Category: Horror

  • Gear Up! Biax and PlayWay S.A. Set a Date for Treasure Hunters on Steam

    Gear Up! Biax and PlayWay S.A. Set a Date for Treasure Hunters on Steam

    If you’ve ever watched an adventure movie and thought, “I could definitely dodge those traps and grab the gold,” it’s time to put your money where your mouth is. Biax and powerhouse publisher PlayWay S.A. have officially announced that their highly anticipated title, Treasure Hunters, is coming to Steam on March 11, 2026.

    Following the success of its free prologue—which gave players a taste of the atmospheric, high-stakes looting—the full game promises to take the “Indiana Jones” fantasy and crank it up with a heavy dose of co-op chaos.

    What is Treasure Hunters?

    At its core, Treasure Hunters is an intense first-person co-op game for up to 4 players. You aren’t just clicking on gold; you are navigating procedural, trap-filled dungeons where every step could be your last.

    The goal is simple: get in, find the most valuable artefacts, and get out alive. But as any seasoned looter knows, the most valuable items are usually protected by things that bite, sting, or crush.

    Key Gameplay Features:

    Form Your Gang: While you can brave the depths solo, the game shines in 4-player co-op. You’ll need to coordinate to solve complex puzzles and cover each other’s backs when the local “residents” wake up.

    The Weight of Greed: Not all loot is equal. Choosing what to carry is a tactical decision—heavy, cheap items might slow you down when you need to make a quick escape from a closing stone door.

    Survival Gear: Your loadout matters. From whips and torches to more specialised tools, you’ll need to spend your hard-earned gold on better equipment to survive the more perilous “Tier 2” dungeons.

    Procedural Perils: Thanks to procedural generation, no two runs feel the same. The layout, trap placement, and creature spawns keep the tension high every time you break the seal on a new tomb.

    “Within the ominous depths of these ancient dungeons lie an array of perilous creatures… do your utmost to stay alive against these formidable odds!” — Biax Development Team

    Why We’re Watching This One

    PlayWay S.A. has a knack for finding addictive simulators and action-adventures, and Treasure Hunters looks like it fits right into that “just one more run” category. If you enjoyed the frantic teamwork of games like Lethal Company but want a more classic adventure aesthetic, this needs to be on your wishlist.

    Treasure Hunters launches March 11 on Steam. You can wishlist it on Steam or try out the Treasure Hunters: Prologue for free right now to get a head start on your training.

    Find out more here on Steam – https://shorturl.at/IoknU

    #Biax #PlayWay #TreasureHunters #Steam #coopgame #treasurehuntinggame #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Into the Iron Corridor: Phantom Line’s Open Playtest is Live

    Into the Iron Corridor: Phantom Line’s Open Playtest is Live

    If you’ve ever wondered what would happen if the tactical precision of S.T.A.L.K.E.R. collided with the reality-bending horror of Control, you’re about to find out. Antistatic Studios has officially kicked off its latest open playtest for Phantom Line, and it’s a massive leap forward for the “paranormal SWAT” shooter.

    From March 3 to March 10, 2026, players can jump into this post-nuclear co-op experience to see just how much the “Iron Corridor” has changed.

    What is Phantom Line?

    Set in a post-nuclear European continent, Phantom Line casts you as an Operator for Mortfield Industries. But you aren’t just a soldier; you’re part of the H.U.S.K. program, allowing you to transfer your consciousness between artificial bodies.

    Your mission? Hunt down “anomalies”—supernatural threats leaking into our world through rifts in space-time—while navigating an open world where dynamic events and warring human factions make every excursion a gamble.

    What’s New in the March Playtest?

    This isn’t just a minor patch. Antistatic Studios has effectively rebuilt the game’s core—the “3Cs” (Character, Camera, and Controls)—from the ground up. Here is what you can expect:

    The H.U.S.K. Training Facility: A brand-new area at Mortfield to hone your tactical body-swapping skills.

    The Nuclear Icebreaker: Your upgraded base of operations. You can now customise your cabin, modify your gear, and prep for missions on the main deck.

    Total Control Overhaul: Expect a rewritten movement system, improved camera responsiveness, and fresh animations that make the gunplay feel “punchier.”

