Okawari! Studio, it’s a huge milestone: a small team creating something social, accessible, and genuinely original, earning recognition on an international stage alongside major titles at gamescom asia x Thailand Game Show.

    The judges’ verdict says it all: One More Plate! doesn’t just look good — it feels incredible to play.

    Ready to serve?

    The Steam page is live right now — search “One More Plate!” and hit that Wishlist button so you don’t miss the 10 November launch. Whether you’re playing with a partner, a friend, or braving the kitchen solo, expect smiles, shouting, and more flying food than you can fit on a single plate.

    Wishlist One More Plate! on Steam today — launch arrives 10 November 2026.


    #OneMorePlate #OkawariStudio #TinyDragonGames #ThailandGameAwards2026 #gamescomasia #IndieDev #CoOpGames #PhysicsGame #BestGameplay #SteamComingSoon #IndieGame #TechMash

  • FACE YOUR DEMONS, FIND YOURSELF — SARAAB: BEYOND THE VEIL BRINGS ARABIAN FOLKLORE & HEALING HORROR TO STEAM

    FACE YOUR DEMONS, FIND YOURSELF — SARAAB: BEYOND THE VEIL BRINGS ARABIAN FOLKLORE & HEALING HORROR TO STEAM

    The search for her brother becomes a journey into her own soul

    When Elham “Elly” discovers her younger brother Adam has vanished, she is pulled into a world she never knew existed — one where family secrets, ancient spirits, and the wounds she has spent a lifetime burying rise to meet her. Guided by a mysterious being and stalked by a shadow that mirrors her own fears, Elham must awaken a dormant light within herself to uncover the truth: to save him, she must first face everything she has been running from.

    This is the heart of Saraab: Beyond The Veil — the debut release from solo developer Rooted Elevation, founded by Lubna Ahmed and based in Dubai, United Arab Emirates. It is a psychological horror visual novel where the monsters are as much grief, self?doubt, and unresolved pain as they are djinn and folklore entities — and every choice shapes who Elham becomes.

    Horror with heart — rooted in culture, speaking to everyone

    Saraab draws deeply from Arabian folklore, weaving djinn and region?specific mythology into every encounter — but its core themes are universal. This is a story about healing: about self?worth, sorrow, resilience, and the quiet courage it takes to look inward.

    • Hand?drawn anime?style visuals — luminous, expressive, and haunting
    • Meaningful choices — your decisions lead to three distinct endings, unlocking new powers and different paths
    • Djinn Encyclopedia — uncover the lore behind the spirits you encounter
    • Dyslexia?friendly Atkinson Hyperlegible font — designed for easier, more comfortable reading
    • Fully voiced in English with subtitles — immersive and accessible
    • Demo available in 8 languages — English, Arabic, Spanish, Chinese, Japanese, Portuguese, Korean, and more
    • Original soundtrack bundle also available — 40% off as part of launch pricing

    The developer’s vision — one voice, one story

    Saraab is the work of a single creator, Lubna Ahmed, trading under the name Rooted Elevation. Her goal is clear: to bring stories and perspectives rarely seen in mainstream games to the fore, grounding supernatural horror in deeply human, relatable emotion.

    “Every encounter, whether with dark entities or pieces of her own psyche, brings her closer to the truth about Adam and about who she really is.”

    The result is a slow?burn, atmospheric experience — not one defined by jump scares or graphic violence, but by emotional weight, introspection, and the tension of standing at the edge of change.

    Quick facts

    DetailInfo
    Release date3 November 2026
    PlatformsWindows PC (Steam); macOS & Linux also supported
    GenrePsychological horror / narrative visual novel
    Launch discount25% off — ends 17 November 2026
    Standard price~£7.60 / S$9.55
    BundleGame + Soundtrack — extra 12% savings
    Endings3 distinct paths
    Achievements9 Steam Achievements to unlock
    DemoFree prologue available now

    Why play it now

    The launch window discount runs through 17 November 2026 — after that, the price returns to full. If you crave stories that stay with you long after the credits roll — games that treat horror as a mirror, not just a monster — Saraab: Beyond The Veil deserves your attention.

