Tag: #SteamEarlyAccess

  • Earn XP Your Way: Wreckfest 2 Update #8 Introduces Player Progression

    Earn XP Your Way: Wreckfest 2 Update #8 Introduces Player Progression

    Bugbear Entertainment and THQ Nordic have dropped Update #8 for Wreckfest 2 in Early Access, and it’s a massive one. The headline feature? The highly anticipated debut of the game’s Player Progression System.

    If you’ve been waiting for a reason to consistently wreck your friends online or grind the tracks solo, this is the foundational milestone you’ve been waiting for.

    Reward the Madness: How Progression Works

    This first iteration marks the beginning of a living system that will continue to evolve throughout Early Access and beyond. Bugbear isn’t forcing you into a rigid gameplay box, either. The new progression mechanics track your playstyle using level-up badges built across three distinct pillars:

    • Racing: For the purists who want to nail the perfect line and cross the finish line first.
    • Crashing: For the demolition derby enthusiasts who live for the crunch of metal.
    • Pure Madness: For those chaotic moments, massive airtime, and drift sequences that make Wreckfest so special.

    Whether you choose to specialise heavily in one category or embrace total chaos across all three, the game rewards you for playing your way.

    Beyond Progression: What Else is in Update #8?

    While levelling up your playstyle is the star of the show, Update #8 brings a treasure trove of content and quality-of-life features:

    • The Ultimate Minimap: Finally! No more guessing where the next bend is. You can toggle it on/off and adjust the zoom right in the settings.
    • Two New American Muscle Machines: Get behind the wheel of the all-new Jackal (an 80s throwback) or jump into the returning fan-favourite 1960s American boat, the Bullet.
    • Random Waypoint Mode: Waypoint and suicide races get a chaotic upgrade. In this multiplayer-only mode, you’ll have no idea where the next waypoint will spawn, keeping even veteran drivers on their toes.
    • Shareable Paint Jobs: You can now share your custom liveries with other players. While it currently requires manual file exchange, it lays the groundwork for a seamless in-game community sharing system down the line.
    • Force Feedback & Physics Overhaul: Wheel users rejoice! Bugbear has increased the force feedback frequency, added high-frequency road detail, and improved damping to cut down on center jitter.

    The Verdict: Wreckfest 2 was already a masterclass in soft-body physics destruction, but Update #8 gives the game the structural backbone it needs. By rewarding players for pure madness just as much as pristine racing lines, Bugbear proves they know exactly what makes their community tick.

    Wreckfest 2 Update #8 is live now on PC via Steam Early Access.

    Find out more here

    #Wreckfest2 #THQNordic #BugbearEntertainment #RacingGames #DemolitionDerby #SteamEarlyAccess #GamingNews #TechMash

  • Into the Void Alone: SpaceCraft Launches Highly Anticipated Offline Solo Mode

    Into the Void Alone: SpaceCraft Launches Highly Anticipated Offline Solo Mode

    Interstellar pioneers, it is time to recalibrate your warp drives. If you have been itching to conquer the cosmos without the distraction of rival corporations or multiplayer chaos, your coordinates have just been locked.

    Shiro Games has officially rolled out one of the community’s most requested features for its hit space sandbox, SpaceCraft: a true, fully optimised Offline Solo Mode. Less than a month after its stellar debut in Steam Early Access, the French studio behind hits like Northgard and Wartales has proven they are listening closely to player feedback.

    The Universe is Yours, Literally

    Originally launched as an online-only, persistent multiplayer galaxy, SpaceCraft captivated sci-fi fans with its seamless blend of exploration, modular shipbuilding, and deep industrial automation. However, for those who prefer the quiet, atmospheric isolation of deep space, the requirement to always be online was a barrier.

    With this latest update, you can now experience humanity’s next frontier completely independently.

    “Players who want to experience SpaceCraft at their own pace can now explore the galaxy entirely offline,” said Nicolas Cannasse, CEO of Shiro Games. “The game’s progression, balancing, and core systems have been adapted to provide a smooth and rewarding solo experience while preserving the depth and freedom that define SpaceCraft.”

    What Changes in Solo Mode?

    Stepping into the void alone doesn’t mean you are getting a watered-down experience. Shiro Games has meticulously rebalanced the core mechanics to ensure that a single player can realistically manage a galactic empire.

    • Tailored Progression: Resource gathering, crafting timelines, and progression curves have been adjusted so the late-game loop feels satisfying rather than an endless, MMO-style grind.
    • Total Focus on Industry: With online-exclusive systems like global corporation rankings disabled, every piece of rare mineral you mine and every credit you earn goes directly into expanding your personal empire.
    • True Offline Play: No internet? No problem. You can now design your modular ships and map out trade routes from anywhere.

