New gameplay trailer for Styx: Blades of Greed

After a nine-year hiatus, the gaming world’s most cynical and foul-mouthed goblin is returning to the shadows. Developed by Cyanide Studio and published by Nacon, Styx: Blades of Greed is the third instalment in the stealth-action series, following Master of Shadows (2014) and Shards of Darkness (2017).

Scheduled for release on February 19, 2026, the game looks to evolve the franchise’s “hardcore stealth” roots into a more expansive, sandbox experience.


A New Era of Goblin Greed

Set immediately after the cliffhanger ending of Shards of Darkness, Blades of Greed serves as a narrative bridge to the events of Of Orcs and Men. For the first time, Styx is no longer just a hired hand; he is a boss leading his own crew from a personal zeppelin.

The central MacGuffin this time is Quartz, a mysterious and volatile power source. As the continent of Iserian teeters on the edge of a Great War between humans, elves, and orcs, Styx aims to snatch as much Quartz as possible, which simultaneously grants him devastating new magical abilities.


Expanded Gameplay & Traversal

While previous entries were known for their tight, linear levels, Blades of Greed introduces a Metroidvania-style structure across three massive open environments:

  • The Wall: A brutal human military stronghold.
  • Turquoise Dawn: A lush, vertical orc village.
  • Akenash: The ruins of the ancient elven capital.

New Tools for the Master of Shadows

To navigate these larger spaces, Cyanide has overhauled Styx’s mobility:

  • The Glider: Allows Styx to soar across gaps and drop onto unsuspecting guards from above.
  • Grappling Hook: Adds significant verticality, letting players zip to rafters and hidden ledges.
  • Metal Claws: Enable Styx to scale surfaces that were previously unreachable.

Stealth vs. Combat

The developers have doubled down on the “pure stealth” philosophy. Direct combat remains deliberately clunky and punishing—Styx is a goblin, not a gladiator, and can be killed in just two or three hits.

Instead, players are encouraged to use creativity over brawn. You can extinguish torches with sand, poison food supplies, rig chandeliers to fall, or use Quartz-powered abilities like Time Shift and Mind Control to turn enemies against one another.

Find out more here – https://store.steampowered.com/agecheck/app/3290690/

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