    Enhanced Atmosphere: Advanced spatial audio and refreshed biomes make the haunting environments of Eastern Europe even more immersive.

    How to Join the Hunt

    The playtest is open to everyone on PC (Steam and Epic Games Store).

    Pro Tip: The developers are heavily focusing on community feedback during this window. If you encounter a bug or have a suggestion on the H.U.S.K. mechanics, hit up their Official Discord.

    Gemini said

    Into the Iron Corridor: Phantom Line’s Open Playtest is Live
    If you’ve ever wondered what would happen if the tactical precision of S.T.A.L.K.E.R. collided with the reality-bending horror of Control, you’re about to find out. Antistatic Studios has officially kicked off its latest open playtest for Phantom Line, and it’s a massive leap forward for the “paranormal SWAT” shooter.

    From March 3 to March 10, 2026, players can jump into this post-nuclear co-op experience to see just how much the “Iron Corridor” has changed.

    What is Phantom Line?

    Set in a post-nuclear European continent, Phantom Line casts you as an Operator for Mortfield Industries. But you aren’t just a soldier; you’re part of the H.U.S.K. program, allowing you to transfer your consciousness between artificial bodies.

    Your mission? Hunt down “anomalies”—supernatural threats leaking into our world through rifts in space-time—while navigating an open world where dynamic events and warring human factions make every excursion a gamble.

    What’s New in the March Playtest?

    This isn’t just a minor patch. Antistatic Studios has effectively rebuilt the game’s core—the “3Cs” (Character, Camera, and Controls)—from the ground up. Here is what you can expect:

    The H.U.S.K. Training Facility: A brand-new area at Mortfield to hone your tactical body-swapping skills.

    The Nuclear Icebreaker: Your upgraded base of operations. You can now customise your cabin, modify your gear, and prep for missions on the main deck.

    Total Control Overhaul: Expect a rewritten movement system, improved camera responsiveness, and fresh animations that make the gunplay feel “punchier.”

    Enhanced Atmosphere: Advanced spatial audio and refreshed biomes make the haunting environments of Eastern Europe even more immersive.

    How to Join the Hunt

    The playtest is open to everyone on PC (Steam and Epic Games Store).

    Pro Tip: The developers are heavily focusing on community feedback during this window. If you encounter a bug or have a suggestion on the H.U.S.K. mechanics, hit up their Official Discord.

    The TechMash Verdict

    It’s rare to see an indie studio tackle “Immersive Sim” design with this much scale. With veterans from Cyberpunk 2077 and BioShock at the helm, the pedigree is visible in every glitching anomaly and brutalist corridor. If you’re looking for a tactical shooter that trades typical military tropes for eldritch horror and high-concept sci-fi, this week is your best chance to see if you have what it takes to “go die again.”

    Find out more here – https://www.antistaticstudios.net/

    #PhantomLine #OpenPlaytest #antistaticstudios #NuclearChaos #MortfieldMegacorp #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • A Dark Awakening: Necrophosis: Full Consciousness Slithers Onto PS5 and Xbox Series X|S

    A Dark Awakening: Necrophosis: Full Consciousness Slithers Onto PS5 and Xbox Series X|S

    If you’re a fan of the kind of horror that lingers in the back of your mind long after the screen goes dark, you’ll want to pay attention. Publisher PQube and developer Dragonis Games have officially announced that their surreal Lovecraftian nightmare, Necrophosis: Full Consciousness, is making its way to PlayStation 5 and Xbox Series X|S in 2026.

    Originally haunting PC players in 2025, this “definitive edition” isn’t just a simple port. It’s a complete package designed to test your sanity and your puzzle-solving skills in equal measure.

    What is Necrophosis?

    At its core, Necrophosis is a first-person psychological horror adventure that feels like walking through an H.R. Giger or Zdzis?aw Beksi?ski painting. You awaken as “Consciousness” itself, trapped within a decaying vessel in a world where death is the only constant.

    There’s no traditional combat here. Instead, the game relies on:

    Macabre Exploration: Navigating grotesque landscapes filled with skeletal architecture and cosmic rot.

    Body-Horror Puzzles: Solving enigmas that sometimes require you to detach your “brain” or possess other entities to progress.

