SpaceCraft Blasts Off with First Community Update — Shaped By Players, For Players!

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From the acclaimed studio behind Northgard, Dune: Spice Wars, and Wartales comes a major milestone: SpaceCraft, the ambitious multiplayer interstellar space sim and automation adventure from Shiro Games, has launched its very first Community Update — and it’s packed with sweeping improvements designed directly around what players have been asking for.

Currently cruising through Steam Early Access, SpaceCraft drops you into a vast galaxy where you design modular starships, harvest resources across star systems, and build sprawling automated industrial empires — solo or with friends in player-run Corporations. Now, the first major update since launch refines nearly every part of the experience.

What’s in Community Update 1?

This isn’t just bug fixes — it’s a full reimagining of how you live, work, and expand in the void:

Production That Works Even When You Don’t

  • Workshops and Smelters now keep producing after you log out, supported by a new crafting queue system — no more standing around waiting
  • Automated production speeds boosted across the board
  • Manual crafting rebalanced so it has a clear, distinct role alongside automation — each system now shines in its own way

Smarter Bases, Tighter Layouts

  • New Advanced Workshop with expanded storage
  • Direct Workshop-to-drone route connections to cut delivery delays
  • Smaller footprints for Warehouses and Factories — fit more, plan better
  • Custom resource limits let you fine-tune stock levels automatically

Clearer Progression, More Freedom

  • Technology XP now unlocks through production milestones, rewarding you for diversifying your industries rather than just building bigger piles
  • Shared Personal Storage accessible from any station — your gear travels with you across the galaxy

Corporations Rebuilt From the Ground Up

  • New Recruitment Boards — post your Corporation, browse others, compare stats and ship strengths
  • Private messages and improved member visibility make team-building smoother
  • Solo Corporations get their own dedicated interface and separate rankings — lone pioneers get their time to shine too

Plus: Contracts rebalanced, laser patches tuned, and a host of quality-of-life polish across the board.

“Shaped by feedback from every corner of the galaxy, this update is our promise: SpaceCraft grows with you.” — Shiro Games

The Journey Continues

SpaceCraft entered Steam Early Access on 11 June 2026 and has rapidly built a passionate community drawn to its blend of exploration, engineering, and multiplayer ambition. This first Community Update marks the start of a transparent, player-led development roadmap.

Ready to chart your course? SpaceCraft — Community Update 1 is live now on Steam.


Find out more here

#SpaceCraft #ShiroGames #PCGaming #EarlyAccess #SpaceSim #Automation #IndieDev #GamingNews #techmash

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