    Search “Saraab: Beyond The Veil” on Steam — play the free demo or buy today before the offer ends.


    #SaraabBeyondTheVeil #RootedElevation #IndieDev #VisualNovel #PsychologicalHorror #ArabianFolklore #NarrativeGames #EmotionalHealing #SteamDeals #DyslexiaFriendly #SoloDev #TechMash

  • DERELICT, DANGEROUS, AND DYING TO PLAY — INFESTED DX LANDS ON STEAM WITH COSMIC HORROR, RETRO VIBES, AND LAUNCH DISCOUNT

    DERELICT, DANGEROUS, AND DYING TO PLAY — INFESTED DX LANDS ON STEAM WITH COSMIC HORROR, RETRO VIBES, AND LAUNCH DISCOUNT

    Waking up where no one survives

    You open your eyes aboard the 5-Alpha space station, a once-bustling outpost now silent, shadowed, and utterly desolate. You are the sole survivor of an expedition gone catastrophically wrong — and you’re already infected. Something ancient and alien has consumed your crew, corrupted the decks, and turned every corridor into a death trap. Your mission is simple but brutal: find a cure, chart a path home, and uncover the nightmare that ended everyone else.

    This is the heart of Infested DX, the retro sci-fi horror point-and-click adventure from solo developer Jeff Canam — known creatively as GrahfMetal — and publisher Komi Games, now available worldwide on Steam.

    From 8-bit origins to 16-bit dread

    Infested DX is far more than a re-release. It is a complete, ground-up rebuild of Canam’s 2016 indie title Infested, originally launched in 8-bit form on itch.io. Every element has been expanded and enhanced:

    • 16-bit pixel art — richer, darker, and more atmospheric than the original
    • Brand-new areas to explore, never seen in the 2016 version
    • Reworked and deeper puzzles — high-stakes, unforgiving, and rewarding
    • Expanded story and lore — more clues, more secrets, more horror
    • Full controller support + quicksave system
    • Accessibility options — modern quality-of-life improvements throughout

    Drawing direct inspiration from the legendary MacVenture classics — Shadowgate and Déjà Vu — the game leans into the tradition of consequence-heavy exploration: you will die. Often. But you’ll learn, experiment, and push forward, with quicksaves ensuring you never lose meaningful progress.

    What to expect when you step aboard

    DetailInfo
    First playthrough~3–4 hours
    Full completion / all achievements~6 hours
    StyleFirst-person point-and-click, retro sci-fi horror
    InspirationShadowgate, Déjà Vu, classic MacVenture series
    Developer backgroundJeff Canam / GrahfMetal — co-creator of Beyond Shadowgate (2024)
    Launch discount20% off — $7.99 USD until 17 Nov 2026
    DemoPreviously available during Steam Next Fest October 2026

    Every room holds a clue — or a corpse. Every puzzle could be your salvation or your end. The station is vast, hostile, and hiding a terrible truth about the planet designated Pink Behemoth and what lies beneath its surface.

    Developer’s pedigree

    Jeff Canam is no stranger to this genre. As GrahfMetal, he returned to the roots of classic adventure gaming with Beyond Shadowgate in 2024, earning respect from players and critics for honouring the past while moving the format forward. With Infested DX, he brings that same passion to his own creation — refining a project he first shared nearly a decade ago into the definitive version it was always meant to be.

    Grab it before the price rises

    The launch discount is active now through 17 November 2026, after which the price returns to $9.99 USD. If you crave atmospheric, challenging adventure that harks back to the golden age of point-and-click while carving out its own chilling niche in deep space, Infested DX belongs in your library.

    Search “Infested DX” on Steam and wishlist or purchase today.


    #InfestedDX #KomiGames #GrahfMetal #JeffCanam #IndieDev #PointAndClick #SciFiHorror #RetroGaming #PixelArt #SteamDeals #IndieAdventure #TechMash