    Deep Lore: Unraveling a narrative told through evocative poetry and interactions with long-decayed gods.

    The “Full Consciousness” Upgrades
    The console release is more than just a 4K facelift. The Full Consciousness edition includes:

    The Base Game: The original 2025 experience that earned “Very Positive” reviews on Steam.

    Subconsciousness DLC: A brand-new expansion bundled in, featuring deeper descents into the psyche, new entities, and even weirder environments.

    Physical PS5 Perks: For the collectors out there, the physical PlayStation 5 edition includes a bonus full game: The Shore (the developer’s acclaimed previous Lovecraftian title).

    “In a world consumed by Necrophosis, you aren’t just surviving; you’re trying to understand the nature of decay itself.”

    Why Console Players Should Care

    While the PC version set the stage, the power of the PS5 and Xbox Series X|S is perfectly suited for the game’s minimalist, droning soundscapes and highly detailed, photorealistic rot. With its focus on atmosphere and philosophical dread rather than jump scares, it’s a “slow burn” horror title that stands out in a crowded genre.

    Ready to Descend?

    Whether you’re a fan of cosmic horror or just someone who enjoys a good “detachable brain” puzzle, Necrophosis: Full Consciousness looks set to be one of the most visually striking indie titles of 2026. Keep your eyes peeled for more trailers as we get closer to the rot.

    Find out more here – https://pqube.co.uk/games/necrophosis-full-consciousness/

    #PQube #DragonisGames #NecrophosisFullConsciousness #Lovecraftian #horror #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Chaos and Commerce: The Walking Trade Hits Steam on March 5th

    Chaos and Commerce: The Walking Trade Hits Steam on March 5th

    The zombie apocalypse is usually about finding a sturdy shotgun and a safe place to hide, but for the entrepreneurs among us, it’s also a massive business opportunity. The Walking Trade, the highly anticipated store management sim from Microwave Games and PlayWay S.A., is officially launching on Steam on March 5, 2026.

    Forget just surviving—it’s time to thrive by selling batteries, crafting essential supplies, and managing a staff that’s hopefully better at retail than they are at becoming zombie snacks.

    Survival of the Most Profitable

    In The Walking Trade, you aren’t just a survivor; you’re a shopkeeper in a world that has gone to the dogs (and the undead). You’ll need to balance the daily grind of retail with the constant threat of a base-wide breach.

    The game blends simulation, management, and FPS survival in a way that feels fresh. Whether you’re carefully organising shelves to maximise floor space or wielding a firearm to defend your inventory during a midnight raid, the stakes are always high.

    Key Features to Watch For:

    Retail Management: Stock your shelves with everything from canned beans to high-end weaponry. Your prices and your reputation will determine who—or what—comes through your front door.

    Base Building & Crafting: Unlock crafting stations to build barricades, traps, and shop upgrades. A well-placed trap can be the difference between a successful day of sales and a total loss of stock.

    Staff Management: Hire fellow survivors to help scavenge, serve customers, or pull security duty. Just remember to keep them motivated—a disgruntled employee in the apocalypse is a liability you can’t afford.

    Moral Dilemmas: Will you be a beacon of hope for the community, or a “profit-at-any-cost” mogul? You can help local settlements or price-gouge them for every scrap they have.

    Tailor Your Apocalypse

    One of the most exciting aspects revealed ahead of launch is the level of customisation. After receiving feedback from their successful Steam Next Fest demo, the developers have added several “Quality of Life” and “Hardcore” toggles:

    Hardcore Mode: For the “chill-seekers” (or lack thereof), death is permanent. Lose your life, lose your save.

    Dynamic Difficulty: Players can adjust the zombie spawn rates and even the speed of the day-night cycle.

    Time Freeze: Feeling overwhelmed? You can freeze time while the store is closed to get your shelves perfectly stocked without the pressure of the clock.

    The Walking Trade is shaping up to be a must-play for fans of Gas Station Simulator or Project Zomboid who want a little more capitalism in their carnage.

    Mark your calendars for March 5! You can wishlist The Walking Trade on Steam now to stay updated on the launch.

    Find out more here on Steam – https://shorturl.at/TvjLa

    #MicrowaveGames #PlayWaySA #TheWalkingTrade #zombies #apocalypse #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Reign supreme, witcher! Reigns: The Witcher is out now!