    From Humble Outpost to Interstellar Enterprise

    For the uninitiated, SpaceCraft is a dream come true for fans of deep engineering and logistics simulators. The gameplay lets you start with a modest planetary outpost and gradually build out massive automated manufacturing networks. You’ll draft complex logistics pipelines to ferry components across different planets, optimise supply lines, and engineer custom spacecraft block-by-block to fit your specific needs—whether that’s a heavily armoured cargo haulier or a nimble exploration vessel.

    The fact that Shiro Games has delivered such a massive architectural shift to the game so early in its Early Access journey bodes incredibly well for its future development.

    SpaceCraft is available right now on PC via Steam Early Access for £24.99 / $29.99 / €29,99. If you’ve been waiting for the perfect excuse to lose yourself in a massive, system-driven sci-fi sandbox entirely on your own terms, this is it.

    Are you planning to build your industrial space empire solo, or do you prefer the shared multiplayer universe? Let us know your thoughts in the comments below!

    Find out more here

    #SpaceCraft #ShiroGames #SteamEarlyAccess #PCGaming #SpaceSandbox #SciFiGaming #IndieGames #GamingNews #TechMash

  • Don’t Look Down: Free ‘The Nest’ Update Shadowdrops for Horror Climbing Roguelite White Knuckle

    Don’t Look Down: Free ‘The Nest’ Update Shadowdrops for Horror Climbing Roguelite White Knuckle

    If you suffer from a fear of heights—or a fear of things that go bump in the dark while you’re dangling 10,000 meters in the air—look away now. For the rest of the thrill-seeking stegophiles (that’s wall-climbing enthusiasts to you and me), it’s time to chalk up your hands.

    In a surprise move today, developer Dark Machine Games and indie horror heavyweights DreadXP shadowdropped The Nest Update, a massive, completely free content expansion for their first-person roguelite speed-climber, White Knuckle.

    To celebrate the surprise launch, a stellar new gameplay trailer has dropped, showcasing the deeply expanded (and deeply terrifying) nightmare awaiting players on Steam. Check out the trailer and get ready to sweat through your controller.

    What is White Knuckle?

    For the uninitiated, White Knuckle is a high-octane, lo-fi blend of Mirror’s Edge precision and intense physiological horror. Players are tasked with ascending through the gut-wrenching, industrial decay of SUB-STRUCTURE 17.

    Every move requires deliberate stamina management. You use momentum-based mechanics to swing hand-over-hand, hammer pitons into crumbling concrete, and manage a limited inventory—all while a malicious, angry sludge oozes up from the abyss below. If your grip fails or you carry too much weight, eternity awaits you at the bottom.

    Welcome to ‘The Nest’: What’s New?

    The Nest Update marks the arrival of the campaign’s fifth major region (out of seven planned for the game’s full 1.0 release). Described as a subterranean “alien jungle,” this update shifts the game’s horror into overdrive by introducing unpredictable environments and dangerous wildlife.

    Here is a breakdown of what you can expect when you load up the game today:

    • Dynamic Environments: The Nest features shifting layout mechanics. After surviving the starting zone, your path will randomly morph between the Infested Labs or the Hot Zone, before funnelling you into the terrifying Feeding Trough.
    • The Endless Mode: Think you’re a master climber? Beating The Nest region unlocks an entirely new Endless Mode to truly test your reflexes and endurance against global leaderboards.
    • Terrifying New Denizens: It’s not just the height you have to worry about anymore. The jungle is crawling with creepy new threats, including Spider Swarmers, packs of Grub Ants, and shambling, zombie-like Barnacle Zombies.
    • New Tools of the Trade: To help combat the horde, the update introduces The Handgun (a much-needed bit of firepower), new Signal Orchids to hang on to, and powerful new artefacts like The Rapier and The Barnacle Hook.

    Note to Climbers: White Knuckle is currently in Steam Early Access with a full 1.0 release slated for 2027. If you haven’t picked it up yet, the developers have warned that the game will see a price increase following the upcoming Steam sales, making today the perfect time to grab it at a discount!

    Watch the New Trailer

    The newly released trailer perfectly highlights the frantic balance between tight platforming and absolute panic. Watch as the developer expands White Knuckle in a wild, creature-filled direction that elevates the tension to a whole new level:

    White Knuckle: The Nest Update is live right now on Steam. Grab your gear, watch your stamina, and whatever you do… don’t look down.

    Find out more here

    #Gaming #IndieGames #HorrorGames #WhiteKnuckle #DreadXP #DarkMachineGames #SteamEarlyAccess #PCGaming #Roguelite #Shadowdrop

  • Shiro Games Unveils ‘The Nightling Invasion’: First Major Update Preview For Fantasy ARPG Farever Is Live!

