There was a time when the thought of space travel only happened in science fiction, but these days it seems to be getting closer to reality and that is exciting. So, how do you make a game feel like the real experience, the games development guys over at Bethesda Game Studios know-how and they in the video below they share their thoughts on making space exploration a reality, even if it is only in a game, for now! Starfield will launch for Xbox Series X|S and PC gamers on the 11th of November and to play it from day one just get the Xbox Game Pass.
How is the team at Bethesda Game Studios approaching their latest rich, immersive and compelling RPG experience? How are they bringing their core DNA to the next generation of consoles with Starfield? Get fresh insights from Game Director Todd Howard, Design Director Emil Pagliarulo, Lead Quest Designer Will Shen and Lead Artist Istvan Pely in ‘Into the Starfield: Made for Wanderers’ and keep an eye out for future episodes.
Would you like some more information? Then you are in luck because we have included a link to the story, it can be found below, just run your mouse over the link to satisfy yourself that you are going to the right destination and click for more!
Into the Starfield Ep. 1: The Endless Pursuit
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