    Reign supreme, witcher! Reigns: The Witcher is out now!

    Hey there, fellow players!

    The moment you’ve been waiting for has finally arrived! Reigns: The Witcher is here, bringing the beloved characters of the iconic universe into the palm of your hand.

    What to expect?

    In this unique adaptation, you’ll step into the shoes of iconic witchers, sorceresses, and others to navigate the complex world of the Continent. Will you be a just ruler or a power-hungry tyrant? Your decisions, made through simple swipes, will determine the fate of kingdoms and the future of the world.

    Why play?

    • Dive into the world of The Witcher: Encounter familiar faces like Geralt of Rivia, Yennefer of Vengerberg, and Ciri as you make crucial choices that will shape the destiny of the Continent.
    • Master the art of rule: Balance the conflicting demands of your subjects, allies, and enemies. Your decisions will have consequences, both good and bad.
    • Explore a branching narrative: No two playthroughs are alike! Your choices will lead you down different paths, unlocking new stories and experiences.
    • Simple yet deep gameplay: The game’s intuitive swipe-based mechanics are easy to learn, but the deeper you delve, the more strategic you’ll need to be.

    Available now!

    Reigns: The Witcher is now available on both PC and mobile devices. Grab your phone or fire up your computer and start your journey today!

    So, what are you waiting for? Swipe your way to greatness and see if you have what it takes to rule the Continent.

    Find out more here – https://www.reignsgame.com/the-witcher

    #Nerial #DevolverDigital #ReignsTheWitcher #TheWitcher #RPG #SwipeToRule #games #gaming #gamers #platformgames #gameplay #demogames #videogames

  • A New Breed of Hunger: Famished Demo Now Live on Steam and Itch.io

    A New Breed of Hunger: Famished Demo Now Live on Steam and Itch.io

    If you’ve been craving a horror experience that’s a little more “grotesque indie” and a little less “jump-scare factory,” it’s time to eat. British indie dev SlaughterWare—the mind behind the legendary The Insanity flash series—has officially unleashed the first playable demo for Famished.

    Set in the bleak, sun-baked sprawl of suburban Kansas, Famished isn’t just a game about being scared; it’s a descent into a very specific, very messy kind of madness.


    The Story: Meet Oatmeal Clutterbuck

    You play as Oatmeal, a bullied and intellectually impaired teenager living a life that was already pretty grim before the “guest” arrived. That guest is Whisperguts, an alien parasite that has taken up residence inside Oatmeal’s torso.

    As the parasite feeds, Oatmeal begins to feel a hunger that “normal” food can’t touch. You’ll navigate a world that feels like a distorted memory of the 90s, where the line between being a victim and becoming a predator starts to blur in the most cannibalistic way possible.

    What to Expect in the Demo

    The demo covers the opening chapter of Oatmeal’s transformation. Here’s what’s cooking:

    • Retro Vibes: The game uses a low-poly, PS1-style aesthetic that leans into the “uncanny valley” of early 3D horror.
    • Experimental Gameplay: Expect more than just walking and hiding. The demo features surreal mini-games, environmental puzzles, and a focus on psychological tension over traditional combat.
    • Dark Humour: In true SlaughterWare fashion, the horror is seasoned with a layer of pitch-black, surreal comedy. Think Stephen King meets Shenmue, but with significantly more viscera.
    • Cinematic Flair: Despite its indie roots, the game prioritises a cinematic feel with scripted sequences and a heavy, “80s-edge” soundtrack.

    “What begins as a simple, gnawing appetite slowly mutates into something far more disturbing… something else is feeding.” — SlaughterWare


    Why You Should Play It

    SlaughterWare (aka EvilKris) has been in the horror game for over 15 years. If you grew up playing high-effort Flash horror on NewGrounds, you know this developer understands how to build a lingering sense of dread without relying on cheap tricks. Famished feels like a passion project that’s been festering (in the best way) for a long time.

    How to Play

    The demo is free to download right now. The full game is slated for an Autumn 2026 release, so this is your chance to get in on the ground floor of the nightmare.


    Have you braved the Kansas suburbs yet? Let me know in the comments if Whispergut got the better of you!

