The Premise: 15 Minutes to Live
You step into the boots of Sheriff James Cooper, who awakens in a dilapidated, unfamiliar hospital. There’s just one problem: he is mortally wounded and bleeding out.
- The Hook: You have exactly 15 minutes of real-time gameplay before James succumbs to his injuries.
- The Reset: The moment you die—whether from blood loss or the monsters roaming the halls—the loop resets. You wake up in that same room, wounded, and the clock starts again.
- The Goal: Break the cycle by uncovering the truth behind the hospital’s haunting residents and finding a way out before your time is up.
Key Gameplay Features
- Metroidvania Progression: While your physical items might reset, the knowledge and abilities you gain don’t. You’ll unlock new paths and shortcuts that make each subsequent run more efficient.
- Branching Narrative: A dynamic dialogue system reacts to your choices. The path you take in one loop can significantly alter how characters interact with you in the next.
- Atmospheric Combat: Built in Unreal Engine 5, the game emphasises “classic” survival horror. Ammo is scarce, and the primary threats—mysterious cultist-like figures and bloodthirsty creatures—are designed to be avoided rather than mowed down.
- Customizable Abilities: A flexible skill system allows you to tailor James’s survival traits to your specific playstyle, whether you prefer stealth or high-risk combat.
Reception & Performance
The game’s Prologue, which was released in mid-2025, garnered “Very Positive” reviews on Steam, with players praising its thick atmosphere and stressful time-management mechanics. Early feedback led the developers to overhaul the shooting mechanics and enemy AI for the full 2026 release, ensuring a more polished experience.
Find out more here on Steam – https://shorturl.at/77AWe
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