    Shiro Games Unveils ‘The Nightling Invasion’: First Major Update Preview For Fantasy ARPG Farever Is Live!

    The team at Shiro Games (the brilliant minds behind Northgard and Wartales) has just thrown open the gates to the first massive update for their open-world multiplayer action RPG, Farever.

    Currently making waves in Steam Early Access, the expansive fantasy realm of Siagarta is about to get a lot bigger—and a whole lot more dangerous. Titled The Nightling Invasion, this major milestone is officially available to preview today via an open beta phase, ahead of its full, free launch for all players at a later date.

    If you’ve been looking for an excuse to dive back into its gorgeous vistas or want to join the fray for the first time, here is everything you need to know about the invasion.

    Face the Forces of Niflel in Demonic Rifts

    The core of The Nightling Invasion introduces a dark new threat to the world. Mysterious portals known as Rifts are tearing through the landscapes of Siagarta, linking the realm to the wicked underworld of Niflel.

    Brave adventurers who choose to step through the veil will face escalating waves of demonic entities. This isn’t a solo suicide mission, either—the update introduces massive, replayable world events where up to 15 players can band together in a single instance to challenge minor, major, and primordial terrors.

    The Spoils of War: Overcoming these hellish encounters rewards players with Demonic Souls, a new currency that can be traded for exclusive high-tier loot, including unique mounts, powerful weapons, rare runes, and hidden treasures.

    Breach the Gates of Ramburg

    Looking for new lands to conquer? The update officially unlocks Ramburg, the imposing stronghold of the Crimson Rams faction.

    Players will be able to navigate the treacherous streets of the Lower City, fight past zealous monks, soldiers, and inquisitors, and traverse the rooftops to uncover the dark secrets surrounding the feared High Inquisitor Chakram. Ramburg also introduces:

    • Two Brand-New Dungeons: Tailor-made to test your class builds and co-op synergies.
    • A Towering Cathedral: A focal point for exploration and deep lore discovery.

    Increased Level Cap & Steam Summer Sale Discount

    To help players cope with the demonic spike in difficulty, Shiro Games is raising the character level cap to 25. Alongside the extra levels, you can expect a fresh influx of new quests, valuable armour sets, activities, and Steam achievements to hunt down.

    According to Quentin Lapeyre, Game Director at Shiro Games:

    “The Nightling Invasion major update introduces a new city, world events, dungeons, achievements and progression systems, but this is only the beginning. We have ambitious plans for Farever throughout 2026, and we can’t wait to share more with our community.”

    Got Your Eye On It?

    If you haven’t picked up Farever yet, timing is on your side. To celebrate the update preview, the game will be featured in the Steam Summer Sale with a 15% discount. It’s the perfect opportunity to grab a few codes for your co-op crew.

    The Nightling Invasion preview is live today on PC via Steam Early Access. Sharpen your blades, gather your allies, and step into the Rifts!

    Find out more here

    #GamingNews #Farever #ShiroGames #ARPG #PCGaming #SteamEarlyAccess #IndieGames #TheNightlingInvasion #CoOpGaming #MMORPG

  • Massive Mechs in a Dieselpunk Desert: SAND: Raiders of Sophie Drops Into Steam Early Access Today!

    Massive Mechs in a Dieselpunk Desert: SAND: Raiders of Sophie Drops Into Steam Early Access Today!

    The wait is officially over for fans of alternate history, giant walking war machines, and high-stakes extraction shooters. Publisher tinyBuild, alongside indie co-developers Hologryph and TowerHaus have officially launched their highly anticipated multiplayer FPS, SAND: Raiders of Sophie, into Steam Early Access today!

    If you are looking for a fresh take on the extraction genre that swaps out brutal learning curves for high-powered, customizable mech combat, this is a wasteland you’ll want to explore.

    Check out the official launch trailer on Steam and read on for everything you need to know about dominating the dunes.

    Welcome to Planet Sophie: An Alternate 1910

    Set in an alternate-history version of 1910, SAND: Raiders of Sophie transports players to a fallen, post-apocalyptic colony planet. Once a resource-rich jewel promised to space-faring pioneers of the Austro-Hungarian Empire, a mysterious ecological catastrophe has evaporated Sophie’s vast oceans.

    What remains is a sprawling, procedurally generated desert world filled with sunken ruins, abandoned cities, shipwrecks, and supernatural dangers. To survive the heat and rival scavengers, humanity relies on Tramplers—titanic, modular mechanical moving fortresses.