    Find out more here on Steam –

    #SlaughterWare #Famished #psychological #StephenKing #SilentHill #PS2 #survival #horror #demogame #Steam #itchio #games #gaming #gamers #gameplay #videogames

  • Clock In, Lock Up: The ‘Shift at Midnight’ Expanded Demo is Here

    Clock In, Lock Up: The ‘Shift at Midnight’ Expanded Demo is Here

    The graveyard shift at a rural 90s gas station is already a vibe, but in Shift at Midnight, it’s a death sentence if you aren’t paying attention. Developed by Bun Muen and published by Kwalee, this co-op detective horror title has just dropped an expanded demo for Steam Next Fest (February 2026), and it is packed with more than just stale coffee and lottery tickets.

    Whether you’re a returning “employee” or a fresh recruit, the updated demo introduces significant systems that transform the game from a simple “spot the monster” simulator into a deep, tense management-horror hybrid.


    What’s New on the Menu?

    The update isn’t just a polish; it’s a full-scale expansion of your “job responsibilities.” Here are the biggest shifts in gameplay:

    • Expanded Jurisdiction: You are no longer tethered to the cash register. You’re now required to head out to the pumps to fill gas tanks and search vehicles. But be careful—the driver might be watching you as closely as you’re watching them.
    • The “Vitals” System: Management has finally implemented a Health System. If you make a mistake and let a doppelganger slip through, you’ll need to keep that red bar full to survive the ensuing chaos.
    • Inventory & Shop: You finally have pockets! A new Inventory System allows you to carry tools and items, while a randomised in-game shop at your computer terminal lets you buy upgrades to survive the later hours.
    • The Infestation: Reaching Night 3 now introduces a new hurdle: rats. While they might seem like a standard sanitation issue, they’re a sign that the store’s atmosphere is decaying alongside your sanity.
    • Save File Support: You no longer have to restart your entire shift from scratch. The new “Shift Memory” system lets you save your progress as you survive the night.

    Detective Work 101: Don’t Let Them Leave

    The core loop remains as addictive and stressful as ever. You and up to two friends must interrogate customers using a maximum of five questions. You’ll cross-reference their IDs with the computer database and look for “un-human” behaviours.

    Pro-Tip: If you suspect a customer is a doppelganger, you are authorized to “execute on-site.” Just make sure you’re right, and for heaven’s sake, clean up the blood before the next customer pulls up.

    If a creature manages to leave the store, the game shifts from a detective sim to a survival horror nightmare. You’ll need to barricade doors, set traps, and hide in the shadows until the sun comes up.


    Customization and Community

    To keep morale high (or at least pretend to), the update adds hats and store decorations. You can now customise your character and the gas station to your liking. Additionally, the game now features full localisation in 10 languages and support for Ultrawide monitors, making those creepy 90s aesthetics even more immersive.

    How to Play

    The expanded demo is available now on Steam for the duration of Next Fest. With the full game slated for a Q2 2026 release, this is the perfect time to grab a few friends, hop on proximity chat, and see if you have what it takes to survive until dawn.

    Find out more here on Steam – https://shorturl.at/LIZOx

    #Kwalee #BunMuen #ShiftatMidnight #SteamNextFest #gasstation #nightshift #customers #shop #games #gaming #gamers #gameplay #videogames

  • I Hate This Place Elena’s Edition will launch on PlayStation and Nintendo Switch on 14th May

    I Hate This Place Elena’s Edition will launch on PlayStation and Nintendo Switch on 14th May

    Brace yourselves, horror fans. Meridiem Games has officially confirmed that the nightmare is coming to your shelf sooner than expected.

    While the digital version of the isometric survival horror hit I Hate This Place recently clawed its way onto platforms in late January, collectors have been waiting for the definitive physical release. Today, Meridiem locked in the date: I Hate This Place: Elena’s Edition will launch for PlayStation 5 and Nintendo Switch on May 14, 2026.


    What’s in the Box?

    Inspired by the Eisner Award-nominated comic series by Kyle Starks and Artyom Topilin, this special edition isn’t just a disc in a case. Meridiem is leaning hard into the “80s comic book” aesthetic with a package designed for the true fans of Rutherford Ranch:

    • Physical Copy of the Game (PS5 or Nintendo Switch)
    • Special Effect Cover: Featuring unique treatment to make the comic-style art pop.
    • Secret Letter from Elena: A narrative deep-dive that adds more lore to the game’s unsettling mystery.
    • Artbook: Showcasing the bold, punchy colours and character designs that define the game’s visual identity.

    Survive the Ranch

    If you missed the digital launch, I Hate This Place puts you in the boots of Elena as she navigates a world where the rules of reality have unravelled. It’s a “craft-focused” survival experience, meaning you’ll spend your days scavenging resources and upgrading your campsite, and your nights praying your flashlight batteries hold out.

    Pro-Tip: Many of the twisted creatures at Rutherford Ranch hunt by sound. Brute force is a one-way ticket to a shallow grave—stealth and misdirection are your only real friends.

    Quick Facts

    FeatureDetails
    Physical Release DateMay 14, 2026
    PlatformsPlayStation 5, Nintendo Switch
    GenreIsometric Survival Horror
    PriceApproximately £27.99 / $36.99

    Whether you’re a fan of the original Skybound comic or just a survival horror junkie looking for a fresh, stylised challenge, May is looking a lot more “horrifying” in the best way possible.

    Find out more here on Steam – https://shorturl.at/muMwS

    #Meridiem #IHateThisPlaceElenasEdition #PlayStation #NintendoSwitch #RockSquareThunder #BrokenMirrorGames #Feardemic #SkyboundEntertainment #IHateThisPlace #games #gaming #gamers #gameplay #videogames

  • The Silence in the Cornfield: Why “They Are Here” is Every Ufologist’s Nightmare

    The Silence in the Cornfield: Why “They Are Here” is Every Ufologist’s Nightmare

    If you’ve ever looked up at a flickering light in the night sky and felt a sudden, inexplicable chill, They Are Here: Alien Abduction Horror is designed specifically to turn that chill into a full-blown panic attack. Developed by the husband-and-wife duo at DEKLAZON, this indie title has been simmering in the horror community for a few years, and with its full release slated for Q4 2026, the hype is reaching a fever pitch.

    Forget space marines and high-tech blasters. This is a game about the vulnerability of being human in the face of the truly “Other.”


    The Premise: A Journalist’s Worst Assignment

    You step into the boots of Taylor Fox, a journalist who arrives at Grayswood Farm to investigate reports of strange phenomena. The Sherman family has been seeing lights, their animals are losing their minds, and the children claim someone—or something—is watching them through the windows.

    What starts as a routine photo-report for a local paper quickly descends into a fight for survival. There is no combat here; you are armed only with:

    • A Flashlight: Your best friend and your worst enemy, cutting through the oppressive rural dark.
    • A Camera: To document the evidence… if you can stop your hands from shaking.
    • Your Instincts: Because when the blue light fills the room, running is usually the only option.

    Atmosphere Over Action

    The most striking thing about They Are Here is its DNA. DEKLAZON has cited classics like Signs, The X-Files, and Dark Skies as primary inspirations. You can feel it in the gameplay:

    1. The “Slow Burn” Terror: The game doesn’t rely on constant jump scares. Instead, it builds a thick, suffocating atmosphere of paranoia.
    2. Classic Grey Design: There is something deeply unsettling about the “Greys” in this game. They are lanky, bug-eyed, and move with a predatory stillness that makes your skin crawl.
    3. The Soundscape: The crackle of a walkie-talkie and the rustle of cornstalks are used to perfection, making you dread every sound that isn’t your own breathing.

    “I love alien stuff, and I cannot wait for more of this game. The sounds the aliens make are legitimately terrifying.” — Early Demo Player


    What to Expect in the Full Release

    While the Prologue (available on Steam) gave us a glimpse of a military encounter years prior to the main story, the full 2026 release promises to expand the scope significantly:

    • Multiple Locations: Move beyond the farmhouse to explore a mysterious military base and the surrounding woods.
    • Investigation Mechanics: Digging through notes, audio tapes, and VHS recordings to piece together a conspiracy that goes deeper than a simple abduction.
    • Platform Reach: Originally a PC-focused project, the game is now coming to PS5 and Xbox Series X|S via publisher PQube.