    Key Features: Forge, Fight, and Extract

    • Build Your Moving Fortress: The heart of SAND is the Trampler Editor. Players can design and customise their massive walking mechs from scratch to suit their exact playstyle. Whether you want a small, agile scout ship, a colossal walking tank armed to the teeth with mounted turrets and flak cannons, or a heavily armoured mobile base to store your treasure, the modular building system leaves it up to your creativity.
    • PvPvE Extraction Action: Deploy solo or squad up with friends to scour the desert for hidden riches, weapons, and priceless artefacts. But stay sharp—you aren’t alone. You will need to fend off rival players looking to board your ship, as well as the Upiors, mysterious and deadly supernatural entities haunting the ruins.
    • No More Offline Raids: Survival fans can finally breathe a sigh of relief. Unlike traditional survival games, where you risk losing everything while logged off, your Trampler extracts safely with you at the end of every session. Your hard-earned loot is yours to keep.
    • Choose Your Risk Level: * Voyage Mode: A lower-stress, open environment perfect for exploring, farming resources, and testing out experimental Trampler blueprints with friends at your own pace.
      • Storm Dive Mode: The ultimate high-stakes competitive mode. Face escalating dangers and an encroaching sandstorm that forces rival crews together for intense PvP combat, all for the chance to extract with top-tier legendary loot.

    Grab a Limited-Time Launch Discount

    To celebrate today’s Early Access launch, tinyBuild is offering a special 21% introductory discount for the first two weeks! You can jump into the cockpit right now on Steam for just $19.74 / £15.74 / 15,74€.

    The development teams at Hologryph and TowerHaus have emphasised that this is just the beginning of the journey, with plans to work hand-in-hand with the community to shape the roadmap all the way to the version 1.0 release.

    Are you going solo or gathering a crew to pilot your first Trampler? Let us know your ultimate mech build ideas in the comments below!

    Find out more here

    #SAND #RaidersOfSophie #tinyBuild #Hologryph #TowerHaus #IndieGames #PCGaming #SteamEarlyAccess #Dieselpunk #MechFPS #ExtractionShooter #GamingNews #TechMash

  • Prepare for Battle: Tears of Metal Slashes Onto Steam and Microsoft Store This July!

    Prepare for Battle: Tears of Metal Slashes Onto Steam and Microsoft Store This July!

    Great news for roguelike fans and hack-and-slash enthusiasts! Montreal-based indie studio Paper Cult—the brilliant minds behind the critically acclaimed action game Bloodroots—has officially announced the Early Access release date for their highly anticipated title, Tears of Metal.

    Mark your calendars: the medieval co-op hack-and-slash roguelike is set to launch on July 22 on both Steam and the Microsoft Store.

    Lead Your Battalion to Victory

    In Tears of Metal, players are thrown into a gorgeous, war-torn landscape where they must carve through massive hordes of enemies to reclaim their island home. Following a mysterious “Dragon Stone Meteor” event that brought ruthless occupiers to their shores, you are tasked with leading a formidable Scottish battalion into the trenches.

    The game successfully blends intense, large-scale hack-and-slash combat with the unpredictable, high-stakes progression of a roguelike.

    What to Expect in Early Access

    Paper Cult isn’t holding back for this launch. The Early Access build is arriving with a substantial amount of content right out of the gate:

    • Three Full Acts: Each act introduces distinct environments, unique enemy types, elite encounters, and punishing boss fights.
    • Playable Heroes & Combinations: Choose between multiple unique heroes and combine your skills with over 100 different artefacts to create devastating, custom builds.
    • Persistent Upgrades: Between campaigns, return to your settlement to expand it, unlock new vendors, and permanently upgrade your soldiers so they grow stronger with every run.
    • Solo or Co-op Play: Team up with friends or take on the enemy hordes alone across more than 45 handcrafted environments.

    Xbox Game Pass & Launch Details

    For PC players using the Microsoft Store, there’s an extra treat: Tears of Metal will be available on PC Game Pass from day one. If you prefer console gaming, Paper Cult has confirmed that an Xbox Series X|S version is currently slated to land before the end of the year.

    Last Chance for the Demo: If you want a free taste of the combat before the official release, act fast! Paper Cult will be retiring the current Steam demo on July 6 to prepare for the massive Early Access launch.

    Official pricing details will be fully dynamic upon the storefronts going live on launch day, so keep your eyes peeled to your preferred platform.

    With over 400,000 wishlists already accumulated on Steam since its initial reveal, Tears of Metal is shaping up to be one of the biggest indie hits of the summer. Head over to Steam or the Microsoft Store to add it to your wishlist now!