    Final Thoughts

    In a horror landscape often dominated by ghosts and slashers, They Are Here feels like a refreshing return to “cosmic” dread. It taps into that primal fear of being watched by something that doesn’t follow our rules. If you’re a fan of 90s sci-fi horror or just want a reason to never visit a farm again, this is one to keep on your radar for 2026.

    The truth isn’t just out there—it’s in the cornfield.

    Find out more here on Steam – https://bit.ly/3OQbgxU

    #DEKLAZON #TheyAreHere #aliens #ufo #scifi #horror #investigative #farm #classicscifi #games #gaming #gamers #gameplay #videogames #abducted #closeencounters

  • The Pendulum Swings Back: The Occultist Refines Its Terror for Steam Next Fest 2026

    The Pendulum Swings Back: The Occultist Refines Its Terror for Steam Next Fest 2026

    If you’re a fan of psychological horror that prioritises atmosphere over cheap jump scares, your February plans just got a lot more interesting. The Occultist, the highly anticipated first-person narrative thriller from DALOAR and Daedalic Entertainment, has returned to Steam Next Fest with a “refined and polished” demo that proves why it’s one of the most-watched horror titles of 2026.

    After making waves during the Steam Detective Fest earlier this year, the developers haven’t just rested on their laurels. This updated slice of the game reflects weeks of optimisation and fine-tuning, offering a smoother, even more unsettling look at the opening chapter of Alan Rebels’ journey.


    Who is Alan Rebels?

    In The Occultist, you don’t play a warrior or a typical survivalist. You play as Alan Rebels, a paranormal investigator with a unique, sombre calling: helping restless spirits cross over to the “other side.”

    His latest case is personal. It leads him to Godstone, a desolate British island abandoned since 1950. Once home to a macabre cult, Godstone is now a place where the air feels heavy with the weight of unburied secrets—and it’s where Alan’s father was last seen.


    Key Features: What’s New in the Refined Demo?

    The refined demo isn’t just a re-upload; it’s a focused showcase of the game’s core mechanics in their most polished state yet.

    • The Mystic Pendulum: This isn’t just a prop. The pendulum features five unique mechanics that allow Alan to interact with and modify the environment. Whether you’re revealing hidden symbols or uncovering blood-stained traces of the past, the pendulum is your lifeline.
    • A “Living” Environment: The developers released a new Dev Diary alongside the demo, detailing how they designed Godstone to feel “observant” and “hostile.” It’s a masterclass in environmental storytelling where every creaking floorboard suggests you aren’t as alone as you think.
    • Stealth over Combat: True to the “Occultist” identity, Alan avoids direct confrontation. The demo highlights the game’s stealth mechanics, emphasising vulnerability and the tension of slipping past entities that simply cannot be fought.
    • Unreal Engine 5 Visuals: The leap in fidelity is noticeable. The fog-drenched streets of Godstone and the hauntingly detailed interiors benefit from the latest optimisations, making this one of the most visually striking indie horror titles of the year.

    Why You Should Play It This Week

    Steam Next Fest (running from February 23 to March 2, 2026) is the perfect time to see if you have the stomach for Godstone’s mysteries. With the full game slated for a Q2 2026 release, this is likely the last major update we’ll see before the final launch.

    “What begins as a careful investigation gradually escalates into psychological horror, where silence and the fear of being watched become as threatening as any supernatural entity.” — Daedalic Entertainment


    Ready to step into the fog? You can download the refined demo of The Occultist right now on its Steam Store Page.

    Find out more here – https://theoccultist.com

    #DaedalicEntertainment #horror #DALOAR #TheOccultist #SteamNextFest #demogame #games #gaming #gamers #videogames #steam #gameplay

  • Strange Brew is out on Steam now

    Strange Brew is out on Steam now

    Get your caffeine fix and your running shoes ready! Strange Brew, the campy horror 3D platformer from Electric Monk Media, has officially launched on Steam today, February 18, 2026.

    In a world where a “Pumpkin Spice” test batch gone wrong has turned the population into a decaffeinated undead horde, you play as Joe the Duck—the high-strung mascot for MoonDucks Coffee. It’s a jittery, cinematic race for survival that feels like a classic B-movie come to life.

    What’s the Buzz?