    Are you ready to lead your battalion into the fray? Let us know if you’ll be playing solo or teaming up in co-op this July!

    Find out more here

    #TearsOfMetal #PaperCult #IndieGames #GamingNews #SteamEarlyAccess #PCGamePass #HackAndSlash #Roguelike #CoOpGaming #TechMash

  • Here Comes The Swarm Drops Massive Early Access Update: Meet the New Deity, Yangwu!

    Here Comes The Swarm Drops Massive Early Access Update: Meet the New Deity, Yangwu!

    Surviving the alien hordes in Ulora just got a serious strategic upgrade. Indie developer CableHook Games has officially rolled out its third major content update for the Steam Early Access hit, Here Comes The Swarm.

    Marking the successful completion of the team’s initial development roadmap, this latest drop is packed to the brim with meta-changing mechanics, massive quality-of-life improvements, and a brand-new deity designed to supercharge your resource management.

    If you’ve been looking for an excuse to dive back into this tense, tactical-pause survival RTS, this is it. Here is everything you need to know about the latest update.

    Bow Down to Yangwu: The Ultimate Economic Powerhouse

    The star of this update is undoubtedly Yangwu, an all-new deity tailored specifically for players who love optimising their economy and settlement layout. If your strategy relies on massive resource production and creating late-game synergies, Yangwu is about to become your go-to choice.

    Yangwu introduces an entire suite of economy-boosting blessings and mechanics:

    • The Yangwu Workshop: A brand-new buildable workshop that increases the production of nearby buildings by a whopping 30%.
    • Hand of Yangwu: Start your skirmish with Yangwu’s Bracelet, a powerful relic that earns Tribute from kills, chests, and shrines. Deposit this Tribute at your workshop to unlock massive global buffs.
    • Disconnected Efficiency: In a brilliant twist for base layout flexibility, Yangwu’s blessings allow production buildings not connected to your main Core to operate with an additional 30% effectiveness.
    • Resource Abundance: From spawning an extra Geyser near your Core to offering a 20% refund value on dead units and demolished buildings, Yangwu ensures your war chest stays full.

    New Essences & Tactical Overhauls

    Alongside Yangwu, CableHook Games has expanded the game’s roguelike customisation with a variety of new Essences. You can now experiment with boons like Compound Interest (which increases your production income based on stored resources) or Tent Subsidies to generate extra Blood Rubies from your dwellings.

    Furthermore, the mechanics for disconnected structures have been completely reworked across the board. Previously, any building cut off from your Core would shut down entirely. Now, they will continue to operate at a baseline of 40% efficiency—keeping your economy alive even when the Swarm breaches your perimeter.

    Quality-of-Life Upgrades: Better Intelligence, Smoother Battles

    You can’t fight what you can’t see, and this update gives players much better tools to anticipate incoming attacks. The minimap has received a major overhaul:

    • Wave Visibility: Enemy waves and their exact spawn ranges are now permanently visible on your minimap.
    • Early Warning System: Wave locations are now announced a full two minutes in advance across all difficulty settings, giving you ample time to position your armies and fortify your walls.
    • Clarity Timers: New countdown timers and tooltips display exactly how much preparation time you have left before the bugs arrive.

    The patch also brings extensive under-the-hood performance optimisations (specifically targeting rendering jitter and Ballista projectiles) alongside a long list of community-requested bug fixes, including fixes for unit pathfinding and clipping.

    What’s Next for Here Comes The Swarm?

    With the initial roadmap officially cleared, CableHook Games isn’t slowing down. The developers have already updated the in-game roadmap to tease what’s on the horizon—including three more major content updates and a highly anticipated, fully-fledged story campaign.

    Have you tried out Yangwu yet? Let us know your ultimate economy builds in the comments below!

    Here Comes The Swarm successfully blends the intense, nail-biting survival of They Are Billions with the tactical flexibility of a roguelike deckbuilder. If you haven’t played it yet, you can grab it right now on Steam Early Access—and yes, there’s currently a playable demo if you want to test your defences first!

    Find out more here

    #GamingNews #HereComesTheSwarm #CableHookGames #SurvivalRTS #IndieGames #SteamEarlyAccess #PCGaming #RTSTactics #GamingUpdate #TechMash #Gaming

  • The Monster Is Learning: MIMESIS Drops Massive AI Upgrade and Map Expansion

    The Monster Is Learning: MIMESIS Drops Massive AI Upgrade and Map Expansion

    Co-op horror fans, your worst nightmare just got a whole lot smarter. KRAFTON, Inc. and their innovative creative studio ReLU Games have officially deployed the first major Early Access update for MIMESIS, their terrifying four-player cooperative horror game.

    If you thought you had a handle on the game’s shape-shifting, voice-mimicking monster, think again. This massive patch fundamentally alters how the game plays, making your survival runs more unpredictable, tense, and downright eerie.

    Here is a breakdown of what’s changing in the dark, rain-soaked world of MIMESIS.

    Smart, Unpredictable, and Highly Adaptive: The AI Overhaul

    The absolute core of MIMESIS is its titular monster—an AI-driven entity that mimics the voices, behaviours, and memories of your teammates to sow paranoia. With this latest update, the developer has given the Mimesis a massive brain upgrade.

    • Refined Situational Awareness: The monster now recognises its surroundings much more naturally, changing how it approaches players based on the environment.
    • Dynamic Decision-Making: Instead of relying on predictable patterns, the Mimesis reacts to player actions on the fly. Its tactics are now far more varied, ensuring that no two encounters feel the same.

    “MIMESIS has shown how AI can move beyond a development tool and become a central part of the gameplay experience itself,” says Min-jung Kim, CEO of ReLU Games.

    Bigger Worlds, Better Gear, and… Dead Player Possession?

    It’s not just the AI getting an upgrade. The update breathes new life into the game’s levels and adds clever mechanics to keep everyone engaged, even after a brutal elimination:

    • Expanded Map Layouts: The Factory, Subway Station, and Mansion dungeons have been expanded with completely fresh interior structures. Meanwhile, the game’s Outdoor Areas have been fully redesigned with new routes to make scavenging for vital scrap much more dynamic.
    • Weaponised Scrap: You can now physically throw pieces of salvaged scrap. This opens up entirely new strategic avenues—whether you’re trying to create a distraction, solve puzzles, or trigger environmental devices.
    • The Ultimate Spectator Twist: Dying no longer means sitting out and browsing your phone. Eliminated players can now possess the very monster that threatened them. From inside the beast, you can still communicate with your surviving teammates, weaponising the game’s proxy chat to either guide them to safety or dial up the psychological horror.

    Progression and Balancing Restructure

    Say goodbye to the rigid three-day cycle system. ReLU Games has replaced it with a highly flexible progression structure designed to accommodate both horror veterans and rookies alike:

    • Smoother Onboarding: The early game has been rebalanced to be more approachable for new squads just learning the ropes.
    • Escalating End-Game Terror: While the beginning is smoother, the late-game difficulty curves dramatically. As you progress, the tension spikes, requiring airtight team communication and split-second reactions to survive.

    Are You Ready to Face the New Threat?

    This update proves that KRAFTON and ReLU Games are fully committed to using cutting-edge AI to reshape the conventions of survival horror. The patch is available right now on Steam Early Access. Round up your crew, hop on the tram, and remember: trust absolutely no one.

    Have you jumped into the new MIMESIS update yet? Did your teammates survive, or did the AI trick you? Let us know your horror stories in the comments below!

    Find out more here

    #GamingNews #MIMESIS #Krafton #ReLUGames #CoOpHorror #PCGaming #SteamEarlyAccess #HorrorGames #GamingUpdate #AIGaming

  • Ready for Launch: MicroProse Drops Drone Sector Into Early Access This July

    Ready for Launch: MicroProse Drops Drone Sector Into Early Access This July

    Tactical gamers and flight sim fans, mark your calendars. MicroProse has officially announced that its highly anticipated futuristic gunship command game, Drone Sector, is set to launch in Early Access on Steam on July 21st.

    If you’ve been craving a game that perfectly marries the high-stakes tension of close air support (CAS) with the deep strategy of real-time squad leadership, this is the title to watch.

    What is Drone Sector?

    In Drone Sector, you aren’t just a pilot, and you aren’t just a commander—you are both. Players step into the cockpit of advanced, futuristic tactical gunships, tasked with dominating the skies while simultaneously orchestrating ground operations.

    Here is a quick breakdown of what makes this title stand out:

    • Dual-Layer Gameplay: Seamlessly switch between delivering devastating close air support from above and issuing precise, real-time commands to your squad on the ground.
    • Futuristic Firepower: Take control of cutting-edge gunships equipped with sci-fi weaponry, designed to turn the tide of any engagement.
    • Tactical Depth: Victory relies on synergy. Your ground squad needs your eye in the sky to survive, and your gunship needs their boots on the ground to secure objectives.

    Why Early Access?

    MicroProse has a legendary pedigree in the strategy and simulation genres. By launching Drone Sector in Early Access on July 21st, the developers aim to collaborate directly with the community. Players will have a direct hand in shaping the game’s balance, features, and future content updates leading up to the full release.