    • The Premise: You’re stuck in a giant duck costume, navigating a “Pumpkin Spice Apocalypse.” Your goal? Don’t get eaten by the coffee-deprived masses.
    • The Gameplay: High-speed platforming and intense chase sequences. Use coffee beans to distract the horde or trigger environmental hazards (like runaway monorails and warehouse raves) to thin the crowd.
    • Caffeinated Power-ups: Down espresso shots to gain temporary abilities like super-jumps, invisibility, or a powerful knockdown move.
    • The Vibe: It’s “screams meets laughs.” Think classic zombie thriller energy mixed with the absurdity of corporate mascot life.

    Key Features

    • 10 Cinematic Levels: From underground labs to a pulsing warehouse rave and a nuclear cooling tower.
    • ’68 Living Dead Mode: For the true horror buffs, you can play the entire game in a grainy, black-and-white filter that pays homage to classic 60s cinema.
    • Unlockables: Earn “Monster Points” to top the leaderboards and unlock 10 additional fabulous mascot costumes.

    Launch Deal: You can grab Strange Brew on Steam right now with a 10% launch discount.

    If you’ve ever felt like you’d literally die without your morning cup, Joe the Duck is your new spirit animal. Check out the trailer on the Steam store page and see if you have what it takes to survive the grind!

    Find out more here on Steam – http://s.team/a/3499670

    #ElectricMonkMedia #StrangeBrew #MoonDucksCoffee #coffee #zombies #scifi #horror #3Dplatformer #1968LivingDeadMode #games #gaming #gamers #gameplay #demogames #videogames

  • Stoneguard launches on Steam Early Access March 19th

    Stoneguard launches on Steam Early Access March 19th

    The wait is over for fans of gritty, tactical survival. Stoneguard, the highly anticipated medieval survival strategy game from husband-and-wife duo ThornSpire Games, officially launches on Steam Early Access on March 19, 2026.

    If you’ve ever wanted a game that blends the settlement management of Age of Empires with the brutal, boots-on-the-ground combat of Mount & Blade, this is your new obsession.


    Defend the Lifestone

    In Stoneguard, you aren’t a “god” clicking from the clouds; you are the Ruler of Earth, a leader on the front lines. Your mission is simple but gruelling: protect the Lifestone, humanity’s last source of magic, from an onslaught of alien invaders.

    Core Gameplay Loop:

    • Daytime: Scavenge for resources, recruit survivors, and expand your settlement. You’ll build walls, towers, and workshops to turn a humble camp into a fortress.
    • Preparation Phase: Strategically place your defences and assign your survivors to key positions.
    • Nighttime: Survival horror begins. Defend against waves of monstrous enemies and massive bosses in intense third-person combat.

    Brutal, Tactical Combat

    Stoneguard introduces a limb-based injury system that makes every swing count.

    • Targeted Damage: Use precise weapon tracing to sever enemy limbs, rendering them useless.
    • Consequences: Be careful—your survivors (and you!) can lose limbs too. While the Lifestone can provide prosthetics or magical rejuvenation, a lost arm or leg will permanently hinder your performance in both battle and daily labour.
    • Macabre Crafting: In a dark twist, you can harvest the limbs of fallen monsters to research and forge powerful new weapons.

    Solo or Co-op

    You don’t have to face the apocalypse alone. While the game is fully playable solo, you can team up with up to four players in co-op. Coordinate your builds, share resources, and watch each other’s backs when the sun goes down.


    Why Early Access?

    The developers at ThornSpire Games (supported by their four cats: Ponyo, Popeye, Pickle, and Petal) have spent three years building this world. They are launching in Early Access to work directly with the community. Expect:

    • 6–12 months of active development before 1.0.
    • Regular updates, including new biomes, boss encounters, and expanded crafting trees.
    • A Steam Next Fest Demo (running Feb 23 – March 2) if you want to test your mettle before the March 19th launch.

    Pro-Tip: Keep an eye on your survivors’ morale. A well-fed community builds faster, but a terrified one might crumble before the first wave hits.

    Find out more here – https://www.wanderingwizard.com

    #ThornSpireGames #WanderingWizard #Stoneguard #SteamNextFest #fantasy #medieval #strategy #games #gaming #gamers #gameplay #demogame #videogames