    The Details:

    • Game: Drone Sector
    • Publisher: MicroProse
    • Platform: PC (Steam Early Access)
    • Release Date: July 21st

    Add it to Your Wishlist

    Whether you are a veteran of classic MicroProse military sims or a newcomer looking for a fresh tactical challenge, Drone Sector promises an intense, cerebral experience. Head over to Steam now to add it to your wishlist and prepare for deployment this July.

    Find out more here

    #DroneSector #MicroProse #PCGaming #SteamEarlyAccess #TacticalGaming #SciFiGaming #GamingNews #TechMash

  • From Vikings to the Cosmos: Shiro Games Launches Multiplayer Sandbox ‘SpaceCraft’ Into Early Access

    From Vikings to the Cosmos: Shiro Games Launches Multiplayer Sandbox ‘SpaceCraft’ Into Early Access

    The brilliant minds behind Northgard, Wartales, and Farever are officially trading medieval axes and tactical mercenaries for Faster-Than-Light drives and industrial laser drills. Bordeaux-based studio Shiro Games has just launched its highly anticipated multiplayer space sandbox, SpaceCraft, into Steam Early Access!

    If you’ve ever wanted to build an interstellar corporate empire with your mates while managing complex automation logistics, this might just be your next gaming obsession.

    What is SpaceCraft?

    At its core, SpaceCraft is a massive, open-world sci-fi adventure that seamlessly blends deep-space exploration with heavy industrial automation. Shiro Games describes it as their most ambitious project yet—and looking at the scale, it’s easy to see why.

    Starting out in the resource-rich Solar Alpha system, players are tasked with establishing a thriving interplanetary corporation. You’ll design and pilot fully modular starships that can transition seamlessly between deep-space travel and planetary landings.

    Once your boots (or landing gears) are on the ground, the real work begins: surveying alien worlds, deploying heavy machinery to extract raw materials, and establishing sprawling logistics networks to move your cargo across the galaxy.

    Key Features at Early Access Launch:

    • A Massive Universe: Explore multiple sectors, hundreds of star systems, and thousands of unique planets.
    • Modular Ship Building: Fully customise your fleet with cutting-edge upgrades tailored for combat, heavy hauling, or deep-space exploration.
    • Industrial Automation: Use autonomous drones, massive cargo hauliers, and specialised machinery to automate your resource production lines.
    • Player-Driven MMO Economy: Trade high-value blueprints, craft advanced ship components, and manage supply chains in a living, shared universe.
    • Corporate Collaboration: Form or join Corporations with other players to coordinate massive planetary operations and dominate the galactic market.

    “SpaceCraft is by far the most ambitious game we’ve ever created,” says Nicolas Cannasse, CEO of Shiro Games. “Our goal was to build a universe that feels both accessible and limitless, a true sandbox where players can explore, industrialise, collaborate, and shape their own stories among the stars.”

    The TechMash Verdict: Factorio Meets Elite Dangerous?

    Shiro Games has a phenomenal track record when it comes to depth and mechanics. Northgard mastered RTS survival, while Wartales perfected gritty tactical management. Bringing that same analytical, rewarding gameplay loop to a multiplayer space sandbox is an incredibly exciting prospect.

    By leaning heavily into the MMO aspect, SpaceCraft sets itself apart from pure single-player or co-op builders. You are sharing this galaxy with thousands of other pioneers, meaning competition for the most resource-dense asteroid belts and prime planetary real estate will be fierce.

    Pricing and Availability

    SpaceCraft is available right now on PC via Steam Early Access for £24.99 ($29.99 / €29,99). To celebrate the launch, Shiro Games is offering a 10% introductory discount for the next two weeks.

    The studio expects the game to remain in Early Access for at least six months to fine-tune mechanics, add more sectors, and implement community feedback before the 1.0 release.

    Will you be heading into the stars solo as a freelance trader, or assembling a mega-corporation with your friends? Let us know in the comments below!

    Find out more here

    #SpaceCraft #ShiroGames #SteamEarlyAccess #SciFiGaming #SpaceSandbox #IndieGames #PCGaming #TechMash

  • From Peasants to Politicians: ‘The Guild – Europa 1410’ Hits Early Access This July

    From Peasants to Politicians: ‘The Guild – Europa 1410’ Hits Early Access This July

    Step aside, modern management sims. It’s time to throw on your finest linen tunic, sharpen your political wit, and step into the mud and glory of the 15th century.

    The Guild – Europa 1410 is officially opening its gates to Steam Early Access on July 16th, and it’s shaping up to be the ultimate medieval life simulator. If you’ve ever wanted to build an economic empire from scratch, scheme your way into high office, or just run a highly successful, slightly shady bakery in the Holy Roman Empire, your time has come.

    What is ‘The Guild – Europa 1410’?

    For the uninitiated, The Guild series is a unique cocktail of historical life simulation, economic strategy, and role-playing. You don’t just manage a city from a bird’s-eye view; you live in it.

    In Europa 1410, you are dropped into the bustling, chaotic cities of Central Europe during a time of massive transition. The old feudal order is fracturing, trade routes are booming, and for the first time, commoners with enough ambition can climb the social ladder.

    The Core Premise: Every street corner brings opportunities to make a fortune, gain influence, and create a family dynasty that will last for centuries.

                      [ Your Humble Beginnings ]
                                 ?
                                 ?
             [ Craft Goods & Dominate Local Markets ]
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                                 ?
           [ Buy Properties & Expand Business Empire ]
                                 ?
                                 ?
        [ Bribery, Politics, & Marrying into Royalty ]
                                 ?
                                 ?
                    [ A Centuries-Long Dynasty ]
    

    Strategy, Sabotage, and Success

    Success in Europa 1410 isn’t just about supply chains and profit margins—though keeping your business afloat is crucial. It’s about power. Once you’ve secured enough coin from your workshops, the real game begins:

    • Build Your Dynasty: Marry strategically, produce heirs, and ensure your family name survives through generations.
    • Play the Politics: Run for public office, vote on city laws, and use your position to make life miserable for your rivals.
    • Choose Your Path: Will you be an honest craftsman, a wealthy merchant, a devout cleric, or a master of the criminal underworld?

    If a competitor is undercutting your prices, you could try to optimise your production… or you could just hire a few thugs to burn their warehouse down. The choice is yours (just don’t get caught by the city watch).

    Mark Your Calendars

    Whether you’re a long-time fan of the franchise or a newcomer looking for a deep, emergent strategy game, The Guild – Europa 1410 promises a sandbox experience like no other.

    The gates open on July 16th. Will you rise to become the ultimate powerhouse of the Holy Roman Empire, or will your family name be forgotten in the mud?

    Head over to Steam to wishlist it now, and let us know in the comments below: what’s your opening strategy going to be?

    Find out more here

    #TheGuildEuropa1410 #MedievalSim #GamingNews #StrategyGames #SteamEarlyAccess

  • All Stations to Quarters! MicroProse Launches ‘Battleship Command’ Into Steam Early Access

    All Stations to Quarters! MicroProse Launches ‘Battleship Command’ Into Steam Early Access

    The golden age of naval warfare simulators is officially back. MicroProse—a name that sends waves of nostalgia through any seasoned strategy gamer—has officially launched Battleship Command into Early Access on Steam.

    If you’ve ever wanted to stand on the bridge of a massive, heavily armoured warship while shells rain down around you, your time has come.

    Take the Helm of the Mighty Scharnhorst

    For its Early Access debut, Battleship Command is letting players take total control of one of the most iconic, fiercely debated, and formidable warships of World War II: the German battleship Scharnhorst.

    Known for her sleek lines, incredible speed, and historic surface actions, the Scharnhorst is a dream vessel for naval history buffs. But this isn’t just a game about steering a big boat and clicking on targets. MicroProse is delivering a deeply authentic command experience.

    What to expect on day one: You aren’t just controlling the ship; you are managing the crew, balancing damage control under fire, plotting complex intercept courses, and orchestrating massive artillery duels across realistic ocean expanses.

    Why Early Access?

    MicroProse has made it clear that they want the community’s deckhands to help shape the future of the game. Early Access allows naval sim enthusiasts to test the core mechanics—like the realistic ballistic tracking, advanced damage models, and historical scenarios—and provide direct feedback to the development team.

    As Early Access progresses, players can look forward to more ships, expanded campaigns, and refined mechanics. But even now, the chance to captain the Scharnhorst in high-stakes tactical engagements is tough to pass up.

    Features At A Glance

    • Uncompromising Realism: From the trajectory of your 28cm shells to the way armour plating deflects or succumbs to hits.
    • Deep Crew Management: Assign your sailors to damage control, gunnery, or engineering to keep your ship fighting through the chaos of battle.
    • Stunning Visuals: Experience the raw power of the ocean and the terrifying beauty of naval artillery exchanges in beautiful detail.

    The battle lines are drawn, and the open sea is calling. Will you lead the Scharnhorst to glory, or will she find the ocean floor? Head over to Steam right now and secure your spot on the bridge.

    Are you ready to take command? Let us know in the comments below if you’ll be piloting the Scharnhorst this weekend!

    Source – https://s.team/a/3367430

    #BattleshipCommand #MicroProse #PCGaming #NavalSim #SteamEarlyAccess